Board Games | Games with Solo Mode
Motor City
Motor City is a strategic roll-and-write game about running an auto plant in the heyday of Detroit. In Motor City, you have two player sheets, each with multiple areas. These areas are represented by tracks that you will mark off as you make progress. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way and opportunities to unlock more points. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. The game lasts eight rounds. Each round, roll colored dice based on the number of players, then place them on spaces on the blueprint table based on value and color. Each player drafts one die and uses it. Once everyone has drafted a die twice, all players get to use the remaining die on the blueprint table. After eight rounds, you score points for your progress in engineering, assembly, testing, and more. Whoever has the most points wins. Motor City has a solo mode in which you try to top your own score against an auditor that drafts dice and blocks areas of your sheet. Its difficulty can easily be adjusted by changing the colors of dice during setup, with no added rules. Motor City is game 3 of the Motor City Gameworks Loaded Roll and Write series. Game 1: Fleet: The Dice GameGame 2: Three SistersGame 3: Motor City Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!
$31.00
In the Hall of the Mountain King: Cursed Mountain Expansion
Cooperative and solo module. Play as trolls rebuilding your abandoned kingdom under the mountain in In the Hall of the Mountain King. With muscle and magic, you'll unearth riches, dig out collapsed tunnels, and carve out great halls as you raise the toppled statues of your ancestors to their places of honor at the heart of the mountain. Gameplay is driven by the innovative cascading production system. Timing and tactics are key as you work to restore your home to its former glory and win the crown!
$15.00
Adventure Tactics: Domianne's Tower - Hero Pack
The Hero Pack 1 adds three new playable classes - Magic Blade, Time Mage, and Engineer - for Adventure Tactics: Domianne's Tower. Within each class there are 5 levels available to level up through, unlocking all new abilities and actions unique to these new classes! The Magic Blade has the power to enchant weapons, the Time Mage to sift through decks, and the Engineer to wield the power of technology using their Tesla Coil powered Turret. This Hero Pack also includes a beautifully sculpted Queen Domianne Miniature to enhance the final battle through her tower!
$27.00$20.00
Tales from the Loop: The Board Game - Invasive Species Expansion
Expand your Tales from the Loop - The Boardgame experience with some invasive species from the late Cretaceous! The school is buzzing with wild Rumors about how the ice cream truck was attacked and the driver... eaten?! The expansion contains a masterfully designed miniature of a Gorgosaurus Libratus as depicted in the art by Simon Stålenhag, as well as a completely new Scenario featuring it, and all the cards and sheets needed to bring it into your game.
$19.00$13.00
Tales from the Loop: The Board Game - The Runaway Expansion
Expand your Tales from the Loop - The Boardgame experience with this runaway Machine! For the past week black vans and agents in suits have been seen in the area around the Loop. Rumors have it that they are searching for a spy... This expansion contains a masterfully designed miniature of the Runaway Machine as depicted in the art of Simon Stålenhag, as well as completely new Scenario featuring it, and all the cards an sheets needed to bring it into our game.
$15.00
Tiny Epic Kingdoms: Heroes Call Expansion
The war continues and spreads further and further. New factions have arrived from the north igniting more epic battles than before. Heroes rise over the fallen bodies of their enemies. Kingdoms spread across the frozen wastelands in search of silver. War Towers grow taller than the trees. Who will be victorious in the end? Tiny Epic Kingdoms: Heroes' Call introduces heroes to the war. Heroes will bring to play a variety of benefits unique to their class. Players will use a larger meeple to represent the hero of their faction. Additionally new mechanisms are introduced to the building action of the game. This will have players tracking their tower progress by placing tower cubes onto regions they possess. Players are encouraged to keep these tower cubes safe because losing them in war results in a loss of progress on the tower card. Furthermore Tiny Epic Kingdoms: Heroes' Call introduces a slew of new factions, new regions with new mechanisms and a new resource type, and even brings solo play to Tiny Epic Kingdoms! The lore of Tiny Epic Kingdoms: Heroes' Call occurs after Tiny Epic Kingdoms and before Tiny Epic Defenders.
$43.00$36.00
Tir na nOg: Blessings & Burdens Expansion
Tír na nÓg: Blessings & Burdens expands your journey into the Otherworld with five powerful new modules. Mix and match them however you wish—each brings fresh twists, daring choices, and unexpected challenges. Every module reshapes setup, rules, and scoring, and several include solo play so you can test your fate alone. Module 1 – New Geas Cards New destinies await! Six fresh Geas cards (two per Saga row) open up bold new paths. Use them on their own, combine them with the base set, or dare to play asymmetrically with different cards for each player—if you’re ready, the Morrigan herself awaits you in Module 5. Module 2 – Blessed Realms What will you sacrifice? Each card you discard sways the fate of the Realms, shifting their value for endgame scoring. Do you burn a color to make a region thrive—or keep it to build your own legend? Module 3 – The Lore of Places Rise as a Mormaer, a ruler of regions. Claim dominance in a color to unlock special once-per-round powers and bend the story of your Saga to your will. Module 4 – Triquetra Honor the sacred unity of all things! Complete Triquetra goals to claim blessings—divine gifts that let you change a card’s rank, swap cards in your Saga, or even place a Bridge, a mystical new tool that bends space to connect cards diagonally or across gaps. Every player who reaches the goal that round is blessed, but only the swiftest earns the glory of being first. Module 5 – Followers of the Morrigan (2+ players) The Morrigan whispers… Draft and command your own unique set of Geas cards, giving each player a singular fate. You were going to try it anyway—now the rules of chaos have been written.
$36.00
Sensu
Master the art of Sensu and become a true master artisan! Sensu is an elegant and strategic card game for 1-5 players, where cunning and wit are key. Your goal? Create card combinations that add up to exactly 15 to claim valuable fan cards. Each fan is made of 7 sticks of the same color: complete 3 fans before anyone else to win! Set in the refined world of Japanese tradition—between dance, theater, and samurai battles—Sensu blends simplicity and depth in a compact, engaging format. Winner of the prestigious "Premio Gioco Inedito" award at Lucca Comics & Games 2023, Sensu is a light strategy gem that stands out. Who has the wit to become the master of Sensu?
$29.00$22.00
Vampire Village
In the heart of a hostile region, you're the head of a fortified village. When night falls, ferocious monsters emerge from the darkness and storm your village! To avoid carnage, organize your defenses, call in your heroes and... direct the most dangerous creatures toward your neighbors! The game is played over two rounds, split in two distinct phases. During the day, each player selects cards to build their village, considering the best combination of buildings, the optimal positioning and also recruit powerful heroes to protect their villagers. During the night, they receive Creature cards to split between themselves and their neighbors In the best of cases, they choose to keep creatures that their defense can handle while hitting the weakest spots in your neighbor's defenses! Finally, the Creatures attack and destroy the most exposed buildings and villagers. At the end, the player with the most surviving villagers and tamed creatures mastered is declared the winner!
$36.00
Wreck Raiders
Plunge into the glittering sea to recover exotic treasures from a seafloor overflowing with pirate shipwrecks. Send your divers to the deep, but be careful; moving too close to other divers lets them get in on the haul too! Gather lost loot and beached baubles to assemble museum exhibits and construct eye-popping aquariums... but don't forget to save the best bits for your personal collection! Wreck Raiders is an innovative dice-drafting worker placement system. Choose a die from the pool, then send one of your divers to any spot on the board with that number. But be warned: the spot you choose will help any diver in the spots next to you, whether they’re friendly or not. Will you risk letting a rival in on your haul to get that treasure you want, or can you find a way to grab yourself some extra loot? Display your treasures to build museum exhibits, or send them to your vault for huge scoring opportunities... Don’t forget to visit the beach nearby to gather washed-up baubles and spend them to build awesome aquariums. (All sea creatures are treated ethically and released into the wild; also, they are cardboard tiles.) When the game ends, you’ll earn coins for your exhibits, your vault, and your aquariums. The player with the most coins wins!
$60.00
Shadow Kingdoms of Valeria
For years the humans, elves, and dwarves have been slowly encroaching on your territories and slaying your kind in the name of progress. They've built their citadels, keeps, and villages as they push you further into the darkness. Now is the time to rally your troops and lay waste to their kind and bring forth the reign of the Shadow Kingdoms! You are a Warden hungry for the destruction of Valeria. You must outwit the other Wardens to earn the right to command an army for the Shadow Kingdoms. Visit dark Shrines to gain minions, magic, gems, and gold to fuel your war machine. Command monsters into battle to conquer the lands and earn Victory Points. The player with the most Victory Points at the end of the game will be declared the winner. On your turn, you must move your Warden from its current location to a new location. When your Warden enters one of the 5 Shrines, you first take any available die from the Shrine and place it on your player board, then perform the Shrine action associated with the Shrine. There are 5 troop types (die colors) in the game: Goblin (green), Orc (red), Skeleton (white), Gargoyle (purple), and Gnoll (brown). Send your Warden to the Camp on your player board to use your minion dice to resolve battle plans and place Victory tokens on your Campaign board.
$85.00$62.00
Marvel D.A.G.G.E.R.
Earth is in danger. Nefarious forces threaten the world as we know it, and it’s up to a small group of heroes to come to its rescue. With the enemy’s minions closing in and innocents in peril, our heroes will need to work together to stop the villain’s plans and save the world. But will they be able to save it in time? In Marvel D.A.G.G.E.R., 1 to 5 players work together to challenge the forces of evil. Play as iconic heroes like Spider-Man, Daredevil, and Black Widow, and race across the globe to complete missions, battle enemies, and square off for the final showdown against the nemesis. Choose the best aspect for your hero, pull off awesome combos, and wait for the perfect moment to unleash your ultimate ability. Team up with your allies and take on dangerous threats as you become the greatest heroes in the world!
$128.00$71.00
The Witcher: Path of Destiny - Acrylic Tokens
Extra set of high-quality acrylic tokens for the core game symbols. This product is language- independent. HIGH-QUALITY ACRYLIC TOKENS: Upgrade your game with durable, beautifully crafted acrylic tokens designed to replace the core game symbols. LANGUAGE-INDEPENDENT DESIGN: These tokens are universal and suitable for players worldwide, regardless of language or edition. ENHANCE GAMEPLAY EXPERIENCE: Clear and easy-to-handle tokens improve the visual clarity and tactile feel during gameplay. PERFECT REPLACEMENT SET: Ideal for replacing lost or worn tokens, keeping your The Witcher: Path of Destiny game components in pristine condition. COMPATIBLE WITH CORE GAME: Designed specifically for The Witcher: Path of Destiny, ensuring seamless integration and perfect fit with the original game. Contents: 160 Symbol tokens 30 Trashed symbol tokens 2 Path tokens 3 Destiny tokens
$64.00$51.00
The Witcher: Path of Destiny - Legendary Monsters
Hunt down the deadliest monsters the continent ever saw. Will Leshen, Aguara, Hym, and Katakan fall under your sword? Thankfully, you’re not alone in this fight. Join forces with other characters and companions, and together walk out of this fight victorious.And most importantly – alive HUNT DEADLY LEGENDARY MONSTERS: Face fearsome foes like Leshen, Aguara, Hym, and Katakan in this thrilling expansion for The Witcher: Path of Destiny. JOIN FORCES WITH NEW CHARACTERS: Add new heroes and companions to your roster to increase your chances of survival and victory against deadly monsters. EXPAND YOUR PATH OF DESTINY EXPERIENCE: This expansion adds fresh challenges and gameplay options, deepening your strategic options and narrative immersion. COOPERATIVE STRATEGY ELEMENTS: Work together with other players’ characters and companions to overcome powerful monsters and walk away victorious—and alive! COMPATIBLE WITH THE BASE GAME: Designed as an expansion for The Witcher: Path of Destiny, this pack requires the base game to play and seamlessly integrates with your existing collection. Contents: 4 Large monster miniatures 8 Monster cards 7 Monster initiative cards 24 Creeper/ suffering tokens 1 Double-sided HP counter 27 Challenge cards 35 HP tokens 8 Ability cards 10 Companion cards 4 Large monster cards for The Witcher: Old World
$78.00$63.00
Sammu-ramat
Sammu-ramat is a cooperative board game set in the Near East 800 BC. She was a wonder of a woman, ruling a large empire in turmoil, navigating it into a period of prosperity. But a great leader needs great Advisors. As Sammu-ramats Advisors, your mission in each game you play is to assist her through one of the many challenges that she encountered during her reign. This challenge is presented to you as a scenario, found on a Challenge card that you draw during setup. Apart from completing the scenario, players need to make sure that the Empire is stable and that Queen Sammu-ramat is safe.The designer Besime Uyanik's vision is to spread the knowledge of Sammu-ramat, nuance the image of the Assyrian Empire and highlight a strong female leader. Sammu-ramat continues Ion Game Design’s strong line of history-focused thematic games, giving life to the story with game mechanics and illustrations.
$78.00$71.00
Hero Realms: Bard Adventure Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The mental discipline, acrobatic skills and combat prowess of these spiritual warriors is legendary. As a Monk, you will deliver precision strikes and armor-crushing blows with your bare hands. You’ll play your Tao Lu cards in combination to deal devastating damage to your opponent and heal yourself.
$15.00$11.00
Hero Realms: Monk Adventure Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The mental discipline, acrobatic skills and combat prowess of these spiritual warriors is legendary. As a Monk, you will deliver precision strikes and armor-crushing blows with your bare hands. You’ll play your Tao Lu cards in combination to deal devastating damage to your opponent and heal yourself.
$15.00$11.00
Detective: A Modern Crime Board Game - Season One
Detective: A Modern Crime Board Game Season One, a.k.a. Detective: Season One, is a fully co-operative, deeply immersive board game in which 1-5 players take on the roles of investigators trying to solve a crime. Detective: Season One is a new product in the award-winning Detective line, one with a shorter playing time that's tailored for a mystery game night with simpler family-friendly rules. The game consists of three standalone cases, and each of them can be played in around 90 min or less. Each of the cases challenges players with different settings and styles. The cases are: • Blood, Ink, and Tears moves the action to Great Britain, where players visit an old mansion and discover family secrets from the past that lead them to clues behind the mysterious death of the family patron. Fans of Agatha Christie's novels will find themselves at home in this rather funny case! • Solid Alibi throws players in the middle of a bloody conflict between gangs and criminals in the Italian district. Players have to not only solve the crime and discover who killed Robert Parkson, but also witness growing tension in the district and find out who to trust in the spiral of violence and mutual accusations! • Natural Causes takes players to a university campus in the U.S. Professor Calvin Higgs is found dead in his lab at the Biology Institute of Virginia University. Players need to find out whether his death is from natural causes, or perhaps there's someone in his surroundings responsible for this horrible crime. But what could be the motive?
$43.00$28.00
Adventure Tactics: Alternate Elite Class Art Pack
Includes: Roberta as the Paladin, Elwyn as the Dark Knight, Tolben as the War Mage, Olette as the Beast Trainer, Quill as the Demon Hunter, and Laine as the Ninja.
$9.00$7.00
Enigma: Beyond Code
World War II is ongoing. Germany broadly uses Enigma rotor cipher machines. The breaking of the Enigma code gives the Allies an advantage in the war — but this is just one side of the coin because the Enigma code is based on chaos, a non-measurable force lurking beyond the boundaries of our world and eager to consume all its flesh. The code decryption would stop the chaos invasion into our world. An "Agency" operates in a secret heavily-guarded Victorian mansion somewhere in London suburbs; it has been opposing the supernatural for centuries. To break the Enigma code, the Agency has gathered the world's best decrypters together. You are one of them. Your mission is to break the Enigma code as soon as possible while wandering inside the mansion with an ever-changing layout. At least, you tell others so. In fact, you might pursue completely different goals... Enigma: Beyond Code is a game of deduction. Victory depends on your ability to understand the motives of other players and locate the cards you need — while keeping others away from the cards they are looking for. Each play takes 5-10 min or less, and it is best to play Enigma: Beyond Code up to three victories. In the beginning, each player receives a character card featuring a cryptology expert who has arrived at the Agency's mansion to break the Enigma code. But only one of them is the true decrypter; the others are just masterfully posing as cryptologists. Each of them has a unique secret mission. To accomplish the missions of their characters, the players view mansion cards in turns; each of these cards represents a room or an object inside the mansion. The invited experts work as a team, which means that upon looking at a mansion card, you must tell others what is there. You may either lie or tell the truth — that depends on your goals. Lying is always a risk, while telling the truth may allow your opponents to win. The player who first accomplishes their character's mission wins the game. If no one does so within the game's time limit, chaos breaks into our world, and all players lose!
$43.00$31.00
Terror Below
Lately, there have been strange goings on in the wide open spaces of the Nevada desert. A few black trucks just hurtlin’ in and out of town. About that time the rumblin’ started. But it weren’t no earthquake. No, it was them Worms burrowing through the sands. Long story short, those government men over at Area Fifty-somethin’ want us to grab them Worm Eggs, or kill a few of them nasty buggers somehow. Said they pay well. Real well. If we don’t die trying’. Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious Worms underground. Navigate the difficult terrain to collect valuable Worm Eggs and deliver them to Locations around town to claim bounties. If you’re feeling lucky, collect items and weapons to go hunt‘em. Features: The government has genetically engineered gigantic weaponized worms! Drive out to the desert to collect eggs to sell to the government. Too many vibrations will attract the monstrous worms! Gather eggs, pick up weapons, and hunt worms for 45-60 min or less! Designed for 2-5 lucky egg collectors ages 10+ Contents Summary: 1 Egg-shaped Board 3 Target tokens 16 VP tokens 5 Player Vehicle Pawns 28 Eggs (7 each of 4 different colors) 50 Rubble pieces 2 D6 Dice 37 W.O.R.M. cards 54 Vehicle cards 16 Character cards 42 Bounty cards 24 Item cards 23 Weapon cards 5 Player Aides 1 Rulebook
$64.00
G.I. JOE Mission Critical: Retro Snake Eyes
A blast from the past! Recruit this exclusive classic character to join in the battle! Retro Snake Eyes has a unique ability from the Snake Eyes included in the base game. Requires G.I. JOE Mission Critical to play.
$22.00
Birdwatcher
In this fast, competitive game players are rival wildlife photographers on a hunt to snap photos of the elusive and illustrious birds-of-paradise. Players lure birds to their tree from the jungle, take photos of the birds in their tree, and publish their findings. The photographer with the most citation points at the end of the game is awarded Nature Photographer of the Year and is the winner! Features: Beautiful bird cards illustrated by Lauren Helton, a biologist and scientific illustrator! Build your own tableau of bird photographs and publications! Play solo or against friends Contents Summary: 113 cards (including bird cards, hybrid bird cards, and publications) 5 Player Mats 31 Insect Punchboard Tokens 1 Scorepad At a Glance Number of Players: 1-5 For Ages: 13+ Playing Time: 25-60 min Game Type: Set Collection, Hand Management, Card Game
$57.00
Sentinels of the Multiverse: Chokepoint - Villain Mini Expansion
Chokepoint is a villain mini-expansion for the Sentinels of the Multiverse Card Game. This mini-expansion includes a unique deck of 25 cards, two character cards, and a divider card.Choke was a regular opponent of the Freedom Five and their allies, frequently at the heart of troubles concerning military installations or stockpiles of weaponry. Her ability to communicate with metal on a primal level twisted her mind. After allying herself with the Vengeful Five, she was fatally wounded by K.N.I.F.E. Many believed that would be the end of Choke. However, in a shocking turn of events she survived after using the Energy Crystal and Chokepoint was born.
$7.00$5.00
Vinyl
After the needle reaches the center of the record, you shoot up out of your chair and hop on the computer — you want more! You locate the nearest record store. You jump in the car, not knowing what to expect. After arriving and parking the car, you pull back on the door and enter into a musical paradise.Vinyl allows players to be aspiring vinyl collectors. With the knowledge acquired from visiting the Magazine Rack, players will begin to collect albums to assemble into collections that will score them additional points. Players will interact when collecting albums at the Record Bins or when gaining more knowledge at the Magazine Rack.Unfortunately, the inventory is limited, and other customers may be targeting the same vinyl gems. After the record store closes, players will tally their collection's value and determine the Elite Collector of Vinyl.★ Set Collection★ Hand Management★ Single Worker★ Bump Actions★ Victory PointsAges 14+, 1-5 players, 60-75 min or less
$64.00$47.00
March of the Ants: Predators and Prey Expansion
The Predators & Prey expansion introduces additional Ant Cards, Great Tunnel Rewards and Beyond the Meadow hexes. It also includes 3 new strategic modules that are intended to be introduced over 3 separate play sessions: Nest Chambers, Major Workers, and Predators. The expansion adds considerable complexity and playtime to the base game. We highly recommend that players become familiar with the base game before incorporating the expansion elements.
$57.00$48.00
Witchdom
Witchdom is a light, card-driven strategy game where players lead rival clans of witches, recruiting promising apprentices and guiding them through their magical training. To prove their worth, each apprentice must gather the right resources, learn potion recipes, and successfully brew a potion to become a full member of the clan.Players take turns playing Witch cards that determine which areas of the board they can interact with, allowing them to draft new witches, collect ingredients, acquire potion recipes, or obtain useful tools. Timing and tactical choices are crucial, as Witch cards can be reused until they are committed to brewing a potion, at which point they are removed from play and added to the scoring pile. Potion cards can be flipped into tools, enabling more advanced recipes and higher-scoring combinations. Additional depth comes from variable scoring objectives and optional animal familiars, which reward players who manage to collect specific sets. Witchdom also includes a solo mode, offering a compact and engaging puzzle experience.Accessible, fast-paced, and beautifully illustrated, Witchdom delivers meaningful decisions in a charming magical setting, making it ideal for families, casual gamers, and fans of light strategy card games.CONTENTS• 50 Witch cards• 50 Potion cards• 5 Starting Potion cards• 10 Novice cards• 65 Wooden Resource tokens• 1 Linen bag• 1 Game board• 15 Double-sided Objective tokens• 9 Solo Game tokens• 1 Rulebook
$36.00$30.00
The Witcher: Path of Destiny - Triss & A Grain Of Truth
A dear friend of Geralt, Yennefer and Ciri. She’s a powerful sorceress wielding elemental magic, an alchemy expert who is also allergic to potions. Her teleportation abilities can become handy when luck in cards abandons you during your turn. In the dark corners of the Witcher world, not everything is what it seems. Delve into the mysteries of Nivellen and see how you manage when the rules of the game change! PLAY AS TRISS MERIGOLD: Take on the role of Triss, a skilled sorceress with elemental magic, alchemy expertise, and unique teleportation abilities that turn the tide in critical moments. NEW STORY ADVENTURE: Dive into the mysterious tale of Nivellen in A Grain of Truth, a scenario where the rules of the game shift and challenge your strategic skills. UNIQUE MECHANICS & ABILITIES: Triss’s abilities allow for dynamic gameplay, including escaping tough situations when luck isn’t on your side, offering fresh tactical opportunities. EXPAND YOUR PATH OF DESTINY EXPERIENCE: This expansion introduces new narrative elements and gameplay twists that deepen the Witcher universe experience. COMPATIBLE WITH THE BASE GAME: Designed to seamlessly integrate with The Witcher: Path of Destiny base game, perfect for players looking to expand their adventure. Contents: 1 Player board 2 Standees 2 Miniatures 1 Base ring 1 Victory point miniature 1 Plastic base ring 4 Ability Markers 2 Exp markers 6 Action cards 23 Large cards 1 Solo help card 16 Small cards 1 Solo player board 1 Token punchboard 1 Tuck-in box 1 Rulebook 2 Plastic Tray + Lid
$50.00$40.00
Shadow Kingdoms of Valeria: Rise of Titan
The Story of Rise of Titans:Lord Nore, the Lich King, has sacrificed his essence in order to become the Shrine of the Titans, allowing Wardens to resurrect their strongest warriors. As the Shrine magically snapped into existence, it also unearthed ancient spells that will help you turn the tide of battle or manipulate your status within the war. The listless Wraiths have finally awoken from their slumber and now crave retribution for the many wrongs done to monster-kin throughout the ages. Now is the time to send your hordes to great battles and crush the Humans, Elves, and Dwarves from Valeria that have taken your lands. With these new powers at your disposal, will you be able to reclaim your glory and become the next General of the Dark Army?Introduction: This expansion includes four modules: Shrine of the Titans, Great Battles, Ancient Spells, and Wraith Dice. You may play with one or more modules, mixing and matching as you please. Modules can all be included in a game of Shadow Kingdoms of Valeria, though we recommend that you have a firm understanding of the base game and each module before including them all at once.
$36.00$26.00
Starfinder: Infinity Deck Cardgame
Gather your crew for some card-flinging fun! Even seasoned spacefarers need a break sometimes, and those in the Starfinder galaxy often turn to the Starfinder Infinity Deck for some light and fun entertainment.The original rules for this ubiquitous deck of 65 cards, found in virtually every cantina and corner store in the Pact Worlds, were lost to the Gap, an infamous period of missing memory. Since then, countless alien species, cultures, and worlds have invented their own rules using this versatile deck of 65 suited playing cards.The Starfinder Infinity Deck comes with rules for four games: a high-stakes gambling game, a card-collecting competition in which you'll salvage an abandoned starship, a tense two-player game that pits smuggler versus security, and a planet-hopping race to complete jobs-for-hire. Pick the perfect pairing for your players and pass the time in the world of Starfinder at your table at home.Games support a variety of player counts ranging from 1–5 players and take 10–30 minutes.The Starfinder Infinity Deck includes:• A deck of 65 high-quality cards with holographic foil, made up of 10 numbered cards in each of 5 suits and 15 special face cards, including stars, moons, planets, starship captains, and a black hole• A rulebook with 4 different games playable with the deck
$50.00$34.00
Tinners Trail (Expanded Edition)
In Tinners' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively. Once you have a mine in place, it's time to extract the ore and (ideally) make a profit, but the deeper your mine goes, the more expensive the process gets. To reduce the cost of mining, you can place developments, such as ports, train stations, and adits (drainage tunnels), but there's only so many improvements to go around. Once you have made your money — trying to time the market to sell when prices are high — you can invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest, the better the return. Can you outplay the competition and make the most money, or will you be left without two shillings to rub together? This edition of Tinners' Trail differs from the original 2008 version in several ways. The player count, for example, is now 1-5 instead of 3-4, and the resources on the board are now set up via tiles instead of die rolls to maintain variability while reducing the randomness. Dual-use cards are now an important part of the game, giving you information before an auction or an extra boost after an auction.
$71.00$62.00
Hero Realms: Druid Adventure Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. These powerful shapeshifters are one with the forest and its creatures. As the Druid, the creatures of the forest come to your aid. When danger approaches you can transform into a great bear and protect your furry followers.
$15.00$11.00
An Age Contrived: Ad Infinitum Expansion
Ad Infinitum introduces new variability to the base game of An Age Contrived, as well as cosmetic trophy pieces to celebrate your victories. This expansion has 3 modules: Advancement Tokens, Achievement Tokens, and Infinitum Benefit Tokens.We refer to Ad Infinitum as a "repeated play pack", as the Advancement Tokens module makes your performance in the last game affect your benefits in the next game. This expansion can accommodate any combination of players entering, exiting, or re-entering your group.Compatible with all editions of An Age Contrived.Contents:16 Advancement Tokens6 Infinitum Benefit Tokens6 Achievement Tokens4 Trophy Pieces1 Pantheon Log Sheet7 Rulebooks (1 each in English, German, French, Polish, Italian, Spanish, and Chinese)
$29.00$22.00
Tiny Epic Galaxies: Player Dice Set
Includes 28 dice!• seven (7) Red• seven (7) Blue• seven (7) Green• seven (7) Yellow
$29.00$23.00
Anunnaki: Trade With Atlantis
Expand your pacts pool in order to add variability! This promo contains a set of 4 new Commercial Pacts with the Gaia icon.
$8.00$6.00
Ex Libris: Expanded Archives Expansion
Welcome to one of our town’s best kept secrets - the Expanded Archives! The contents of this room are meant only for the eyes of the Grand Librarians. Residing within the walls and shelves are strange, oft-forgotten powerful Artifacts that are difficult to master but will impress any Official Inspector! In addition to powerful Artifacts, you’ll have the opportunity to hire trusty Special Assistants to send out into the village to find the most impressive tomes. These Assistants have powerful abilities that will aid your research and study inside the archives to outshine your competition. Features: Compatible with original 2017 printing and new revised 2023 printing. Introduces new Artifact cards that can be shelved with your books for powerful effects and scoring potential. Adds new Special Assistants and a new way to use them! The Job Faire module allows players to bid to gain Special Assistants, allowing them to have multiple different ones during each game! 5th Player components! Play with up to 5 players for an epic game of Ex Libris. Solo compatible. Contents 18 Artifact Cards: 15 Special Assistant Cards 5 Location Tiles 1 Library Tile 3 Scoring Reference Tiles 3 Standard Assistants 15 Special Assistants 1 Official Library Inspection Form 1 Location Reference At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Strategy, Worker Placement
$43.00
Detective: A Modern Crime Board Game - Petty Officers
Petty Officers, written by Mike Selinker, Liz Spain and Skylar Woodies, is the second case in the Detective: Signature Series. The call comes into Antares Headquarters: There's been a mauling. A tiger has attacked his circus handler, but something doesn't feel quite right. Could the tiger be innocent of this terrifying crime? There's only one way to find out: You will need to investigate. But you'll need help. This time you're not going on the case alone. This time, you're taking your pets. Detective: Petty Officers is a wild case with five new animal assistants to complement your detectives' skills. The truth is just a sniff away.
$22.00$15.00
Joan of Arc: Orléans Draw & Write
In Joan of Arc: Orléans Draw & Write, 1-5 players draft followers that will help them move about France, gather goods, build buildings, establish trading stations, make money, and contribute to beneficial deeds. The player who can best utilize the followers they choose will score the most points and win. In slightly more detail, each round, a number of follower tiles are pulled from a bag. Players take turns drafting the followers and taking actions that correspond to the follower they've chosen. After all the followers have been drafted, the bag resets until you've exhausted one bag per player. In the solo mode, you compete directly against Joan of Arc at one of three difficulty levels.
$43.00$34.00
Wormholes
In a peaceful galaxy, a new technology has been invented: wormholes. They allow ships to warp from one point to another and open countless possibilities for commerce and travel. As the captain of a passenger spaceship newly equipped with a wormhole fabricator, you can make some serious space bucks by building a robust network of wormholes. Link the farthest reaches of space while delivering passengers to become the most successful captain in this golden age of spacefaring. It’s time to bend space and go fast.CONTENTS:• 1 Rulebook• 5 Ship tokens• 50 Wormhole tokens• 105 Cards• 10 Space boards• 15 Energy tokens• 5 Draw tokens• 14 Exploration tokens• 40 Point tokens• 1 Randomizer token• 1 First player tokenAges 14+, 1-5 players, 45-60 min or less
$71.00
Transformers Deck-Building Game: A Rising Darkness
Become a mighty Decepticon and race to defeat the Autobots in this standalone expansion to the Transformers Deck-Building Game! This expansion is compatible with the core game and will offer 2 primary modes of play: Competitive mode (the Decepticons squabble amongst each other while they face the Autobots) and Cooperative mode (the Decepticons join their forces to defeat the Autobots). This expansion also introduces rules for Team vs Team games, featuring Decepticon players against Autobot players when combined with the Core Set. Features: Play as Decepticons! Standalone Expansion Combine with the Core Set for Team vs Team games! Explore a Matrix of cards to discover allies and enemies Contents Summary: 174 Standard Size Cards (including Autobot & Decepticon cards) 6 Oversized Character Cards 10 Encounter Cards 5 Reference Cards At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set, Standalone Expansion
$64.00
The Networks: Megacorp Expansion
Adds three exciting previously released modules: The Executives – Choose from 13 unique player powers to shape your strategy. The Moguls – Recruit industry legends with game-breaking abilities. Telly Time – Take over the UK in a new game mode featuring unique genre tracks, extra time slots, and more. Note: This expansion is only compatible with The Networks: Primetime edition. Clever and satirical humor throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset will have you playing this rewarding strategy experience very quickly with an extremely low barrier to entry. Numerous combinations of cards give The Networks an incredibly high degree of replayability. Contents: 10 Mogul Cards 7 Mogul Tokens 13 Executive Boards 12 Genre Tokens 2 Superstar Tokens 1 Flix Weekend Token 4 Anomaly Cards
$29.00$23.00
The Networks: Primetime
In The Networks, you and your opponents are new television networks, and you need new programming. For this, you’ll need Shows, Stars, and Ads. Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You’ll need everything you can get; you'll have a small amount of resources and time, and you must grab the latest hot show before your opponents. And some Stars will give their best effort only if you put them on in the proper conditions. For example, some Stars only want to be put on dramas. Other Stars want to be the only Star on the show. And your Ads will give you the most money only if you put them on in the correct time slot. Finally, Shows age and viewers lose interest, so you have to keep your line-up fresh by canceling shows and sending them into reruns. Fortunately, you can get viewers from your reruns, and you'll get bonuses if you get a lot of shows of the same genre throughout the game. If you need a special push, Network Cards can give you special powers — but will a Network Card be better than another action? You'll have to make that call. The player with the most viewers after five seasons wins! Clever and satirical humor is present throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset allows you to quickly start playing this rewarding strategy experience, offering an extremely low barrier to entry. Numerous card combinations give The Networks an incredibly high degree of replayability. Contents: 15 Starter Show Cards, 20 Pilot Season Cards, 36 Show Cards (A and B decks), 50 Star Cards, 35 Ad Cards, 31 Network Cards, 15 Solo Cards, 5 Player Boards, 2 Setup Boards, 1 Genre Board, 1 Scoreboard, 1 Dry-Erase Marker, 55 Marker Cubes (11 per player), 5 Turn Order Tokens, 76 Cash Tokens (1s, 5s, 10s)
$57.00$48.00
LA-1
Most detective work done in the city of LA-1 takes place under the perpetual dark clouds that still linger from the bombs. Even so, you plan to work together to gather clues, interrogate suspects, and go on stakeouts in a world that is divided by class and dominated by status. Use your skills to solve the case before the all-consuming darkness closes in forever. In the story-driven, co-operative adventure game LA-1, you take on the role of detectives working for Mace & Doyle Investigations who are helping one another to resolve cases in the post-apocalyptic city that was once Los Angeles. Each case can be played individually or as part of a campaign. Because of the multiple cards that can send investigations in different directions, it's possible to play each case more than one time, having different situations and outcomes each time. But cases must be solved before the Darkness closes in on all the investigators.
$113.00
The Witcher: Path of Destiny - Deluxe Edition
The Witcher: Path of Destiny is a competitive 1-5 player tableau-building card game where you become one of the characters taking part in the most iconic stories from the Witcher universe. Take on the role of Geralt, Yennyfer, Ciri, Vesemir or Dandelion and retell the iconic stories from the saga. Use your unique abilities and follow the path of destiny or completely change its course. The actions taken by the group will determine how the story ends - but only one of you will be remember as a hero… COMPETE IN ICONIC WITCHER STORIES: Step into the shoes of legendary characters like Geralt, Yennefer, Ciri, Vesemir, or Dandelion, and retell epic tales from the Witcher universe. TABLEAU-BUILDING STRATEGY: Build your card tableau using unique character abilities and tactical decisions to influence the story’s direction and outcome. GROUP DECISIONS WITH INDIVIDUAL GLORY: The actions of all players shape the story, but only one can be remembered as the true hero at the end of the game. DEEP STRATEGIC GAMEPLAY FOR 1-5 PLAYERS: Designed for 1 to 5 players, the game offers competitive play with high replayability through various story paths. DELUXE EDITION WITH PREMIUM COMPONENTS: This edition features high-quality cards and artwork, perfect for Witcher fans and tabletop game enthusiasts. Contents: 5 Player boards 5 Character standees 5 Solo automa cards 72 Large tale cards 114 Cards 50 Small cards 30 Wooden markers 5 Double-layered player boards 5 Characters miniatures 5 Characters scoring miniatures 10 Base rings 3 Tale tuck-boxes 2 Plastic tray + lid 1 Rulebook 1 Neopren playmat
$142.00$113.00
Coral Castle
Build a magical mermaid garden under the sea in this card drafting game. Each round you will draft cards, craft combos, and race other players up the wealth, beauty, and rarity tracks. You'll be able to keep cards each round for bigger, better combos. After 3 rounds, see see who is furthest on each track and gain fame. The most famous mergarden wins! There's also a "pearl economy" you must manage throughout the game. You'll need to collect enough pearls to pull off your big combos! Easier to learn than 7 Wonders and more depth than Sushi Go, Coral Castle is great for hardcore gamers, casual gamers, gamer families, and anyone that wants more mermaids in their life!
$71.00$55.00
Light Speed: Arena: Analog Downgrade
Step into the Light Speed: Arena universe with a retro twist! The Light Speed: Arena - Analog Downgrade expansion lets you enjoy the full game experience without the app. Perfect for when technology fails, or if you simply want to embrace a more hands-on approach, this expansion provides everything you need to manage battles manually. Featuring faction-specific tokens, measuring tools, and even a clever cord for easy distance comparisons, Analog Downgrade ensures that every laser beam and mineral is accounted for. Not only is this expansion an excellent way to teach the game, but it also supports both Glyphon and BlackHole, the two existing expansions for Light Speed: Arena. Whether you want to go fully analog or combine it with the app for hybrid gameplay, Analog Downgrade delivers versatility and creativity in an unconventional package. With its quirky measuring compass and aiming rubber bands, even this "downgrade" packs a fun and unique experience. Ready to embrace a different kind of galactic battle? This expansion proves that even in a tech-free apocalypse, the arena thrives! THIS IS NOT A COMPLETE GAME.You must own Light Speed Arena to play. CONTENTS• 100+ Faction damage tokens• 20+ Neutral damage tokens• 50+ Delivered-hit tokens• 40+ Mineral tokens• 30+ Sponsor tokens• 6 Aiming rubber bands• 1 Measuring cord• 2 Measuring compass sticks• Game rules (English, German, Italian, and French)
$22.00$17.00
Aydolon: Age of Heroes
Aydolon is a cooperative multi-player game for 1-5 players where heroes battle beasts for loot and glory. Players will be able to create and customize their hero, before making their way through hordes of monsters. Picking up ancient artifacts along the way to aid them in their next encounter.
$36.00$12.00
Hero Realms: Wizard Adventure Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Each 33-card Adventure Deck contains everything you need to bring a character all the way from 1st to 24th level. With a Character Pack and Adventure Deck you can take your character through any Hero Realms adventure. For example, it will allow you to play your Druid in the Ruin of Thandar series, or bring your Wizard through the Dungeons 12-part adventure! We’ve created Adventure Decks for the five original Hero Realms classes. Each 33-card Adventure Deck contains everything you need to level your character from level 1 to 24 and play them in the Dungeons adventure or any other campaign.
$15.00$10.00
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