Board Games | Card Games
Chrysanthemum
The Faerie Queen has decreed that flowers must be planted on the World Bloom, promising the champions of the effort a handsome reward. Unable to settle on a single best approach for the task, the Faerie Guild fractured into several sects, each of whom believe their own magic is best suited for the task. In Chrysanthemum, you will learn the magic of the guilds as you travel across the World Bloom, gathering and planting seeds in pursuit of the Faerie Queen's reward. Chrysanthemum is a mechanically simple natural-fantasy strategy game with high replayability due to its complex interactions.
$36.00
Don't Skip Leg Day
"BRO! Time to get serious about getting RIPPED, bro! You gotta dig DEEP and max out those SICK GAINS if you wanna be the most YOLKED bro on stage, bro! But whatever you do, bro, DON’T skip leg day. Yeah, a JACKED upper body wows the judges, but NOBODY likes chicken legs, bro.†Don’t Skip Leg Day is a set collection drafting game for 3-6 players. Each turn, all players select one card from their hand to keep, then pass the rest of their hand to another player. Players repeat this action 7 times each round, keeping a card and passing those they don’t want along, until all players have chosen 7 cards. Some of the cards you choose to keep will be made public to all players, but many will remain a secret until the end of the game, when your full collection of cards is revealed and scored based on a variety of scoring methods. The player with the most points after 2 rounds wins. GET RIPPED, HAVE FUN: Enter the gym with this competitive card game where 3-6 players work to get their in-game characters the most YOKED for the competition. DON'T SKIP STRATEGY: Two intense rounds simulate two weeks of workout prep. Players draft the best routine, but beware - skip leg day, and you're out! SECRET STRATEGIES: Carefully select cards to build your winning workout routine, with some choices remaining hidden to add surprise elements to the competition. EXPANDABLE PLAYER COUNT: Have a bigger crew? Combine multiple sets for an expanded player count and a larger-than-life gym rivalry. HUMOROUS AND ENGAGING: Loaded with gym lingo and tongue-in-cheek humor, it's as entertaining as an actual day at the gym, minus the sweat. Contents 108 cards Shaker Bottle Container 1 rulebook
$22.00$18.00
All Time Wrestling: A New Dawn
"A New Dawn", an expansion pack to the original ATW which adds new gimmicks, special abilities, and attack cards to existing legends: Kurt Angle, Randy Savage, Andre the Giant, and the British Bulldog.All Time Wrestling is a card-and-dice game that brings the fast-paced action and excitement of professional wrestling to your tabletop. With standard and advanced modes of play, ATW is accessible to gamers and non-gamers alike, using intuitive mechanisms that are reminiscent of your favorite wrestling games.Choose your champion from the legends of past, present and future, each with their own deck of attacks, abilities, signature moves, and finishers! Play your cards to unleash devastating combos, powerbombs and piledrivers, aerial stunts and deadly submissions...but will the dice be in your favor?
$22.00$19.00
Munchkin: Pony Excess
A stampede of new cards is coming to Munchkin!In Munchkin Pony Excess, you’ll find new equine monsters, curses, and Items, plus a herd of new Steeds. Grab your Lucky Horseshoe, saddle up your Centaur of Attention, and ride to battle against the melodious menace of the Rocking Horse!Ages 10+3-6 players1-2 hour play time ★ An absolute delight for your entomologist friends and much better than having actual bugs around!
$18.00$15.00
DC Deck-Building Game: Rebirth
Rebirth is a new evolution of the DC Deck-Building Game, breaking fresh ground by adding linked Campaign Scenarios, character progression, and movement between iconic locations from the DC Universe!Position matters! Players must move their characters around the board to find the cards they want for their deck and to interfere with the Villain’s dastardly plans. When you defeat a Villain, you get a reward, and the Villain is removed from the game. Staying close to your allies will allow them to play Assist cards to help you during your turn.Contents:206 Main Game Cards41 Extra Unlockable Cards8 Resealable Scenario Packs8 Oversized Super Hero Cards8 Character Standees7 Location TilesThreat Track28 Various TokensRandomizer CardPlastic DividerRulebook
$72.00
Risk: Strike
Fast and fierce world domination! Get off the board and right into the action with this Risk Strike cards and dice game, a fresh twist on the Risk board game! Gameplay is simple, but highly strategic. Declare which continent you want to attack, deploys your troops, and roll the dice to start battling. Use tactics cards to sabotage, bombard, spy, and more in pursuit of world conquest. Defeat your opponents in battle to conquer continents and earn domination coins. The first player to earn 2 domination coins wins! The Risk Strike game is an exciting blend of classic Risk gameplay and the raw emotions of fleeting alliances that can turn on you with the play of a card. It's a fun strategy card game for Family Game Night, and with a compact size, it makes a great travel card game for playing anytime, nearly anywhere!
$32.00
Varia: Single Class Deck - Phoenix Spellsword
Phoenix Spellswords are unwavering combatants who meld life-fire sorcery with tactical swordplay and unleash that combined might with burningsword assaults. Fuse fire and blade with this tenacious class experience. As a Phoenix Spellsword, you will fuse tactical physical assaults with life-fire magic as you craft combination attacks that will leave you burning bright as the oppositionflickers and fades. Deck Difficulty: 2 out of 5 - Beginner Level
$25.00$21.00
Varia: Single Class Deck - Moonlit Cleric
Forget everything you know about collectible card games. In Varia, there aren't any minions to protect you or walls to hide behind. You raise the shield. You cast the spell. You swing for the win with your weapon of choice. If you want to slay the enemies of your deity, you’ll have to weaponize divinity yourself... Deck Difficulty: 4 out of 5 - Advanced Level
$25.00$21.00
Self Careless
Self Careless is a cozy game of LIFE BALANCE in a time where that's a bit more challenging to achieve. Cartoonist Cassandra Calin and Designer Jason Anarchy bring you a Relatable game for 1-2 players to pass the time between balancing one's own life. See a one minute overview from Danielle Standring here.
$43.00$36.00
Escape from New York: Bands of New York - 5th Player Expansion
The Bands of New York expansion is played by replacing the New York bot with an actual player, which brings the allowed number of players up to 5. The more the Heroes will make noise, the more cards New York will be able to play - and the stronger they will be. New York doesn't play with mission cubes like the bot: it will use mission cards instead, trying to resolve some missions' requirements, triggering events in the game like destroying the gullfire or discarding a timer tile, approaching victory.
$32.00$22.00
Puzzle Strike II
The cast of Fantasy Strike has acquired magical gems which give power, but at what price? Those who hold too many gems are cursed forever. What’s worse, the ultimate gem to rule them all has been forged into a single, mighty scepter. Whoever holds it wields even more power at an even greater price. In Puzzle Strike 2, players build their deck as they play, giving them the tools to arrange and manipulate their set of colored gems. These gems can be “crashed” (destroyed) in order to build up power for four different super moves as well as to flood other players with more gems. As this process unfolds, gems will fly back and forth between players as they desperately try to remain under the threshold of corruption. Holding the scepter “helps,” but can also doom the greedy.
$108.00$86.00
Flashback: Lucy
Flashback is back in a scary universe that will give you chills.Take on the role of Lucy, a young woman with strange powers, who inherits a mysterious mansion in which dark and disturbing events have taken place. Explore this eerie place and learn more about Lucy, her power, her family, and her role in this grand story.Using the Flashback mechanism, travel into the past through Lucy’s visions, and meet the shadow that haunts the mansion. Put yourself in the shoes of the characters and discover their points of view, collect clues, solve mysteries, and answer the questions you’ve been asked.In Flashback: Lucy, you will be travelling from era to era, discovering the mansion at different moments in time. Before and after each of Lucy’s visions, explore the mansion with her cat, Gredin, in an interactive comic strip. And, of course, discover even more original and immersive gadgets!
$36.00$33.00
The Binding of Isaac: Four Souls (Second Edition)
The Binding of Isaac: Four Souls is a tabletop card game about sacrifice, betrayal, and hoarding. Inspired by the massive hit video game The Binding of Isaac, the official card game was launched in 2018. Experience the haunted and harrowing world of The Binding of Isaac: Four Souls yourself in this faithful adaptation. Collect treasure, gather loot, defeat monsters, and be the first to collect four souls. With over 300 cards in the game, there's a huge amount of replayability. Discover killer combos, enhance your abilities, betray your companions, and win!
$65.00$44.00
Decktective: Lock Up Sherlock Holmes
A pocket mystery crime with a 3D crime scene!A mysterious inscription stains the floor of 221B Baker Street. Does it have something to do with the theft at the Royal Palace? And is the arrest of the most famous detective of all time really the right solution? First, you must discover what has happened to Sherlock himself!Collect clues: documents, evidence, testimonies... and solve the mystery!A mystery in a Deck of cards, a case for true Detectives!Ages 12-99, 1-6 Players, 60 Min
$22.00$16.00
G.I. JOE Deck Building Game: Silent Interlude Expansion
A small box expansion for the G.I. Joe Deck-Building Game featuring two new missions! In the first, discover a traitor in the midst of G.I. Joe and break them free of Dr. Mindbender’s programming. In the second mission, take on the role of Snake Eyes as he embarks on a dangerous solo mission to the Silent Castle to rescue Scarlett from the clutches of Cobra! Features All new solo mode missions featuring Snake Eyes, where players play through the story of the most famous G.I. JOE comic: Silent Interlude. Multiplayer missions “A Traitor Within” where players may have a traitor in their midst.
$43.00
Groo: The Game
Try to build a town . . . without having it stomped to rubble by Groo the Barbarian!Fans of Mad Magazine love Sergio Aragonés, and they love his character Groo the Barbarian. Groo is a warrior and wanderer, never in one place for long . . . because he's such a klutz the people run him out!In this fast, fun game, each player tries to build a town and keep it intact against the twin threats of rival armies and Groo's "helpful" visits. Roll dice to gain resources, spend them on buildings or troops . . . but anything you can't use is passed along to your rivals!♦ Cards illustrated by the great Sergio Aragonés himself, featuring Groo and his friends and foes.♦ A hit when it was first released, but unavailable for many years. Includes both the original game and the supplement!♦ Plays in under an hour - great fun for as few as two, or as many as six players.
$43.00$32.00
Defrag
It's 1995...you've got a paper due first thing in the morning and your trusty computer has chosen tonight to slow to a crawl. You reboot, you task kill, you pet the monitor gently, no dice. You're filled with dread as you realize you have only one option left. That's right. Clear your schedule, baby, it's time to D-D-D-DEFRAG! Defrag is a hand management grid puzzle game in which you are attempting to rearrange and consolidate various file fragments before exhausting your resources. Defrag has several solo and multiplayer game modes, including a series of increasingly difficult challenges with unique goals.
$22.00$15.00
Deckscape: Escape From Alcatraz
Want to get out of prison? In Deckscape: Escape from Alcatraz, players can choose to free (or not!) other prisoners in exchange for help — but is this morally right? And can you really trust these hardened crooks? Deckscape: Escape from Alcatraz is the seventh title in a series of co-operative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.
$22.00$16.00
Imperial Settlers: Empires of the North - Egyptian Kings
The Imperial Settlers: Empires of the North Egyptian Kings expansion is the fourth expansion in the line and introduces two brand new faction decks to the game. The Hatshepsut deck is a clan located on the Nile Delta, with the deck being designed around that core concept. The faction introduces a new mechanism of assigning workers to Field cards to make them more fertile and effective. The Amenhotep deck is designed around the concept of the passing of centuries, the sands of time. Locations in the deck will decline and get discarded at the end of the round if the player won’t spend resources to keep the card in the Empire.
$36.00$22.00
Imperial Settlers: Empires of the North - Roman Banners
Imperial Settlers: Empires of the North Roman Banners includes two new Roman decks and additional island cards. The Romans sailed far and wide looking for wealth and new realms to conquer! Their legions discovered new lands to expand their dominance and fill their reserves. It wasn't long before they found themselves in conflict with the Empires of the North. The expansion Empires of the North: Roman Banners introduces two new Clans to the game, as well as 6 new Islands. Roman Clans offer new strategies and solutions, such as rebuilding previous Locations into majestic structures with enhanced power. The clan of mighty Flavian expands its empire by relying on previously built structures and foundations. The more has been built, the easier it gets to acquire new structures. The Clan introduces a new mechanic of building on foundations. The adventurous Trajana marches bravely toward new territories. But maintaining a constantly growing empire requires to cover constantly increasing costs. Developing a stable economy is necessary to fulfill Trajana’s ambitious plans. The expansion includes also 6 additional Island cards (4 Nearby and 2 Distant Islands) with new abilities increasing the replayability of the game even further. 4 new score tokens in colors matching the clan wooden markers can be used as a replacement for the score tokens found in the base game
$36.00$22.00
Pocket Paragons: Temporal Odyssey
Each player chooses a paragon and takes their deck of 7 unique cards. Every turn, players choose a card from their hand and play them simultaneously. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right card at the right time and have a strong read of your opponent's intentions to win! This box features 6 characters from the world of Temporal Odyssey. Featuring Mr. F, DeMattei, Zane, 413X, Christina, and Rowan
$29.00$25.00
Transformers Deck-Building Game: Dawn of the Dinobots Expansion
Chomp and Stomp! It’s time for some Dino-Might! Grimlock and the Dinobots face off against the evil Shockwave and Devastator, the first playable Combiner in the Transformers Deck-Building Game. Who will win in this battle of prehistoric power versus cold logic? This is an expansion, Transformers Deck-Building Game required to play. Features: Grimlock and the Dinobots have arrived to deliver a prehistoric punch! Featuring Devastator, on a giant-sized card, as the first playable Combiner! New player cards for even more variety! Contents Summary: 60 Player Cards 5 Oversized Character Cards 1 Giant Character Card 6 Player Standees Rulebook 8 Power/Move Tokens 4 Reminder Tokens At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set
$43.00
My Little Pony: Adventures in Equestria Deck-Building Game Princess Pageantry Expansion
This expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game. Let’s give a royal welcome! Celestia, Luna, Cadence, and Shining Armor join the roster of playable characters in My Little Pony - Adventures in Equestria. These characters will bring new mechanics and abilities befitting of their status to the game, along with new locations and challenges to overcome. Features: Play as Princess Celestia, Princess Luna, Princess Cadance, or the heroic Shining Armor! Use Princess Power! Princesses Celestia and Luna can trigger additional abilities! Power couple Princess Cadance and Shining Armor have extra starting cards that work on each other's turns! Attend Festivals using card Traits to earn useful gifts! Contents Summary: 25 Oversized Cards Characters, Challenges, Hurdles, and Festivals 81 Standard Cards Adventure Deck, Starters, Situations, Locations, Reference 4 Standees 23 Tokens Gift, Celestia Cutie Mark, Luna Cutie Mark At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 75 min Game Type: Deck-Building Game Expansion
$43.00
Good Omens: An Ineffable Game
This version of Good Omens - An Ineffable Game features an EXCLUSIVE Agnus Nutter dice bag! Welcome to Tadfield! The forces of prophecy, Heaven, and Hell have assembled to start Armageddon. The angels and demons are preparing for battle and only a ragtag group of valiant interlopers can stop it. That’s where you come in. In this game, you will find several different dice and card games themed around the confrontations that took place in the final chapter (for now) of the Good Omens story. Many of the games feature a mix of dice and cards. Why cards? Because cards feature in the series and in the ethos of Good Omens. This whole existence thing is like one big game to those who pull the strings… Features: Based on the hit Amazon original series and novel by Terry Pratchett & Neil Gaiman 7 Cooperative Battles! (War, Pollution, Famine, Death, Fight Heaven, Vanquish Hell, and Armageddon Prevention) Each Battle features unique, easy to learn gameplay. Playing Time: 15-30 min per Battle Contains: 52 Playing Cards (13 cards in 4 suits) 12 Character Cards 4 Oversized Player Aid Cards 12 Dice (4 sets of 3) 6 Agnes Nutter Cards Rulebook At a Glance Number of Players: 2-4 For Ages: 14+ Playing Time: 15-30 min per Battle
$36.00
G.I. JOE Deck Building Game
The evil organization Cobra threatens the world with their schemes and it’s up to you to stop them! In this Deck-Building game, you and your fellow players will lead teams of G.I. Joe soldiers on missions to stop Cobra’s dastardly plans! Each player starts the game with a meager deck that will grow more powerful as you recruit veterans from the G.I. Joe team, requisition gear, and field new vehicles. This fully cooperative game pits you against increasingly dangerous missions to save the world. This Core Set begins your journey with everything needed to play, but be prepared for more Joes and missions to come! Features: Dozens of G.I. Joe heroes and vehicles! 36 unique missions! Play solo or with friends! Includes Expert Mode cards for even greater challenges! Designed for 1-4 players ages 14+ The age rating on this game speaks to the age an individual can independently cultivate a quality, as-intended experience for themselves playing the game. It's not to say that younger kids can't play, quite the contrary. It's just suggested that they have a 14+ person helping them play to ensure they have a quality experience.
$65.00
Birdwatcher
In this fast, competitive game players are rival wildlife photographers on a hunt to snap photos of the elusive and illustrious birds-of-paradise. Players lure birds to their tree from the jungle, take photos of the birds in their tree, and publish their findings. The photographer with the most citation points at the end of the game is awarded Nature Photographer of the Year and is the winner! Features: Beautiful bird cards illustrated by Lauren Helton, a biologist and scientific illustrator! Build your own tableau of bird photographs and publications! Play solo or against friends Contents Summary: 113 cards (including bird cards, hybrid bird cards, and publications) 5 Player Mats 31 Insect Punchboard Tokens 1 Scorepad At a Glance Number of Players: 1-5 For Ages: 13+ Playing Time: 25-60 min Game Type: Set Collection, Hand Management, Card Game
$58.00
Munchkin: Turtle Carnage
In Munchkin Turtle Carnage, we've got a shell-load of great new cards for you!
$16.00$12.00
Munchkin: Goats
With all the kid-ding around we do, you had to know we'd get to goats eventually . . . Expansion! Core game required to play
$16.00$12.00
Hunted: Wode Ridge
They say the town of Wode Ridge has been cursed ever since Amos Wode founded the place way back in the 1800s. The sleepy, Colorado tourist trap looks plum peaceful in its postcards, but there’s a darkness about the town you can’t quite put your finger on. Some even say the town has an “other side” where the crazy roams unchecked, but I can’t speak much to that. By the 1980s, things had gotten especially weird--at least until a bunch of kids started snooping around trying to get to the bottom of the town’s supernatural goings-on. While the adults were worried about their Tupperware parties, these youngsters were out tracking down clues and finding trouble before it found them. And rumor has it they found some kind of creature in the woods too which might explain all them FBI fellers around here asking questions. And here they come now, riding around town on their bicycles. I just hope they figure things out soon. Looks like some kind of dark cloud is rolling in right behind them. Overview:Take on the role of a group of kids and their newfound alien friend, and explore Wode Ridge looking for evidence of the town’s supernatural happenings. But be wary, the Darkness knows you’re on to it, so it’ll be trying to get you before you get it. Find enough evidence to figure out what monster is currently ailing the town and then defeat it before time runs out and the Darkness overtakes you.
$65.00$44.00
Fluttering Souls
Fluttering Souls is a captivating, beautifully illustrated two-player game based on the Japanese legend of The White Butterfly. You will compete to collect a kaleidoscope of butterflies in the hope of being visited by The White Butterfly; the soul of a lost loved one. Legend of the White ButterflyMany years ago an apprentice merchant named Takahama fell hopelessly in love with a woman named Akiko. They became engaged, but, tragically, Akiko died before they could be wed.Takahama was distraught. He had built a life and a successful career, but he could not bear to be away from his love. Such was his dedication to Akiko that he abandoned his trade and gave his life to the upkeep of the cemetery where she was buried.For 50 years Takahama visited Akiko’s grave every day with a single pure white rose. One day, Takahama fell so ill he could not go outside. Fearing he may die, his sister and niece came to care for him. While he lay there, unable to move, a butterfly of the purest white landed gently on his pillow. Annoyed, Takahama’s niece tried to shoo the butterfly, but it would not stray from the pillow of the dying man.As Takahama’s final breath left his body, so the butterfly flew to the grave of Akiko and disappeared. White butterflies are believed to be the visiting souls of loved ones. Worried that Takahama had not visited her grave that day; Akiko looked over him and did not leave until his soul had joined hers. OverviewFluttering Souls is a 2 player game, made up of 3 - 5 rounds. In each round players take turns collecting butterflies to earn victory points, either in a set or by themselves. The player that collects the most victory points at the end of a round is awarded a White Butterfly Token; a visit from a lost loved one. The first player to collect 3 White Butterfly Tokens is the winner.
$19.00$15.00
The Sherlock Files: Vol 6 - Devilish Details
Sherlock Files, vol. 6: Devilish Details includes three new confounding cases to solve. Diagnose the cause of why a shopkeeper’s innocuous stumble led to an unlikely death.Discover if there’s a cure for a medieval mayor’s illness, or if he has been possessed by a demon!Track down the truth behind a Renaissance woman’s death, and why her fingers are mysteriously dyed blue...For each case, you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game and does not require any other Sherlock Files games to play.
$36.00$27.00
Munchkin Zombies 2: Armed and Dangerous (Old Packaging)
What do gamers love even more than zombie-themed games? Funny zombie-themed games! So give them this hilariously undead Munchkin expansion. It includes 112 shambling cards, including yummy humans for the players to eat and new slapdash weaponry. So grab the Carrion Suitcase and some Trained Attack Flies . . . it’s time to fight the Survivalist and the Cat Lady. And eat their brains!Players can mix it with regular fantasy Munchkin for a game of heroes and brain eaters, or pump up the original Munchkin Zombies with this new horde of cards.Please note: Contents are identical to Munchkin Zombies 2: Armed & Dangerous. The box format has been updated, it is not a tuckbox and is shallower than the original tuckbox for SJG1482.
$29.00$21.00
Munchkin Tails
Munchkin has gone to the dogs . . . plus foxes, mice, and ponies!Anthropomorphic animals have always been popular, from the animal-headed gods of Egypt to Mickey Mouse and Bugs Bunny today. Now, Munchkin fans can add to the legend with Munchkin Tails, a new set designed by Andrew Hackard and illustrated by Katie Cook. It has four familiar Munchkin Classes (Bard, Thief, Warrior, Wizard) so existing players can start playing immediately but this set is also perfect for new players.Key Features• Mixes seamlessly with original Munchkin or any other fantasy Munchkin set.• A great way to introduce new players to the world of Munchkin.• Katie Cook’s art is the perfect match for this silly game!
$43.00$28.00
The Sherlock Files: Vol 2 - Curious Capers
Are you a modern mastermind detective? The Sherlock Files: Curious Capers includes three new confounding cases for you to solve. First, you will investigate the family, friends, and business partners of a freshly deceased don. Next, you will uncover how a group of devious jewel thieves and their loot vanished into thin air. Finally, you will discover the truth behind a disastrous laboratory fire. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$36.00$27.00
Munchkin Booty: Guest Artist Edition
Sail the seven seas. Taunt your foes with your awful Accent. Adorn your Galleon (or your Half-Galleon) with a Figurehead. Slay Blackbeard, Redbeard, or even the fearsome Nobeard, and take their stuff! Now enjoy this Guest Artist Edition, with standies and a gameboard! About the Artist Tom Siddell is best known for his webcomic Gunnerkrigg Court, launched in 2005 and still going. He has also written stories for the Munchkin comic from BOOM! Studios. This is Siddell's first illustration project for Steve Jackson Games.
$43.00$39.00
The Sherlock Files: Vol 3 - Puzzling Plots
Are you a modern mastermind detective? The Sherlock Files: Puzzling Plots includes three new confounding cases for you to solve. First, you will track down a man who vanished during his shift at the cemetery. Next, you will pursue the truth of what happened to a fabulously rich butler. Finally, you will hunt down the man behind the wheel of a suspicious hit-and-run. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$36.00$27.00
Munchkin: Puppies
The dogs of war aren't just loose...they're adorable, too! Get your chew toys and your armor ready as their bite is far worse than their bark! Munchkin Puppies has thirty new cards to teach your old deck new tricks.
$16.00$13.00
Gnoming A Round
Form sets, seek bonuses, and avoid hazards to achieve the lowest score! It’s a tee-riffic game you’ll never fore-get!The gnomes of Stottingham Shire are at it again. Form sets, seek bonuses, and avoid hazards to achieve the lowest score! It’s a tee-riffic game you’ll never fore-get! Watch out for hazards!Just like the big folk game of miniature golf, you and your fellow gnomes do your best to earn the lowest score. Collect and arrange cards in a 3 by 3 grid. Create rows or columns of identical positive value cards, or place negative value cards to drive your score as low as possible! After three rounds, total your scores and find out which gnome has won the game. Based on Grandpa Beck’s Games best selling game, Golf!
$29.00
Select 5
This is a game played 'all at once'. No turn taking. It is an easy game to learn, quick game to play and is highly competitive. You need attention, focus and an eye for sequencing options in an ever-changing environment of available cards. Goal is to get as many STREAKS of five cards numbered consecutively of the same color. Wild cards can be used in any color and the final card can be ‘stolen’ from an opponents open play. Game is fun, interactive, competitive and quick! Game is MADE IN THE USA and is of excellent quality.Includes 120 cards. Standard deck for 2 players and expansion cards for 3-4 players.
$20.00$16.00
Nidavellir: Thingvellir
Mandated by the King, visit every tavern in the kingdom, hire the most skillful dwarves to save Nidavellir, and rely on Queen Dagfid who has called for help brave mercenaries and their precious artifacts. Now, the Elvaland can instead of recruiting a Dwarf card or Royal Offering card in the tavern, choose to go to the Camp to take a Magic Artefact or recruit a Mercenary card. In the event of a tie to determine the highest bet on a current tavern, refer to the gem values as in the basic game. Only the Elvaland with the highest bet can go to the Camp and take a card. The other Elvalands must, in order of resolution, take a card from the tavern being resolved. If the Elvaland who played first chooses to take a card from the Camp, the remaining Dwarf card from the tavern must be discarded before proceeding to the next tavern Resolution. The Camp consists of Artifacts and Mercenaries. Thingvellir, the trumps : - New Hero cards, Mercenary cards with two classes and Artifact cards with unique powers.- An innovative coin building system.- Numerous and varied strategies.
$29.00
Hello Neighbor: The Secret Neighbor Party Game
Your creepy Neighbor has something locked up in their basement, and it’s up to you and your friends to reveal their plot! You’ll need to use Objects you find around the Neighbor’s house to locate three different Keys, but there is one problem: some of your friends are secretly villainous Neighbors in disguise! Trade and cooperate as one of the Kids or steal and lie your way to victory as one of the Neighbors in this thrilling social-mystery card game where you’re never quite sure who’s on your side.
$29.00$18.00
Hostage Negotiator: Abductor Pack #10
This Abductor pack adds more Terror cards and special cards specific to this pack. Cards in this Abductor pack have a new icon in a lower corner to distinguish them from other cards. You face off against Inc0gn1t0, an inscrutable Cyber Terrorist whose motives are entirely unknown. In this challenging pack, you will have to prevent them from breaching the system so that you can disarm a bomb the Abductor has placed somewhere in the city. Not only that, but you will also have to find the Abductor and bring them to justice!
$13.00$12.00
The Big Score
The vault at Centennial City Bank is currently rumored to be holding a record amount of cash, precious diamonds, ancient artifacts, and highly-sensitive digital information. As the boss of one of the city's most notorious crime organizations, robbing that vault for all it's worth is constantly on your mind. There's only one problem—this job is too big for just your crew alone. You're going to need help from some of your biggest rival crime bosses if you want to succeed. You'll need to join forces on a series of smaller jobs in order to acquire the skills and resources you'll need to pull off the biggest heist the city has ever seen—but watch your back! Once you and your new partners in crime are inside the bank vault, it'll be every boss for himself. If you manage to safely escape the scene with more loot than your rivals, you'll be revered as the city's most notorious crime boss. Hire your crew, plan the heist, and get ready for the big score! The Big Score is a competitive game for 1-6 players that plays in 30-60 min or less. The game is structured into two distinct halves. In the first half of the game, players use card drafting to carefully choose which specialists to add to their crew. They secretly decide how to assign them to various small heists throughout the city, and they need to pick just the right moment to send in their most skilled expert to ensure a job's success! If these plans go well, players steal a variety of loot: cold hard cash, diamonds that escalate in value as more are gained, artifacts that are profitable for the player with the largest collection, and hard drives full of information that become lucrative only if hacked with a digital key. In the second half of the game, individual player abilities come into play as the players attempt the mother of all heists—the big score. Players risk being busted by the cops as they steal even more loot in an exciting, press-your-luck grand finale inside the vault at Centennial City Bank!
$58.00$46.00
Kingdom's Candy: Monsters
You are a villain, greedy for candies. Collect monsters and unleash them into the Kingdom in search of candies. Use their special abilities and feed them a steady diet of sugar cubes to become the most powerful of all! You gain candies (points) with the monsters you control and other actions you take in the game. The winner is the player with the most candies at the end of the game.
$43.00$27.00
Steal the Bacon
This tasty party game is ready to sizzle up some game night fun! Fill up your plate with stacks of yummy pancakes and when your plate matches another player's plate, you'll have to race them to steal the bacon. Be on the lookout for Awful Waffle and Clap Clap Flapjack. If they show up, all tge bacon breaks loose.Each player receives a stack of pancake cards. Tge dealer flips up one of their cards and play proceeds with each successive playing flipping their top card. If two players' face up cards match those players must race to steal a bacon card from the center. First player with 10 strips of bacon is the winner.
$13.00
Crime Zoom: Case 2 - Bird of Ill Omen
Crime Zoom is an investigation game for 1 to 6 players that plays in about one hour. The investigation begins with an illustrated crime scene that is made up of several cards. Turning over a card allows you to discover leads that you can choose to follow or not. You can investigate freely by following the clues that seem most relevant or choose to stop when you believe you have an understanding of the plot.Once you think your investigation is complete you must answer the important questions: who is the culprit, what evidence can prove this, and what was the motive?Contents:55 Cards1 RulebookAges: 14+Players: 1-6Game Length: 60 min or less
$22.00
Eggs and Empires
Eggs and Empires is a quick playing card game for 2-6 players who will use matching decks of empire cards that contain adventurers numbered 1-10. Starting with a hand of three empire cards, each turn all players select one card from their hand, then play them simultaneously in an attempt to collect egg cards. Generally, the player who played the highest empire card chooses an egg first, then the player with the second highest empire card, and so on until all revealed eggs are collected. However, each empire card has a unique power that can affect the order in which eggs are selected. The powers interact in strategic and awesome ways so that every hand is exciting and fun!Outwit your opponents to collect as many eggs as possible, but be sure to avoid those nasty exploding eggs! Whoever collects the most VPs over three rounds wins.Eggs and Empires is #1 in our E.G.G. Pocket Size Game Series.Components 60 Empire cards 42 Egg cards 13 Egg tokens Tie-breaker marker
$18.00
Malediction: Faction Box - Order of the Shattered Throne
The Order has access to the best defensive spells and abilities in the game. Their units tend to be very resilient and become even more so when close to each other. Do not let this focus on defense fool you, because the Order benefits from an aggressive strategy, that protects its units from harm as they take over the battlefield. Seekers of the Order empower their units, protecting them from harm or allowing them to strike harder at their enemies. You’ll be able to make creative use of the resources in your hand to devastating effect. 80+ Premium Cards 29 Cardboard standees with plastic bases 5 flat terrain pieces (cardboard) 1 D20 1 Flexible plastic ruler 2 Dials (cardboard) 1 Initiative token (cardboard) 1 Redeemable code to access 34 STL files for 3D printing and to validate your official membership. 1 Rulebook
$101.00$91.00
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