Board Games | Games with Solo Mode
Aliens: Another Glorious Day In The Corps - We're in the Pipe, Five by Five Expansion
"WE'RE IN THE PIPE, FIVE BY FIVE"This expansion brings the Sulaco’s dropship crew to Aliens: Another Glorious Day In The Corps Cooperative Survival Game. ‘Fly the friendly skies’ as you fight off alien stowaways while attempting to rescue the survivors of the disaster in the air processing plant. On the ground, the two crew members provide technical support for your Marines in Campaign missions and Bug Hunts, along with new Pilot and Quartermaster Experience tracks.Meanwhile, the Marines discover four new Alien variants. The Brute, Guard, Scout, and Skulker, add a new dimension to the Xenomorph hives urge to absorb the occupants of Hadley’s Hope.BOX CONTAINS• 6 Plastic Miniatures• 2 Character Cards• 16 Experience Cards• 9 Hivemind Cards• 20 Tokens• 1 Rulebook• 2 Mission Cards
$43.00$35.00
ISS Vanguard: Personnel Files Expansion
 This gameplay expansion adds 90 veteran crew members to the base game and the Personnel Files booklet. Players will use the Personnel Files booklet to learn their crew’s personal stories and in doing so will unlock "veteran" status of those members after meeting a set of special requirements.
$35.00$23.00
Bot Factory
You thought it was going to be just another day at work in the toy factory, but no: The corporate executives learned about the Kanban methodology at a seminar. Convinced of its efficiency, they have reworked the entire production floor to take advantage of the benefits of Kanban. They even brought in the manager from the local EV car plant, Sandra, as a consultant! Now you must try to impress them all by becoming even more productive in the toy factory where you work. Maybe if you can convince them that you are gung-ho for this new approach by exceeding even their lofty expectations, you can get a supervisory position and get off the assembly line! Board 01 (Assembly board) Board 02 (Part Production board) Board 03 (Project board) Board 04 (Finance board) 1 Wheel board + 1 Reminder cube 1 Sandra meeple 1 Distribution marker 16 bot meeples (4 × 4 colors) 4 bot value markers 24 Project tiles (6 x 4 colors) 14 Contract tiles 36 Speech tokens (9 × 4 colors) 4 Workers (1 x 4 colors) 54 Parts Tiles 16 Heads (4 × 4 colors) 16 Torsos (4 × 4 colors) 16 Legs (4 × 4 colors) 2 Universal Heads 2 Universal Torsos 2 Universal Legs Solo Components 1 Vilela meeple 6 Contract 4 bot tiles 4 Task tiles 4 Vilela Action tiles Inspection tiles Variants 7 Production Tiles 1 Universal Bot Meeple
$86.00$64.00
Marvel United
In Marvel United you take the role of iconic Marvel Heroes cooperating to stop the master plan of a powerful Villain controlled by the game. Each Villain unveils their unique master plan, with cards that trigger different effects, and threats that pose challenges across the locations. Heroes must choose carefully the cards to play from their unique decks, that not only offer different actions and superpowers to use, but also combine with the actions of other Heroes to do the impossible. Build your storyline, unite your powers, save the day!
$57.00$50.00
Star Realms (Box Set)
Forge your own star realm! Build up your military through shipping and trade, then use your mighty fleet of warships to protect what’s yours and take what isn’t!Designed by Magic hall-of-famers Darwin Kastle and Rob Dougherty, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases.If you reduce your opponent’s score to zero, you win!The Star Realms Box Set includes all of the cards from the Star Realms Core Set and Gambit Set, plus a game board and two additional starting decks, providing awesome gameplay for 2-4 players. And The Pirates of the Dark Star and the Nemesis Beast challenge cards provide additional solo and cooperative play options! Each box is a complete 4-player game containing rules and 162 cards.Contents:• Folding game board• 83-card main deck• 16 Explorer cards• Four 10-card starting decks• Four pairs of score cards• 13 Gambit cards• 2 Oversized Challenge Cards• Full-color rulebook
$57.00$42.00
Tiny Epic Galaxies
In Tiny Epic Galaxies each player controls a galactic empire, aiming to expand their influence by acquiring highly contested planets and increasing their cosmic armada. The game revolves around an innovative dice-rolling combo mechanic. The number of dice you roll is determined by the strength of your galaxy. Each die is engraved with symbols representing the various actions you can take, such as moving a spaceship, increasing your culture or energy resources, or advancing your political or economic influence over newly discovered planets. Through careful planning, you must make the most out of your turn, taking the available actions in whichever order you consider most beneficial. But be careful, as each of your opponents can choose to follow each action you take by expending valuable resources. This means that it can always be your turn, even when it is someone else’s turn! Players will colonize new planets throughout the game, thereby earning victory points and accumulating special abilities which they can activate for their galactic empire. Careful spending of resources will ensure the fastest growth of your empire, while allowing you to receive the biggest possible pay‐off from the actions you take. Will your influence be enough to control the most powerful planets in the galaxy? Will you be able to meet your secret objective along the way? Will your empire stand victorious?
$43.00
Civolution: Acceptance Letter Expansion
Civolution: Acceptance Letter is a small expansion pack for Civolution that features 3 Extra Credits. Extra Credits are small add-ons that can be used with the base game either individually or mixed together. Extra Credit A: 6 starting attribute chipsAt the start of the game, each player drafts a starting attribute chip, which is installed in their console and gives them an individual starting benefit. Extra Credit B: 6 creature chipsEach creature belongs to one territory type and can be tamed by performing a hunting action in that territory type. Once tamed, the creature chip is installed in one’s console. As with most other cards and chips, creature chips must go in a column of their own. Each creature likes to eat the resources of its territory, which you can feed to them in the feeding phase in exchange for benefits. Extra Credit C: 15 level-4 module tilesFor each of the 15 main modules, there is one powerful additional tile for level 4. At the beginning of the game, each player drafts three of them. Accordingly, during the game, they can upgrade each of these three modules up to level 4 if they manage to.
$22.00$17.00
Meadow: Adventure Book
Continuation of the beloved nature inspired line Meadow. Meadow: Adventure Book is a board game in an innovative form of beautifully illustrated book. Journey through different scenarios are built around twists in the base game mechanics with a cohesive back story to discover. New experience introduced on every page of a book with various difficulty levels and a new puzzle to solve give players a feel of a long-term gameplay development.
$65.00$42.00
Votes for Women
Votes for Women is a card-driven game covering the American women's suffrage movement from 1848-1920, culminating with the ratification (or rejection) of the Nineteenth Amendment. The game provides competitive, co-operative and solitaire play, with co-operative and solitaire play against the "Oppobot." To win, the Suffragist player must have Congress pass the proposed Amendment and then have three-fourths of the states (36 of the then 48 states) ratify the Amendment. The Opposition player wins by either preventing Congress from passing the proposed Amendment or by having 13 states reject the Amendment. The game lasts for six turns - a turn consisting of drawing cards from the players' own decks, bidding on strategy cards, and then six rounds of card play where a player may play a card for an event or discard a card to campaign, organize or lobby Congress. If Congress has proposed the Amendment but neither 36 states have ratified nor 13 states have rejected, then the game goes to Final Voting.
$107.00$89.00
Monster Hunter World: The Board Game
Members of the Fifth Fleet, prepare for the ultimate tabletop monster hunting experience. In a world teeming with massive monsters, every battle is a boss battle! In this cooperative arena combat board game for 1-4 players set in an open world, it’s not you who dictates the flow of battle, but the monster you hunt — and each one is wildly different.Tasked with protecting the Astera basecamp, you must track down and slay the fearsome creatures roaming the New World. Use the loot collected from your fallen foes to craft powerful new equipment, so you can take on bigger and badder beasts!The more monsters you slay, the better the weapons you can craft, the bigger the monsters you can hunt!INCLUDES:• 8 unique miniatures• 632 Cards• 124 Tokens• 4 Stamina Boards• 3 Dice• 1 Quest Book• 1 Rule Book• 1 Gameboard• 1 Campaign Note Sheet Pad
$186.00$149.00
Scooby-Doo: The Board Game
Zoinks! There's a Monster on the Loose! We Need to Trap It! There’s a monster on the loose! They’re going all over town, scaring away the locals and soon there won’t be anyone left. Come on, gang! We need to set a trap and capture that spooky monster. If we can collect the right components, there's no way we can fail!In Scooby-Doo: The Board Game, players join up with Mystery, Inc. as they try and capture a monster that's scaring everyone away. Players take on the role of characters from Hanna-Barbera's classic cartoon of meddling teenagers and pesky puppy as they travel around the board, gathering items so they can build a trap to catch the monster. Will they do it in time before everyone's scared away?
$93.00$69.00
Marvel United: X-Men - Blue Team
X-Men: Blue Team is an expansion for Marvel United that not only adds four new iconic Heroes, a sinister Villain, and new Locations, but introduces the new Team vs Team Mode which completely changes the game! Divided into two teams, up to 6 players compete to see who can complete the Missions and deal the most damage to the Villain (who can even be controlled by a 7th player in Super Villain Mode). May the best team win!
$50.00$43.00
Distilled: Africa and Middle East Expansion
The Distilled Africa and Middle East Expansion adds over 100 cards and tokens to the game, including new recipes, spirits, identities, upgrades, and more to expand and diversify your Distilled gameplay experience!
$29.00$19.00
The Witcher: Old World: Legendary Hunt Expansion
Legendary Hunt brings a whole new Game Mode with 7 huge boss monsters. It includes 7 huge miniatures, 7 monster Cards with other special tokens, and Cards. With that expansion there is a big monster moving through the Continent, sowing terror and destruction. Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
$107.00$70.00
Arkham Horror: The Card Game - Encounter Art Sleeves
These high-quality, full color printed, and officially licensed Arkham Horror: The Card Game Sleeves are a must-have accessory for every fan of the game. Available in the two official card back designs, these Art Sleeves offer reliable protection for your Encounter or Investigator cards. The Art Sleeves have a matte back and clear front foil, providing a great shuffle feel and a very comfortable haptic experience. Optimized for a vast variety of TCGs and LCGs, they can also be used for all standard-sized card games. OFFICIALLY LICENSED ARKHAM HORROR SLEEVES: Featuring authentic card back designs from Arkham Horror: The Card Game, these premium art sleeves are a must-have accessory for dedicated investigators. PROTECT YOUR INVESTIGATOR & ENCOUNTER CARDS: Designed to provide reliable protection against scratches, wear, and frequent shuffling—perfect for campaign-heavy gameplay. MATTE BACK, SMOOTH SHUFFLE: The textured matte back and clear front foil deliver a comfortable haptic feel and exceptional shuffle performance during intense mythos phases. STANDARD SIZE COMPATIBILITY: Optimized for Arkham Horror LCG cards and compatible with a wide range of standard-sized TCGs, LCGs, and other card games. HIGH-QUALITY FULL-COLOR PRINT: Durable, vibrant artwork maintains clarity and style while enhancing the immersive horror aesthetic at your tabletop. Contents: 50 sleeves per pack
$13.00
The Elder Scrolls: Betrayal Of The Second Era: Valenwood
Explore the mysterious forests of Valenwood, which are known for the sylvan Bosmer and the region's famous migratory trees. Discover new frontiers and new adventures that tie into the overall story of Betrayal of the Second Era.
$65.00
Deep Rock Galactic: 2nd Edition
Grab your gear, grab your teammates and venture into the darkest caves for riches, while fighting the dangerous glyphids waiting around every corner. Ages 12+1-4 players60-150 minute play time Contents:1 game board14 engraved dice129 linen cards113 tokens45 minerals1 swarm threat marker40 health and damage tokens1 rulebook1 mission book43 cave segmentsExitsPits and drop pod4 double-layered player boards3 special standees4 unique dwarf miniatures38 glyphid standees8 stalagmite standees
$114.00$78.00
Catch the Moon
Roll the die place a ladder catch the moon! Climb through the clouds and reach for the moon! All it takes is a few cleverly placed ladders, a steady hand, and a bit of imagination. Reach for the moon, but don't stretch yourself too thin, or you may lose the ladders under your feet. With the right mix of suspense and risk-taking, you will ascend to success. In this dexterity/stacking game with a whimsical theme and beautiful design, players take turns rolling a die to determine how they must place their wooden ladder (it must touch one other ladder, two other ladders, or be the highest point. Ladders will shift as more pieces are added, adding an element of suspense and unpredictability. Raindrops are given to players whose ladders cause the structure to collapse; the winner is the player with the least amount of raindrops at the end of the game!
$53.00$48.00
Mice & Mystics: Heart of Glorm
The Heart of Glorm storybook picks up right after the events of the first Mice and Mystics adventure, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards and counters, as wll as a new series of chapters sure to test your mettle! This expansion set requires the Mice and Mystics base game to play.
$50.00$37.00
Railroad Tiles: Lakes Expansion
Your goal is to build Lakes and place Ferries in them to score points. Lakes also have another purpose: you can send a route into the lake side of a tile to create a Harbor (a bit like Canal End tokens work in the Canals Expansion), and all routes that are connected to the same Lake via Harbors are also connected to each other... basically, Lakes act as big Stations! Another special feature of the Lake Expansion also lies in the way Ferries are placed. At the end of each round, when you look at the active Placement tokens and place pawns accordingly, you must also look at each one of your Lakes: if you have more Harbors than Ferries in a certain Lake, you may place 1 Ferry pawn for free on any empty Ferry pin point until you have an equal number of Ferries and Harbors in that Lake. You score 1 point +1 point for each Ferry in the same Lake, up to a maximum of 3 Prestige points (they have a lower point limit than other pawns, which can be worth up to 5 points each, but you also place them for free on top of those coming from the 2 Placement tokens, instead of in place of 1 of them). Like all expansions, the Lake Expansion comes with a few Objectives as well: for example, the Fishermen's Island must be reachable by at least 3 Traveler pawns, while the Hydroelectric Plant must be part of a closed Lake with no open sides.
$29.00$23.00
Codis Naturalis
You must continue the work of the monk Tybor Kwelein by assembling a manuscript that records the different species living in the nearby forests. Advance your manuscript by arranging the pages strategically, however you may need to sacrifice some species along the way. A turn is simple: play a card from your hand then draw another. The layering mechanic is where the strategy enters. When you play a card it must overlap the corner of one or more cards that are already in play. Each corner can contain symbols that represent different species or scoring bonuses, so as you build your tableau you may have to cover symbols in order to play a more important card. In order to purchase gold cards (which provide points) the indicated symbols must be visible in your play area. Game end is triggered once a player reaches 20 points. Finish the current round and let each player take one additional turn. Score points based on played gold cards and public and private scoring objectives. The player with the most points wins! ENGAGING CARD GAME: Dive into the world of Codis Naturalis, where players continue the legacy of Tybor Kwelein by assembling a manuscript of diverse forest species. STRATEGIC PLAY: Utilize a unique card layering mechanic to strategically arrange your manuscript pages, covering and uncovering species symbols to achieve your goal. POINT ACCUMULATION: Race to gather 20 points through strategic placement of gold cards and maximizing public and private scoring objectives, triggering the end of the game. DEEP REPLAYABILITY: Every game challenges players with decisions on which species to preserve or cover, offering new strategies and outcomes each time. QUICK AND ACCESSIBLE: Simple to learn with a satisfying depth of strategy, perfect for quick gameplay sessions among family and friends. Contents: 102 cards 9 player tokens 1 score track 1 rulebook
$43.00
Halls of Hegra
From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2. Halls of Hegra is a solitaire-only wargame in the same vein as "Robinson Crusoe", "This War of Mine" and "Dead of Winter". The mechanics are worker placement, bag building, and area control/ tower defense. You play as the commander of the Norwegian forces during the three stages of the game. 1. Mobilization. Explore the fortress while you dig your way through mountains of snow and broken equipment. New recruits are joining your growing force while you plan supply routes for the coming siege. 2. 1st. attack The village below the fortress is attacked. You try to defend it while you do the final preparations before the Siege. Send out patrols behind enemy lines to secure enough supplies. 3. Siege The Siege of fortress Hegra begins. You have to endure constant bombing and infantry attack while keeping the morale up amongst your men. Will you survive?
$72.00$53.00
Spirit Island: Feather and Flame
With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, beneath, or beyond, we answer — these white-sailed ships must turn and go, or be broken on the rocks of our discontent.Fire and flood, flame and feather; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil?Feather and Flame is an expansion to Spirit Island. Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$50.00$35.00
Songbirds
With the rising sun, the songbirds begin to sing. In this magical forest, the loudest songbirds claim the ripest berries and prime nesting spots. As a forest spirit, you help your favorite songbird color prosper in secret. Each turn, you’ll place one songbird with a specific volume into the forest. The volume of each songbird will add to those of the same color in rows and columns. The songbird color with the loudest volume wins the berry token in the respective column or row. At the end of the game, you reveal the last remaining songbird card in your hand. This is your favored songbird and you score the points that the songbird color collected in berry tokens and add in the volume of your favored songbird. The player with the most points wins the game!
$29.00
Leviathan Wilds
Long ago, the once-gentle leviathans lost their minds and tore the world apart. After generations of hiding and struggle, humanity discovered that the frenzied leviathans can be restored. Climbers willing to take the risk must explore the wilds and work together to remove a series of binding crystals to heal the leviathans roaming the world. In Leviathan Wilds, 1-4 players will confront these colossal beings, with each creature being depicted across the spread of a spiral-bound storybook that makes up the game's board. The book also forms the basis of a connected campaign mode built around the game's story, with each of twenty included scenarios estimated to last around 45 minutes. Tougher difficulty levels are also available for added replayability. Each character's deck of multi-use cards is unique, allowing them to climb, jump, and glide around the board in different ways. The number of cards left in the slim deck represents their grip on the leviathan's body; if the deck runs out, the player loses their grip and begins to fall down the board until they're able to reach a rest space, which resets their deck. Moving onto rest spaces also provides a way to regain one's grip without falling. Other spaces reduce a character's health or grip or they increase blight, a status that reduces their overall hit points. The leviathan has its own deck of cards, which triggers various effects at the beginning of a player's turn, from targeted attacks that reduce health to effects that move players between spaces or loosen their grip. As the game progresses, the leviathan gradually gains "rage", which intensifies the effect of its event cards. Players' characters can move around a square grid overlaid on the creature's body by spending action points — the number being determined by a card played at the start of their turn — and their remaining hand of ability cards to reach the crystals and reduce them to zero. Victory is achieved by reducing all crystals, which vary in strength, to zero.
$106.00$90.00
Return to Dark Tower: Dark Horde Expansion (Second Edition)
A huge box of 69 stunningly sculpted figures with a detail-enhancing ink wash. Includes all of the foes from the Return to Dark Tower base game and the four quest markers from the base game and Alliance / Partnership. Sizes range from the crouching mormos to the towering 85mm-tall Titan.
$129.00$118.00
The Witcher: Old World - Skellige Expansion
Skellige Expansion brings a large Board Game extension with 3 new locations!You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned.
$100.00$65.00
Concordia: Solitaria
CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.
$43.00$30.00
Thebai
Dark times loom over the kingdom of Thebes. The blind, old king Oedipus left the throne in disgrace and asked Polynices and Eteocles, his own sons, to rule the city together. But power corrupts and ancient feuds call for new blood to be spilled. Soon, Polynices finds himself leading an army from the rival city of Argos against his own brother. The Theban nobles support Eteocles as he maintains precarious rule over Thebes. The young king calls for defenders to man the seven gates of the city, while the invaders’ seven champions lead the attack on the gates. Meanwhile, the famous citadel of Thebes, the Cadmea, lies in disarray, as it has fallen into disrepair since the days of Oedipus’ father, king Laius. It is as if the fates themselves have lined everything up against the current rulers of Thebes! While the common folks prepare for war, the noble families whisper among themselves that the time for new leadership has come, and the time to rebuild the Cadmea is now! However, ensuring the glory of the holy birthplace of Dionysus, the god of grape himself, is no easy feat, especially with enemies at the gates.FEATURES★ Thebai is a highly interactive, heavy Eurogame that reimagines dice worker placement with a fresh, tactical twist. Players co-create the pool of available actions on the main board while carefully managing their personal abilities and long-term plans.★ Every turn presents tense, rewarding decisions - use unlocked actions on your player board or deploy your dice to the shared board to promote them into powerful councilors, securing unique scoring opportunities and triggering satisfying combos.★ Inspired by Greek mythology, Thebai plunges players into the conflict between Polynices and Eteocles. Defend the Seven Gates of Thebes while navigating deep strategy, positive player interaction, and thematic tension at every step.CONTENTS• 1 City Board (Double-Sided)• 1 Devotion Board• 1 Council Board• 4 Estate Boards• 8 Commander Standees• 14 Neutral Cadmea Tiles• 8 Commander Cards• 8 Invader Cards• 44 Contract Cards• 9 Disruption Cards• 12 Herald Cards• 7 Comfort Fate Tiles• 7 Conflict Fate Tiles• 1 Four-Player Council Tile• 24 Metic Tiles• 24 Blessing Tiles• 7 Gate Tiles• 1 Battle Marker• 5 Disruption Markers• 10 Plaza Markers• 18 Pottery Tokens• 18 Grape Tokens• 18 Bronze Tokens• 24 Drachma Tokens♦ Per Player Color (X4):• 7 Citizen Dice• 4 Hoplite Dice• 1 Turn Order Marker• 1 Scoring Marker• 2 Devotion Markers• 9 Cadmea Tiles• 1 Archon Meeple• 4 Strategos Tiles• 3 Councilor Tiles• 1 100/200+ VP Tile• 2 Player Aids♦ Solo Mode:• 16 Basic Action Cards• 9 Advanced Action Cards• 6 Antigone’s Destiny Cards• 5 Challenge Cards• 1 Endgame Antigone Card
$100.00$38.00
Deep Rock Galactic: Biome Expansion
Listen up and sharpen your pickaxes, miners! A whole new region below the surface of Hoxxes IV has been discovered, with four new biomes to explore. They are full of valuable minerals, but also new environmental challenges, biological hazards and a bunch of new creatures. Preserve your ammo, and be prepared to fight the biggest creature you have ever seen; the terrifying Dreadnought, much bigger than even the ugly Oppressor. Hoxxes IV will not easily give up on its valuables, so get ready to hack, slash, shoot and stomp your way through icy caves, molten rocks, gooey caves and wonderous, luminescent, underworld jungles.
$136.00$87.00
Horizons of Spirit Island
Horizons of Spirit Island is a cooperative strategy game of settler-destruction for 1-3 players, designed by R. Eric Reuss. Players are called to defend their home as Spirits of nature, fighting to defeat the colonizing Invaders that threaten to destroy their natural existence! The Invaders expand every turn, colonizing more and more of the land as they advance, their towns and cities spreading Blight wherever they’re left unchecked. All hope is not lost, though!Start your Spirit Island journey with this game, or grow your existing collection with five new spirits and a new set of game components. Work together to save your home and stand strong with your fellow Spirits against the wave of white-sailed ships on the Horizons of Spirit Island!
$43.00$28.00
Marvel United: Deadpool
Deadpool is an expansion for Marvel United that brings you a whopping 3 flavors of the Merc with a Mouth, as well as his not-so-trusty sidekick, Bob. These most unusual characters can all be played as either Heroes or Villains, always with tongue stuck firmly in cheek. Not content with being just a 4th wall-breaking Hero and unbeatable Villain, Deadpool can also crash into any game, riding his plush unicorn, in the form of a Challenge that sows chaos wherever he goes!
$43.00$29.00
Escape the Dark Sector: Mission Pack 3 - Quantum Rift
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.
$36.00$29.00
Catan: Dice Game
The Catan Dice Game is a fast, fun way to experience Catan on-the-go, anywhere and anytime even all by yourself. Discover, explore, and settle Catan. Play it in only 15-30 min or less. It's a great casual introduction to the world of Catan. With 6 colorful, high quality, embossed 16mm plastic dice, a generous pad of full color double-sided score sheets featuring two maps for alternate play. You can roll—and risk—your way to victory. So get ready to toss. Challenge the odds and discover a fresh way to master Catan. Components include 6 high quality, embossed plastic 16mm dice, each with 6 colored images, pad of 2-sided, full-color Catan maps with score tracks, so you can play 2 different scenarios (you'll still need a pen or pencil), and game rules.
$15.00$10.00
Twice as Clever! (Doppelt So Clever)
Doppelt so clever follows the model of 2018's Ganz schön clever. Each turn the active player rolls six dice, chooses one of them to mark off a space on their scoring grid, places any dice with lower numbers aside, then re-rolls any remaining dice. The white die is a joker and can be used as any one of the other five colors. After the active player chooses at most three dice, then the other players each choose one of the set-aside dice for use on their scoring sheet. Doppelt so clever has five new dice-marking challenges and a new action beyond the re-roll and "use one more die" actions of the earlier game.
$39.00$35.00
Mice & Mystics: Downwood Tales
Mice and Mystics: Downwood Tales is a box chock full of adventure and whimsy: new storybook, a pile of new miniatures, new heroes, new villains, new location tiles, new search deck items. Downwood Tales takes the adventure outdoors. Meet frogs, turtles, rabbits, the wise sages - the three blind mice, ride leaves like parachutes out of the trees and much, much, much more. Downwood Tales gives you multiple playable characters, new villains, new minions, tiles, a ton of new mechanics, equipment, new story arcs and more! New to this big box expansion is the gecko named Jakobe and he's not your run-of-the-mill gecko, he's a smooth operator, a ranger of the forest, a lizard for hire who is leading our heroes through some of the greatest dangers they will ever face! With more fun elements than you can shake your tail at, Downwood Tales is the next exciting installment in the Mice & Mystics world! This product is an expansion: Mice and Mystics base game required to play.
$129.00$97.00
Dice Clash
6 Warriors bring their unique Battle Grids and Special Abilities to the battlefield in their quest for immortality! Dice Clash is a head-to-head dice placement duel in a mint tin. Each die placement acts as both your defense and attack. Out-think and outlast your opponent to emerge victorious. Each Warrior has a unique Grid and Special Power. Playmat sold separately.
$23.00$18.00
Railroad Tiles: World Expansion
The World Expansion, the one all backers of this campaign are receiving for free with their pledge, is a special kind of expansion: it is the only one that can be mixed both with the core game and any other expansion (whereas you can only play with 1 thematic expansion at a time). It includes 2 kinds of components: additional Objective tiles and Special pawns. New ObjectivesThe new Objectives included in the World Expansion work just like those included with the core game and are simply added to the roster of Objective you can choose from when selecting your 3 Objectives at the start of the game, which you must then place when a Placement token with a flag is revealed on the Station board and adds a new scoring condition for the end of the game. For example, the Observatory wants to be placed in a column or row that contains at least 6 tiles. Special PawnsEach Special pawn is associated to one of the main types (Cars, Trains, or Travelers; the Bus pawn is a special Car pawn, for example) and comes with specific rules that affect where you can place them and/or how many points they are worth when you place them. For example, the Mechanic is a special Traveler pawn that can be placed on a Train pinpoint, in addition to a regular Traveler pinpoint; additionally, if you do so, you gain 1 additional point. To place a Special pawn, you need to wait for the Placement token of the corresponding type to come up, just like a regular pawn of the same kind, but with an additional limitation: you can place a Special pawn only if you have at least 2 pawns of the same kind already placed on your network (they don't need to be connected to each other or the Special pawn that you want to place, even though that is usually better for you in terms of score).
$29.00$23.00
Railroad Tiles: Countryside Expansion
Despite the cute looks and serene atmosphere, this is deceptively one of the hardest expansions! Your goal is to create big Pastures with lots of Farms, but you want only 1 Animal of each type in the same Pasture or you will lose points. In contrast to all other expansions, the Animal pawns you get are tied to a specific column of tiles you get from the central board during the draft phase at the beginning of each round. Animal pawns must be placed not on routes, like cars, trains, and travelers, but in the “fields” that surround them. Fields connected to each other are called “Pastures” and are separated from each other by highways, railways, towns, and the fences that are marked on the Countryside tiles from this expansion. There is one additional limitation: Animals must be placed on one of the tiles that you are placing in the current round, they cannot be freely placed wherever you want. Countryside tiles can also have Farms, which act as a multiplier for the points you get from animals at the end of the game: for each Pasture, each Animal it contains is worth 1 point for each Farm in that Pasture. However, there is a limit: if there are more than one animal of the same type (cow, pig, or sheep) in the same Pasture, each duplicate animal beyond the first one must be removed, and for each one you must discard one point as well! In addition to tiles with Farms, there are also Village tiles, which can become part of a City together with Town tiles, but in contrast to them, they don't separate Pastures. The key to this expansion is to try to place routes, towns, and fences in a way that keeps fields containing animals of the same type separate to avoid losing both animals and points. Easy to say, perhaps, but succeeding may be more difficult than it sounds. Just like all other expansions, the Countryside Expansion comes with Objective tiles: for example, the Vineyard wants to be part of an area of at least 5 connected Field tiles with no Animal pawns, while the Hills must have at least 3 Animals around them.
$29.00$23.00
Rolling Realms Redux
In Rolling Realms Redux, players compete to earn the most stars over 3 rounds in a series of minigames (there are 12 different all-new “realms” included in the game). This is a roll-and-write game, meaning that players will write on the game components using dry-erase markers.Each turn, one player rolls 2 dice (new dice colors in Redux!), and all players use the dice results on their realm cards to generate resources and earn stars. After 3 rounds, the player with the most stars wins!Rolling Realms Redux is a standalone game that features the same rules and full compatibility with its predecessor, Rolling Realms, but with 12 new realms inspired by popular games from other publishers, a printed version of the living rulebook that will include explanations for all realms (original, new, and promo), a special feature for solo players, and a box designed to fit all realms ever released (printed and planned) sorted by player.All 12 realms in Rolling Realms Redux are 100% new and unique to this specific product. They were not in Rolling Realms, nor are they promos (past or future).Components• 1 box (204x204x86mm)• 1 travel tuckbox (75x115x45mm; also used to keep cards upright)• 72 realm cards (12 cards per player; dry erase)• 6 score cards & 6 resource cards• 2 custom d6 dice (25mm)• 6 dry erase pens and 6 eraser pads• 1 rulebook• 1 realm compendium• 1 solo rulebook• 8 divider cards• 14 solo play cards• 1 save sheet for solo play
$43.00$35.00
Purple Haze
Purple Haze is an immersive story-creation game for 1 to 4 players that drops you into the heart of darkness: Vietnam, 1967. You lead a squad of U.S. Marines through the dense jungles, flooded rice paddies, and straw-thatched villages of a war-torn country. Gut-wrenching choices will determine the fate of you and your mission. Your men will suffer. Some won’t make it home. Those that do will get wiser, get tougher. The goal: complete the mission, get out alive.★ multiple-choice narrative story★ extremely immersive historical theme★ narrative-based tactical combatContents• 63 poker-sized cards• 87 tarot-sized cards• 1 rulebook• 9 mission booklets• 1 playbook• 1 large double-sided mapboard• 1 small double-sided mapboard• 1 combat board• 1 tracker board• 4 countersheets• 5 player Aids• 22 standard six-sided dice• 12 small six-sided dice• 2 custom six-sided dice• 24 wooden cubes• 1 LoS ruler• 1 pencil• 1 logbook• 15 zipper bags
$172.00$146.00
Horrified: World of Monsters
Horrified: World of Monsters You're one of Earth's premier monster experts, and you've come to a mysterious arcane-punk town centered around the Void, a doorway between worlds from which terrors of all ilk might erupt.Horrified: World of Monsters is a standalone game that features gameplay similar to 2019's Horrified, and in this co-operative game, you'll face off against the riddling Sphinx, the reclusive Yeti, the ravenous Jiangshi, and the Great Old One itself, Cthulhu. Each monster presents a unique challenge, and you can face them individually or in combination, with players pooling their unique skills to overcome puzzle-like obstacles inspired by monstrous legends and lore to gather item tokens, protect citizens, and avoid attacks.The inclusion of Cthulhu brings the Horrified line its first multi-phase puzzle, with one puzzle in the realm of World of Monsters and one in Cthulhu's realm.Horrified: World of Monsters includes rules for mixing and matching the monsters in this game with those in Horrified: Greek Monsters.
$50.00$44.00
Evacuation
Your sun is expanding, roasting your planet. Soon all life will die. But hope lies only a stone’s throw away a new planet, rich in the plant life that will provide food and oxygen for your people. You have the means to get there. Now, it is time to fly. In Evacuation, players lead their nations on a mission to establish civilizations on the New World. Players compete for the best landing sites in a race to see who can build their new home first.You start the game with a fully functioning economy. But to survive, you must dismantle that economy and relocate it to the New World. Building up the New World requires resources. Maybe you can ship them in. Maybe you can get the planet to start producing resources for itself. Work fast. You only have 4 rounds. If you can build three stadiums on the New World and increase all production to level 8, you win. Otherwise, players compare scores after 4 rounds. The game also includes modules for alternative modes of play.
$100.00$55.00
Tales From The Red Dragon Inn
Put down your flagons and strap on your swords, it’s time to delve through some dungeons in Tales from the Red Dragon Inn! A new 1-4 player cooperative board game by SlugFest Games! In Tales you will take on the role of one of the famous characters from The Red Dragon Inn series of games as they tackle their day job of being big damn heroes. The multi-scenario campaign pits the players against game-controlled enemies tailor-made for each illustrated fold-out game map. Each scenario will take you to a new map, with new foes and even a few tricky puzzles to solve. You'll need to work together with the other players by equipping hero and item cards to support your allies who have their own unique abilities and roles. Each scenario has specific objectives, so how you and your party beat each one varies from "kill all the enemies" to "survive X turns" to "protect this thing until something happens" to "get to this room on the map". All of the players win the scenario together by completing that scenario's final objective. They can also all lose together if any one of them are defeated in combat, or in the case of many scenarios, the enemies complete their own AI-controlled objective.
$157.00$113.00
Zombicide: Night of the Living Dead
What if you were the heroes of Night of the Living Dead, the famous zombie movie by George A. Romero? Take on the leading roles as survivors, fighting together against ghouls controlled by the game itself, using simple and intuitive rules. Swap your survivor’s identity between Romero mode, recreating the movie’s atmosphere, and Zombicide mode, going all-out against your living dead foes! Find weapons, eliminate ghouls, and upgrade your survivor’s skills along the way. But be careful, as the more ghouls you kill, the more of them show up. Will you survive the Night? • Highly-Detailed Miniature Figures: Each Survivorand Ghoul in the game is represented on the tableby highly-detailed miniature a figure, depictingthe survivors from George A. Romero’s movie andmany of the undead ghouls that they must fight.• Two Survivor Modes: Survivors will switch back andforth between Zombicide Mode and Romero Mode,showing how they become more confident overtime, then shrink back again when a former friend isseen among the undead masses.• Many Scenarios: Players will progress through thedifferent scenarios using the modular game tiles.Scenarios attempt to bring the scenes and actionsof the classic horror movie to player’s tabletops,letting them see how they’d respond when put intothis nightmare scenario. CONTENTS66 miniatures: 6 Romero Mode Survivors, 6 Zombicide Mode Survivors, 54 Ghouls, 111 mini-cards: 65 Equipment Cards, 46Ghoul cards, 6 Game Tiles (double-sided)
$129.00$100.00
Overboss: A Boss Monster Adventure
Overboss is an all-new game featuring the retro villains of Boss Monster! Emerge from your dungeon to conquer the overworld in this game of tile drafting, map building, and set collection. Up to five players compete to build the map with the greatest Power. You can fill your world with spreading swamps, spooky graveyards, dense forests, dark caves, and orc encampments. Aspiring Overbosses must be crafty as well as fierce: each terrain type is scored differently, and your monsters must be arranged strategically to maximize their value. In Classic mode it’s easy to learn and teach, while Advanced modes give it depth and replayability! Designed by Aaron Mesburne and Kevin Russ (Calico), it’s a devious tile laying adventure for gamers of all skill levels.
$65.00$49.00
Sherlock Holmes: Consulting Detective - Carlton House & Queen's Park
Return to the streets of Victorian London, and venture into some brand-new locations in the latest installment in the Sherlock Holmes Consulting Detective series: Carlton House & Queen's Park! Like previous games, Carlton House & Queen's Park introduces ten exciting cases, each one drawing players deep into the world of Sherlock Holmes. Among these cases includes two classic, long out-of-print expansions, now revised and updated. Whether you're playing solo or with up to eight possible players, you'll need your wits about you to solve the cases and beat Holmes himself!
$83.00$67.00
Grimcoven: Small Box (Standard Edition)
Discover our new boss battler for 1-4 players set in a dark Victorian universe, where only hunt matters. In this highly tactical gameplay, you will take up the role of a Hunter fueled by Lament - sign Grimcoven with your fellow hunters and go on a modular boss battle. During the combat, strategically use dice allocation to move around the board, fire up different combos, and gather Lament to grow in strength. Build your character in roguelike fashion and try to claim the ultimate prize. ENTER THE GRIMCOVEN: Step into a dark Victorian universe where only the hunt matters. As a hunter fueled by Lament, you’ll battle monstrous foes, wield powerful abilities, and shape your destiny in this intense miniature boss battler. ASYMMETRIC CHARACTER CLASSES: Choose from unique Hunters like the Gunslinger, Technomancer, and Duality—each with its own skill tree and development path. Build your combos, master your abilities, and unleash devastating tactical strikes. MODULAR, NON-LINEAR GAMEPLAY: Forget scripted campaigns—each session is a fresh boss battle, offering 2–3 hours of high-stakes tactical combat. Adapt, strategize, and use the arena’s features to your advantage. EPIC COOPERATIVE BOSS FIGHTS: Every boss in Grimcoven delivers a distinct gameplay challenge. To survive, Hunters must cooperate, exploit weaknesses, and manage Lament energy wisely to bring down towering nightmares. IMMERSIVE MINIATURE EXPERIENCE: Designed for 1–4 players, ages 14 and up, this standard edition small box delivers high replayability, detailed miniatures, and deep strategy—ideal for fans of dark fantasy, tactical combat, and gothic world-building.
$171.00$137.00
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