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Board Games | Strategy Games

1638 products


  • Gamers Guild AZ Next Move Games Azul: Summer Pavilion Asmodee

    Azul: Summer Pavilion

    At the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings. After completing the Palaces of Evora and Sintra, the king sought to build a summer pavilion to honor the most famous members of the royal family. This construction was intended for the most talented artisans — whose skills meet the splendor that the royal family deserves. Sadly, King Manuel I died before construction ever began. In Azul: Summer Pavilion, players return to Portugal to accomplish the task that never began. As a master artisan, you must use the finest materials to create the summer pavilion while carefully avoiding wasting supplies. Only the best will rise to the challenge to honor the Portuguese royal family.

    $64.00$51.00

  • Gamers Guild AZ Lucky Duck Games Critter Kitchen (Pre-Order) ACD Distribution

    Critter Kitchen

    It’s Restaurant Week in Bistro Bay! Restaurants are competing in food challenges while also planning an epic meal to impress a celebrity critic. As one of 1-5 players, you’ll be sending your Chefs out into the city to gather ingredients to create amazing meals and demonstrate that your restaurant is the best in town. Each round new random ingredients are placed in various locations throughout the city. Players simultaneously and secretly plan which locations to send their three chefs to, hoping to collect the best ingredients. Some chefs are fast, but can only gather one item, while others can carry three items, but arrive late. Rumors are also available at locations and provide guidance on what the critic desires. Challenges, revealed in rounds 1 through 6, offer the players opportunities to earn stars for crafting dishes with specific ingredient requirements. After round 7 the players must create an epic meal to impress the celebrity critic and cater to their appetites. A multitude of different critics, rumors and restaurateurs mean every game is fresh! CONTENTS:1 Box1 Chipboard insert1 Rulebook1 Waterfront board (long gameboard)8 Gameboards (locations, 2 larger)5 Player boards1 Solo Player mat5 Folding Player shields6 Punchboard A (ingredients, spice, rumors, soup, stars, Zous Chefs,etc)5 Punchboard B (plates for players)160 Poker cards - Player locations,Zous Chefs, Critics, Challenges, Restaurateurs, Rumors, Solo Decks, Reference1 Cloth bag5 Mouse meeples, silk screen printed both sides5 Lizard meeples, silk screen printed both sides5 Boar meeples, silk screen printed both sides5 Chef hat meeples, silk screen printed both sides1 wood round marker, silk screen printed both sides  

    $64.00$49.00

  • Gamers Guild AZ Asmodee Shackleton Base: A Journey to the Moon (Pre-Order) Asmodee

    Shackleton Base: A Journey to the Moon

    In the very near future, mankind is setting up a base in the center of the Shackleton crater at the Moon’s South Pole. Players lead space agencies working together to expand the human presence on the Moon. The mission is sponsored by 3 major corporations, each pursuing its own goals. EXCITING LUNAR EXPLORATION: In Shackleton Base: A Journey to the Moon, players lead space agencies working together to build and expand the first human base on the Moon’s South Pole, set within the mysterious Shackleton crater. STRATEGIC SPACE AGENCY MANAGEMENT: Each player controls a space agency tasked with developing infrastructure, conducting missions, and advancing technology to establish a thriving lunar colony in the harsh environment of the Moon. COMPETITION FOR CORPORATE GOALS: Sponsored by three powerful corporations, each with its own set of objectives, players must balance cooperation and competition to succeed, as the corporations pursue differing goals on the Moon. COMPETITIVE GAMEPLAY: Shackleton Base is perfect for 2-4 players, offering hours of strategic gameplay, where decisions about resource management, research, and development will determine the fate of the lunar base. IMMERSIVE SCI-FI EXPERIENCE: Immerse yourself in a compelling, future-driven narrative of space exploration, corporate rivalry, and teamwork, all while expanding humanity’s footprint on the Moon’s surface.

    $128.00$88.00

  • Gamers Guild AZ CMYK Games Monikers Asmodee

    Monikers

    Monikers is a party game based on the public domain game Celebrity, where players take turns attempting to get their teammates to guess names by describing or imitating well-known people. In the first round, clue givers can say anything they want, except for the name itself. For the second round, clue givers can only say one word. And in the final round, clue givers can’t say anything at all: they can only use gestures and charades.

    $43.00$39.00

  • Gamers Guild AZ Dire Wolf Digital Dune: Imperium - Uprising GTS

    Dune: Imperium - Uprising

    In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle! Dune: Imperium Uprising is a standalone spinoff to Dune: Imperium that expands on that game's blend of deck-building and worker placement, while introducing a new six-player mode that pits two teams against one other in the biggest struggle yet. The Dune: Imperium expansions Rise of Ix and Immortality work with Uprising, as do almost all of the cards from the base game, and elements of Uprising can be used with Dune: Imperium. The choices are yours. The Imperium awaits!

    $85.00

  • Gamers Guild AZ Kickstarter Deep Regrets (Kickstarter Edition) Kickstarter

    Deep Regrets

    Deep Regrets is an unfortunate fishing game about pulling progressively more horrifying things out of the ocean. Decide what to eat, what to sell, what to mount, and how many regrets you're willing to carry, as you push yourself too far and spiral towards a conclusion in this strategic horror fishing game. You'll roll bespoke tackle dice at the start of each turn to determine your strength for that round and then decide whether you'll stay at sea or return to port to sell fish, buy provisions, and recharge your energy. Survey the sizes of shadows on the backs of 9 different fish shoals at three depths, determining what you think you can afford to catch and if you want to risk it for a potentially better reward. Flip fish, spend dice, add them to your collection - but beware of reveal and catch abilities that can have various effects on the game! As your eyes spy more and more horrifying things, you'll collect Regrets cards - which drive up your madness but also give you access to more dice and increase the value of weirder fish. It's a risk/reward scenario as you balance your madness, knowing that at the end of the game the player with the highest value of Regrets will have to discard their most valuable mounted fish. Manage you resources, make strategic decisions, leverage madness to your benefit and suppress your Regrets as you try to catch the most valuable haul of weirder and weirder fish in this weird week at sea. SOLO MODE:In the solo mode (which you can also co-op), you'll act as an ichthyologist on a mission to catch and catalog every fish in the sea. Over a campaign of dozens of games, you'll try to reel in every last fish and document their attributes on provided catalog sheet. At the end of each game, you'll have to discard an equal value of fish to the regrets you've collected and may have to let some fish go to return to another day. At the end of the campaign, you'll have a catalog of all fish names, depths, values and difficulties that can be used by players in the multiplayer game to help identify what they might fish up!

    $85.00$52.00

  • Gamers Guild AZ Devir Games The White Castle (Pre-Order) GTS

    The White Castle

      The heron flies over the Himeji sky while the Daimio, from the top of the castle, watches his servants move. Gardeners tend the pond, where the koi carp live, warriors stand guard on the walls, and courtiers crowd the gates, pining for an audience that brings them closer to the innermost circles of the court. When night falls, the lanterns are lit and the workers return to their clan. In The White Castle, players will control one of these clans in order to score more victory points than the rest. To do so, they must amass influence in the court, manage resources boldly, and place their workers in the right place at the right time. The authors are Sheila Santos and Israel Cendrero, the duo known as Llama Dice who also designed the successful The Red Cathedral with Devir. In this case, we leave the Moscow of Ivan the Terrible behind to explore the most imposing fortress in modern Japan, Himeji Castle, where the banner of the Sakai clan flies under the orders of Daimio Sakai Tadakiyo. The White Castle is a Euro type game with mechanics of resource management, worker placement and dice placement to carry out actions. During the game, over three rounds, players will send members of their clan to tend the gardens, defend the castle or progress up the social ladder of the nobility. At the end of the match, these will award players victory points in a variety of ways. The central panel shows Himeji Castle in all its splendor, divided into several zones. The largest is inside the castle, with the Room of the Thousand Carpets, where the courtiers must ascend socially until they reach the circle closest to the Daimio to enjoy his favor. There is also the pond and the gardens, patiently tended by the gardeners where everyone can relax and contemplate its beauty without restriction. Another important area is the wall and the outside of the castle, where the warriors patrol and stand guard. Finally, we find the area of the three bridges, where the three types of dice that can be used to carry out actions are accumulated, and the personal domain of each player, where they will keep track of their resources and where they will have the reserve of workers. With accessible rules and a very careful setting, The White Castle is a very versatile title that will fit in with different gaming groups. As is tradition with Llama Dice titles, its sleek and simple design belies a great deal of strategic depth within the grasp of players.

    $64.00$51.00

  • Gamers Guild AZ Hans im Gluck El Grande (Pre-Order) Asmodee

    El Grande

    El Grande is set in 15th century Spain, at the end of the Reconquista. The players send out their caballeros to gain control over the 9 regions and become “El Grande”. However, everything depends on the location of the king - and majorities may shift in the blink of an eye. Players take turns depending on which power card they play. Each turn, players choose 1 of 5 action cards, allowing them to place caballeros on the map and perform a special action. After 3 rounds, they gain points depending on the majorities in the different regions - and extra points for the majority in the current “kingdom” and their home region. After 9 rounds total, somebody will be the new ruler of medieval Spain. ENGAGE IN MEDIEVAL INTRIGUE: Set in 15th century Spain, El Grande is a classic area control game where players compete to become the ruler of the land. DYNAMIC GAMEPLAY: Majorities in regions can shift rapidly based on the location of the king, offering strategic depth and excitement in every round. CHOOSE YOUR ACTIONS: Each turn, use power cards to select from 5 action cards, allowing you to place caballeros strategically and perform special actions. CLASSIC REBORN: El Grande, the 1996 Game of the Year, is back with a fresh overhaul, making it more captivating than ever. BONUS EXPANSIONS: This edition includes two new mini expansions not found in the original version, adding even more excitement to the game.

    $78.00$63.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: Frontiers Wise Wizard Games

    Star Realms: Frontiers

    Frontiers is a deckbuilding game for 1-4 players, that is both a standalone game and fully compatible with Star Realms Deckbuilding Game and all of its expansions! Great gameplay for 1-4 players. Solitaire and Cooperative mode! Plays on its own, or combined with any other Star Realms set. An all-new 80-card trade deck featuring some new mechanics like the double ally abiltiy which really rewards you for focusing on a single faction! Starting decks for four players. Four sets of new, easy-to-use score cards.  Plenty of Explorer cards. Full color rulebook for two player PVP games, and awesome multiplayer formats like Free-For-All, Hunter, and Hydra! A sturdy, attractive, 4" x 6" x 2" game box

    $19.00

  • Gamers Guild AZ Bad Comet Games Wondrous Creatures: Crew Set (Pre-Order) GTS

    Wondrous Creatures: Crew Set

      This amazing add-on features 4 additional Crew types along with 12 Crew Cards that give each Crew a unique ability! So dive in and see how this addition changes your game play!

    $26.00$19.00

  • Gamers Guild AZ Bad Comet Games Wondrous Creatures: Gargantuan Beasts (Pre-Order) GTS

    Wondrous Creatures: Gargantuan Beasts

      Enjoy an innovative worker placement mechanism featuring fantastic creatures, magnetic meeples, and wondrous combos!

    $27.00$17.00

  • Gamers Guild AZ Fantasy Flight Games Star Wars: The Deck / Bag / Pool Building Game (Copy) Asmodee

    Star Wars: The Deckbuilding Game - Clone Wars

     War! The discovery of the droid factories on Geonosis and the sudden deployment of the Clone Army has set off the Clone Wars. The countless droid legions deployed by the Separatist Alliance have proven to be a fair fight for the Jedi, the guardians of the Galactic Republic. With the fate of the Republic at stake, the galaxy anxiously awaits the outcome… In the Clone Wars Edition of Star Wars™: The Deckbuilding Game, the galaxy-spanning war between the Galactic Republic and the Separatist Confederacy comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Republic or the Separatists, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins the game! This edition serves as a standalone product that can also be combined with the original edition of Star Wars: The Deckbuilding Game. Contents 10 Republic Starter Cards 10 Separatist Starter Cards 90 Galaxy Cards 10 Outer Rim Pilot Cards 20 Base Cards 1 Balance of the Force Track 50 Damage Counters 20 Resource Counters 1 Force Meter

    $54.00$43.00

  • Gamers Guild AZ Z-Man Games Carcassonne Asmodee

    Carcassonne

    Inspired by the medieval fortress in southern France of the same name, Carcassonne is a tile-laying game in which players fill in the countryside around the fortified city. Players choose from tiles that depict cities, roads, monasteries, and fields; each new tile placed creates an ever-expanding board on which players can then add their followers. Players score points by having followers on features as they're completed. The player who makes the most strategic placements of tiles and followers will score the most points and win the game. With its simple yet rich game mechanics and eighty-four tiles that can be configured into numerous combinations, Carcassonne appeals to beginners and veteran gamers alike. This edition is entirely redesigned and modernized, and includes two expansions: The River and The Abbot.

    $60.00$46.00

  • Gamers Guild AZ Fantasy Flight Games Star Wars: The Deckbuilding Game – Rebel & Empire Reinforcements Expansion (Pre-Order) Asmodee

    Star Wars: The Deckbuilding Game – Rebel & Empire Reinforcements Expansion

      The battle between the Galactic Empire and the Rebel Alliance continues in this new expansion to Star Wars™: The Deckbuilding Game’s original edition! Complete missions to add iconic units and ships to your deck, such as Yoda, Emperor Palpatine, R2-D2, Admiral Thrawn, and more. Try them out alongside three new game mods, including a five-part campaign mode where each game impacts the next! Not a standalone expansion. A copy of the Star Wars: The Deckbuilding Game original edition (SWG01en) is required to play. A new expansion for the original edition of Star Wars: The Deckbuilding Game, featuring upgrades and additional content to seamlessly integrate with your game.. Adds several iconic characters and ships to the game, such as R2-D2, Yoda, and the Taintive IV for the Rebels and Emperor Palpatine, Admiral Thrawn, and the Executor for the Imperials.  Both the Rebel and the Imperial factions each gain 25 new reinforcement cards—powerful units that can only be earned through completing their corresponding in-game missions. Three new modes offer new ways to play, including a campaign mode that transforms the game into a five-part series where each game impacts the next.

    $50.00

  • Gamers Guild AZ Czech Games Editions Lost Ruins of Arnak: Missing Expedition Expansion (Pre-Order) GTS

    Lost Ruins of Arnak: Missing Expedition Expansion

      The professor is missing!Your dear friend, Professor Kutil, has gone missing while exploring the lost ruins of Arnak. Now, you and your expedition must follow his trail to learn his fate.The Missing Expedition is a new expansion for Lost Ruins of Arnak. Test the strategies offered by two new leaders. Explore new paths to knowledge on two new research tracks. Build your expedition team with new artifacts, items, and assistants.This expansion can simply be added to your Lost Ruins of Arnak base game or it can be discovered as part of a solo or two-player cooperative campaign.Requires Lost Ruins of Arnak base game. Fully compatible with Expedition Leaders expansion.★ The Missing Expedition expansion for Lost Ruins of Arnak:★ New assistants, items, guardians, and artifacts.★ Two new expedition leaders add unique player powers to a 2-player game and are fully compatible with the Expedition Leaders expansion.★ Six-chapter campaign for solo or two-player cooperative play.★ Each chapter is replayable as a unique standalone challenge.Components:• 2 Leaders (Mechanic & Journalist; incl. player boards, starting decks, and other small components)• 2 Research tracks• Campaign mode (solo or 2-player coop variant)• Encounter cards (can be used both in the campaign and in the regular playthrough)• Item & artifact cards (can be used both in the campaign and in the regular playthrough)• Sites, guardians, assistants

    $43.00

  • Gamers Guild AZ Allplay River Valley Glassworks Asmodee

    River Valley Glassworks

    In River Valley Glassworks, you either place a token from your hand onto one of 6 river tiles and collect tokens from one of the two adjacent river tiles, or you take tokens from the lake to replenish your supply. Tokens collected are slotted into your player board according to color or scarcity. Points are scored based on completed rows and scored for your two tallest collumns, with ties broken in favor of the lowest or furthest left collumns. Every Component is beautiful and designed with broad appeal in mind. Simple rules overhead with interesting decision the entire time you play. With a 20-minute playtime and 30-second reset, it's easy to play multiple games, each offering new strategic insights and high-score challenges. Experiment with turn timing and drafting strategies to outmaneuver opponents, ensuring each game is fresh and engaging. Contents 6 River Tiles 5 double sided player boards 1 fully printed bag 1 lake board 1 rules sheet 132 river glass pieces Rulebook

    $57.00$49.00

  • Gamers Guild AZ Plan B Games Azul Duel (Pre-Order) Asmodee

    Azul Duel

    The tile-laying favorite is back in a duel version! Of all the tile-laying artists who have decorated the walls of King Manuel’s palace in Azul, two artists stood out. These two tile-laying masters have been chosen by his majesty to decorate the ceiling of Sintra’s palace. Players will have to show the king in a tile-laying duel, who is the best among the best artists of all Portugal !Experience the famous tile-drafting mechanics with a new stacking twist. Now with pattern plates to choose from, which allow to build the iconic player board for a unique layout each game. Azul Duel focus on confrontation and provide the players with new choices that give a deeper Azul experience for a more tense gameplay TWO-PLAYER CHALLENGE: Experience the classic Azul tile-laying mechanics now optimized for a duel between two strategic minds, perfect for couples or one-on-one gameplay. BEAUTIFULLY DESIGNED: The game features materials and artwork inspired by traditional Chinese shadow theatre, providing not only a competitive experience but also a visually stunning set-up. STREAMLINED GAMEPLAY: Engage in intense strategic decisions with simplified game mechanics that maintain constant tension and tactical choices throughout the play. VARIABLE SETUP: Includes a unique array of scoring opportunities and game setups, ensuring that no two games are alike and offering high replayability. EDUCATIONAL AND ENGAGING: Helps players develop strategic thinking and planning skills while they immerse themselves in the artistry and culture embedded in the game’s design. Contents:2 Player Boards, 4 Player Tokens, 4 Scoring Markers, 75 Acrylic Tiles, 20 Bonus Chips, 1 Scoreboard, 5 Factories, 18 Dome-Plates, 4 Scoring Tablets, 1 Bag, 1 Tower

    $43.00$34.00

  • Gamers Guild AZ Mighty Boards Tenby (Pre-Order) ACD Distribution

    Tenby

    Tenby is one of the most beautiful towns in Wales. Wander our colourful streets, walk along our piers with some scrumptious fish and chips, and relax on our stunning beaches with a nice cold ice cream and a warm feeling in your heart. The aim of Tenby is to create the best town you can using the available cards. On your turn, you will add terraces, piers and Tenby town’s landmarks into your streets. If you can persuade a hard working local resident to help, you might just pick up some extra points! Whoever has the most points at the end of the game is the winner!

    $43.00$34.00

  • Gamers Guild AZ Capstone Games Ark Nova: Marine Worlds Expansion Capstone Games

    Ark Nova: Marine Worlds Expansion

    Ark Nova is required to play this expansion. Marine Worlds introduces sea animals into your zoo! To accommodate them, you need to build aquariums, a new kind of special enclosure.A new University allows you guaranteed access to 1 animal icon of your choice.For the 5 original action cards, there are now 4 alternate versions, each with small bonuses! Replace 2 of your action cards with alternate versions at the start of the game to give yourself a familiar, yet different game.Marine Worlds includes new Zoo cards, Final Scoring cards, and Bonus tiles to mix with those from the base game.New wooden components for the Appeal, Conservation, and Reputation tracks and a set of wooden animals to use for supporting conservation projects makes your game of Ark Nova come to life!Enhance your experience of Ark Nova with Marine Worlds!

    $50.00$40.00

  • Gamers Guild AZ Pandasaurus Games Knarr (Pre-Order) Asmodee

    Knarr

    In Knarr, you are the leader of a band of Vikings. Manage the recruitment of your crew and choose the best territories to explore. Depending on the destinations reached (for trading or influence), and the Vikings who accompany you, you can increase your reputation to gain even more wealth.Each turn, you:- Place a new member in your Viking crew, activate the effects of all of them with the same color, and get another one from those available under the matching color on the central board, or- Explore new destinations, with the opportunity to trade with those places and get more gains or reputation.End game is triggered when one player reaches 40 points. The current round is finished and the player with the most points wins! LEAD YOUR VIKING CREW: Become the leader of a fearless band of Vikings and embark on epic adventures. RECRUIT AND MANAGE: Carefully recruit new crew members and strategically choose territories to explore. GAIN WEALTH AND REPUTATION: Explore destinations for trading, influence, and reputation to accumulate wealth and fame. STRATEGIC GAMEPLAY: Plan your moves wisely as you activate the effects of your Viking crew and expand your influence. COMPETITIVE FUN: The game ends when a player reaches 40 points, but only the most cunning Viking leader will claim victory!

    $50.00

  • Gamers Guild AZ Apiary Gamers Guild AZ

    Apiary

    In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient species. Over the span of untold generations, one species of the humble honeybee evolved to fill that void. They grew in size and intelligence to become a highly advanced society.In Apiary, each player controls 1 of 20 unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction’s strengths (measured in victory points) over one year’s Flow. However, the Dearth quickly approaches, and your workers can only take a few actions before they must hibernate! Can you thrive or merely survive?

    $107.00$85.00

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Turmoil GTS

    Terraforming Mars: Turmoil

    Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance. At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MC The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!

    $57.00$36.00

  • Gamers Guild AZ Boardcubator Project L Asmodee

    Project L

    Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression! The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?

    $54.00$40.00

  • Gamers Guild AZ Lookout Games Forest Shuffle: Exploration Asmodee

    Forest Shuffle: Exploration

        Good things come in threes! The third expansion deck for Forest Shuffle offers three sets of cards to add to the base game: First, there is an official Automa deck with 12 challenges to complete. Next, a set of brand new caves with individual powers to replace the regular caves of the base game. Last but not least, this deck contains a selection of 15 special playing cards featuring selected and rare species from around the world. These cards have been available as promo cards in 2024. With 55 cards in total, this set complements the flora and fauna of Forest Shuffle base game and offers endless possibilities for exploration and adventure. THREE EXCITING EXPANSIONS IN ONE DECK: The Forest Shuffle: Exploration deck includes 3 sets of new cards—an Automa deck with 12 challenges, new caves with individual powers, and 15 rare species cards. AUTOMA DECK FOR SOLO PLAY: Tackle 12 new challenges with the Automa deck, designed to give solo players a thrilling adventure while playing against a dynamic AI. NEW CAVES WITH SPECIAL POWERS: Replace the regular caves from the base game with new caves that offer unique powers, adding fresh strategies and enhanced replayability. RARE SPECIES CARDS: Discover 15 special playing cards featuring selected and rare species from around the world, previously available as 2024 promo cards, perfect for collectors and players alike. COMPATIBLE WITH FOREST SHUFFLE BASE GAME: 55 new cards seamlessly integrate with the Forest Shuffle base game, expanding gameplay possibilities and making every session a new adventure. Contents: 55 cards 1 rule book

    $16.00$14.00

  • Gamers Guild AZ Smirk & Dagger Games A Place for All My Books (Pre-Order) ACD Distribution

    A Place for All My Books

    A Place for All My Books is a puzzley book gathering, sorting and organizing strategy game where players arrange stacks of books in different rooms of their apartment as personal projects. When done, they can admire their accomplishments and gain their rewards – not least of which is renewed energy. They can then spend that social battery to leave the house & brave heading out into the village…to pick up more books!   Ages 10+1-4 players15-20 minute play time per player   Contents:130 book tilesCloth bag111 cards4 apartment matsVillage mat4 wood meeples and social batteriesTokens15-card Solo game additions

    $64.00

  • Gamers Guild AZ Plan B Games Century: Golem Edition Asmodee

    Century: Golem Edition

    Century: Golem Edition is a re-themed version of Century: Spice Road set in the world of Caravania. In Century: Golem Edition, players are caravan leaders who travel the famed golem road to deliver crystals to the far reaches of the world. Each turn, players perform one of four actions: establish a trade route, make a trade or harvest crystals, fulfill a demand, rest. The last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.

    $57.00$41.00

  • Gamers Guild AZ Repos Production 7 Wonders: Duel - Pantheon Asmodee

    7 Wonders: Duel - Pantheon

    Divine intervention comes to your games of 7 Wonders: Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city. Each god or goddess offers a powerful blessing such as fabulous wealth, military fortitude, or the means to thwart your opponent’s plans. Grand Temple cards make the game’s final Age intensely competitive by offering unprecedented points to you if you devote your city to divine concerns, and two new Wonders offer pathways towards victory by courting the favor of the gods. This product is an expansion: 7 Wonders: Duel base game required to play.

    $39.00$31.00

  • Gamers Guild AZ Devir Games Rock Hard 1977 ACD Distribution

    Rock Hard 1977

      It's 1977. You're an up-and-coming musician, dreaming of making it big with your band. Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year. Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star? Ages 14+2-5 players45-90 min or less play time

    $85.00$68.00

  • Gamers Guild AZ Greater Than Games Compile: Aux 1 Expansion GTS

    Compile: Aux 1 Expansion

    COMPILE: AUX 1 EXPANSION - Vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you? Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer. Solve for sentience.In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.EXPANSION: This expansion includes the new Protocols Love, Hate, and Apathy.★ AREA CONTROL: Control both your own and your opponents area of play with your Protocol's commands!★ STRATEGY: Once a line is revealed, it immediately becomes active! Think ahead to get your opponent before they compile first!★ THREE NEW PROTOCOLS: Love, Hate, and Apathy allow for all new kinds of gameplay to be added to your main game!★ QUICK GAMES FOR MORE FUN: With each game lasting about twenty minutes, you'll be able to play for hours and hours!★ TAKE IT ANYWHERE: This compact size allows for Compile to be played just about anywhere! CONTENTS • 21 cards

    $9.00$8.00

  • Gamers Guild AZ Grail Games Feya's Swamp (Pre-Order) Asmodee

    Feya's Swamp

      In Feya's Swamp, you take on the role of a clan of swamp dwellers aiming to become the most prosperous in the area. To succeed, you need to adapt to your surroundings by finding the best fishing and settlement spots, as well as choosing the right trading partners. You can also venture into nearby abandoned temples where powerful deities lie in wait to be awakened. The game takes place over four rounds, with each round consisting of three phases: the income phase, the turn phase, and the maintenance phase. During the turn phase, you use unique characters to position your clan's workers in order to take various actions that help you gain victory points and gain advantages over the other players. You take actions by moving your boats across the swamp, and these actions include fishing, trading with other clans, exploring abandoned temples in Feya, and building new settlements that will enhance your clan's abilities. Some actions don't require moving through the swamp, such as improving your navigation, which increases your boat speed; hosting festivals where each clan contributes fish to earn victory points; or building new cult spaces that bring prestige to the small islands that form in the swamp. The main objective is to become the clan that contributes the most to the development of Feya, and to achieve this, you will also need to meet the variable goals specific to each game session. LEAD YOUR CLAN TO PROSPERITY: Guide a clan of swamp dwellers as you adapt to shifting conditions, optimize resources, and compete to become the most influential force in Feya. NAVIGATE THE SWAMP FOR STRATEGIC ACTIONS: Move boats through the wetlands to fish, trade with rival clans, explore abandoned temples, and build settlements that expand your abilities. PLACE UNIQUE CHARACTERS FOR TACTICAL PLAY: Position specialized workers during the turn phase to unlock powerful actions, gain advantages, and earn victory points across four evolving rounds. AWAKEN DEITIES AND DEVELOP CULTURE: Venture into ancient temples, improve navigation, host festivals, and construct cult spaces that bring prestige to your islands without always traveling the swamp. REPLAY WITH VARIABLE GOALS EVERY GAME: Pursue session-specific objectives alongside long-term development, ensuring each game of Feya’s Swamp offers new strategies and challenges. Contents: 1 swamp board 4 Double sided Clan boards 1 Round board 4 Turn order pieces 12 Objective pieces 21 Worker pieces 12 Boat pieces 4 Sailing pieces 80 Settlement tiles 1 Island totem 1 Blocking piece 8 Neutral Worker pieces 4 Score markers 4 VP tiles 5 Special Salamander Clan tiles 40 Manage gems 10 Spirit tiles 52 Gold pieces 80 Fish pieces 20 Temple tiles 20 Round Bonus tiles 10 Guide cards 8 Race cards 6 Score cards 6 Fish cards 4 Reference cards

    $71.00$57.00

  • Gamers Guild AZ Flatout Games Calico GTS

    Calico

    Calico is a puzzly tile-laying game of quilts and cats. In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats! Turns are simple. Select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt! At the end of the game, you score points for buttons, cats, and how well you were able to complete your unique quilt pattern.

    $57.00

  • Gamers Guild AZ Pandasaurus Spots Asmodee

    Spots

    Spots is a casual push your luck game from CMYK. It was designed by Jon Perry, along with Alex Hague and Justin Vickers, and features dozens of adorable dog illustrations from the artist John Bond. On your turn in Spots, you'll be rolling and placing dice onto dog cards. Dice you can't place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!

    $39.00$35.00

  • Gamers Guild AZ Paverson Games Luthier: The Art of the Instrument (Pre-Order) ACD Distribution

    Luthier: The Art of the Instrument

    Luthier transports players to the height of classical music in Western Europe, when the art of the instrument was upheld equally by skilled craftspeople, noble patrons, virtuoso performers, and famous composers such as Bach, Mozart, and Beethoven.Using a new, unique combination of hidden bidding and worker placement, players manage resources to craft various musical instruments in their workshop, while also courting actual historic patrons through an ever-changing personal tableau of actions and bonuses. Each player chooses how to balance improving skills across multiple tracks, unlocking specialized worker abilities and other bonuses. The choice to concentrate on varying gameplay strategies and goals, such as musical performances, instrument building and repairs, apprentice training and workshop expansion, and overall reputation as an instrument maker, provide multiple paths to victory.Luthier finds true harmony through an authentic and original marriage of theme and mechanisms, resulting in a rich gameplay experience that equally speaks to both the strategic gamer and the classical music lover.

    $83.00

  • Gamers Guild AZ Rio Grande Games Dominion: Hinterlands - Second Edition GTS

    Dominion: Hinterlands Expansion 2nd Edition

    The world is big and your kingdom small. Small when compared to the world, that is; it's moderate-sized when compared to other kingdoms. But in a big world like this one - big when compared to smaller worlds anyway, if such things exist; it's moderate-sized when compared to worlds of roughly the same size, and a little small when compared to worlds just a little larger - well, to make a long story short - short when compared to longer stories anyway - it is time to stretch your borders. You've heard of far-off places - exotic countries, where they have pancakes but not waffles, where the people wear the wrong number of shirts, and don't even have a word for the look two people give each other when they each hope that the other will do something that they both want done but which neither of them wants to do. It is to these lands that you now turn your gaze. Dominion: Hinterlands is the sixth addition to the game of Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.

    $57.00$36.00

  • Gamers Guild AZ The City of Games The Isle of Cats: Kittens + Beasts GTS

    The Isle of Cats: Kittens + Beasts

    Expansion Modules:★ Kittens: Focus on speed to rescue kittens as well as cats.★ Beasts: Build friendships between your cat families and ancient beasts.★ Events: Find new ways to score points as the rules of the game change around you.Box Contents:• 25 beast figures (5 of each type)• 18 wooden rats• 20 unique kitten tiles (4 of each color)• 18 unique beast tiles• 15 unique event tiles• 1 lesson module (8 lesson cards)• 7 family cards• 3 bags (1 beast, 1 event, and 1 kitten)• 10 semi-permanent tokens• 64 point tokens (32 x 1 point, 32 x 5 point)• 2 rulebooks (standard and family)• 1 scorepad

    $36.00$26.00

  • Gamers Guild AZ Pegasus Spiele Civolution (Pre-Order) ACD Distribution

    Civolution

    Hello, student beings! The cosmic faculty of the Technical Academy of Creation is delighted to welcome you to your Civolution, the final exam in Civilization Design! For this occasion, we prepared a humanoid scenario on an isolated continent. Here, each of you holds the rank of a local deity which is closely linked to its very own civilization and must lead it to success over the other civilizations. Your developmental possibilities are endless and reach from cultural and technical progress to evolutional adaptations. For example, what would you consider more beneficial to your tribes: inventing the wheel or growing wings? Demonstrate your ability to operate your civilization console and show us how well you can adjust to changeable environmental conditions and mild creational chaos. When the exam ceases after four eras, whoever managed to gather the most success points will not only pass the exam but will become a full member of the Technical Academy of Creation and garner the opportunity to be promoted to the next instance. Civolution is a medium heavy to heavy euro-style game that utilizes a dice selection mechanism to trigger actions on a tech tree-like structure. As you figure out how to best use your dice and put your unique cards into play, tons of strategies and paths to victory emerge, though each time you play, you will only explore a fraction of the possibilities that the game’s system and many cards provide.

    $156.00$113.00

  • Gamers Guild AZ Kids Table Board Gaming Café Baras ACD Distribution

    Café Baras

      Everyone in town is looking for a cozy little cafe where they can relax with a good book, something to nibble on, and, of course, some delicious caffeinated beverages. As a capybara with a love for coffee, it`s always been a dream of yours to open your own shop. Now is the perfect time! But you`re not the only one opening your doors in hopes of enticing customers. Rival coffee shops are popping up all over town and it`s up to you to ensure that you have the right food, drinks, and decor to turn your drop-ins into regulars. Put together a delicious menu and decorate your shop to capture the perfect aesthetic. You just might have the busiest little cafe in town! Cafe Baras is a card drafting, tableau-building game brought to you by the creative team behind the critter classics Creature Comforts and Maple Valley.

    $29.00

  • Gamers Guild AZ Stonemaier Games Wingspan: Fan-Designed Bird Promo Pack - Birds of New Zealand (Pre-Order) Stonemaier Games

    Wingspan: Fan-Designed Bird Promo Pack - Birds of New Zealand

    This expansion promo pack contains 25 new birds for Wingspan. There is new art, new gameplay, and all new birds never before seen in Wingspan or other expansions.   There are multiple play variations with these new birds: Shuffle them into any Wingspan deck. Shuffle this pack, along with the 5 other promo packs together as a single deck. Play region vs. region, where each player has a private draw deck in addition to the shared core/expansions deck and face-up tray in the center.

    $15.00$12.00

  • Gamers Guild AZ Z-Man Games Carcassonne: Expansion 1 - Inns & Cathedrals Asmodee

    Carcassonne: Expansion 1 - Inns & Cathedrals

    The Inns & Cathedrals expansion adds more ways to shape the Medieval countryside in the award-winning tile-laying game Carcassonne. Eighteen Land tiles feature two new buildings that open additional avenues to scoring points. Construct imposing cathedrals that increase your cities' value, or build humble inns along your roads to double the value of your thieves. But be careful! An incomplete feature that uses an inn or cathedral scores no points at the end of the game. With new large meeple followers worth two normal followers, and components to add a sixth player, add even more variety to the classic game! This product is an expansion: Carcassonne base game required to play.

    $29.00$20.00

  • Gamers Guild AZ Rio Grande Games Dominion: Adventures GTS

    Dominion: Adventures

    This is the 9th expansion to the game of Dominion. It has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards that give you something to buy besides cards, including tokens that modify cards. Life is either a daring adventure or nothing. You’re not sure which, but at least you’ve narrowed it down. You are rich with life experiences, but have had trouble trading them for goods and services. It’s time to seek your fortune, or anyone’s really, whoever’s is closest. To the west there’s a land of milk and honey, full of giant bees and monstrous cows. To the east, a land of eggs and licorice. To the north, treacherous swamps; to the south, loyal jungles. But all of them have been thoroughly pillaged. You’ve heard legends though of a fifth direction, as yet unspoiled, with its treasures conveniently gathered into troves. You have your sword and your trail mix, handed down from your father, and his father before him. You’ve recruited some recruits and hired some hirelings; you’ve shined your armor and distressed a damsel. You put up a sign saying “Gone Adventuring.” Then you put up another sign, saying “Beware of Dog,” in case people get any ideas. You’re ready. You saddle up your trusty steed, and head florst.

    $64.00$39.00

  • Gamers Guild AZ Stonemaier Games Wingspan: Fan-Designed Bird Promo Pack - Birds of the U.S.A. (Pre-Order) Stonemaier Games

    Wingspan: Fan-Designed Bird Promo Pack - Birds of the U.S.A.

    This expansion promo pack contains 25 new birds for Wingspan. There is new art, new gameplay, and all new birds never before seen in Wingspan or other expansions.   There are multiple play variations with these new birds: Shuffle them into any Wingspan deck. Shuffle this pack, along with the 5 other promo packs together as a single deck. Play region vs. region, where each player has a private draw deck in addition to the shared core/expansions deck and face-up tray in the center.

    $15.00$12.00

  • Gamers Guild AZ CMON Ethnos 2nd Edition (Pre-Order) Asmodee

    Ethnos 2nd Edition

    In Ethnos 2nd Edition, players must take control of the various clans of Ethnos, gathering members and unleashing them into the six regions. Each clan has different special abilities, and depending on who you choose to lead your groups, different strategies can be employed. 2nd Edition includes updated rules and rules for Solo mode. STRATEGIC AREA CONTROL GAME: In Ethnos 2nd Edition, players gather members of various clans and compete for control of six regions, utilizing each clan’s unique abilities to dominate the land. UNIQUE CLAN ABILITIES: Each clan in Ethnos offers distinct powers, adding deep strategy and diverse playstyles as you choose which clan leaders will guide your groups to victory. COMPETITIVE OR SOLO PLAY: Whether you’re challenging friends or conquering regions solo, Ethnos 2nd Edition provides endless strategic opportunities for players of all experience levels. FOR 1-6 PLAYERS: Perfect for game nights or solo sessions, Ethnos 2nd Edition is designed for 1-6 players, offering dynamic and exciting gameplay for ages 14 and up. UPDATED RULES & SOLO MODE: The 2nd Edition features updated rules for streamlined gameplay and introduces a new solo mode, allowing players to enjoy the game on their own. Contents: 1 Game Board 6 Fox Tokens 168 Cards; 18 Prestige Tokens 1 Double-sided Koi Board 6 Monkey Settlement Boards 1 Double-sided Bear Token 14 Raccoon Coins 156 Control Markers 1 Rulebook

    $57.00$46.00

  • Gamers Guild AZ Next Move Games Azul: Stained Glass of Sintra Asmodee

    Azul: Stained Glass of Sintra

    Created by Michael Kiesling, Azul: Stained Glass of Sintra challenges players to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the process. The window panels are double-sided, providing players with a dynamic player board that affords nearly infinite variability! to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the process. The window panels are double-sided, providing players with a dynamic player board that affords nearly infinite variability!"

    $64.00$51.00

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Milestones and Awards (Pre-Order) GTS

    Terraforming Mars: Milestones and Awards

    Gives Players a chance to randomize or customize their setup of Milestones & Awards. Rules include a complete index of all Milestones & Awards and explanations.

    $22.00$17.00

  • Gamers Guild AZ Tabletop Tycoon Everdell Duo (Pre-Order) Asmodee

    Everdell Duo

      Wisely govern your woodland city to ensure that your critter citizens are joyful, buildings are properly constructed, and plenty of Events are held to celebrate your triumphs! This stand-alone game in the charming world of Everdell is made especially for two players. It offers competitive head-to-head gameplay, and also a robust and exciting cooperative campaign. Featuring an innovative turn structure, over 75 unique card abilities, and more than 30 different Events to achieve, Everdell Duo is an expansive and addictive experience with easy setup and swift playtime. A complete Everdell Experience for two players, and plays in 30 min or less! Play in both cooperative and head-to-head modes! Introducing an all-new Campaign mode for endless replayability! Contents: 80 critter and construction cards 2 player aids Double-Sided Game Board 20 River Tiles Campaign Book Score Sheet 25 Good News Cards 2 pocket watch tokens 32 Event Tiles Sun and Moon tokens 3 hare, 3 tortoise and 6 Skunk workers Goal marker tokens 4 season tiles 1 six sided die twigs, berries, resin, and pebble resource tokens  occupied tokens

    $54.00

  • Gamers Guild AZ The City of Games The Isle of Cats: Late Arrivals GTS

    The Isle of Cats: Late Arrivals

    Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. The Isle of Cats Late Arrivals is an expansion for The Isle of Cats adding new content, and support for 2 additional players. More playersThe Late Arrivals expansion includes 2 new player boats allowing you to play with up to 6 people. More optionsWith more cats, boats, and lesson modules, you can now enjoy even more options while playing The Isle of Cats.

    $36.00$25.00

  • Gamers Guild AZ Capstone Games Ark Nova: Zoo Map Pack 1 Capstone Games

    Ark Nova: Zoo Map Pack 1

    Expand your collection of Zoo Maps in Ark Nova with the Zoo Map Pack 1! Containing 2 double-sided Zoo Maps, each side features all-new game mechanics and zoo layouts for you to explore. Zoo Maps #9 (Geographical Zoo) and #10 (Rescue Station) included. Ark Nova is required to use this product. EXPAND YOUR MODERN ZOO: Introduce new strategic challenges to your games of Ark Nova with specialized zoo maps featuring all-new game mechanics and innovative zoo layouts. COMPACT MAP UPGRADE: This pack contains 2 high-quality, double-sided zoo maps including Zoo Map #9 (Geographical Zoo) and Zoo Map #10 (Rescue Station). EXPLORE NEW GAMEPLAY MECHANICS: Adapt your zoo-building strategy to the unique geographical challenges and rescue station functions provided on these double-sided layouts for increased replayability. PERFECT FOR ARC NOVA ENTHUSIASTS: Ideal for weekend hobby marathons, holiday gaming sessions, or summer tabletop projects where players desire fresh ways to manage their scientifically managed zoo. FOR COLLECTORS AND STRATEGISTS: A vital addition for fans of the Ark Nova base game; suitable for home game rooms, local hobby workshops, or community gaming events for deeper zoo planning. Contents: 2 double-sided zoo maps

    $15.00$12.00

  • Gamers Guild AZ Lookout Games Forest Shuffle: Dartmoor (Pre-Order) Asmodee

    Forest Shuffle: Dartmoor

      Forest Shuffle: Dartmoor is a stand-alone game within the Forest Shuffle family and introduces a brand new habitat and features new species with new abilities and bonuses to explore. As in the earlier original Forest Shuffle, in Forest Shuffle: Dartmoor players compete to build the most valuable environment by placing trees and shrubs, then attracting species to these locations to create an ecologically balanced habitat for flora and fauna. What's new in Dartmoor is the introduction of TERRAIN cards that are played horizontally and serve as a home or feeding ground for different species than trees or shrubs. Due to the nature of the terrain, species can only be placed above and below a terrain card. Deer and other species stay clear from bogs or peat areas in the moorland. They need their drink, but won't feel safe at dwells or next to rivulets. So players have to be watch out, where to place their species. Like its predecessor, Forest Shuffle: Dartmoor comes with a unique back side: Each of the 180 cards of the deck can be placed face down, creating a bog, if the action allows it. The caves in Forest Shuffle: Dartmoor now will be drafted at the beginning of the game and offer asymmetrical starting conditions. On top, the number of tree symbols has been reduced from eight to six to enable bonuses more easily. The game mechanism stays untouched: To start, each player has six cards in hand, with cards depicting either a particular type of tree, shrub or terrain or two moor dwellers (animal, plants), with these latter cards being divided in half, whether vertically or horizontally, with one dweller in each card half. On a turn, either draw two cards — whether face down from the deck or face up from the clearing — and add them to your hand, or play a card from your hand by discarding other cards to pay the cost, then putting that first card into play. In the end, the player with the highest score wins.

    $40.00$32.00


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