Board Games | Games with Solo Mode
Sentinels of the Multiverse: Chokepoint - Villain Mini Expansion
Chokepoint is a villain mini-expansion for the Sentinels of the Multiverse Card Game. This mini-expansion includes a unique deck of 25 cards, two character cards, and a divider card.Choke was a regular opponent of the Freedom Five and their allies, frequently at the heart of troubles concerning military installations or stockpiles of weaponry. Her ability to communicate with metal on a primal level twisted her mind. After allying herself with the Vengeful Five, she was fatally wounded by K.N.I.F.E. Many believed that would be the end of Choke. However, in a shocking turn of events she survived after using the Energy Crystal and Chokepoint was born.
$8.00$6.00
Brass Empire
Brass Empire is a steampunk-themed deck-building game where each player takes on the role of a different corporation to hire the best employees, construct buildings, and manufacture steam-powered machines. Players battle and sabotage each other to amass economic wealth and influence to win the game. Overview: Welcome to the steampunk world of Cobalt. For centuries, Cobalt has been ruled by corporations seeking to enhance their wealth and influence with Brass. Brass doesn’t just fuel the economy but literally fuels the technology and transportation of the world through its unique thermodynamic properties. Every day these companies compete and battle to expand their territory and authority. Companies work to optimize their labor force and resources to mine the most Brass in each territory through corporate espionage, technology, security, and even sabotage. You work for such a company and have been tasked with expanding into a new region by constructing new corporate buildings, hiring employees, and battling other companies in the area. The player who earns the most Brass will lead his company to victory in the region. Each turn, you will play Employee cards from your hand to gain resources. These resources will allow you to acquire new Employees, Buildings and Units for your deck. Along the way, you will acquire buildings to enhance your hold on the region and command units to attack other companies and mine for Brass. At the end of the game, the player with the most Brass is the winner.
$71.00$57.00
Tiny Epic Cthulhu: Cult of Chaos (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A wicked Cultist of the Shrine emerges, determined to thwart the players' efforts and empower the Great Old One. This malevolent figure seeks to plunge the world into eternal chaos and darkness.
$22.00$19.00
World Wonders: Mundo Expansion
World Wonders: Mundo Wonders Pack adds nine new wondrous monuments from the ancient world to World Wonders, along with a new gameplay mode. This mode features nine cards that add even more strategy to the scoring of new monuments, allowing for higher scores depending on the objectives. The expansion also comes with cards to use the new wonders in the normal game mode.
$36.00$31.00
Detective: City of Angels: Chisel Screen
A Chisel Screen so the Chisel player can hide all their nefarious activities from the investigators. Featuring a brand new piece of FULL ART from Vincent Dutrait.
$22.00$19.00
Orleans: The Plague Expansion
ABOUT ORLEANS: THE PLAGUE EXPANSION Mon Dieu, quelle horreur! Now the inhabitants of Orléans have been hit hard; the plague has come upon them, bringing suffering and misery to the population. There are many dead to mourn, and even the plague doctor can only bring limited relief and hope to the long-suffering inhabitants. The clergy also has little to offer in the way of relief. And so, in the end, everyone is on their own and must try to protect their followers as best they can… With The Plague expansion, the game conditions are made tougher from the start of play! Sometimes there are fewer monks in the game, sometimes no gears may be placed on place cards, or the building of trading stations must be paid for with an additional coin. New events are now also linked to the new Corpse Tokens which players must place a certain number of in their bag at the end of each round. These tokens might be randomly drawn from the bag at the beginning of the round and occupy valuable space on the marketplace because they cannot be used for any action. To get rid of them for good, a player can fulfill indulgence cards through pilgrimage, donations, or other conditions, which also bring victory points at game’s end. Fortunately, each player has a Plague Doctor, a new figure that is available in nearly every round and can be used anywhere!
$43.00$39.00
Solar 175
Solar 175 is an epic, euro-style, legacy experience for 1-4 players set in a dystopian, sci-fi future. The game utilizes an innovative fusion of bag-building, area control and worker placement. It is inspired as a fusion between classic euro games such as Orleans and El Grande and a unique thematic and evolving universe. The game involves immersive worldbuilding and engaging narratives, making it rich on theme.Play occurs across three cyclical phases: the draw phase, the assign phase and the action phase. Players simultaneously draw workers from their unique embossed bag and assign these workers to jobs on their double layered playerboard. During the action phase players take turns to complete these jobs to perform a large variety of actions to help propel them to victory.Solar 175 has an innovative end game scoring system which changes based on how the players interact with the game-world. This creates unique winning conditions in each game making each one feel fresh and distinctive. The legacy campaign contains dozens of hours of content with engaging narrative and multiple endings. Once complete, the game is fully replayable and the game-world continues to expand and evolve endlessly. This legacy game does not focus on the destruction of game components but rather on the gradual improvement of them over time. Your best game of Solar 175 will always be the latest one you’ve played!
$142.00$120.00
Transformers Deck-Building Game Dawn of the Dinobots Expansion
Chomp and Stomp! It’s time for some Dino-Might! Grimlock and the Dinobots face off against the evil Shockwave and Devastator, the first playable Combiner in the Transformers Deck-Building Game. Who will win in this battle of prehistoric power versus cold logic? This is an expansion, Transformers Deck-Building Game required to play. Features: Grimlock and the Dinobots have arrived to deliver a prehistoric punch! Featuring Devastator, on a giant-sized card, as the first playable Combiner! New player cards for even more variety! Contents Summary: 60 Player Cards 5 Oversized Character Cards 1 Giant Character Card 6 Player Standees Rulebook 8 Power/Move Tokens 4 Reminder Tokens At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set
$43.00
Architects of the West Kingdom: Works of Wonder
Construct glorious buildings and choose your path to victory! In Architects of the West Kingdom: Works of Wonder, builders from far and wide have travelled to partake in the King’s latest endeavor - five glorious monuments to beautify the city. However, not just any architect can be entrusted with such a task. Only those of influence and charitable reputation shall receive this great honor. Will you accompany the Princess as she surveys the projects, or rally support from the elusive Profiteer? Architects of the West Kingdom: Works of Wonder is and expansion. Architects of the West Kingdom is required to play. Features: Travel to partake in the King’s latest endeavor! Work towards building five glorious monuments to beautify the city! Adds 6 new unique Player Boards! Dynamic main board as the Princess, Profiteer and Wonders enter play! Includes an entirely new solo mode with 6 unique opponents! Enjoy with 1-5 Players, ages 12+, in 60-80 minutes. Components: 12 Reward Cards 24 Apprentice Cards 5 Wonder Cards 24 Building Cards 24 Scheme Cards (for Solo Play) 1 Scheme Card (for Tomesaga) 1 Influence Board 1 Princess 1 Profiteer 5 Wonder Tokens 7 Contribution/Consequence Cards 1 Resource Marker 6 Player Markers 6 Player Boards and 3 AI Player Boards (for Solo Play) At a Glance Number of Players: 1-5* (supports 6 players if used with Age of Artisans) For Ages: 12+ Playing Time: 60-80 min
$50.00
Valeria Card Kingdoms: Second Edition
The land of Valeria is under siege by hordes of monsters. You and your fellow Dukes must recruit citizens and buy domains to build up your kingdoms and slay the foul creatures that lurk in the surrounding lands. Valeria: Card Kingdoms is a tableau-building game for 1-5 players and will feel familiar to deck-building fans. The cards you buy can work for you on your turn and on all the other player turns, as well. On your turn, roll two dice and activate citizen cards with the result of each individual die and the sum of both dice. Other players will simultaneously activate their citizen cards based on the roll. Next, take two actions from the following: slay a monster, recruit a citizen, buy a domain, or take 1 of any resource. The player with the most victory points at the end wins the game.
$50.00$43.00
Heroes Wanted: Stuff of Legend (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A dark cloud looms over Zeta City, one that speaks with a forked tongue and tells of ill omens and other generally bad stuff. In the wake of the retirement of Fastodon, the World’s Fastest Mammoth, all manner of foul evil has emerged to wreak havoc. From sinister deities once relegated to myth to arcane menaces who have hovered at the fringes of our mundane world, all have been waiting for just such an opportunity and now return with visions of conquest. After all, one less Champion means one less obstacle in the way of their nefarious machinations. But hope is not lost! As we have learned in recent news, ambitious heroes eager to prove their mettle are patrolling the rooftops and alleys. Among them are practitioners of the mystic arts and noble gods from great pantheons, each able to face the rising tide of villainy for the sake of all that is good and right. A day of decisive battle is descending upon Zeta City, and from it shall emerge... The Stuff of Legend! Heroes Wanted: The Stuff of Legend expands the Heroes Wanted universe as Supernatural and Mythic heroes join the fray, while mechanisms such as feats and curses introduce all-new tactics and the price for using them. All that along with even more heroes, villains, Quirks, and two new scenarios will add even more variety and complexity to your Heroes Wanted experience. So, are you ready to step up and be more than just a hero and become a legend? RIGHT WRONGS. UPHOLD JUSTICE. BECOME A LEGEND.
$17.00$15.00
Heroes Wanted: Champions and Masterminds
Tired of the wannabe superhero circuit? Then this is just what you need! Play as five of The Champions of Zeta City, harnessing their awesome powers to defeat the machinations of the most heinous and vile Masterminds imaginable in this fully co-op variant. Feeling dangerous? Then go up against the Masterminds in the regular game for an oh-my-what-were-we-thinking difficulty level! Champions and Masterminds adds 8 over-sized cards (5 Champions and 3 Masterminds) that completely changes your Heroes Wanted experience. Champions are the most powerful heroes in the game. Masterminds are expert difficulty level villains that can be used with both the co-op mode and the base game. CONTENTS: 5 Oversize Champion cards3 Oversize Mastermind cards1 Rules sheet
$17.00$15.00
Black Friday - Magnate: The First City
In Magnate: The First City you’re a tycoon trying to make as much money as you can in a citywide property boom by building an empire of realistic 3D buildings. But beware… the boom will eventually go bust in a game-ending market crash!
$127.00$84.00
Transformers Deck - Building Game War on Cybertron Expansion
Til All Are One The War on Cybertron has raged for millennia. Autobots and Decepticons clash with blaster and robotic fists to determine the fate of the galaxy. As their battle reaches its climax, one shall stand, one shall fall. Take on the role of one of the Autobots or Decepticons. Travel across the battlefield and convert between your different modes to gain allies, find relics, and acquire technology to battle your enemies. As you grow stronger, tougher challengers will rise up to meet you! Click here to download optional card backs for the Ruin Cards to be used with sleeved cards. This file also contains a Ruin Mat to help differentiate them on your play surface. Download the rulebook here. Features: Battle for control over Cybertron’s cities to determine the fate of the planet! Over 175 cards! Navigate a matrix of cards to gather allies, tools, or defeat adversaries. Stand-alone expansion that allow you to play Team vs Team, Solo, or Cooperative game modes! Contents Summary: 11 Oversized Cards (8 Characters & 3 Reference) 40 Starter Cards 41 Basic Cards 12 Autobot & 12 Decepticon Cards 16 Technology & 16 Maneuver Cards 20 Mission Cards 12 Boss Cards 6 Cooperative Scheme Cards 6 Allies Cards 10 Ruins & 10 Encounter Cards 5 Site Cards 6 Relic Cards 7 Polity Cards 60 Punchboard Tokens (Tracking, Reminder, VP, Command) 8 Player Standees & 10 Standee Bases 50 Energon Cubes Rulebook At a Glance Number of Players: 1-4 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Stand-alone Expansion
$64.00
Black Friday - Adventure Tactics: Alternate Elite Class Art Pack
Includes: Roberta as the Paladin, Elwyn as the Dark Knight, Tolben as the War Mage, Olette as the Beast Trainer, Quill as the Demon Hunter, and Laine as the Ninja.
$9.00$6.00
Ahau Rulers Of Yucatan
Ahau: Rulers of Yucatán is a Euro-style board game, combining elements of worker placement and resource management with innovative dual-engine building - all set in the Classical Period of the Maya. In the game, the players take the roles of leaders of city-states who are all eager to climb the ladder of power and become the most famous ruler of this era. Throughout their journey, they have the chance to invoke the ancient Maya deities, make the production flourish, build their pyramid temple and capital, and expand the borders of their territory. Ahau is a homage to the breathtaking Maya culture, bringing their history closer to the players. The cultural and historical aspects of the game were closely checked by Mayanist David S. Anderson, professor of anthropology and archaeology, an instructor at the Radford University in Virginia, U.S. The Solo Mode was co-designed with professional game designer, David Digby.
$100.00$71.00
Tiny Epic Crimes
Tiny Epic Crimes is a fast-paced, crime-fighting, deduction game for 1 to 4 players that offers multiple ways to play. The game can be enjoyed competitively, cooperatively, or solo. Players take on the role of detectives, and depending on the game mode, will be working either together…. OR separately…. to crack the murder case. Time matters, and the first 48 hours after any crime are the most critical. Players race around Echo Ridge City collecting evidence, such as the murder weapon, forensics, or the getaway vehicle. This secret evidence is sifted through using the novel Tiny Epic Decoder System, which keeps all of the murderer’s other evidence hidden. This knowledge eliminates suspects and helps identify the true killer. But crime doesn’t stop for one investigation. Players must answer the call of duty, juggling their time as other criminal activities arise across the city. Resolving these events allow players to gain useful alibis and powerful Force Cards, but knowing full well that their actions will take them hours closer to a reckoning. In their final hour, players will stake their careers on a final guess: who they think the murderer really is… hoping that their wits and detective skills are enough to bring the correct suspect to justice. Can you hold this city of crime together long enough to crack the case, or will it go cold and your time on the force run out?
$43.00$37.00
Dawn Of Ulos
You will be excited to hear about Dawn of Ulos, an economic tile-laying game for 1-5 players set in the World of Ulos (Roll Player and Cartographers.) You compete in a game among gods of the planarverse, wagering on and manipulating the rise and fall of mortals in 60-90 minutes.★ Invest in rival fantasy factions, whose power grows as their territory increases.★ Control the fate of Ulos! Pit factions against each other to influence their rise and fall.★ Features tile-laying, investing, and dynamic conflict resolution where all players are involved.★ A twist on classic economic games.
$100.00$67.00
Florence
Seduce the Medici at an opulent Renaissance carnevale; deploy members of your noble house to the streets of Florence; compete for control at different parties; meet the Medici when they arrive; then gift, brag and scandalize your way to victory! Florence is a Euro-style area control game in which the regions you want to hold change each round as the Medici move around the city attending various functions. Over nine rounds, each player dispatches family members to attend parties, give gifts, brag about their achievements, engage in spurious gossip, and muscle their way through crowds to get some valuable face-time with the Medici. The chief resource in Florence is time: As the Carnevale moves into full swing and the streets fill with revelers, they will become harder to navigate, and you will need to be cautious of which actions you ask your various scions to complete. ★ Designed by Dean Morris★ Illustrated by Dann May
$86.00$57.00
Terraforming Mars: Ares Expedition Foundations
This Expansion contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure. Additionally, there are new project cards that involve the new terraforming metric and a new phase card.
$100.00$66.00
Swordcrafters
The realm is defended, but the sword of protection is broken! The king has called on the best Swordcrafters to forge a replacement. In Swordcrafters, players compete to forge the best sword scoring based on length, quality, and magic. Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs. Players hold their swords in the center of the table to score based on length. Sword quality scoring is based on the highest number of adjacent matching gems on one side of the sword. Sword magic scoring is based on the highest sum of two gem types. A innovative 3D sword-building game where the player builds and holds their sword as they play.
$50.00$43.00
Shadow Kingdoms of Valeria
For years the humans, elves, and dwarves have been slowly encroaching on your territories and slaying your kind in the name of progress. They've built their citadels, keeps, and villages as they push you further into the darkness. Now is the time to rally your troops and lay waste to their kind and bring forth the reign of the Shadow Kingdoms! You are a Warden hungry for the destruction of Valeria. You must outwit the other Wardens to earn the right to command an army for the Shadow Kingdoms. Visit dark Shrines to gain minions, magic, gems, and gold to fuel your war machine. Command monsters into battle to conquer the lands and earn Victory Points. The player with the most Victory Points at the end of the game will be declared the winner. On your turn, you must move your Warden from its current location to a new location. When your Warden enters one of the 5 Shrines, you first take any available die from the Shrine and place it on your player board, then perform the Shrine action associated with the Shrine. There are 5 troop types (die colors) in the game: Goblin (green), Orc (red), Skeleton (white), Gargoyle (purple), and Gnoll (brown). Send your Warden to the Camp on your player board to use your minion dice to resolve battle plans and place Victory tokens on your Campaign board.
$86.00$73.00
PARKS: Memories Coast to Coast
PARKS Memories: Coast to Coast is one of three editions of PARKS Memories, highlighting the national parks in the United States with exceptional bodies of water in them.
$36.00
Motor City
Motor City is a strategic roll-and-write game about running an auto plant in the heyday of Detroit. In Motor City, you have two player sheets, each with multiple areas. These areas are represented by tracks that you will mark off as you make progress. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way and opportunities to unlock more points. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. The game lasts eight rounds. Each round, roll colored dice based on the number of players, then place them on spaces on the blueprint table based on value and color. Each player drafts one die and uses it. Once everyone has drafted a die twice, all players get to use the remaining die on the blueprint table. After eight rounds, you score points for your progress in engineering, assembly, testing, and more. Whoever has the most points wins. Motor City has a solo mode in which you try to top your own score against an auditor that drafts dice and blocks areas of your sheet. Its difficulty can easily be adjusted by changing the colors of dice during setup, with no added rules. Motor City is game 3 of the Motor City Gameworks Loaded Roll and Write series. Game 1: Fleet: The Dice GameGame 2: Three SistersGame 3: Motor City Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!
$43.00$37.00
In the Hall of the Mountain King: Cursed Mountain Expansion
Cooperative and solo module. Play as trolls rebuilding your abandoned kingdom under the mountain in In the Hall of the Mountain King. With muscle and magic, you'll unearth riches, dig out collapsed tunnels, and carve out great halls as you raise the toppled statues of your ancestors to their places of honor at the heart of the mountain. Gameplay is driven by the innovative cascading production system. Timing and tactics are key as you work to restore your home to its former glory and win the crown!
$15.00
Heroes Wanted: Extra Extra - Expansion Deck 1
Had enough of the steps and stumbles on the path to greatness? Or maybe you think the quality of the villains you’ve been facing is keeping you from your true potential? Then Champions and Masterminds 2 is the answer! This expansion pack introduces three more of The Champions of Zeta City for the co-op game variant established in the original Champions and Masterminds pack, as well as two new Masterminds who are out to make you cry for your mommy. The pack also comes with a token sheet to be used specifically with these characters. CONTENTS: 3 Oversize Champion cards2 Oversize Mastermind cards1 Token sheet1 Rules sheet
$17.00$15.00
Heroes Wanted: Breaking News - Expansion Deck 2 (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This just in! Breaking News is a new expansion pack of Hero, Villain, and Quirk cards—fifty-four in all—that further amplifies the legendary qualities, invasive evil, and seat-of-your-pants thrills of Heroes Wanted by bringing more POW! to your powers with the pack’s focus on actions and action types. CONTENTS: 30 Hero cards16 Villain cards8 Quirk cards
$17.00$15.00
Istanbul - Choose and Write
Welcome back to the Istanbul Bazaar! Once again, players take on the role of shrewd merchants whose goal is to gather goods and lira, then trade them for the precious rubies needed to win. In Istanbul: Choose & Write, instead of a common set of locations in the middle of the table, each player has a bazaar in front of them as a game plan, a personal tracking sheet where players will mark their choices as they play. On their turn, players must choose to play either a Location card or a Guild card. Location cards will allow all merchants to perform the action of the specified location, or the action of an adjacent space on their sheet. If a player would rather prevent others from taking this follow action, they can instead play a Guild card, which is expensive but triggers powerful effects. Fans of the Istanbul game series will recognize familiar locations in Istanbul: Choose & Write, such as the Large Market and the Gemstone Dealer. However, thanks to the innovative choose-and-write mechanism, this visit to the bazaar will challenge players in a completely new way. Contents• 1 Pad with 80 Game Plan sheets• 40 Location cards• 20 Ruby cards• 16 Guild cards• 16 Goods cards• 8 Caravan cards• 2 Sultan Palace cards• 1 Active Player card• 5 pencils• 2 rulebooks (German, English)
$50.00$43.00
Field of Green: Grand Fair
It is time for the annual Agricultural Grand Fair where all aspects of a farmer's life are celebrated! Farmers all around the area are coming to see the attractions, watch the festivities, take part in competitions and get information on the latest news in the farming industry. Grand Fair, an expansion for Fields of Green, introduces the Grand Fair Attractions, which let the players interact with the Grand Fair in many new and exciting ways! It also includes additional locations, objectives, components for a fifth player and rules and material for solo game. Come visit the Grand Fair, enjoy its attractions and get to experience the life of a farmer to the fullest!
$50.00$36.00
Masters of the Universe: The Board Game - The Evil Horde
All hell breaks loose in The Evil Horde expansion as Hordak sets his army of savage warriors upon Eternia. Trapped in the dimension of Despondos for eons, Hordak has been lying in wait and preparing his forces. Now with the aid of Skeletor, Hordak will finally escape his bondage and take his revenge on those who captured him in the first place!
$86.00$73.00
Fall of the Mountain King (Kickstarter Edition)
The gnome attack was sudden and relentless. They swarmed our tunnels, defiling our mountain home and driving us from our ancestral caverns. Trolls from every clan rushed to the heart of the mountain to defend our Great Halls. We've lost track of how long we've been beating back the endless waves of invaders. Soon, it will be time for a final stand. Will we rise up like champions, or be driven out to the wilderness to fight for survival? Sharpen your blades, brothers and sisters! Raise your hammers! If we trolls must fall, we'll fall fighting like kings! Fall of the Mountain King is a standalone prequel to In the Hall of the Mountain King, set during the catastrophic war that drove the trolls from their mountain kingdom generations ago. Build your ancestry to drive your actions in the caverns, win the loyalty of the clan Champions, and strive to be trolldom's greatest defender against the gnomish onslaught.
$142.00
Detective: City of Angels: Investigation Sheets
An extra 50 double-sided investigation sheets for Detective City of Angels
$15.00$13.00
Tiny Epic Galaxies: Player Dice Set
Includes 28 dice!• seven (7) Red• seven (7) Blue• seven (7) Green• seven (7) Yellow
$29.00$25.00
Transformers Deck-Building Game: Infiltration Protocol
Infiltrate. Escalate. Annihilate. The Decepticons have enacted the Infiltration Protocol—a six-stage plan to destabilize and conquer new worlds. Luckily, the Wreckers are here to stop them! This expansion brings new cards and ways to play the game: One versus Many and an objective-focused game mode, the Infiltration Phase Variant! Race to complete objectives! This is an Expansion. Transformers: Deck-Building Game Core Set or Transformers Deck-Building Game: A Rising Darkness is required to play. Allows you to play One versus Many and Team versus Team game mode Ages 14+ 1–5 Players 45-90 Minutes Components: 52 Player Cards 9 Oversized Character Cards 6 Player Standees Rulebook 12 Infiltration Protocol Cards
$43.00
Sentinels of the Multiverse (Definitive Edition) Foil Pack 1
The Core Definitive Edition Foil Card Set is here to brighten up your Sentinels of the Multiverse: Definitive Edition gameplay experience! This set contains a premium foil version of each Hero character and variant card, as well as each Villain character card and Event card, for a total of 24 double-sided foil Hero-sized cards, and 18 double-sided foil Villain-sized cards! With these cards, the Multiverse will shine brighter than ever!
$29.00$25.00
Bardsung: Legend of the Ancient Forge
Do you dream of hearing bards sing your name in taverns across the land? Well, now’s your chance! Become a songworthy hero in Bardsung: Legend of the Ancient Forge, the cooperative, choice-driven dungeon explorer board game for 1-5 players. A horde of hobgoblins have been plaguing nearby villages, and it’s up to you to sort them out. Rumour has it these pesky raiders are taking refuge in the mysterious Ancient Forge. Should be simple enough to venture below and dispatch them with a stout heart and a steady hand, right? Let’s just say you might find a little more than you bargained for… Beginning with just one dungeon tile, your Bardsung adventures will effortlessly unfold into legendary campaigns of characterful heroes, dangerous enemies, challenging puzzles, and valuable treasure. From your physical passage through the dungeon to your hero’s metaphorical journey, Bardsung is a game of paths where your choices define your experience. With branching narrative, customisable heroes, and evolving card decks, no two Bardsung campaigns will be the same!
$284.00$242.00
Cytress (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to Cytress. You play as a rebel merc who has zeroed in on one goal. To get into Stratos – Earth’s largest sky hub. It is in this sky colony where you will find Earth’s most powerful, wealthiest, and most influential individuals. These people enjoy having the largest portion of the pie, not to mention toying with the lives of everyone else on Earth – the Underbelly, as the inhabitants of Stratos love to call it. But you are not the type who tolerates these kinds of apathetic, arrogant attitudes. You must challenge these oligarchs and get into Stratos; you consider this action to be a show of defiance, proof that the leviathan city is not exclusive to the powerful few. But first, you must establish a name in the Underbelly, a strategy that will help in getting you and your crew into Stratos. Unfortunately, this is a journey that's not free from danger. Stratos has tight security, and authorities have their eyes on the gates 24/7. Anyone caught entering illegally is subject to instant termination without trial. Fortunately, you have found a way in. The Tubes – vertical shafts that serve as the city’s waste chutes. The Tubes will be your one-way ticket to wonderland, your only chance of acquiring a large portion of the pie. Of course, you will need the help of your crew to get in. So hone your skills, upgrade your abilities, and procure as many supplies as possible to achieve your objective. You must employ cunning strategies and pick the juiciest missions among the lot. Regardless of which faction you choose, remember to use their key abilities to your advantage. That’s how you can outwit the competition and eventually win the game. So do you have what it takes to become a part of Stratos’ elite citizenry? Or do you want to live a continued oppressed existence in the Unde
$86.00$73.00
Escape Pods
In Escape Pods players must evacuate as many of their crew members from an exploding spaceship as possible - securing refuge on a nearby moon. However, each shelter requires a specific combination of crew member roles in order to be completely successful!As they flee the ship, players may have to work together - sharing pods, dodging meteorites and avoiding collisions with other evacuating ships. Once a pod reaches a shelter, players place their crew members - face down - in the available slots.Each round, players program their actions by taking up slots on their action cards. These can include: moving pods forward, boarding adjacent pods or laying satellites to guide your crew to the moon shelters.The game ends when there are either no more spaces left in the refuges or when all remaining pods are trapped behind the growing meteor shower. Then the crew members that made it to each refuge are flipped - revealing their role. This determines how successful each evacuation effort was and rewards bonus points to the players who sent the required roles to the shelter.
$37.00$27.00
Transformers Deck-Building Game: A Rising Darkness
Become a mighty Decepticon and race to defeat the Autobots in this standalone expansion to the Transformers Deck-Building Game! This expansion is compatible with the core game and will offer 2 primary modes of play: Competitive mode (the Decepticons squabble amongst each other while they face the Autobots) and Cooperative mode (the Decepticons join their forces to defeat the Autobots). This expansion also introduces rules for Team vs Team games, featuring Decepticon players against Autobot players when combined with the Core Set. Features: Play as Decepticons! Standalone Expansion Combine with the Core Set for Team vs Team games! Explore a Matrix of cards to discover allies and enemies Contents Summary: 174 Standard Size Cards (including Autobot & Decepticon cards) 6 Oversized Character Cards 10 Encounter Cards 5 Reference Cards At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set, Standalone Expansion
$64.00
Swordcrafters Expanded
The realm is defended, but the sword of protection is broken! The king has called on the best Swordcrafters to forge a replacement. In Swordcrafters, players compete to forge the best sword scoring based on length, quality, and magic. Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs. Players hold their swords in the center of the table to score based on length. Sword quality scoring is based on the highest number of adjacent matching gems on one side of the sword. Sword magic scoring is based on the highest sum of two gem types. A innovative 3D sword-building game where the player builds and holds their sword as they play.
$29.00$25.00
In Too Deep
In Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-5 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs. Cybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot. Each turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality. Orchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.
$78.00$67.00
Heroes Wanted: Champions and Masterminds 2 (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Had enough of the steps and stumbles on the path to greatness? Or maybe you think the quality of the villains you’ve been facing is keeping you from your true potential? Then Champions and Masterminds 2 is the answer! This expansion pack introduces three more of The Champions of Zeta City for the co-op game variant established in the original Champions and Masterminds pack, as well as two new Masterminds who are out to make you cry for your mommy. The pack also comes with a token sheet to be used specifically with these characters. CONTENTS: 3 Oversize Champion cards2 Oversize Mastermind cards1 Token sheet1 Rules sheet
$17.00$15.00
Fall of the Mountain King
The gnome attack was sudden and relentless. They swarmed our tunnels, defiling our mountain home and driving us from our ancestral caverns. Trolls from every clan rushed to the heart of the mountain to defend our Great Halls. We've lost track of how long we've been beating back the endless waves of invaders. Soon, it will be time for a final stand. Will we rise up like champions, or be driven out to the wilderness to fight for survival? Sharpen your blades, brothers and sisters! Raise your hammers! If we trolls must fall, we'll fall fighting like kings! Fall of the Mountain King is a standalone prequel to In the Hall of the Mountain King, set during the catastrophic war that drove the trolls from their mountain kingdom generations ago. Build your ancestry to drive your actions in the caverns, win the loyalty of the clan Champions, and strive to be trolldom's greatest defender against the gnomish onslaught.
$93.00
Stellar Leap: Frontiers
The Universe of Stellar Leap is expanding to all new frontiers, with resource focused planets, diverse asteroids, challenging traits, and more! Stellar Leap: Frontiers brings in new Planets, Asteroids, Events, and Traits that you can add to the base game for all new experiences. Solar System Completion Bonuses are introduced and allow players to significantly change Solar Systems how they see fit.
$18.00$12.00
Stellar Leap
Explore the galaxy in Stellar Leap! Take on the role of an alien species as you discover new planets and complete missions in this family-friendly space exploration game. Become the most prestigous alien species in the galaxy by completing missions, discovering new planets, increasing population, and fulfilling your hidden trait’s objective. ObjectiveBe the player with the most prestige at the end of the game. During your turn perform two High Command actions such as increasing your population, taxing for more resources, discovering a planet, or attacking your opponents. You also have the following Division Actions at your disposal that can be activated once per turn: Labor, Intelligence, and Mining.These Actions may be taken in any order you choose. Variable Player Powers mean that you can manipulate the planets that generate resources each turn in different ways than your opponent can, which leads to different strategies for each power. Are you going to team up with your opponents so that everyone gets resources on your turn or will you attack them and cause them to scatter to other parts of the galaxy? Game altering events are triggered by player actions and can have minor or lasting effects, usually being better for the player that triggered the event. Game EndThe game ends after the sixth event and the round is completed.The player with the most total prestige is declared the winner!
$70.00$47.00
Flamecraft: Dragon Miniatures
A set of 6 color dragon miniatures 35mm-40mm. Designed by Sandara Tang, modeled by Erick Tosco.
$29.00$26.00
Flamecraft: Wooden Tokens
210 Wooden items (25 each of toast, steak, leaf, potion, crystal, and iron). Silk screened
$29.00
Free Ride
Around the end of the 19th century, a growing network of railway lines was built in Europe, allowing people to travel to the major cities to visit beautiful structures influenced by Art Nouveau and Historicism.In Free Ride, you are taking charge of building the railway lines. Connect the cities in Europe and carry passengers to the cities. Your own railway lines and state-owned railway lines are free of charge. If you want to use railway lines of fellow players, you must pay them, which converts their lines into state-owned railway lines.Choose travel routes from an open display of city cards and fulfill them to gain victory points at the end of the game. The goal of Free Ride is to visit as many different cities of Europe as possible. Free Ride also offers a difficult solo challenge!Contents: 1 Game Board135 City Cards140 Rail Tokens5 Train Tokens16 Player Mats125 Ownership Tokens5 "Under Construction" Tokens54 Coins1 First Player Tile2 Rule Booklets (English, German)
$86.00$56.00
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