Board Games | Dice Games
Ashes Ascendancy: Dice Pack: Natural Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 01/21/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Includes 5 standard Natural Ashes dice, identical to the dice that come with the Rise of the Phoenixborn base set.
$8.00$6.00
Ashes Ascendancy: Dice Pack: Astral Expansion
Includes 5 standard Astral Ashes dice.
$8.00$6.00
Dungeon Fighter: In the Catacombs of Gloomy Ghosts
The new Dungeon Fighter series comes in different standalone versions, each with a completely different Dungeon! You will find the good old cooperative gameplay experience with its crazy dice throws (improved with streamlined rules), unique target-board with its own gameplay elements, and of course different dice, heroes, weapons, monsters, bosses, and rooms. It’s like a completely different game each time! Follow our heroes in the Catacombs of Gloomy Ghosts as they explore a haunted necropolis, trying to avoid meeting a grim fate at the hands of the undead! Featuring fast-rolling d12 dice and a slice-based target board for a spooky Dungeon Fighter challenge! Be a Professional Hero! Explore the Dungeon, face weird and ferocious monsters, and fight your way to the final Boss! To defeat those fiends, you will need to use all of your focus and dexterity and throw the dice at the right spots of the main target-board.
$72.00$61.00
Dungeon Fighter: In the Chambers of Malevolent Magma
The new Dungeon Fighter series comes in different standalone versions, each with a completely different Dungeon! You will find the good old cooperative gameplay experience with its crazy dice throws (improved with streamlined rules), unique target-board with its own gameplay elements, and of course different dice, heroes, weapons, monsters, bosses, and rooms. It’s like a completely different game each time! In the Chambers of Malevolent Magma our heroes venture into the depths of an underground volcano, where they’ll have to keep their cool among the flames. Featuring quirky-bouncing d8 dice and an all-new target board for an unprecedented Dungeon Fighter experience! Be a Professional Hero! Explore the Dungeon, face weird and ferocious monsters, and fight your way to the final Boss! To defeat those fiends, you will need to use all of your focus and dexterity and throw the dice at the right spots of the main target-board.
$72.00$61.00
The Elder Scrolls: Betrayal Of The Second Era - Summerset Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 09/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Summerset, one of the most beautiful places in Tamriel, is under the control of the Aldmeri Dominion. A land of magic and mystery, there is no end to what adventurers will discover. Mages wielding Aedric spears roam the province, and their insight may prove invaluable. Assassins on the hunt for their marks have also been seen at night; maybe their skills will prove useful in these dark times. The possibilities in front of you multiply, and there is more than one path to greatness in the Second Era.
$65.00
Final Girl: Don't Make a Sound Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$22.00$18.00
Heroes Of Might And Magic III: Conflux Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Unleash the fury of the elements! The Conflux, where Elementalists and Planeswalkers reign supreme, is governed by laws that defy our understanding. It’s a realm teeming with oppressed spirits, elusive Phoenixes, and creatures made entirely of elemental forces. Follow Tarnum on his journey to thwart the destructive plans of the Elemental Lords as he confronts his own biases against magic on the path to becoming a Wizard. Contents:1 Mission Book1 Player's Aid1 Unit leaflet12 Map Tiles1 Town Board1 Town Model2 Hero Models7 Unit Models2 Double-sided Hero cards80 various Cards86 Tokens30 Acrylic Cubes
$79.00$67.00
Cloudspire: Harbinger Expansion
The time has come for the Joining War to end. In the Cloudspire: Harbinger expansion, players will be met with a series of solo scenarios that allow new faction combinations and bring the epic story of Cloudspire to its conclusion. The expansion also features new neoprene isle hexes, new market and landmark chips, and three new spire/hero upgrade chip types!
$51.00
Bark Magic: Ultimutt Edition
An expanded and redesigned version of the original Bark Magic, Ultimutt Edition adds new wizards, spells, trials and more. In Classic Battle, 2 to 4 players manage their hand of spell cards, using them to gain magic points (MP), thwart opponents, and dig up relics. Players compete in various dice-based trials to peek at relic cards, gain bonus MP and dig faster. The first to unearth four mystic gems from The Ruins is crowned Ultimutt Sorcerer. In Ultimutt Battle, 2 to 8 players race to gain 7 MP in a non-stop onslaught of trials consisting of both battles and alliances. Winning means digging and relics are the only way to increase one's MP (unless they're cursed of course).
$36.00$31.00
Merchants of Magick Draught of the Dragons
Draught of the Dragons collects several different smaller expansions into one box adding a ton of variety and intrigue. Draught of the Dragons adds a new phase to the game where players pick an action: Brewing more potions, advertising to a central pool of customers, stealing them from your opponents, or grabbing potion recipes that provide powerful new abilities. It also adds new Order cards and a push your luck mechanic with Order Reservations. New actions to choose from including brewing more potions or grabbing potion recipes that provide powerful new abilities. Requires Merchants of Magick base game to play. Contents: 1 Central Market Board, 32 Player Action Cards (4 per player), 16 Potion Recipe Cards, 16 Advanced Order cards, 32 Guild Tokens (in 8 colors)m 24 Wooden Potion Tokens (in 3 colors), 1 Microfiber Potion Bag
$43.00
Talisman: Nemesis - Call of the Hunt
The Nemesis commands frenzied beasts, leaving destruction in their wake. The heroes must answer the call of the hunt and take the beasts down! Get ready for one-vs-many gameplay in the Talisman: Nemesis – Call of the Hunt expansion. The hero players must work together to overcome three perilous trials, each with its own unique adversary and villain characters. To win, they need to defeat each adversary before the Nemesis player wipes them out. The Nemesis' objective? Each trial brings a new one. As players complete trials, they'll open boxes and discover new cards and figures to add to their game. Requires Talisman 5th Edition to play. (Sold separately.)
$51.00
Talisman: Alliances - Fate Beckons
When the fate of the world is threatened, your enemies become allies. In this Talisman Alliances: Fate Beckons cooperative game, join forces with fellow players and set forth on an epic adventure to complete five daunting Trials! In each Trial, players will need to place two Talisman on Places of Power, unseal the Portal of Power and defeat that Trial’s adversary. With a vast world of possible scenarios, this expansion to the Talisman strategy board game for teens and adults offers limitless games! Includes: 30 Starting Game Cards, Doom Tracker, Doom Tracker Token, Rulebook, 24 Double-Sided Strength/Craft Tokens, 5 Boxes with 5 Figures, 4 Envelopes with 20 Game Cards. This tabletop adventure game for ages 12+ is for 2-6 players. (Requires Talisman base game 5th Edition to play. Sold separately.) The magical adventure continues with the Talisman Alliances: Fate Beckons game, with fresh characters, spells, Adventure cards – and cooperative play! (Requires Talisman 5th edition to play. Sold separately.)For the first time, contenders for the Crown of Command must form an alliance against evil forces – or the world shall fall! Band together with fellow heroes: share resources, plan and battle as oneTake on five Trials, unique challenges requiring strategy and luck! In each one, players must place two Talismans on the Places of Power, unseal the Portal of Power and defeat that Trial’s adversaryAs each Trial is completed, open envelopes and boxes to reveal five mystery figures, mystery cards and the objective of the next TrialThe Talisman Alliances game includes 50 game cards that bring peril and aid in the form of enemies and strangers, magical objects and places to visit, plus a doom tracker, tokens and moreWith different Trials, adversaries and so many possibilities, go on a new journey every time! The accessible gameplay lets both beginners and fans jump into a game. Ages 12+Looking for exciting games for game nights with friends or Family Game Night? This fantasy game is a great choice, and strategy games make cool presents for teens and adults Includes: 30 Starting Game Cards, Doom Tracker, Doom Tracker Token, Rulebook, 24 Double-Sided Strength/Craft Tokens, 5 Boxes with 5 Figures, 4 Envelopes with 20 Game Cards. Ages 12 and upFor 2 to 6 players.Requires Talisman 5th Edition to play. (Sold separately.)
$49.00
Masters of the Universe: Battleground - Wave 6: Evil Horde Faction
Of Leeches and Scorpions Expand your battles with an exciting add-on featuring two new heroes from the Evil Horde: Leech and Scorpia! The menacing Leech possesses the power to drain mana from his enemies, making him an awe-inspiring adversary for all mages. Meanwhile, with her deadly stinger and ability to control lesser minions, Scorpia is a fearsome melee fighter and a tough nut to crack. With these new characters, you can unleash even more mayhem on the battlefield and tip the scales of victory in your favor! Contents:1x Additional rules booklet1x Manual2x Character minis1x Terrain accessory17x Cards
$28.00
Dragon Clans
Have you ever wished you had a Dragon as a pet? Now it’s possible! You can breed your own Dragons and compete to be the one to train the toughest and most valuable specimens. Watch out for dragon eggs in your rolls, but take a chance on your final move to get the best creature! In Dragon Clans, you can be the one who manages to breed the most difficult Dragons. The more difficult your Dragons are, the more points you will earn. Be careful with the Dragon Eggs, but take risks in your final move to get the best creature. Players can roll dice up to 3 times per turn. After each roll, they can choose to keep some dice and reroll the rest, but once dice are kept, they can't be rerolled in that round. After three rolls or if they're satisfied with the results, they pick the best combination of Eggs to get a Dragon from the table. If they fail, they return a Dragon to the table. To get a Dragon, players need to collect at least 4 Eggs shown on the card. The game ends if there aren't enough Dragons to replenish the centre or if a player reaches a set number of Dragons. The winner has the highest score, based on Barriers held, points for Dragons, and extra points for evolutions. If tied, the player with the most Dragons wins. If still tied, it's a shared victory.
$29.00$23.00
Okko Chronicles: Cycle of Water - The Palace of Puppets
For many years the Mayamoto and Bashimon Clans have waged war on one another. Now, far behind the lines of embattled troops, Okko and his companions find themselves in possession of documents that could irrevocably change the course of the conflict. But beware, the constant unrest serves to mask the schemes of the Oni of the Jigoku, who will stop at nothing to preserve the bloddy status quo. This expansion offers: 2 new heroes, including Isako and Legendary Kubban The rules to control a Bunraku An epic campaign that follows Okko and his companions as they try to unravel the machinations of the Clan Ataku.
$65.00$45.00
Heroscape: Scavorith Lord of Ruin Army Expansion [Premium Painted Edition]
To call Scavorith a “killing machine” would be a disservice to the passion with which he wages war. Finding himself in Valhalla with so many new targets, the Eisenek Lord surges across the battlefield, reveling in ruination. This expansion contains 1 highly detailed miniature! It is fully compatible with all Heroscape Master Sets and Expansions. Whether shredding enemy lines with his special attack or surging forward to keep the pressure on, Scavorith thrives on chaos, making him a game-changing force in your arsenal. Scavorith is perfect for players who crave high-energy offense and tactical risk-taking. Can your enemies withstand the wrath of Revna’s menacing marauder? This is add-on content. A Battle Box and/or Master Set is required for gameplay. Features One highly detailed miniature, Scavorith, Lord of Ruin! Introduces lethal master side abilities such as the Battle Surge and Double Burst Special Attack! Perfect for players who crave high-energy offense and tactical risk-taking. Fully compatible with all Heroscape Master Sets and Expansions! Contents 1 Highly Detailed, Fully Assembled Unpainted Miniature Scavorith, Lord of Ruin 1 Army Card At a Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 60–120 Minutes Game Type: Miniature Game Army Expansion, Add-on product.
$51.00
Frostgrave: Blood Legacy
A new supplement for Frostgrave with expanded rules for vampires and giants, a new soldier type in the huge giant-blooded and guidelines and scenarios for playing Frostgrave with high-level wizards.In the days of ancient Felstad, vampires kept to the shadows, their small numbers no match for the power of the city's wizards. But when the cataclysm struck the wizards were destroyed, while the deathless vampires went into a frozen hibernation. Now, as the city thaws, so to do its undead inhabitants. The masters of the night are rising again: reoccupying their hidden strongholds, reforming their old cabals and finding new victims to serve as their thralls. The destruction of the old city has brought one other boon to the vampiresgiant's blood. While giants used to live out of reach to the far north, in the intervening millennium, they have descended on the city in large numbers. Their blood is like an elixir to the vampires, filling them with strength and magical power. A new war is forming between these two ancient races, and once again, the wizards of Frostgrave are caught in the middle.This supplement for Frostgrave: Fantasy Wargames in the Frozen City presents greatly expanded information about the vampires and the giants that occupy the frozen ruins, including rules for vampiric magic and a breakdown of the different tribes of giants. Also included are rules for a new type of soldier, the giant-blooded. These huge men and women have the blood of giants running through their veins, granting them great strength unseen in normal men. Finally, the book contains a section on playing Frostgrave with high-level wizards and includes two mini-campaigns to challenge these experienced spellcasters.
$43.00$30.00
Frostgrave: Fireheart
In the glory days of Ancient Felstad, artisans competed to produce the most beautiful, the most functional, and the most enduring constructs. These living works of art could be seen everywhere in the city, fulfilling many of the day-to-day tasks that kept the magical metropolis running. They provided transportation and security, worked on construction and cleaning, exterminated vermin, butchered animals, and tended furnaces. Then came the cataclysm. The ice and snow not only buried and destroyed most of the constructs active in the city, but nearly wiped out the knowledge of their creation. Certainly, the constructs animated by the explorers of the Frozen City are crude in both form and function compared to what once existed.This supplement for Frostgrave: Fantasy Wargames in the Frozen City provides a study of constructs, offering expanded rules for their creation, modification, and even re-animation. It examines enchanters' workshops, detailing new magic items and base modifications that aid in the animation process, and also includes a bestiary full of new constructs. Of course, much of the knowledge that was once lost still exists in the frozen ruins, so the book also features several scenarios set in the once-great factories where the art of construct creation reached its pinnacle.
$43.00$29.00
Okko Chronicles: Cycle of Water Quest into Darkness
Everyone who has read the comic books or has played the board game by Hazgaard Editions will be really excited with this one! The Red Joker brings OKKO and his party once again on our tables! The game will be included in the company’s Chronicles series and it will be an entirely standalone game. Although this addition to the series will have many differences to its ancestors, those who are familiar with Guardians Chronicles, will get into this game in no time, as the basic rules will be quite similar to it. If you haven’t heard of this great story, its time to find out about OKKO’s incredible universe! OKKO is a demon hunter along with his companions Noburo, Noshin and Tikku he wanders the lands of the Pajan Empire. Noburo is the most faithfull companion of Okko. He is a Hanyo (half man half demon) who hides himself behind a red mask. Noshin is a monk who can communicate with the Kamis and has a special preference for… saké! Tikku is a young fisherman (at that time) who wishes to become a monk by the guidance of Noshin. The four of them are on a mission after Tikku’s request to help him find his kidnapped sister. This quest will lead the four of them to situations and places far from what they had ever imagined… The Heroes in OKKO Chronicles will have a character card with characteristics and talents. They will also come with Power Cards which will represent the Hero’s special abilities, secret techniques and other unique skills. This latest addition to the Chronicles family will plunge you into the heart of a dark and fantastic incarnation of medieval Japan. Journey to the four corners of the war-torn kingdom of Pajan as you join the ronin monster-slayer, Okko, and his brave companions as they hunt down a variety of fearsome supernatural foes. Whether you choose to harness the devastating power of fickle Elementals or rely on the cold surety of ancestral steel; you must combine your martial prowess with all your cunning if you are to uncover and destroy the demon in your midst. Developed from those used for Guardians' Chronicles, OKKO’S CHRONICLES introduces completely new mechanics. Still easy to learn and fun to play, these rules have their own unique flavor and specific features that allow you to become totally immersed in this fascinating universe. These developments include: Weapon, Armor and Item cards with which to equip your Heroes, allowing you to tailor them to the situations they face. A unique investigation system to enable the Heroes to unmask the terrible Oni hidden among the occupants of the daimyo’s palace.
$144.00$72.00
Thorgal: Character Set
A set of 3 new Characters for Thorgal: The Board Game. Multilanguage edition. The set includes miniatures, boards, and cards.Ages 14+1-4 players120 min or less play time
$36.00$25.00
Sorcerer Endbringer
Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. It combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! This game expansion allows one to three players to team up and battle against a crazed demigod known as a Maneater. You’ll create the Maneater by combining one of four Nemeses (who they are), one of four Archetypes (what army they lead), and optionally one of four Scenarios (what they are doing).For example, you may battle Erlik Khan the Deathdealer who is Leading the Invasion. There are 64 different combinations you can battle against, each providing unique challenges for you and your friends to overcome! The Sorcerer Base Game is required to play.Ages 14+1-3 players90 minutes play timeContents:12 oversized cards260 standard cardsA health dial4 oversized standees72 other punchoutsA full-color rulebook
$72.00$47.00
Warmachine: Khador Winter Korps Core Expansion
As war once again descends upon the Iron Kingdoms, Khadors great army is on the move. March forth in the name of the Motherland, and punish all enemies that threaten her people and borders! Expand your collection with a host of options for your army. Take to the field with a brand new Warcaster to keep your opponents guessing, and bolster your Battlegroup with a new character Warjack. Open up a world of new strategic choices for defeating your foes with new units, command attachments, and a solo, and increase the size of your force to play 75pt games. Includes: Warcaster Kommander Valerii Savaryn, Medveditsa Character Heavy Warjack (Character Parts Variant Chassis), Winter Korps Infantry Unit, Winter Korps Infantry Unit, Winter Korps Sniper Unit, Winter Korps Standard Command Attachment, Winter Korps Hunting Dog Command Attachment, Winter Korps Officer Solo, Mortar Team Solo
$229.00$184.00
Warmachine: Dusk House Kallyss Battlegroup Box
From the ashes of the Iosan empire has risen the Kingdom of Eternal Dusk, their deathly armies sweeping across the land like a dark and foreboding shadow. The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warjacks, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warcaster to command them. Includes: Warcaster Hazaroth, Narcissar of Ruin, Eidolon Heavy Warjack, Ghast Light Warjack
$108.00$86.00
Warmachine: Cryx Necrofactorium, Command Starter Set
The box contains: Wraithbinder Nekane (warcaster), Hades (character warjack), Master Necrotech Chatterbane (character solo), The Furies (3-model character unit))
$115.00$92.00
Taverns & Dragons (Kickstarter Edition)
Embrace the role of a tavern owner and strive to win the favor of the King in Taverns & Dragons! Prepare delectable dishes, recruit fearless heroes, and collect dragon trophies to prove your worth. Engage in strategic gameplay through dice placement and worker movement mechanics, where every decision counts on your path to success. Explore a vibrant and fantastical world, venturing into mystical locations, collecting magic ingredients, and embarking on thrilling dragon hunts. Experience the game with a variety of modules, from the Sneaky Goblin to Quest cards, adding and exciting twists to your adventures. Content: 154 cards, 1 gameboard, 5 tiles, 5 tavern boards, 15 minion meeples, 28 engraved dice, 14 galet gems, 10 standees, 7 dragon boards, 1 bag, 10 woodeen markers, 25 acrylic gems, 159 tokens, 2 rulebooks
$65.00
Lords of Ragnarok: Terrain Expansion
With this expansion you will be able to enhance your gameplay experience by adding Settlements miniatures on the board and switching Realm tokens and Temple standees with upgraded high quality miniatures.
$65.00$45.00
Heroes of Fairy Tail
Assemble your favorite characters against your rivals to become the greatest heroes of the Kindgom of Fiore!In this official game based on the world-famous anime and created by The team Kaedama, the Fairy Tail guild needs you ! Danger is everywhere in the kingdom and only you can help ! Over three rounds, you must recruit heroes by drafting cards and assembling them in the best way possible to use all their abilities and face as many challgenge as possible.Activate actions to fight adversaries, acquire precious advantages and accomplish quests before the other players to gain prestige. If you have the most points at the end of the game, you will become the greatest heroes of the realm !The Kingdom of Fiore is in danger! Multiple threats and enemies are terrorizing its population and endangering its stability. Fortunately, adventurer guilds like Fairy Tail are there to help. But they are no longer alone, as it is up to you to recruit new heroes to go on adventures!★ Easy to Learn — An easy to learn mix of card drafting and action selection★ Strong License — the game is based on one of the best-selling manga series of all time★ Designed by a Game Design Heroes Guild! — This is a game designed by team KAEDAMA (Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, Théo Rivière).★ Replayability — 60 Hero cars & 42 adversary make your plays always dierent!Contents• 60 Hero cards• 42 Adversary cards• 18 Constellation tiles• 15 Mission cards• 1 Prestige track• 24 Damage counters• 4 Activation tokens• 12 Objective tokens• 3 dice
$51.00$37.00
Mage Wars Academy: Necromancer Expansion
The Priestess has enrolled into the Academy! “Be strong, knowing that I am with you.” That was another saying of Asyra that she found herself repeating. Subconsciously, she gripped her spellbook even tighter. She had studied and trained and prepared. This was just another test handed down by Asyra, and with the Goddess’ help, she would surely pass this one as well…
$29.00$21.00
Guild Master
Guild Master is a fantasy tabletop game for 2-4 players. Players manage an adventuring guild, competing with each other to become the most famous guild as an escalating series of events threaten the land. In each of the nine rounds, players simultaneously and secretly program orders to send teams of adventurers out to do the following: Recruit more adventurers. Attempt increasingly difficult contracts to gain money, fame and other rewards. Hire builders to upgrade their guild to increase their capacity to do all of that more. All players then sequentially resolve their planned orders, starting with each players' 1st order, then 2nd order and so on, and in the order they appear on the board (builders, then adventurers A-F then contracts 1-6). Players plan and program orders carefully around other players' likely moves, various strategies, risks, and rewards. They manage their guilds' growth and optimize combinations between their adventurer abilities and contract rewards to achieve their goals. As the game advances, guilds become more powerful and must rise to meet an increasing number of game state changing threats. Recruiting increasingly powerful adventurers and upgrading your guild capacity are both key to victory. There are various ways to exert control over the board, your dice rolls, and your chances to get what you want. Most orders are resolved by paying coin or rolling dice based on your adventurers' skills. Sometimes players resolve these orders alone, and sometimes cooperating with, or in conflict with, other guild's adventuring teams attempting the same thing at the same time. When players' orders overlap, coins and negotiated prisoners' dilemma cooperate/conflict skill checks resolve the contest. Negotiation over shared goals, contract bonuses and reward splits is encouraged and rewarding, but not absolutely required to win. Everything you do earns you fame (victory points) and other rewards. At the end of nine rounds, any remaining coins are converted to fame at a rate of 5 coins = 1 fame. Then any special prestige upgrade fame is added. The most famous guild is then declared the winner.
$72.00$47.00
Evil High Priest
Evil High Priest is a worker-placement game in which the players take the part of priests of a Lovecraftian entity. All players worship the same Great Old One, but they are emphatically not allies. When they awaken their Great Old One, he will decide which among them is the best (based on VPs) and appoint that priest, and that priest only, to be the High Priest, who wins. The game contains cards, cardboard tokens, and multiple different boards - each player has an inner sanctum, plus a priest board to manage his sect. In addition there is a town board, representing Lovecraft country; a ritual board, representing magic spells; and a cult board, representing the Great Old One you seek to release. The game is performed in Action phases. the players take turns moving their cultists to activate various sites on the different boards, gathering resources, summoning monsters, shattering Elder Signs, and launching investigator raids (which attack all players). When all players run out of cultists, the Action phase ends, and players recover their cultists, freeing up the board sites for the next Action phase. Victory is determined when the last Elder Sign blocking your Great Old One is shattered, and at this point everyone totes up points. Different resources are worth different amounts, but the most valuable are the Elder Signs. Driving the game are the player's need to recruit more cultists & gather more resources, balanced against his need to shatter Elder Signs and protect himself against the deadly investigator raids. Unusual among worker placement games, the cult board can be swapped out between games, for a different experience. The Cthulhu cult board does not play the same as the Black Goat cult board, and they require different tactics and planning.
$86.00$73.00
Etherfields: Alternative Creatures of Etherfields
Alternative sculpts of the Kickstarter Creature of Etherfields. All models come in PVC with selected parts and selected bases in ABS (same as corebox) This addon does not bring any new gameplay mechanics to the game or other gameplay components, those models are purely cosmetic but are awesome and cheap addition that brings a new variety to game aesthetics and are perfect for model collectors!
$122.00$79.00
Patatrap Quest
Hear ye, daredevils from all walks of life! An evil creature took up residence on top of the 1000-Mirror Tower of the Patatrap castle!Players role-play adventurers on their way to explore a dungeon. Their objective: Open the trapdoors to find the right gear (shield, sword, etc.) before fighting the Boss Monster. But be cautious, there are pitfalls!
$46.00$37.00
Cult of the Deep
You are a cultist, trying to establish your faction's rise to power. Fight over rituals and mythical monsters as you seek victory and control of the cult. Roles Each player is given a role that will remain hidden throughout the game, except the High Priest. This role will determine your win condition: High Priest - Root out corruption in the cult. Kill all Cabalists, the Heretic, and survive. Cabalists - Seek to take control of the cult. Kill the High Priest. Faithful - Protect the High Priest from threats to their power. Kill all Cabalists, the Heretic, and the High Priest must survive. Heretic - Burn the whole cult to the ground. Kill the entire cult, yourself included if necessary. Extra abilities Each player will also be given a: Character card that determines their starting health, special ability, and a power symbol that provides an additional way to gain life from the dice. Secret sigil card, which gives each cultist a once per game power, will also be given to each player. Mechanics A player will take a turn by first rolling their dice up to 3 times. They then decide where to commit their dice: to rituals to gain altar effects to temporarily empower themselves, finish a ritual in order to gain its powerful effects permanently, stab other cultists, gain life, or give life to other cultists. If a player is killed, they are not eliminated. Instead, they become a wraith. They will roll dice on their turn still, just less. They cannot commit dice like normal but instead haunt the dice of enemies and allies by giving, replacing, or discarding dice.
$65.00$45.00
Mage Wars Academy: Priestess Expansion
The Priestess has enrolled into the Academy! “Be strong, knowing that I am with you.” That was another saying of Asyra that she found herself repeating. Subconsciously, she gripped her spellbook even tighter. She had studied and trained and prepared. This was just another test handed down by Asyra, and with the Goddess’ help, she would surely pass this one as well…
$29.00
Mage Wars Arena: Lost Grimoire Volume 1
A tome of new spells for Mage Wars Arena! Mage Wars: Arena Lost Grimoire Volume 1 contains 108 previously unreleased spells that augment every playstyle. Do the secrets in this ancient tome contain the advantage you need to crush those who oppose you in the Arena?
$29.00$18.00
Mage Wars Arena: Core Spell Tome 1
Additional copies of cards from the Mage Wars Arena Core Set! Expand upon the Mage Wars Arena Core Set and fill out your spellbooks! With 110 additional copies of spells from the core game, this spell tome is a must-have for players who want to build multiple spellbooks, or have additional copies of the spells found in the Mage Wars Arena Core Set. When coupled with the Core Spell Tome 2, players will have additional copies of every spell in the core game, and more than enough to build whatever Mage strategy they desire!
$29.00$18.00
Dead Men Tell No Tales: The Kraken
At first, all I could feel was vibrations in my feet, then, a low rumble that seemed to shake the entire ship. It grew louder until it was almost deafening. The ship lurched to one side, and I instinctively reached for the nearest post — despite the flames that crawled up it. There was a screeching sound that seemed to come from everywhere… And then I was on my back. The wood splintered as it crashed around me. The room flooded with water. Then I saw it: a tentacle the size of a ship’s mast crashed through the room, obliterating everything in sight. But I was ready for this! I knew the Kraken was in these waters. So I took up my axe and pushed my way toward the treasure… When playing with The Kraken, the gameplay remains the same as Dead Men Tell No Tales, with the following exceptions: A new threat has emerged from the sea! In order to win the game, in addition to getting the treasure and your pirates off the ship, you must ALSO kill the Kraken. If the Kraken destroys the ship or pulls it underwater, you lose the game.
$31.00
Moonstone: Wyrdwood
The Wyrdwood Box Set contains 3 miniatures made in fine quality resin: 1 x Ruwt Miniature, Stat Card and base1 x Dranyer Miniature, Stat Card and base1 x Snag Miniature, Stat Card and base Miniatures are multipart and require assembly.
$72.00$63.00
Conquest: Yoroni - Oni Kishin Kiba (Dual Kit) (Pre-Order)
This item is a pre-order item with an expected release date of 07/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Yoroni Monstruous Cavalry – The bond formed between these two infinitely malleable beings defies easy definition or explanation, but little of this matters to the unfortunate foe who finds himself in the path of this martial juggernaut. The perfect fusion of honor, power and ruthless force, an Oni Kishin bears different ritual weapons: unleashing the brutal impact of their with their ceremonial yari as Raiu, the Storm; or as Kiba, Fang Horsemen, bearing an Odachi, symbolizing their hunger for challenge and glory. 2 Plastic Monster Cavalry Miniatures, 4 Cavalry Stands and Base with 2 Ideal Cards (Ka). (Dual Kit with Raiu)
$201.00$172.00
Malediction: Faction Box - Order of the Shattered Throne
The Order has access to the best defensive spells and abilities in the game. Their units tend to be very resilient and become even more so when close to each other. Do not let this focus on defense fool you, because the Order benefits from an aggressive strategy, that protects its units from harm as they take over the battlefield. Seekers of the Order empower their units, protecting them from harm or allowing them to strike harder at their enemies. You’ll be able to make creative use of the resources in your hand to devastating effect. 80+ Premium Cards 29 Cardboard standees with plastic bases 5 flat terrain pieces (cardboard) 1 D20 1 Flexible plastic ruler 2 Dials (cardboard) 1 Initiative token (cardboard) 1 Redeemable code to access 34 STL files for 3D printing and to validate your official membership. 1 Rulebook
$101.00$91.00
Conquest: Weaver Courts - Fianna Cavalry
The curious nature of nobility and royalty in the Weaver Courts is closely tied to the eternal nature of each Court’s ruler and their Consorts. Fianna Cavalry is ultimately composed of descendants of those favored by these mighty rulers, their patronage powerful and influential enough to carry through the generations. Impelled and funded to excess by their heritage, they often ride the most exotic and hybridized creatures into combat, falling upon the enemies of the Faerann like a thunderbolt from a clear sky. Box Contents: x3 Fianna Cavalry plastic miniatures (Dual Kit with Wyrd Knights) x3 Cavalry Bases and Stands x2 Command Cards x1 License Card Product Information: Assembly: Required Box size: 30x15x6cm; 410gr Material: Plastic Scale: 38mm
$93.00$79.00
Conquest: Sorcerer Kings - Marid Lancers
While friendly is not the correct term, the turbulent nature of the Marid allowed for at least some open communication when they were first encountered deep in the layers of the Azure Tides. Marid Lancers are the guardians and protectors of their kind, bound to their steeds and the ever changing nature of the sea. They are particularly skilled at adapting their nature to the needs of the battlefield, changing roles in a flash and descending on an unsuspecting foe with the power of a tidal wave. The Lancers are a Dual Kit- one can also make the Sahar from this kit. However the Sahar kit can not make the Lancers set. Box Contents: x3 Marid Lancers plastic miniatures (Dual Kit with Marid Sahar) x3 Cavalry Bases and Stands x2 Command Cards x1 License Card Product Information: Assembly: Required Box size: 10.8×15.5x4cm; 150g Material: Plastic Material: Plastic Scale: 38mm
$93.00$79.00
Heroscape: Might of the New Alliance Army Expansion [Unpainted] (Pre-Order)
This item is a pre-order item with an expected release date of July 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Might of the New Alliance Army Expansion unleashes raw aggression and relentless momentum onto the battlefield. Featuring a Huge Marro Hivelord and a brutal raiding Unique Squad bound by blood and conquest, this expansion emphasizes forward pressure, escalating power, and punishing melee combat. Two powerful Glyphs further enhance speed and striking efficiency, ensuring the New Alliance advances with unstoppable force. 1 Unique Hero and 1 Unique 3-figure Unique Squad aligned with Utgar Contents 4 Highly Detailed Miniatures 2 Army Cards 2 Glyph Cards 2 Glyphs Features High-pressure melee gameplay built around momentum and attrition Map-spanning mobility through Hive Tunnel and movement boosts Snowball mechanics that reward aggressive positioning 2 Permanent Glyphs that enhance speed and combat consistency Cinematic battlefield moments, from erupting hive strikes to last-stand raiders.
$58.00
Lands of Galzyr (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Lands of Galzyr is an adventure board game set in an open, story-rich world. Acquire prestige as a cunning and ambitious adventurer by exploring the lands and by taking on challenging quests. Your actions have long-lasting consequences in the evolving and persistent game world. Your decisions affect not only the current game, but the following games as well.
$129.00$110.00
Hunt for the Ring
Hunt for the Ring™ is a game of hidden movement, deduction and adventure, faithfully recreating the initial chapters of The Lord of the Rings.The game is a battle of wits and takes you upon a new journey across Middle Earth. One player must bring Frodo Baggins - the Ringbearer - and his hobbit friends from their home in the Shire to the sanctuary of Rivendell, where the fate of the One Ring will be decided. Using secrecy and the help of powerful allies, the Ringbearer must escape the chase of the Nazgûl, the terrible Ringwraiths, controlled by up to four other players. The Ringwraith players work together to find Frodo and recover the Ring for their Dark Lord, while the Ringbearer secretly tracks his path first from Hobbiton to Bree, then from Bree to Rivendell, on a doublesided game board.Created by the design team of the best selling War of the Ring™ together with Gabriele Mari (designer of Letters from Whitechapel, Mister X, Garibaldi), Hunt for the Ring features amazing cover and character art by John Howe, seven highlydetail miniatures sculpted by Bob Naismith, and a beautiful game board by Francesco Mattioli.
$72.00$54.00
Moonstone: Bristlenose the Troll
The Bristlenose Monster Box contains 1 Troll miniature made in fine quality resin. Contains:1 x Bristlenose the Troll with Stat Card and Base Miniatures are multipart and require assembly.
$51.00$46.00
Malediction: Seeker Deck - Polinore, Prime Archivist
WITS SHARP AS A BLADE, MAGIC WIELDED AS A WEAPON. This Seeker Deck welcomes POLINORE, PRIME ARCHIVIST, into Malediction. As a Seeker of the Conclave of the Spheres, Polinore commands cunning mages, Spellbound creatures, and the volatile powers of Liastrum, always two steps ahead of his foes. CONTENT LIST: 55 playing cards 1 redeem code card 1 D20 1 quick guide 1 lore leaflet 19 miniatures (STL files for 3D printing) 5-piece terrain set (STL files for 3D printing)
$43.00$39.00
Malediction: Seeker Deck - Sigrith Andravos
A HERO OF THE ORDER, GUIDED BY FAITH AND FATE. This Seeker Deck welcomes SIGRITH ANDRAVOS into Malediction. As a Seeker of the Order of the Shattered Throne, she leads armies of righteous soldiers prepared to lay their lives in battle and follow her every order, trusting the guidance of her Legacy and the truth of their holy purpose. CONTENT LIST: 55 playing cards 1 redeem code card 1 D20 1 quick guide 1 lore leaflet 20 miniatures (STL files for 3D printing) 5-piece terrain set (STL files for 3D printing)
$43.00$39.00
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