Search results for "arkham horror rpg"
Coriolis: Adventure - The Flowers of Algorab
“Levon was a true explorer and a true friend. He went farther and deeper than anyone before him. Who can forget the ascent of the Ice Cathedral in Ninhulam, made without proper climbing gear? Or the third survey of the Red Garden, where he mapped the final strata with a broken leg and a wounded arm? That was Levon Najjar. Fearless. Endless. As we pass him on to the Uncreated Spirit, we do so with gratitude. May the blessings of the Three guide him, and the Icons show him mercy.” With that, two white-robed Coriolites with pale silver masks operate a console that tips the platform beneath the body, making it slide off and tumble down into the inky blackness of the well. Within seconds, it's gone. The death of an old ruin delver and a missing stone tablet mark the beginning of a strange set of events in the depths of Ship City. Soon, the Explorers are drawn into a web of intrigue and ancient secrets that threaten the very fabric of the Lost Horizon itself. The Flowers of Algorab is a massive campaign set for Coriolis: The Great Dark, the new edition of Free League's acclaimed original sci-fi RPG, in which the Explorers will partake in investigations in Ship City, embark on perilous expeditions, and travel down the Hammurabi Arm in search of lost secrets. Contents:Campaign book, detailing characters, locations, and plots of the campaignExpedition booklet, including information for the players about Greatships and the systems of the Hammurabi ArmLarge full-color map of the Lost Horizon and Ship CityMap of the Charted SphereDelve maps and handoutsBlueprints of the Greatships Akhander and RigelBlueprints of a Grasshopper shuttle and a Rhino roverNine base dice and three gear diceDeck of custom cards for initiative, gear, and discoveriesCardboard tokens for Blight, supply, and expeditions
$71.00$46.00
Coriolis: The Great Dark Core Rules
The star portals are dead. Ship City is dying. But there is still hope. You are Explorers in a dangerous world. You do the work few others will. The enigmatic ruins of the Great Dark are shunned by most, but not by you. You seek them out, to delve into their shadowy depths and uncover their secrets. The Blight – the cataclysmic scourge that spreads from the ruins – is your beacon. Where there is Blight, there are artifacts to find and mysteries to solve. Ship City is fading, but you and your fellow Explorers can find a way to a better future. So don your delver suit, step aboard a mighty Greatship and venture down the Slipstream towards the unknown. Your creed: explore or perish! Inspired by 19th century expeditions, deep sea diving and pulp archaeology, Coriolis: The Great Dark is a roleplaying game about exploration and intrigue. Join dangerous expeditions, navigate the Byzantine schemes of Ship City, and hunt for the keys that unlock the mystery of this Lost Horizon. The core rulebook features: Rules for creating your crew of Explorers, with upgrades such as talents, vehicles, and crew maneuvers to enhance campaign play. Rules for delving into the unknown, traveling on Greatships through the dangerous Slipstream, and trekking across wild planets. A detailed gazetteer of the Lost Horizon, the eleven systems of the Charted Sphere and the asteroid-metropolis of Ship City. The Black Ziggurat, an introductory adventure that will take you deep into an ancient ruin on a distant moon. Tools and rules for solo play, making it possible to explore the Lost Horizon all by yourself.
$71.00$46.00
Modern AGE RPG: Powers
The Modern AGE Basic Rulebook and its supplements present a hugely flexible toolkit that can handle anything from alternate history and gothic horror to urban fantasy and post-apocalyptic adventures. Now Modern AGE Powers is here with the definitive expansion of the game’s extraordinary abilities. Covering magic, psychic phenomena, mutations, exotic origins, and extraordinary items, this book provides support for everything from technologically superpowered heroes to cyberpunk post-humans. Though designed for Modern AGE, Powers is also useful for GMs of other Adventure Game Engine RPGs, like Fantasy AGE and Blue Rose.
$57.00$49.00
Spectres of Brocken
Published by Aaron LimDistributed by Deernicorn Distro Spectres of Brocken is a role-playing game about making friends and then years later going to war against them in giant mechs. Make up some young, naive, messy trainee mech pilots. Find out who you are. Find out who you are to each other. Find out what you want in the world. Years later, find each other on the field of battle, each in your own fearsome custom mechs. Find out who you’ve become. Find out what you’ve all done to get here. Find out what costs you would pay to get what you want in the world. You can play Spectres of Brocken with 2-4 players, without needing any one player to take a game master role as everyone shares responsibilities as players for running the game. You could also designate an experienced player to facilitate the game and provide prompts and rules guidance. The game system is largely inspired by the No Dice, No Masters system used in Dream Askew and Dream Apart, by Avery Alder and Benjamin Rosenbaum. COMPONENTS AND DETAILS 120-page full color book PDF download included Number of players: 2-4 playersStyle: GMless storytelling game, modified No Dice No Masters system.Creators: Written by Aaron Lim
$40.00
Voltron: Defender of the Universe RPG (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Defender of the Universe was created over 10,000 years ago to protect the galaxy from evil. In this roleplaying game, you can play as a Paladin of Voltron, piloting one of the five lions that combine to form this mighty warrior. You'll travel through to various planets and lead the resistance against oppressive empires! The vastness of space contains unimaginable threats. Mighty armies gather for conquest, while scheming rulers attempt to put more and more people under their oppressive rule. Secret weapons and powers abound, wielded by those who seek destruction and chaos. The universe needs a defender, and nothing strikes fear into the evildoers like Voltron. Five robot lions, each powerful in their own right, combine and form the mighty Voltron, a towering figure with a blazing sword that strikes fear into the hearts of oppressors and tyrants. Assemble your team, harness the extraordinary power of unity, and come together as Voltron to safeguard the very fabric of the universe. Suit up for a thrilling adventure where the fate of the universe rests in your hands. Will you rise to the occasion and become the legendary defender that the cosmos desperately needs? The adventure begins, the lions await – your destiny is interwoven with the stars. Assemble Voltron and save the universe in this ultimate role-playing experience.
$71.00$61.00
Shadowrun RPG: 6th Edition - Deadly Arts
Deadly Arts is the advanced combat rulebook for Shadowrun, Sixth World, and it includes options for both players and gamemasters to put new combat features into their Shadowrun game. The book also provides optional rulesets for engaging in larger-scale combat operations.
$71.00$52.00
Shadowrun RPG: 6th Edition - Sixth World Companion
The Shadowrun Companion offers advanced and alternate rules for players and gamemasters. This indispensable book includes a guide to creating adventures and campaigns, and suggests step-by step techniques to help gamemasters get the most out of the Shadowrun universe.
$71.00$39.00
Shadowrun RPG: 6th Edition - Risks & Rewards
The Sixth World is full of great cities to stage a campaign, and Risks and Rewards brings players to Cairo for corporate espionage-heavy campaigns. They`ll discover trade secrets, help shift the balance of power in the area, and try to keep one step ahead of their adversaries. With details about the city and a compelling plotline, this book provides a campaign structure for any Shadowrun group.
$71.00$54.00