Role Playing Games
Viva la QueerBar
Viva la QueerBar is a slice-of-life story game about a queer bar (or queer café) and the team who runs it. It's a game about the pleasures and struggles of being part of a queer community. Whether as a fantasy medieval tavern, a cyberpunk underground club, a real-world gay bar in a historical setting, an intergalactic queer bar on a spaceship, or anything else you can think of – the QueerBar lives wherever you want it to. All you need to play is this zine, a regular deck of playing cards (52 cards), and 1-5 people to play with you. No preparation necessary – just start playing! Viva la QueerBar is great for complete newbies to role-playing games and fun for experienced TTRPG players alike. It welcomes players of all genders and orientations who are willing to take on the perspective of a queer character for the duration of the game. Since this is a story game more than a role-playing game, however, you will spend more time describing your character's thoughts, feelings, and actions than you will acting as your
$27.00$23.00
Beam Saber RPG
Beam Saber is a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their part, then get out physically and mentally intact. The organizations that perpetuate The War throughout all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too. This game is best played with 4 or 5 players, with one player filling the role of Game Master, and the other players will be the protagonists of the story. Engage challenges on a titanic scale! Each pilot has a custom vehicle created from the ground up to suit their desires. The base frame can be humanoid, a more traditional vehicle, or something completely bizarre! They can be equipped with holo-projectors, grapnel anchor tools, missiles, and much more. Take advantage of your vehicle's Quirks (such as Loads of Guns, Exposed Boosters, and Ominous) to more effectively overcome obstacles. Or lean into your machine's faults for XP! Bombard, Scan, Maneuver, and more to deal with threats. There are several pilot types players can choose from, each facing The War in a unique way, and all have a powerful vehicle to command.
$86.00
Plant Girl Game RPG
Plant Girl Game can be played as a one-shot or a campaign. In a one shot, you and your fellow players pick a specific environmental issue to address in your town. In a campaign, you build relationships and resolve problems in your town over time, while continuing to follow your characters through their daily lives. The game includes rules and worldbuilding questions, nine character types for easy character creation, and three starter modules for quick play. You don’t have to be a girl, but you do have to be a plant. Your character’s gender is not essential to the game. In fact, the real plant girl is your mom—the kind-hearted witch who grows children in her garden. Your mother’s garden is crowded with succulents and sometimes—when the timing is just right, when your whole family is ready—one of those succulents emerges from the garden as a human child. This is how you came to be: you climbed out of the soil, between the ages of ten and thirteen, and found your family ready to love you. You’re tied to the land, to the soil and the water that fed you. Any threat to your town’s ecosystem is a threat to your family’s way of life—and your town is on the brink of ecological disaster. Your family must work together to protect yourselves and your community. GAME MECHANICSPlant Girl Game uses a mixture of moves and skill checks, guided by a play-to-find-out modality. Each player makes a character by choosing from one of nine playbooks, each representative of a different genus of succulent, then answering questions to describe their relationships to NPCs and other player characters. You might play as an agave, sweet and fearless, learning to balance your outward expression with your core personality. Or you might play as a kalanchoe, a natural leader who needs to learn when to let others make big decisions.
$32.00$27.00
Shinobigami RPG
SHINOBIGAMI: GOD OF THE NINJA Shinobigami is an original Japanese tabletop role-playing game published originally by Adventure Planning Service Inc., written by Touichirou Kawashima, and lavishly illustrated by Shie Nanahara (cover, interior illustrations) and Nagomi Ochiai (interior Nittoushin/"Chibi" art pieces). It was originally published in 2009, then revised and updated for a 2014 re-release. The game is about goals, relationships, and power, in the backdrop of a modern day Japan in the midst of a secret ninja clan cold war. 3-5 competent shinobi characters aim to take control of an object of power, meanwhile they pursue unique hidden goals that may lead them to cooperate or compete with each other. Often there is an antagonist non-player character with monstrous goals that must be stopped (though even as they do so, the cooperation and competition between the shinobi continues). Forming relationships puts you at risk but also opens you up to learn more secrets and information. Everyone's secret goal is unique and often puts the characters into conflict with some of the others, or perhaps drives them to protect or love others.
$29.00$25.00
Broken Compass: Voyages Extraordinaires - Spinoff What If
What If is a spin-off that lets you mold the Broken Compass system based on your needs. It includes useful techniques and tools to write your own rules and create different gaming experiences, tailored for a variety of settings. Each What If section in the rulebook is a new, unique, and incredible expansion, that opens worlds of possibility for your gaming experience... beyond anything reality can offer! - Broken Compass is based on the highly cinematographic Fortune System: a set of game mechanics that use small pools of six-sided dice to determine the outcome of any task that might entail risks or end in accidents. To succeed, you don’t need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kindresults, which become Successes.- Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other players assume the role of Adventurers, people of action setting out in search of something. Contains: 1 What If book (224 pages)
$57.00$49.00
Campaign Builder: Cities and Towns
A Homebrewer’s Guide to Fantasy Cities!Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this tome strengthens and expands your game's world immediately.Campaign Builder: Cities & Towns brings you everything you need:♦ City character sheets to help build and track your settlements♦ Guidance on all aspects of urban planning, from trade goods to architecture♦ NPCs, rulers, guilds, and cults to populate your metropolis♦ New character options to help urban heroes survive and thrive♦ A bounty of tables, from menu generators to public eventsStart building better cities today!★ This guide is perfect for homebrewers building cities from scratch AND for GMs that need to flesh out existing cities in pre-written campaigns.★ The tools provided in this book take the pain out of creating interesting urban adventures.
$71.00$54.00
Campaign Builder: Cities and Towns (Limited Edition)
A Homebrewer’s Guide to Fantasy Cities!Campaign Builder: Cities & Towns Limited Edition provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this tome strengthens and expands your game's world immediately.Campaign Builder: Cities & Towns brings you everything you need:♦ City character sheets to help build and track your settlements♦ Guidance on all aspects of urban planning, from trade goods to architecture♦ NPCs, rulers, guilds, and cults to populate your metropolis♦ New character options to help urban heroes survive and thrive♦ A bounty of tables, from menu generators to public eventsStart building better cities today!★ This guide is perfect for homebrewers building cities from scratch AND for GMs that need to flesh out existing cities in pre-written campaigns.★ The tools provided in this book take the pain out of creating interesting urban adventures.★ Gorgeous foil-stamped cover
$107.00$81.00
Cowboys with Big Hearts
Cowboys With Big Hearts is a dark take on the myth of the West.It’s 1900, and we’re in Sunny Slope, a tent city and sanitarium north of Phoenix, Arizona Territory. What could compel a posse of diseased chuckaboos on death’s front porch to saddle up for one last hard desert ride?Well, it’s a complicated ball of yarn, but at this end — the end we are holding in our sweaty hands — is an outrage, and at the other end of the string is the Death Brothers.Whatever it is they did, we all made a promise to make it right. That probably means killing them, or trying. Maybe it means other things, too.So let’s gather our keepsakes and our guns. The Death Brothers got a day’s lead, heading for Mexico. We made a promise to drop them, and people like us keep their word or go down trying. We’re going to find the Death Brothers and have a serious conversation about right and wrong if it’s the last thing we do.Which it will be.★ A punchy one-shot game that is easy to pick up and play.★ Characters that begin already doomed, so players can take big swings and big risks.★ Packed with colorful and carefully researched western lore.★ Easily adjustable from gritty realism to fantastic, mythic adventure.★ Evocatively laid out by Brennen Reece
$22.00
Vaesen: Seasons of Mystery
Within these pages you will find four spine-tingling cases for Vaesen – Nordic Horror Roleplaying. This book contains four standalone Mysteries, one for each season of the year.A Dance with Death – Travel to the green vales of Dalarna in the springtime to investigate strange events in a remote village.Fireheart – During the summer heatwave of the century, journey south to the ironworks of Smolandia and confront a fearsome adversary.The Devil on the Moor – On the autumnal moors of Denmark, find yourselves in a struggle between the ways of old and the designs of modernity.A Winter’s Tale – Cross the Baltic Sea and brave the wintry forests of Ingria, where an unknown being stalks the night beneath glittering stars.
$57.00
Call of Cthulhu, 7th Ed.: A Time to Harvest
Death and Discovery in the Vermont Hills Following the ill-fated Miskatonic University research expedition to Vermont in late 1929, when one student died in a climbing accident and two vanished without trace, it was almost inconceivable that Professors Roger Harrold and Ashley Learmonth would countenance sending yet another team of students back to Cobb’s Corners. And yet, a year later, that’s exactly what has been planned. Many questions remain unanswered. What happened a year ago? Where are the missing students? What did the geology students find among the distant Vermont hills? What secrets are buried in the town of Cobb’s Corners? Are the legends of monsters in the hills true? Perhaps the new expedition can shed light on these questions and dredge up some answers? A Time to Harvest is a six-part campaign, beginning in August 1930 and centered on the apparently sleepy and bountiful valley surrounding the town of Cobb’s Corners, Vermont. The investigators will come face to face with ancient legends, deluded cultists, and alien entities beyond their wildest imaginings. Suitable for both classic Call of Cthulhu and Pulp Cthulhu, players take on the roles of Miskatonic University students and academic staff, chosen by Professors Harrold and Learmonth to continue the work begun twelve months earlier. From Vermont to Arkham, and to Detroit and beyond, the investigators delve into forgotten lore, strange science, and the horrors of the cosmos. • Campaign overview, detailing the setting of Cobb’s Corners, along with the various threats the investigators can face.• Advice for creating student investigators and how to incorporate existing characters.• Investigator handouts and maps covering all of the campaign’s key locations.• Ten classic pre-generated investigators, ready to pick up and play.• Guidance on pulp-style and classic-style play.• Optional sixth adventure for Pulp Cthulhu.Mature ContentThis book deals with mature themes and is intended for mature players. •A history of Cthulhu cults.•Five fully fleshed out Cthulhu cults, ready to be incorporated into games.•Covering the Victorian era through to the Modern-Day.•Never before seen secrets of the Deathless Masters.•Detailed guidance on designing cults and their leaders for campaigns.•Special “Cult Worksheet” to record the various cults created.•Profiles for a wide range of cultists, new Cthulhu-connected monsters, artifacts, and spells.•Three scenarios covering Cthulhu by Gaslight, the Roaring Twenties, and the Modern-Day.•Cthulhu in Mythos tomes.Mature ContentThis book deals with mature themes and is intended for mature players.
$47.00
The Librarian's Apprentice
Beam Saber is a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their part, then get out physically and mentally intact. The organizations that perpetuate The War throughout all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too. This game is best played with 4 or 5 players, with one player filling the role of Game Master, and the other players will be the protagonists of the story. Engage challenges on a titanic scale! Each pilot has a custom vehicle created from the ground up to suit their desires. The base frame can be humanoid, a more traditional vehicle, or something completely bizarre! They can be equipped with holo-projectors, grapnel anchor tools, missiles, and much more. Take advantage of your vehicle's Quirks (such as Loads of Guns, Exposed Boosters, and Ominous) to more effectively overcome obstacles. Or lean into your machine's faults for XP! Bombard, Scan, Maneuver, and more to deal with threats. There are several pilot types players can choose from, each facing The War in a unique way, and all have a powerful vehicle to command.
$26.00$22.00
Black Friday - The Lord of the Rings RPG: Shire Adventures (5e)
Shire™ Adventures 5E Shire™ Adventures is a beautifully illustrated hardback 5e supplement for The Lord of the Rings™ Roleplaying, offering all you need to take your first steps into Middle-earth and experience the adventures Hobbits get up to (when they cannot avoid it!). Explore the Shire with a thorough description of its four farthings and five exciting ready-to-play adventures, fully playable also by taking on the roles of some Hobbits whose descendants will go on to do extraordinary things, such as Primula and Rory Brandybuck, Paladin Took, and Bilbo Baggins himself!
$57.00$33.00
Clearance - The Lord of the Rings RPG: Loremaster's Screen (5e)
The Lord of the Rings™ 5E Loremaster's Screen & Rivendell Compendium A deluxe Loremaster’s screen in landscape format for the The Lord of the Rings™ Roleplaying 5E. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players. The Rivendell compendium contains information about The Last Homely House, including a map of the valley and a plan of the house itself. Some of Rivendell’s inhabitants are included, including Elrond, who can be used as a new patron. Finally, there are also new rules for how to create High Elf Player-heroes.
$43.00$27.00
Beadle & Grimm's: Epic Resin Dice Set - The Game Maser
Realize your full potential as a Game Master or Hero with these leveled-up dice sets from Beadle & Grimm’s. Each set contains beautiful resin dice specific to your role, and those dice will roll beautifully in the large, EVA-lined tins that double as rolling trays! Open this tin and unleash 15 dice in two distinct styles, with extra d8s and d10s for battle superiority and two extra d20s to attack at advantage!
$86.00$73.00
Deathmatch Island Roleplaying Game
Competitors in Deathmatch Island don matching track suits and explore mysterious islands while dodging gunshots as they perform for the cameras of Production. Armed only with their hazy memories and whatever gear they can scavenge, they struggle to conquer Challenges and earn Rewards. Ultimately, they face their most difficult test: Will they Play to Win? Or will they band together to Break the Game? Deathmatch Island promotes fast, flexible game play with a striking design by Tim Denee, based on the PARAGON system by Sean Nittner (AGON) and John Harper (Blades In The Dark, Lady Blackbird, Lasers & Feelings). Character traits are easy to digest, the resolution of conflicts & contests keeps the action moving, and the design reflects an inspired satire of corporate HR handbooks. It's a low-prep, narrative-forward TTRPG with a unique, subversive style.
$43.00$37.00
Blade Runner: The Roleplaying Game - Case File 02: Fiery Angels
Blade Runner RPG: Case File 02- Fiery Angels. Following the same deluxe format and packaging as the award-winning Case File 01: Electric Dreams, included in the Blade Runner RPG Starter Set, Case File 02: Fiery Angels features a new thrilling investigative scenario and a host of in-world handouts, photos, maps and more. This new investigation starts off with the Blade Runners assigned to question a suspect arrested while trying to infiltrate the Wallace Corporation Memory Vaults. The case leads the team down a perilous path that explores the boundaries of Replicant technology and its consequences. This boxed set includes: A beautifully illustrated and detailed scenario book with locations, characters, events, and leads to follow. Eleven handouts, including a variety of in-world artifacts and Esper photos. Seven full-color maps. A custom manila envelope for the players to keep their evidence safe in. Fourteen high quality custom cards for non-player characters.
$57.00$41.00
Goblin Errands
Goblin Errands is a no-prep RPG for 2 to 4 goblins and one game master. Together you'll go on comical (mis)adventures trying to complete seemingly mundane tasks as you struggle with a world not designed for you. You've just joined a new family of goblins and you are determined to prove yourself useful. Clearly, the best way to do so is by running errands for the community: Buying vegetables at the market or procuring the services of a local wizard to get your wise leader unstuck from his chamber pot. Unfortunately as a goblin you live in a world made for folk much bigger and stronger than you. And on top of that you have only a single Braincell to work with - and one that you have to share with your fellow goblins. Even otherwise ordinary everyday tasks turn into hilarious challenges.
$26.00$22.00
Vampire: The Masquerade 5th Edition Dice Set
Enhance your game of Vampire: The Masquerade, the roleplaying game of personal and political horror, with these custom dice designed for clarity and style.Each set of official Vampire: The Masquerade Fifth Edition Dice contains: 13x Custom Black d10 5x Red Hunger d10
$29.00
Broken Compass: Voyages Extraordinaires - Season 3
The expansion Voyages Extraordinaires takes inspiration from Jules Verne’s adventure classics like Journey to the Center of the Earth and Around the World in 80 Days. Includes additional rules for managing Missions and Wagers, Extraordinary Inventions, as well as tips for creating Adventurers’ Clubs and Expeditions, and a ready-to-play On Demand Season. - Broken Compass is based on the highly cinematographic Fortune System: a set of game mechanics that use small pools of six-sided dice todetermine the outcome of any task that might entail risks or end in accidents. To succeed, you don’t need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kind results, which become Successes.- Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other players assume the role of Adventurers, people of action setting out in search of something. Contains: 1 Voyages Extraordinaires book (208 pages)
$57.00$49.00
Broken Compass: Jolly Roger - Season 2
Jolly Roger will provide you all you need to go on great Adventures in the Caribbean Sea in the golden age of piracy. Includes additional rules for Dueling, Gambling and Naval Battles, as well as a ready-to-play On Demand Season. - Broken Compass is based on the highly cinematographic Fortune System: a set of game mechanics that use small pools of six-sided dice to determine the outcome of any task that might entail risks or end in accidents. To succeed, you don’t need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kindresults, which become Successes.- Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other players assume the role of Adventurers, people of action setting out in search of something. Contains: 1 Jolly Roger book (224 pages)
$57.00$49.00
Campaign Builder: Cities and Towns Map Folio
Cities & Towns Map Folio provides 12 wet/dry-erase battle maps perfect for staging city and town encounters in your 5th Edition game.Battle Maps for Urban Adventures!The Cities & Towns Map Folio provides 12 large, 24 by 36 inch, high-resolution, wet/dry-erase battle maps perfect for staging city and town encounters in your 5th Edition game:☆ Temple districts and ruins☆ City streets and alleys☆ Canals and docks☆ Sewers and cemeteries☆ Plazas, arenas, and more!Take the fight to the streets with ready-made maps!★ These battle maps are general enough to use in any homebrew or pre-written campaign setting
$71.00$52.00
Dangerous Destinations
Dangerous Destinations will help you create all manner of adventuring locations to populate the worlds in which you play, be they existing settings, or your very own.Inside, you’ll find easy-to-use chapters to flesh out your destination, its environment, and the danger that lurks there, as well as antagonist profiles, and a wide variety of other useful tables. For GMs in a hurry, 60 fully realized pre-generated destinations, each with their own unique artwork and full color map, are ready to be slotted in to any game world in seconds.With the help of this book, realize the places that have been locked within your imagination!
$86.00$58.00
Hunter The Reckoning RPG: Core Rulebook
A Storytelling Game of Desperate Measures You saw what you shouldn’t have, the veil pulled back from the secret world and the monsters who prowl it. You chronicled the tragedies they wrought, these monsters, and the victims upon whom they preyed. You grasped the extent of their influence and witnessed the corruption of the organizations formed to keep them in check. And you vowed to do something about it. Tonight, you act. It’s time for a Reckoning. Features: Hardback full color book with ribbon bookmark Introduces the Hunters of the World of Darkness for 5th Edition Features chapters on character creation, supernatural threats, and rival organizations
$79.00
Pathfinder for Savage Worlds: Companion
Adventure Awaits! An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes! Pathfinder for Savage Worlds combines the “Fast! Furious! Fun!” of the best-selling, award-winning Savage Worlds game system with the incredible depth and excitement of Paizo’s phenomenal Pathfinder Roleplaying Game and the world of Golarion. Create your own adventures or play one of the legendary Adventure Paths, starting with Rise of the Runelords! The Pathfinder for Savage Worlds Companion contains a host of useful information for players and GMs including details and background information about Golarion, new character options, fiendish evil organizations, and more! This item requires the Pathfinder for Savage Worlds Core Book.
$43.00$31.00
Doctor Who RPG: The Black Archive
‘The Black Archive. Highest security rating on the planet. The entire staff have their memories wiped at the end of every shift.’ The Tower of London: home to ravens, Beefeaters and one of the most extensive collections of esoteric alien artefacts on Earth. Under the stewardship of UNIT, The Black Archive is charged with finding, storing and understanding the weirdest and most powerful alien Gadgets that come to our planet. Just as this unbelievably valuable and dangerous collection has expanded, so has UNIT itself evolved. No longer solely a military organisation, in the 21st Century UNIT agents are as likely to be diplomats and investigators as they are soldiers. The Black Archive details the 21st Century organisation that collects, catalogues and protects some of the most incredible artefacts the Earth has ever known, and the collection itself. Play UNIT agents beyond the military, including alien UNIT characters with new UNIT Archetypes and new Traits A collection of recent notable characters connected to The Black Archive and UNIT Details on The Black Archive itself – its history, its security measures and how it fits into your Doctor Who Roleplaying Game adventures Information on the vast Black Archive armoury, hospital and motor pool New Gadget traits The mysteries of the Omega Locker are revealed, and the mysteries of the Enigma Vault are not!
$44.00
Call of Cthulhu, 7th Ed.: Petersen's Abominations
Gathered from across the aeons, this anthology of horror brings together, for the first time, a series of five nightmarish, modern-day scenarios for the Call of Cthulhu Roleplaying Game from the mind of Sandy Petersen, produced in full color, with art by Lee Simpson, M. Wayne Miller, Victor Manuel Leza Moreno, Grzegorz Pedrycz, Evgeny Maloshenkov, and sumptuous cartography by Andrew Law and Stephanie McAlea. Contains: Panacea: ZyMedBio Corp is a pharmaceutical development company. The company is relatively new, having been incorporated just three years ago. In the last five months, the company has begun drug trials on human subjects for a range of clinical issues. Currently, ZyMedBio is undertaking a Phase 2 study where human subjects are being given doses of a new drug called “Zylactis.”But behind a miraculous cure for many ills hides a loathsome truth. Hotel Hell: In 1924 an obscure and ill-regarded painter from Europe, named Johan Schiegl, came to the Seven Stars Hotel in British Columbia. Seeking solitude far away from hustle and bustle of the Roaring Twenties, Schiegl came to capture the remote and rugged wilderness of the Canadian landscape in his paintings…An inheritance in the remote wilderness of British Columbia conceals a hideous secret that may spell the end of the world. Mohole: A team of observers is called in to conduct an audit and report on an experimental and top secret drilling project designed to penetrate the Earth’s crust and release a previously untapped source of energy. Set on a repurposed North Sea oil platform, those involved discover that there are some depths that should never be plumbed…An experimental drilling project delves too deep and brings the attention of an ancient unspeakable horror. The Derelict: Within the icy waters of the North Atlantic the discovery of a missing reefer ship, the Groenland Tropisch, stranded on an iceberg brings considerations of a substantial salvage reward, driving an attempt to rescue the ship. But in so doing, an ancient horror is stirred…A final journey brings a remarkable discovery and a hidden terror. Voice on the Phone: As youngsters, Diego Lopez and his younger brother Juan were close. While Diego had the street smarts, Juan was more academically minded and his parents pushed him to make something of his life away from the streets and gangs of Dallas. Of course, Juan just wanted to be like his brother. Both boys seemed destined for a gang lifestyle; however, Juan’s life was to take a different turn…A tale of two brothers set in the violent world of gang culture.
$57.00$39.00
Call of Cthulhu, 7th Ed.: Harlem Unbound 2nd Edition
New York City. Prohibition is in full swing and bootleggers are living high. African-Americans flee the oppressive South for greener pastures, creating a new culture in Harlem. The music of Fats Waller and Duke Ellington pours out of the city’s windows, while women in stylish skirts and silk stockings, and men in white gloves and Chesterfield coats crowd the sidewalks. There’s a feeling of possibility in the air, like never before.But, even in this land of promise, Harlem is a powder keg, ready to explode. While classes and cultures collide, the horrors of the Cthulhu Mythos lurk beneath the streets, creeping through dark alleys and hidden doorways to infect the hopes and aspirations of the unwary. The Skinny on the Goods: Harlem Unbound 2nd Edition is expanded and improved from the first edition. New areas are shown below: Seven scenarios (four new to 2nd Edition). Unique occupations tailored to Harlem. New Mythos monsters to terrify your players. Ready-to-play investigators. Random plot generator. Crash course on addressing race in gaming.
$71.00$45.00
Deadlands Weird West Pawns
This product includes over 100 heroes, villains, and monsters from the cardboard punchboard miniatures created for the Deadlands: the Weird West Pawns Boxed Set, formatted as individual graphics for use on your virtual tabletop platform of choice. Note: these are not “tokens” in the circular sense, but full figures. You will need the Savage Worlds core rules and Deadlands: the Weird West to use this
$43.00
Deadlands The Cackler Graphic Novel (Limited Edition Hardcover)
The Cackler is an ancient Harrowed in search of a very particular blood relative for a nefarious and mysterious ritual that could change the world of Deadlands forever!
$43.00$36.00
Beadle & Grimm's: Epic Resin Dice Set - Rogue
Realize your full potential as a Game Master or Hero with these leveled-up dice sets from Beadle & Grimm’s. Each set contains beautiful resin dice specific to your role, and those dice will roll beautifully in the large, EVA-lined tins that double as rolling trays! Open this tin and unleash 15 dice in two distinct styles, with extra d8s and d10s for battle superiority and two extra d20s to attack at advantage!
$86.00$73.00
Beadle & Grimm's: Epic Resin Dice Set - Cleric
Realize your full potential as a Game Master or Hero with these leveled-up dice sets from Beadle & Grimm’s. Each set contains beautiful resin dice specific to your role, and those dice will roll beautifully in the large, EVA-lined tins that double as rolling trays! Open this tin and unleash 15 dice in two distinct styles, with extra d8s and d10s for battle superiority and two extra d20s to attack at advantage!
$86.00$73.00
Beadle & Grimm's: Epic Resin Dice Set - Wizard
Realize your full potential as a Game Master or Hero with these leveled-up dice sets from Beadle & Grimm’s. Each set contains beautiful resin dice specific to your role, and those dice will roll beautifully in the large, EVA-lined tins that double as rolling trays! Open this tin and unleash 15 dice in two distinct styles, with extra d8s and d10s for battle superiority and two extra d20s to attack at advantage!
$86.00$73.00
Queerz! RPG: Basic Box
In QUEERZ!, you will take on the role of someone blessed with magical powers. Specically, you are "Queerz", and your powers come from the Rainbow Empathy — a magical force that empowers and embodies ideals of humanity, compassion, joy, and wisdom, offering those who can wield it unimaginable power that sparks from their love. Queerz are tethered to it by their Runway, a unique and personal pursuit that they are passionate about and through which they can inspire others.Against them stand super-powered individuals of a different kind, an army of villains fueled by Ignorance, a rigid glasslike substance made of negative feelings and hateful, constricted world views that stem from one's deep pain, the Ignorance Core. Many times these are people close to the Queerz and they can even be Queerz themselves -- no one is immune to Ignorance!These so-called Justice Knights are determined to make the world adhere to their constricted image of order, forcing everyone into their twisted idea of justice. In this game, you will show them the Rainbow and melt away their Ignorance, touch their hearts and transform them.Watch out world, here comes QUEERZ!★ A flexible system — QUEERZ! is powered by the acclaimed and popular roleplaying game system City of Mist, also published by the Son of Oak Game Studio – which grants players powers that are recognizable from characters in fiction, like fairytales.★ Tag-Based — Any ability, characteristic, resource, ally, or move that you name as a power tag - from a "drag queen's wig" to "rainbow blast" to "bear hug" to "throwing shade" to "cinnamonrolls" - can be invoked in the game to empower your character's actions. This ultimate customization is perfect for the diverse setting of QUEERZ!!★ Adaptation of a famous manga — TTRPG, an adaptation of the original QUEERZ! manga by Isago Fukuda, is a roleplaying game about LGBTQ+ superheroes who battle villains that personify intolerance and bigotry.★ Strong Table Presence — It is, to quote the creators directly, exuberantly campy and earnest; a slice of superhero fun with a progressive, glittery hope-punk aesthetic.
$36.00$31.00
Queerz! RPG: Character Creator Guide
In QUEERZ!, you will take on the role of someone blessed with magical powers. Specically, you are "Queerz", and your powers come from the Rainbow Empathy — a magical force that empowers and embodies ideals of humanity, compassion, joy, and wisdom, offering those who can wield it unimaginable power that sparks from their love. Queerz are tethered to it by their Runway, a unique and personal pursuit that they are passionate about and through which they can inspire others.Against them stand super-powered individuals of a different kind, an army of villains fueled by Ignorance, a rigid glasslike substance made of negative feelings and hateful, constricted world views that stem from one's deep pain, the Ignorance Core. Many times these are people close to the Queerz and they can even be Queerz themselves -- no one is immune to Ignorance!These so-called Justice Knights are determined to make the world adhere to their constricted image of order, forcing everyone into their twisted idea of justice. In this game, you will show them the Rainbow and melt away their Ignorance, touch their hearts and transform them.Watch out world, here comes QUEERZ!★ A flexible system — QUEERZ! is powered by the acclaimed and popular roleplaying game system City of Mist, also published by the Son of Oak Game Studio – which grants players powers that are recognizable from characters in fiction, like fairytales.★ Tag-Based — Any ability, characteristic, resource, ally, or move that you name as a power tag - from a "drag queen's wig" to "rainbow blast" to "bear hug" to "throwing shade" to "cinnamonrolls" - can be invoked in the game to empower your character's actions. This ultimate customization is perfect for the diverse setting of QUEERZ!!★ Adaptation of a famous manga — TTRPG, an adaptation of the original QUEERZ! manga by Isago Fukuda, is a roleplaying game about LGBTQ+ superheroes who battle villains that personify intolerance and bigotry.★ Strong Table Presence — It is, to quote the creators directly, exuberantly campy and earnest; a slice of superhero fun with a progressive, glittery hope-punk aesthetic.
$36.00$31.00
Queerz! RPG: Adventure Anthology
In QUEERZ!, you will take on the role of someone blessed with magical powers. Specically, you are "Queerz", and your powers come from the Rainbow Empathy — a magical force that empowers and embodies ideals of humanity, compassion, joy, and wisdom, offering those who can wield it unimaginable power that sparks from their love. Queerz are tethered to it by their Runway, a unique and personal pursuit that they are passionate about and through which they can inspire others.Against them stand super-powered individuals of a different kind, an army of villains fueled by Ignorance, a rigid glasslike substance made of negative feelings and hateful, constricted world views that stem from one's deep pain, the Ignorance Core. Many times these are people close to the Queerz and they can even be Queerz themselves -- no one is immune to Ignorance!These so-called Justice Knights are determined to make the world adhere to their constricted image of order, forcing everyone into their twisted idea of justice. In this game, you will show them the Rainbow and melt away their Ignorance, touch their hearts and transform them.Watch out world, here comes QUEERZ!★ A flexible system — QUEERZ! is powered by the acclaimed and popular roleplaying game system City of Mist, also published by the Son of Oak Game Studio – which grants players powers that are recognizable from characters in fiction, like fairytales.★ Tag-Based — Any ability, characteristic, resource, ally, or move that you name as a power tag - from a "drag queen's wig" to "rainbow blast" to "bear hug" to "throwing shade" to "cinnamonrolls" - can be invoked in the game to empower your character's actions. This ultimate customization is perfect for the diverse setting of QUEERZ!!★ Adaptation of a famous manga — TTRPG, an adaptation of the original QUEERZ! manga by Isago Fukuda, is a roleplaying game about LGBTQ+ superheroes who battle villains that personify intolerance and bigotry.★ Strong Table Presence — It is, to quote the creators directly, exuberantly campy and earnest; a slice of superhero fun with a progressive, glittery hope-punk aesthetic.
$36.00$31.00
Cyberpunk RED: Danger Gal Dossier
Cyberpunk RED: Danger Gal Dossier Theyre more than just cat ears and cute pink guns. In the Dark Future, data is power, and no one owns more data than Danger Gal, Night Citys premiere investigation and security NeoCorp. Run by Michiko Sanderson (nee Araska - yes, that Arasaka!), Danger Gals archives contain information on everything and everyone worth knowing. And lucky you, choomba, weve prepared a copy of those archives for download straight into your Cyberpunk RED game. Inside Danger Gal Dossier youll find information on Mooks, Lieutenants, Mini-Bosses, and Bosses - of both the standard and hardened varieties. Youll learn about the factions of Night City, from Edgerunning Crews and Nomad Packs to Boostergangers and elite Trauma Team squads. And when the plethora of NPCs were giving you in Danger Gal Dossier isnt enough, youll find the guidelines you need to bring your own Night City denizens to life. Danger Gal Dossier includes… Lore and details on fifteen of Night Citys factions, including the NCPD, Maelstrom, Tyger Claws, Trauma Team, 6th Street, and the Bozos; Stats and biographies on over 100 NPCs, ranging from newly inducted gang members to powerful cyberpsychos ready to rip up The Street; Guidelines for creating your own NPCs, of any power level, from Mook to Hardened Boss; A new mission set in Night City featuring the one-and-only Danger Gal and a mysterious second faction; Want to know more? Play to find out!
$57.00$49.00
Beadle & Grimm's RPG Epic Dice Set: Rogue (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. RPG Epic Dice Set from Beadle & Grimm's.
$86.00$73.00
Black Friday - Doctor Who RPG: (2E) Secrets of Scaravore
The Secrets of Scaravore is a collection of four new adventures that can be played as standalone episodes, or as a series of connected stories that lead the characters to the Wild West and distant worlds, encountering Draconians, Silurians, Zygons, and more, before finally facing the terrifying Scaravore itself.
$50.00$31.00
Twilight Tales
After the sun has set,Other things that live in the town come out.They are neither human nor animal.They are called “mononoke.”Spirits, monsters, ghosts, aliens.They are strange, mysterious beings.They can be found anywhere where there are people.They can be found near you too.You’ve met them without realizing it.If you’re careful, and you call out to them,They’ll answer you, any time. Twilight Tales is a supplement for Golden Sky Stories. It introduces the mononoke, creatures of mystery who also live in the town. It has five new character types (michinoke, oni, kappa, ghosts, and visitors), each of which can represent a variety of creatures. In these pages you'll also find an introductory comic and four scenarios: Otoshidama's Adventure, A Ghost's Errand, Present Thunder, and Big Dog's Day.
$23.00$20.00
Power Rangers: Heroes of the Grid Legendary Rangers Tommy Oliver Pack
I'm a Power Ranger 'til the end! Though Tommy Oliver started out as an enemy of the Power Rangers, he became a legendary hero and one of the greatest Rangers of all time. Enhance your game with four of Tommy's legendary forms: Mighty Morphin Green, Mighty Morphin White, Turbo Red, and Dino Thunder Black. Be prepared to face his evil cybernetic doppelganger, created by the villainous Lord Draven! This expansion also introduces Legendary Ranger Mode, which allows you to construct your own custom Ranger combat decks. Requires Power Rangers: Heroes of the Grid to play. Rules available here. Features Includes four of Tommy’s Legendary forms and his evil cybernetic doppelganger! Introduces Legendary Ranger Mode to create your own deck! All 5 miniatures are large scale and highly detailed! Contents Summary: 4 Ranger Figures 6 Character Cards 40 Combat Cards 4 Zord Cards 1 Megazord Card 1 Monster Figure 1 Monster Deployment Card 8 Monster Enemy Cards 1 Rule Sheet
$64.00
Heckin' Good Doggos: Fetch Quests
This is a Supplement for the Heckin Good Doggos RPG system, and requires the base game book to play. WHO WANTS TO PLAY FETCH? Take your doggos on quests around the neighborhood and beyond. Face down squirrels, or search for a missing veterinarian. Sniff out zombies, or become heroic robot pilots. Adventures to match different ages and play styles. CONTAINS 10 ADVENTURES FOR YOUR DOGGOS AND ONE ADDITIONAL MICRO-SETTING!
$29.00$25.00
Downfall
In Downfall, you choose a Flaw you want to explore and build a unique and irredeemably broken world around it. You build your setting together, creating a rich physical and cultural landscape to destroy during play. If you enjoy world-building, you’ll love making a society in Downfall. See how Greed destroys a city, how Loyalty corrupts a kingdom, or how Curiosity betrays a galactic empire. You’ll craft traditions that bring your society to life, then wn.You take turns as each character in the game, so everyone is at the center of the fiction. The decisions you make throughout the game lead to a unique and memorable collapse of a civilization.Even though you fail to save your world, the story you tell of its destruction will remain forever.The game works in any kind of setting, from mythical fantasy to the real world to high-flying science fiction. It’s made to tell a whole story in a single 2-4 hour session and doesn’t require preparation, dice, or a GM.
$29.00
Everyday Heroes RPG: Cinematic Adventure - The Crow
Set four years before Snake Plissken arrives on the scene, a party of unwilling prisoners must disarm a nuclear bomb hidden in the head of the Statue of Liberty before their time runs out.Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.
$36.00$31.00
Modern Age Companion
Martial arts duels. Superpowers. Gadgets. Conspiracies. The Modern AGE Companion adds new rules for these elements and more, giving you the tools to customize the Modern AGE Roleplaying Game to fit countless campaigns. Explore new backgrounds, professions, talents and other options to customize character creation for your campaign. Build your own stunts to suit different genres and environments. Master systems for everything from fighting styles to horror. New rules for extraordinary powers, technologies, and organizations, genre inspirations and campaign design tailor the game for players and Game Masters. Make Modern AGE your own!
$61.00
Dune RPG: Masters of Dune Collector's Edition
Your House had claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor himself. But each faction has their own agenda, and a knife in the shadows lies behind every smile.Continuing the alternate “What if?” scenario begun in Agents of Dune, the stakes become higher as deadly enemies seek the downfall of your House to claim Arrakis and the power of spice for themselves. The player characters must leave the desert world of Arrakis and travel across the Imperium to get the support they need to fight their enemies. As each section of the campaign can be played through in any order, it is very much up to the players to decide on the best plan of action and lead their House into glory or destruction.Masters of Dune is an epic 166 page campaign that can be run on its own or as a continuation of the Agents of Dune boxed set. Play as the renowned House Nagara or create a new House of your own to tame Arrakis. Over the campaign’s nine explosive chapters your characters will:Seek out the elusive Fremen to gain their trust and allegiance, if you can navigate their mysterious customs and rituals. Engage in exciting space battles on behalf of the mysterious Guild, taking on lethal pirates in the void between worlds. Visit the deadly House Harkonnen on the industrial hellscape of Giedi Prime where poison and treachery lie behind every corner. Mine spice on Arrakis to quench the insatiable need of the Imperium, even though it can never be enough to satisfy the hunger of the Known Universe. Discover the wisdom of the secretive Bene Gesserit if you can pass their deadly tests and prove yourself worthy of the Sisterhood’s trust. Politic on Kaitain against the Emperor and the Landsraad council, where you might play one side against another if you have the cunning and skill for such deceit in the ultimate game. Travel from Arrakis across the Imperium to seek new allies, resources and favors that might tip the balance of power in the universe. The wealth of Arrakis may be yours, but you are going to have to fight to keep it. Every choice you make will determine the future of your House, for good or ill. Will you fall to ruin on the sands of Arrakis, or are you strong enough to survive and become true Masters of Dune? While Masters of Dune is a complete adventure, you need access to the game rules to play. The Dune - Adventures in the Imperium Core Rulebook has these rules in their most complete form. However, the Agents of Dune campaign box set also contains all you need to play.
$115.00$78.00
Black Friday - Infinidungeon: The Space Freighter Map Scroll
The Space Freighter Stop drawing maps, get straight to playing Huge play surface for endless encounters It scrolls! Roll to reveal with functional fog of war Extremely durable, water-resistant Wet erase for custom map modifications Comes with a pre-written 10 page PDF adventure that will blow your mind! Hand-drawn maps create a fully immersive environment filled with hazards, treasures, and secret areas Usable with our static cling sticker packs Handles not included The Infinidungeon is 40 sq. ft. of dungeon building, dungeon crawling madness. Each Infinidungeon is 20 ft long by 24 inches wide. Pre-printed with a 1-inch grid. Perfect for building sprawling maps and dungeons. Roll to reveal - Pre create maps and roll to sections as you need them adding a real fog of war to your miniature games! The Space Freighter You've explored countless dungeons and lairs. Fought off demons from below and dragons from above. But, have you ever looked to the stars and wonder what lies beyond? Blast off and discover an adventure out of this world! What surprises await you on the Space Freighter?!
$86.00$50.00
Pathfinder for Savage Worlds: Bestiary
Over 100 pages of foul beasts and terrifying monsters to plague the nightmares of even the most hardy adventurer. The hardback book is a vital resource for devious GMs!
$43.00$32.00
Adventurers & Adversaries Game Knight Maps - Wasteland Encounters
Game Knights maps are the perfect accessory for game masters of all skill levels and experiences. Each map pack comes with two double-sided maps featuring a similar theme and features a 1-inch grided overlay. The maps are laminated as well as both dry and wet-erase compatible. The Wastelands Encounters pack contains everything you’ll need to create memorable experiences in any wasteland setting you may find yourself in. Featuring Badlands Broken Earth, Cooling Lava Field, Active Lava Field, and Desolate Sands art.
$29.00
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