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Escape the Dark Sector: Mission Pack 3 - Quantum Rift

Description

The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming.

Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.

 

The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past...

Contains:

1 New Boss: Battle a creature who wields time itself as a weapon.

12 New Chapters: Four per act, including dangerous historical settings.

3 New Crew Members: Versatile alien friendlies, keen to do take up the fight.

8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters.

4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle.

New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.

 

Product form

$37.00$29.00

    • Free Shipping over $99 (Contiguous US)
    • Same Day Shipping if Purchased Before 12:00 PM (MT)

    SKU: TBL123

    Description

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming.

    Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.

     

    The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past...

    Contains:

    1 New Boss: Battle a creature who wields time itself as a weapon.

    12 New Chapters: Four per act, including dangerous historical settings.

    3 New Crew Members: Versatile alien friendlies, keen to do take up the fight.

    8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters.

    4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle.

    New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.

     

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