• Gamers Guild AZ Next Day Shipping!
  • Gamers Guild AZ Satisfaction Guaranteed
  • Gamers Guild AZ 30 Day Returns
  • Gamers Guild AZ Free Shipping Over $99 (Contiguous US)

Role Playing Games

65 products


  • Gamers Guild AZ Chaosium RuneQuest RPG: Cults of RuneQuest - The Lightbringers AGD

    RuneQuest RPG: Cults of RuneQuest - The Lightbringers

    Cults of RuneQuest: The Lightbringers is the second book in the new Cults of RuneQuest sourcebook series for RuneQuest. This book is the player's guide to the storm pantheon, opening up character creation and advancement to a whole new level. A player-facing RuneQuest supplement. 19 cults, each of which can be used as the bases for a new RuneQuest character, offering a unique selection of spells, skills, and special traits. Expand existing RuneQuest characters by adding cults from this book to their roster of worshiped gods. Lore and history of the Lightbringer pantheon of gods. Rules to advance your character to a Good-Talker, Rune Priest, or even a mighty Rune Lord. This supplement requires only the RuneQuest core rules to play

    $56.00$34.00

  • Gamers Guild AZ Autarch Games Adventurer Conqueror King System II Revised: Revised Rulebook (ACKS II) (Pre-Order) Gamers Guild AZ

    Adventurer Conqueror King System II Revised: Revised Rulebook (ACKS II)

        Enter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors — and conquerors can become kings! The Adventurer Conqueror King System™ Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to enjoy epic fantasy campaigns with a sweeping scope. Whether you want to crawl through dungeons, experiment with alchemy, crossbreed monsters, run a merchant emporium, raise an undead legion, or conquer an empire, ACKS II supports your playstyle. The ACKS II Revised Rulebook features: 18 character classes, each with 8 quick-start templates featuring pre-selected proficiencies, spells, equipment, and encumbrance that let you start playing in minutes! 110 proficiencies carefully selected to help you customize your character to your taste without risk of skill traps, min-max chains, or feat taxes. 378 spells carefully calibrated for long campaigns that ascend from dungeon delves to pitched battles with armies. Magic doesn't have to make a game world implausible or unbalanced anymore! Dungeon delving mechanics that let your adventurers interact with the subterranean environment by spelunking, rappelling, traversing, and more. Wilderness expedition rules that bring the challenges and dangers of the wild to life, including mechanics for wilderness survival, inclement weather, and more. Sea voyage and naval warfare system with mechanics for boarding, grappling, ramming, rowing, sailing, and siege weapons. Combat mechanics that play like a realistic simulation of ancient hand-to-hand battle at low levels and a cinematic emulation of the legendary exploits of demigods and heroes at high levels. Stronghold and domain rules that allow you to establish domains, rule realms, take vassals, establish a senate, and more. Hijinks and hideout rules that let high-level thieves run their own criminal guild or spy network, dispatching their ruffians to racketeer, smuggle, surveil, and steal. Magic research mechanics that go beyond spell design and magic item manufacture. Crossbreed monsters, construct golems, practice necromancy, and engage in magical experiments with unforeseeable consequences. Mercantile venture system that let you set up a trade routes, build and manage caravans and merchant fleets, start and run businesses, engage in moneylending, and more. Mass combat mechanics, with scalable rules for raising and organizing armies ranging from dozens to hundreds of thousands of soldiers, maneuvering them on the strategic theater, maintaining lines of supply, and fighting pitched battles and sieges. And much, much more!

    $105.00$89.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics #110: The Sacrificial Pyre of Thracia (Pre-Order) ACD Distribution

    Dungeon Crawl Classics #110: The Sacrificial Pyre of Thracia

    The cult of The Dark One practice sacrifice as a way of offering tribute to their deity. The cult has a major stronghold located within an extinct volcano, which conceals a sacrificial pyre to their dark god. The cult has flourished and now preys on local settlements to stoke the greedy flames of the pyre. Heroes are needed to put the cult to the sword and quench the fires of the sacrificial fires once and for all!The Sacrificial Pyre of Thracia is an all-new 1st-level adventure, fully compatible with DCC RPG. This adventure is the perfect prequel to DCC RPG: The Caverns of Thracia. However, that book is not required to use this adventure, which can be easily dropped into your own campaign setting.

    $16.00$14.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics RPG: Hellpits of Nightfang (Pre-Order) ACD Distribution

    Dungeon Crawl Classics RPG: Hellpits of Nightfang

      Nocturnal attacks have locals terrified, fearful of leaving the safety of home and hearth once the sun goes down. Something is haunting the night and the locals have dubbed it “NightFang.” Hushed whispers and pointed gestures suggest that the Hellpits, a trio of sinkholes said to house the tomb of a great hero of old may be the lair of NightFang and are desperate for help. Does the party possess the cunning and prowess to confront the ferocious vampire which haunts the Hellpits? And is this un-dead menace the sole evil that lurks within those sunken chambers and passages? Only bravery and luck will help determine if the party can defeat NightFang or end up the helpless thralls of a vampiric master. Hellpits of NightFang is a DCC RPG adventure intended for use by four to five 5th level PCs. It includes six new monsters, including stats for vampires and a pair of demonic agents for your game, and can be easily inserted into any DCC RPG campaign. 

    $21.00$18.00

  • Gamers Guild AZ Horrible Guild Wilderfeast - Black Friday ACD Distribution

    Wilderfeast - Holiday Sale

    In Wilderfeast™, players take on the role of Wilders, the mutated rangers who roam the land trying to stop the frenzy, an eldritch virus which makes kaiju-esque monsters violent and self-destructive before leaping to stronger hosts. You hunt monsters, with your trusted pack of other wilders, and an oversized cooking utensil in your hand.You cook monsters, using the secret techniques to purify the frenzy. Each monster you eat mutates you further.You feed monsters, healing and comforting those you can. Gameplay alternates between Journeys (high-intensity, travel and combat) and Downtime (low-intensity, rest and roleplay). In both phases, you resolve conflicts with a simple but flexible dice pool system, built around a central idea: Humans use d8, monsters use d20. Wilders are both, so they can choose which of their sides to embrace when taking Tests: will you focus up, and stay true to your human side, or go wild, and unleash the monster in you? The Wilderfeast core book is a hardcover book of 316 pages, with full-color art throughout. It includes: ► Fast and robust character creation, with 6 Tools (each with their own set of unlockable Traits), 8 Specialties, and suggestions for your three-course backstory. No matter how you build your character, you start with connections to the One Land and your fellow players. ► A core loop that involves following the monster s trail, hunting it down and cooking it to gain permanent mutations, interspersed with free play that encourages creativity. ► 40 different Monsters, each with its own Traits, body Parts and Behavior that make every hunt unique. ► A travel guide, exploring the One Land and the Sen Coast, with detailed maps and extensive tables of cooking ingredients. ► The Last Chamig, a set of four standalone scenarios also playable as an overarching campaign. These accessible and easy to set up scenarios are designed to introduce Guides and Wilders to the game system and come with full-detailed maps, stat blocks, pregenerated characters, and a set-list of events. ► Essential advice for running the game, including recommended safety tools, tips for creating your own monsters and regions, and player-empowering mechanics to help the group define the adventures they want to have. Do you want to steward the wild, get stronger, protect your community, or explore ruins from the ancient past?

    $77.00$40.00

  • Gamers Guild AZ Indie Press Revolution The Monster Overhaul Indie Press Revolution

    The Monster Overhaul

    What’s a Sphinx without a riddle, or a Minotaur without a labyrinth? What’s a Dragon without a hoard, or a Peasant without a grievance? The Monster Overhaul is a massive Role Playing Game bestiary designed for at-table utility. Monsters are presented alongside useful tools, ready for immediate use in any scenario. This book aims to provide a GM with the tools they need, as they need them, without slowing down a session. In the middle of a game, a GM doesn’t need to be told that Bears live in caves or that Ghosts haunt graveyards. They know that. What they need are interesting prompts that are difficult to invent under pressure; names, details, motivations, secrets, riddles, maps, twists, etc. Numbers are calibrated around old-school fantasy adventure game principles. This book should be compatible with, and has been tested against, the most popular and enduring old-school systems. This 336 page book contains: 200+ Monsters. 160+ Pieces of original art. 20+ Maps. Random encounter tables, indexes, and a host of other useful tools. By Skerples, the author of the CoinsandScrolls blog, Tomb of the Serpent Kings, Kidnap the Archpriest, Epochrypha, Magical Murder Mansion, and Magical Industrial Revolution. Editing by Dai Shugars. Art by Lucas Roussel, Robin Carpenter, Iguanamouth, Logan Stahl, Ash Rudolph, Nadhir Nor, Crim_Reaper, Naf, Luka Rejec, Erin Kubo, Conor Nolan, Frenden, Scott Wegener, and Dyson Logos.

  • Gamers Guild AZ Chaosium RuneQuest RPG: Glorantha Bestiary AGD

    RuneQuest RPG: Glorantha Bestiary

    Filled with monsters, beasts, magical creatures, plants, and non-human species to fill your RuneQuest campaigns! The RuneQuest: Glorantha Bestiary contains almost 200 creatures native to the world of Glorantha or in the spirit worlds adjacent to it. These creatures range from weak to apocalyptically powerful, allowing a RuneQuest gamemaster to choose the right creature to suit any encounter or need. Entries are divided into Elder Races, creatures of Chaos, monsters, natural animals, dinosaurs, giant or unusual insects, spirit entities, summoned magical beings, and noteworthy plant types. Each entry is presented in the same format as player adventurers, including attributes, hit locations and armor, weapons and special attacks, skills, languages, magic, and more.

    $56.00$34.00

  • Gamers Guild AZ Chaosium RuneQuest RPG Starter Set AGD

    RuneQuest RPG Starter Set

    The RuneQuest Starter Set contains everything you need to play the worlds best roleplaying game of gods, cults, magic, family, and fantasy!In RuneQuest, everyone uses spells and anyone can be a warrior. The gods provide powers to their mortal worshipers, and can intercede on their behalf. Each RuneQuest adventurer is unique, defined by their Runes, culture, and cultall chosen by the player.What is Roleplaying?In a roleplaying game, everyone works together in a team, each playing an adventurer character. One playerthe Game Masterruns the game and presents the story and adventure plots to the other players.Dice and the rules of the game determine the success or failure for your characters actionsall while you are propelled into epic and adventurous situations! The emphasis is on having fun.What`s InsideThe RuneQuest Starter Set contains books, dice, maps, and enough content to keep a group engaged and entertained for several roleplaying sessions. The box also includes 12 pregenerated character folios, giving each player a wide range of playstyles and backgrounds to choose from.Rules & DiceThe RuneQuest Starter Set has four softcover manuals broken into rules, setting, and scenarios. The box includes all the dice you need to play the game, a set of premade character folios, maps of Jonstown and the surrounding areas, and a Strike Rank Tracker for epic and dangerous RuneQuest combat.SoloQuestLearn to play in the best way possibleby playing! The Battle of Dangerford is a single-player scenario designed to teach you the rules of the game as you play. Take on the role of Vasana as she joins her Sartarite brothers and sisters in an epic clash against the invading Lunar Empire.ScenariosThree scenarios designed for up to 5 players.In A Rough Landing, fresh from the Battle of Dangerford, the adventurers run afoul of aggressive dark trolls, and must resolve a problem in a nearby farming community.A Fire in the Darkness sees the adventurers asked to investigate a string of fires in Jonstown. Clues lead them to the under-city tunnels in search of the source of the blaze is it possible that the prime suspects are not what they seem?In The Rainbow Mounds the adventurers arrive at the mysterious cave complex to confront a group of Trolls menacing the nearby village. In the labyrinthine tunnels of The Rainbow Mounds, the adventurers discover an unimaginable new foe.Maps & HandoutsEach scenario has its own collection of maps and notes, each presented in full colour. These play aids enhance the RuneQuest experience, and help you immerse yourself in the mythic world of Glorantha.

    $42.00$26.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: Roleplaying in Glorantha Core Rulebook AGD

    RuneQuest RPG: Roleplaying in Glorantha Core Rulebook

    RuneQuest: Roleplaying in Glorantha is the long-awaited reunion of setting and rules, merging Glorantha and the RuneQuest rules together for the first time in years. RuneQuest: Roleplaying in Glorantha is a mythic heroic fantasy roleplaying game set in the world of Glorantha, where the gods are active and magic is a part of everyday life. This edition marks the triumphant return of one of the oldest and most critically acclaimed gaming settings of all time in a deluxe all-new edition. The flagship book in an ambitious new full-color volume suitable for any gamers new or experienced the RuneQuest core rulebook presents everything you need to begin adventuring in Glorantha.

    $77.00$47.00

  • Gamers Guild AZ Cephalofair Games Gloomhaven: The RPG Deluxe Box Set (Pre-Order) Cephalofair Games

    Gloomhaven: The RPG Deluxe Box Set

    The ultimate Gloomhaven: The Role Playing Game experience. Includes components for x4 Players and x1 Gloom Master, and built in storage for the following included components: Gloomhaven RPG Handbook (Deluxe Cover) 16 Class and 8 Ancestry DecksModifier DecksCharacter Sheet PadGloom Master Screen w/ Element Trackers

  • Gamers Guild AZ Cephalofair Games Gloomhaven: The RPG Complete Card Set (Pre-Order) Cephalofair Games

    Gloomhaven: The RPG Complete Card Set

    All cards needed for 5 players (x4 Players, x1 Gloom Master) to play Gloomhaven: The Role Playing Game, including all 16 possible classes, and 8 available Ancestries.

  • Gamers Guild AZ Cephalofair Games Gloomhaven: The RPG Core Book (Pre-Order) Cephalofair Games

    Gloomhaven: The RPG Core Book

    Gloomhaven: The Role Playing Game is a whole new way to explore the immersive world of Gloomhaven. Empowering players to create their own characters, mixing and matching the Classes and Ancestries from the Gloomhaven and Frosthaven board games and bringing them to a role playing setting. While the Gloomhaven board game offers a highly tuned tactical combat experience, this new role playing game inserts that combat experience into a new RPG framework that allows for Gloom Masters to tell their own stories and build their own adventures, while allowing players to fully realize and embody their characters. The Core Rulebook is the single unified resource for both players and Gloom Master. The book includes an expansion bestiary, with narrative backgrounds, stat blocks, and combat inspiration for over 30 iconic Gloomhaven enemies. The book shares new immersive lore, which has been newly collected and written by a handful of RPG industry veterans and Cephalofair team. Featuring lore and story with history, characters and events about the city of Gloomhaven and the surrounding regions. The book also showcases detailed cartography, with work by the renown Francesca Baerald, exploring 8 regions in and surrounding Gloomhaven, with highly detailed maps, setting and location entries and interactable cities, towns and geographies. Included in the core rulebook is an adventure for any new or experienced mercenaries, taking you on a 20-hour module which will take place over multiple sessions.

  • Gamers Guild AZ Chaosium RuneQuest RPG: Gamemaster Screen Pack AGD

    RuneQuest RPG: Gamemaster Screen Pack

    The RuneQuest Gamemaster Screen Pack is an essential play aid for gamemasters of RuneQuest: Roleplaying in Glorantha. The gamemaster screen itself is a landscape four-panel screen, 34-inches wide, with a gorgeous illustration of the famed Gods Wall facing the players, and all manner of important references and summaries of key rules on the gamemasters side. Included with the screen is a 96-page Adventures Book with three ready-to-play scenarios set in Apple Lane, a small village beset with problems, along with seven ready-to-play adventurer characters. Apple Lanes residents and surroundings are described in detail, making it a perfect location for gamemasters to begin RuneQuest campaigns in.

    $42.00$30.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: Roleplaying in Glorantha Deluxe Slipcase Set AGD

    RuneQuest RPG: Roleplaying in Glorantha Deluxe Slipcase Set

    Three Core RuneQuest Roleplaying in Glorantha Books in a Deluxe Slipcase: RuneQuest Roleplaying in Glorantha, RuneQuest Glorantha Bestiary, RuneQuest Gamemaster Pack and Screen. 650 + pages Full Color This set of core products for RuneQuest: Roleplaying in Glorantha contains everything gamemasters and players need for incredible adventures in the world of Glorantha. This beautiful collector s slipcase set contains the core rule book for RuneQuest: Roleplaying in Glorantha, the Glorantha Bestiary, and the Gamemaster s Screen Pack. With these three products in this deluxe package, the gamemaster has everything required to run RuneQuest games set in Glorantha. The RuneQuest core rules address the world of Glorantha, character creation, homelands, skills, cults, passions and honor, combat, three types of magic, shamanism, the Spirit World, experience and improvement, sacred time between adventures, wealth and gear, and more. The RuneQuest Glorantha Bestiary includes almost 200 monsters, creatures, spirits, demons, elementals, Elder Races, and more, both new and drawn from the RuneQuest and Glorantha s incredible history and wealth of prior publications, all updated to be compatible with the new rules. The RuneQuest Gamemaster s Screen Pack is a magnificent landscape, four-panel, sturdy gamemaster resource bearing an image of the incredible God s Wall on the player-facing side, and invaluable reference tables, charts, and rules summary for the gamemaster s use. Packaged with this table are reference sheets, preprinted blank adventurer sheets, pre-generated adventurers, three full-color maps, and an Adventures book containing a guide to the hamlet of Apple Lane and three adventures set in the region, suitable for new or experienced players alike.

    $168.00$100.00

  • Gamers Guild AZ Goodman Games D&D 5E: Original Adventures Reincarnated #9.5 Hellpits of Nightfang (Pre-Order) ACD Distribution

    D&D 5E: Original Adventures Reincarnated #9.5 Hellpits of Nightfang

      The Hellpits are a trio of natural sinkholes near a busy trade route and a wilderness town.The Hellpits, and the natural caverns beneath, are now the lair of an ancient evil. The vampire Nightfang, and its forlorn allies, now dwell there, selectively preying on the travelers and populace so as not to draw the attention of the forces of good.By what other secrets of a bygone age are concealed in the Hellpits?

    $21.00$18.00

  • Gamers Guild AZ Fervent Workshop What Lies Beneath Indie Press Revolution

    What Lies Beneath

    A solo dungeon-crawler of dice, decisions and death You dream you’re in a chapel. Small, high-pitched voices sing an ancient song. Yet a sense of unease washes through you. The core is more macabre. Dream yields to waking confusion. Dust, bones and dried death. A flickering torch. Underground. A crypt. You catch a wisp of a breeze, heavy with the stench of rot. You gag. Yet a breeze suggests a way out. You take the torch, determined to get out of here alive. Structured as a branching narrative, What Lies Beneath invites you to direct the plot – but only if you master a unique combination of game mechanisms. Enjoy all the challenges of solo roleplay: Buffing your character: Gain items that unlock new powers Classic skill checks: Roll against thresholds to hit enemies Intellectual puzzles: Manipulate dice using limited actions Dexterity tests (optional): Flick dice at specified targets And when (not if) you die, you can spend experience points to boost your next character. Perhaps, this time, you will survive.  

    $23.00$15.00

  • Gamers Guild AZ Autarch Games Adventurer Conqueror King System II Revised: Judges Screen (ACKS II) (Pre-Order) Gamers Guild AZ

    Adventurer Conqueror King System II Revised: Judges Screen (ACKS II)

        Enter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.

    $42.00$36.00

You have seen 65 out of 65 products

© 2025 Gamers Guild AZ

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Google Pay
    • Mastercard
    • PayPal
    • Shop Pay
    • Venmo
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account