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Board Games | Strategy Games

724 products


  • Gamers Guild AZ IV Studio Brink IV Studio

    Brink

    The Moonrakers are on the brink. They have thrown off the oppressive yoke of the Utopian Alliance, but they are in a constant struggle to stay independent and find their identity. Alliances are formed and factions arise as the Moonrakers agree to turn their focus outward instead of squabbling over what little they have. Captains push out into unknown corners of the system in attempt to gain resources, influence, and power. The tenuous alliances will only last so long and soon someone must emerge to lead or they will fall. Brink is a worker placement, trading, and hidden voting game that brings the world of Moonrakers to a new genre. It combines the strategy and planning of a worker placement game with the negotiation and “above the table” play found in Moonrakers and Fractured Sky. Each turn, players will place one of three different sized ships (workers) onto a grid of hexes. Each hex will gain the player resources and actions, but even more importantly, it will give them power within a faction based on the color of the hex. At the end of each round, players will vote on which faction will score points, which is then multiplied by the amount of power each player has in that factions color on the board. Players will upgrade their ships, hire ambassadors, explore new systems, and spend influence to complete faction objectives, granting them new abilities. Each game, the map will reveal in a totally new way as regions are explored, presenting new strategies as well as strengths and weaknesses to existing strategies. The player with the most prestige points at the end of 3 rounds wins!

    $130.00

  • Gamers Guild AZ Wise Wizard Games Seeker Chronicles (Pre-Order) ACD Distribution

    Seeker Chronicles

    The Universe in a Card Game! Draft your Seekers from among the best scientists ever, including Feynman, Maxwell, Hawking, and more, and immerse yourself in an elegant blend of resource management and strategic duels. Each decision shapes your journey through the realms of science and discovery. Uncover new strategies as your team evolves, adapt to your opponent, and make every action count in this dynamic, deck-drafting game! Ages 13+2 players20-40 minute play time

    $22.00$15.00

  • Gamers Guild AZ Wise Wizard Games Elemystic (Pre-Order) ACD Distribution

    Elemystic

      Elemystic is a 9-card duel of harnessing chaotic elements. Harness the power of the elements in a fast-paced battle of strategy and intuition! Draft, play, and combine elemental forces to outmaneuver your opponent in a contest of strength and skill. Will you master the balance of fire, water, air, and shadow—or be consumed by chaos? With every round offering new tactical decisions, only the most cunning elemental will claim victory!

    $15.00$10.00

  • Gamers Guild AZ Crosscut Games Sudds & Malone (Pre-Order) Quartermaster Direct

    Sudds & Malone

    In the shadowy alleys of New York, the Sudds & Malone Detective Agency unravels a city-wide conspiracy, where every clue reveals deeper danger. Dive into a medium-light competitive Euro game where strategic card management, tactical dice drafting, and clever set collection drive the action. With hidden information adding layers of intrigue, every decision matters as you piece together clues and navigate the murky world of 1938 New York. Feel the suspense build as you uncover secrets and solve mysteries. On your turn, draft a die from the pool and choose your action. Improve your skills with Office, talk to suspects with Calendar, investigate the city for evidence, use Flimflam to distract the cat or gain extra clues, dive into new cases, stock up on bullets, or just sit back and read the newspaper for additional hints.

    $79.00

  • Gamers Guild AZ Hachette Boardgames USA The Architects of Amytis Hachette Boardgames USA

    The Architects of Amytis

    In Architects of Amytis, you are tasked by the King of Babylon to create an extraordinary city for Queen Amytis. This strategic board game combines tile placement, worker placement, and elements of Tic Tac Toe. Players select tiles that depict different buildings and colors, placing them on their board to either expand or build upwards. Strategic placement of Architect Pawns is crucial for aligning three in a row, earning the King’s Favor and additional points at game’s end. Each building type provides dual scoring options, allowing for varied gameplay and strategies! Engage in this architectural contest to see who can design the most stunning city and win the royal honor!   Fantastic combination of tile and worker placement with strategic alignment scoring. Dual scoring for buildings offers varied strategic approaches. Rich replayability through diverse strategies.    Content: 1 Main board 1 Favor board 1 Score board 2 Player boards 12 Building cards 20 Project cards 48 Building tiles 8 Architects 14 Pawns 1st Player card 1 Rulebook

    $36.00

  • Gamers Guild AZ Thames and Kosmos Australis (Pre-Order) AGD

    Australis

      Stand your ground in the East Australian Current where you have to make your way as a sea turtle! You have a chance of winning Australis only if you have a wide range of strategies. Choose the right dice cleverly to form growing schools of fish and settle corals on different coral reefs. At the end of each phase, you will compete with your dice in an exciting contest. Which of you will be the best in this ecosystem of incredible diversity?

    $61.00$55.00

  • Gamers Guild AZ Capstone Games Pagan: Ancestors  Content Pack #4 (Pre-Order) Capstone Games

    Pagan: Ancestors Content Pack #4

    The Ancestors Content Pack contains 60 new cards for Pagan: Fate of Roanoke — it is the largest Content Pack to date! New Villagers bring fresh dynamics to your Pagan decks, adding new twists when combined with their abilities. New Scenarios introduce further intricacies for you to explore.

    $22.00$18.00

  • Gamers Guild AZ Modiphius Entertainment Dark Deeds GTS

    Dark Deeds

    "Dark Deeds is a darkly humorous game of skullduggery and suspicion for 2 to 5 players, created by industry veterans Andy Chambers and Mark Gibbons.In Dark Deeds, players take the role of malicious minions in service to a powerful, mysterious, and clearly villainous Patron. In the service of this dark power, minions must perform acts of thievery, violence, and betrayal, all whilst avoiding suspicious authorities, interfering do-gooders, and the machinations of their rivals. Rich rewards await the most successful minion, alongside horrific punishments for those who fail.Are you the kind of malevolent minion the Patron needs? Team players need not apply.This new edition features revised and rebalanced rules, extra cards, and plenty of deliciously dark art from Mark Gibbons.FEATURES★ This new edition features revised and rebalanced rules.★ Plenty of deliciously dark art from Mark Gibbons.★ A darkly humorous 2 to 5-player card game of skullduggery and suspicion.★ 150 beautifully illustrated cards.★ Commit deeds of violence, infamy, and coercion to appease your powerful patron.COMPONENTS• 58 card Tavern Deck (40 Plot cards• 18 Dark Deed cards)• 42 card Street Deck• 3x15 card Citizen Loot Decks• 5 Reference Cards• 1 Street Board• 1 ‘Most Suspicious Minion’ Coin• 60 Suspicion Marks• 2 Six-Sided Dice• 1 Rulebook"

    $65.00$46.00

  • Gamers Guild AZ Red Raven Games Near And Far: Amber Mines (Pre-Order) GTS

    Near And Far: Amber Mines

    Golden Amber fills the deep mines, its fiery, cold embers glowing in the ancient rocks. Scholars say that the Arzians valued it above gold or silver, and wore it as a sign of wealth. Perhaps the rare substance holds forgotten secrets about the long-dead empire and their lust for power? Near and Far: Amber Mines is the first expansion to Near and Far. It includes modules that you can add or remove according to your preferences. The modules are detailed below. Amber MinesThis module includes a new Mine tile which you place over the top of the Mine on the town board. It also includes a deck of 43 Amber Mine cards that players can explore. MagicThis module includes a new Mystic’s Hut tile (that is combined with the new Mine), a Magic Track tile, and a deck of 30 Spell cards with powerful abilities. New General StoreThis module includes a new General Store tile which you place over the top of the General Store on the town board. It has slightly altered actions and gives players another way to place camps. New Threat CardsThis module includes 13 new threat cards. These cards replace the original deck of threat cards in Near and Far.

    $36.00$27.00

  • Gamers Guild AZ Arcane Wonders Kraftwagen: Age of Engineering (Pre-Order) ACD Distribution

    Kraftwagen: Age of Engineering

      Despite the fact that the North American automobile industry developed later than in Europe, the innovations in the mass production of vehicles and the immense internal market made the American automobile industry the largest and most powerful in the world.In Kraftwagen: Age of Engineering, you will push the development of new engines and bodies with which to launch the best possible range of vehicles on the market, and you will have the opportunity to demonstrate the power of your engines in the first Grand Prix that were held in American territory.Ages 13+2-4 players75-90 min or less play time

    $87.00$59.00

  • Gamers Guild AZ Helvetiq Yaxha Asmodee

    Yaxha

      In Yaxha, you’re competing to build the most beautiful Mayan temple amongst all the players. Try to get the best sets of stones from the markets and to place them in the best way to win the game. Be careful, your opponents are likely to steal the stones you yearn for…Yaxha is a game with simple rules, but which requires strategy and a good sense of timing!How to play:The game is played over 10 rounds. Each round has two stages: Buying resources and Building your Temple.At each turn, sets of 3 stone blocks become available at the markets (stone blocks come in 5 different colors).All the players choose simultaneously the set they would like to get from the markets.If a player is alone at the market, they will get the corresponding set.If several players are competing for the same set, turn order tiles will define who picks a set first.(Turn order tiles are swapped between players in case of a tie, after collecting the stones.) Then, all the players assemble their temple with the purchased stones to make the longest color series. There are few constraints to build the most beautiful Mayan pyramid and win the game. Place the stones wisely to get the most victory points and don’t forget the common objectives, as they can make all the difference. So look out for the most yellow, the most eclectic or the longest series of all colors. MASTER MAYAN STRATEGY: Compete to construct the most powerful Mayan pyramid. Guess your opponents' moves and strategically select stones from the market. DYNAMIC GAMEPLAY: Fast and fluid turns ensure an engaging experience, while robust player interaction and strategic depth challenge your decision-making skills. EDUCATIONAL AND FUN: Not only is Yaxha a thrilling game, but it also offers a cultural journey into Mayan history, making it educational for children and adults alike. PERFECT FOR FAMILY GAME NIGHT: Designed for 2-4 players aged 8 to 99, enjoy a 20-minute game that’s perfect for family gatherings and social game nights. QUALITY COMPONENTS: Includes 120 high-quality wooden stones, a durable cloth bag for stone drawing, 8 unique market tiles, and 44 insightful game cards. Contents: 120 wooden cubes 44 cards 8 tiles 1 cloth bag 1 scorepad Rulebook

    $44.00$24.00

  • Gamers Guild AZ Mayfair Games Garum ACD

    Garum

    Garum was a fermented fish sauce used as a condiment in the old ages; its manufacture and export was an element of prosperity and perhaps an impetus for the Roman penetration of Lusitanian and Hispanian coastal regions. Garum from today’s Portugal and Spain is highly prized in Rome and has now inspired a versatile strategy board game for the whole family, ages 8 and up, that plays 2 to 4 players. Garum is a tile-laying game, which plays in about 30 min or less, it is language-independent and features endless replayability, due to its board system, that ensures no two games are alike. In Garum, each player represents a master in the preparation of a specific type of fish sauce and receives a set of 16 Cetarian Tiles; each one has 4 spaces filled by 4 colors in different proportions, though the color that the player is defending is the predominant one. The game's goal is to play your Cetarian Tiles strategically, to get a considerable number of your own color symbols in selected rows or columns - the greater the number, the higher the reward!  If you score the most points you are the winner!

    $58.00$53.00

  • Gamers Guild AZ Mixlore Cobra Kai: Road to Victory Asmodee

    Cobra Kai: Road to Victory

    In Netflix Cobra Kai Party Board Game, you can become the sensei! Choose your dojo, train your students and fight in the All-Valley Karate Tournament to become the greatest martial arts school!  It’s time to prove yourself! Draft cards to improve your students, roll dice in tense tournament combat, and reveal Flashbacks at key moments to achieve victory! Students participate in dice battles, with the losing student’s card being turned face down.  The last player to have any students remaining face up wins the game. Strike first, strike hard, no mercy! Netflix Cobra Kai Party Board Game is for 2-4 players, ages 13 and older.  Average play time is 30 min or less.

    $36.00$20.00

  • Gamers Guild AZ Gamelyn Games Tiny Epic Westerns GTS

    Tiny Epic Western

    Tiny Epic Western is played in a series of rounds. Each round, poker cards are dealt between the locations, which are laid out in a circle. Players place posse members on these location cards, which will both give an action and count as a bid for the location's valuable resources. Players also get a poker card of their own which uses the two adjacent cards from a location to form a three-card hand. This creates a clever mix of modern worker placement and poker that drives the game. In addition, players must manage their resources of Law, Money and Force to buy buildings and gunfight. If you have the highest stake in the most lucrative industry at the end, you will be rewarded bonus points. Add these points to the points you've collected from buying buildings and determine the winner! Yippie kay yay a!

    $44.00$35.00

  • Gamers Guild AZ GRANDPA BECK GAMES Gnoming A Round GTS

    Gnoming A Round

    Form sets, seek bonuses, and avoid hazards to achieve the lowest score! It’s a tee-riffic game you’ll never fore-get!The gnomes of Stottingham Shire are at it again. Form sets, seek bonuses, and avoid hazards to achieve the lowest score! It’s a tee-riffic game you’ll never fore-get! Watch out for hazards!Just like the big folk game of miniature golf, you and your fellow gnomes do your best to earn the lowest score. Collect and arrange cards in a 3 by 3 grid. Create rows or columns of identical positive value cards, or place negative value cards to drive your score as low as possible! After three rounds, total your scores and find out which gnome has won the game. Based on Grandpa Beck’s Games best selling game, Golf!

    $29.00

  • Gamers Guild AZ Hachette Boardgames Nidavellir: Thingvellir GTS

    Nidavellir: Thingvellir

    Mandated by the King, visit every tavern in the kingdom, hire the most skillful dwarves to save Nidavellir, and rely on Queen Dagfid who has called for help brave mercenaries and their precious artifacts. Now, the Elvaland can instead of recruiting a Dwarf card or Royal Offering card in the tavern, choose to go to the Camp to take a Magic Artefact or recruit a Mercenary card. In the event of a tie to determine the highest bet on a current tavern, refer to the gem values as in the basic game. Only the Elvaland with the highest bet can go to the Camp and take a card. The other Elvalands must, in order of resolution, take a card from the tavern being resolved. If the Elvaland who played first chooses to take a card from the Camp, the remaining Dwarf card from the tavern must be discarded before proceeding to the next tavern Resolution. The Camp consists of Artifacts and Mercenaries. Thingvellir, the trumps : - New Hero cards, Mercenary cards with two classes and Artifact cards with unique powers.- An innovative coin building system.- Numerous and varied strategies.

    $29.00

  • Gamers Guild AZ Hegemonic Project Limited Hegemony: Lead Your Class to Victory GTS

    Hegemony: Lead Your Class to Victory

    Hegemony: Lead Your Class to Victory is an asymmetric politico-economic card-driven board game for 2-4 players that makes use of mechanics like Resource Management, Hand Management, Voting and Variable Player Powers, putting you in the role of one of the socio-economic groups in a fictional state: The Working Class, the Middle Class, the Capitalist Class and the State itself.

    $137.00$116.00

  • Gamers Guild AZ Matagot Inis Nemed (Pre-Order) Asmodee

    Inis Nemed

    Nemed is the second expansion to Inis, the area-influence game rooted in Celtic history and Lore. Nemed incorporates three different modules that will change the dynamics of your game. With the Nemetons module, try to gain control of these sacred sites. They will award you deeds based on various conditions and adjacency, as you can't enter the Nemetons! With the Hallowed Sanctuaries module, dedicate your sanctuaries to legendary heroes! Give offerings to these particular sanctuaries, and receive special favours based on the hero you honored. Finally, the Territories and Epic tales module will bring more variety to various element of the game. Discover 10 new epic tale cards, 5 new territory tiles, and new advantage cards. DEEPEN THE WORLD OF INIS WITH SACRED POWER: Expand your game with new layers of Celtic lore, divine influence, and strategic complexity through the Nemed expansion. DEDICATE SANCTUARIES TO DEITIES AND HEROES: Earn powerful favors by making offerings to gods and legendary figures, gaining new advantages on your path to kingship. DISCOVER MYSTICAL NEMETONS: Introduce unique sacred groves that break standard territorial rules and unlock special Deeds when specific conditions are met. ADAPT TO SHIFTING POWER AND NEW CHALLENGES: Navigate unexpected changes brought by sacred spaces, new Epic Tale cards, and evolving strategic opportunities. EXPAND YOUR GAME WITH PREMIUM COMPONENTS: Includes miniatures, tiles, cards, and tokens that seamlessly integrate into Inis and enhance replayability. Contents: 5 Character Miniatures, 5 Favor Tiles, 6 Nemeton Tiles, 6 Nemeton Deed Tiles, 10 Epic Tale Cards, 4 Territory tiles, 5 Advantage cards, 5 player aid cards, 1 Cailleach token, 2 Harbor tiles, 1 island tile, 1 rulebook

    $65.00

  • Gamers Guild AZ Czech Games Edition Umami (Pre-Order) AGD

    Umami

    Fire up your stalls under a full moon in a rustling forest! Ramen, takoyaki, miso soup, and more sizzle as you race to serve dishes packed with umami — that savory taste that makes mouths water and crowds gather. In Umami, you will whip up the tastiest dishes possible of just three ingredients each. Spot a better bite? "Borrow" it off a rival's plate! Forest denizens have special tastes, so match your ingredients to their appetites to win them over! In more detail, start with four ingredient cards in hand; ingredients range from 1-9, with each card also having a star, steal, or blossom icon. Four ingredient cards are in a face-up market. Each player has a secret "favorite" card, with four favorites in a face-up market; each favorite shows three cards that make up the dish they want, e.g., two medium (4-6) and a high (7-9), with the highest total possible. On a turn, play one ingredient from your hand and another from the market, creating over time at most five dishes of three cards each. (You can replace a card in a dish, if desired.) Once per turn, you can discard a card with a steal icon to take an opponent's ingredient and add it to your dish; they draw and play a replacement card. As soon as you qualify for a favorite on display, place it in front of that dish, which keeps others from stealing your ingredients...although they can still steal the favorite by having a dish that better meets their tastes or has more blossoms in it. When the last favorite is claimed or someone has a full table, everyone reveals their secret favorite, then run through one more round, after which the player with the most stars — summed from ingredients played and favorites claimed — wins.

    $26.00

  • Gamers Guild AZ Radish Games Mythic Menu (Pre-Order) Southern Hobby

    Mythic Menu

    Players take on the role of a fantasy chef from the Kingdom of Culnaria. Each round, they must combine their current hand of bizarre ingredients into a dish that they feel will meet The Judge's exact specifications. Using dry-erase markers, players can predict each dish's flavor strength, note secret ingredients, and name their newest concoction. Only the best meals will win The Judge's favor and earn the champion a Victory Star rating.

    $29.00$25.00

  • Gamers Guild AZ Goblinko Dungeon Breakout Quartermaster Direct

    Dungeon Breakout

    The fast paced, easy to learn game of dungeon escape! Return to the Würstreich with the second board game from GOBLINKO! DUNGEON BREAKOUT is a heavily flavored, tile placement party game, set in the same world and populated by the same weird characters and creatures as DUNGEON DEGENERATES: Hand of Doom. With easy-to-learn rules and fast game play action, DUNGEON BREAKOUT will be a hit with any crowd! 

    $44.00$33.00

  • Gamers Guild AZ Ephyrean Games Aerodome: Rising Horizons GTS

    Aerodome: Rising Horizons

    AERODOME: RISING HORIZONS CORE SET - Compete in the Aerodome to become the Aerodome Champion with the Aerodome: Rising Horizons Core Set. Each core set includes enough components for two players to battle it out in the Aerodome. Select from 16 different fighters and customize with over 180 battle cards.How To Play: At the start of each round, players choose one of their Battle cards and place it face down. When both players are ready they simultaneously reveal their card. The player who played the highest initiative and will complete their turn first. Players complete their turns by going through the actions found on the action bar of their card. Always starting from the top and going down to complete their action. Actions include maneuvers: Straight, Turn, Rotate, Roll and Immelmann and a shot action. Players can skip any action on their action bar unless it has the locked icon, in which they must complete it. Actions with a black background may be completed up to that amount offering your fighter more options. The number following each action corresponds to which maneuver tool to use for the speed. The shot action number details how many dice you roll for the attack. If you are in range of an attack on a 5 or 6 the defending player suffers 1 damage.FEATURES★ CHOOSE YOUR CHARACTER: Choose who to fly with 16 unique fighters to choose from.★ DECK-BUILDING: Customize your maneuver hand with 180 different Battle cards.★ FAST-PACED with simultaneous gameplay mechanics with most games taking around 30 min or less to play.★ FIGHTERS range from a video game inspired world of Martaga to the hellscape weird war, Futuria. The world war one inspired story of Ace to the sci-fi bounty hunters of Starlancers.★ Look for accessories to expand your AERODOME experience.COMPONENTS• 16 Fighter Cards• 8 Double Sided Fighter Markers• 180 Battle Cards• 20 Auxiliary Cards• 15 Dice• 1 Set Maneuver and Attack Tool Set• 2 Damage Dials• Tokens• Rulebook• Storage Box

    $58.00$43.00

  • Gamers Guild AZ Matagot Takenokolor Asmodee

    Takenokolor

       A board game for two to four players by renowned designer Antoine Bauza, Takenoko allows you to work the bamboo plantations and care for the Emperor's panda yourself. Colorful miniatures for the giant panda and the Emperor’s gardener suit the game's light-spirited tone, and these figures will be critical to your designs to grow the most beautiful bamboo stands. Takenoko includes more than four dozen plastic bamboo sections and twenty-eight beautifully illustrated garden plots, which combine to create a unique garden in every game! A GARDENING ADVENTURE: Immerse yourself in the delightful world of Takenoko, where you step into the role of gardeners tending to the Emperor's Giant Panda and cultivating a vibrant bamboo plantation. PANDA-MONIUM: Face the whimsical challenges of a mischievous panda who can't resist munching on your precious bamboo! Can you strategically grow bamboo while keeping the panda's appetite in check? STRATEGIC GAMEPLAY: Plan your moves carefully. Farm and irrigate land parcels, nurturing green, yellow, and pink bamboo varieties. Choose from various actions, including expanding your bamboo fields or completing objective cards. WEATHER THE ELEMENTS: Adapt to changing weather conditions that impact your gardening efforts. Will you thrive under the sun's rays or benefit from a refreshing rain shower? The unpredictable weather adds depth to your strategy. COMPETE FOR VICTORY: Compete with fellow gardeners to earn points by completing your objectives. The player who masterfully tends to their bamboo plantation and achieves the most points will be crowned the ultimate gardener!

    $36.00$29.00

  • Gamers Guild AZ Lookout Games STACK'N STUFF: A PATCHWORK GAME Asmodee

    STACK'N STUFF: A PATCHWORK GAME

    In Stack'n Stuff, a more streamlined version of Patchwork, players are on the move. However, packing all of your stuff into a moving truck is quite tricky, costly, and time consuming - and the day runs out fast! During the game, the last player on the time track chooses one of the next three furniture items. After paying the transportation cost and spending the loading time, the player places the patch on their truck best, as well as earns the most money during the game, is a moving master and wins! 

    $44.00$35.00

  • Gamers Guild AZ Wise Wizard Games Epic Card Game: Duels Wise Wizard Games

    Epic Card Game: Duels

    Welcome to Epic, a fast-paced fantasy card game designed by the creators of Star Realm Deckbuiling Game: Magic Hall of Famers Rob Dougherty and Darwin Kastle. Epic gives you all the great gameplay and beautiful art of a trading card game, but without the high cost or hard-to-find cards!This starter set contains everything needed for two players to learn and play the game.Contents:100 Cards2 Gold Trackers1 Turn Marker1 Rulebook1 Quick Start Guide

    $18.00

  • Gamers Guild AZ Pandasaurus Games Skull Canyon: Ski Fest Asmodee

    Skull Canyon: Ski Fest

    Skull Canyon Ski Resort is finally celebrating their grand re-opening with a huge festival, after being closed for many snowy seasons in a row. Hopefully by now skiers have forgotten the rumors of yeti sightings on the mountains... Hit the slopes and brave the terrain, competing against other skiers for points and fame. Play sets of cards to complete a run, but remember do it with style to wow the onlookers! Take the lift to reach different parts of the mountain and claim the most difficult runs! Once the sun sets, Après-Ski begins and tired skiers can spend their evenings at different hangouts, recouping and planning for the next busy day of skiing. Out-ski your opponents to become the new legend of Skull Canyon!

    $58.00$32.00

  • Gamers Guild AZ Eagle-Gryphon Games Maniacal Eagle Gryphon

    Maniacal

    Maniacal is a strategy game in which 2-5 aspiring supervillains compete to become the most (in)famous in the world. Choose from one of five villains, each with unique abilities and weaknesses. First, build a secret base by drafting from over seventy different rooms, such as a Robotics Lab, Massage Parlor, or Torture Chamber. These rooms will attract a motley assortment of henchmen to your lair: Beasts, Criminals, Scientists, and Mystics. Want more brainy Scientists around? Build rooms that appeal to them (a Planetarium? or perhaps an Intrinsic Field Chamber?). In this way, each player will construct a unique secret base and recruit an exceptional crew of henchmen.   Then, assign your henchmen to evil contracts posted around the globe. Become a local warlord in Asia. Steal a nuclear warhead in Europe. Build a floating fortress of doom in South America! Time, however, is a critical resource. The farther away a contract is from your secret base, the more weeks you spend and the fewer contracts that you'll complete in a round. Succeed at contracts to earn infamy and money. Fail, and your henchman might get injured, captured, or serendipitously gain a superpower. Build your secret base, recruit henchmen, and complete as many missions as you can. Along the way, hire mercenaries, hatch schemes, and chastise your lackey. Do so, and the history books might remember you as the best of the worst!

    $87.00$50.00

  • Gamers Guild AZ Capstone Games Ants (Pre-Order) Capstone Games

    Ants (Pre-Order)

    This item is a pre-order item with an expected release date of 08/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Build a thriving anthill, explore the garden beyond, and mark your territory with powerful pheromones. Gather food and leaves, battle rival creatures , and nurture your colony by laying eggs and caring for larvae to unlock specialized workers. Evolve your abilities, optimize the chambers of your nest, and accomplish remarkable feats as you fight to claim dominance over competing ant colonies. ANTS is a deeply strategic, highly interactive experience that blends area control, personal board development, and over 150 unique cards to create an endless variety of satisfying combinations.  In a very small world, can you lead your colony to greatness?

    $101.00$81.00

  • Gamers Guild AZ Lucky Duck Games Andromeda's Edge: Exotic Matter Expansion GTS

    Andromeda's Edge: Exotic Matter Expansion

    Seek out new life in Exotic Matter, the promotional pack for Andromeda’s Edge. Contents of this pack were all originally offered on the gamefound campaign and bundled in this retail edition.Discover three exciting new factions: the Astrodrakus, Drakanaran Flamekeepers and Wolfguardian Howlers! Get ready to battle deadly new raiders: the Hive full of Hornets, and the Ancient Brain. Build new modules in the flexible Metamorphosis, double-damaged Obliterated and risky Explosive varieties!Astrodrakus and Drakanoran Flamekeepers are illustrated by guest artist Sandara Tang. This is not a standalone game and requires Andromeda's Edge to play.

    $29.00

  • Gamers Guild AZ Gigamic Games Canal Houses (Pre-Order) Hachette Boardgames USA

    Canal Houses

    Step into the charming streets of Amsterdam with Canal House, a light and elegant drafting game for 2 to 4 players. Assemble beautiful canal houses piece by piece using bases, floors, and roofs to create the perfect skyline. Each round, players pick a card from their hand and build it simultaneously, then pass the remaining cards to the next player. Refresh your hand by drawing a new card type—base, floor, or roof, and keep crafting your architectural masterpiece. To complete a house, you’ll need to build from the ground up: start with a base, stack any number of floors, and top it off with a roof. Simple to learn and quick to play, Canal House is the perfect mix of strategy and charm.

    $25.00

  • Gamers Guild AZ Mindclash Games LLC Anachrony Essential Edition (Pre-Order) AGD

    Anachrony Essential Edition

    It is the late 26th century. Earth is recovering from a catastrophic explosion that exterminated the majority of the population centuries ago and made most of the surface uninhabitable due to unearthly weather conditions. The surviving humans organized along four radically different ideologies, called Paths, to rebuild the world as they see fit: Harmony, Dominance, Progress, and Salvation. Followers of the four Paths live in a fragile peace, but in almost complete isolation next to each other. Their only meeting point is the last major city on Earth, now just known as the Capital. By powering up the mysterious Time Rifts that opened in the wake of the cataclysm, each Path is able to reach back to specific moments in their past. Doing so can greatly speed up their progress, but too much meddling may endanger the time-space continuum. But progress is more important than ever before: if the mysterious message arriving through the Time Rift is to be believed, an even more terrible cataclysm is looming on the horizon: an asteroid bearing the mysterious substance called Neutronium is heading towards Earth. Even stranger, the scientists show that the energy signature of the asteroid matches the explosion centuries ago... Anachrony features a unique two-tiered worker placement system. To travel to the Capital or venture out to the devastated areas for resources, players need not only various specialists (Engineers, Scientists, Administrators, and Geniuses) but also Exosuits to protect and enhance them — and both are in short supply. The game is played in 4-7 turns, depending on the time when the looming cataclysm occurs — unless, of course, it is averted! The elapsed turns are measured on a dynamic timeline. By powering up the Time Rifts, players can reach back to earlier turns to supply their past "self" with resources. Each Path has a vastly different objective that rewards it with a massive amount of victory points when achieved. The Paths' settlements will survive the impact, but the Capital will not. Whichever Path manages to collect most points will be the new seat for the Capital, thus the most important force left on the planet...

    $87.00$69.00

  • Gamers Guild AZ Bridge Distribution Pocket Samurai (Pre-Order) Bridge Distribution

    Pocket Samurai

    Unleash your inner samurai and engage in epic duels with Pocket Samurai, a new, lightning-fast, drafting card game. Its easy-to-learn rules and intuitive gameplay make it the perfect game for casual and hardcore players alike. Overpower, outmaneuver or outwit your opponents to claim victory on the field of battle. Get ready to experience the thrill of the fight with Pocket Samurai! The game is broken up into two phases: the Dojo Phase and the Bushido phase. The Dojo phase is an open draft where players take turn selecting face up cards and adding them to their hand. In the Bushido phase players lay cards face down then simultaneously reveal them. The winner is the player that plays a strike card while having more sword icons then their opponent has Helm Icons. It is possible for both players to Strike and the game end in a draw!

    $29.00$22.00

  • Gamers Guild AZ Capstone Games Arkwright: Anniversary Edition (Pre-Order) Capstone Games

    Arkwright: Anniversary Edition

    Arkwright is an economic board game designed by Stefan Risthaus, where players take on the roles of entrepreneurs in 18th-century England, building and managing factories. In this new anniversary edition, the game has been streamlined and updated with a new rulebook and artwork. The game offers different play experiences through various modules, including "Spinning Mule" and "Waterframe" variants, as well as an East India module. It also features a solo mode, known as "Automa," which allows a single player to compete against artificial opponents. In Arkwright, players act as entrepreneurs, producing and selling goods like cloth, cutlery, lamps, and bread across various markets. They manage up to four factories, balancing workers and machines, while navigating opportunities and challenges presented by events at the end of each decade. The goal is to outmaneuver competitors, accumulate wealth, and raise company share value - without falling into debt, which results in an automatic loss. Succeed during the early Industrial Revolution and drive both your company and England's growth. Ages 14+1-4 players120 minute play time

    $173.00$147.00

  • Gamers Guild AZ Japanime Games Heart of Crown: Second Edition - Far East Territory Expansion (Pre-Order) GTS

    Heart of Crown: Second Edition - Far East Territory Expansion

      The Far East Territory expansion requires the base game to be played and may be integrated with other Heart of Crown expansions.The set contains 61 cards:• 1 new Princess Card: Ouka, Far East Mathematician Princess• 12 new types of Common Card (5 of each type)Some notable cards:★ Greedy Fairy (lets you stockpile coin counters, and also move counters around between different types, eg 2 gold -> 1 succession point)★ Taxation (lets you put a taxation token (new token type) on a card in the market to increase the cost to buy it until the stack in the market is sold out – can really mess other player’s strategies!)★ Apprentice Witch (gives players without a curse card in hand or top of deck, a curse card, then lets you draw two cards and keep one)★ Samurai (removes a cost 4-5 card from opponents hands and they’re put aside until the next time they have to reshuffle their discards to create a new deck, can also ruin someone’s strategy quite nicely)★ Kunoichi (defense card that can block an attack, but also can clone herself into any card in an opponent’s keep and acts as if she’s that card, taking advantage of another player’s keep strategy)★ Mining Town (gains you Ore tokens when purchased, which when you play the card can be used to get free cards up to cost 5 from the market)

    $29.00

  • Gamers Guild AZ Rio Grande Games Dominion: Prosperity 2nd Edition Update Pack ACD Distribution

    Dominion: Prosperity 2nd Edition Update Pack

    This pack contains only the 9 new cards included in the Dominion: Prosperity Expansion 2nd Edition.

    $22.00$16.00

  • Gamers Guild AZ Capstone Games Pagan: Beyond the Palisades Expansion (Pre-Order) Capstone Games

    Pagan: Beyond the Palisades Expansion

    Pagan: Beyond the Palisades is the first expansion for Pagan: Fate of Roanoke. Pagan is an asymmetrical card game for two players taking on the roles of Witch or Witch hunter. The Witch tries to carry out a ritual of renaturation before being exposed and eliminated by the Witch hunter. Nine villagers are under suspicion and only the Witch player knows who the real Witch is. Each turn, the players use their action pawns on active villagers to draw cards, play cards, gain influence and manage the Gloom. Moreover, the Witch can brew powerful potions, improve their familiar and cast enchantments and charms, while the Witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers. Beyond the Palisades introduces two new mechanics to Pagan: Gloom and Cleanse.Gloom is a new resource that benefits the Witch player as long as it is in play. It symbolizes the Witch's symbioticrelationship with the lands. Gloom enters the game through the play of Gloom-cards and can be reduced or increasedduring a game. Some cards can even break the natural limits of the Gloom on the cards.With sufficient effort and focus, it is possible to cleanse the Gloom encroaching on the village. Cleansing a card is doneby removing every last bit of Gloom. Once a card is cleansed it is discarded. ContentThe game features 4 scenarios, 9 all new villagers, 30 Gloom tokens and 2 full pre-made decks for each player (50 cards each).

    $44.00$35.00

  • Gamers Guild AZ Joey Games Busy Beaks (Pre-Order) GTS

    Busy Beaks

    Get to know Australia’s most fascinating birds in this colourful card game. Each player collects bird cards and gathers them into flocks to score points. Whoever makes the most valuable flocks wins! Each bird also has a special ability - like the Powerful Owl who lets you search the deck for the card you really need, or the mimicking Magpie who lets you copy another card. Choose which birds you want to use each game to make every play feel different.Game design by Phil Walker-HardingIllustrations by Sarah AllenCONTENTS: 182 bird cards in 14 types, 1 tree board, 23 egg tokens, 14 card storage envelopes, 1 rules of play booklet.

    $51.00$43.00

  • Gamers Guild AZ Sorry We Are French In The Footsteps of Marie Curie Hachette Boardgames USA

    In The Footsteps of Marie Curie

    In this family game, Marie Curie's laboratory and help the famous scientist win her double Nobel Prize! Conduct experiments, improve your workshop and complete Marie Curie's research before the other players. In the Footsteps of Marie Curie is a game featuring resource management and transformation mechanics with a card river and contracts. Resources distribution (Pitchblende, Uranium, and Radium) is done through a cube tower, and the retention or overproduction of these brings a set of surprises each turn. Players progress on a central board through Marie Curie's life timeline. The game ends when players reach the end of this timeline. Players take turns, starting with the first player and then proceeding clockwise until the Timeline marker reaches the last space of the timeline. At that point, players complete the current round up to the last player and the game ends. The player with the most Victory Points (VP) wins the game.

    $65.00

  • Gamers Guild AZ Wolley Games Castle Up Quartermaster Direct

    Castle Up

    Castle Up is a competitive card game for 2-4 players set in the lively Middle Ages. Each player builds and expands their own city, competing for dominance through strategic choices and clever planning. The game mixes medium-complexity strategy with deck and tableau building mechanics. Every card you play is a key decision, adding depth as you grow your city. Unique mechanics, like cards that flip when damaged while staying visible to everyone, create tactical layers. Resource management is crucial, requiring smart use of assets to outsmart your opponents. Designed for players who prefer skill over luck. With each turn building on the last, your actions drive towards victory in a multi-round game. The winner is the one with the most victory points when the deck runs out. CastleUp not only tests your strategy but also immerses you in a richly detailed medieval world.

    $39.00$36.00

  • Gamers Guild AZ Chrysanthemum Productions Chrysanthemum (Pre-Order) AGD

    Chrysanthemum

    The Faerie Queen has decreed that flowers must be planted on the World Bloom, promising the champions of the effort a handsome reward. Unable to settle on a single best approach for the task, the Faerie Guild fractured into several sects, each of whom believe their own magic is best suited for the task. In Chrysanthemum, you will learn the magic of the guilds as you travel across the World Bloom, gathering and planting seeds in pursuit of the Faerie Queen's reward. Chrysanthemum is a mechanically simple natural-fantasy strategy game with high replayability due to its complex interactions.

    $47.00

  • Gamers Guild AZ Renegade Game Studios Bargain Quest Brick & Mortar Expansion Renegade Game Studios

    Bargain Quest Brick & Mortar Expansion

    Brick & Mortar is an expansion for Bargain Quest that lets the shopkeepers engage in direct competition during special Shopping Events!  It's time to wage war against your rivals alongside new heroes, items, and employees in the thrilling Retail Rumble game mode! Whether it's a Trebuchet Launch Party or the dreaded Blackguard Friday, the only monster in this mercenary marketplace is YOU. Expansion: Requires Bargain Quest to play. Features: Expansion for Bargain Quest. Base game required to play. Introduces Event cards depicting various chaotic shopping events that occur throughout the year! New Retail Rumble game mode, which has shops battling directly in an all-out turf war! New shop boards, employees and items that can be used in any game mode. Contents Summary: 22 Item Cards 12 Shopping Event Cards 10 Heroes 9 Employee Cards 2 Shop Boards 1 Rulebook At a Glance: Number of Players: 2-6 For Ages: 8+ Playing Time: 45 min Game Type: Expansion

    $36.00

  • Gamers Guild AZ Awaken Realms World In Progress (Pre-Order) Asmodee

    World In Progress

    The world has shattered into many pieces. You have been chosen to rebuild it from scratch. You must gather territories and support them by the power of the Gods to make your world a better place. Whoever creates the most majestic land will be blessed forever.World in Progress is a simply yet extremely entertaining family game. Rules are easy to learn for everyone, but the game will also enthrall strategic players as the strive to make the perfect move. Thanks to a massive number of combinations possible, no two games are the same.You will create your own land with the land tiles taken from the neutral map by the push of faith. Are you ready to plea the gods for their support and siphon their power? Will you find the most ingenious way to expand your territory and score the most points? Win the game and become the most divine builder of worlds. FAMILY-FRIENDLY STRATEGY GAME: Perfect for gamers of all ages, combining straightforward rules with deep strategic gameplay to engage both families and seasoned strategists. UNIQUE WORLD-BUILDING MECHANICS: Players gather territories and invoke the power of the Gods to create the most majestic land, offering a blend of strategy, creativity, and mythological elements. INFINITE REPLAYABILITY: With a massive number of possible combinations, each game unfolds in a completely new way, ensuring that no two games are ever the same. ENGAGE WITH THE GODS: Plead for the support of the gods, harness their powers, and cleverly expand your territories to outmaneuver your opponents and secure victory. IMMERSIVE GAMING EXPERIENCE: Dive into an imaginative premise where you're tasked with rebuilding the world, making every decision count in your quest to become the most divine builder.

    $29.00$19.00

  • Gamers Guild AZ Renegade Game Studios Raiders of the North Sea: Fields of Fame Renegade Game Studios

    Raiders of the North Sea: Fields of Fame

    In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces to help defend against the onslaught of raids on their settlements. But despite their threats, there is fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to the battlefield!  Fields of Fame brings a new dynamic into the game with the addition of Jarl tokens being mixed in with the Plunder and Valkyrie. When taking a set of Plunder with 1 or more Jarls, the raiding player must reveal from the draw pile, which Jarls they are encountering. They have the option to kill (for Fame and other rewards), subdue (to recruit them) or to flee. Killing and subduing will bring wounds to a players crew, but fleeing will lose them Fame or Victory Points. Players can also gain Fame by raiding with overpowered crews. When a crew's strength is above the highest tier for scoring Victory Points, players move up with the Fame Track, which scores additional Victory Points at the game's end. *Requires Raiders of the North Sea to play.  Features: Components for an extra player Township Board with 3 new raids Jarls bring new strategies and more ways to score Victory Points Crew Members can take wounds in battle, weakening players' crews Players collect Fame in battle, worth Victory Points at the game's end Contents Summary: 1 Township Board 1 Black Worker 3 Grey Workers 50 Wound Tokens 9 Score Markers (In 6 colors) 12 Jarl Tokens 1 Ship Card 6 Encounter Boards 30 Townsfolk Cards 15 Jarl Cards 2 Valkyrie Dice 6 Double-sided Multiplier Tokens 3 Reference Cards 1 Rulebook

    $51.00

  • Gamers Guild AZ TAU LEADER GAMES Mythic Arcana GTS

    Mythic Arcana

    The Apocalypse. Götterdämmerung. Ragnarök. It goes by many names, but in the end, there are only ashes. The heavens have fallen, and in their wake, a void beckons to be filled. Mythic Arcana is an epic card and dice game about the creation of a new pantheon from the remains of shattered ones. Choose your gods wisely, and use them to battle the opposition. Only one pantheon can reign supreme. 2 - 4 players take turns rolling dice and summoning deities to build a unique pantheon. Each deity grants you special powers to increase your odds and level the battlefield. The first player to summon a deity of each of the five domains is declared the winner.

    $58.00$43.00

  • Gamers Guild AZ Heroes of Fairy Tail (Pre-Order) Gamers Guild AZ

    Heroes of Fairy Tail

    Assemble your favorite characters against your rivals to become the greatest heroes of the Kindgom of Fiore!In this official game based on the world-famous anime and created by The team Kaedama, the Fairy Tail guild needs you ! Danger is everywhere in the kingdom and only you can help ! Over three rounds, you must recruit heroes by drafting cards and assembling them in the best way possible to use all their abilities and face as many challgenge as possible.Activate actions to fight adversaries, acquire precious advantages and accomplish quests before the other players to gain prestige. If you have the most points at the end of the game, you will become the greatest heroes of the realm !The Kingdom of Fiore is in danger! Multiple threats and enemies are terrorizing its population and endangering its stability. Fortunately, adventurer guilds like Fairy Tail are there to help. But they are no longer alone, as it is up to you to recruit new heroes to go on adventures!★ Easy to Learn — An easy to learn mix of card drafting and action selection★ Strong License — the game is based on one of the best-selling manga series of all time★ Designed by a Game Design Heroes Guild! — This is a game designed by team KAEDAMA (Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, Théo Rivière).★ Replayability — 60 Hero cars & 42 adversary make your plays always dierent!Contents• 60 Hero cards• 42 Adversary cards• 18 Constellation tiles• 15 Mission cards• 1 Prestige track• 24 Damage counters• 4 Activation tokens• 12 Objective tokens• 3 dice  

    $51.00$37.00

  • Gamers Guild AZ Rio Grande Games Guild Master (Pre-Order) GTS

    Guild Master

    Guild Master is a fantasy tabletop game for 2-4 players. Players manage an adventuring guild, competing with each other to become the most famous guild as an escalating series of events threaten the land. In each of the nine rounds, players simultaneously and secretly program orders to send teams of adventurers out to do the following: Recruit more adventurers. Attempt increasingly difficult contracts to gain money, fame and other rewards. Hire builders to upgrade their guild to increase their capacity to do all of that more. All players then sequentially resolve their planned orders, starting with each players' 1st order, then 2nd order and so on, and in the order they appear on the board (builders, then adventurers A-F then contracts 1-6). Players plan and program orders carefully around other players' likely moves, various strategies, risks, and rewards. They manage their guilds' growth and optimize combinations between their adventurer abilities and contract rewards to achieve their goals. As the game advances, guilds become more powerful and must rise to meet an increasing number of game state changing threats. Recruiting increasingly powerful adventurers and upgrading your guild capacity are both key to victory. There are various ways to exert control over the board, your dice rolls, and your chances to get what you want. Most orders are resolved by paying coin or rolling dice based on your adventurers' skills. Sometimes players resolve these orders alone, and sometimes cooperating with, or in conflict with, other guild's adventuring teams attempting the same thing at the same time. When players' orders overlap, coins and negotiated prisoners' dilemma cooperate/conflict skill checks resolve the contest. Negotiation over shared goals, contract bonuses and reward splits is encouraged and rewarding, but not absolutely required to win. Everything you do earns you fame (victory points) and other rewards. At the end of nine rounds, any remaining coins are converted to fame at a rate of 5 coins = 1 fame. Then any special prestige upgrade fame is added. The most famous guild is then declared the winner.

    $72.00$47.00

  • Gamers Guild AZ Petersen Games Evil High Priest GTS

    Evil High Priest

    Evil High Priest is a worker-placement game in which the players take the part of priests of a Lovecraftian entity. All players worship the same Great Old One, but they are emphatically not allies. When they awaken their Great Old One, he will decide which among them is the best (based on VPs) and appoint that priest, and that priest only, to be the High Priest, who wins. The game contains cards, cardboard tokens, and multiple different boards - each player has an inner sanctum, plus a priest board to manage his sect. In addition there is a town board, representing Lovecraft country; a ritual board, representing magic spells; and a cult board, representing the Great Old One you seek to release. The game is performed in Action phases. the players take turns moving their cultists to activate various sites on the different boards, gathering resources, summoning monsters, shattering Elder Signs, and launching investigator raids (which attack all players). When all players run out of cultists, the Action phase ends, and players recover their cultists, freeing up the board sites for the next Action phase. Victory is determined when the last Elder Sign blocking your Great Old One is shattered, and at this point everyone totes up points. Different resources are worth different amounts, but the most valuable are the Elder Signs. Driving the game are the player's need to recruit more cultists & gather more resources, balanced against his need to shatter Elder Signs and protect himself against the deadly investigator raids. Unusual among worker placement games, the cult board can be swapped out between games, for a different experience. The Cthulhu cult board does not play the same as the Black Goat cult board, and they require different tactics and planning.

    $87.00$74.00

  • Gamers Guild AZ Hachette Boardgames Tribes of the Wind GTS

    Tribes of the Wind

    After centuries of exploiting nature, mankind caused a new type of pollution to spread on the whole planet, destroying all forms of life on its path.Scattered groups of people managed to survive in small forests that somehow remained unscathed, hiding in high cities built in the tree’s canopy. They are called the Tribes of the Wind, for they fly from one place to another, avoiding any contact with pollution.In this game, you’ll play as a Guide who uses elemental magic to fight against pollution. Have forests grow, build new cities in the canopy, and secure the future of mankind.

    $72.00


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