Board Games | Strategy Games
Drops of Evil (Pre-Order)
This item is a pre-order item with an expected release date of 01/15/2027 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In Drops of Evil, players take on the role of witches competing to brew the most powerful poison. Gather ingredients from the forest by sending out your Familiars, then combine them in your Alchilab, a powerful device used for the synthesis of lethal mixtures. Place Ingredients strategically to improve their toxicity and unlock bonuses. Recruit shady Assistants and follow grim Recipes to make your draught even more wicked!Can you brew the deadliest poison?
$85.00$73.00
Bag of Bugs (Pre-Order)
This item is a pre-order item with an expected release date of 01/15/2027 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bag Of Bugs is a real-time party game in which players try to collect the best set of colored bugs while trying not to go bust. While one player draws bugs one at a time from the bag, the others will choose in real time a Grab token, which determines how many bugs they will get at the end of draw. Try to get as many as you need to create the best bug collection, but don’t overshoot it!
$36.00$31.00
End of the Line: Post-Apocalyptic Family Survival (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A deadly drafting game of dodging the inevitable. Prepare for the worst the end times have to offer! Line up your nuclear family and try to collect resources. Pick the terrible things that happen to you and your neighbors in this passive-aggressive, self-destructive, dark satire of the post-apocalyptic genre. More of a "survive this" than a "take that," this new edition of the cult classic includes laughably dark art, an easier teach, faster playtime, and a lower price point. Ages 14+2-5 players45 minute play time
$50.00$43.00
DC Deck-Building Game: The Adventures of Supergirl and Lobo (Pre-Order)
This item is a pre-order item with an expected release date of September 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. ADVENTURE ACROSS THE STARS!Supergirl and Lobo race from world to world in a friendly cosmic rivalry, collecting Heroes, Equipment, and Super Powers along the way. Build bigger and better combos with your deck and be the first to defeat the Super-Villains ruling each planet!This new title in the Adventures line of DC Deck-Building Game releases is a great entry point for new players and provides fans of the series with lots of fresh cards to add to their collection.Standalone game and compatible with other games in the DC Deck-Building Game series.FEATURES★ Play as iconic DC characters Supergirl and Lobo!★ Standalone game with all-new main deck, Basic, Nemesis, and Character cards!★ Four Locations to move between, each with a unique ability and its own Villains to fight★ Defeat Villains to gain immediate Rewards, then add them to your score pile for endgame points!★ A new dual Line-Up system dares players to venture farther from safety to claim the strongest cards★ First Printing Promo Card included inside each box!CONTENTS• 101 Standard Cards• 2 Oversized Character Cards• 4 Oversized Locations Cards• 2 Character Standees with Bases• 1 Last Player Token• Rulebook• Multiverse Divider• First Printing: TRENCH COAT Promo Card
$43.00
Harmonies: Pulse (Pre-Order)
This item is a pre-order item with an expected release date of 09/04/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. With the Pulse expansion for Harmonies, your landscape becomes more dynamic. It introduces additional animal cards with a variety of requirements, which will test your spatial organization. The familiar mechanics are still present, but the decisions become much more demanding. At the heart of the expansion are new three-color patterns, requiring more planning and anticipation in placement. Players who take on these new challenges will have additional scoring opportunities — but they need to think even more carefully about how to integrate each element into their landscape. The beautifully illustrated Animal cards fit seamlessly into the base game while providing a new tactical boost. ADVANCED STRATEGY EXPANSION: Adds deeper decision-making and complexity to Harmonies with new gameplay challenges and tactical choices. NEW THREE-COLOR PATTERNS: Introduces advanced placement mechanics that require careful planning, spatial reasoning, and forward thinking. ADDITIONAL ANIMAL CARDS: Expands gameplay with beautifully illustrated animal cards featuring varied requirements and new scoring opportunities. ENHANCED REPLAYABILITY: Fresh combinations and increased difficulty create a more dynamic and engaging experience for returning players. SEAMLESS BASE GAME INTEGRATION: Designed to work smoothly with Harmonies, preserving core mechanics while elevating strategic depth. Contents: 10x new Animal cards per flowpack, 6x flowpacks per display, 1 Reminder card, 1 Multi-lingual rulebook
$12.00
Monikers (2025 Edition) (Pre-Order)
This item is a pre-order item with an expected release date of 09/04/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Get your team to guess the name on the card! They’ve got 1 minute to guess as many as they can. In the first round, you can say anything. In the second, only one word. And in the third, charades! The same cards are used in each round, so you’ll end up making a bunch of hilarious inside jokes together. This new edition is a standalone 440-card box that features new art, new card designs, updated rules—no more points!—and a huge content refresh. THREE ROUNDS OF HILARITY: Get your team to guess as many names as possible in just 1 minute! The game escalates through three ridiculous rounds: in Round 1, you can say anything; in Round 2, you can only say one word; and in Round 3, you must use silent charades! BUILDS INSIDE JOKES: Because you use the same set of cards for all three rounds, your group naturally creates a collection of hilarious inside jokes. By the time you reach the charades round, even the simplest name becomes a comedy masterpiece that only your team understands. MASSIVE CONTENT REFRESH: This new standalone edition features a 440-card box with a huge content update, including modern names, new artwork, and updated card designs. It’s the perfect starter set or a complete upgrade for longtime fans of the series. STREAMLINED "NO-POINTS" RULES: We’ve updated the rules for maximum fun—no more tedious point tracking! This edition focuses on fast-paced action and the laughter of the game, making it the perfect stress-free choice for parties, holidays, and game nights. Contents: 440 cards
$43.00$39.00
Monikers: Family Edition (Pre-Order)
This item is a pre-order item with an expected release date of 09/04/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Get your family to guess the name on the card! They’ve got 1 minute to guess as many as they can. In the first round, you can say anything. In the second, only one word. And in the third, charades! The same cards are used in each round, so you’ll end up making a bunch of hilarious inside jokes together. The Family Edition is a standalone 440-card box that brings the absurdity of the original, but is written so everyone in the family can be in on the joke. THREE ROUNDS OF FAMILY HILARITY: Get your team to guess as many names as possible in just 1 minute! The challenge escalates through three rounds: in Round 1, you can say anything; in Round 2, you are limited to just one word; and in Round 3, it’s all-out silent charades! CREATES LASTING INSIDE JOKES: Because you use the same set of cards for all three rounds, your family naturally develops a "secret language" of hilarious inside jokes. By the time you reach the charades round, even the most difficult names become a source of non-stop laughter. CONTENT WRITTEN FOR EVERYONE: This is the standalone Family Edition you've been waiting for. All 440 cards are written so that kids, teens, parents, and grandparents can all be in on the joke. It keeps the absurdity of the original game but makes it 100% family-friendly. MASSIVE 440-CARD STANDALONE SET: This box is a complete, standalone game with 440 cards—no other versions required! It’s the perfect size for holiday gatherings, birthday parties, and weekend trips, providing enough content for endless hours of play. Contents: 440 cards
$43.00$39.00
Bordeaux (Pre-Order)
This item is a pre-order item with an expected release date of 09/18/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. You are a winemaker from Bordeaux making, aging, and selling your artisanal wines. You strive to create the highest quality and most prestigious wines in France. Bordeaux is a condensed, paper-and-pencil version of the board game Fromage. This travel-sized game easily fits in a backpack and doesn't require a table, so it can be played anywhere: the backseat of a car, an airplane, the beach, or even while you stand in a long line at a game convention! The game lasts 13 turns (years). Each year, assign workers to Make Wine or Gather Resources, choosing a duration of 1, 2, or 3 years for each action. Longer duration means a more powerful action, but it will take longer for that worker to be ready again. At game-end, score points for your wine and resources. PLAY ANYWHERE, NO TABLE REQUIRED: Bordeaux is the ultimate "game night in your pocket." Its streamlined paper-and-pencil design fits easily in a backpack and requires no table space, making it perfect for airplanes, the beach, wine bars, or even waiting in long lines at conventions. ARTISANAL WINEMAKING CHALLENGE: Step into the role of an elite winemaker in France. Over a 13-year (13-turn) campaign, you must strategically make, age, and sell high-quality artisanal wines to earn prestige and become the most successful vintner in Bordeaux. STRATEGIC TIME MANAGEMENT: Assign your workers to gather resources or craft wine with a unique duration mechanic. Choose 1, 2, or 3-year actions—longer durations provide more power but keep your workers busy for more turns. Master the balance of efficiency versus strength to win! PORTABLE ADAPTATION OF FROMAGE: Fans of the acclaimed board game Fromage will love this condensed version. It retains the deep decision-making and theme of the original while offering a faster, travel-friendly experience that you can take on the go. Contents: 150 unique, tear-off game sheets 1 fold out rules (part of packaging)
$22.00$19.00
Forest Shuffle: Dartmoor - Exmoor (Pre-Order)
This item is a pre-order item with an expected release date of 09/25/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. With Forest Shuffle – Dartmoor: Exmoor, the standalone Forest Shuffle - Dartmoor gets its first official expansion. 55 beautifully illustrated cards are dedicated to the unique flora and fauna of Exmoor National Park in Devon, further north from Dartmoor. The species fit seamlessly into the base game and bring new challenges and effects. Five asymmetrical caves also provide variety. EXPAND YOUR FOREST: Discover the wildlife and plant life of Exmoor National Park with 55 beautifully illustrated cards that introduce new species, fresh strategies, and exciting gameplay combinations for Forest Shuffle: Dartmoor. WHAT'S INCLUDED: Includes 55 premium game cards featuring the unique flora and fauna of Exmoor, 5 asymmetrical Cave cards that add replayability, and 1 rulebook for easy integration into your game. NEW STRATEGIC CHALLENGES: Expand your tactical options with new card effects, powerful synergies, and asymmetric cave abilities that create fresh decisions in every playthrough. SEAMLESS GAMEPLAY: Designed to integrate effortlessly with the standalone Forest Shuffle: Dartmoor base game, adding variety and depth without changing the elegant core gameplay players love. FOR NATURE LOVERS: Perfect for Forest Shuffle fans, strategy gamers, and wildlife enthusiasts looking to explore more of Britain's natural landscapes through beautifully illustrated, highly replayable gameplay. Contents: 55 Cards 1 Rule book
$17.00$15.00
The Conjuring of Lucipurr (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Compete against your fellow house cats to summon your true overlord, Lucipurr, and rule over humanity in this game based on the iconic art of Steven Rhodes! Players take turns drafting Ritual Cards to add lines, Decorations, and Sacrifices to their Sigils while forging Pacts with Cat-Demons. Your secret Favor of Lucipurr card rewards specific combinations, while Cat-Demon Pacts provide even more ways to earn Favor. When a player completes all three Sigils and summons Lucipurr, the house cat with the most Favor claims victory. KEY FEATURESBased on the iconic art of Steven RhodesSeventh game in Steven Rhodes Games seriesDraw Sigils using dry-erase markers or form Pacts with Cat-Demons from the pit!The player who curries the most Favor from their hidden masters wins a place as Lucipurr’s right-paw cat!Fast-paced strategy game with simple rules and minimal setup CONTENTS76 Ritual Cards15 Sigil Cards6 Favor of Lucipurr Cards1 Score Card5 Dry-Erase Markers1 Lucipurr Standee1 Rulebook Number of Players: 2-5For Ages: 14+Playing Time: 30 Minutes
$29.00$25.00
The Lord of the Rings: Duel for Middle-Earth - Allies Expansion Pack
This item is for a one [1] pack of expansion cards. Allies is an expansion for The Lord of the Rings: Duel for Middle-earth. It features various characters from J.R.R. Tolkien's universe who will come to the aid of either the Fellowship or Sauron. EXPAND YOUR DUEL FOR MIDDLE-EARTH DECK: The Allies Expansion introduces a variety of iconic characters from J.R.R. Tolkien’s universe to bolster either the Fellowship or Sauron forces. ICONIC MIDDLE-EARTH CHARACTERS: Collect beloved characters who bring unique abilities and new tactical options to your deck. INCREASED STRATEGIC DEPTH: Adding these allies adds more deckbuilding variety and strategic possibilities to the game. COMPATIBLE WITH DUEL FOR MIDDLE-EARTH: Designed specifically for use with The Lord of the Rings: Duel for Middle-Earth, perfect for fans and competitive players. Contents: 4 Allies cards 8 Power tokens 2 player aids 1 game rule
$15.00$12.00
Terraforming Mars
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards. Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources. Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases: 1) Player order shifts clockwise.2) Research phase: All players buy cards from four privately drawn.3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.4) Production phase: Players get resources according to their terraform rating and production parameters. When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!
$114.00$81.00
Galactic Cruise
Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place. On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a ship and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing ships, attracting guests, and building developments connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players. When you launch a ship, one of your workers will accompany it as a pilot, navigating the ship to various destinations and “days in space,” where guests will reward you for all your hard work. Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch ships, and when a certain number of cubes are placed onto the company’s progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise. Do you still think you have what it takes to work for us? You do? Great. Let’s get started.
$169.00$121.00
Brass Birmingham
Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870. As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game): 1) Build - Pay required resources and place an industry tile.2) Network - Add a rail / canal link, expanding your network.3) Develop - Increase the VP value of an industry.4) Sell - Sell your cotton, manufactured goods and pottery.5) Loan - Take a £30 loan and reduce your income. Brass: Birmingham also features a new sixth action: 6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.) The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles. Birmingham features dynamic scoring canals/rails. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham. New "Sell" system Brewing has become a fundamental part of the culture in Birmingham. You must now sell your product through traders located around the edges of the board. Each of these traders is looking for a specific type of good each game. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. For example, a level 1 cotton mill requires one beer to flip. As an incentive to sell early, the first player to sell to a trader receives free beer. Birmingham features three all-new industry types: Brewery - Produces precious beer barrels required to sell goods. Manufactured goods - Function like cotton, but features eight levels. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Pottery - These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. Increased Coal and Iron Market size - The price of coal and iron can now go up to £8 per cube, and it's not uncommon. Brass: Birmingham is a sequel to Brass. It offers a very different story arc and experience from its predecessor.
$114.00
Stardew Valley: The Board Game
A cooperative board game of farming and friendship based on the Stardew Valley video game by Eric Barone. Work together with your fellow farmers to save the Valley from the nefarious JojaMart Corporation! To do this, you'll need to farm, fish, friend and find all kinds of different resources to fulfill your Grandpa's Goals and restore the Community Center. Collect all kinds of items, raise animals, and explore the Mine. Gain powerful upgrades and skills and as the seasons pass see if you're able to protect the magic of Stardew Valley! The goal of the game is to complete Grandpa's Goals and restore the Community Center, which requires you to gather different types of resources represented by tiles. You have a fixed amount of turns to accomplish this. This is driven by the Season Deck of 20 cards, one of which is drawn each turn to trigger certain events. Cooperatively the players decide each turn where they will focus their individual actions and place their pawn in that part of the Valley. Using their actions, they visit specific locations, trying to gather resources to complete their collective goals. Actions include things like: watering crops, trying to catch fish, rolling dice to explore the mines, and many more. When the Season Deck is exhausted, the game ends.
$85.00$67.00
Splendor: Duel
The award-winning game Splendor returns with this fresh take on its classic drafting gameplay. Featuring the clever engine building that Splendor is known for, Splendor Duel offers a compact, tight two-player experience that will be instantly recognizable to fans of the original game, while also adding new decisions and mechanisms that offer deeper strategic options.The new common board has players drafting Gem, Gold and rare Pearl tokens from a 5x5 grid. Only allowed to draft up to 3 tokens in a consecutive line, taking tokens will create gaps in the board and will limit how many and what kind of token players will be able to take in future turns.Co-designed by Marc André (Splendor) and Bruno Cathala (7 Wonders Duel, Kingdomino), Splendor Duel is an exciting new entry in the Splendor product line.
$47.00$38.00
Compile: Aux 2 Expansion
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. This second auxiliary pack offers three new Protocols to add to your game.
$9.00$6.00
Terraforming Mars: Prelude
As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors! In Terraforming Mars: Prelude, you choose from Prelude cards that jumpstart the terraforming process or boost your corporation's engine. There are also 5 new corporations and 7 project cards that thematically fit the early stages of terraforming a new planet. Prelude is an expansion to Terraforming Mars, and can be combined with any other Terraforming Mars expansion or variant.
$36.00$23.00
Sky Team
Sky Team is a co-operative game, exclusively for two players, in which you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land your airplane in different airports around the world. To land your plane, you need to silently assign your dice to the correct spaces in your cockpit to balance the axis of your plane, control its speed, deploy the flaps, extend the landing gear, contact the control tower to clear your path, and even have a little coffee to improve your concentration enough to change the value of your dice. If the aircraft tilts too much and stalls, overshoots the airport, or collides with another aircraft, you lose the game...and your pilot's license...and probably your life. From Montreal to Tokyo, each airport offers its own set of challenges. Watch out for the turbulence as this could end up being bumpy ride!
$47.00
Compile: Main 2
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. This second pack offers a whole new array of Protocols for you and your fellow AI to go head to head against.
$36.00$28.00
Forest Shuffle
Experience the miracles of the forest in this clever card game. In Forest Shuffle, 2-4 players compete in gathering the most valuable trees and attracting species, thus creating an ecological balanced habitat for flora and fauna. It all starts with a single tree... And it's as simple as that: Each turn you draw cards from the stack or center, place trees in your forest to attract wildlife, try to combine plants and animals for extra points or bonus actions. Consider the different preferences of these creatures: Some animals feel only comfortable in the presence of their fellow species, others prefer certain tree types to live in. Are you able to establish an ideal balance and create the most beautiful forest?Â
$43.00$34.00
A Feast For Odin
Command a Viking band and create your own saga in this epic game. In this epic game, command a band of Vikings to trade, hunt, raid, pillage, and plunder in search of wealth and glory for your tribe. A Feast for Odin is a saga in the form of a board game, from acclaimed designer Uwe Rosenberg. In this strategic worker placement game for one to four players, you will experience the Viking way of life. Each player explores new territories—and raids the villages they find there—to increase their wealth and glory, while also taking part in day-to-day activities such as gathering food to feed their band of hungry Vikings. In the end, the player whose possessions carry the greatest value is the winner. Blending worker and tile-placement game elements with intriguing puzzle aspects, A Feast for Odin provides an unforgettable experience. With an entire action board’s worth of possibilities each round, every new game presents unique challenges, opportunities, and paths to victory. Take command of your Vikings, sail into the unknown, and write your own saga in A Feast for Odin!
$156.00$119.00
Castle Combo
Hark, people, brave and small! Â You're hereby invited to the His Majesty's grand Combo Party! Recruit characters to your personal tableau, making sure to take note of the unique abilities and scoring conditions each one offers. Players will take turns buying cards from either the Village or Castle (depending on where the Messenger pawn is) and placing them in their personal tableau, making sure to follow these placement rules: - Each card after the first must be orthogonally placed to at least one other card in your tableau- At the end of the game your tableau must be a 3x3 grid of cards Afterwards, trigger the card's ability. The game ends once all players have built their 9-card tableaus. Score points based on each card's end-game scoring conditions and the player with the most points wins! BUILD YOUR PERFECT TABLEAU: Recruit characters from the Village or Castle to create a 3x3 grid of cards in your personal tableau. Each card offers unique abilities and end-game scoring conditions! STRATEGIC CARD COMBINATIONS: Master the art of combos by strategically placing your cards and triggering their abilities to rack up the most points by the end of the game. PLAYER AGENCY & FLEXIBILITY: Use the Messenger pawn to switch between the Village and Castle markets and wipe the board to gain access to fresh cards and maximize your strategic choices. EASY-TO-LEARN, QUICK TO PLAY: With clear symbology and a helpful game aid, Castle Combo is perfect for family game nights or competitive sessions with friends. Playable in about 20-30 min or less. PERFECT FOR FAMILY GAME NIGHT: A light yet challenging game designed for 2-4 players, Castle Combo offers a mix of strategy and luck in every round. Ideal for ages 8 and up! Contents: 78 cards 1 wooden messenger pawn 96 tokens 1 game aid 1 scoring pad 1 rulebook
$43.00
Hot Streak
Hot Streak is a game about betting and racing and SCREAMING!!!!!!! You’re all hard luck gamblers betting on the world’s most off-brand mascots. And unlike most racing games, the races never stops for you to make any decisions. All your sneaky strategizing is done beforehand, so everyone can just sit back, cheer, boo, and scream at a hot dog man.Comes with 4 chunky mascot figures and a ridiculously long pull-out racetrack. Contents: Four Mascot figures 1 pull-out racetrack 1 rulebook 100 dollar bills 18 Betting Tickets 12 side bet cards 53 racing cards
$71.00$57.00
Flamecraft
Artisan dragons, the smaller and magically talented versions of their larger (and destructive) cousins, are sought by shopkeepers so that they may delight customers with their flamecraft. You are a Flamekeeper, skilled in the art of conversing with dragons, placing them in their ideal home and using enchantments to entice them to produce wondrous things. Your reputation will grow as you aid the dragons and shopkeepers, and the Flamekeeper with the most reputation will be known as the Master of Flamecraft. In Flamecraft, 1-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know which shops are the best home for each.Visit a shop to gain items and a favor from one of the dragons there. Gathered items can be used to enchant a shop, gaining reputation and the favors of all the dragons in the shop. If you are fortunate enough to attract fancy dragons then you will have opportunities to secure even more reputation.Flamecraft is a fantasy game of city building, worker placement, and hand management for 1-5 players ages 10+.CONTENTS:• 1 Neoprene Town Mat• 210 Goods Tokens (35 each of Bread, Meat, Potion, Plant, Crystal and Iron)• 24 Coin Tokens• 34 Jumbo Shop Cards• 8 Player Aids• 42 Artisan Dragon Cards• 36 Fancy Dragon Cards• 36 Enchantment Cards• 7 Companion Dragon Cards• 6 Wooden Dragon Tokens• 6 Wooden Heart Tokens• 1 Rulebook
$64.00$51.00
Wondrous Creatures
Wondrous Creatures is a strategic board game that combines an innovative worker placement mechanism with a tableau-building mechanism. The mechanics of placing workers across two hexagonal map spaces while interacting with adjacent icons to obtain resources or to activate various special effects adds a unique puzzle-like fun to the worker placement experience Wondrous Creatures provides. Collect over 100 wondrous Creature Cards and combine the unique abilities of each creature to build your very own powerful tableau!
$102.00$78.00
Azul
Build a mosaic fit for a monarch! Azul is a tile-placement game in which players compete for the highest score by claiming tiles and arranging them on their board to score points. Extra points are on offer for collecting sets of the same color of tile, or for creating particular patterns, while there are penalties for taking tiles that you’re unable to use. But every tile that you claim affects what your rivals can take next. You’ll have to make choices that help you without helping them too much!
$61.00$46.00
Ticket to Ride Legacy: Legends of the West
In Ticket to Ride® Legacy: Legends of the West players will embark on a journey across twelve games, managing their own North American railway company to wealth and fortune in a campaign full of adventures. Completing tickets will remain the primary goal, but players will need to develop other skills if they hope to overcome the unexpected events and resourceful rivals. Game after game, route after route, they will continuously fill their vault with earnings and open frontier boxes that will unlock new rules, content, and many more surprises. Like previous instalments in the series, this game designed by Rob Daviau, Matt Leacock and Alan R. Moon can be learned very quickly but will provide a much more immersive and narrative experience that should please every fan. Limited-Time Bonus! Upgrade your Ticket to Ride Legacy: Legends of the West with Large Cities for an enhanced gameplay experience. Available while supplies last!
$170.00$136.00
7 Wonders: Duel
Experience an intense two-player struggle for supremacy in the ancient world! Designed by Antoine Bauza and Bruno Cathala, 7 Wonders: Duel adapts the game play and excitement of 7 Wonders for one-on- one battles. Choose the Wonders you aim to build and guide your city through three Ages of drafting cards from cunningly shaped tableaus. Victory can be achieved in three ways: by invading your opponent’s capital, by achieving a monopoly on scientific advancement, or simply by crafting the city that will earn the most victory points in the end. But be warned: only seven of the eight Wonders in play can be built. Will your city achieve greatness, or will your opponent prevent you from completing all your Wonders?
$53.00$42.00
Sea Salt & Paper: Extra Salt
This mini-expansion for Sea Salt & Paper is presented as a booster pack. It includes 8 new cards with 5 new effects. During setup, shuffle the new cards together with those from the standard game. ENRICH YOUR SEA SALT AND PAPER GAME: Expand your Sea Salt and Paper experience with the Extra Salt expansion, featuring 8 new cards that introduce exciting gameplay effects. DIVE INTO NEW STRATEGIES: Explore 5 unique effects with cards like Jellyfish, Lobster, Starfish, Seahorse, and Crab Multiplier to enhance your underwater adventures. COMBO SCORING: The Jellyfish card rewards clever combinations with Swimmer cards and adds an intriguing twist by limiting opponents' next moves. LOBBY FOR LOBSTER: Master Lobster combinations with Crab cards to earn additional points while enjoying the strategic challenge of selecting cards from the deck. TRIO POWER: Utilize Starfish cards to enhance your duos into powerful trios, but watch out for their ability to cancel duo card effects.
$15.00
Space Base
In Space Base, players assume the roles of Commodores of a small fleet of ships. Ships begin docked at their stations and are then deployed to sectors as new ships are commissioned under your command. Use cargo vessels to engage in trade and commerce; mining vessels to build reoccurring base income; and carriers to spread your influence. Establish new colonies for a new Commodore in a sector to gain even more influence. Gain enough influence and you can be promoted to Admiral! Space Base is a quick-to-learn, quick-to-play dice game using the core "I roll, everyone gets stuff" mechanism seen in other games. It's also a strategic engine builder using a player board (your space base) and tableaus of ship cards you can buy and add to your board. The cards you buy and the order you buy them in have interesting implications on your engine beyond just the ability on the card you buy, making for a different type of engine construction than seen in similar games. Players can take their engine in a number of directions: long odds and explosive gains, low luck and steady income, big end-game combos to launch from last to first, or a mix-and-match approach. Ultimately, Space Base is a game you can just start playing and teach everyone how to play in the first round or two and has a satisfying blend of dice-chucking luck and challenging strategic choices.
$64.00
Faraway
The land in this mysterious continent regularly shifts, twists, and reforms itself, making any attempt at mapping it obsolete. The only way one can master Alula is by walking it time and time again to make one’s own atlas. Travel this ever changing-world, meet its inhabitants, and gain more Fame than your competitors. Over the course of the game you will play a row of 8 cards in front of you from left to right. These cards represent the Regions you will come across while exploring the lands. Characters on these cards will grant you Fame if you later fulfill the conditions they demand. However at the end of the game, you walk back the way you just explored, scoring cards in the opposite order you played them. The player with the most Fame after scoring Regions and Sanctuaries wins! EXPLORE MYSTERIOUS ALULA: Navigate the ever-changing landscapes of Alula, where the land twists and reforms, offering a unique gaming experience. STRATEGIC REGION BUILDING: Play a row of 8 cards representing Regions to explore, each with characters granting Fame for fulfilling conditions. REVERSE SCORING MECHANIC: Experience a unique twist with scoring cards in the opposite order of play, adding depth to your strategic decisions. FAME-BASED VICTORY: Accumulate Fame by meeting conditions set by characters and scoring Regions and Sanctuaries to win the game. IMMERSIVE ADVENTURE GAME: Immerse yourself in the world of Alula, meeting its inhabitants and competing for Fame in this engaging card game. Contents 68 region cards 45 sanctuary cards 1 scoring pad 1 rulebook
$43.00
A Feast For Odin: The Norwegians
Discover and tame new lands, forge new items, and face new challenges when you return to the Viking way of life. Continue the epic saga started in A Feast for Odin with The Norwegians expansion! This product is an expansion: A Feast for Odin base game required to play.
$61.00$45.00
Forest Shuffle: Alpine
In the mixed mountain forest of the Alps, all the way up the tree line, you can find numerous animals, plants, and mushrooms. While they share a habitat, they each have their own set of diverse needs. Forest Shuffle: Alpine is the highly anticipated expansion to the acclaimed card drafting game. These new cards expand the existing set collection options as well as introduce new ones, adding more depth and strategy to the game.Forest Shuffle: Alpine adds 36 new cards all with new stunning illustrations. EXPAND YOUR FOREST SHUFFLE EXPERIENCE: Introduce 36 new multifunctional cards to your Forest Shuffle game, adding incredible diversity and fresh strategies to explore. DISCOVER THE ALPS: Venture into the Alpine region with this expansion, bringing new species and two additional tree types to enrich your gameplay. ADDITIONAL TACTICAL DEPTH: Some cards introduce exciting twists to the base game's rules, offering more strategic options and challenges to your forest-building endeavors. PERFECT FOR STRATEGY LOVERS: Designed by Kosch, this expansion enhances the tactical aspects of Forest Shuffle, making it even more engaging for players seeking a thoughtful and strategic card game. SEAMLESS INTEGRATION WITH BASE GAME: Easily shuffle the new cards into your existing Forest Shuffle game for an even more varied and immersive gaming experience. Contents 36 Cards Instructions
$20.00$16.00
Splendor
A great entry point into the world of board games! Splendor has been the #1 game played between me and my wife since the day we bought it on our honeymoon. It is very very simple, yet has a lot of strategic play to it based on the order in which you buy your cards. So fun! Make a name for yourself in the prestigious and lucrative jewelry business of Renaissance Europe in Splendor, the award-winning game of gems! First, collect raw gems to fund the development of mines throughout the world then acquire the means to transport them, artisans to shape them, and finally a storefront where you can sell your polished jewels. If you produce exactly the right jewelry, a powerful Noble may become your patron, but even then they won't just hand you victory: the player whose business earns the most prestige wins. Deceptively simple Splendor involves quick strategic thinking and intense competition!
$57.00$46.00
Ark Nova
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal. Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are: CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards). BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions. ANIMALS: Allows you to accommodate animals in your zoo. ASSOCIATION: Allows your association workers to carry out different tasks. SPONSORS: Allows you to play a sponsor card in your zoo or to raise money. 255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.
$114.00$91.00
Star Wars: The Deckbuilding Game - Mandalorian Faction Pack
Expand your Star Wars™: The Deckbuilding Game collection with the Mandalorian Faction Pack! This pack comes with everything you need to add the Mandalorian faction to your copy of the game, including new base cards, starter cards, and cards for the galaxy deck. Also included are special rules and neutral cards that allow you to play an all-new, 3-player, free-for-all variant game mode! Not a standalone product. A copy of the Star Wars: The Deckbuilding Game (original or Clone Wars edition) is required to play. An expansion for Star Wars: The Deckbuilding Game that introduces the Mandalorian faction to the game. Take command of iconic Mandalorian characters and their unique playstyle focused around attacking enemy cards in the galaxy row and gaining strength while the Force is balanced. Brand-new 3-player rules—accompanied by some special neutral cards—add a free-for-all mode to the game, allowing you to vie for victory against two other players at once! Compatible with all of the game’s previous factions, allowing you to mix and match for a custom experience.
$26.00$21.00
Agent Avenue
Welcome to Agent Avenue, where two undercover spies, unaware of each other, notice espionage signs next door. Driven to discover the truth, they recruit locals - from the friendly neighbor to street corner ruffians - turning every interaction into a strategic mind game.It blends set collection and bluffing with a clever "I split, you choose" mechanism, in a vibrant anthropomorphic suburban world where everyone has a secret. STRATEGIC SPY CARD GAME: Step into a quirky suburban neighborhood where two undercover spies race to uncover each other’s identity through bluffing, deduction, and clever set collection. UNIQUE “I SPLIT, YOU CHOOSE” MECHANIC: Each turn, play one card face-up and one face-down. Your opponent chooses one, forcing both players to adapt strategies on the fly. COLORFUL ANTHROPOMORPHIC WORLD: Immerse yourself in charming artwork that brings to life a community of animal spies, from helpful neighbors to shady street ruffians. RICH GAMEPLAY WITH TACTICAL DEPTH: Outsmart your opponent by collecting powerful agent sets, leveraging spy tools, and advancing the “catch me” race on the score track. PERFECT FOR FANS OF BLUFFING & STRATEGY: Compact, replayable, and easy to learn—ideal for game nights, travel, and players who enjoy lighthearted yet competitive 2-player experiences.
$33.00$26.00
Star Wars: The Deckbuilding Game
The Rebel Alliance fights valiantly against the tyranny of the Galactic Empire. Each new victory brings the Rebels hope, and each heroic sacrifice strengthens their resolve. Still, the Empire’s resources are vast, and the firepower of its Empire Navy is unmatched. With neither side willing to accept defeat, their war rages across the galaxy… In Star Wars™: The Deckbuilding Game, a new head-to-head game for two players, the galaxy-spanning war between the Galactic Empire and the Rebel Alliance comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Empire or the Rebels, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins the game!
$54.00$43.00
Everdell (Third Edition)
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the head of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
$114.00
Catan - The Game (6th Edition)
Welcome to the unexplored island of Catan! As you and your fellow explorers gaze across the uninhabited landscape of hexagonal tracts of terrain, you quickly realize that this unique land arrangement provides ample space for each of you to put down roots. You race off to establish your respective communities by gathering resources from nearby terrain, building your infrastructure, and nurturing trade relationships. Watch out for surprises! Your rivals can block your path or send the robber to plunder your wealth EXPLORE THE ISLAND OF CATAN: Settle the uninhabited island of Catan by gathering resources, building infrastructure, and nurturing trade relationships. STRATEGY AND COMPETITION: Compete with 2-3 opponents to expand your settlements and cities while managing resources and avoiding the robber. TRADE, BUILD, AND SETTLE: Use brick, wood, wheat, ore, and sheep to construct roads, settlements, and cities in your race to 10 victory points. REPLAYABLE AND ENGAGING: With a modular hexagonal board, no two games are the same, offering endless strategic opportunities and replayability. FOR FAMILIES AND STRATEGY ENTHUSIASTS: Designed for 3-4 players, ages 10 and up, CATAN 6th Edition is perfect for family game nights and friendly competition. Contents: 19 terrain hexes 6 sea frame pieces 18 number discs 4 player aids 2 bonus victory point tiles 96 wooden player pieces in 4 colors (24 each) 2 card trays 2 dice 120 cards Rules
$71.00$57.00
12 Rivers
It is said that in the parallel universe, there is a different world in which human beings and nature can co-exist peacefully. The God of Nature provides abundant resources year after year, and the grace from nature spreads to the ground through the running rivers.People view the resources in the river as "Nature's Bounty". People move along the river with alpacas to collect enough resources, ideally returning to the village with enough resources to start a prosperous year.In 12 Rivers, players lead one of four tribes and take turns sending warriors to climb the mountain. The warriors camp near the river to collect Nature's bounties and bring these resources to villagers in need. Warriors can collect more valuable bounties if they move toward the origin of the river, but more camp tools have to be paid as well. After five rounds, the bounties to the villagers will be scored for players based on the rarity.
$85.00$64.00
Everdell: Newleaf
Everdell’s bustling city Newleaf has just opened its first train station, and many new critters and big ideas are rolling in. Newleaf introduces brand new critters, constructions, and exciting events to draw Visitor cards to your blossoming city! It also features the Train Station Board, resource-delivering Train Cars, travel-worthy Tickets, and Reservation Tokens!
$85.00
Forest Shuffle: Woodland Edge
Immerse yourself in the serene beauty of nature with Forest Shuffle: Woodland Edge.This expansion set for the beloved Forest Shuffle game introduces new flora and fauna, enhancing your strategic play with lush edge-of-the-forest habitats. Encounter diverse wildlife, discover hidden pathways, and manage your woodland resources to thrive.With stunning artwork and engaging mechanics, Woodland Edge brings the enchanting forest environment to life, making every game session a captivating journey. Perfect for nature lovers and strategy enthusiasts alike, Forest Shuffle: Woodland Edge offers endless possibilities for exploration and adventure. EXPAND YOUR FOREST SHUFFLE EXPERIENCE: Introduce 36 new multifunctional cards to your Forest Shuffle game, adding incredible diversity and fresh strategies to explore. DISCOVER THE ALPS: Venture into the Alpine region with this expansion, bringing new species and two additional tree types to enrich your gameplay. ADDITIONAL TACTICAL DEPTH: Some cards introduce exciting twists to the base game's rules, offering more strategic options and challenges to your forest-building endeavors. PERFECT FOR STRATEGY LOVERS: Designed by Kosch, this expansion enhances the tactical aspects of Forest Shuffle, making it even more engaging for players seeking a thoughtful and strategic card game. SEAMLESS INTEGRATION WITH BASE GAME: Easily shuffle the new cards into your existing Forest Shuffle game for an even more varied and immersive gaming experience. Contents: 36 new multifunctional cards
$20.00$16.00
Terraforming Mars: Hellas & Elysium
Hellas & Elysium is the first expansion for Terraforming Mars. It features two new game boards which can be played instead of the main game’s Tharsis map. • Elysium takes players almost to the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! • Hellas, the southern wild, includes Mars’ south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water.
$29.00$23.00
The Hobbit: There and Back Again
Embark your own adventure! The Hobbit: There & Back Again is an all new competitive, story-driven dice game from the master game designer, Reiner Knizia. Step into the pages of The Hobbit as you join Bilbo for 8 unique and replayable adventures. Draft dice to collect resources and overcome obstacles as you make your way from Bag End to The Lonely Mountain. EMBARK ON YOUR OWN ADVENTURE: Step into the world of The Hobbit and embark on 8 unique and replayable adventures as you journey from Bag End to the Lonely Mountain. DICE DRAFTING MECHANIC: Collect resources, overcome obstacles, and make tactical decisions using 5 six-sided dice and 1 twelve-sided die to guide Bilbo through his journey. DESIGNED BY REINER KNIZIA: A competitive, story-driven dice game by the renowned designer of classic games, offering strategic depth and replay value. INCLUDES 4 PLAYER BOOKS: Features individual player books, 4 dry-erase markers, 80 tokens, and other components to track progress, making it great for solo or multiplayer play. FUN FOR FAMILY GAME NIGHT: Designed for 1-4 players, ages 10 and up, this 30-60 minute game is ideal for family game nights or solo adventure enthusiasts. Contents: Four individual player books 5 6 sided dice 1 12 sided die 4 dry-erase markers 80 tokens
$50.00$40.00
Dune: Imperium
Dune: Imperium is a game that finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson. As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis Dune, the desert planet. Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement. You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen. Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card. Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!
$78.00
Fromage
You are a French cheesemaker in the early 20th century making, aging, and selling your artisanal cheeses. Become the most prestigious cheesemaker in all of France by running a highly successful creamery and crafting exceptional cheese. Fromage is a simultaneous worker-placement game where players place Workers to make cheese and gather resources from the quadrant of the board facing them. Once all players have placed their Workers, the board rotates, aging any cheese that was made, and presenting each player with a new quadrant to place Workers into. Score Prestige Points by selling cheese to the four locations, and by efficiently managing and upgrading your creamery. Contents: 4 Player Boards 4 Mat Inserts 4 Inter-locking board pieces 60 Wooden Cheese Tokens 120 punchboard resource tokens 32 punchboard Structure tiles 36 Order Cards 1 Score Pad 1 Rulebook
$78.00$63.00
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