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Board Games | Games with Solo Mode

2176 products


  • Gamers Guild AZ Steve Jackson Games Car Wars: Aggressive Arsenal (Pre-Order) GTS

    Car Wars: Aggressive Arsenal

    It’s time to get aggro!Aggressive Arsenal is a single-player expansion for Car Wars Sixth Edition that comes with 40 cards to add to your collection. Customize your game with enhanced options for weapons, structure, accessories and terrain. From the stopping power of the Dreadnaught to the precision of the Advanced Firing Interface, Aggressive Arsenal has what you need to emerge victorious! This set reprints all cards originally found in Miniatures Set 1.This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.  

    $16.00$14.00

  • Gamers Guild AZ North Star Games Biomos AGD

    Biomos

    Biomos is a fast family game where you embody a planet. Over millions of years you grow to realize your dream: to harbor life on beautiful landscapes. Players take turns drafting land tokens (sea, ice, forest, mountain and desert) choosing where to put it on their planet board. By completing one of the pattern available before the others, they can claim the corresponding biome card and have life appears on their planet. The winner is the player with the most different species on its planet when they are all complete

    $43.00

  • Gamers Guild AZ VRG Hostage Negotiator - Alternate Finale Pack #1 VRG

    Hostage Negotiator - Alternate Finale Pack #1

    The first Alternate Finale Pack, providing a completely different finale to your Career experience.

    $15.00$12.00

  • Gamers Guild AZ Bellows Intent An Age Contrived: Ad Infinitum Expansion (Pre-Order) ACD Distribution

    An Age Contrived: Ad Infinitum Expansion

      Ad Infinitum introduces new variability to the base game of An Age Contrived, as well as cosmetic trophy pieces to celebrate your victories. This expansion has 3 modules: Advancement Tokens, Achievement Tokens, and Infinitum Benefit Tokens.We refer to Ad Infinitum as a "repeated play pack", as the Advancement Tokens module makes your performance in the last game affect your benefits in the next game. This expansion can accommodate any combination of players entering, exiting, or re-entering your group.Compatible with all editions of An Age Contrived.Contents:16 Advancement Tokens6 Infinitum Benefit Tokens6 Achievement Tokens4 Trophy Pieces1 Pantheon Log Sheet7 Rulebooks (1 each in English, German, French, Polish, Italian, Spanish, and Chinese)

    $29.00$22.00

  • Gamers Guild AZ Gamelyn Games Tiny Epic Galaxies: Player Dice Set GTS

    Tiny Epic Galaxies: Player Dice Set

      Includes 28 dice!• seven (7) Red• seven (7) Blue• seven (7) Green• seven (7) Yellow

    $29.00$23.00

  • Gamers Guild AZ Rose Gauntlet Keystone: North America - Deluxe Edition GTS

    Keystone: North America - Deluxe Edition

    In Keystone: North America, players take on the role of biologists and work to build an interconnected ecosystem through the careful placement of cards. Use skills, introduce important Keystone animals, and perform wildlife research to maximize your points. The player who achieves the most points with their ecosystems wins!This beautiful strategy game also offers multiple ways to play! Go head-to-head against your friends in multiplayer and see who can build the healthiest ecosystem. Or experience a narrative adventure that will take you on a journey across North America with the Field Journal. This fully illustrated storybook contains a solo or co-op campaign where you will solve 20 unique puzzles, learn about amazing animals, and explore the different ecosystems that make up North America.This Deluxe Edition includes limited edition illustrated playmats, beautiful neoprene center mat, and a custom insert to keep everything in the box organized.FEATURES★ FAST AND EASY TO LEARN: Featuring simple and quick to learn rules, the game can be learned in less than 15 min or less. An easy-to-read rulebook with lots of visual examples makes learning the game stress free and fast.★ EDUCATIONAL PLAY: Everything in the game has been assessed by a professional biologist to ensure scientific accuracy. The game is approved for use in classrooms as an educational tool by the National Wildlife Federation.★ MULTIPLE WAYS TO PLAY: Go head-to-head against your friends in multiplayer and see who can build the healthiest ecosystem. Or experience a narrative adventure that will take you on a journey across North America with the Field Journal.★ TRY IT SOLO OR CO-OP: The fully illustrated Field Journal contains a solo or co-op campaign where you will solve puzzles, learn about amazing animals, and explore the different ecosystems that make up North America.★ DELUXE EDITION: Elevate your gaming experience with illustrated seasonal player boards, a panoramic neoprene playmat, and custom box organizer!COMPONENTS• 1 Neoprene Playmat• 1 Custom Insert Box Organizer• 4 Double Sided Player Boards• 1 Field Journal• 6 Sealed Envelopes• 172 Cards• 1 Time Track• 1 Time Track Marker• 1 First Player Token• 10 Skill Tokens• 66 Research/Story Tokens• 80 Synergy Tokens• 1 Pad of Scoresheets• 1 Rulebook This is Far West.

    $92.00$70.00

  • Gamers Guild AZ Capstone Games Aleph Null Capstone Games

    Aleph Null

    As a successful Magician, you have been able to fund a lifetime of research by delivering to the petty demands of liars, philanderers, gluttons, and the least of Humanity. How refreshing, then, when a client should emerge with a commission of horrifying simplicity that has the potential for acquiring a vast amount of knowledge perhaps the ultimate knowledge albeit at the expense of many millions. “Release the denizens of Hell into the Earth, with Baphomet The Sabbath Goat at their Head, for one night only and let them run amok. Let us see the consequences for aesthetic reasons only, of course.” However, do not expect this matter to proceed without interference from the Church and/or from Hell itself: the best-laid plans do not always go the way expected. Inspired by the Black Easter novellas by James Blish, the aim of Aleph Null is to successfully summon the demonic Prince Baphomet who, when he appears, expects there to be no cards in your hand, the main deck and the discard pile; if there are any cards remaining in these ‘zones’, you lose. However, ‘not losing’ in this way doesn’t mean that you have won: any cards still in play also count against you too many and you shall lose also. The sooner you ‘win’, the better your chance of surviving any due punishment.   CONTENTS 28 Main deck cards12 Interference cards in 3 levels9 Grimoire cards1 Baphomet card14  FAQ cards1 Aleph Null inspired Lux Aeterna Promo card1 Lux Aeterna inspired Interference card3 Magical power tokens3 Damage tokens1 Wooden grimoire stand1 Rulebook

    $43.00$36.00

  • Gamers Guild AZ Capstone Games Anunnaki: Trade With Atlantis Capstone Games

    Anunnaki: Trade With Atlantis

    Expand your pacts pool in order to add variability! This promo contains a set of 4 new Commercial Pacts with the Gaia icon.

    $8.00$6.00

  • Gamers Guild AZ Escape from New York (Pre-Order) GTS

    Escape from New York

    "You go in, find the President, bring him out in less than 24 hours, and you're a free man." In Escape from New York, an adaptation of the John Carpenter movie of the same name, you play as Snake, Brain, Maggie, or Cabbie and attempt to rescue the president and his precious tape and bring them to safety, while dealing with the gangs of the most dangerous prison in the world all of Manhattan.

    $85.00$57.00

  • Gamers Guild AZ Renegade Game Studios Ex Libris: Expanded Archives Expansion Renegade Game Studios

    Ex Libris: Expanded Archives Expansion

    Welcome to one of our town’s best kept secrets - the Expanded Archives!  The contents of this room are meant only for the eyes of the Grand Librarians.  Residing within the walls and shelves are strange, oft-forgotten powerful Artifacts that are difficult to master but will impress any Official Inspector! In addition to powerful Artifacts, you’ll have the opportunity to hire trusty Special Assistants to send out into the village to find the most impressive tomes.  These Assistants have powerful abilities that will aid your research and study inside the archives to outshine your competition.   Features: Compatible with original 2017 printing and new revised 2023 printing.   Introduces new Artifact cards that can be shelved with your books for powerful effects and scoring potential.   Adds new Special Assistants and a new way to use them!  The Job Faire module allows players to bid to gain Special Assistants, allowing them to have multiple different ones during each game! 5th Player components!  Play with up to 5 players for an epic game of Ex Libris. Solo compatible. Contents 18 Artifact Cards: 15 Special Assistant Cards 5 Location Tiles 1 Library Tile 3 Scoring Reference Tiles 3 Standard Assistants 15 Special Assistants 1 Official Library Inspection Form 1 Location Reference At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Strategy, Worker Placement

    $43.00

  • Gamers Guild AZ Renegade Game Studios Ex Libris Second Edition Renegade Game Studios

    Ex Libris Second Edition

    In Ex Libris, you are a collector of rare and valuable books in a thriving fantasy town. The Mayor has just announced a new seat in the Village Council, Grand Librarian. The prestigious and lucrative position will be awarded to the citizen with the most extraordinary library! Unfortunately, several of your book collector colleagues (more like acquaintances, really) are also candidates. To outshine your competition, you’ll need to expand your personal library by sending your trusty assistants out into the village to find the most impressive tomes. Sources for the finest books are scarce, so you’ll need to beat your opponents to them when they pop up - especially if they match your library’s secret focus! You only have a few days before the Mayor’s Official Inspector comes to judge your library, so be sure your assistants have all your books shelved in time! She is a tough cookie and will use her Official Inspection Form to grade your library on several criteria including alphabetical order, shelf stability, prominent works, and variety. And don’t think she’ll turn a blind eye to books the Council has banned! You’ll need shrewd planning, cunning tactics, and perhaps a little magic to surpass your opponents and become Grand Librarian! Features: Collect & arrange books in a fantasy setting to become the Grand Librarian! Worker placement with Special Assistants in an ever changing board of unique locations. Includes Solo Mode! How this edition is different from the original Ex Libris: Different Box Size (smaller square). Lower price point to make the game more accessible. Assistants are now screen printed. Update graphic design on Location Tiles to improve legibility. Updated meeples, first player marker, cards, boards, and box. Folding Town Board is removed, replaced by Scoring Reference Tiles.  Contents: 162 cards in total including: 152 Book Cards 6 Category Cards 4 Special Assistant Cards 18 Location Tiles 4 Library Tiles 4 Scoring Reference Tiles 1 Dry-Erase Scoreboard 12 Standard Assistant Meeples 1 First Player Token 1 Gelatinous Cube 1 Dry Erase Marker 1 Rulebook 1 Location Reference Player Aid At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Family Strategy

    $64.00

  • Gamers Guild AZ Printing Press (Pre-Order) GTS

    Printing Press

    The printing press is a remarkable invention that demands exceptional skill to operate with finesse. In the game "Printing Press," your objective is to impeccably fulfill customer orders and bring renown to your printing workshop. The gameplay spans three rounds, during which you'll strategically select plates, frames, and printing cards to meticulously execute each customer's request. The more faithfully you carry out your entrusted tasks, the greater the acclaim you'll earn. After three rounds, the player with the highest accumulation of fame points emerges as the victor. Get ready for a rapid and dynamic gameplay experience, infused with a healthy dose of tactical decision-making and astute planning.

    $56.00$36.00

  • Gamers Guild AZ Sweet Mess (Pre-Order) GTS

    Sweet Mess: Pastry Competition

    Welcome to the Sweet Mess Pastry Competition. You have worked hard to get here and the master chef cannot wait to see how you handle his famous recipes. The Sweet Mess kitchen is chaotic and, of course—messy! Work smarter and more efficiently than the other contestants and you might just come away victorious. May the best chef win! Throughout the competition, you will gather Ingredients from Bowls, Prepare Recipes, and Complete them to claim Awards. The more Recipes you Complete, the more skillful you become and the more points you will receive. You can use special kitchen Tools and Golden Tokens to gain tactical advantages. Ready… Set… Bake!

    $57.00$38.00

  • Gamers Guild AZ DV Games Deckscape: Fate of London GTS

    Deckscape: Fate of London

    Deckscape: The Fate of London is the second title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. In this title, a terrible threat hangs over London, and the Crown of England needs your help! Your mission is to find four devices hidden in secret locations and defuse them before midnight. A single mistake, and the situation could degenerate quickly…

    $22.00$15.00

  • Gamers Guild AZ DV Games Decktective: The Gaze Of The Ghost GTS

    Decktective: The Gaze Of The Ghost

    Decktective: The Gaze of the Ghost is a co-operative investigation game, featuring a 3D crime scene. Players must solve a mysterious case. They play their cards to share information, discard cards that they think will lead them the wrong way, discuss the clues they find with the other players, make hypotheses and deductions to find the solution! At the end of the game, players must answer several questions: Each correct answer is worth points. The more points they get, the better their outcome. On their turn, players either play a card from their hand and put it face up on the table, sharing the information on it or they discard a card from their hand face down to the archive and are not allowed to talk about the information on it, until the end of the investigation. Each card has a value from 1 to 10 in the upper left corner. A card can be played face up on the table only if its value is equal to or less than the current number of cards in the archive.

    $22.00$16.00

  • Gamers Guild AZ Deckscape: The Curse Of The Sphinx Gamers Guild AZ

    Deckscape: The Curse Of The Sphinx

    During a visit to the ancient Egyptian monuments, an unforeseeable event locks the players in a secret room inside the pyramid. Will they be able to decipher the enigmatic hieroglyphics and find a way out before the mummy catches them? Deckscape: The Curse of the Sphinx is the sixth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.

    $22.00$16.00

  • Gamers Guild AZ Renegade Game Studios Kids on Brooms Renegade Game Studios

    Kids on Brooms

    You pull your wand from the folds of your cloak, and its glowing blue end illuminates the door in front of you—the entrance to the banned books section. You watch as the copper snakes twist and turn around the lock that keeps students like you out. But you’ve been left with no choice. Your barn owl hoots softly upon your shoulder as you raise your wand to the knob and whisper the unspoken words. Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend- a place full of mystery, danger, and thrilling adventure. From dealing with strict professors to facing down mythical beasts, players will get the opportunity to ride brooms, brew potions, and cast powerful magic as they uncover the incredible secrets their school and its inhabitants hold. Built using the ENnie Award-Winning Kids on Bikes framework, it is a rules-light, narrative-first storytelling game perfect for new players and gaming veterans alike! Features: Create your own unique magical school for witches and wizards! Face down fantastical beasts, search for school secrets, and make sure you hand your homework in on time! Wield wands, ride brooms, brew potions, and cast powerful spells! Tell your own stories filled with magical adventure using the Kids on Bikes framework for rules-light, narrative-first storytelling!

    $36.00

  • Gamers Guild AZ Fantasia Games Endless Winter: Cave Paintings Asmodee

    Endless Winter: Cave Paintings

    Cave Paintings is an expansion for Endless Winter: Paleoamericans. Each player gets a dry-erase player board which they can connect dots and draw lines on to unlock powerful one-time bonus actions, ongoing Eclipse phase benefits, and end-game scoring possibilities.

    $29.00$22.00

  • Gamers Guild AZ Sea Change (Pre-Order) Gamers Guild AZ

    Sea Change

    The deck contains 80 Sea cards in five suits. The five suits are represented by different colours and icons. Each suit has one card of each value; a higher card beats a lower card of the same suit — high (15) to low (0). Depending on the number of players, a set number of cards from a set number of suits will be shuffled together. Players can decide in advance to play as teams, or each player for themselves. Each player will be dealt 10 cards to create their hand. In a clockwise manner, each player will contribute one card, chosen from their hand, to create a trick. In each trick, one suit will be stronger than others (trump). Any card in this trump suit beats all cards not in the trump suit. A Sea Change will change the trump suit in the middle of a trick when a player matches the value of the last card played. Players attempt to win tricks containing cards with positive points, and avoid cards with negative points. *Important* During tricks, 0s are not worth any points. At the end of the round, check which suit is trump. The 0 from that suit, and only that suit, is now worth 5 points. All other 0s are not worth any points. The player with the highest score at the end of the round will earn 1 Victory Point (VP). The game ends when one player has earned 3 VPs.

    $15.00$13.00

  • Gamers Guild AZ PORTAL GAMES Detective: A Modern Crime Board Game - Petty Officers Quartermaster Direct

    Detective: A Modern Crime Board Game - Petty Officers

    Petty Officers, written by Mike Selinker, Liz Spain and Skylar Woodies, is the second case in the Detective: Signature Series. The call comes into Antares Headquarters: There's been a mauling. A tiger has attacked his circus handler, but something doesn't feel quite right. Could the tiger be innocent of this terrifying crime? There's only one way to find out: You will need to investigate. But you'll need help. This time you're not going on the case alone. This time, you're taking your pets. Detective: Petty Officers is a wild case with five new animal assistants to complement your detectives' skills. The truth is just a sniff away.

    $22.00$15.00

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Barbarian Hordes Quartermaster Direct

    Imperial Settlers: Empires of the North - Barbarian Hordes

    The Imperial Settlers: Empires of the North Barbarian Hordes expansion adds two new barbarian clans with their own unique card decks to the Empires of the North game: One clan consists of daring pirates who sail the sea on their abundant rafts, while the other clan is full of notorious robbers who sabotage other clans and demand ransom.

    $36.00$22.00

  • Gamers Guild AZ Indie Boards & Cards The Sherlock Files - Junior Introductory Investigations GTS

    The Sherlock Files Junior: Introductory Investigations

    The Sherlock Files: Curious Capers includes three crazy cases that are fun for the whole family! From a missing meerkat to a naughty dog that pooped in the park, these cases are both engaging and kid friendly. In this family weight mystery game, the beloved Sherlock Files mechanics have been adapted to be simpler to play, without losing any of the fun. Each of the three cases will have both adults and kids engaged and intrigued. Are your bubble-gumshoe skills up to the task?? Work together to solve each case and find out!

    $36.00$27.00

  • Gamers Guild AZ Phalanx Games Rocketmen (Pre-Order) GTS

    Rocketmen

    They have set up their empires of trailblazing innovation and groundbreaking technologies on a somewhat unremarkable planet circling around a rather average star. Years of hard work and steadfast dedication to their clear-cut vision of looking further than the day-to-day toils and chores of human civilization have cemented their reputation as the forefathers of the future humanity. Secretly, they have never stopped dreaming about the thrust of all their entrepreneurial actions and deeds reaching the stars. Now, the time has come for them to embark on a second giant leap for humankind, to make the outer reaches of the solar system our home. Only one of them shall go down in history as the first explorer of space and a person who truly forged their will and power according to the bold words: citius, altius, fortius faster, higher, stronger. Immerse yourself in a fast-paced race to the final frontier: space. A deck-building confrontation of swift decision-making and tactical choices, Rocketmen gives you the feel of taking a front seat in a technologically wonderful spectacle of space exploration. It’s up to your predictive abilities and resource management skills to determine what kind of endeavor would be most suitable for paving the way to Earth’s celestial neighbors. It doesn’t matter whether it would be a low Earth orbit satellite or a manned base destined for the Red Planet; plan your mission carefully, equip your shuttles and rockets craftily, yet do not hesitate when your gut instinct tells you when it’s time to launch! The universe might wait for you eternally. Your opponents won’t!

    $57.00$38.00

  • Gamers Guild AZ Board Game Amritsar Asmodee

    Amritsar: The Golden Temple

    In Amritsar, the players will represent the different personalities of the time who helped the Maharaja of the Sikh Empire with the reconstruction of the Golden Temple.Using a clever mechanic based on the sowing system of the classic mancala games, players will use the different workers and their very own elephant to carry out the necessary tasks. On your turn, you will be able to perform 1-3 actions depending on how well you have coordinated the workers and your elephant. These actions will consist of collecting resources in the quarry or the market, advancing on the different paths of knowledge, improving your personal board, turning to your mahout (elephant rider) for help and above all making donations to the temple with the aim of obtaining as many prestige points as possible. At the end of the game, the player with the most prestige will be declared the winner of the game.

    $71.00$47.00

  • Gamers Guild AZ Good Games Publishing Star Tycoon (Pre-Order) GTS

    Star Tycoon

        In Star Tycoon, players will take on the role of an interstellar business with the goal of out-performing their business rivals by the last round. Each player gains Victory Points by claiming sets of planets and developing them with production facilities and other buildings. Central to Star Tycoon is the Galactic Exchange, a fluctuating market that reacts supply and demand. Knowing when to buy and when to sell is key creating a profitable business.

    $64.00$46.00

  • Gamers Guild AZ Funforge Monumental: Lost Kingdoms GTS

    Monumental: Lost Kingdoms

    Monumental is a next generation civilization game by Matthew Dunstan, packed with innovative mechanics taking the best of deckbuilding and 4X games. Raise your empire, develop deep knowledge and build majestic wonders while exploring and conquering the known world to emerge as the most dominant civilization of all time ! The "Lost Kingdoms" civilization box is the first expansion to Monumental, providing you with 4 new Civilizations to play as: the Aztecs, the Mughals, the Amazons and the Atlanteans (all completely compatible with the 5 Core civilizations and the African Empires civilizations) as well as more Terrain tiles including new terrain types (desert, jungle, islands, Aztec pyramids), and enabling an all-new 5 player mode! In Lost Kingdoms, each civilization comes with its own deck of cards including cultural policies, Knowledge and Buildings as well as new very specific Provinces per civilization: pyramids for the Aztecs, desert for the Mughals, jungle for the Amazons and islands for the Atlanteans. Of course, these new types of terrain could be used with or without their assigned Civilizations to enhance the look of the board and the creation of your maps. These civilizations, lost in time and legends, await their resurrection in Monumental: Lost Kingdoms!      - 5TH PLAYER ADDITION Lost Kingdom contains the rules and components needed to play 5-player games of Monumental. This feature becomes even more attractive when using the new Continuous Play Mode ! In order to play with 5 players, Lost Kingdoms provides: - New Province Tiles and a 5th Capital tile. - 5-player scenarios (maps) - A new Market: Carthago - Additional Free City Tokens As well as…    - NEW DEVELOPMENT CARDS These 12 new Development cards will greatly increase Monumental’s replayability: - Knowledge: Coinage; Astronomy; Animal Husbandry; Relativity; Flight - Wonders: Orichalc Walls of Atlantis; The Red Fort; Tenochtitlan; Panama Canal; Golden Gate Bridge - Buildings: Channels; Theater    - 6TH MARKET TOKEN: Lost Kingdoms adds one token for each existing Market, which will add more choices to the current pool when visiting a Market tile, in addition to the new Market Carthago, complete with its 6 tokens.    - NEW PROVINCE TILES There are four new types of Province tiles in Lost Kingdoms, each of which inspired by one of the new civilizations: - Aztec Pyramids: Whenever you conquer an Aztec Pyramid, you must pay 1 Gold in addition to any other resources you would normally pay. - Islands: Each Island tile shows two bridges connecting to 2 or 4 adjacent Province tiles, depending on which adjacent Provinces the bridges might point to. The only way to enter the Island is by bridge from one of these adjacent tiles. Provinces adjacent to an Island are considered to be Coastal provinces. - Deserts: After you conquer a Desert, you must return one conquering Soldier to your Capital tile. - Jungles: It costs 1 additional Military resource for Explorers to enter a Jungle. This additional cost must always be paid, even if the Explorer is moving for free as the result of another effect.    - NEW AUTOMA CARDS This expansion includes Automa cards which are adapted to the new civilizations, as well as some stronger cards for more experienced players!    - 4 NEW CIVILIZATIONS Altogether with the Core box civilizations, 9 Civilizations are now ready to fight for glory and dominance in Monumental against other players or in Solo mode! Lost Kingdoms brings 4 more civilizations to the game, each of them with their specific game mechanic alongside exclusive new Buildings, Knowledge, Cultural Policies and new Warlord effects. - Amazons The Amazons were known for their ability to utilize horses both in combat and everyday life - in Monumental, horses are a new resource represented by a new type of Token. The Amazons’ cultural policies also make use of horses in many different ways, from using Beasts of Burdento complete Wonders, to using Wall of Horses to make all provinces with horses in them even more expensive to conquer. - Mughals The Mughals excel at efficiency and city management, being able to quickly discard useless cards from their City in order to optimize access to their more powerful Buildings and Knowledge. This efficiency is also reflected in the special way the Mughals use their Cultural Policies. Unlike other civilizations, when the Mughals develop a new Cultural Policy, they don’t stack their Cultural Policies - they instead place each new Cultural Policy next to a row or column in their City. For the remaining part of the game, whenever that row/column of cards is activated, so is the associated policy, meaning that in the later portion of the game, you might end up having access to all five policies rather than just one, and thus being able to activate up to 2 per turn! - Atlantis The Atlanteans use Knowledge and Special Building cards differently from other Civilizations. Instead of being placed in their City deck, those cards are kept separate above their City, in a row known as the Nexus. At the start of every turn, when you cross-tap your 5 City cards, the leftmost card in the Nexus is also activated and moves towards the end of the row afterwards. Atlanteans policies align with this scientific focus, while their affinity to the sea echoes their inevitable demise. - Aztecs Human sacrifice played a central role in Aztec culture, and in Monumental this manifests in a new keyword: Sacrifice. Sacrificing allows you to gain powerful effects, but at the cost of your Soldiers: When you sacrifice a Soldier, that token (or figure) is removed from the map permanently and cannot be used to conquer or occupy Provinces. The Aztecs have access to Cultural Policies that play into this delicate cycle of sacrifice and recovery, life and death.

    $85.00$66.00

  • Gamers Guild AZ Capstone Games Joan of Arc: Orléans Draw & Write Capstone Games

    Joan of Arc: Orléans Draw & Write

    In Joan of Arc: Orléans Draw & Write, 1-5 players draft followers that will help them move about France, gather goods, build buildings, establish trading stations, make money, and contribute to beneficial deeds. The player who can best utilize the followers they choose will score the most points and win. In slightly more detail, each round, a number of follower tiles are pulled from a bag. Players take turns drafting the followers and taking actions that correspond to the follower they've chosen. After all the followers have been drafted, the bag resets until you've exhausted one bag per player. In the solo mode, you compete directly against Joan of Arc at one of three difficulty levels.

    $43.00$34.00

  • Gamers Guild AZ AEG Wormholes (Pre-Order) GTS

    Wormholes

      In a peaceful galaxy, a new technology has been invented: wormholes. They allow ships to warp from one point to another and open countless possibilities for commerce and travel. As the captain of a passenger spaceship newly equipped with a wormhole fabricator, you can make some serious space bucks by building a robust network of wormholes. Link the farthest reaches of space while delivering passengers to become the most successful captain in this golden age of spacefaring. It’s time to bend space and go fast.CONTENTS:• 1 Rulebook• 5 Ship tokens• 50 Wormhole tokens• 105 Cards• 10 Space boards• 15 Energy tokens• 5 Draw tokens• 14 Exploration tokens• 40 Point tokens• 1 Randomizer token• 1 First player tokenAges 14+, 1-5 players, 45-60 min or less

    $71.00

  • Gamers Guild AZ Sons of Faeriell Essential Edition (Pre-Order) Gamers Guild AZ

    Sons of Faeriell Essential Edition

    Sons of Faeriell is a strategic eurogame for 2 to 4 players, featuring a brilliant potential traitor mechanic and multiple endings. Faeriell is a verdant land of forests, mountains and lakes, set at risk by the menace of Corruption. All players have to face this threat, while pursuing their individual Achievements. If they fail to constrain the rise of Corruption, everyone loses the game. Collecting the most Achievements, while avoiding this fatal outcome, allows one player to win the game. Players guide different Tribes of Weybits, the youngest sons of Faeriell. They are tiny and industrious humanoids, with the common goal to preserve the environment from Corruption and help the Great Guardians, the giant keeper animals that watch over the land since remote times. The customization of the Weybit Heroes starts from the beginning with the selection of their Tribe Masks, original items which can be worn by the minis. Each color of those masks provides a different specialization. New Heroes can be dressed and upgraded during the game with the acquisition of Perks, additional abilities that make every character unique. Weybits can become the most efficient helpers to the Great Guardians, mastering the knowledge of nature and learning to fight Corruption. As an additional thrill to the game, one player can choose to change sides, get corrupted and gain the Corruption Sower as a new Hero, becoming able to win in the event Corruption defeats all others. Strategic choices lead to multiple endings, making every game a different story to be unfolded.

    $106.00$71.00

  • Gamers Guild AZ Mortum: The Shelter Gamers Guild AZ

    Mortum: The Shelter

    Your actions could determine your destiny and the destiny of others. Be very careful how you proceed. The Shelter is a separate, stand-alone scenario for Mortum Medieval Detective.

    $29.00$18.00

  • Gamers Guild AZ DV Games Decktective: Secrets In The Sand (Pre-Order) GTS

    Decktective: Secrets In The Sand

    Decktective is a co-operative crime game that can be played alone or in a group. In Decktective: Secrets in the Sand, three grave robbers raid an archaeological dig to steal precious artifacts, then flee into the Egyptian desert. A lifeless body is found in the sand... Who are the thieves? And how did the victim die? Collect the clues — documents, traces, witness statements — and solve the mystery!  

    $22.00$16.00

  • Gamers Guild AZ Renegade Game Studios Transformers Deck-Building Game: A Rising Darkness Renegade Game Studios

    Transformers Deck-Building Game: A Rising Darkness

    Become a mighty Decepticon and race to defeat the Autobots in this standalone expansion to the Transformers Deck-Building Game! This expansion is compatible with the core game and will offer 2 primary modes of play: Competitive mode (the Decepticons squabble amongst each other while they face the Autobots) and Cooperative mode (the Decepticons join their forces to defeat the Autobots). This expansion also introduces rules for Team vs Team games, featuring Decepticon players against Autobot players when combined with the Core Set. Features: Play as Decepticons! Standalone Expansion Combine with the Core Set for Team vs Team games! Explore a Matrix of cards to discover allies and enemies Contents Summary: 174 Standard Size Cards (including Autobot & Decepticon cards) 6 Oversized Character Cards 10 Encounter Cards 5 Reference Cards At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set, Standalone Expansion

    $64.00

  • Gamers Guild AZ Renegade Game Studios The West Kingdom Tome Saga Renegade Game Studios

    The West Kingdom Tome Saga

    Requires Architects of the West Kingdom, Paladins of the West Kingdom, and Viscounts of the West Kingdom to play.  Build the kingdom, defend its borders and increase your influence throughout the lands. In the campaign mode, players will be competing in an epic journey to collect the most tomes and earn their place among the chronicles of their people. Alternatively, players may instead band together to take on the ruthless Overlord in separate co-operative modes for each game in the West Kingdom Trilogy. Features: Build the kingdom, defend its borders and increase your influence throughout the lands. Play through all three games in the series using campaign mode! Band together to defeat the Overlord in Co-op mode for each of the games in the series! Contents Tomesaga Components:  2 Tome Boards 6 Architects Tomes  6 Paladins Tomes 6 Viscounts Tomes 3 Crest Tomes 3 Crest Tokens Architects Co-Op Components 2 Overlord Boards 9 Overlord Starting Scheme Cards 6 Overlord Future Scheme Cards 8 Overlord Demand Cards 8 Event Cards 1 King’s Storehouse 1 Guardhouse Overlay Tile 6 Scoundrel/Clergyman Apprentice Cards Paladins Co-Op Components 1 Outsider Threat Card 10 Overlord Threat Cards 1 King’s Threat Card 4 Starting Townsfold Cards 6 King’s Order Cards 4 Board Overlay Tiles 4 Honor Makers 20 Overlord Workers Viscounts Co-Op Components 1 Poverty Card 1 Prosperity Card 1 Overlord Card 4 Player Reference Cards 1 Overlord Token  Bonus Content: 4 Architects Player Boards (2 Double Sided Boards) 6 Paladins Townsfolk 6 Viscounts Townsfolk

    $43.00

  • Gamers Guild AZ Renegade Game Studios Bargain Quest Solo Mode Expansion Renegade Game Studios

    Bargain Quest Solo Mode Expansion

    This pack introduces rules and cards that allow Bargain Quest to be played Solo! Includes 20 Competitor Cards and solo system rules.  Expansion: Requires Bargain Quest to play. Features: Face 20 new Competitors in this unique solo mode! Beat your best score by stocking your shelves with the best items! Help your heroes defeat monsters or suffer wounds to your shop! Only the bravest 8 year or older solo shopkeeper can compete! Carefully created as a 30-60 minute expansion for Bargain Quest! Contents Summary: 10 Item Cards 8 Hero Cards 6 Employee Cards 24 Black Market Item Cards 6 Black Market Upgrade Cards 9 Monster Cards 2 Folding Item Shop Boards 1 Rulebook At a Glance Number of Players: 2-6 For Ages: 8+ Playing Time: 30-60 min Game Type: Expansion

    $15.00

  • Gamers Guild AZ 25th Century Games Space Explorers: Age of Ambition (Pre-Order) GTS

    Space Explorers: Age of Ambition

      In the Age of Ambition expansion, you discover new frontiers of the Golden Era of Astronautics. Defend the interests of your Space Power. Enlist the support of influential politicians, powerful military leaders, and renowned scientists. Overcome crises and reach your strategic goals. Launch cutting-edge spacecraft and achieve breakthroughs in research. Manage it all using your own unique talents to carry out the most daring plans. The glorious history of space exploration unfolds over the 7 separate Modules. You add them to the game in any combination, using up to 3 Modules at a time. Each Module perfectly fits the others and creates new gaming experiences. Solo rulebook is also included and is compatible with the new modules.

    $43.00$31.00

  • Gamers Guild AZ Osprey Games Judge Dredd - The Cursed Earth GTS

    Judge Dredd - The Cursed Earth

    For years he's been the law in Mega City One, but now it's time for Judge Dredd to bring justice to the rest of America. It's time for him to venture into the Cursed Earth.Featuring competitive, co-operative and solo player modes and brand-new, specially commissioned artwork, Judge Dredd: The Cursed Earth is an immersive sci-fi western in which players must lead a team of judges against dinosaurs, mutants, and the Cursed Earth itself in search of an object of immense power before it falls into the wrong hands. As they scour the wastelands, the team will encounter a host of iconic 2000AD characters that will push their resources and abilities to their limits. On an impossible journey through radioactive hell, can even the judges survive the Cursed Earth?

    $50.00$32.00

  • Gamers Guild AZ Last Night Games Horticulture (Pre-Order) GTS

    Horticulture

    Horticulture is a casual strategy game. In this game everyone plans and plants their own beautiful garden--complete with garden gnome and meandering path. Score points by accomplishing the plan you have designed, by grouping similar plants together, filling your window box and planting near your garden gnome. Players take turns picking the plants everyone must add to their garden and everyone simultaneously draws the chosen plants in their garden.

    $36.00$31.00

  • Gamers Guild AZ Adams Apple Games Four Humours (Pre-Order) GTS

    Four Humours

      Fluttering Souls is a captivating, beautifully illustrated two-player game based on the Japanese legend of The White Butterfly. You will compete to collect a kaleidoscope of butterflies in the hope of being visited by The White Butterfly; the soul of a lost loved one. Legend of the White ButterflyMany years ago an apprentice merchant named Takahama fell hopelessly in love with a woman named Akiko. They became engaged, but, tragically, Akiko died before they could be wed.Takahama was distraught. He had built a life and a successful career, but he could not bear to be away from his love. Such was his dedication to Akiko that he abandoned his trade and gave his life to the upkeep of the cemetery where she was buried.For 50 years Takahama visited Akiko’s grave every day with a single pure white rose. One day, Takahama fell so ill he could not go outside. Fearing he may die, his sister and niece came to care for him. While he lay there, unable to move, a butterfly of the purest white landed gently on his pillow. Annoyed, Takahama’s niece tried to shoo the butterfly, but it would not stray from the pillow of the dying man.As Takahama’s final breath left his body, so the butterfly flew to the grave of Akiko and disappeared. White butterflies are believed to be the visiting souls of loved ones. Worried that Takahama had not visited her grave that day; Akiko looked over him and did not leave until his soul had joined hers. OverviewFluttering Souls is a 2 player game, made up of 3 - 5 rounds. In each round players take turns collecting butterflies to earn victory points, either in a set or by themselves. The player that collects the most victory points at the end of a round is awarded a White Butterfly Token; a visit from a lost loved one. The first player to collect 3 White Butterfly Tokens is the winner.

    $56.00$40.00

  • Gamers Guild AZ Portal Games Eleven: Stadium Expansion (Pre-Order) GTS

    Eleven: Stadium Expansion

      The stadium is to the club director what a castle is to the king. Medieval fortresses were supposed to defend people - the modern ones should, above all, bring satisfactory earnings. After all, players cannot live only out of winning matches...The time has come to expand your castle! Eleven: Stadium is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. The club is developing, and the growing crowd of fans have bigger expectations. You need to modernize your object, ideally with a lot of space for new sponsors!Use new Board Meeting, Sponsor, and Staff cards, as well as Stadium Infrastructure tokens. Each of them is unique, making your stadium the most exceptional in the world! So, are you ready for a little renovation?☆ Expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball)☆ New Sponsor, Goal, Board Meeting and Staff cards and Unique Stadium Infrastructure tokens;☆ Use new items and make your stadium the most outstanding in the whole world!

    $29.00$20.00

  • Gamers Guild AZ Stronghold Games Space Cadets: Away Mission (Pre-Order) GTS

    Space Cadets: Away Missions

       Space Cadets: Away Missions is a cooperative, scenario-based, tactical action game for 1-6 players, which is set in the Golden Age of science fiction. In this game, the third standalone title in the Space Cadets franchise of cooperative/team space-themed games from Stronghold Games, players take on the roles of adventurous human spacemen who explore UFOs, acquire Alien technology and fight hostile extraterrestrials. Each turn, spacemen have three action points to spend on activities such as firing their atomic rifles, analyzing exotic equipment, or subduing the malicious Brain-in-a-Jar. When the spacemen are finished, the aliens take their turns by following simple movement and combat protocols; seven types of hostile aliens threaten the players, from the repulsive mind leeches to the rampaging titanic sentinels. Space Cadets: Away Missions contains twenty scenarios linked in a campaign story. Each mission features different combinations of aliens on different spaceships, with hexagonal map tiles arranged to form flying saucers, rocket ships, space stations, etc. Cooperation, tactical planning and good dice are essential if the spacemen hope to overcome the relentless horde of little green men.  

    $142.00$120.00

  • Gamers Guild AZ Randolph Linkto Travel GTS

    Linkto Travel

    A co-operative trivia game in which players team up to find the key amongst the fifty cards that feature unique travel art. Together, players link all 49 clue cards to the 50 word cards. They then discover whether the remaining, unlinked word card is the key to their victory, validating its code with the answer card to know whether they've won the game! Linkto Travel, which has also been released as Match Up! Travel, offers five levels of difficulty in the game, as well as a competitive mode for those who want it. The unlinked word card differs at each difficulty level, and the clues themselves also differ, getting much harder to decipher at the higher levels.

    $19.00

  • Gamers Guild AZ Flying Frog Productions Shadows of Brimstone: Custodians of Targa with Targa Pylons Asmodee

    Shadows of Brimstone: Custodians of Targa with Targa Pylons

    Ancient caretakers from the Targa Plateau, these large, spider-like Robots roam the halls and chambers of the ancient, alien city, maintaining the systems and repairing damage done by intruders and the rigors of time.  On occasion these machines will stray through a portal, and begin terraforming whatever world they end up in, building new pylons and converting the local area into a remote extension of Targa, itself.  This Enemy Pack contains everything you need to add the robotic Custodians of Targa to your games of Shadows of Brimstone! There are 3 large Custodian models and 2 Targa Pylon models.  This set also includes the large Enemy Record Sheet for the Custodians and all of the Threat Cards needed to add them to your games.

    $29.00$27.00

  • Gamers Guild AZ Capstone Games Savannah Park PHD

    Savannah Park

    In Savannah Park, you each run your own wildlife park, and your goal is to group animals with their own kind — but everyone takes turns deciding what to move, so you might not be able to shuffle animals into the right spaces. Each player starts the game with the same set of 33 unique animal tiles, with those tiles laid out at random in your personal wildlife park. Three bush-fire spaces and one rock space will remain unoccupied in your park for the entire game, and six tree spaces and four grass spaces are unoccupied at the start of play. On a turn, you name a specific face-up tile that all players must pick up, flip face down, then move to a different empty space within their own park. Tiles that have been flipped cannot move again, and once all tiles have moved, the game ends with a scoring round. First, tiles adjacent to bush fires are removed if they depict as many animals as the number of fires (1, 2, or 3) on the bush-fire space. Score for each grass and tree uncovered on your board. Finally, score for each of the six animal species; the bigger the main herd of each of species and the more water holes it contains, the more points you score, e.g. a herd of five rhinos and three watering holes is worth (5x3) 15 points. The player with the most points wins. Savannah Park includes a solo mode, a set-up variant that allows you to place the bush fires and trees where you wish, and a scoring variant that rewards you for bumping a lion out of the animals' way.

    $43.00

  • Gamers Guild AZ Lucky Duck Games Pocket Detective: Season 1 GTS

    Pocket Detective: Season 1

    In the Pocket Detective game series, players take the role of investigators trying to get to the bottom of tangled cases and mysterious stories. Gather clues, interrogate suspects, perform arrests and identify evidence to successfully solve the case. On their turn, each player chooses an available card to investigate. These cards can represent a Clue, a Location, Witness Interrogation, Special Action, Arrest of a Suspect, etc. Players will discover what actually happened by investigating leads on these cards. The objective is to solve a case in a minimum number of turns. Pocket Detective Season 1 includes three cooperative card-based cases which will test your deduction for 1-6 players, ages 10+.Test your investigative skills with three criminal cases: “Murder at the University,” “Dangerous Liaisons,” and “Time is Running Out.”

    $43.00

  • Gamers Guild AZ Portal Games Gutenberg GTS

    Gutenberg

    Gutenberg is a mid-weight strategy game taking place in Europe in the 15th century. Each player takes the role of the printing pioneer trying to build their wealth and fame by developing their production capacity and gaining the support of patrons. Through bidding for specific actions the players develop their printing workshops, acquire new fonts, inks and decorations. The unique system of rotating gears allows players to combine bonuses and earn large amounts of points. The game lasts six rounds and the player with the most points at the end wins.

    $99.00$64.00

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #6 VRG

    Hostage Negotiator: Abductor Pack #6

    Clive Seaver's life is in shambles. His wife divorced him and he has hit rock bottom. In fear of losing his two children, he has kidnapped them. He as them hidden somewhere in Becker Swamp with his loyal, but crazy sister. One wrong move and she will take the children and disappear. In this expansion the stakes are high. You'll have to have your team search to find the Seaver kids and rescue them before anything happens.

    $13.00$11.00

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #5 VRG

    Hostage Negotiator: Abductor Pack #5

    The Circle of Automa, a local cult, is under siege by the FBI. Your job is to de-escalate the situation and save the cult members from themselves. Will the situation end in violence? Or will cooler heads prevail? This pack introduces a stack of Abductors that you can manipulate, as well as "firefight checks" you will need to resolve when attempting to extract hostages.

    $21.00

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #4 VRG

    Hostage Negotiator: Abductor Pack #4

    The abductor has hijacked a bus full of people and is making a run for the border. You'll be forced to employ tactics you've never used before and deal with the challenges of negotiating in different locations. Are you up for the challenge? Innocent lives are depending on you. In this pack you will have to deal with a new type of card: "Location Cards." The abductor's bus will need to be stopped, and the all new Tactics Cards are just the thing you need to set up a road block or create a diversion.

    $13.00


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