Search results for "arkham horror rpg"
Werewolf: The Apocalypse (5e) RPG - Wyrmtide Sourcebook
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. The Wyrmtide RisesThe fractured remnants of the once-mighty Garou Nation are under siege, beset by enemies from every corner. From the insidious corporate machinations of Pentex and its ilk to the malevolent corruption of Banes, fomori, and their possessed hosts, the Garou face an overwhelming tide of monstrosities. Standing as Gaia's last line of defense, the Garou struggle against forces determined to desecrate her sacred, dying soil—even as the spirits of the Weaver and the Wyld sometimes turn against them.Discover how the Garou continue the fight when their best weapons fall short. Engage with over two dozen adversaries and rivals to expand your chronicles. Choose your battlefields, Gifts, and Loresheets with care—your enemies have never been more numerous or more dangerous. Wyrmtide offers a wealth of adversaries, tactics, powers, and narrative depth for players and Storytellers to elevate any chronicle.Features★ Introduces enemies including Black Spiral Dancers, Formori, Banes, plus agents of the Weaver and Wyld!★ Tactics and strategies on how to fight and win against your enemies and Locations to set those actions scenes.★ Details Human Organizations, including Pentex fronts.★ Includes sample stories and plug-and-play material to help bring everything together as a storyteller.★ New content including character options, 4 loresheets, 8 Wyrm-tainted Gifts, and new Advantages and Flaws!
$64.00
Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Download the Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter Previews here! Some editing errors occurred with the Supporting Characters section. The full PDF has already been updated, but fans with the printed book may find the updated character profiles (specifically the Disciplines sections) here. You've been Embraced, brought into the night and left to fend for yourself with your coterie. Now what? The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred. The 21 highly adaptable stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle. Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Also included is a city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters. Features 21 stories suitable for both new and experiences Storytellers Presents Church of Caine as major faction alongside Camarilla and Anarch Three appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories. A city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters
$64.00
Werewolf: The Apocalypse 5th Edition Expanded Character Sheet Journal
ecome a legend among the Garou Sing the song of your Werewolf character and chronicle with the Werewolf: The Apocalypse Expanded Character Sheet Journal. This book lets you easily memorialize your character by recording their statistics, relationships, backstory, and notes over the course of play. This 80-page journal contains: An expanded character sheet Prompts to build our your backstory Easy-to-find reference tables A blank relationship map Session record sheets to record notes Space to record Gifts,Talismans, Touchstones and more Requires the Werewolf: The Apocalypse 5th Edition rulebook to play. Features Expanded Character Sheet Prompts to develop and record your character’s history Space to record relationships developed in play Space to log session notes At a Glance Roleplaying Game Accessory Expanded Character Sheet Journal for Werewolf: The Apocalypse 5th Edition Roleplaying Game Minimum Age 18+
$32.00
Old Gods of Appalachia RPG: All Your Gods Are Dead
The Appalachia woods are deep and dangerous. Let this book be your guide… All Your Gods Are Dead is designed specifically for the Old Gods of Appalachia game master. It’s chock full of the kinds of entities and items you love to put in your games—creatures of great promise and power, an array of non-player characters who your players will love to love (and possibly grow to hate), and cursed artifacts that promise powerful magic… at a powerful cost. Additional optional rules and GM advice make it easy to provide your players with the darkest, scariest Old Gods of Appalachia experience at the table. If you’re ready to go deeper into alternate Appalachia, this supplement will take your hand and guide you through the dark woods. And better this book than, say, pretty much anything else you might find out there in the shadowed hills and hollers. Features:Inspiring and useful tips and advice for running Old Gods of Appalachia games, useful whether you’re brand-new to gaming or an experienced pro.New cyphers and artifacts, including cursed objects, which can provide players with powerful magic, but always at a cost.New optional rules for elements like rituals, possessions, and poor choices to increase the sense of dread, horror, and danger your players will feel at the table.GM intrusions designed to match up with elements like the Green, the Inner Dark, and the natural world.Powerful, intriguing creatures and NPCs to surprise, delight, and terrify your players. All Your Gods Are Dead is a supplement for the Old Gods of Appalachia Roleplaying Game. It requires the Old Gods of Appalachia Roleplaying Game corebook for play.
$64.00$54.00
Vampire the Masquerade: Chicago By Night
Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here. Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll let you in. The guest list is pretty damn exclusive. Introduce yourself to the Ventrue Prince. Get to know his vision. Buy into it. Serve it. Stay on his good side and your immortality is going to be just fine. Just ignore the purges of Anarchs, Thin-Bloods, and fledglings when it grows inconvenient, yeah? Stay invested in the Camarilla and it’ll stay invested in you. Remember who’s got your back and who can take that backing away in the blink of an undead eye. Don’t go digging into business that doesn’t concern you. Don’t go wandering into territory you don’t know, because someone will claim your skull as a trophy. Don’t screw with another Kindred’s kine, or you’ll find your own murdered and dropped in a dumpster, and that’ll just be the start of your problems. Chicago can be everything for a vampire like you. You just have to accept Chicago into your heart. Become a part of the city. Chicago by Night includes: A history of Chicago from multiple vampire perspectives and accounts of the domain as it exists in the modern nights, along with systems for how to run this city like the twisted, dysfunctional machine it is. An introduction for the Clan of Night’s entry to the Camarilla and rules for playing Lasombra in Vampire: The Masquerade 5th Edition, including their Discipline of Oblivion. Over 50 individual Kindred with biographies, ambitions, secrets, relationships, and reasons for inclusion in any given chronicle, along with fiction illustrating these characters and key locations around the city. A multitude of chronicle hooks covering everything from the Beast and the Hunger to Humanity and Hierarchy, and a single large chronicle in which the Lasombra make it their mission to join the elite ranks of the Camarilla. Coteries illustrating the factionalism of Chicago’s Kindred and new coterie examples for your characters. Loresheets for characters new to or already based in Chicago, providing players easy ways to integrate their characters into the book’s many stories
$79.00
Welcome to Night Vale RPG
The Welcome to Night Vale Roleplaying Game invites you to explore the fictional desert city from the hit podcast thats captured listeners imagination since 2012. The absurd and surreal join your game with Night Vales expansive cast of characters and phenomena. Enjoy the included five-part mystery or craft your story that leads you anywhere in Night Vale, just NOT the dog park! The Welcome to Night Vale Roleplaying Game includes: Complete rules to roleplay in the bizarre town of the hit Welcome to Night Valepodcast. The Citizens Guide helps you create your denizen of Night Vale! The Host Guide contains everything you need to share strange and surreal adventures. The Visitors Guide helps you find your way around the desert town of Night Vale. A five-part mystery adventure that leads characters across the Numbers Station, the Library, and more of Night Vales environs! 8 Dice and a Game Masters Screen provide all the needed supplies at your fingertips. 11 pre-generated characters ready to immediately start your adventures in Night Vale. Additional Threats for your citizens to encounter in this peculiar locale.
$93.00
D&D 5e: Victoriana - Dreadful Inquiries (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Victoriana: Dreadful Inquiries 5e Adventures in a World of Magic & Revolution Five darkly imaginative adventures for Victoriana 5e. Step into the smog-filled streets of 1887 London, where mystery, magic, and revolution collide. Victoriana: Dreadful Inquiries is a collection of five fully developed adventures designed to take your Irregulars from levels 1- 5. Whether you are unravelling occult conspiracies, hunting monsters in the fog, or sabotaging the engines of industrial greed, each story immerses you in the steampunk fantasy world of Victoriana for 5th Edition. What Awaits Inside: Solve Sinister Mysteries: investigate murders, strange cults, and shadowy organisations. Confront Steampunk Conspiracies: battle the Pyrophonic League and uncover threats hidden in London’s industrial heart. Explore Iconic Locations: from gaslit alleyways to decaying ruins and glittering halls of power. Choose Your Cause: fight for justice, challenge corruption, or embrace dangerous secrets. Why You’ll Love It: Ready to Run Adventures: Perfect for new and experienced Game Masters. 5e Compatible: Built for the world’s most popular roleplaying system with Victoriana’s unique rules for social intrigue, investigation, and steampunk tech. Expands the Victoriana Setting: Deepens the lore of London during Queen Victoria’s Jubilee year. With Victoriana: Dreadful Inquiries, your group won’t just solve mysteries, you’ll shape the future of a world caught between magic, machinery, and revolution. Pair with the Victoriana Corebook for the complete setting experience.
$64.00$55.00
Pico RPG
Tiny Bugs in a Big World! Pico is a tabletop roleplaying game for 2-6 players where you play as tiny bugs banding together to explore, make friends, and solve mysteries! Let me tell you a story. There was a night, many, many years ago, when everything ended. Bugs aren’t that great at writing things down, so nobody really thought to record the particulars of the event, but the effects were lasting; no more pesticides, no more deforestation, no more fish hooks or bait boxes or flypaper. Pets ran free from newly-quiet houses, and roach motels showed nothing but vacancies. The world hadn’t suddenly become safe - there were still stoats to contend with, and lizards, and snappy little plants. A bug might still meet their end on the beak of a bird, or (if they were particularly unlucky in the lottery of life) under the playful claws of a feline deity. But it had become safer, and though bugs may not be great at recording history, they’re pretty damn good at making the best of whatever situation they find themselves in. So bugs, on the whole, flourished. And the world opened up to them in return. Published: 2025Designer: Felix IsaacsArt: Zkarab
$86.00$73.00
Tales of the Valiant: Labyrinth Worldbook
A realm of heroes stretching across infinity, the Labyrinth connects fantastic worlds with hidden pathways and roads, visible to only a few. Between these paths, worlds rise and fall, heroes forge their destinies, and the all-consuming Void searches for a way in, spreading corruption and ruin in its wake. Within this book you’ll find resources for the ultimate world-hopping adventure, including: - New subclasses for your Tales of the Valiant game, including battle-hardened Troopers, reality-bending Dreamer Druids, Waysmith Rangers, and more! - The powers of the Void and the Labyrinth at your fingertips! Harness new schools of magic, including Illumination, Dream, and the dread powers of the Void. - A gazetteer to the known worlds and key locations of the Labyrinth, including over 50 worlds submitted by Kobold Press fans and supporters. - Unique factions, gods, items, and monsters to populate your next journey through the 10,000 Worlds! Prepare to leave your world behind, and step into countless realms of adventure! - Climb aboard a runaway train, hurtling between worlds, in search of its lost inventor. - Pull off the ultimate heist and snatch an acorn of the World Tree from a devil’s hall! - Battle against a void cult to prevent countless worlds from utter ruin. - Enter the halls of a dreaming god, confront powerful void angels, and more! Your path through the Labyrinth begins here. Try not to get lost.
$79.00$67.00
Between Clouds RPG
Between Clouds is a colorful, biopunk, tabletop RPG about a family of misfits navigating the open skies atop their beloved flying beast. Life among the clouds revolves around the Kirin, oversized animals that possess volatile genetics and the gift of flight. The presence of these creatures can strengthen entire ecosystems, yet humans poach the Kirin to keep their airborne cities aloft. With an uninhabitable surface below, humanity must learn to coexist with the flora and fauna of their airborne realm or perish.
$60.00
Six Crowns in Hell RPG
You are a lesser gretch, a soul in hell bound to servitude to the Hell Knights, as well as the Great Evil of Hell.You're done with that. You're going to kill the six Hell Knights, the primary servitors of the Great Evil and take their crowns. With the power you amass, you can either escape hell or take the fight to the Throne of Hell itself.A Solo Roleplaying Game, Guided by FirelightsSIX CROWNS IN HELL uses the Firelights system, developed by Fari RPGs and René-Pier Deshaies. The book is about 44 pages in total, including all the rules, enemies, and tools you need to play the game.Using two six-sided dice and a standard deck of playing cards, you can explore a hellish landscape, creating a map and narrative as you travel through Hell, hunting down the Six Crowns you need to escape.(Hardcover, black and white book)
$36.00$31.00
Sickest Witch RPG: Player's Guide (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The perfect guide for Sickest Witch players. This includes classes, spells, runes, weapons, and more. Written, illustrated, and designed by Justin Sirois of Severed Books. Offset printed with copper foil cover, sewn binding, and full endpapers.
$33.00$28.00