Board Games | Card Games
Pitchstorm: NC-17
The NC-17 Deck is an expansion for Pitchstorm. Includes 100 terribly offensive new characters, plots, and notes that should be immediately buried in the back of your closet and only removed when you have the house to yourself. Related Products Pitchstorm is a party card game that puts players in the position of unprepared writers pitching movie ideas to the world's worst executives. During each round, one player acts as the executive, and everyone else attempts to pitch them movie ideas based on a character card and a plot card. At some point during each pitch, though, the executive may add a note card to the pitch and force the writer to add some really terrible new elements to their movie. At the end of the pitches, the executive chooses which movie they liked the best, with that person scoring a point, then the game continues from there. In groups of 6-12, players split into teams of two and must work with a partner to pitch their movie. This also means that there are two executives, and each of them gets to play a note card onto the pitch, leading to some pretty ridiculous movies.
$18.00$15.00
Pitchstorm: Animation
A timeless expansion for Pitchstorm. From classic fairytales to Saturday morning cartoons, the Animation Expansion for Pitchstorm adds 100 cards inspired by the best and weirdest animation we’ve seen. Whether you’re a kid at heart, or hate children, this deck will add animated flair to all your terrible movie pitches. Pitchstorm is a party card game that puts players in the position of unprepared writers pitching movie ideas to the world's worst executives. During each round, one player acts as the executive, and everyone else attempts to pitch them movie ideas based on a character card and a plot card. At some point during each pitch, though, the executive may add a note card to the pitch and force the writer to add some really terrible new elements to their movie. At the end of the pitches, the executive chooses which movie they liked the best, with that person scoring a point, then the game continues from there. In groups of 6-12, players split into teams of two and must work with a partner to pitch their movie. This also means that there are two executives, and each of them gets to play a note card onto the pitch, leading to some pretty ridiculous movies.
$18.00$15.00
Just Desserts: Just Coffee Expansion Pack
Are you missing a bit of ZING in your desserts? Need to pep up after eating all that food. Clearly you need to add some COFFEE to your sweets. Just Coffee brings a new type of ingredient featured in six new desserts, as well as four new characters to love (or not) the new menu items!
$8.00
Hostage Negotiator: Career
Hostage Negotiator: Career is an expansion for the Hostage Negotiator system that requires the Hostage Negotiator base game, Hostage Negotiator: Crime Wave, and multiple Abductor Packs to play. In this culmination of the Hostage Negotiator series, you will play ten years in the life of a negotiator — that is, if you don't retire in shame sooner. In each "year" or campaign round of the game, you will resolve a career card that presents you with some narrative event that relates to or could impact your career based on the choice you make. Then, in most but not all years, you will be called to the scene of the latest hostage situation. Now, the result of each negotiation will impact the overall campaign and you'll be tracking your career stress, your personal stress, your merit level (for promotions), and your rank, among other things. After the negotiation, you resolve a personal card and are once again faced with a narrative event to resolve and, based on the result of your negotiation in that "year", will be rewarded (or reprimanded) accordingly.
$44.00$37.00
Tidal Blades: Banner Festival
Flags of all colors dance in the wind as Navirians converge to trawl for the long-awaited Banner Festival. Generate the most profits for your trading house by selling goods, befriending the right suppliers, and making bets at the watercraft race. Opportunities abound in the floating market, but only the keenest trader will prevail!★ Each turn, aim to play the highest, mid, or lowest Merchandise card to unlock different actions.★ Utilize multi-use cards in dynamic trick-taking bouts to gain an advantage over your rival merchants.★ There are numerous paths to victory, but reading your opponents and timing your moves is the key to success!All set in the glorious world of Tidal Blades created by Mr. Cuddington.Contents• 1 Circular Board• 40 Merchandise Cards• 46 Profit Tokens• 20 Squishy Goya Fruit• 5 Wooden Watercraft• 70 Wooden Banner Tokens• 35 Character Cards• 5 Reference Cards• 1 Wooden Trade Gate
$39.00
Sorcerer
Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. This new character building game combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! At the start of the game, each player will create a unique sorcerer by combining one of the 4 Character Decks (which shows who you are) with one of the 4 Lineage Decks, (which represents the style of magic you inherited) and one of the 4 Domain Decks (which reveal where you honed your magical powers). Shuffle those cards together to form your Grimoire, which contains your dark magic and evil minions and you are ready to play! There are 64 possible deck combinations in the base game alone, each with a unique blend of skills and game cards. Every different match-up provides an exciting new game experience! If you want an even greater variety of possible sorcerers, just add on Character, Lineage and Domain expansion decks. The 2-4 player base set includes: Four 10 card Character Decks (Ariaspes, Miselda, Tegu, and Zevrane) Four 20 card Lineage Decks (Followers of Usir, Hellfire Cult, Keepers of Progeny, and Oberon's Kingdom) Four 10 card Domain Decks (Forgotten Temple, Haunted Forest, Outcast Sanctuary, and Screaming Coast) 12 skill cards One Blood Pool card Four avatar standees Four player boards Three battlefield boards Seven wooden tokens Eight custom dice Over 100 counters A full color rule book
$87.00$70.00
Mage Wars Arena: Core Set
The customizable strategy game of dueling mages! Enter the Arena! Mage Wars is set in the magical world of Etheria, a place when gods and mortals are in a constant struggle. Conflicts are resolved in the arena, and it is here where Mages prove which schools of magic reign supreme! What would it be like for Mages of vastly different schools and philosophies of magic to come together in an arena and fight to the death? How would an Illusionist battle a Druid? Or a Warlock fight a Beastmaster? Or a Priestess fare against a Wizard?
$87.00$53.00
Skytear: Outsiders Expansion
This is a neutral-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Outsider Miniatures (38mm)4 Outsider Cards (63x88mm)48 Power Cards (63x88mm)The additional Outsiders will add even more replayability to your matches.The 48 Power Cards improve your deck-building options to further personalize the heroes in your Skytear collection. Each outsider in this expansion was a hero, now consumed by the power of Skytear.Gulbjarn, Terror of the Endless Night, stalks the wilds, crippling his foes with fear.Haburat, Dark Vigilante, deals a deadly series of strikes, never ceasing his pursuit.Cotlic, Lord of The Ancestors, will stop at nothing to conquer the lane for his glory.Akimo, infamous Scourge of Puido possesses a hero, driving them to violence at the cost of their own life.
$51.00$34.00
Hostage Negotiator: Abductor Pack #10
This Abductor pack adds more Terror cards and special cards specific to this pack. Cards in this Abductor pack have a new icon in a lower corner to distinguish them from other cards. You face off against Inc0gn1t0, an inscrutable Cyber Terrorist whose motives are entirely unknown. In this challenging pack, you will have to prevent them from breaching the system so that you can disarm a bomb the Abductor has placed somewhere in the city. Not only that, but you will also have to find the Abductor and bring them to justice!
$13.00$11.00
Steal the Bacon
This tasty party game is ready to sizzle up some game night fun! Fill up your plate with stacks of yummy pancakes and when your plate matches another player's plate, you'll have to race them to steal the bacon. Be on the lookout for Awful Waffle and Clap Clap Flapjack. If they show up, all tge bacon breaks loose.Each player receives a stack of pancake cards. Tge dealer flips up one of their cards and play proceeds with each successive playing flipping their top card. If two players' face up cards match those players must race to steal a bacon card from the center. First player with 10 strips of bacon is the winner.
$19.00
Crime Zoom: Case 2 - Bird of Ill Omen
Crime Zoom is an investigation game for 1 to 6 players that plays in about one hour. The investigation begins with an illustrated crime scene that is made up of several cards. Turning over a card allows you to discover leads that you can choose to follow or not. You can investigate freely by following the clues that seem most relevant or choose to stop when you believe you have an understanding of the plot.Once you think your investigation is complete you must answer the important questions: who is the culprit, what evidence can prove this, and what was the motive?Contents:55 Cards1 RulebookAges: 14+Players: 1-6Game Length: 60 minutes
$22.00$18.00
The Resistance: Hidden Agenda
Hidden Agenda is an expansion to The Resistance that consists of three different modules: Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting new roles from Avalon and make them available for The Resistance. We are very excited to now make that available - the Assassin module of Hidden Agenda contains all the Avalon roles, rethemed and renamed to fit into The Resistance Universe.Defector Module: Two variants in one, the Defectors were included as part of the Avalon promos. In one variant, the Defectors can switch allegiance during the game - ensuring that players are never quite certain who to trust. In the second variant version the two Defectors know each other - ensuring that the accusations of deceit begin from the very opening of the game.Trapper Module: Every proposed Mission Team includes an extra person that won't go on the mission. The leader will isolate a team member and watch their every move - making sure they can't make the mission fail. If you are a spy on the Mission Team, you'll never know if you will cause a mission to fail or simply be giving your identity away. But resistance members will have to approve some missions knowing that a spy is on them and trust that the leader chooses to isolate the spy.
$18.00$11.00
Aeon's End: The Ancient
Promos from the Aeon's End: The New Age campaign, that were not labeled "Kickstarter Exclusive" went into The Ancients expansion. This Expansion provides content for existing Aeon's End games. The cards from this expansion are numbered TA-001 through TA-086.This includes: - Mazra + Research Breach Marker- Qu + Form Token- The Wanderer nemesis + Divider- 49 Player Cards- 10 Randomizer Cards- 10 Treasure Cards- 17 Nemesis Cards
$29.00$21.00
Happy Little Dinosaurs: 5-6 Player Expansion
Designed to be added to the Happy Little Dinosaurs base game to expand the game to 2-6 players. Includes 50 cards, 2 Dinosaur player boards, 2 Dinosaur meeples, and a rule book. Tee Turtle mandates their products only be sold in your brick & mortar store, or through a website you own.
$22.00
Nunatak: Temple of Ice
In the three-dimensional construction game Nunatak: Temple of Ice, you build a step pyramid together in a mountain of ice but this game isn't co-operative, so watch your step! (A nunatak, by the way, is a hill or mountain completely surrounded by glacial ice.) For each pillar stone placed, you receive cards with different values that will affect your score in the end. For every four pillars built in a square, a new level of the monument opens up, with the temple of ice growing step by step. Who can place their stones most wisely and rise to the icy challenge?
$58.00$50.00
The Red Dragon Inn Allies: Melvyn Vs Marah
This new two-character expansion includes the friendly Collegium librarian, Melvyn, as well as the turncoat teacher of defensive magic, Marah!Melvyn;The most bizarre area of the Greyport Mages’ Collegium is the Arcane Archive - a vast extraplanar space storing all manner of powerful and dangerous items. The runemaster Melvyn has navigated the Archive for decades as its chief archivist, giving him plenty of experience with strange artifacts and arcane oddities!The Good: He’ll show you convoluted artifacts that you don’t understand.The Bad: Then he’ll beat you at convoluted games that you don’t understand.Marah;As a long-time professor, Marah terrorized the most powerful graduates to come out of the Collegium with her harrowing assignments and barbed wit. After looting the Arcane Archive, she broke her ties with the Collegium and now torments her former students with baleful magic and enfeebling curses!The Bad: Her malicious maledictions can be excruciating.The Worse: After a tongue-lashing from her, though, you might just wish for the curses instead!★ Two brand-new characters for The Red Dragon Inn! Requires a base game to play this expansion.★ Melvyn the Minotaur is a friendly archivist and master of runic magic!★ Marah the Maledictor is a rogue ex-professor of the Mage's Collegium, and an expert in curses!★ Includes a new Tavern for the Pub Crawl rules variant (introduced in RDI 8) - The Swozzled Sorcerer!★ Includes player mats and deck dividers for use in The Character Trove.Components• 40 Card Melvyn Character Deck• 12 Card Rune Deck• 40 Card Marah Character Deck• 15 Card Malediction Deck• 15 Card Marah Boss Deck• 5 Card Marah Boss Malediction Deck• 2 Prize Cards• Tavern Event Card• 6 Card Tavern Drink Deck• Fortitude and Alcohol Content Markers• Gold Coin Tokens• Player Mats• Deck Dividers compatible with The Red Dragon Inn 5: The Character Trove• Rules
$37.00$31.00
DC Comics Deck-building Game
Play as Batman, Superman, Wonder Woman, Aquaman, The Flash, Green Lantern, or Cyborg. The Justice League of America is ready for action!Each Super Hero has a unique special ability that will open up different strategies to the player. Follow that strategy or break away with a plan of your own.Card combos, strategy, and fun abound in this game where every card is a well-known, fan-favorite card with amazing art.Contents:214 Game Cards7 Oversized Super Hero CardsRulebook
$58.00
Ivion: The Fox And The Forest
Ivion combines the intensity of a fighting game with the strategy of deck-building card games to create an experience unlike any other. In Ivion, your deck IS your character, and you build it from a variety of classes and specializations. Each character type has numerous cards from which to choose, along with wildly different playstyles. Mix and match them to create your own, unique character! Upon the field of battle, crush your opponent with various strikes, stabs, slashes, spells, and other mayhem at your disposal. Be careful, though, as they have numerous ways to block, dodge, parry, fizzle, and disrupt your assault. Only one can be the victor, and the battle will be bloody! In Ivion: The Fox and the Forest, stay one step ahead of nature as the craft Survivalist, or bring forth Summer's wrath as the Wilder. Fully compatible with all other Ivion products.
$58.00$50.00
Pirate Tails
Chitter me timbers! You are a scurvy squirrel struggling to gather the best collection of nuts. You'll need to bury cards around the island and return for them later in the round. But beware, if you hide too much booty in one spot, it may not be there when you return! Pirate Tails is a set collection game in which players draw nut cards and choose which ones to score, which ones to reveal, and which ones to hide. At the end of each round, players will have the chance to raid nuts that have been hidden and hopefully add to their booty. At the end of three rounds, players score based on both the value and quantity of each type of nut that they were able to collect.
$22.00$19.00
Pocket Paragons: Rivals of Aether
Each player chooses a paragon and takes their deck of 7 unique cards. Every turn, players choose a card from their hand and play them simultaneously. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right card at the right time and have a strong read of your opponent's intentions to win! This box features 6 characters from the world of Rivals of Aether. Featuring Zetterburn, Orcane, Kragg, Wrastor, Clairen, Ranno. Characters in this box feature an additional special move instead of a block ability. Use your additional ability to control your opponents!
$29.00$25.00
Transformers Deck-Building Game
The Autobots are brave robot warriors hailing from the planet Cybertron. Their mission? To stop the Decepticons from enacting their evil schemes on Earth. In this deck-building game, you will take on the role of one of the mighty Autobots. Travel and explore the Matrix and change between your different modes as you gain allies, find relics, and acquire technology to do battle with the Decepticons. But be warned! As your deck grows, more powerful Decepticons will rise up to challenge you. The Transformers Deck-Building Game can be played competitively or as a cooperative experience. This Core Set will begin your collection with everything needed to play, but the battle is far from over as playable Decepticons are on the way to expand your game. Features: Explore the Matrix in this unique deck building experience Change between different modes to battle the Decepticons Play competitively or as a solo/cooperative game At A Glance: Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min The age rating on this game speaks to the age an individual can independently cultivate a quality, as-intended experience for themselves playing the game. It's not to say that younger kids can't play, quite the contrary. It's just suggested that they have a 14+ person helping them play to ensure they have a quality experience.
$66.00
Good Omens – An Ineffable Game
This version of Good Omens - An Ineffable Game features an EXCLUSIVE Agnus Nutter dice bag! Welcome to Tadfield! The forces of prophecy, Heaven, and Hell have assembled to start Armageddon. The angels and demons are preparing for battle and only a ragtag group of valiant interlopers can stop it. That’s where you come in. In this game, you will find several different dice and card games themed around the confrontations that took place in the final chapter (for now) of the Good Omens story. Many of the games feature a mix of dice and cards. Why cards? Because cards feature in the series and in the ethos of Good Omens. This whole existence thing is like one big game to those who pull the strings… Features: Based on the hit Amazon original series and novel by Terry Pratchett & Neil Gaiman 7 Cooperative Battles! (War, Pollution, Famine, Death, Fight Heaven, Vanquish Hell, and Armageddon Prevention) Each Battle features unique, easy to learn gameplay. Playing Time: 15-30 min per Battle Contains: 52 Playing Cards (13 cards in 4 suits) 12 Character Cards 4 Oversized Player Aid Cards 12 Dice (4 sets of 3) 6 Agnes Nutter Cards Rulebook At a Glance Number of Players: 2-4 For Ages: 14+ Playing Time: 15-30 min per Battle
$37.00
Flatter Me
Flatter Me is a compliment battle card game for two players that makes giving and receiving compliments a little easier — by turning compliments into a competition! This quick-to-learn, family-friendly battle of kind words takes 15 to 30 minutes to play. As in the classic card game War, each round, both players simultaneously reveal the top card from their stack. If your revealed card best suits your opponent's personality, they take both cards; if their card best suits your personality, you get both! In the event of a tie where both cards fit both players or neither card is a good fit, draw three more cards and reveal the fourth. Winner takes all. Repeat until the tie is broken! Once both stacks are gone, whoever received the most compliment cards wins.
$29.00$21.00
Nuns with Nunchucks (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Nuns with Nunchucks is a battle card game where you to try to take over the world with an army of hilarious combatants! Use your army to deal hit points to competitors while using trying to keep yourself alive. Make your friends and family beg for mercy as you unleash devastating combos using special powers.
$29.00
Munchkin: Cthulhu - Guest Artist Edition
Celebrate 15 years of Munchkin with special Guest Artist Katie Cook! Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge Cthulhu . . . and they've never looked cuter! Will they survive? Will they retain their sanity? Will they . . . level up? This Guest Artist Edition Munchkin Cthulhu adorably lampoons Lovecraft's Mythos and the horror gaming that surrounds it. •1 to 2 hours•Complete limited edition deluxe game includes standees and game board•3 to 6 players
$44.00$39.00
Munchkin: Oz
Adventure with the Scarecrow and the Tin Woodsman! Brave the Poppy Fields or the Deadly Desert! Fight against a Wicked Witch or King Krewl! Visit the Emerald City and talk with Dorothy, Ozma, or the Cowardly Lion! Play a Professor, Royalty, Soldier ... or even a Wizard! L. Frank Baum's Oz books have been favorites of children and their parents ever since the books were published over a century ago. Now you can create your own adventure with Munchkin Oz!
$44.00$31.00
Munchkin 6: Double Dungeons
Double Trouble!What’s an adventurer without dungeons to explore? This box contains 40 double-sized Dungeons plus 32 Portals to get you from one to the next. Each Dungeon changes the rules . . . some are helpful, some are harmful, and some are just silly. It is Munchkin, after all!This set includes the cards from Munchkin 6: Demented Dungeons and Munchkin 6.5: Terrible Tombs, now in a single convenient expansion!Key Features• With 40 Dungeons to choose from, every game will be different. Very different.• Now the same size (and price) as the other numbered Munchkin expansions.• The cards in this set also work well with Munchkin Shakespeare and Munchkin Legends, and many will work with any set using the original fantasy Munchkin card design.
$29.00$21.00
Munchkin: Apocalypse
Munchkin Apocalypse is a core set in the Munchkin series with an end of the world theme that includes natural disasters, zombie takeovers, Armageddon, alien invasions, nuclear war, etc. And while this is still a standard Munchkin game where you try to level up by killing the monsters, stealing the treasure, and stabbing your buddy, there's a new "Seal" mechanic that significantly changes the gameplay. Seals are a reference to the biblical seals of the Apocalypse. They can be opened and closed, although it's typically more difficult to close them. Once seven Seals are open, the game ends immediately, and the player with the highest combat strength (excluding levels) is the winner. The Seal mechanic adds a sense of impending doom to the game, meant to mimic the sense of impending doom for a real apocalypse. It also tends to create situations where the group works together to close a Seal in order to prevent a player from winning via the Seal mechanic. So there is more teamwork than in a regular Munchkin game. The balance of the deck is also different than the other Munchkin sets. There are a lot more Disaster cards, which are equivalent to traps and curses, so bad things tend to occur more frequently. Also, there are more monsters, especially high-level monsters. To offset this, however, there are more item enhancers and high-bonus items. It's been stated in the Munchkin forums that Munchkin Apocalypse is harder to play and is intended more for seasoned Munchkin veterans. Munchkin Apocalypse has four new classes but does not have races, powers, or other "thingies". It includes Undead and Shark monsters, which follow special rules. The game comes with 180 cards (92 Doors, 76 Treasures, 12 Seals). The Seal cards are a different size than the regular cards--they're square and are shorter but wider (2.75" x 2.75"). The included d6 is orange with lime green pips, similar in color to the orange dice in the +6 Bag o' Radioactive Munchkin d6.
$44.00$31.00
Munchkin 5: De-Ranged
More of the twisted humor of Steve Jackson and John Kovalic in a 112-card supplement for Munchkin! De-Ranged has everything you love about Munchkin, including: A new Class! Rangers can tame monsters and ride them! Treasure! Track down the Philosopher's Scone, put Racing Stripes on your Steed, and fill your Canteen of Spleen with Carbonated Holy Water! Monsters! Beware the Telemarketer, the Poultrygeist, and the Undead Clowns. And more monsters: imports! That's right, unique monsters created by the European Munchkin publishers, available for the first time in English. Quake in fear at the Brothers Grimm and the Snerks! Or just kill them and take their stuff. Your choice. Munchkin 5 -- De-Ranged. All the munchkin-ism of a prestige class, with none of that annoying roleplaying stuff.
$29.00$21.00
Munchkin: Enhancers
Flavor up your Munchkin games with Munchkin Enhancers, which includes thirty new monster, Treasure, Class, and Race enhancers for use with Munchkin, Munchkins & Mazes, Munchkin Tails, Munchkin Oz, or any set that uses the original Munchkin card backs.
$16.00
Munchkin: Steampunk
Munchkin Steampunk Deluxe adds gears, goggles, and steam-powered robots to the backstabbing and goofy humor of the long-lived card game Munchkin, a game in which you kick down doors, battle monsters, gain treasure, and try to reach level ten before anyone else. Munchkin Steampunk Deluxe is a standalone game, but it can be integrated with any Munchkin game or expansion.
$44.00$32.00
Final Girl: Bird Miniatures
Includes bird miniatures for use with Terror From Above
$29.00$24.00
For Sale Autorama
For Sale Autorama is a remastered version of the classic property game For Sale! This new standalone game includes new content designed by Stefan Dorra and all-new artwork by Kwanchai Moriya. This new edition of For Sale features 30 unique vehicles and 30 new Advisors! The new Advisors expansion has been fully integrated into the gameplay of For Sale Autorama. For Sale Autorama is a quick-playing auction game about buying and selling vehicles - from classic cars to custom rides. During the first phase of the game, players bid to hire talented advisors who will assist them in the two following phases when (in phase two) players purchase vehicles; and after all cars have been bought, (in phase three) they sell those vehicles for a profit.
$44.00$29.00
Gruff
Once upon a time the 3 Billy-Goats Gruff were stopped by a horrible troll while trying to cross a bridge. The goats destroyed that Troll, and ever since that time shepherds have weaponized their herds to become mutated monster goats called Gruffs!Gruff is a tactical combat card game where players duel to the death with custom teams of Mutated Monster Goats! Gruff features unique positional and timing mechanics that create a constant state of attack and counter-play.
$37.00$31.00
Winter
Winter has arrived, and with it the battle for control of the frozen lake. Winter is an abstract game for 2 players ages 8 and up. Games last an intense 10 minutes where good decisions are everything. Winter is part of the Devir Pockets line, small format games with simple rules that offer thousands of matches, ideal to play anywhere.- Devir Pockets: portable and affordable games that can be played anywhere. Thousands of games in your pocket!- Abstract game for 2 players that can be learned in 5 minutes and played in 10.- First in the series of the new line Pocket Seasons, small games that take place in the 4 seasons of the year.
$18.00$13.00
Cover Your Kingdom
Cover Your Kingdom is an absurdly ruthless set-collection party game for 3-6 players. This game is a unique spin off of "Cover Your Assets".In Cover Your Kingdom, you and your rivals will each become Rulers of your own fantasy Kingdom.Kingdoms are divided in two different regions, the Mountains, and the Valley and most creatures will only live in one region or the other.Each Ruler's Kingdom mat indicates where each kind of Creature may be placed. Rulers take either 1-2 actions per turn, forming Clans, attempting to recruit Clans, adding Creatures to existing Clans, replacing unwanted Creatures by discarding and drawing. and employing the services of Free Creatures.This game is as fun (and violent) as the people you play it with.Contents:116 (IR)Regular Creatures10 Free Creatures15 Wild Creatures6 Kingdom MatsTurn TokenRulebook
$39.00
Flashback: Zombie Kidz
Embark on a cooperative adventure with other kids or with your whole family in a world frozen in time. Explore the past to solve mysteries in the present, and change the future to save the world! Discover the whole story, bit by bit, through the eyes of the characters living it. Put together all the points of view to discover clues, uncover and figure out mysteries, and answer the final questions.★ ZOMBIE KIDZ: Set in the vibrant universe of the #1 children’s game on BoardGameGeek!★ THREE SCENARIOS: By exploring and investigating all the scenarios, you’ll experience a cohesive and engaging story★ HIGH REPLAYABILITY: Replay the scenarios following different paths or using different gadgets to unlock new cards.CONTENTS• 80 Large cards• 30 Mystery cards• 2 envelopes• 1 sealed box• 1 rulebook
$37.00
Select 5
This is a game played 'all at once'. No turn taking. It is an easy game to learn, quick game to play and is highly competitive. You need attention, focus and an eye for sequencing options in an ever-changing environment of available cards. Goal is to get as many STREAKS of five cards numbered consecutively of the same color. Wild cards can be used in any color and the final card can be ‘stolen’ from an opponents open play. Game is fun, interactive, competitive and quick! Game is MADE IN THE USA and is of excellent quality.Includes 120 cards. Standard deck for 2 players and expansion cards for 3-4 players.
$20.00$16.00
Rorschach
Rorschach, named after the Swiss psychiatrist Hermann Rorschach, uses some of his famous inkblot images (and many new ones) to put two teams to the test. The teams earn points by correctly guessing how their members paired randomly selected words with these inkblot images. Reading the other players and learning their associations is the key to success, but the real fascination lies in seeing how differently these images can be perceived — and in discussing and explaining the pairings afterwards.
$44.00$26.00
Call to Adventure: High Fantasy Art Deck
From Brotherwise Games, two curated decks of the best images from the hit hero-crafting game, Call to Adventure. Perfect as a visual aid for your next TTRPG campaign, to inspire storytelling, or just to appreciate beautiful artwork from some of the industry’s best illustrators. Each deck includes 100 Tarot-sized cards packaged in a tuckbox. The front of each card is a full-bleed image. The back includes scene prompts, as well as a spot to write your own notes. The cards are intended for use with any tabletop RPG, whether you’re running an adventure or building your PC’s backstory.
$19.00$13.00
Pathfinder: Level 20 Board Game
Here you are, minding your own business with some of your best friends, enjoying the leftover scraps buried in the filth of your cave, when you hear a human curse as they knock some rocks free. Hopeful that this newcomer will mean an opportunity for new delicacies, you creep over to the entrance of the cave. And then you hear the most terrifying words you've ever heard. Words spoken of in legend. You thought they were just a myth to scare young kobolds into obedience."I just need a few XP to hit Level 20. There better be some Kobolds down there!"In Pathfinder: Level 20, the players take on the role of kobolds in their den, scampering away from a fighter who only needs five XP to hit level 20. Your goal is to not be the kobold at the end of the fighter's sword!
$44.00$30.00
A Battle Through History: An Adventure with Sabaton
In A Battle Through History, each player wears the clothes of a time-traveling storyteller whose journey through historical eras enables them to relive epic battles alongside legendary troops and heroes. During a game, players play era tiles into the "Gear of History" to customize their deck of cards and move their character in space and time in order to fight and recruit troops from different historical battles or challenge opponents in player vs. player combat. As you build an army made of soldiers from different ages, you use it to collect relics from different places and times. Whoever collects the greatest units and the bravest heroes, leads them to victory, and gathers relics during their travels wins the game.
$87.00$59.00
Skytear: Stormsear Expansion
Stormsear is an advanced expansion that helps you mix red and yellow heroes together in the same team. Stormsear is recommended to players already owning the Kurumo and Nupten faction expansions. The expansion contains: 2 Hero Miniatures (38mm) 2 Minion Miniatures (25 mm) 2 Hero Cards (63x88mm) 3 Hero HP Token (30x30mm) 32 Power Cards (63x88mm) 1 Void Palace Card (63x88mm) An alliance forged by the fire of Kaeno and tempered by the winds of Utsesh, born to face the twin threats of Xotlan and Grialth. SHAIDRUS, Last Light, defends its allies tirelessly using the sacred relic it used to protect. A statue animated by Divine will, all Utsesh and Kaeno has faith in its determination.
$51.00$41.00
Hostage Negotiator: Demand Pack #1
Old enemies have returned with new tricks up their sleeves. Arkyane is demanding you release his lieutenant; Conner Ogden is threatening to send the board members he’s taken hostage on an unscheduled “flight”; and Dolph Pedersen has lost his famously hot temper yet again. This exciting expansion for Hostage Negotiator includes new major demand, terror, pivotal event, and decide cards for use with the abductors included in the original Hostage Negotiator game as well as Abductor Packs 1-4.
$13.00$11.00
Hostage Negotiator: Abductor Pack #8
Samuel Xavier, an angry individual on his best days, was involuntarily forced into a rehabilitation clinic for substance abuse. Now that he is going through withdrawal pains in the form of excruciating migraines, he's angrier than he's ever been before. In this challenging expansion, you must deal with Sammy's blinding headaches while trying to save hostages. If you can't reduce his pain to a manageable level, he may snap... and then it will be too late to save anyone.
$13.00$11.00
Hostage Negotiator: Abductor Pack #2
The Pedersen Twins are trapped in a Port Authority office building after the feds were informed of their latest smuggling operation. They've taken hostages, and now it's up to you to talk them out of making things worse. While facing off with TWO abductors at once, the new "Decide" mechanic will have you weighing your options carefully. The hostages are depending on you!
$13.00$11.00
One Key
The Key is missing, and it is up to the players to find it! The team leader tries to communicate with the other players, proposing clues by indicating their degree of affinity — strong medium/weak — with the object that the team must find. With good team-play, the other players remove the wrong cards, step by step, until the Key is all that remains. Removing the Key results in instant defeat, so be careful! One Key is a family game for all kinds of players, a light game that offers a co-operative experience based on the association of ideas and deduction. All the objects are like little universes of their own. Find the right one to solve the enigma! One Key is best played with an app with a three-minute timer and background music to add tension to your games.
$54.00$35.00
Hero Realms Watery Graves (Pre-Order)
This item is a pre-order item with an expected release date of 10/22/2024 Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Set sail in Watery Graves, the next chapter of the Ruin of Thandar Campaign! In Watery Graves the party will select one of four Ships to take on their journey. Each ship has its own special ability, such as launching a giant harpoon. But be careful, each ship also has a Hull score and if it’s reduced to 0 the players lose! You’ll take your ship through three very different Encounters, each with several different potential adversaries. In the first Encounter you’ll face one of four different Pirate Ships and one of four different Pirate Captains. Will they want to steal your treasures? Perhaps they’re looking for captives? Or maybe they simply want to sink you…
$30.00
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