Board Games | Strategy Games
Catan: Traders & Barbarians
Well-tried variants such as CATAN Event Cards, Harbormaster, and Catan for Two offer alternatives for customizing the game to your own needs. In addition, the 2-player variant allows you to play the Base Game as well as all scenarios of this expansion against only one opponent. Over the course of a campaign with five scenarios, the story is told of how things develop on Catan after the first settlements and cities are built. As the Fishermen of Catan we experience how fishing not only adds to the menu but also opens up completely new tactical possibilities. In the second scenario, The Rivers of Catan, the rivers prove to be true lifelines. If you build roads and settlements adjacent to the rivers, you can easily make a fortune. If you arrive too late, you may well become a poor settler and have a hard time trying to get rid of this disadvantage.
$88.00$71.00
Dominion: Seaside Update Pack
An “Update Pack” is also available separately for owners of the first edition. This pack contains only the 9 new cards included in the 2nd edition.
$22.00$15.00
Power Grid: Recharged - Europe/North America
Power Grid: Europe/North America is a pair of expansion maps for Power Grid! Thanks to their special size, these two maps both have seven regions. The maps were released in 2014 for the tenth anniversary of Power Grid in the standalone base game Power Grid deluxe, which used a completely different graphic style. Now you can finally build your networks in Europe and North America with Power Grid, too! This is an expansion only. You must have Power Grid or Power Grid Recharged to play.
$22.00
Star Realms: Gambit Expansion
Just when your enemy thinks the battle is in their grasp, one final gambit can turn agonizing defeat into glorious victory!Contents:13 Gambit Cards3 Merc Cruiser Ship Cards2 Solo Challenge Cards2 Cooperative Challenge Cards
$18.00
Star Realms: Promo Pack 1
Ships and bases of legend can at last be part of your arsenal! This pack contains 15 new art versions of many of the most sought after promo cards for use with the Star Realms Deckbuilding Game. This pack contains: 2 Battle Screecher, 1 Breeding Site, 2 Star Market, 1 Megahauler, 2 Fortress Oblivion, 1 The Ark, 2 Battle Barge, 1 Starbase Omega, 2 Security Craft, and 1 Mercenary Garrison.
$15.00$10.00
Evolution
Evolution is an award-winning board game where 2 – 6 players adapt species in an ever-changing ecosystem with hungry predators and limited resources. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Neck will help them get food that others cannot reach.With over 12,000 different species to create, every game becomes a different adventure. So gather your friends and see who can best adapt their species to eat, multiply and thrive!Evolution has been used in the evolutionary biology department at the University of Oxford and featured in the world's leading scientific journal, Nature. "The theme of evolution is not just tacked on: it drives play." - NatureIncludes: 129 Trait Cards (17 Carnivore Trait Cards, 7 of Each Other Trait Card), 20 Species Boards, 40 Wooden Markers, 144 Food Tokens, 12 Ten Value Food Tokens, 1 Watering Hole Board, 6 Food Screens, 1 Dino Starter Token , 2 Player Aids, 1 Rulebook
$66.00
Stone Age
The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective. In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time. Players use up to ten tribe members each in three phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of their staffed areas in whatever sequence they choose, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points.
$81.00$65.00
Catan: Rivals for Catan
Rivals for Catan puts you in charge of one of the two factions developing newly-settled Catan. Use your cards to create your own principality. Explore and settle new lands, acquiring resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Your cunning and a dash of luck decides who will be the ruler over Catan. In addition to the starter game, Rivals for Catan contains three exciting “Theme Games†to challenge you: The Age of Gold, The Age of Turmoil, and The Era of Progress all await...
$40.00$32.00
Clank! The Mummy's Curse
Untold riches await you inside the pyramids of the Ancients – but they are well protected. An undying Mummy guardian spreads a vile curse to those who would rob its tomb. And, inevitably, the treasure has attracted a dragon. Can you escape the fearsome Croxobek? This is an expansion!Requires Clank! A Deck-Building Adventure to play. Features: Explore the mysterious pyramids seeking treasure and artifacts! Will you avoid the Mummy or defeat him to avoid the curse! 40 new cards to add to your Dungeon Deck! Expand Clank! A Deck-Building Adventure with a new map and challenges! 2-4 Players, 12+ Age Rating, 30-60 Min Play Time
$52.00
Taverns of Tiefenthal
In the village of Tiefenthal lies ""The Tavern of the Deep Valley"". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing? In The Taverns of Tiefenthal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.
$74.00$66.00
Pandemic: Legacy Season 1 (Red Edition)
Actions have consequences from one game to the next as you strive to avert global disaster in this stand-alone epic twist on Pandemic. Red and Blue Editions have variant covers; game contents are the same. It starts simply. A virus tougher than the rest. Nothing your team can’t handle. But as January turns to February, things take a turn for the worse. This is no ordinary virus. What results is a year that will never be forgotten. Pandemic Legacy: Season 1 is a unique and epic cooperative game where your decisions in one game carry over into future games. Over the course of the campaign, you will open sealed packets, reveal hidden information, and unlock secrets that will change your world in unexpected ways. Characters will gain scars, cities will panic, and diseases will mutate. Adapt to each new challenge and save humanity before it’s too late. The world will never be the same again. The world is on the brink of collapse. The coming year in Pandemic Legacy: Season 1 will determine the fate of humanity. Gather your team and prepare for a campaign full of epic twists and evolving gameplay. There are many paths to follow. No two worlds will ever be alike!
$132.00$106.00
Century: Golem Edition - Eastern Mountains
Return to Carvania in the follow-up to Century: Golem Edition. In Century: Golem Edition – Eastern Mountains, players resume their roles as crystal traders and are now out exploring the Carvania mountain ranges and associated valleys seeking to establish a trade network.Century Golem: Eastern Mountains reimplements Century: Eastern Wonders but with vivid manga-inspired art. Explore the new gameplay elements and combine this game with Century: Golem Edition to play the unique game "The Call for Adventure."
$59.00$38.00
Five Tribes
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan is recently deceased and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns, move the Tribes into position at the right time, and the Sultanate may be yours! Cleverly maneuver Meeples over the villages, markets, oasis and sacred places tiles that make up Naqala. How, when, and where you displace these Five Tribes of Assassins, Elders, Builders, Merchants and Viziers determine your victory or failure.
$95.00$84.00
Small World of Warcraft
A new day dawns on Azeroth. A day like every one before it, and every one after. A day of merciless struggle for the control of the World of Warcraft. Not only is this Small World territory far too tight for everyone, it also hosts the never-ending conflict between the factions of the Alliance and the Horde. Dawn has broken and the time has come to take your place on the front lines. Small World of Warcraft is a stand-alone board game set in Blizzard’s glorious video game universe, Azeroth. 2-5 players vie for control of several islands in this hostile world and their only hope will be to pick the right combination of races and special powers. After staking your claim to a piece of land, defeat your neighbors and expand your territory. If you can occupy legendary places and control powerful magical artifacts, you'll reach new levels of domination. However, empires must eventually fall, so be ready to put your over-extended race into decline and lead a new one to glory so you can eventually rule Azeroth.
$88.00$57.00
Dominion: Menagerie
Dominion. That’s what you’re trying to achieve. This time with animals!They each have a lesson to teach, whether it’s how to spit really far, or what kind of grass tastes the best. It’s a lot to keep track of, but you’re like an elephant: you remember everything. And you’re afraid of mice. You’ve taken up riding. Horses are intimidating; they say you can lead a horse to water, but you haven’t managed it. So you’re working your way up, starting with dogs. So far so good; the dog hasn’t bucked you off yet. Your menagerie got off to a poor start, with just a goat, two rats, and the advisor who suggested starting a menagerie. You couldn’t get that fox you wanted, but it was probably bad anyway. Now you’ve got some camels, which are just as useless for sewing as you’d been warned, and a turtle that can hold its breath for longer than anyone can stay interested. Soon the animal kingdom will be yours.This is the 13th expansion to Dominion. It has 400 cards, with 30 new Kingdom cards. There are Horses that save a draw for later, Exile mats that cards can be sent to and rescued from, and Ways that give Actions another option. Events return.Dominion: Menagerie is an expansion, and cannot be played by itself; to play with it, you need the Basic cards and rulebook (Dominion provides both). Dominion: Menagerie can also be combined with any other Dominion expansions you have. We hope you enjoy this expanding world of Dominion!
$66.00$56.00
Shobu (Shōbu)
Beautifully Challenging SHOBU is a beautifully crafted abstract strategy game for two players. On your turn: 1. Move one of your stones up to two spaces in any direction, including diagonally. 2. Match that move with another of your stones on the opposite color board – and push an opponent’s stone off the board's edge. 3. Remove all four of your opponent's stones from any ONE board to win. SHOBU is made of beautiful, natural elements, wood boards, a cotton rope divider and tumbled river stones as playing pieces, giving it incredible table appeal. Instantly familiar, yet wholly unique unto its own, SHOBU feels like a game that has stood the test of time. The rules are amazingly simple and can be learned in moments, yet halfway through your first game, you realize the game has a depth and spatial challenge similar to 3-D chess. Simply brilliant. Size: 9.5” x 7” x 2” two-piece box GAME COMPONENTS: (4) 5 1/2” etched wood game boards (16) Black polished river stones (16) White polished river stones (1) cotton dividing rope
$52.00$37.00
Star Realms: High Alert - Tech Expansion
High Alert - Tech is a 12-card Expansion Pack featuring the new Tech card type, which comes straight into play when acquired and gives you a permanent ability you can activate once per turn with trade!
$9.00$6.00
Super Fantasy Brawl
In the land of Fabulosa, powerful magics have rendered war obsolete. With nothing else to compete for, the bored populace has turned to the Super Brawl for entertainment. These same powerful magics are now used to reach back into the timelines to pluck out the finest warriors from every civilization in order to compete against each other in the greatest entertainment spectacle ever staged. Super Fantasy Brawl is a fun, fast-paced competitive miniatures board game. Players select a team of three champions and combine their unique action cards to create a synergistic action deck. The game is faction-free, so players have their choice of any combination of champions they wish. Each turn, the players use their hand of action cards to maneuver, attack, displace enemies, and claim objectives to score victory points. The objectives in Super Fantasy Brawl are only scored at the beginning of a players' turn, ensuring that you always get a chance to disrupt your enemy's plans and position your champions to score the objective for yourself. This tactical to-and-fro continues until one player reaches the victory point threshold, declaring themselves the winner and advancing towards victory in the Super Brawl tournament! Super Fantasy Brawl will also offer a 2v2 mode for 4 players to clash in an all-out melee mashup!
$45.00
Century: Eastern Wonders
Centuries ago, the lucrative spice trade compelled the prosperous nations of the world to explore alternate routes to the sources of these precious goods. These nations took to the seas to seek out exotic lands. This led to the discovery of the famed Spice Islands where the most valuable spices of the world were found. This discovery also led to further exploration, competition....and later, war! During this time of prosperity and opportunity, you find yourself traveling on the high seas in search of these exotic wonders. As a merchant and privateer representing your nation, you seek to control this region for glory and profit. Your journey continues in the Far East... Designed by Emerson Matsuuchi, Century: Eastern Wonders invites fans to return to the exciting world of spice trading as players take to the high seas in the role of merchants seeking to prosper in the exotic Indonesian islands. Century: Eastern Wonders offers new, satisfying game mechanisms that provide infinite replayability and countless strategies. Century: Eastern Wonders can be combined with Century: Spice Road to create a new gaming experience called Sand To Sea!
$59.00$38.00
Reign of Cthulu – A Pandemic System Board Game
In this unique stand-alone take on Pandemic, you are humanity’s last hope against a threat from beyond this world. In Reign of Cthulhu, players work to shut down cults and ward off monsters while attempting to seal the gates. Travel between key locations in four cities central to the Cthulhu Mythos as you make use of your investigator’s unique ability to stem the tide of evil. But be warned: Investigating the depths of chaos and madness will stretch your sanity to the limit. Encountering unspeakable monsters and using powerful Relic cards will lead you to the brink of insanity. Go over the edge and you’ll have fewer actions and a weakened ability. Only by working together can you save the world from the unspeakable horror that lurks beyond the portals.
$74.00$59.00
Civilization: A New Dawn
The day of small nations has long passed away. The day of Empires has come. – Joseph Chamberlain Rule the world and build an empire to withstand the test of time in Sid Meier’s Civilization: A New Dawn! This new tabletop game based on the groundbreaking video game series lets players become some of history’s greatest leaders as they try to advance their people through the ages, from ancient history to the modern era. Trade, battle, build, and pursue your agendas to become the premier world power! Designed by James Kniffen, Sid Meier’s Civilization: A New Dawn is a turn-based strategy board game for two to four players. As leaders of competing nations, players must expand their domains, gain new technologies, and build wonders to rise above all others and shape the world to their own vision. By balancing their nation's pursuits, leaders can build a new society greater than any that has come before and guarantee that their people will not only survive, but thrive.
$81.00$65.00
Skytear: Starter Box
Skytear is a card-driven miniatures game inspired by MOBA video games (like League of Legends) featuring dozens of heroes from an original fantasy universe. Get started drafting your team of heroes with their unique skills, personalities and ultimate powers. Choose them from four asymmetric factions with unique gameplay mechanics and flavor. Then, group up with your waves of minions on the side lanes to push toward the enemy Nexus and crumble it.And if you feel brave enough, enter the Dome to tame The Outsider: the huge elemental made of Skytear energy that can be directed toward your enemies… or toward you! Unlike most miniatures game, Skytear does not have dice but rather Power Cards: special moves that your heroes can do anytime, even during the turn of your opponent, and make for surprising and exciting matches.
$103.00$82.00
Clank! In! Space!
The evil Lord Eradikus has all but conquered the galaxy, and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts are about to slip through his cyborg claws. You and your fellow thieves have challenged each other to sneak aboard his ship, hack your way into its command module, and steal from him. Along the way, you’ll recruit allies and snatch up extra loot. But one false step and—Clank! Careless noise draws the attention of Lord Eradikus. Hacking into his command module and stealing his artifacts increases his rage. You’d better hope your friends are louder than you are if you want to make it to an escape pod and get out alive… Features: Steal treasure from the evil Lord Eradikus and race to the escape pods! Avoid the security bots and sneak pass the force field! One false step, and ---Clank! Careless noise draws unwanted attention! Stand-alone game with three modular board pieces for 48 different setups! 2-4 Players, 13+ Age Rating, 60 Min Play Time
$88.00
Smash Up: Science Fiction Double Feature
Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new groups to the base-smashing business, with abilities unlike those seen before!Time Travelers – The time stream has been compromised. Robots from the future mingle with pirates, extinct dinosaurs move with magical wizards… everything is all smashed up! That’s where the Time Patrol steps in. Organized in 1976 and led by the enigmatic Doctor When, the Time Patrol works to keep time flowing… in the manner they deem best.Cyborg Apes – In a daring raid on a top secret research facility, apes stole the latest in cybernetic enhancements, and are now enacting their centuries old plan to take over the world! Combining their natural athleticism and powerful strength with high-tech augmentations, these apes will go bananas all of your opponents!Super Spies – The shadow war between International Secret Intelligence and the evil HAVOC (Henchman and Villains of Chaos) continues. HAVOC’s schemes threaten the world, from weather changing satellites to lasers mounted on secret moon-bases, they can only be opposed by the daring agents of the ISI. Using the latest in espionage technology, the ISI will be able to foil your opponents plans before they even come to fruition.Shapeshifters – Far below the surface of the earth, strange amorphous creatures have developed a thriving world, based on the manipulation of their own genetics. Now they plan to apply that knowledge to conquer our world above. Taking samples of the most powerful creatures and warriors they can find, these shapeshifters can use the best of whoever they copy.Combine these groups into teams of two for various effects! Smash Up: Science Fiction Double Feature also contains 8 new Base cards to compete over.
$37.00$30.00
Clank! Expeditions - Temple of the Ape Lords
If you have an insatiable thirst for plunder, Clank! Expeditions is for you: a series of boards to continue your deck-building adventures. This expedition takes you deep into the jungle, where the fabled Temple of the Ape Lords is said to reside. Valuable relics of their lost civilization await you as does an undying mechanical guardian the Ape Lords left behind. Even when you find the temple, navigating its mechanized passages may prove trickier than you expect. This expansion requires Clank! A Deck-Building Adventure to play.
$37.00
Evolution: Oceans
Oceans depicts the boundaries between the known world near the ocean’s surface, and the mysteries lurking in Earth’s deepest unexplored regions. Enter a vast, underwater cosmos: a mysterious interconnected world of tentacles, sharp teeth, and black ink, where your survival depends on your ability to adapt in a changing environment. But this is just on the surface… Lurking below the surface lie mysteries so bizarre they hardly seem natural. The Deep is a deck of nearly 100 unique traits that you’ll discover over the course of many games. These powerful traits represent the unknown: the undiscovered wonders of the deep ocean. Venture into the Deep when you are ready to face the unknown!
$81.00
Concordia: Gallia & Corsica
Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges: In Gallia, you start moving around with only one land colonist and have to settle inside one of the harbor cities before you can use your sea colonist as well. In Corsica, you will play on the tightest map ever published for Concordia, containing only twenty cities in eight provinces. Both maps can be played at all player counts, but Corsica is especially meant for two or three players.
$25.00
Tsuro: Veterans of the Seas
The forces of nature can be as devastating as the wrath of the daikaiju! With Tsuro of the Seas: Veterans of the Seas, an expansion for Tsuro of the Seas, you'll be able to add more excitement to your game with the Tsunami (Tidal Wave) and Uzushio (Whirlpool) tiles. This tile set also provides you with hope, however, as the Taihou (Cannons) and the Mystic Portal (Magic) may help you to overcome the devastation and be victorious!
$11.00
Unmatched: Marvel - Teen Spirit
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Unmatched: Teen Spirit features four characters from the Marvel comics universe: Ms. Marvel, Squirrel Girl, and the team of Cloak and Dagger.
$73.00$53.00
Star Realms: High Alert - Heroes Expansion
High Alert - Heroes is a 12-card Expansion Pack containing new multi-faction hero cards!
$9.00$7.00
Star Realms: High Alert - Requisition Expansion
High Alert - Requisition is a 12-card Expansion Pack featuring new ships and bases that are 1 trade cheaper to acquire for each card of their faction you have played this turn!
$9.00$6.00
Star Realms: High Alert - Invasion Expansion
High Alert - Invasion is a 12-card Expansion Pack containing new ships and bases with the Double Ally mechanic!
$9.00$6.00
Abyss
The Abyss power is once again vacant, so the time has come to get your hands on the throne and its privileges. Use all of your cunning to win or buy votes in the Council. Recruit the most influential Lords and abuse their powers to take control of the most strategic territories. Finally, impose yourself as the only one able to rule the Abyssal people!Abyss is a game of development, combination and collection in which players try to take control of strategic locations in an underwater city. To achieve this, players must develop on three levels: first by collecting allies, then using them to recruit Lords of the Abyss, who will then grant access to different parts of the city. Players acquire cards through a draft of sorts, and the Lords of the Abyss acquired on those cards grant special powers to the cardholder — but once you use the cards to acquire a location, that power is shut off, so players need to time their land grabs well in order to put themselves in the best position for when the game ends.2-4 playersAges 14+30-60 minute play time
$59.00
Dominion: Empires
The world is big and your kingdom gigantic. It's no longer a kingdom really; it's an empire. Which makes you the emperor. This entitles you to a better chair, plus you can name a salad after yourself. It's not easy being emperor. The day starts early, when you light the sacred flame; then it's hours of committee meetings, trying to establish exactly why the sacred flame keeps going out. Sometimes your armies take over a continent and you just have no idea where to put it. And there's the risk of assassination; you have a food taster, who tastes anything before you eat it, and a dagger tester, who gets stabbed by anything before it stabs you. You've taken to staying at home whenever it's the Ides of anything. Still overall it's a great job. You wouldn't trade it for the world - especially given how much of the world you already have.
$73.00$62.00
Dominion: Dark Ages
Times have been hard. To save on money, you've moved out of your old castle, and into a luxurious ravine. You didn't like that castle anyway; it was always getting looted, and never at a reasonable hour. And if it wasn't barbarians, it was the plague, or sometimes both would come at once, and there wouldn't be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time you've taken up begging. Begging is brilliant conceptually, but tricky in practice, since no-one has any money. You beg twigs from the villagers, and they beg them back, but no-one really seems to come out ahead. That's just how life is sometimes. You're quietly conquering people, minding your own business, when suddenly there's a plague, or barbarians, or everyone's illiterate, and it's all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else.This is the 7th addition to the game of Dominion. It is 500 cards but is not a standalone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards. Number of players: 2-4Age of players: 13+Length: 30 minutes
$66.00$45.00
Clank! Expeditions - Gold and Silk
If you have an insatiable thirst for plunder, Clank! Expeditions is for you: a series of boards to continue your deck-building adventures.This first expedition begins in a mine abandoned by the Ruin Dwarven Mining Company (Ruin DMC) when it became infested with monsters. But it still holds plenty of gold for those daring enough to enter. Still more wealth awaits in the Spider Queen's Lair. Surely the Spider Queen herself is just a legend meant to scare people away from such a fancy castle...Contents:1 Double-sided Game Board50+ Tokens1 Market Board1 Spider Marker4 Player MarkersRules Ages: 12+Players: 2-4Game Length: 30-60 minutes
$37.00
Tiny Epic Kingdoms
Tiny Epic Kingdoms is the full 4X experience in a tiny package, and forgoes all the weighty setup and teardown of other games in the genre. The game’s main appeal is its lack of player down time. Every time a player takes an action on their turn, each other player has the choice to take one of two actions. This unique action economy adds a surprising amount of tactical depth, and eliminates one of the biggest problems that 4X games typically have, the wait time. The game is built to be incredibly easy to learn, and I would highly recommend it as an entry point into the 4X genre. - Pat (Guild Service Representative) You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there's not enough room for everyone to succeed... In Tiny Epic Kingdoms, a 4x fantasy game in a pocket-size package, each player starts with a unique faction (which has a unique technology tree) and a small territory. Throughout the game, players collect resources, explore other territories, battle each other, research magic, and work to build a great tower to protect their realm.
$44.00$28.00
Abyss: Kraken Expansion
The battle to control the undersea world of Abyss continues with the Abyss: Kraken expansion! Take advantage of a new Guild of Lords, the Smugglers, and use a beautiful new currency of corruption to grease the political wheels. But be careful, each black pearl you take will cost you at the end of the game—if you can't get rid of it first. The new ally race, the Kraken, offer fantastic versatility, but taking their help earns you more of the perilous black pearls. New locations invite you to raid the loot deck for treasure, which can be valuable, but costly if you're too greedy. Finally, Abyss: Kraken adds a host of new lords, locations, and allies, all featuring the award-winning artwork of Xavier Collette.
$44.00$29.00
Kodama: The Tree Spirits 2E
The forest is growing fast! As caretakers for Kodama, the tree spirits, you must keep the forest a healthy and lush home for your little friends. Over three growing seasons, you must cultivate trees with the right mix of flowers, insects, and branch arrangements to make your Kodama as happy as possible. Whoever cares for their Kodama best will be remembered for generations! From the designer of the hit game Kigi, Kodama: The Tree Spirits branches out into a fun new way to play! Grow your tree by placing cards in clever arrangements, being careful to leave room for future growth. At the end of each season, one Kodama will award you points for how well your tree suits its needs. With beautiful art and innovative mechanics, Kodama is an inTREEguing game for the whole family.
$30.00
The Captain is Dead
Imagine that you are one of the crew in your favorite science fiction TV show. Now imagine that in the last 10 minutes of the show things have gone so badly that the captain is dead and you and the surviving members of your crew have to pull together and save the day yourselves! The Captain Is Dead is a co-op game for 2 to 7 players. All you have to do is get the ship's engines (aka "Jump Core") back online and you win, but because there is a hostile alien ship trying to destroy you, that is easier said than done. You have an impressive star ship full of useful systems that will help you fend off the aliens, and get the Jump Core back online. Each system gives you an advantage while it remains online. The assault from the hostile alien ship tends to keep knocking those systems offline however. So you need to balance your time between keeping the ships system's online, fending off the alien threat, and completing your objective. Each member of your crew has special abilities and skills. You need to work as a group to maximize the potential of each role. If someone tries to be a hero, you'll all die.
$74.00$59.00
Air, Land, and Sea: Critters at War: Flies, Lies, and Supplies
In Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war! Gameplay is the same in this standalone game as in Air, Land & Sea, but with 100% critters and more vibrant colors. Standalone -- Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics Mix w/ Base Game -- Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land Epic Mode -- Play with any combination of 5 theaters from either box: ex. Intelligence, Diplomacy, Economics, Land, Sea
$27.00$19.00
Concordia: Britannia & Germania
Concordia: Britannia Expansion features a double-sided map for Concordia.The Britannia map offers tight play with only 23 cities in ten provinces. Players start in London and Calais, expanding Britannia from the south.The Germania map features 30 cities in twelve provinces again. The additional castles, different starting positions, and sea colonists moving along rivers bring new options into play.
$25.00
Super Fantasy Brawl: Force of Nature
Through the countless wars that have engulfed history, Fabulosa has suffered the most. Eventually nature had to fight back.Adored by his friends, and feared by his enemies, Taze built his life on triumph after bloody triumph.Loralei, once the nesting spirit of a druidic grove, kept the world in balance.Protector of the lost, Nevamor became an avenging shade that preyed upon those who would prey on others. A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.
$30.00
Raiders of the North Sea
Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season! The aim of Raiders of the North Sea is to impress the Chieftain by having the most Victory Points (VP) at the game’s end. Victory Points are gained primarily by raiding Settlements, taking Plunder and making Offerings to the Chieftain. How players use their Plunder is also vital to their success. The game ends when either only 1 Fortress raid remains, all Valkyrie are removed, or all Offerings have been made. Features: Spiel Des Jahres Kennerspiel 2017 Nominee (Enthusiast Game of the Year) Impress the Chieftain by raiding villages! Part of the North Sea Runesaga Campaign Trilogy! Designed for 2-4 Vikings to conquer in 60-80 minutes
$81.00
Unmatched: Marvel - For King and Country
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Unmatched: Teen Spirit features four characters from the Marvel comics universe: Ms. Marvel, Squirrel Girl, and the team of Cloak and Dagger.
$73.00$53.00
Skytear: Kurumo Expansion
This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm)4 Hero Cards (63x88mm)32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. Martial honor is the creed of Kurumo’s warriors, a creed made tangible in their blades.Ushered on by the whispers of his blade, Akimo’s devastating strikes can tear down any foe.Hogosai’s unparalleled defense is backed up by scorching flame.The hermit Kichie drains his foes’ vitality, strengthening as they wither and die.The spirits inside Miyuki’s lantern can terrify foes into paralysis, or heal the dying.
$52.00$35.00
Tanto Cuore
Tanto Cuore is a Japanese deck-building card game which has a mechanism similar to Dominion. Each player plays as the Lord of a mansion and hires maids to fill out their house to become the King of Maids! The end goal is simple enough, the player who has the most Victory Points at the end of the game wins! Players acquire Victory Points by employing a variety of maids and "Love" cards that allow for different strategies. You can even employ Private Maids that stick around to use their special powers each per turn! Some give you a bonus, or affect your opponents in a negative way. But beware, your opponents can make your maids sick or give them bad habits, affecting your maids in negative ways and decreasing your Victory Points! The game art is in the Japanese anime style and uses the theme of maids commonly seen in anime! All of the cards, dividers and manual fit into an easy to transport box so you can easily take the game with you wherever you want.
$74.00$57.00
Concordia: Balearica / ltalia
Concordia: Balearica features the balearic islands of MAIORICA (Mallorca), MINORICA (Menorca), EBUSUS (Ibiza), and FRUMENTARIA (Formentera). Each player starts with two ships already at sea. There is no capital city to start from. Land colonists are built only later in the game, but can switch their position between the islands. As an extra, Concordia: Balearica comes with a fishmarket. The fishmarket may be combined not only with the new BALEARICA map, but also used as a variant together with the base game or any other CONCORDIA map. As a new commodity, fish replaces the ordinary bonus units you usually collect when playing your Prefect. The bonus is doubled up to 2 fish in provinces which have failed to produce in the last round. Sell your fish on a separate fishmarket, where you can get either goods, cash, or special actions in return. This way the fishmarket offers an extra layer of planning ahead, and new challenges for the experienced CONCORDIA player.
$32.00
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