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Role Playing Games

87 products


  • Gamers Guild AZ CMON Marvel Multiverse RPG: Narrator Bundle (Pre-Order) Asmodee

    Marvel Multiverse RPG: Narrator Bundle (Pre-Order)

    This item is a pre-order item with an expected release date of 01/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The S.H.I.E.L.D. Dossier Accessory Line for the Marvel Multiverse Role-Playing Game has been created tocomplement and provide the best experience for every and each release of the game. S.H.I.E.L.D. DossierMultiverse is dedicated to the Corebook and it brings the essentials to the game table. The Narrator’s Screen allows for fast references and greatly enhances both the Heroic theme of the tableand the pace of the action. The Dry-Erase compatible Battle Board, allows the Narrator to create a fight or action scene everywhere, adding a whole new layer of fun to any combat. Finally, the tokens allow to bring into play in your adventure any and all Heroes and Villains appearing in the Corebook of the Marvel Multiverse Role-Playing game. EPIC NARRATIVE & HEROIC ACTION: Dive into the Marvel universe with ease—no prep needed! Ideal for immediate control of Marvel Heroes in your RPG adventures. HIGH-QUALITY GAME COMPONENTS: Includes a Narrator’s Screen for quick reference, enhancing gameplay speed and thematic experience. VERSATILE GAMING ACCESSORIES: Comes with a Dry-Erase Battle Board for crafting dynamic battlegrounds on the fly, perfect for any combat scenario. EXPANSIVE TOKEN SET: Features 160 tokens to bring heroes and villains from the core rulebook to life, enriching every game session. COMPATIBILITY AND CONVENIENCE: Fully compatible with all Marvel Multiverse RPG line products. A core rulebook is required to enjoy this accessory pack. Contents: 1 Narrator’s Screen; 1 Dry-Erase Battle Board; 160 Tokens

    $40.00

  • Gamers Guild AZ Board Game Microscope Heart of the Deernicorn

    Microscope

    Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon?Humanity spreads to the stars and forges a galactic civilization…Fledgling nations arise from the ruins of the empire…An ancient line of dragon-kings dies out as magic fades from the realm…You won’t play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.You have vast power to create… and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it.Mock chronological order.Defy time and space.Build worlds and destroy them.

    $42.00

  • Gamers Guild AZ Genesys Genesys: Android Shadow of the Beanstalk Asmodee

    Genesys: Android Shadow of the Beanstalk

    In the Future, the World has Changed. People have not... In the not so-distant future, humanity has spread out across the solar system, unlocked the frontiers of cyberspace, and created millions of intelligent androids in its own image. At the heart of this progress stands a ladder leading to the riches of the stars—the massive space elevator called the Beanstalk. And at its base sprawls the biggest, meanest, and most exciting city on Earth: New Angeles. Using the Genesys Roleplaying System, this sourcebook allows you to explore this vital, thrilling, and dangerous world. Take on the role of cops, con artists, roughnecks, and escaped androids trapped between greedy corporations, corrupt officials, and vicious street gangs. Outwit your foes, uncover their conspiracies, flee their retribution, and maybe you’ll survive. Who knows? Maybe you’ll even get rich… This supplement for the Genesys roleplaying game includes: A detailed guide to New Angeles, the grandest city in the worlds. Character creation options for playing archetypes like Cyborgs, Clones, Bioroids, Loonies, and G-Mods, and careers like the Runner, Ristie, and Investigator. New weapons, gear, vehicles, cybernetics, genetic modifications, and other items essential for adventuring in the dangerous streets of New Angeles and in the cold blackness of space. Expanded rules for making runs on the Network; uncovering secrets, stealing money, and aiding your allies as a runner, or hunting intruders and destroying their systems as a sysop. A host of dangerous adversaries and powerful allies. Win a gunfight with prisec mercenaries, evade a yakuza assassin, outsmart a megacorp exec, and confront famous individuals like Caprice Nisei, Thomas Haas, and Rachel Beckmann!

    $86.00$62.00

  • Gamers Guild AZ CMON Marvel Multiverse RPG: Narrator Bundle - X-Men (Pre-Order) Asmodee

    Marvel Multiverse RPG: Narrator Bundle - X-Men (Pre-Order)

    This item is a pre-order item with an expected release date of 01/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The S.H.I.E.L.D. Dossier Accessory Line for the Marvel Multiverse Role-Playing Game has been created to complement and provide the best experience for every and each release of the game. S.H.I.E.L.D. Dossier: X-Men is dedicated to the adventure with the same name and to bring its features to the game table in the most fun and engaging way. 6 big-sized maps with a dry-erase compatible surface will allow the Narrator to bring to the table the fullest action narrative of the adventure. The tokens will bring life and tactical possibilities to all enemies and opponents of the adventure, around hundreds of fights, chases and other heroic actions. EPIC NARRATIVE PLAY: Step into the shoes of Marvel heroes with the Cataclysm of Kang, requiring no prep for immediate action. Perfect for both new and seasoned RPG players. CINEMATIC GAMEPLAY: Includes 6 large, double-sided, dry-erase maps to create dynamic battlefields and epic encounters. VERSATILE COMPONENTS: Features 80 tokens to enhance tactical gameplay, adding depth and interactivity to each session. HIGH-QUALITY DESIGN: Crafted with premium materials to ensure a durable and visually stunning setup that complements any game night. FULLY COMPATIBLE: Integrates seamlessly with other Marvel Multiverse RPG products for a comprehensive gaming experience. Core rulebook required to play. Contents: 5 Double-Sided, Dry-Erase Maps; 1 X-Men themed Narrator’s Screen; 100 Tokens

    $40.00

  • Gamers Guild AZ Board Game Star Crossed Heart of the Deernicorn

    Star Crossed

    Star Crossed is a two player roleplaying game about really, really wanting to, when you really really can’t. Craft characters who are powerfully attracted to each other, but have a compelling reason not to act on their feelings. You’ll watch the attraction between them grow as you play out scenes, taking turns describing what your character says and does. Some of the things you’ll want your character to do are going to increase that attraction — and when that happens, you are going to pull a brick out from an increasingly shaky tower and place it on the top.Playing Star Crossed will feel like being pulled in two directions at once — like when your head and heart are telling you two different things, or when what you want and what you believe in are impossible to reconcile. The game is simple, quick, and filled with delicious moments of excitement, tension, and occasional heartbreak.The rules are simple. Take out your Jenga set and construct a tower. Pull tiles according to how fated your love is. If the tower falls, your characters act on their feelings. Of course, that tower may never fall.Will your love be doomed, triumphant, or something in-between? Works with any standard tumbling-tower game such as Jenga (bricks not included)

    $49.00

  • Gamers Guild AZ Board Game Our Haunt Heart of the Deernicorn

    Our Haunt

    A tabletop roleplaying game about ghosts in a strange spooky found family. Tell stories that can be scary, hopeful, horrifying, or comforting.The setting is just as important as the characters you’ll play. Describe what sweet and creepy things happen in a room of the mansion that belongs to you. There are several Rooms for you to choose from and The Haunt comes alive as we explore the themes and moods of each Room. The main characters spend time together, hide from the Living, will scare or be scared, and explore the liminal space between life and death. THE CHARACTERS The Loved, who remains in this world hoping to find their lost love — or at least, honor their memory. The Betrayed, murdered by violent means, trapped as a ghost until they get revenge. The Faceless, who died so long ago they can barely remember their true form. The Returned, who has seen the worlds beyond death and is here to spread the word. The Doll, trapped inside the body of a doll and unable to express their true self. The Cat, or the ghost of a cat, wandering these halls among these strange humans. Once we’ve made our characters, we’ll develop the haunted house we live in before exploring the strange and creepy world that exists around us. While we play, we’ll discover memories of our past, tussle with the living, dodge the ancient monstrosities that lurk beyond the veil, and support each other in a strange and liminal half-world.

    $49.00

  • Gamers Guild AZ TNT Laser Works Sage Stones Scroll: Tan (Pre-Order) GTS

    Sage Stones Scroll: Tan

    In the age of swords and sorcery, disputes were settled not by metal and fire, but the cunning, tactics, and luck of Sage Stones. Battle your fellow Sages and win the chance to forge your own empire!Sage Stones is a piece placement, dice rolling strategy game for 2 - 6 players. Each player rolls 3D3 (3D6 with numbers 1-3 repeated twice) and places a stone on the corresponding column. The first Sage to place all 10 of their stones wins. However, should your pieces become surrounded, your pieces will be banished from the board. The dice themselves can help or hinder your efforts!Sage Stones Scroll edition is a beautifully crafted faux leather scroll meant to invoke the feeling of being present in the world of swords and sorcery while you play. The scroll has two pockets on either end. One to contain all of the pieces and a second for the instructions. Rolling up the scroll and using the two snaps allows the game to be easily transported. Five different colors are available to fit the look and feel of you and your gaming space.  

    $77.00

  • Gamers Guild AZ Board Game Venture & Dungeon Heart of the Deernicorn

    Venture & Dungeon

    Introspective heroic fantasy and kids dodging bullies at school — two new perspectives on the classic High Fantasy genre. Venture & Dungeon features two games in one book that use the Belonging Outside Belonging game engine. No Dice and no GM; instead each person has a player character and equal control over the story.

    $49.00

  • Gamers Guild AZ Bully Pulpit Games Star Crossed: Love Letters Heart of the Deernicorn

    Star Crossed: Love Letters

    Love Letters is a supplement for Star Crossed, the award-winning two-player game of forbidden love. It’s full of beautiful illustrations, character pairings, settings, advice, and alternate modes of play to help your Star Crossed sessions feel fresh and exciting! In this cute little 6×9 booklet, you’ll find: Instructions to play with 3 players, solo, or online New sets of Scene Cards and Epilogue tables Bayshore Landing, a new setting featuring 30 new characters, for multi-table games of Star Crossed in which up to 15 pairs of players can play simultaneously Advice for playing Star Crossed with friends Advice for incorporating Star Crossed as a prologue, interlude, or epilogue to your longer-term campaign games Pre-generated character pairings, each in their own unique setting, from Alex and our fabulous guest contributors: Amal El-Mohtar, Max Gladstone, Kieron Gillen, Banana Chan, Cecilia Tan, James Mendez Hodes, and Sharang Biswas! All-new illustrations by Jess Fink, HamletMachine, G.C. Houle, Bloomer, Milsae Kim, Ouhie, Mye Bi, and Sovanny Vorn!

    $28.00

  • Gamers Guild AZ Board Game Kingdom Heart of the Deernicorn

    Kingdom

    Kingdom is a about communities and how the people in them decide what they stand for. Create any kind of group or organization you want to explore:A school for wayward wizards…A revolutionary pharmaceutical company…An anime fan club…The first settlers on Mars…As you play, you’ll confront Crossroads, critical decisions that may change your community forever. What will your Kingdom do? What will it become? Strive to make your Kingdom live up to your ideals… or watch as it burns. The Kingdom is in your hands. The question is: will you change the Kingdom or will the Kingdom change you?

    $42.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 4 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 4

    With their enemies on the defensive, the heroes must try to knock both the Yithians and the Elder Things out of the war. But can they successfully campaign against entities who are wiser and more intelligent than even the smartest human? Even if they succeed, it is to discover that nothing is more dangerous than a cornered snake. The serpent wizard plots to sacrifice an entire city to Yig and summon the Great Old One himself in an apocalyptic rain of deadliest venom. Can the heroes defeat Yig in person?

    $35.00$28.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 1 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 1

    Yig Snake Granddaddy is an amazing campaign in which evil serpent folk seek to bring back prehistoric times, complete with pterodactyls, dinosaurs, and other monstrous beings. In Land Out of Time, the first act of four, your player characters adventure into the wilds of Yilan, a primeval wilderness infested with carnivorous slime molds, gigantic crocodiles, and other lost horrors. There they encounter an evil serpent wizard, who prepares for an evil ritual beyond belief. Betrayed, marooned, and hunted by super-intelligent enemies, can the heroes even survive, yet alone prevail?

    $35.00$28.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Have You Found It? Act 3 GTS

    Cthulhu Mythos (5E): Have You Found It? Act 3: Oratorio

    Despite their victory, the heroes’ reprieve is short-lived. The Yellow Sign, now emblazoned upon the moon, shines down upon Tiarazan and spreads the vile corruption of the King in Yellow. With each passing hour, the machinations of a young aristocrat threaten to topple the city and given time, threaten to bring the entire world to madness. Everything comes down to a race against time, a dangerous visit to a mansion trapped between worlds, and a journey to a murdered world to face the powerful messenger of a Great Old One. This adventure path for 4 to 5 characters starts at 8th level and ends at 12th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It?  is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $35.00$30.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 3: Clean Up Crew GTS

    Cthulhu Mythos (5E): Ghoul Island Act 3: Clean Up Crew

    The epic story of Ghoul Island continues with Ghoulocracy, in which the adventurers investigate a subterranean temple of eldritch horror occupied by the necrophages of Farzeen. Narrowly escaping an encounter with the nascent elder influence of a Great Old One they emerge to find Farzeen nigh unrecognizable, and their allies have fled to the nearby jungles.The good islanders of Farzeen will not give up their home without a fight, and the adventurers infiltrate the walled city looking for arms and supplies for the impending battle to reclaim what was lost. Armed, trained, and led by the adventurers, the act closes with the Battle for Farzeen!

    $35.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 2: Ghoulocracy GTS

    Cthulhu Mythos (5E): Ghoul Island Act 2: Ghoulocracy

    The epic story of Ghoul Island continues with Ghoulocracy, in which the adventurers investigate a subterranean temple of eldritch horror occupied by the necrophages of Farzeen. Narrowly escaping an encounter with the nascent elder influence of a Great Old One they emerge to find Farzeen nigh unrecognizable, and their allies have fled to the nearby jungles.The good islanders of Farzeen will not give up their home without a fight, and the adventurers infiltrate the walled city looking for arms and supplies for the impending battle to reclaim what was lost. Armed, trained, and led by the adventurers, the act closes with the Battle for Farzeen!

    $35.00

  • Gamers Guild AZ Lame Mage Productions Microscope Explorer Heart of the Deernicorn

    Microscope Explorer

    Microscope Explorer is a supplement for Microscope, the award-winning role-playing game of epic histories. Loaded with tools and strategies to get the most out of your Microscope games. One of the biggest challenges is picking an idea for your history: the possibilities are nearly infinite but game time is not. Microscope Explorer includes new step-by-step seeds to get you started playing more quickly. Want something novel to spark your imagination? Roll on an oracle to generate a random seed instead. There are also techniques for using Microscope for world-building, rules experiments and more.

    $42.00

  • Gamers Guild AZ Board Game BFF! - Best Friends Forever Heart of the Deernicorn

    BFF! - Best Friends Forever

    BFF! is a heartwarming tabletop roleplaying game. Take on the roles of a group of tween girls hanging out, having adventures, and exploring how friendships grow and change. With its beautiful artwork, clever card prompts, and emphasis on collaboration, BFF! is an amazing game for anyone who wants to have fun and connect with their friends. There’s no game master and zero prep time, so you can start playing within minutes of opening the boxPlayers will collaboratively create the world and explore the Hangout Guide together. Designed as a spiral bound notebook where every page is a colorful backdrop for your adventures. The landscapes are hand-painted and filled with evocative and fun details. Tactile game components and clever card prompts inspire stories that unfold like an immersive comic book. Open up the charm box and trade with your friends. Don’t forget to sign the yearbook at the end of every session! COMPONENTS AND DETAILS 17 friend standees 50+ charms, 6 charm bracelets, and charm box Hangout Guide and deck of Friendship Cards 1 six-sided die

    $70.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 4: Lullaby GTS

    Cthulhu Mythos (5E): The Big Sleep Act 4: Lullaby

    Tsathoggua’s rampage continues unchecked. Your heroes must delve deep into the caverns whence the Great Old One emerged. Here, you encounter ancient subterranean civilizations and primordial beasts. As you make your way to the lightless realm of N’Kai, Tsathoggua’s origin, you find terror, abomination, and stygian vaults. But somewhere in this nightmare realm is the secret behind the Sleeper’s power. Only you and your heroes have the skills to obtain it, and the knowledge to use it. But Tsathoggua is also aware and alert – will you be ready for the final showdown with the titan itself and its army of slithering monsters? Lullaby is the fourth and final Act of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for a complete campaign in which you can explore all the possibilities of the Sleeper – the alien monster-god Tsathoggua – and his menace. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $36.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Have You Found It? Act 2 GTS

    Cthulhu Mythos (5E): Have You Found It? Act 2: Stage Rehearsal

    It began with murder most foul. Two families of prestige, power, and influence. A shadowy group of zealots and an addled troupe of entertainers. At the center of it all, a masked figure intent on bringing a forbidden play, The King in Yellow, to the city of Tiarazan. As the play’s influence spreads, waves of madness and violence wash over the populace, leaving streets slick with blood. The clock is ticking, and time runs short before dark and ancient powers answer the play’s eldritch summons. This adventure path for 4 to 5 characters starts at 5th level and ends at 8th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It?  is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $35.00$30.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 4: Ghatanothoa Awakens GTS

    Cthulhu Mythos (5E): Ghoul Island Act 4: Ghatanothoa Awakens

    Ghatanothoa awakens and the end is nigh. The Great Old One is ascending and a plot, centuries in the making, is coming to fruition. The adventurers will travel to lands undreamed of to thwart horrors from their worst nightmares. The time for hard choices is at hand. Will the greater good be served? Or will the needs of the individual outweigh the lives of the many? The journey ends with the adventurers thrust between two godlike forces, each intent on ending the other’s influence over Farzeen. Regardless of the decisions made, one thing is for certain, Farzeen will never be the same again.

    $35.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 1: Voyage To Farzeen GTS

    Cthulhu Mythos (5E): Ghoul Island Act 1: Voyage To Farzeen

    Ghoul Island is the first campaign adventure for Sandy Petersen’s Cthulhu Mythos and can be easily introduced into any 5E fantasy setting. This first act (of four), Voyage to Farzeen, begins with a mutiny and ends in underground tunnels where our adventurers discover an ancient temple dedicated to a horror thought to have been vanquished long ago!

    $35.00$24.00

  • Gamers Guild AZ Gigamic Games Critical: Foundation - Season 1 GTS

    Critical: Foundation - Season 1

     RPG for first-time RPG playersCritical: Foundation (Season 1) is constructed like a television series, with each of the nine episodes taking 30 minutes to play. You can take on the role of Gamemaster, who directs the adventure, or play as one of the characters to put yourself in the story. The game provides an RPG-style experience with board game scaffolding via character cards and dice-based combat.★ COOPERATIVE GAMEPLAY: Players work together to experience the story, with 1 player acting as the Game Master.★ ROLE-PLAYING FOR BEGINNERS: Players are free to improvise or read the text on cards to enjoy a cohesive and satisfying story.★ NINE 30-MIN EPISODES: Roleplay in short time commitments or play episodes back-to-back to immerse yourself in the story.CONTENTS• 4 Character cards• 8 Background cards• 19 Equipment cards• 34 Episode cards• 8 Non-Player Character cards• 10 Clue cards• 8 Wound cards• 15 Status cards• 4 Name cards• 32 Narrative tokens• 4 Hero tokens• 5 Clue tokens• 7 dice• 1 dry-erase marker• 1 Building plan• 1 Gamemaster screen• 9 Episode sheets• 3 booklets

    $49.00

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: Into the Forbidden Zone Box Set (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: Into the Forbidden Zone Box Set (Pre-Order)

    This item is a pre-order item with an expected release date of 03/06/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From mind-bending illusions to radioactive shrines and strange mutated creatures, you can forge your path through the wastelands with this epic boxed set. Planet of the Apes RPG: Into The Forbidden Zone is as astonishing and strange a setting for your game as the realization that apes have evolved beyond humans. This lavish adventure set lets you assume the starring roles in a campaign that will take you on a trek through the Forbidden Zone and beyond. Cross the great desert, make for the jungles beyond, and you may just understand why the Lawgiver’s scarecrows warn you to never step foot into the Forbidden Zone! Contains 96 page Softcover Module, 8.5 x 11”, a 3-panel LAWGIVER’S screen, 10 Alpha and Omega dice, 2 Wild dice, a deck of 64 reference cards, 2 double-sided fold out terrain and cutaway maps, 2 sheets of punch out map markers, and 6 pregenerated character sheets . This boxed set requires Planet of the Apes RPG Core Rulebook to play.

    $70.00$43.00

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: The ANSA Files Sourcebook (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: The ANSA Files Sourcebook (Pre-Order)

    This item is a pre-order item with an expected release date of 03/06/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bring the cinematic thrills and shocking twists of the five original PLANET OF THE APESmovies to your tabletop game. Now you can interact with apes and humans direct from the silver screen — Caesar, Taylor, Zira, Hasslein, and, of course, Dr. Zaius — every iconic character is gamified for campaign use with biographies and statistics. This sourcebook showcases a detailed chronology of the distinctly different timelines that arose out of choices made by both human and ape alike. New rules, campaigns, and adventures give you everything you need to play in all eras from the films! The ANSA Files are filled with reference resources of the larger-than-life personalities, weapons, and settings from the classic films and novelizations — The Planet of the Apes, Beneath the Planet of the Apes, Escape from the Planet of the Apes, Conquest of the Planet of the Apes, and Battle of the Planet of Apes — plus linking material from the novels Conspiracy of the Planet of the Apes and Death of the Planet of the Apes, the television series, and comics! With more than five times the adventure in one place, this sourcebook expands on the Official Role-Playing Game of the PLANET OF THE APES, letting you experience the span of the POTA universe like never before! The Planet of the Apes RPG Core Rulebook is required to play.

    $70.00$60.00

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: Core Rulebook (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: Core Rulebook (Pre-Order)

    This item is a pre-order item with an expected release date of 03/06/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Prepare to be thrust onto a planet where humans are the lowest order of living things — and the superior beings are apes. It’s the evolutionary process but in reverse. Become an intellectual chimpanzee who seeks to better apekind through science and exploration. Choose an orangutan statesape whose weapons are philosophical debate, political savvy, and the power of the Sacred Scrolls themselves. Perhaps a gorilla soldier is more your style — honor-bound to protect Ape City and lead aggressive expansions into new territories. As the first of a new generation of apes, you can even defy traditional roles and become the ape you were always meant to be. What else, if not ape? Be a time-lost astronaut struggling to grasp a world gone insane. Become a mute tribal human forced to scavenge for resources as you are hunted by murderous gorillas on horseback. The rules even allow you to play mutant survivors who use the power of their minds to turn their enemies against each other. Built on the official Magnetic Variant (D6MV) of the classic D6 System rule set created by West End Games, the Role-Playing Game of the PLANET OF THE APES is easy to learn yet full of challenges to master. With settings and lore written by sci-fi novelist Andrew E.C. Gaska, this core rulebook contains all you need to roleplay in this upside-down world where apes evolved from humans.

    $70.00$60.00

  • Gamers Guild AZ TNT Laser Works Sage Stones Scroll: Tan - Black Friday GTS

    Sage Stones Scroll: Tan - Holiday Sale

    In the age of swords and sorcery, disputes were settled not by metal and fire, but the cunning, tactics, and luck of Sage Stones. Battle your fellow Sages and win the chance to forge your own empire!Sage Stones is a piece placement, dice rolling strategy game for 2 - 6 players. Each player rolls 3D3 (3D6 with numbers 1-3 repeated twice) and places a stone on the corresponding column. The first Sage to place all 10 of their stones wins. However, should your pieces become surrounded, your pieces will be banished from the board. The dice themselves can help or hinder your efforts!Sage Stones Scroll edition is a beautifully crafted faux leather scroll meant to invoke the feeling of being present in the world of swords and sorcery while you play. The scroll has two pockets on either end. One to contain all of the pieces and a second for the instructions. Rolling up the scroll and using the two snaps allows the game to be easily transported. Five different colors are available to fit the look and feel of you and your gaming space.  

    $70.00$42.00

  • Gamers Guild AZ Mythworks The Wildsea RPG: Storm and Root Expansion (Pre-Order) Indie Press Revolution

    The Wildsea RPG: Storm and Root Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of 1/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From the hungry skies to the wilds below ... Storm & Root is the first expansion for The Wildsea roleplaying game with expanded shipbuilding rules for airships and submersibles, new character options, and dozens of new Hazards and Reaches. Over 300 pages of original new content for one of the most wildly imaginative roleplaying games in recent memory. Journey to the depths below or sail the wild blue above, exploring the wonders and horrors of the waves and discovering new scavenges, factions, and mysteries. Careful though, for both the skies and depths hold inscrutable eyes and pressures both. For a wildsailor who chooses to sail, the riches are worth the risk.

    $70.00$60.00

  • Gamers Guild AZ Officina Meningi Totem - The Spirits' RPG (Pre-Order) AGD

    Totem, The Spirits' RPG (Pre-Order)

    This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Totem - The Spirits' RPG is a Narrative Map-Making Horror Role-Playing Game with simple rules inspired by classics of the Ghost Story genre, from Poltergeist to Paranormal Activity, as well as The Ring, Insidious, Silent Hill, The Exorcist and other such disquieting masterpieces. The game will guide your group of Seekers along a chilling voyage through the uncanny in search of contact with entities populating other planes of reality. You’ll explore haunted houses, exorcize demons, pry into the will of otherworldly entities with the Spirit Board, and even cross the threshold into the farthest reaches of Limbo! In Totem - The Spirits' RPG the Game Master (GM) will take on the role of the Spirit and introduce otherwordly elements into a collaborative narrative where the players (referred to as the Seekers) must sketch the Map of the haunted location in an attempt to understand how to exorcise the Spirit.During the investigation, the Spirit will reveal to the players three elements related to the reason for its presence in our world (the Bindings) and will present chilling challenges that must be resolved by flipping the Coin of Destiny.With each Failure, the Seekers’ psychological or physical conditions worsen to the point where the Spirit might gain control of the them!And… yes, you play with a Spirit Board!

    $28.00$24.00

  • Gamers Guild AZ MEROMORPH GAMES Atma Act II Quartermaster Direct

    Atma Act II

    Atma Act II contains 4 stage decks and 12 character decks for endless variety! They can be mixed and matched with any other Atma content. Welcome to a world near our own. The volcanic mineral atma empowers the living and entwines the dying, while artificial intelligence and alien titans join humanity in this daunting new century. Yet in the Restless Zones, beyond society and law, trouble lurks. Gather your fellow adventurers and prepare to test yourself against the world’s most dangerous frontiers. The sky’s getting darker… Atma is a complete roleplaying game system in a tiny package. It's portable, quick to set up and teach, and plays in just 2 hours — perfect for game nights or pop-up sessions! A Game Master and 1-4 players use illustrated tarot cards to fuel RPG gameplay focused on creativity and quick thinking. Atma excels as a tutorial for first-time GMs who've always wanted to run an RPG, while allowing limitless creativity for roleplaying pros. Atma Interlude I contains 1 stage deck and 4 character decks in a magnetic box; everything you need to play, in your pocket! WHAT MAKES IT UNIQUEFast - Many roleplaying games take days to learn, weeks to prepare, and months to play. Atma is fast to learn, to teach, and to finish. Sneak a full RPG into your weekly game night rotation, or use it to run pop-up sessions with anyone, anywhere, anytime.Colorful - RPGs embrace creativity and imagination, and Atma is no different — but with hundreds of beautifully illustrated cards, you can quickly set the stage, visualize characters, and get to the gameplay. And every card is packed with surprises, suggestions, and unusual uses. There are no “combat only” cards here.Welcoming - RPGs can be intimidating, especially for new players asked to be creative under a time limit. Atma’s takes the pressure off until players get comfortable. Best of all, Atma makes the hardest job in roleplaying — the Game Master — fast and easy. If you’ve always wanted to GM but never felt brave enough, Atma is a fantastic introduction to this rewarding role.

    $63.00$40.00

  • Gamers Guild AZ Board Game The Quiet Year Heart of the Deernicorn

    The Quiet Year

    The Quiet year is a map game. You define the struggles of a community living after the collapse of civilization. The 52 cards each correspond to a week of the year and trigger certain events – bringing bad news, good omens, project delays and sudden changes in luck. Your decisions will define the values and future of the community and be added to an evolving collaboratively drawn map. This map blends literal cartography with symbols, creating a rich visual record of land and people.

  • Gamers Guild AZ Mythworks The Wildsea: RPG - Core Rules Indie Press Revolution

    The Wildsea: RPG - Core Rules

    A post-fall fantasy tabletop roleplaying game set in a rampant ocean of verdant green. Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride. You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep. The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths? The Wildsea is a tabletop roleplaying game from Quillhound Studios for 2-6 players inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. The Wildsea uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age.

    $84.00$72.00

  • Gamers Guild AZ Genesys Genesys: Twilight Imperium - Embers of the Imperium Asmodee

    Genesys: Twilight Imperium - Embers of the Imperium

    Adventure amongst the shards of a broken Empire! The Keleres were established by the Council in the wake of the discovery of the Mahact Kings, and the realization that not one, but two existential galactic threats had arisen in a matter of months. In theory, the Keleres are empowered by each of the members in the Galactic Council to investigate matters that concern the Pax Imperalis, enforce the rulings of the Council, and stop threats to the galaxy as a whole. Each of the Great Civilizations of the Council provides personnel and equipment to accomplish this. In practice, however, the Keleres are underfunded and understaffed. They are distrusted by the various peoples they must investigate, blocked at every turn as the Great Civilizations pursue their own agendas, and riven by factionalism and infighting. However, they are often the only ones who stand between the galaxy and threats that could end the lives of billions of innocents. This book explores the Twilight Imperium setting as established in TI 4th Edition and Prophecy of Kings. It provides a canonical, in-depth look at the setting in the way that only a roleplaying game can do. Fans of Genesys, fans of Twilight Imperium, and fans of thrilling and heroic adventures in a sprawling and rich space opera setting should all love this book.

    $77.00$49.00

  • Gamers Guild AZ Genesys Genesys: Androids, Drones and Synthetics Asmodee

    Genesys: Androids, Drones and Synthetics

    Fantasy Flight Games is proud to present The Androids, Drones, and Synthetics Adversary Deck for Shadow of the Beanstalk!The Androids, Drones, and Synthetics Adversary Deck features 20 cards representing powerful adversaries from the Android Universe for use in the Genesys Roleplaying System. These cards feature vital stats for these adversaries, giving Game Masters all the tools they need to keep the game running while introducing new NPC’s into your adventure! The Androids, Drones and Synthetics Adversary Deck explores new life in the world of Android. From the Bioroids of Haas-Bioroid to the clones of Jinteki, populating your world with these characters will make it feel like the far-future, and this adversary deck keeps them right at your fingertips!

    $10.00$9.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3

    The heroes are on the offensive, trying to undermine the ancients’ plans, but they can’t do it here – they must travel to the dreamlands to find new allies. But this is not all. Their ally, the mummified cat Dandelion, brings them into contact with a Yithian who opposes some members of his own race. Seeking to sabotage the Yithians, the heroes must mindswap themselves into molluscoid Yithian bodies. Can they trust their Yithian ally? No Yithian can be a true friend – he follows his own goals exclusively with obsessive skill. Finally they must hunt and capture alive a legendary super-snake which their enemies seek to summon Yig himself! Can they beat the serpent folk at their own game?

    $35.00$28.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 2: The Doomed World GTS

    Cthulhu Mythos (5E): The Big Sleep Act 2: The Doomed World

    You and your allies have temporarily escaped some of the worst effects of Tsathoggua’s rising, but now the Great Old One walks the surface world. What do the Sleeper’s demented cultists seek? You follow a pilgrimage of cultists through a deadly forest, to an enchanted mountain, hollow within. From there you must penetrate and escape a fortress of sub-human bestial horrors. Eventually your heroes enter the neighboring, not-yet-blighted Kingdom of Yetive. You rush to seek the Queen’s aid, but she has her own plans and goals, and you and your fellow heroes are not the only factions calling upon her. The Doomed World is the second Act of four of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for an amazing campaign dedicated to the horrors of the ravenous alien monster-god Tsathoggua. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

  • Lumberjills Box Set

    Lumberjills Box Set

    Lumberjills is a live action roleplaying game about the women of the WWII Women’s Timber Corps felling giant trees, making lifelong friendships, and finding their dance cards forever full. With techniques built to make you feel physically competent without needing to be, Lumberjills frees you to immerse in a story about being strong, being loved and choosing the life you want to live. Play to find out how phenomenal you are. Find your true capacity! Choose your own destiny! Be loved. Highlights: Feel-Great Play: Built on joy, support, capability and choice. Character experiences are front and center with the war only distantly in the background. Players are empowered to drive their own stories, and are dedicated to helping each other fulfill them. Be a Rockstar Facilitator: When you run Lumberjills you’ll be helping your players create an amazing game that they will remember for years. You don’t have to know history – everything is taught by the game. The mechanics are simple and set up a process that means as long as you’re a fan of your player’s stories you will have everything you need to find what they want and make choices that matter. Deep Connectivity: Lumberjills bubbles over with romance! An abundance of suitors will passionately pursue you, developing from a room full of first impressions into an ardent wooing. And all the while your relationships with your fellow lumberjills will bloom via the extraordinary physical adventure of your lives. A Great “Gateway Larp”: Lumberjills has clear expectations, solid structure, and teaches players how to support each other in new ways. This makes it a great game for brand new roleplayers, or tabletop players who are curious about larp. Re-playability: Lumberjills is fueled by the chemistry of the characters in the story and the desires of the players. This means that every time you play you’ll get a different story, different feelings, and different results. Many of our playtesters played more than once, and want to play again! Well-Proofed! Lumberjills was a decade in the making. It was tested it extensively, evolved it with care, and produces highly reliable game play. A real labor of love!

    $70.00$60.00

  • Gamers Guild AZ Chaosium Call of Cthulhu Keeper Rulebook (Pre-Order) PSi

    Call of Cthulhu Keeper Rulebook

    The World’s Best Game Of Intrigue, Mystery & Horror! The Old Ones ruled the earth aeons before the rise of humanity. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth.

    $77.00$50.00

  • Gamers Guild AZ Mythworks The Wildsea RPG: One-Armed Scissor Scenario (Pre-Order) Quartermaster Direct

    The Wildsea RPG: One-Armed Scissor Scenario (Pre-Order)

    This item is a pre-order item with an expected release date of 03/13/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. An opportunity for an enterprising crew... A library ship, The One-Armed Scissor, is a month overdue for docking at the spit of Three Masks. It's probably nothing, the residents tell themselves. Ships are delayed all the time by the unknowns of the rustling waves. Except... there was that rootquake, a while back, that shifted the old established trade routes. And the reports from other sailors of marauders at large, and pinwolves on the rise. And a cache of recently delivered books, their leather bindings ruined and their words run rampant and whispering.  Perhaps there's reason to worry. One-Armed Scissor is the official Wildsea starter scenario, giving guidance on how to run a session of the Wildsea for new Fireflies.

    $28.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 3: The Fate Empire GTS

    Cthulhu Mythos (5E): The Big Sleep Act 3: The Fate Empire

    You and your heroes now seek assistance from the mountain kingdom of Lorenz, but King Leo proves troublesome indeed. He demands your heroes lead an expedition to the cultists’ hollow mountain. Unfortunately, his secret dreams and weaknesses threaten your mission, and your heroes must flee on Pegasus-back in an exciting aerial chase against winged nightmares. Your heroes make their way to the imperial capital, but the court is in turmoil. You have the unique opportunity to shape the empire’s response to the crisis. Can you organize and unify the empire? Can even the massed forces of humankind stave off the looming disaster? Or is all the world fated to end up in the gullet of the monstrous Sleeper – Tsathoggua himself. The Fate of the Empire is the third Act of four of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for an amazing campaign dedicated to the horrors of the ravenous alien monster-god Tsathoggua. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

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