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Board Games | Games with Solo Mode

1263 products


  • Gamers Guild AZ Marvel Champions Marvel Champions: Expanded Hero Pack - Deadpool (Pre-Order) Asmodee

    Marvel Champions LCG: Deadpool Expanded Hero Pack

    Oh yeah, we’re doing this. You know him, you love him, it’s the wacky and wonderful Merc with the Mouth, Deadpool! This fourth-wall-breaking hero has finally arrived in Marvel Champions: The Card Game, and he’s coming in a larger Hero Pack than the others! Deadpool’s all about risk-reward gameplay, with an ability that makes him nearly immortal but also adds acceleration tokens to the main scheme. His pack also comes with a brand-new aspect for the game: the ‘Pool aspect! In this 78-card Hero Pack, you’ll find Deadpool, his fifteen signature cards, and a bunch of ‘Pool aspect cards for you to play around with, including some extras in the back of the pack for you to experiment with! No Marvel game would be complete without Deadpool, and Marvel Champions would not be complete without the Deadpool Hero Pack. This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.

    $35.00$23.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - The Feast of Hemlock Vale Campaign Expansion (Pre-Order) Asmodee

    Arkham Horror: The Card Game - The Feast of Hemlock Vale Campaign Expansion

    When renowned botanist Dr. Rosa Marquez receives a strange sample from the secluded and mysterious Hemlock Isle, her instincts tell her that something is amiss. Following the recommendation of an old colleague, she invites the investigators to join her on a survey of the island. Nothing could prepare them for what they find: deadly, mutated wildlife and a strange, malignant presence permeate the isle, all while the local residents prepare for a festival, seemingly unaware of the danger. The investigators only have three days to find out what lurks beneath Hemlock Vale before its people meet a terrible fate. In The Feast of Hemlock Vale Campaign Expansion, one to four investigators travel to Hemlock Isle, an island shrouded in mystery that has only recently opened up to visitors. During the day, players will bond with the locals and explore the island, but once the sun goes down, the island becomes a death trap of ravenous, twisted wildlife. Can they unveil the secrets of Hemlock Isle in just three short days? Or will they be devoured in the coming feast?This expansion contains the entirety of The Feast of Hemlock Vale campaign. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.

    $108.00$81.00

  • Gamers Guild AZ Marvel Champions Marvel Champions: Scenario Pack - The Green Goblin Asmodee

    Marvel Champions LCG: The Green Goblin Scenario Pack

    To many citizens of the Marvel Universe, Norman Osborn is an eccentric billionaire. A man who has put his demons behind him. The truth of the matter is Norman Osborn is always teetering on the brink of a relapse into the villainous Green Goblin. With advanced technology, superhuman strength, and regenerative healing, the Green Goblin is one of the Marvel Universe’s most frightening villains, and a longtime nemesis to Spider-Man. But Norman Osborn rarely makes public appearances as the Goblin. As one of the richest men in the world, Osborn himself is virtually untouchable, making his human just as effective as the sadistic goblin. Can any team of heroes truly stand up to the might of Norman Osborn and the Green Goblin? Continue your adventures in the Marvel Universe with The Green Goblin Scenario Pack for Marvel Champions: The Card Game! This 78-Card pack introduces two new scenarios and four modular encounter sets showcasing the devious Norman Osborn and his sadistic alter-ego, the Green Goblin.

    $35.00$28.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - The Feast of Hemlock Vale Investigator Expansion Asmodee

    Arkham Horror: The Card Game - The Feast of Hemlock Vale Investigator Expansion

    Whether from the depths of the earth or the infinite cosmos, unknown terrors can appear without warning. Unspeakable horrors come in all shapes and sizes, and often the threat they pose can go completely unseen until it is too late. It is up to the brave few with keen intellect, honed survival instincts, or pure dumb luck to face these eldritch perils before they consume us all. The Feast of Hemlock Vale Investigator Expansion features five new investigators for Arkham Horror: The Card Game and adds a wealth of new player cards and options for deckbuilding, including brand-new bonded cards and cards that make use of bless and curse tokens. Use the right tool for the job as the handyman, Wilson Richards; build the ultimate laboratory as the scientist, Kate Winthrop; smooth-talk your way out of danger as the countess, Alessandra Zorzi; bring balance to chaos as the folklorist, Khaku Narukami; and throw yourself into danger to protect others as the farmhand, Hank Samson.This expansion is a fantastic addition to any Arkham Horror: The Card Game player's collection, and the cards within can be used to build or enhance investigator decks for any of the game's scenarios or campaigns.

    $69.00$52.00

  • Gamers Guild AZ Bad Comet Games Wondrous Creatures (Pre-Order) GTS

    Wondrous Creatures

    Wondrous Creatures is a strategic board game that combines an innovative worker placement mechanism with a tableau-building mechanism. The mechanics of placing workers across two hexagonal map spaces while interacting with adjacent icons to obtain resources or to activate various special effects adds a unique puzzle-like fun to the worker placement experience Wondrous Creatures provides. Collect over 100 wondrous Creature Cards and combine the unique abilities of each creature to build your very own powerful tableau!

    $104.00$79.00

  • Gamers Guild AZ Marvel Champions Marvel Champions: The Rise of Red Skull Expansion Asmodee

    Marvel Champions LCG: The Rise of Red Skull Expansion

    The nefarious organization known as Hydra has insidiously spread its tentacles through all of society, corrupting governments and subverting justice around the world. It may begin with an open attack on Project P.E.G.A.S.U.S., but you can be certain that there are tendrils running deep below the surface. Your battle against evil is only beginning… The Rise of Red Skull campaign expansion boasts a massive infusion of new content for your games of Marvel Champions. Hawkeye and Spider-Woman join your roster of heroes with fully pre-built and ready-to-play player decks stuffed with new cards. Whether you’re playing these new heroes or relying on old favorites, you can test their mettle against five brand-new villains: Crossbones, Absorbing Man, Taskmaster, Zola, and Red Skull. Each of these five scenarios offers a unique challenge, and while you can simply choose a villain to battle, this campaign expansion lives up to its name with the introduction of campaign mode to Marvel Champions: The Card Game.

    $69.00$52.00

  • Gamers Guild AZ Earthborne Games LLC Earthborne Rangers Earthborne Games LLC

    Earthborne Rangers

    Earthborne Rangers is a sustainably produced, customizable, cooperative, adventure card game set in the wilderness of the far future.You are a Ranger, a sworn protector of a bountiful valley and a friend to its people. You’ll explore perilous mountains and lush forests, encounter dangerous and fascinating wildlife, and guide the fate of the Valley in an expansive open world campaign.Contents• 540 Cards• 35 Card Set Dividers• 92 Tokens• 48 Page World Guide and Rulebook• 56 Page Campaign Guide• 1 Valley Map

  • Gamers Guild AZ Fantasy Flight Games The Lord of the Rings: The Card Game - Dwarves of Durin Starter Deck Asmodee

    The Lord of the Rings: The Card Game - Dwarves of Durin Starter Deck

    The proud, hardy Dwarves are known throughout Middle-earth for their tenacity, strength, and craftsmanship. From the members of the Traveling Company to the noble line of Durin, the Dwarves are a well-known and well-loved part of The Lord of the Rings lore, and now players can bring the strength of Â

    $35.00$23.00

  • Gamers Guild AZ Chip Theory Games The Elder Scrolls: Betrayal Of The Second Era (Pre-order) GTS

    The Elder Scrolls: Betrayal Of The Second Era

    The Elder Scrolls: Betrayal of the Second Era is a 1-4 player cooperative tabletop adventure set during Tamriel's Second Era specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat. Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly one hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.

  • Gamers Guild AZ Marvel Champions Marvel Champions LCG: Wonder Man Hero Pack (Pre-Order) Asmodee

    Marvel Champions LCG: Wonder Man Hero Pack

      Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Simon Williams, the former industrial rival of Tony Stark turned superpowered movie star, first got his powers by agreeing to undergo an experiment crafted by the Masters of Evil. After meeting and subsequently being defeated by the Avengers, he changed his ways and became a consistent, part-time member of the team. Now, the flashy hero Wonder Man blasts into your games of Marvel Champions: The Card Game! With his ionic physiology allowing him to manipulate energy in incredible ways, Wonder Man is a unique hero and a fantastic addition to any team. In this hero pack, you will find Wonder Man, his sixteen signature cards, and an assortment of Justice cards—with a mix of other aspects—inviting you to thwart the enemy’s schemes. Anyone looking to fight for their ideals will want to add the Wonder Man Hero Pack to their collection! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.  A new Hero Pack for Marvel Champions: The Card Game featuring Wonder Man, a superpowered movie star and part-time Avenger with unique ionic physiology.   Contains a 40-card Justice deck ready to play right out of the box and themed around the “energy” resource and rewarding players for overpaying for cards.   The Wonder Man nemesis set pits him against his dangerous cyborg brother, Grim Reaper. Also includes additional hero cards from other aspects to expand deckbuilding options. 

    $28.00$22.00

  • Gamers Guild AZ Fantasy Flight Games The Lord of the Rings: The Card Game - Riders of Rohan Starter Deck Asmodee

    The Lord of the Rings: The Card Game - Riders of Rohan Starter Deck

    The noble warriors of Rohan, the Rohirrim, have always been renowned for their cavalry. Masters of horses and friends of Gondor, the riders of Rohan charge into battle against the Enemy with a great rallying cry, and now players can experience the thrill of this charge in The Lord of the Rings: The Card Game. The Rohirrim focus on powerful hit-and-run tactics, dashing into and out of battle in a gameplay style reminiscent of a cavalry charge. For players who enjoy having unrelenting momentum and constantly pressuring their foes, they will love the Riders of Rohan Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.

    $35.00$26.00

  • Gamers Guild AZ Fantasy Flight Games Marvel Champions LCG: Fear No Evil Expansion (Pre-Order) Asmodee

    Marvel Champions LCG: Fear No Evil Expansion

      When a surge in crime erupts across New York City, it’s the citizens who are threatened the most. Backed by a powerful ringleader, this new organized crime wave needs practiced hands and familiarity with the streets of New York in order to truly stand against it. The people need more than just heroes; they need a team of fearless Defenders. It’s the beginning of a brand-new wave for Marvel Champions: The Card Game! As the game’s ninth campaign expansion, Fear No Evil brings a plethora of classic Defenders characters to the table, including two new playable heroes, Echo and the long-awaited Daredevil. Each of these heroes comes with a pre-built deck that is ready to play from the get-go. Standing opposed to the Defenders are Kingpin and five of his greatest underlings, all of whom are wreaking havoc in their latest crime spree. This expansion includes six brand-new scenarios, five of which can mix and match which villain is paired with them. Each scenario can be played individually or sequentially as part of a larger, evolving campaign.  Whether you’re a longtime fan of the game or are just starting to build your collection, you won’t want to miss out on Fear No Evil! Not a standalone expansion. A Marvel Champions: The Card Game core set is required to play. The ninth campaign expansion for Marvel Champions: The Card Game, featuring Defenders-themed heroes and villains. Two new heroes, Daredevil and Echo, leap into action with fully pre-built and ready-to-play decks. Six new scenarios challenge players to dismantle New York’s criminal empire, pitting them against dangerous foes like Bullseye, Electro, Purple Man, and the notorious Kingpin himself. Players can experience a thrilling, evolving campaign in which they face off against Kingpin’s underlings in an interchangeable order, slowly building up to a final confrontation against the crime lord himself. Contents: 276 cards, 1 rulebook

  • Gamers Guild AZ Brotherwise Games Mistborn: The Deckbuilding Game (Pre-Order) Southern Hobby

    Mistborn: The Deckbuilding Game

    Based on the hit Mistborn novel series by Brandon Sanderson, the Mistborn Deckbuilding Game takes players into the world of Scadrial! From designer John D Clair, players get to control iconic characters from the series and "burn" metals to unlock Allomantic powers in fast-paced battles.Mistborn is a standalone deckbuilding game in which you "purchase" cards as you play to build and improve your deck. "Burn" metals to activate cards. Each metal has its own strengths: damaging opponents, earning mission points, and manipulating allies. There are multiple ways to win! Defeat your opponents in furious allomantic battles or complete a series of perilous missions before your enemies do.Play head-to-head against your friends, or take on The Lord Ruler in solo or co-op play!Contents: 134 cards for standard play, 4 player boards, 4 health dials, 2 sheets of tokens,16 player tracking cubes, player target standee, and rulebook. Includes 37 additional cards with "Lord Ruler" health dial and tracking cubes for solo/co-op play.

    $72.00$49.00

  • Gamers Guild AZ Marvel Champions Marvel Champions: Scenario Pack - Wrecking Crew Asmodee

    Marvel Champions LCG: Wrecking Crew Scenario Pack

    Since the four members of the Wrecking Crew decided to join forces, they’ve been a thorn in the side of every great Marvel hero, from Thor to the Defenders. Not just common thugs, the Wrecking Crew’s greatest asset stems from the magic imbued in team leader Wrecker’s Crowbar, granting each member immense physical strength and a mystical link between them. Now, the four members of the Wrecking Crew are breaking out of prison, and only you can stop them in The Wrecking Crew Scenario Pack for Marvel Champions: The Card Game! With 73 brand-new cards, this single scenario puts four villains in play at once, each with their own side scheme and deck. Can your heroes withstand the assault from Wrecker, Piledriver, Bulldozer, and Thunderball?

    $35.00$26.00

  • Gamers Guild AZ Czech Games Edition Lost Ruins of Arnak: Expedition Leaders Asmodee

    Lost Ruins of Arnak: Expedition Leaders

    Give your expedition an edge by choosing one of six unique leaders, each equipped with different abilities, skills, and starting decks that offer different strategies and styles of play for you to explore.In addition to the leader abilities, which bring a new element of asymmetry to the game, this expansion also contains alternative research tracks that offer even more variety and a bigger challenge, along with new item and artifact cards to create new combos and synergies.Lost Ruins of Arnak is an award-winning board game that offers a unique combination of worker placement and deckbuilding, while each player attempts to uncover the lost island's secrets.

    $43.00$36.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - The Drowned City Investigator Expansion (Pre-Order) Asmodee

    Arkham Horror: The Card Game - The Drowned City Investigator Expansion

    The people of Arkham have weathered many threats. Eldritch horrors, dark cults, and ghoulish hauntings have plagued the city for years, and each incident was resolved by brave investigators from all walks of life. But now, Arkham faces its greatest threat to date, and it falls to our intrepid investigators to come together and ensure the city’s survival. The Drowned City Investigator Expansion features six new investigators for Arkham Horror: The Card Game and adds a trove of new player cards and options for deckbuilding, including brand-new “Specialist” cards that play off investigators’ traits. Protect the vulnerable as the trawler, Marion Tavares; draw inspiration from horrors as the poet, Lucius Galloway; fend off monsters with a hail of bullets as the gangster, Micheal McGlen; blur the line between science and mysticism as the parapsychologist, Agatha Crane; control your fate with prophetic visions as the writer, Gloria Goldberg; and come prepared to weather any storm as the lawyer, George Barnaby. This expansion is an essential addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns. A new Investigator Expansion for Arkham Horror: The Card Game, featuring over 200 new player cards to expand deckbuilding options. Adds “Specialist” cards, a new type of player card that can only be used by investigators with specific traits Enjoy six new playable investigators, each with their own strengths, weaknesses, and unique twists to the gameplay. Two of those investigators, Marion Tavares and Lucius Galloway, are entirely new to the Arkham Horror Files universe. Contents: 6 Investigator Cards 7 Mini Cards 228 Player Cards 1 Rules Booklet

    $69.00$55.00

  • Gamers Guild AZ Steve Jackson Games Return to Dark Tower AGD

    Return to Dark Tower

    For an age, the tower lay in ruins. Unbeknownst to the people of the realm, a great evil stirred in its bowels. It started with strange sightings: a flock of crows flying in circles until they dropped from the sky, the lake frozen solid in the height of summer. In time, they could not deny that which they most feared. The evil had not been vanquished. The darkness would soon fall again. The tower will rise. A "sequel" to the 1981 grail game, Return to Dark Tower is a game for 1-4 players who take the role of heroes. Together, they gather resources, cleanse buildings, defeat monsters, and undertake quests to build up their strength and discern what foe ultimately awaits them. When the heroes face the tower, the game shifts into its dramatic second act, where the players have one chance to defeat the enemy once and for all. The game features both cooperative and competitive modes of play. The game features traditional game mechanisms, such as engine building and resource management, paired with a technological interface unlike any seen before in games, including the titular tower, which holds more than a few secrets.

    $287.00$264.00

  • Gamers Guild AZ Bad Comet Games Wondrous Creatures: Crew Set (Pre-Order) GTS

    Wondrous Creatures: Crew Set

      This amazing add-on features 4 additional Crew types along with 12 Crew Cards that give each Crew a unique ability! So dive in and see how this addition changes your game play!

    $26.00$19.00

  • Gamers Guild AZ Bad Comet Games Wondrous Creatures: Gargantuan Beasts (Pre-Order) GTS

    Wondrous Creatures: Gargantuan Beasts

      Enjoy an innovative worker placement mechanism featuring fantastic creatures, magnetic meeples, and wondrous combos!

    $28.00$18.00

  • Gamers Guild AZ Bad Comet Games Life of the Amazonia (Pre-Order) GTS

    Life of the Amazonia

    Life of the Amazonia is a strategic meeple placing game that combines bag building and pattern building. Players will restore land, place various animals, and plant trees and flowers to enrich their jungles and create the most ecologically rich jungle. Various lives must be placed in the jungle taking into account each unique characteristic of the plants and animals in order to create synergies within one another. To carry out these actions, bag building that fits in with the player’s strategy is crucial. With 60,000+ various ways to set up the animal cards and diverse strategic options, every game of Life of Amazonia will differ from the next.

    $105.00$89.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game – The Drowned City Campaign Expansion (Pre-Order) Asmodee

    Arkham Horror: The Card Game - The Drowned City Campaign Expansion

    It was supposed to be one last job. At the behest of shadowy antiquarian Randall Tillinghast—who presents them with an offer they can’t refuse—the investigators travel to the South Pacific and the vast, alien city of R’lyeh. However, the more they explore, the more terrors they discover, and as a looming sense of dread grows, the investigators find themselves—and all of Arkham—faced with a colossal threat. The time has come. Cthulhu has awakened, and Arkham will never be the same. In The Drowned City Campaign Expansion, one to four investigators explore the mysterious and deadly city of R’lyeh as it rises from the ocean’s depths. As players venture into the tomb-like ruin, they’ll scale the city’s crumbling foundations, scour the sea floor for alien artifacts, navigate mind-bending machinery and shifting corridors, and discover an ancient history that was drowned with the city itself. Along the way, they’ll experience a unique story that changes based on their chosen investigators, and it all culminates in a climactic battle against Cthulhu himself! This expansion contains the entirety of The Drowned City campaign. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. A new Campaign Expansion for Arkham Horror: The Card Game, featuring a thrilling adventure in an ancient, alien city. Players choose whether to explore R’lyeh from the east or the west, with the order and setup of the scenarios changing based on their decision. Each investigator is assigned a “Task” at the beginning of the campaign, providing them with unique goals and side objectives to complete alongside the main story. The campaign culminates in an epic battle with the iconic Great Old One himself, Cthulhu, in a confrontation that will determine the fate of Arkham itself This campaign is fully playable without the need for any other Arkham Horror: The Card Game products aside from the Revised Core Set. Contents: 355 Scenario Cards 1 Campaign Guide

    $108.00$86.00

  • Gamers Guild AZ Fantasy Flight Games The Lord of the Rings: The Card Game (Revised) Asmodee

    The Lord of the Rings: The Card Game (Revised)

    In The Lord of the Rings: The Card Game, players assemble a band of adventurers who are attempting to complete dangerous quests in Middle-earth. From the bright fields of the Shire and the dangerous paths of Mirkwood Forest to the mighty kingdoms of Gondor and Rohan, the heroes of this beloved setting join together to resist the threat of the Dark Lord, Sauron. The Lord of the Rings: The Card Game is a cooperative game in which one to four players work together, competing against scenarios controlled by the game. As a Living Card Game®, additional cards and quests are available in future expansions, further allowing players to customize the contents of this set, or to create their own original decks.

    $108.00$86.00

  • Gamers Guild AZ Fantasy Flight Games The Lord of the Rings: The Card Game - Angmar Awakened Campaign Expansion Asmodee

    The Lord of the Rings: The Card Game - Angmar Awakened Campaign Expansion

    The western lands of Eriador have long remained peaceful under the vigilance of the Rangers of the North. Yet no grave can contain the evil forces of Angmar, which lurk in wild and ancient places, stretching the valorous Dúnedain rangers far and thin in their duty to protect the land. In the Angmar Awakened Campaign Expansion, one to four players join forces with the Dúnedain to defend Eriador and investigate the source of the evil that plagues the land. Across nine scenarios, playable over the course of a sequential campaign, they must confront Orcs, trolls, wraiths, and a cunning villain who wields dark sorcery. This expansion includes all of the scenarios featured in The Lost Realm and the original Angmar Awakened cycle, now repackaged into one box, along with all-new campaign content.

    $108.00$72.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - The Innsmouth Conspiracy Campaign Expansion (Pre-Order) Asmodee

    Arkham Horror: The Card Game - The Innsmouth Conspiracy Campaign Expansion

    In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape. In The Innsmouth Conspiracy Campaign Expansion, one to four investigators take search for their missing memories and the truth about the rumor-haunted town of Innsmouth. Flashbacks offer the investigators insight into past events, and may even influence the future but do they really want to know the truth? This expansion combines all of the campaign and scenario content from the original The Innsmouth Conspiracy cycle, which was the sixth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. A new Campaign Expansion for Arkham Horror: The Card Game, featuring a thrilling campaign staged across eight scenarios. Combines all of the encounter cards and scenario content from the original The Innsmouth Conspiracy cycle of products into one package. Players race against rising water levels as they recover lost memories and try to piece together the details of a sinister conspiracy before it comes to fruition. Special key tokens can be acquired from defeated enemies or explored locations, unlocking new areas to explore or powerful relics to wield. This campaign is fully playable without the need for any other Arkham Horror: The Card Game products aside from the Revised Core Set.

    $108.00$81.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Film Fatale Scenario Pack (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Film Fatale Scenario Pack

    Lights, camera, action! It’s the golden age of silent filmmaking, with instant classics popping up on the silver screen left and right. But when an ambitious new producer unwittingly releases accursed horrors upon three different film sets, it’s up to our intrepid investigators to fix things before the credits roll on the entire production! Welcome to Film Fatale, the latest scenario pack for Arkham Horror: The Card Game! In this showstopper scenario, one to four investigators ham it up in Hollywood’s Lot C, where three troubled film sets are host to several bizarre and dangerous events. As spacetime warps and fiction becomes reality, you’ll find yourselves negotiating with alien Saturnites, fleeing from hungry dinosaurs, and warding off bloodthirsty vampires as you try to wrap up this thrilling mystery. As with previous scenario packs, Film Fatale can be played standalone or inserted into a campaign as a side-story. With multiple ways the scenario can play depending on which movie set is the main feature, this is one blockbuster that will keep you coming back again and again. Players only need a copy of the Arkham Horror: The Card Game core set to dive into this feature-length scenario. EXPLORE THREE FILM SETS OF HORROR: In Film Fatale, players must quell chaos on three different movie sets—horror, prehistoric, and sci-fi—each featuring unique and terrifying challenges. REPLAYABLE WITH MULTIPLE ROUTES: The game plays out differently depending on which movie set is the focal point, offering high replayability and new challenges with every session. CONFRONT DANGEROUS CREATURES: Face off against vampires, werewolves, dinosaurs, and alien visitors as you attempt to stop the chaos and restore order to the film sets. STANDALONE OR CAMPAIGN SIDE-STORY: Play the Film Fatale scenario as a standalone adventure or integrate it into your ongoing Arkham Horror: The Card Game campaign for a fresh, exciting side-story. REQUIRES CORE SET TO PLAY: This expansion is fully compatible with Arkham Horror: The Card Game—just add the core set and dive into a feature-length mystery filled with cinematic twists and turns. Contents: 78 cards 1 Rulebook

    $35.00$28.00

  • Gamers Guild AZ Themeborne Escape the Dark Castle: Blight of the Plague Lord Asmodee

    Escape the Dark Castle: Blight of the Plague Lord

    From the deepest, long-forgotten passageways to the vaulted eaves of the highest towers there you will find his creation. For he is the Plague Lord - a monstrous, sentient mass of weeping pustules, proud emanator of an all-encompassing evil. It would be his most perverse pleasure to watch as you slowly succumb to the agonising torment of the Plague... Along with fifteen new castle locations, three new playable prisoners, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system Plague! Prisoners will now encounter Carriers - plague-infected lunatics bent on spreading the disease. Prisoners can contract, spread, and even succumb entirely to this rampant atrocity, adding a new dimension and weight to the game’s risk-reward decisions.

    $36.00$24.00

  • Gamers Guild AZ Pegasus Spiele Deckers (Pre-Order) ACD Distribution

    Deckers

    In a dystopian future, humanity faces ruin as its own creations, self-aware Super-Massive Computers (SMCs), turn against it. Only a few manage to avoid the harvests, and from these outcasts, criminals, and rebels arise the Deckers. Skilled in hacking, deception, and cyber warfare, they band together to restore humanity’s freedom. The future rests in their hands. Welcome to the technological age of replicators, sparks, and super-massive computers. Deckers is not just a game, it is an entry into a world in which each decision can save or destroy your team—and the last hope for humanity. In this extraordinary deck-building game, players race against time to develop a deck of command cards that best synergizes with their archetype’s strengths, the abilities of their fellow Deckers, and the team’s evolving strategy. Hack through the network of one of seven unique SMCs: Alpha-Moby, Spider, Glom, Viking, Logi, Sentinel, & Mother, ranked across four levels of difficulty. Each is fiendishly designed with unique threats and challenges to test the resolve of any Decker foolish enough to jack into its network. Can you overcome the automated defense systems, place Programs and Installations while fighting Sparks and Guardians, to end the domination of the SMCs for good? Ages 14+1-4 players60-90 minute play time

    $72.00$54.00

  • Gamers Guild AZ Burnt Island Games Mycelia: Standard Edition Discontinue

    Mycelia: Standard Edition

      Mycelia is a dynamic game of tactics in a competition for space and resources to create your own mushroom kingdom. The game follows the life cycle of fungi, a journey of creation, expansion, death, and rebirth — in game terms, growing mushrooms to score points, sporing them to expand your mycelial network, and eventually seeing them decay to unlock special actions. On a turn, a player has two actions to perform from the six options available. Using your decay actions, stealing spores, and blocking other mushrooms are just some of the ways to get ahead in the game. Players can evolve their own playing style, perhaps playing more aggressively to steal other players' spores or disrupt their mycelial network — or perhaps playing more defensively to try to protect their own area and spores. The board is made up of triangle tiles that represent different environments and nutrients that the mushrooms need to grow. These tiles can be added to the board by the players, so the board is always growing and evolving. Mycelia incorporates beautiful and accurate botanical style illustrations with over 69 mushrooms that can be found in the wild.

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Investigator Game Mat (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Investigator Game Mat

    The officially licensed Arkham Horror Investigator Game Mat is the perfect space for players to roll out their Arkham Horror: The Card Game setup. Its special compact format provides enough room for all cards and game components, while still saving space on the gaming table. Designated card and token zones offer a clear overview of the game at all times, and the atmospheric artwork perfectly blends into the look and feel of the game. The atmospheric and neutral artwork lets players use it for any investigator they’re playing. Our signature flat premium stitching around the edges ensures that no cards are caught on the seam, and the backside made from natural rubber keeps the mat safely in place during games. DESIGNED FOR INVESTIGATORS: Officially licensed playmat created specifically for Arkham Horror: The Card Game, giving each player a dedicated, organized play area. COMPACT & TABLE-SAVING FORMAT: Smart layout provides enough room for all essential cards and tokens while preserving valuable table space during multiplayer sessions. CLEAR CARD & TOKEN ZONES: Designated areas keep assets, upgrades, investigator cards, and tokens neatly arranged for a clean and easy-to-read game state. FLAT PREMIUM STITCHING: Signature flat-stitched edges prevent sleeves and cards from catching on seams, ensuring smooth gameplay and long-lasting durability. NON-SLIP NATURAL RUBBER BACK: Durable rubber underside keeps the mat firmly in place, even during intense mythos phases and extended campaign sessions. Contents: One 53 x 25.5cm stitched-edge game mat

  • Gamers Guild AZ Ravensburger The Castles of Burgundy (20th Anniversary) Alliance Games Distributors

    The Castles of Burgundy (20th Anniversary)

    The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers. The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile. The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round players take their turns in the current turn order. During his turn, a player may perform any two of the four possible types of actions: 1) take a settlement tile from the numbered depot on the game board corresponding to one of his dice and place it in the staging area on his player board, 2) take a settlement tile from the staging area of his player board to a space on his player board with a number matching one of his dice in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, 3) deliver goods with a number matching one of his dice, or 4) take worker tokens which allow the player to adjust the roll of his dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on his player board. If an action triggers the award of victory points, those points are immediately recorded. Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles. The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game. The player with the most victory points wins. The rules include basic and advanced versions.

    $72.00$50.00

  • Gamers Guild AZ Stronghold Games Nucleum GTS

    Nucleum

    Nucleum: an atomic strategy game by Dávid Turczi and Simone Luciani  When Elsa Von Frühlingfeld presented her invention to King Frederik Augustus II of Saxony, people thought it was trickery. She used the recently isolated element uranium to heat up a jar of water and used the resulting steam to power an engine that kept the uranium active via a process she called “atomization.” Her device, the Nucleum, ushered in a new era of energy and prosperity over the next decades. Saxony went from a minor regional power to the hub of European science and engineering. Now, a generation later, factories are still hungry for more power, demanding bigger and more Nucleums to be built, more uranium imported from the nearby country of bohemia, and railways and power lines built across the country to carry the tamed power of the atoms to saxony’s great cities. Inventors, engineers, and industrialists flock to the Saxon court, vying to be the leader in this new industrial revolution. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).

    $101.00$65.00

  • Gamers Guild AZ Fantasy Flight Games The Lord of the Rings: The Card Game - The Two Towers Saga Expansion Asmodee

    The Lord of the Rings: The Card Game - The Two Towers Saga Expansion

    The Fellowship has broken. During a fateful confrontation at Amon Hen, large Orcs bearing the White Hand of Saruman attacked the company, and in the chaos some members were captured, others killed. Now, Aragorn and the remainder of the Fellowship must let Frodo travel to Mordor while they pursue the Orcs that captured their friends. Experience the next chapter of the journey to destroy the One Ring in this epic expansion. This expansion contains six scenarios that recreate the adventures featured in the second part of the legendary The Lord of the Rings saga. In this box, you’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign.

    $108.00$81.00

  • Gamers Guild AZ Fantasy Flight Games Lord Of The Rings: The Card Game - Return Of The King Saga Expansion (Pre-Order) Asmodee

    The Lord Of The Rings: The Card Game - Return Of The King Saga Expansion

    While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a Palantír from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom…Experience the conclusion of the journey to destroy the One Ring in The Return of the King Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the third part of the legendary The Lord of the Rings saga. You’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign!Note: For longtime fans of The Lord of the Rings: The Card Game, this expansion combines all of the contents from The Flame of the West and The Mountain of Fire. If you already own those two expansions, you will not find any new cards or content in this product. A new Saga Expansion for The Lord of the Rings: The Card Game, which recreates the adventures featured in The Return of the King, the third book of the legendary The Lord of the Rings trilogy. Features six thrilling scenarios from throughout The Return of the King, during which players will partake in the Battle of Pelennor Fields, rescue Frodo from the Tower of Cirith Ungol, and climb the harrowing slopes of Mount Doom. Campaign mode continues from where The Two Towers Saga Expansion left off and concludes the tale, allowing players to experience a truly epic-length story. Contains over 60 player cards that can be used to enhance any player deck for The Lord of the Rings: The Card Game, opening up tons of new deckbuilding and customization options Contents One Rulebook 330 cards

    $108.00$85.00

  • Gamers Guild AZ Pandasaurus Games The Fox Experiment Asmodee

    The Fox Experiment

    Â In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, the selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents - hoping to recreate the process that originally led to domestication thousands of years ago. In The Fox Experiment players will breed their own domesticated foxes over the course of the game. Each round represents one breeding generation, in which each player will select a pair of fox parents to breed. They will take dice according to the traits they have and roll them, attempting to make whole trait symbols to mark on their pup cards. These pups then go on to become parents in the next round! Be strategic in the foxes you choose to breed, because the right ones will help you finish studies and please your patrons to score points and win the game.

  • Gamers Guild AZ Outlandish Games Defenders Of The Wild (Pre-Order) AGD

    Defenders Of The Wild

      Tactical area control meets fantasy adventure in this card-driven cooperative game of animals against machines from the designer of PARKS and the creator of Bloc by Bloc. Play as one of four unique factions and assemble your crew of defenders from a wide range of animal characters to resist the machines across a modular map that changes with each game. War has come to the Wild. For millennia, animals have weathered shifting alliances and the cycle of hundred-year seasons—but they’ve never faced an enemy like this. An army of machines powered by corrupted magic is rampaging across the woodlands, enclosing everything in its path and exploiting the warmth of the world. Across the marshes, plains, mountains, and forests, scrappy crews of defenders rise up to resist the machine occupation. The partisans hail from four factions, each determined to fight back in their own way: the Council with its fortitude and bread, the Order with its wisdom of the flame, the Sect with its ingenious inventions, and the Coven with its spells and subterfuge. Players are organizers of the animal resistance who have converged on a dangerous flashpoint in the war against the machines. Construction has begun on a new machine core and sprawling factory complex where an animal village once stood. Engines are building walls that enclose habitat after habitat while mechs guard expanding factories and toxic pollution spreads. Organizers must cooperate with each other despite longstanding factional disagreements and help their network of fellow defenders take actions in the right locations and at the right times in order to win this crucial battle. Clear pollution, fight mechs, breach walls, build camps, and rewild factories before the machines complete construction of the core and conquer this region of the Commonwood. Can the Defenders band together to heal the land and outsmart a seemingly impossible enemy? Or will the Commonwood succumb to an endless industrial winter? It’s up to you and your comrades to decide.

    $78.00$64.00

  • Gamers Guild AZ Beacon Patrol (Pre-Order) Gamers Guild AZ

    Beacon Patrol

    You and your friends are captains of the Coast Guard, entrusted with ensuring the safety of the North Sea coast. Work together to explore the waters and inspect vital lighthouses and buoys. Act efficiently, as time is short and you must explore as much of the sea as possible! Move your ship, lay tiles, and collaborate with your fellow captains to gain the highest honors and the admiration of all the residents along the coast. Once you start to get comfortable, add in any of the included mini expansions to add a challenge!

  • Gamers Guild AZ Rio Grande Games Underwater Cities PHD

    Underwater Cities

    In Underwater Cities, which takes about 30-45 min or less per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible. The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay. All of the nearly 220 cards — whether special or basic — are divided into five types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.

    $108.00$72.00

  • Gamers Guild AZ Rebel Studio Chronicles of Avel Asmodee

    Chronicles of Avel

    Chronicles of Avel is a cooperative board game for the whole family. Take the role of brave heroes and heroines with a mission to save your magical land. Create your character and give them a unique name. Get your equipment, upgrade it and prepare for battle. But remember to wisely choose what you carry as your backpack has limited space. Armed and ready, explore the land in search of adventure and fortune. Answer the Queen’s call and fight together against the servants of the Black Moon. Defend the castle, banish the Beast, and save Avel!

    $63.00$46.00

  • Gamers Guild AZ Czech Games Edition Lost Ruins of Arnak: Twisted Paths (Pre-Order) AGD

    Lost Ruins of Arnak: Twisted Paths

    Twisted Paths is the final major addition to the world of Arnak. Its highlight is a new double-sided map, bigger than the one in the base game, that features two new research tracks, each with unique mechanisms and components. On the map, you can choose to explore its daytime side and scale the white stone of the Owl Temple. It uses unique new temple tiles that, if combined together, can become extra idol slots, and a third research token, a lantern, that brings even stronger research rewards. You can also brave the night and journey through the dark caverns of the Spider Temple. This side uses a new resource, dark tablets, used to invoke mysterious altars and place artifacts directly onto the research track to be used when ascending the track. But beware—using the dark tablets can give you strong rewards, but also cost you points should you become too ambitious! In addition to the two new maps, the expansion also contains new guardians, sites, and assistants. It also brings some solo content—Rival tiles for the new maps, as well as Purple Rival tiles and Rival Objectives, two mini expansions we’ve previously released online as print-and-play.

  • Gamers Guild AZ Plaid Hat Games Mice & Mystics Asmodee

    Mice & Mystics

    Mice & Mystics is a cooperative adventure game in which the players work together to save an imperiled kingdom. They will face countless adversaries such as rats, cockroaches, and spiders, and of course the greatest of all horrors: the castle's housecat, Brodie. In Mice and Mystics, players page through the chapters of a Mice and Mystics storybook, taking on the roles of mouse adventurers as their story unfolds. This box set is stuffed with everything you need to go on the first adventure with Prince Collin and his allies.

    $129.00$104.00

  • Gamers Guild AZ Write Stuff Games Fliptown Bridge Distribution

    Fliptown

      Fliptown is a flip-and-write game in which you are trying to earn stars by exploring a wild west town. The game uses a standard poker deck to drive an open world-style of game play, along with dry erase boards or print-and-play sheets that serves as each player's map.  Each turn, flip over three cards, assigning one card to represent your suit, one card to represent your value, and one card to represent your poker card. The suit dictates which of four regions you activate, the value dictates which site within that region you get to circle, and the poker card goes toward a five-card poker hand that is resolved at the end of each round. Each of the four regions — Trail, Badlands, Mine, and Town — offers a different puzzle to master, while each site within a region provides a unique reward such as cash, gold, helpful items like guns, horses and tools, or bonus actions to create powerful combinations.

    $42.00$36.00

  • Gamers Guild AZ Eagle-Gryphon Games Kanban EV Eagle Gryphon

    Kanban EV

    Electric vehicles (EVs) have become more common since 2014 and are the future of the automobile industry. They are superior vehicles because they are more efficient, easier to maintain, cleaner, and cheaper to run. They are computerized machines that use AI to improve safety and in the near future will provide autonomous driving. They receive software upgrades during their lifetime and are constantly improving, unlike their traditional combustion-engine counterparts, which start to become obsolete as soon as you start using them.   In Kanban EV, you will be overseeing the production of these vehicles. With "kanban" (看板) being the name for a scheduling system that supports an efficient assembly line, just-in-time production, and a smooth workflow process. Throughout the game, players take on the role of rookie employees trying to secure their careers. You need to manage suppliers and supplies, improve and innovate automobile parts, and get your hands greasy on the assembly line to boost production and impress the factory manager. You must make shrewd use of the recycling facilities and the limited factory supplies in order to appropriate parts when the suppliers come up short. Because the factory must run at optimum efficiency, production doesn't wait for you or mistakes. Sandra, the factory manager, will review your performance and keep the factory on tempo.   Kanban EV is a game about resource and time management that puts you in the driver's seat of an entire production facility, racing for factory goals and the highest level of promotion. You earn production points (PP) for performing various actions in the game, and the player with the most PP at the end of the game wins.

    $215.00$172.00

  • Gamers Guild AZ Birdwood Games Dog Park GTS

    Dog Park

    Have your treats and toys packed? Let’s go to the park! Dog Park is a 1-4 player game about collecting and walking all your favourite dogs. As local dog walkers, you and your friends are trying to set tails wagging by taking the neighbourhood pups on a trip to the dog park. Over four rounds you’ll have the chance to earn the reputation of the best dog walker around by adding dogs to your kennel, walking them through the park, and navigating your fellow walkers along the way. Choose your dogs and routes carefully to earn the best reputation, win the game, and prove you are the most accomplished walker of them all!

    $86.00$61.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - The Dream-Eaters Campaign Expansion (Pre-Order) Asmodee

    Arkham Horror: The Card Game - The Dream-Eaters Campaign Expansion

    There is a hidden realm outside the world of the waking: a realm of whimsy, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. Nothing could have prepared you for the terrible wonders that dwell on the other side… In The Dream-Eaters Campaign Expansion, one to four investigators take on the roles of either a group venturing into the Dreamlands or their companions who have been left in the waking world. Together, these divided groups must confront not one, but two ancient terrors vying for control over both worlds. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? This expansion combines all of the campaign and scenario content from the original The Dream-Eaters cycle, which was the fifth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. DREAM-EATERS CAMPAIGN: Embark on an enigmatic journey into the Dreamlands with the Dream-Eaters Campaign Expansion for Arkham Horror: The Card Game, featuring two distinct 4-part campaigns. EPIC NARRATIVE: Play The Dream-Quest and The Web of Dreams campaigns separately or weave them together into an epic 8-part narrative, where reality blurs with fiction, and ancient terrors vie for control over both worlds. SWARMING FOES: Face the new "swarming" keyword that brings hordes of foes, from packs of zoogs to spiders, to overwhelm unsuspecting investigators. A new level of challenge awaits! MAJESTIC DREAMLANDS: Explore the majestic, mystical, and dangerous realms of the Dreamlands, delving deep into the nightmarish Underworld in search of answers and uncovering hidden secrets. VERSATILE GAMEPLAY: Challenge these scenarios with your favorite investigators from any Arkham Horror: The Card Game product, adding versatility to your gaming experience.

    $108.00$70.00

  • Gamers Guild AZ Crowd Games LLC City of the Great Machine GTS

    City of the Great Machine

    City of the Great Machine is a One-vs-Many and Cooperative strategy game set in the Victorian steampunk universe. The Great Machine, an AI network, controls the City built on flying platforms. As the Great Machine, one player (or Automa) strives to complete the Master Plan aimed at enhancing Mankind.All other players are heroes working together against the Great Machine to start a revolution. Both sides of the conflict firmly believe that their course is the right one!⚙ TWO MODES: One-vs-Many for 24 players and Cooperative & Solo Mode with fully automated Great Machine vs. 13 Hero players.⚙ SECRECY: The Heroes want to keep their plans concealed, but they must communicate in the presence of the Great Machine.⚙ HIDDEN MOVEMENT: The Heroes move covertly through the City by secretly choosing which District they visit.

    $94.00$63.00

  • Gamers Guild AZ Elf Creek Honey Buzz GTS

    Honey Buzz

    Spring has sprung in Sweetwater Grove. The flowers are blooming, the bees are buzzing, and the bears are getting awfully hungry. Is a honey stand really the key to peace and prosperity between all the woodland creatures? It just may BEE!In Honey Buzz, the bees have discovered economics, and the queen has devised a plan to corner the bear market! You've been entrusted to manage a portion of the hive to produce honey and improve the BEE-conomy. Sell this honey in bulk to the bear market or fulfill specific orders placed by the woodland critters. Forage, build, produce, and sell, all the while vying for the queen's favor! When the market closes, be the player with the most money, and you'll be rewarded with a victory most sweet!Contents: 1 Hive Board1 Woodland Board40 Worker Beeples (Wood)4 Forage Tokens4 Fan Tokens4 Player Boards4 Player Aids16 Starting Hive Tiles63 Standard Hive Tiles24 Nectar Tiles60 Coins15 Pollen (Acrylic)28 Honey (Squishy Plastic)1 First Player Marker26 Order Cards*18 Configuration Cards*24 Queen's Contest Cards*10 Drone Cards*2 Drone Beeples (Wood)1 Rulebook *Mini-European Cards (44x68mm)

  • Gamers Guild AZ Lookout Games Agricola: Corbarius Deck Asmodee

    Agricola: Corbarius Deck

    Like the Artifex and Bubulcus decks, the Corbarius deck contains 120 cards for Agricola, almost all of which have never been published before. It is the third self-contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight differences. It can be played on its own with the base game or in combinations with any or all other expansions.

    $25.00$16.00

  • Gamers Guild AZ Red Raven Games Creature Caravan (Pre-Order) ACD Distribution

    Creature Caravan

    A new threat lurks in the land of Arzium. Ember zombies swarm from volcanic lands to the north—their charcoal bodies the walking hives of malicious fire fairies. The closest haven is the city of Eastrey (eest-ray),where a powerful artifact protects the inhabitants. You must travel across the desert and the plains, over mountains and through red canyons, helping wandering creatures of every shape and size to the safety of the city.In Creature Caravan, players assemble a card tableau of creatures while traveling through a magnificent and dangerous land. Players take turns simultaneously, placing dice on actions on their cards and player boards, moving their caravan across the map toward Eastrey, and adding new creature cards to their caravan.Ages 8 and up1-4 players60 minute playtime

    $72.00$57.00


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