Board Games | Games with Solo Mode
Enigma: Beyond Code
World War II is ongoing. Germany broadly uses Enigma rotor cipher machines. The breaking of the Enigma code gives the Allies an advantage in the war — but this is just one side of the coin because the Enigma code is based on chaos, a non-measurable force lurking beyond the boundaries of our world and eager to consume all its flesh. The code decryption would stop the chaos invasion into our world. An "Agency" operates in a secret heavily-guarded Victorian mansion somewhere in London suburbs; it has been opposing the supernatural for centuries. To break the Enigma code, the Agency has gathered the world's best decrypters together. You are one of them. Your mission is to break the Enigma code as soon as possible while wandering inside the mansion with an ever-changing layout. At least, you tell others so. In fact, you might pursue completely different goals... Enigma: Beyond Code is a game of deduction. Victory depends on your ability to understand the motives of other players and locate the cards you need — while keeping others away from the cards they are looking for. Each play takes 5-10 min or less, and it is best to play Enigma: Beyond Code up to three victories. In the beginning, each player receives a character card featuring a cryptology expert who has arrived at the Agency's mansion to break the Enigma code. But only one of them is the true decrypter; the others are just masterfully posing as cryptologists. Each of them has a unique secret mission. To accomplish the missions of their characters, the players view mansion cards in turns; each of these cards represents a room or an object inside the mansion. The invited experts work as a team, which means that upon looking at a mansion card, you must tell others what is there. You may either lie or tell the truth — that depends on your goals. Lying is always a risk, while telling the truth may allow your opponents to win. The player who first accomplishes their character's mission wins the game. If no one does so within the game's time limit, chaos breaks into our world, and all players lose!
$43.00$32.00
Lords of Ragnarok: Terrain Expansion
With this expansion you will be able to enhance your gameplay experience by adding Settlements miniatures on the board and switching Realm tokens and Temple standees with upgraded high quality miniatures.
$65.00$45.00
Deckscape: Tokyo Blackout
After a hacker attack, Tokyo is in darkness — but the blackout is just the beginning. Suddenly, the city faces a HUGE problem. This is a case for the Black Team! Can you save Tokyo? Deckscape: Tokyo Blackout is a pocket-sized escape room game that can be played alone or with a group of friends.
$22.00$16.00
The West Kingdom Tome Saga
Requires Architects of the West Kingdom, Paladins of the West Kingdom, and Viscounts of the West Kingdom to play. Build the kingdom, defend its borders and increase your influence throughout the lands. In the campaign mode, players will be competing in an epic journey to collect the most tomes and earn their place among the chronicles of their people. Alternatively, players may instead band together to take on the ruthless Overlord in separate co-operative modes for each game in the West Kingdom Trilogy. Features: Build the kingdom, defend its borders and increase your influence throughout the lands. Play through all three games in the series using campaign mode! Band together to defeat the Overlord in Co-op mode for each of the games in the series! Contents Tomesaga Components: 2 Tome Boards 6 Architects Tomes 6 Paladins Tomes 6 Viscounts Tomes 3 Crest Tomes 3 Crest Tokens Architects Co-Op Components 2 Overlord Boards 9 Overlord Starting Scheme Cards 6 Overlord Future Scheme Cards 8 Overlord Demand Cards 8 Event Cards 1 King’s Storehouse 1 Guardhouse Overlay Tile 6 Scoundrel/Clergyman Apprentice Cards Paladins Co-Op Components 1 Outsider Threat Card 10 Overlord Threat Cards 1 King’s Threat Card 4 Starting Townsfold Cards 6 King’s Order Cards 4 Board Overlay Tiles 4 Honor Makers 20 Overlord Workers Viscounts Co-Op Components 1 Poverty Card 1 Prosperity Card 1 Overlord Card 4 Player Reference Cards 1 Overlord Token Bonus Content: 4 Architects Player Boards (2 Double Sided Boards) 6 Paladins Townsfolk 6 Viscounts Townsfolk
$43.00
Terror Below
Lately, there have been strange goings on in the wide open spaces of the Nevada desert. A few black trucks just hurtlin’ in and out of town. About that time the rumblin’ started. But it weren’t no earthquake. No, it was them Worms burrowing through the sands. Long story short, those government men over at Area Fifty-somethin’ want us to grab them Worm Eggs, or kill a few of them nasty buggers somehow. Said they pay well. Real well. If we don’t die trying’. Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious Worms underground. Navigate the difficult terrain to collect valuable Worm Eggs and deliver them to Locations around town to claim bounties. If you’re feeling lucky, collect items and weapons to go hunt‘em. Features: The government has genetically engineered gigantic weaponized worms! Drive out to the desert to collect eggs to sell to the government. Too many vibrations will attract the monstrous worms! Gather eggs, pick up weapons, and hunt worms for 45-60 min or less! Designed for 2-5 lucky egg collectors ages 10+ Contents Summary: 1 Egg-shaped Board 3 Target tokens 16 VP tokens 5 Player Vehicle Pawns 28 Eggs (7 each of 4 different colors) 50 Rubble pieces 2 D6 Dice 37 W.O.R.M. cards 54 Vehicle cards 16 Character cards 42 Bounty cards 24 Item cards 23 Weapon cards 5 Player Aides 1 Rulebook
$65.00
G.I. JOE Mission Critical: Vehicle Pack #1
Eight EXCLUSIVE new Vehicle cards bring more firepower to fight against Cobra!
$8.00
G.I. JOE Mission Critical: Retro Snake Eyes
A blast from the past! Recruit this exclusive classic character to join in the battle! Retro Snake Eyes has a unique ability from the Snake Eyes included in the base game. Requires G.I. JOE Mission Critical to play.
$22.00
G.I. JOE Deck-Building Game: New Alliance / Partnership - A Transformers Crossover Expansion
This is an expansion. G.I Joe Deck-Building Game is required to play. The Joes get a visit from an unexpected ally, Bumblebee, who warns that their arch-enemy Cobra has teamed up with their enemy, the Decepticons, and that what they are planning will not bode well for planet Earth or the people who call it home. The forces of Cobra have new allies in their plot to take over the world! Alien robots have landed on Earth and it’s up to G.I. Joe to figure out if they’re friend or foe! In this expansion, the Joe’s will have to team up with the Autobots and investigate the Cobra/Decepticon plot. Take advantage of the Autobots' different modes to ride into missions or add some cybernetic muscle to your teams! Features: G.I. JOE teams up with the Autobots! New Autobot cards that can go on missions in their bot mode, without requiring transport, OR in their alt vehicle mode where they'll be able to haul members of the JOE team along. New Energon dice pool that must be managed to fuel Autobot skills and tech. Constructicons make cards more expensive to recruit, and if 6 are ever in play simultaneously, you'll have to take on the mighty Devastator! Contents Summary: 39 Joe Cards 31 Cobra Cards 18 Tarot-size Mission Cards 2 sheets of tokens 8 Energon Dice At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45-70 min Game Type: Deck-Building Game Expansion
$51.00
Knight Fall
During the game, you choose a unique knight or demon, each with a variety of special powers—such as the Flame Knight’s ability to surround his foes in fire, or the Bone Crusher’s power to summon skeletal minions. The cards you play from your hand to perform actions can each be used in different ways, and a set of unique location tiles allows you to create the monastery with a different layout every game. Knight Fall also features a campaign mode for one to two players. In this mode, you read stories while exploring the map of a haunted valley, drawing your path as you travel. Wander through crumbling churches, a sinister forest, and a dark mountain to stop the demons before the final battle at Thornmar Abbey. You must do whatever you can to keep your knights alive; the death of each knight means one fewer hero to combat the invading demons in the final battle!
$65.00$42.00
The Sherlock Files: Vol 5 - Marvelous Mysteries
Marvelous Mysteries includes three new confounding cases to solve. Fabian Essays - Investigate the mysterious death of a Victorian lawyer. Has his spirit returned to accuse his murderer? The Forgery - Follow the trail of a famous masterpiece that may have been replaced by a forgery! Murder on the Sind Mail - Crack the case of a high speed homicide, where one man's train trip to Pakistan takes a deadly swerve off the rails. For each case you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game, and does not require any other Sherlock Files games to play.
$36.00$27.00
The Sherlock Files: Vol 4 - Fatal Frontiers
Are you a modern mastermind detective? The Sherlock Files: Final Frontiers includes three new confounding cases for you to solve - all taking place in Tornado Town, a place full of quarrels, cowboys, and cahoots. First, you will delve into the sordid history of a mine rumored to be cursed. Next, you will unearth the truth of who has been desecrating graves in the Tornado Town cemetery. Finally, you will investigate a fatal duel that killed both participants at sunrise. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$36.00$27.00
Etherfields: Alternative Creatures of Etherfields
Alternative sculpts of the Kickstarter Creature of Etherfields. All models come in PVC with selected parts and selected bases in ABS (same as corebox) This addon does not bring any new gameplay mechanics to the game or other gameplay components, those models are purely cosmetic but are awesome and cheap addition that brings a new variety to game aesthetics and are perfect for model collectors!
$122.00$79.00
Kapow! Volume 2
Superhero or Supervillain? You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components
$72.00$47.00
EXIT: Kids - Jungle of Riddles
Exit: The Game The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.
$26.00$24.00
Sentinels of the Multiverse: Chokepoint - Villain Mini Expansion
Chokepoint is a villain mini-expansion for the Sentinels of the Multiverse Card Game. This mini-expansion includes a unique deck of 25 cards, two character cards, and a divider card.Choke was a regular opponent of the Freedom Five and their allies, frequently at the heart of troubles concerning military installations or stockpiles of weaponry. Her ability to communicate with metal on a primal level twisted her mind. After allying herself with the Vengeful Five, she was fatally wounded by K.N.I.F.E. Many believed that would be the end of Choke. However, in a shocking turn of events she survived after using the Energy Crystal and Chokepoint was born.
$8.00$5.00
Frostpunk: The Board Game - Timber City Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? It is a set of 80 wooden meeples representing buildings (15 mm thickness, varied height and width), containing 18 large buildings (12 different shapes) and 62 small buildings (23 different shapes), to be placed on cardboard buildings tiles from the Core Game. It simply enhances the overall impression you will get if you play with the Core Game, not using the plastic pieces from the Miniatures Expansion. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game. Meeples have double sided color printed building images on them (each side of the meeple has a different graphic!).The content is packed in a deluxe quality cardboard box. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$115.00$74.00
Brazil: Imperial
Take on the role of one of the great monarchs of the past, and show your valor! You will arrive in a vast and rich territory, but the road to prosperity is filled with challenges.In Brazil: Imperial, you need to construct buildings, manage resources, explore the land, create trade, acquire the support of the greatest personalities of the country, and recruit a powerful army to protect your interests against the rival states. If you make the right choices, you can complete missions to progress to a more advanced era, receiving new and interesting options for development and victory points. In the end, the best monarch receives the title of Brazilian Emperor and constructs a new era of prosperity, freedom and peace!In more detail, while playing on a modular map board that recreates real regions, you use a combination of worker placement, area majority, and individual powers to construct an empire in Brazil between the 16th and 19th centuries. You start by choosing one of the available monarchs and its personal game board and components; some monarchs are strong in combat, while others prioritize science or exploration. You receive tasks that advance your progress when you complete them, giving you access to more power constructions as you move into the second and third eras of the game.★ Different map layout and factions provide amazing replayability★ Unique hybrid between euro and 4x games (similar to Scythe)★ Fast paced gameplay under 2 hours at full player count!
$101.00$65.00
Waste Knights: Tales from the Outback
The Waste is in turmoil. New challenges arise as old technologies, strange cults and pre-Scourge secrets return to haunt the survivors of the apocalypse. From the war-torn west to the struggling east, the inhabitants of ruined Australia are longing for a moment of respite. Will you be the one to grant it? Will you face the unknown threats to prove human superiority? Or maybe you will seize the opportunity and grab what you can before everything goes to hell? Time to prove your mettle against fearsome enemies and impossible dangers. Time to show everyone that your deserve to be called a Waste Knight!Tales from the Outback is an expansion for Waste Knights: Second Edition, a post-apocalyptic game of adventure and survival. It contains all non-exclusive game components from the successful Kickstarter crowdfunding campaign, upgrading your core game with the following:★ 4 new Adventures featured in the 20-pages long, full-color Guide and the 100-pages long Book of Tales★ 4 new Knights with highly-detailed minis, sheets and Upgrade Cards★ 4 new vehicles to travel the wasteland★ Tens of tokens and cards depicting Gear, Enemies, Events, and more★ New game mechanics enabling you to pimp up your ride, fulfill quests and look for legendary places lost in timePrepare yourself for many hours of climatic, immersive gameplay and reach for new tools to survive in this desolate world!
$86.00$65.00
Vinyl
After the needle reaches the center of the record, you shoot up out of your chair and hop on the computer — you want more! You locate the nearest record store. You jump in the car, not knowing what to expect. After arriving and parking the car, you pull back on the door and enter into a musical paradise.Vinyl allows players to be aspiring vinyl collectors. With the knowledge acquired from visiting the Magazine Rack, players will begin to collect albums to assemble into collections that will score them additional points. Players will interact when collecting albums at the Record Bins or when gaining more knowledge at the Magazine Rack.Unfortunately, the inventory is limited, and other customers may be targeting the same vinyl gems. After the record store closes, players will tally their collection's value and determine the Elite Collector of Vinyl.★ Set Collection★ Hand Management★ Single Worker★ Bump Actions★ Victory PointsAges 14+, 1-5 players, 60-75 min or less
$65.00$48.00
Vengeance: Roll & Fight - Episode 2
Vengeance: Roll & Fight is a real-time, roll-and-write game, where the frantic action around the table mimics the kick-arse fighting action in the game-world! Set in the world of Vengeance and designed by Dávid Turczi, Noralie Lubbers and Gordon Calleja, Vengeance: Roll & Fight is a stand-along game that transforms the fast-paced dice puzzles of the original Vengeance into roll-and-write mechanics where you’re building combos, striking off enemies and scoring points for an action-packed, brain-teasing fighting game that’s easy to learn and hard to master. The aim of Vengeance: Roll & Fight is to infiltrate a gang den, carve your way through it’s rooms and killing the Boss, while completing side objectives printed on the dens themselves. The game is split into three parts: planning, fighting and montage. In the planning phase players roll and re-roll 4 dice in real time, aiming to roll a combination of dice that match an ability they wish to trigger in the upcoming, fight phase. Assigning dice to an ability allows players to fill their hand back to 4 dice from a large, common pool and repeat the process as quickly as they can manage. Once the dice pool is depleted, the fighting proper begins. Here players take a set of dice assigned to an ability and execute that ability, moving their piece through rooms full of enemies, and crossing them out when they are hit with the multitude of available abilities. Finally, players heal and upgrade their characters, bring new abilities and items into play to help them on their road to vengeance. Vengeance: Roll and Fight comes in two boxes: Episode 1 and Episode 2. Both episodes are stand-alone games with the same rules, but with entirely different content: different heroes, dens, bosses, abilities and items. Each episode accommodates up to 4 players so combining the two increases the player count from 1-4 to 1-8! Content in both Episodes can be switched like-for-like as you choose.
$72.00$58.00
Planetarium
Matter swirls around a new born star, coalescing on the planetoids that orbit it. Planets evolve, grow and migrate in their orbits, forming a unique solar system by the end of every game. Planetarium is a game of creation, chaos and terraforming on the grandest scale. Players are competing to crash combinations of elements onto planets that then allow them to play cards to evolve the planets in a variety of ways, with each player looking to evolve planets in the system to suit their own secret endgame goals. On a turn a player will firstly move a matter or planet token in a clockwise direction around the star. The board is mapped with a series of lines, tracing orbits around the star, and it is along these lines that the tokens are moved. If a matter token moves onto a space occupied by planet token then the matter token is placed on the player's mat (on the respective planet). In the same way, planets can also be moved onto matter tokens, placing the matter tokens on the player's mat. In the second part of a turn a player can play Evolution cards from their hand at the cost of the matter tokens they have collected on their player mat (some cards have other special requirements to play). If a player plays a card, they score the cards points and check to see if their card has changed the state of the planet from hostile to habitable by checking the total habitable and hostile points played to the planet (some end game goals require planets to be hostile or habitable). The player may then draw a card from one of three decks, Low Evolution (cards that score less points but require less matter to play), High Evolution (cards that score more and are harder to play), and Final Evolution (cards that can only be played on a player's final turn). The thematics of the game have been developed with an eye on the science, led by a scientist working on NASA's search for life on Mars. Evolution cards thematically include all kinds of planetary phenomenon, from asteroid impacts, atmospheric effects, to geological events. Final Evolution cards mark the relatively stable state a planet is in at the end of the solar system's development and include classifications for the final planets such as Hot Jupiter or an uninhabitable frozen dwarf planet. The game consists of a beautiful game board with handfuls of matter tokens, approximately 36 Evolution cards and 16 Final Evolution cards (all with unique space art and flavor), player mats, and player and score markers.
$65.00
Hostage Negotiator: Demand Pack #1
Old enemies have returned with new tricks up their sleeves. Arkyane is demanding you release his lieutenant; Conner Ogden is threatening to send the board members he’s taken hostage on an unscheduled “flight”; and Dolph Pedersen has lost his famously hot temper yet again. This exciting expansion for Hostage Negotiator includes new major demand, terror, pivotal event, and decide cards for use with the abductors included in the original Hostage Negotiator game as well as Abductor Packs 1-4.
$22.00
Hostage Negotiator: Abductor Pack #7
Valerie Stone, a name you know well. She is an extremely skilled negotiator that has almost no equal. Almost. One negotiator always outperformed her and was rewarded as she played second fiddle to YOU! In this exciting expansion, the abductor knows all your tricks. She knows the playbook, and she has taken hostages. She's out to prove to everyone that SHE is the best negotiator, and she is willing to kill to do it.
$68.00
Hostage Negotiator: Abductor Pack #2
The Pedersen Twins are trapped in a Port Authority office building after the feds were informed of their latest smuggling operation. They've taken hostages, and now it's up to you to talk them out of making things worse. While facing off with TWO abductors at once, the new "Decide" mechanic will have you weighing your options carefully. The hostages are depending on you!
$13.00$11.00
Hostage Negotiator: Abductor Pack #1
Conner E. Ogden, aka "The CEO," just watched as his company's stock took a nose dive. After being notified by the board of directors that he is being asked to step down, he decided to take matters into his own hands. Now he has hostages at gunpoint and is demanding that things go back to the way they were. In this expansion you'll have access to a resource on the inside. A hostage has found a way to communicate with you. Will you be able to make the most of this advantage?
$21.00
Zapotec
In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals. Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids. The played action card determines three important aspects of each player's turn.
$72.00$49.00
Star Wars: Rory's Story Cubes
A long time ago in a galaxy far, far away....Imagine watching your favorite Star Wars adventure but it ends on a cliff- hanger or wanting to add your own twist into the epic Saga. Star Wars: Rory's Story Cubes now gives you the power of the dark (or light!) side to extend and create your own stories set in the Star Wars galaxy. Roll the nine dice, look at the images, and fly into hyperspace, crafting your very own adventures. Will Obi-Wan Kenobi defeat Darth Vader this time around? Could you and your friends be the only ones to bring balance to the Force? This is for the Star Wars fans who want to show off their Star Wars knowledge by creating the zaniest and craziest storylines set on any planet, all the way to the Outer Rim.
$23.00$19.00
Heroes & Villans: Origin Story Mini Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In the final round of a game of Origin Story, each player chooses a card that represents who they have triumphantly become as the result of their journey. The Heroes & Villains mini-expansion adds 21 new cards to the original deck of 10…and they’re not all heroes. In addition to 7 new superhero cards, we created 14 supervillain cards for the stories that have a more devious ending. They’re all in the same deck. This expansion fits into the core game box and has the same release dates as the above two games! The duel takes place in a tight space on a new double-sided map—only 10 locations and 2 lakes—in a race to 4 stars on a new double-sided Triumph Track, so every turn is crucial. The devious Meloch keeps the game close by giving a small boost to your opponent every time you place a star. All existing Scythe factions, player mats, encounter cards, and factory cards are compatible with Duel of Meloch, as are all existing Expeditions mechs, characters, companions, and discovery cards (items, meteorites, and half of the quests). Likewise, the components in Duel of Meloch are compatible with Scythe and Expeditions: For Scythe, 3 new Factory cards, 6 new encounter cards, a completely new set of 60 combat cards; for Expeditions, 30 new discovery cards (items, quests, and meteorites).
$11.00$9.00
Kingdom Crossing (Pre-Order)
This item is a pre-order item with an expected release date of 08/05/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Road to Royal Approval The kingdom of Brightspring needs a new bridge, and Queen Beavery is counting on you to help make it happen. As a trusted beaver foreman, you will travel across forests and islands, work alongside helpful animal guilds, and gather the resources needed to unite the realm. Every choice you make brings you closer to earning the Queen’s favor! Each round, you choose how to spend your day. You can rest to earn coins or move across bridges to visit new areas and meet animal allies. There is one catch: you cannot cross the same bridge twice in a day, so planning your route is key! Over four rounds, you will collect resources and unlock abilities to complete goals and score the most points.
$72.00
Deep Rock Galactic: Horror of Hoxxes Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 08/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Crystaline - Dense - Hollow - Sandblasted This expansion introduces new deadly biomes to explore and disgusting bugs to kill. Hoxxes IV is becoming more deadly, and only the strongest Miners will survive a journey down there. Get ready for the new threatening biomes: Dense Biozone, Sandblasted Corridors, Crystalline Caverns, and Hollow Bough. You know them from the video game, and now you’ll face them in the board game. Also... Good luck with killing the Dreadnought Twins, Miners.
$134.00$114.00
Doomtown: Weird West Edition Base Set - 2nd Printing (Pre-Order)
This item is a pre-order item with an expected release date of 08/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to Doomtown, where you try to gain control of a western town set in the Weird West of Deadlands. In this world, cowpokes good and bad wield guns, steampunk gadgets, and spells of all sorts, and death is sometimes just a minor inconvenience, based on the Deadlands Role-Playing Game and original Doomtown CCG now celebrating 30 years of Weird West! The new Doomtown: Weird West Edition Base Set for Doomtown is the entry level for players and includes 2x of each card, enough to build all 6 factions while the 6 released expansions add to the card pool. Contents: 534 total cards, including 280 different cards, 38 new cards, 66 updated cards, 157 reprinted cards, 6 full-bleed faction leaders & 1 revised dude, including second printing errata/clarification updates. Punchboard tokens for ghost rock, control, influence, bullets, and more. Revamped rulebook, including rules for Automaton, Boss Battle, and Town Square Scenario variants. 11 Event Cards and 1 dude for Boss Battle **This product is a new base game compatible with all previous expansions and releases for Doomtown and Doomtown: Reloaded**
$101.00$86.00
Endearment: A Royal Tour - Mini Expansion
A mini expansion for Endearment. Base game required to play. The A Royal Tour mini expansion for Endearment features 24 new Setting cards with scenes from the royal residences in London during the early 1800's. We were captivated by the interiors and exteriors of the royal residences of the Regency era, the hand colored engravings by William Henry Pyne, as well as various scenes of London. They are truly exquisite and serve as an important illustration of many historical sites during this era. Contains: 24 Setting Cards
$22.00$18.00
Distilled: Cask Strength
Cask Strength is a mini expansion for Distilled, designed to add a touch more complexity and variety to the game. This expansion has four parts: new distillery upgrades, special flavors, upgraded premium ingredients, and an exciting new dynamic market mechanic.
$22.00$19.00
Final Fantasy VII: Ascend The Shinra Tower (Pre-Order)
This item is a pre-order item with an expected release date of January 2027 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Ascend the swaying Shinra Tower and confront the crisis threatening the planet.A new cooperative balance board ga1me inspired by FINAL FANTASY VII awaits your challenge!All newly created artwork featured on the package and on the game’s wooden components is fully supervised by Tetsuya Nomura, the original character designer and story concept creator of FINAL FANTASY VII.Cloud, along with familiar allies such as Tifa and Aerith and the foes they face, appears on wooden pieces featuring charming, storybook‑style artwork—a fresh reimagining of the FFVII characters created for this board game.Inspired by FINAL FANTASY VII, this thrilling cooperative balance board game has you and your teammates working together to ascend the unstable Shinra Tower.Stack “Floor Tiles” atop “Wall Tiles” of varying heights to build upward, level by level.As the Shinra Tower rises, it gradually begins to tilt, becoming increasingly unstable...Maintaining balance through teamwork and discussion becomes the key to success in this cooperative challenge.Foes who stand in Cloud’s way will appear one after another within the Shinra Tower.Borrow the strength of your allies to overcome these enemies as Cloud continues his ascent toward the top.If you can prevent the Shinra Tower from collapsing and help Cloud reach the 8th floor, you win the game — but the final challenge still awaits...Will you be able to overcome your nemesis Sephiroth and save the planet from crisis?Components• Floor Tiles x 20• Wall Tiles x 54• Action Cards x 22 (Card Size approx. 2.5 x 3.5 inches / 63 x 88 mm)• Wooden Pieces x 24• Rule Sheets (1 each for English/ French/ German/ Japanese languages)
$51.00$43.00
Lands of Galzyr (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Lands of Galzyr is an adventure board game set in an open, story-rich world. Acquire prestige as a cunning and ambitious adventurer by exploring the lands and by taking on challenging quests. Your actions have long-lasting consequences in the evolving and persistent game world. Your decisions affect not only the current game, but the following games as well.
$129.00$110.00
20 Strong: Etherfields Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Are you ready to wade through nightmares before you wake?In 20 Strong: Etherfields, your hero will move through an ever-shifting dreamscape map on each of their turns, making unique connections and spending resources to trigger special actions in a variety of evocative rooms.Cards will flip during gameplay and will remain that way through future sessions, creating a deck that is unique to you and the sum of your decisions throughout every game you’ve played.Expand your awareness, deploy your cunning, and unleash your wrath. Influence cards shape what’s possible in the dream. Spending these resources will augment your pool of dice and keep you moving through the dream.Players are free to use actions whenever they wish, leading to some of the most creative play in the 20 Strong universe. Work over time to uncover the deck’s secrets, finding and defeating every hidden boss Etherfields has to offer. Note: This expansion requires materials from a Core Set to use.
$32.00
Chang'an
Chang'an is an engine-building and resource-management game where you must carefully plan renewal projects by placing cards on your City boards to Produce resources. Strategically Build these cards into your City districts, creating amazing structures and welcoming influential people to the city. Choose which areas to focus on each game: Trade, Politics, Production, Science, or Military; creating unique and ever-changing combinations to become the premiere Urbanist of Chang'an.
$65.00$55.00
Black Rose Wars: Duel - Kami
High in the sacred mountains of Japan lies the hidden Lodge of the Sun, where ancient spirits guard a long-forgotten power.Here, two mighty Mages are fated to clash in a deadly duel of wit, will, and unleashed arcane fury. Kami is a game of swift, tactical magic duels, where every move is a precise strike, and every spell weaves your path toward destiny.Wield forbidden magic, summon the might of the Kami, and strike when your opponent shows the faintest weakness Only the most cunning and unyielding will claim the Lodge’s sacred power. Are you destined to master the will of the Kami…or will you be crushed by their wrath?
$65.00$55.00
Pirates of the High Teas
Compete against your fellow pirates, strategically deploying to collect the most delicious dishes and teas from across the ship. Send your monkey to sneak food from the pantry, your parrot to smuggle tea directly to the Captain, or use your cannon to blow it all up! When it comes time to serve the Captain, smash dishes together to make the perfect meal that is sure to win the Captain’s treasure.
$63.00$54.00
Barrage: The Far Companies Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 04/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Barrage: The Far Companies expansion includes rules for two new companies to be used in addition to the four base ones and the fifth one already included in The Leeghwater Project expansion. These two companies have unique characteristics that significantly distinguish them from the standard companies both in terms of game mechanics and components. The Japanese company uses Bases and Elevations inspired by the “Earth-fill dams”: on one hand, it is possible to use the Elevations as if they were Bases, greatly increasing the number of Dams that can be built; on the other hand, these dams will be limited in height and thus in capacity. Finally, the machinery used for the Elevations are Excavators instead of Concrete Mixers. The Brazilian company specializes in versatility: Bases, Elevations, and Conduits can be built in any order from its board, with a greater choice of strength and type of bonuses; however, the elements related to stronger bonuses will result in the permanent loss of one machinery or more. Both companies unlock a special company ability when the third powerhouse is built.
$65.00$55.00
Shrinkopolis (Pre-Order)
This item is a pre-order item with an expected release date of 07/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Humanity had a rough time. Climate change, overpopulation, hunger — you name it, we messed it up. So the world’s brightest scientists got together to fix everything the best way they knew how. With a shrink ray. One mysterious lab accident later, and boom — everyone on Earth woke up fun-sized. Shrinkopolis is a resource management tile-placement game for 1-4 players and 15 - 45 minutes. Each player will build their own district inside the great living room. Win the hearts of your fellow micro-citizens, and you’ll be crowned the very first mayor of Shrinkopolis. On your turn, choose two adjacent cards (a city card and a reward card) from the circular offer. Place one to expand your city and gather resource dice by creating connections with already placed cards. Then, optionally spend a specific die to get a reward card of the same color from the common or personal supply. Collecting different animals gives you cute meeples to share other players´ resources. Getting useful tools allows you to manipulate with resource dice. Build sets of the same type of cards to unlock even better actions and receive more points. After 5 rounds, tally up all points earned from reward cards and public and personal goals, and whoever has the most points wins and becomes the Mayor of Shrinkopolis! Contents: 10 design cards 12 objective cards 31 city cards 42 reward cards 12 tool tokens 4 player boards 1 scoresheet pad 5 wooden animal meeples 15 connection cubes 12 resource dice 2 rulebooks
$41.00$35.00
Mini Rogue: Glittering Throne
Enhances the most memorable Boss encounters of Mini Rogue! Mini Rogue: Glittering Throne is a visual-enhancement expansion that brings a new level of prestige and table presence to the most iconic enemies of Mini Rogue. This expansion includes all the Boss cards from The Council, as well as the Bosses from Mountain of Torments and Forgotten Guardians, plus the Rewards / Criminal card from The Council, all presented in a striking holographic foil finish. Designed to elevate the visual impact of key moments in the game, these cards add a sense of grandeur and menace to every major confrontation. Glittering Throne requires the Mini Rogue base game and/or The Council and does not introduce additional players, seamlessly adapting to all player configurations already supported. Like all Mini Rogue expansions, it is fully compatible with the entire product line, integrating effortlessly with existing content. With its premium presentation and focused content, Glittering Throne is the perfect addition for players who want to enhance their experience with luxurious components while preserving the core gameplay intact. Contents: 8 Holo-foil Boss cards 1 Holo-foil Rewards card 1 Hook box
$21.00$18.00
Twisted Realms: Thieves of Eldris (Pre-Order)
This item is a pre-order item with an expected release date of 07/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In Thieves of Eldris, fortunes are forged in the shadows, one stolen crown at a time. Amid the chaos of bustling merchants, you lurk in the shadows, eyes locked on your target, ready to slice their coin purse and make off with the spoils. The Thieves’ Guild has taken notice of your talents, but earning your place among them won’t be easy. To prove your skill, you must outwit your rivals, steal from your targets, and keep your true identity hidden. Roll the dice to navigate the crowded square, rearranging townsfolk and setting up daring heists. Slip past rival thieves undetected, and when the time is right, liberate your targets of their precious crowns. But beware, one wrong move and your rivals might expose you, stealing not only your newfound riches, but your invitation to the Thieves’ Guild. Will you become the guild’s newest initiate, or will your ambitions leave you penniless in the gutter? Contents:- 24 Character Cards- 1 Cutpurse Token- 58 Loot (½, 1, 3)- 6 Player Aids- 1 Rulebook- 6 Sigil Tokens- 3 Slip Dice- 18 Solo Tokens- 3 Target Tokens- 24 Townsfolk Cards
$29.00$23.00
Terraria: The Board Game - Wooden Character Pack
Terraria: The Board Game is a co-operative adventure game for 1-4 players based on Re-Logics smash hit indie videogame Terraria (Over 50 million copies sold worldwide).Harness simple deckbuilding and a flexible action point system to choose your own playstyle, creating memorable moments as you dig, fight, explore and build in a thrilling sandbox world!40 unique, full-art Wooden Characters featuring iconic armor sets, weapons and class-specific outfits. This is not a stand-alone game. This is an accessory for Terraria.
$36.00$31.00
Escape From The Moon
You were part of a crew working on a moon base, but the other crew members were involved in a mysterious accident during an exploration mission, leaving you alone on the base. The mother ship is in a satellite orbit of the moon. You're completely isolated, alone — when a warning sound rings throughout the base: "There is not much oxygen left. The cause is unknown. Get out of the moon base quickly. To repeat, there's not much oxygen left." Since the emergency power supply has been activated, it seems that most of the base functions are down due to electrical problems, which means soon the base won't be able to supply you oxygen, let alone communicate an SOS to whoever might be monitoring you. There is not much time left for activities. Can you restore the rocket in time and return to the mother ship? The challenge to Escape from the Moon begins, with you constructing a deck and managing a hand of possible actions to get yourself to safety, with success or failure depending on the decisions you make and the difficulty of your chosen scenario.
$42.00$36.00
Everdell: Silverfrost Deluxe Resource Vessels
Suitable for holding your sturdy birch, soft moss, metallic copper, warm fire, smooth acorns, and shiny metal point tokens. Compatible with all editions of Everdell Silverfrost Not a game. Requires Everdell Silverfrost to play. Fits right into the Everdell Silverfrost box. Contents: 6 Deluxe upgraded pieces to hold your Everdell Silverfrost pieces during play.
$65.00
Everdell: Silverfrost Wooden Mountain
Upgrade your cardboard Mountain to this deluxe version made of painted wood! Contains one wooden mountain for use with Everdell Silverfrost Compatible with all editions of Everdell Silverfrost Not a game. Requires Everdell Silverfrost to play. Fits right into the Everdell Silverfrost box. Contents: 1 Wooden Mountain, split into the pieces needed to assemble
$58.00
Yomi 2: Storage Box and EX Powerup Expansion
Powerup Your Characters!This expansion powers up all 23 Yomi decks (SOLD SEPARATELY), letting you play the EX version of every character. EX characters are overpowered, not tournament-legal, and not balanced, but they are tons of fun! Each character gets a new gold character card with a new ability and also specifies a "signature move" card that starts in your hand. (Note: this product does not come with any full decks, just cards to modify the decks you already have.) Extra GemsThis comes with two sets of Orange gem and Diamond gem cards. Combined with gem cards from other Yomi 2 products, you'll have a full set of all 8 gems for each of FOUR players. Perfect Storage SolutionThis box is designed to store all Yomi 2 products in an aesthetically pleasing way. It holds the contents of the Morningstar set, the Flagstone set, the Bashing vs. Finesse starter set, and the Fairview City expansion. This includes holding the playmats, rulebooks, single-player bot sheets, tracking items for health and super meter, etc. Great storage solution for Yomi 2 in a beautiful box! New cards for every Yomi 2 deck!
$58.00$49.00
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