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Board Games

6525 products


  • Gamers Guild AZ SlugFest Games The Red Dragon Inn: Allies - Piper vs. Ripsnarl PHD

    The Red Dragon Inn: Allies - Piper vs. Ripsnarl

    One is a skilled hunter, the eagle-eyed sniper who never misses a shot. The other is a fearsome werewolf, who is both a formidable villain and a literal party animal. You've seen these two tangle in Battle for Greyport, our cooperative deckbuilding game, but now they're coming to the tavern to join the party as our 48th and 49th characters for The The Red Dragon Inn. Piper is a brilliant marksman who can hit any target with ease. She tends to work alone, but joins our heroes on occasion when that "long distance touch" is needed. Folks around the tavern know that her wit is as sharp as her arrows, so they have extra reason to stay on her good side! The Good: Piper never misses a shot.The Bad: This applies to drinking contests as well as archery. Ripsnarl is always ready for a howling good time... when he's not in his scrawny human form. When he's a werewolf, he becomes a literal party animal. The rest of the time you'll find him fuming and plotting his revenge. He always finds ways to transform again, even when the moon wanes. The Bad: Ripsnarl keeps his claws razor sharp.The Worse: ... and Piper has the scars to prove it.

    $36.00$26.00

  • Gamers Guild AZ SlugFest Games The Red Dragon Inn: Allies - Pooky GTS

    The Red Dragon Inn: Allies - Pooky

    While the master's away, the familiar will play! Zot's turning in early for the night, but Pooky's not done with the party. With a stash of gold and a big chip on his wee shoulder, this strange little rabbit-thing is looking to prove he's more than just Zot's whipping bunny. The Good: In the dungeon, Pooky's psychotic behavior has gotten the party out of some pretty nasty jams. The Bad: That rabbit is even more insane without Zot's influence. Seriously. The The Red Dragon Inn: Allies - Pooky lets the little white rabbit wreck havoc all on his own! This forty-card deck isn't an expansion for Zot the Wizard from The The Red Dragon Inn, but rather allows Pooky to be a fifth character at the table and party with The Party. Bringing all his nature and vices to the table, get ready to see Pooky start partying a bit too hard for the rest of the table. The The Red Dragon Inn: Allies is a new series of expansions for any standalone The The Red Dragon Inn game. Each Allies set includes a single Character Deck, plus components to add a brand new character to your game.

    $22.00$15.00

  • Gamers Guild AZ SlugFest Games The Red Dragon Inn: Allies - Wrench GTS

    The Red Dragon Inn: Allies - Wrench

    Wrench is a kobold artificer who has always been interested in gadgets and engineering. His voracious appetite for learning led him to the writings of Wizgille the Tinkerer, and eventually, to study with Wizgille herself. *The Good: He can quickly build gizmos that can do amazing things.*The Bad: Those gizmos are very fragile! The The Red Dragon Inn: Allies Wrench expands the party at the The Red Dragon Inn with an ingenious kobold whose gizmo cards stick around to help him out on later turns! Those gizmos will gradually break down, though, and the other players at the table can cause them to break down even faster! The The Red Dragon Inn: Allies is a series of expansions for any standalone The The Red Dragon Inn game. Each Allies set includes a single Character Deck, plus components to add a brand new character to your game.

    $15.00

  • Gamers Guild AZ SlugFest Games The Red Dragon Inn: Allies - Zariah GTS

    The Red Dragon Inn: Allies - Zariah the Summoner

    Zariah is a special kind of summoner mage - one who befriends and encourages her summons rather than bending them to her will. Three of them, Scrappy the Lion, Bandit the Ferret and Amber the Alemental, are her hardest-working companions. So, of course, after the adventure she brings them along to the tavern for some well-deserved rest and relaxation. The Good: Those summons are soooo cuuute!!! The Bad: When they combine to form the fearsome Chimera, you'll be looking for the nearest exit!

    $22.00$15.00

  • Gamers Guild AZ SlugFest Games The Red Dragon Inn: Battle For Greyport: Chaos In Copperforge Expansion (Pre-Order) GTS

    The Red Dragon Inn: Battle For Greyport: Chaos In Copperforge Expansion

    Copperforge is a gnomish city, and the center of arcano-mechanical invention in the world of the Red Dragon Inn. It’s Wizgille the Tinkerer’s hometown, and normally it’s the picture of peace and prosperity. Unfortunately, there are new and nefarious bad guys bringing all the cogwheel-ed chaos you can imagine to town! In this expansion to our cooperative deckbuilding adventure game The Battle for Greyport, you’ll be able to protect the landmarks of a whole new city, halt a train heist, and KO steampunk-flavored mecha pilots. New Scenarios, new Bosses, new Locations and new Monsters are all a part of the package! EIGHT new playable heroes come to the game in this expansion. In addition, a new Contraption mechanic shakes up the game. Contraptions begin play ‘attached’ to Monsters, enhancing them with new or stronger abilities. When a Monster with a Contraption is Defeated, that Contraption becomes a resource for the heroes instead, to be played like an Item card.

    $43.00$32.00

  • Gamers Guild AZ B&B Games Studio The Refuge: Terror from the Deep Bridge Distribution

    The Refuge: Terror from the Deep

    The Refuge: Terror from the Deep is a new, standalone version of B&B's 2016 board game The Refuge: A Race for Survival.In Terror from the Deep's Competitive Dive, 2-6 divers compete by racing to the goal and planning movement to outwit their opponents — all while escaping from the Kraken's wrath! The object of the game is simple: Be the first to an unlocked escape pod, and you'll escape with the cargo and win!On your turn, you take a single action:-Move your character orthogonally-Draw a Salvage card-Play an Salvage action-Use a Character AbilityAs you move you activate spaces on the board. For example: the Spawn space adds pesky tentacles that slow your opponents down, and the Lair space controls the Kraken's tentacles. Combining your hand of cards with your movement allows you to string together combos — propelling you toward the final goal. Don't wait too long for the perfect combo the board will fill up quickly with tentacles, and the Kraken is always hungry!

    $72.00$61.00

  • Gamers Guild AZ Indie Boards & Cards The Resistance: Hidden Agenda GTS

    The Resistance: Hidden Agenda

    Hidden Agenda is an expansion to The Resistance that consists of three different modules:  Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting new roles from Avalon and make them available for The Resistance. We are very excited to now make that available - the Assassin module of Hidden Agenda contains all the Avalon roles, rethemed and renamed to fit into The Resistance Universe.Defector Module: Two variants in one, the Defectors were included as part of the Avalon promos. In one variant, the Defectors can switch allegiance during the game - ensuring that players are never quite certain who to trust. In the second variant version the two Defectors know each other - ensuring that the accusations of deceit begin from the very opening of the game.Trapper Module: Every proposed Mission Team includes an extra person that won't go on the mission. The leader will isolate a team member and watch their every move - making sure they can't make the mission fail. If you are a spy on the Mission Team, you'll never know if you will cause a mission to fail or simply be giving your identity away. But resistance members will have to approve some missions knowing that a spy is on them and trust that the leader chooses to isolate the spy.

    $18.00$13.00

  • Gamers Guild AZ Indie Boards & Cards The Resistance: Hostile Intent (Pre-Order) GTS

    The Resistance: Hostile Intent

      Hostile Intent is an expansion to The Resistance consisting of three modules. Hunter Module: The battle between resistance and imperial has become more intense. It is no longer enough to target facilities in missions - the target has become personal as both sides look to neutralize their opponent's leaders. In this module both the resistance and spies must identify a specific individual among the opposing team to win. Hunters introduces many new game concepts that bring a whole new level of deduction and deceit into The Resistance. Reverser Module: Reversers have the ability to change the results of any mission in the hands of the resistance this can make a doomed mission succeed, or turn certain victory into defeat. A very interesting and potentially chaotic twist that is certain to change your meta game forever. Inquisitor Module: The Inquisitor is an optional player ability first seen in Avalon. The player with the Inquisitor will be able to look at the affiliation of another player and is a simple way to ensure every game is full of interest twists and turns as the Inquisitor uncovers the truth (at least their version of the truth). Includes 34 new cards (89mm x 64mm) and 2 character tokens.

    $18.00$15.00

  • Gamers Guild AZ Indie Boards & Cards The Resistance: The Plot Thickens GTS

    The Resistance: The Plot Thickens

    This is a bundle of the Plot Cards and the Sergeant and Rogue promos and a full set of Resistance/Spy cards and a full set of Mission (Success/Fail) cards.The Plot Cards add opportunities for the resistance players to gain information about their fellow conspirators. But in the hands of a crafty spy, the plot cards can be used to cause even more confusion and subterfuge.The Rogue Agent module introduces both resistance and spy Rogue Agents. Rogues march to a different drum that have their own victory conditions and would rather win by themselves than see their side victorious. Rogues are the first players in The Resistance that have a unique victory condition and are very interesting play option.The Sergeant is designated by the leader with ability to change mission results. A very tricky proposition and sure to have everyone second guessing when to use, and when to just threaten with this ability.Requires The Resistance main game to play.

    $18.00$13.00

  • Gamers Guild AZ THE MYSTERY AGENCY LTD The Robber's Grave (Pre-Order) ACD Distribution

    The Robber's Grave (Pre-Order)

    This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A Graveyard. A Heist. A Legend Buried in Time. Somewhere in Highgrove Cemetery lies the Robber’s Grave – a burial plot said to contain untold riches, hidden there by a Victorian thief. Track lost gold from an 1893 heist by decoding maps, photos, church records—and uncovering secret websites. The Robber’s Grave immerses you in a gothic mystery where buried gold and buried truths await. In 1893, a massive gold shipment disappeared without a trace. Some say it’s hidden beneath one of the 7,777 graves in Northgate Cemetery. Your job? Follow the trail through aged photographs, ancient church records, and a sprawling graveyard map to solve this eerie whodunnit. But there’s more lurking beneath the surface. A hidden website adds a thrilling digital dimension to your analog investigation. Passwords, clues, and revelations are tucked away online, making your journey one of both paper and pixel. Crafted by Olivier Award-winner Henry Lewis—creator of The Play That Goes Wrong—this game is more than a puzzle. It’s a theatrical experience in a box, where the story is revealed through rich, tactile documents and immersive design. Designed for 1 to 5 players aged 12+, it’s perfect for solo detectives or group investigations. Solve it in one night or savor it slowly—tiered online hints are there if you get stuck. Whether you’re playing by candlelight or hosting a full-blown mystery night, The Robber’s Grave delivers a thrilling escape packed with atmosphere, surprises, and a final twist you won’t see coming. Step back in time to uncover the hidden secrets behind this infamous heist – will you find the buried gold bullion?

    $36.00$31.00

  • Gamers Guild AZ Capstone Games The Royal Society of Archeology (Pre-Order) Capstone Games

    The Royal Society of Archeology (Pre-Order)

    This item is a pre-order item with an expected release date of 08/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. At the dawn of the 20th century, the United Kingdom, fueled by King George V's passion for archaeology, was swept up in a wave of exploration.  In The Royal Society of Archaeology, you'll lead daring expeditions across the globe in search of the century's greatest discoveries. Outsmart your rivals and race for fame and renown! Carefully time the use of your most experienced explorers to gain powerful, variable benefits from different board spaces. Beautifully illustrated cards showcase the world's natural and historical wonders, while your greatest relics are proudly displayed at the British Royal Museum.

    $86.00$69.00

  • Gamers Guild AZ Eagle-Gryphon Games The Sackson Legacy Collection (Blue) Eagle Gryphon

    The Sackson Legacy Collection (Blue)

    The Blue Edition includes the following 3 games I’m the Boss: The Dice Game is about making deals in today’s modern business environment. It is not just about having money; you must also have the expertise in critical fields to pull off these deals. Players roll the dice to increase their knowledge in the 6 career fields. When a player finally reaches the pinnacle of their knowledge, they become an indispensable expert in that field.While making your moves, you also gather influence in the form of cards that can be used during your turn or the deal-making process. There are always two potential deals on the table. Watch for the deals that are in your wheelhouse, and be ready to go on the offensive when the time is right. Be wary, as your opponents may be prepared to sidetrack your deal and take it for their own... Banana Blitz is played over a series of hands where players try to avoid gaining bananas in tricks. The player to the dealer’s left starts by playing a card from their hand face up on the table. Continuing with the player to the left, each player then also plays one card face up. Players must “Follow fruit (suit)” if possible, meaning they must play a card of matching fruit type as the first card played. If a player cannot follow fruit, they can play any card.After everyone has played a card, the winner of the trick is the owner of the highest number card of the fruit that was led. The winner takes all the cards from the middle of the table and places them in a personal face-down pile nearby. The winner of the trick then leads the next trick until all cards are played, ending the hand. In each round of Scope, a player will reveal the top card from the Number Deck. All players will then cross out one or more numbers in their own Grid that add up to the Number Card revealed. A player can skip a card if they wish, even if there is a legal play associated with the card. Multiple numbers may be crossed out only if they are vertically or horizontally adjacent to each other. Or, players may choose to cross out a single number that matches the Number Card.Once all players have crossed out their number(s), another Number Card is revealed. Play continues until 15 Number Cards have been revealed. The player with the least amount of numbers left on their Grid is the winner. Components I’m the Boss: The Dice Game 16 Deal Cards 48 Influence Cards 36 Player Markers (6 in each Color) 6 Expert Dice 6 Wooden Stars 65 Money Cards 6 Player Aids Game Board Rules Banana Blitz 12 Apple cards (1-12) 12 Banana cards (1-12) 12 Grape cards (1-12) 12 Orange cards (1-12) 4 Fruit Salad cards (13-16) Rules Scope Number Deck Number Grids (50 page score pad) Rules

    $51.00$38.00

  • Gamers Guild AZ Eagle-Gryphon Games The Sackson Legacy Collection (Red) Eagle Gryphon

    The Sackson Legacy Collection (Red)

    The Red Edition includes the following 3 games In Cinema the players are movie producers in the Golden Era of Hollywood attempting to make the next box office smash hit. But you must find the right script and book the best talent. To do this, you’ll have to negotiate with the other players as they try to land roles for the Talent cards they have in your upcoming film. Finally, after all of the movies have been completed, the awards for best cinematic features are given out, and the player that makes the most money wins! In Dig Site, the players are archaeologists trying to collect colored sets of artifacts. The more of the same type of artifact you have in your collection, the more valuable the set. But, you must plan your moves carefully. Each time a player makes a move, it limits the available options for their opponent. Once the players run out of options, whoever has the most points at the end of the game wins! Bowling Solitaire follows the same format as tenpin bowling. The player will play ten frames, bowling up to two throws in each frame, attempting to knock over as many pins as possible. After the completion of a frame, the score is tallied, and all the cards are re-shuffled in order to set up the ten pins and ball decks anew. To start the first throw of a frame, select one of the face-up cards on your ball piles to “bowl” at the pins. Each ball card can knock over 1-3 pins from the layout.. Components Cinema 36 Talent Cards 24 Movie Script Cards 88 Review Cards 6 Award Tokens 20 Genre Tokens 78 Money Cards 5 Player Aid Cards Rules Dig Site 4 Trowel Tokens Game Board 36 Assorted Gems Rules Bowling Solitaire 20 Bowling Cards 50 page score pad Rules

    $51.00$38.00

  • Gamers Guild AZ Ravensburger The Sandcastles of Burgundy (Pre-Order) Southern Hobby

    The Sandcastles of Burgundy

    Queen Crab is coming to visit Burgundy, and you want to decorate your village for her royal beach party. Find the right decorations and collect points. The animals of the royal guild will help you when you have finished decorating their shops...but can you find the animals before the others? In The Sandcastles of Burgundy, you collect points by finding the right decorations, so can you remember under which sand castle the animals of the royal guild are hiding? Roll your two dice at the same time, then you can use them to either look for decorations in sand castles, putting them in your warehouse if you find one, or transport previously collected decorations to your village with your cart. If you have collected two decorations of one color, you can look for the matching animal of the royal guild. As soon as a player reaches Queen Crab's beach party, the dice round ends. Whoever has collected the most points wins!

    $43.00$35.00

  • Gamers Guild AZ Eagle-Gryphon Games The Scarlet Pimpernel (Signature Edition) Eagle Gryphon

    The Scarlet Pimpernel (Signature Edition)

    The year is 1793. France cowers under the Reign of Terror, and not even the innocent are safe from the Committee of Public Safety and their precious guillotine. In the midst of this turmoil, one man uses courage and cunning to fight the brutality: The Scarlet Pimpernel. In The Scarlet Pimpernel, you play as members of the league helping the Scarlet Pimpernel accomplish seven missions, rescuing the innocent from the guillotine. No mission will be as important as the last, for you save the young Dauphin, heir to the French throne, by whisking him away to Vienna. Although players work together to accomplish missions, only the player with the highest score at the end of the game will become the Scarlet Pimpernel’s most trusted advisor. Components: 1 Gameboard 6 Player boards 6 Special Favor dual-layer Tiles 18 Special Favor cards (tile inserts) 18 Location cards 7 Building tiles 1 Scarlet Pimpernel pawn and 1 Chauvelin pawn 8 Mission markers 18 Mission cards 1 First-player marker 6 Player pawns (1 in each player color) 6 Player score markers (1 in each player color) 150 Player cubes (25 in each player color)

    $58.00$33.00

  • Gamers Guild AZ Renegade Game Studios The Search for Planet X Renegade Game Studios

    The Search for Planet X

    Features: Players take on the role of astronomers, participating in this real scientific investigation. Use the free companion app to survey for objects and take other actions. Use the app results and the logic rules to find objects, publish theories, and deduce where Planet X must be! Created for 1-4 astronomers, ages 13+, to discover in 60-75 min.  Contents Summary: 1 Solar System Board 1 Earth board 1 Wooden Sun Disc 48 Theory Tokens (12 per player) 4 Player Screens 8 Target tokens (2 per player) 4 Player Miniatures 1 Pad of Note Sheets (double-sided) 4 Expert Mode Cards 1 Rules book

    $65.00

  • Gamers Guild AZ Bezier Games The Search for UAPs Renegade Game Studios

    The Search for UAPs

    Over the past 100 years, there have been many sightings of unidentified flying objects.  While this has often been credited to the sci-fi crazy of the middle of the 20th Century, recent sightings by respected members of the military and captured video shows that there is something out there that we can’t quite identify.  The Search for UAPs (Unidentified Anomalous Phenomena) is a game about this real-world search.  You are researchers out to prove their existence, focusing on the edge of space.  Look to the sky for answers… Download The Search for UAPs rules here. Features Follow up to The Search for Planet X and The Search for Lost Species! Use logic and deduction to search for Unidentified Aerial Phenomena in Earth’s Orbit. Record your findings and deduce where the UAPs must be! Report your sightings through the free app to determine if they are confirmed. New Rotating Orbits which add more challenge. Contents 1 Outer Earth Orbit Game Board 5 Personal Space Panels TOP 5 Personal Space Panels BOTTOM 5 Player Screens 10 Researcher Player Pawns 1 Luna Token 27 Quadrant Modifier Tokens 130 Player Photo Tokens 1 Rulebook 1 Solo Rule Sheet 5 Wet Erase Markers 6 Plastic Storage Bags

    $86.00

  • Gamers Guild AZ Indie Boards & Cards The Sherlock Files - Junior Introductory Investigations GTS

    The Sherlock Files Junior: Introductory Investigations

    The Sherlock Files: Curious Capers includes three crazy cases that are fun for the whole family! From a missing meerkat to a naughty dog that pooped in the park, these cases are both engaging and kid friendly. In this family weight mystery game, the beloved Sherlock Files mechanics have been adapted to be simpler to play, without losing any of the fun. Each of the three cases will have both adults and kids engaged and intrigued. Are your bubble-gumshoe skills up to the task?? Work together to solve each case and find out!

    $36.00$27.00

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files - Elementary Entries GTS

    The Sherlock Files: Elementary Entries

      Are you a modern mastermind detective? The Sherlock Files: Curious Capers includes three new confounding cases for you to solve. First, you will investigate the family, friends, and business partners of a freshly deceased don. Next, you will uncover how a group of devious jewel thieves and their loot vanished into thin air. Finally, you will discover the truth behind a disastrous laboratory fire. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!

    $36.00$27.00

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files: Vol 2 - Curious Capers GTS

    The Sherlock Files: Vol 2 - Curious Capers

      Are you a modern mastermind detective? The Sherlock Files: Curious Capers includes three new confounding cases for you to solve. First, you will investigate the family, friends, and business partners of a freshly deceased don. Next, you will uncover how a group of devious jewel thieves and their loot vanished into thin air. Finally, you will discover the truth behind a disastrous laboratory fire. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!

    $36.00$27.00

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files: Vol 3 - Puzzling Plots GTS

    The Sherlock Files: Vol 3 - Puzzling Plots

      Are you a modern mastermind detective? The Sherlock Files: Puzzling Plots includes three new confounding cases for you to solve. First, you will track down a man who vanished during his shift at the cemetery. Next, you will pursue the truth of what happened to a fabulously rich butler. Finally, you will hunt down the man behind the wheel of a suspicious hit-and-run. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!

    $36.00$27.00

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files: Vol 4 - Fatal Frontiers GTS

    The Sherlock Files: Vol 4 - Fatal Frontiers

      Are you a modern mastermind detective? The Sherlock Files: Final Frontiers includes three new confounding cases for you to solve - all taking place in Tornado Town, a place full of quarrels, cowboys, and cahoots. First, you will delve into the sordid history of a mine rumored to be cursed. Next, you will unearth the truth of who has been desecrating graves in the Tornado Town cemetery. Finally, you will investigate a fatal duel that killed both participants at sunrise. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!

    $36.00$27.00

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files: Vol 5 - Marvelous Mysteries GTS

    The Sherlock Files: Vol 5 - Marvelous Mysteries

      Marvelous Mysteries includes three new confounding cases to solve. Fabian Essays - Investigate the mysterious death of a Victorian lawyer. Has his spirit returned to accuse his murderer? The Forgery - Follow the trail of a famous masterpiece that may have been replaced by a forgery! Murder on the Sind Mail - Crack the case of a high speed homicide, where one man's train trip to Pakistan takes a deadly swerve off the rails. For each case you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game, and does not require any other Sherlock Files games to play.

    $36.00$27.00

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files: Vol 6 - Devilish Details GTS

    The Sherlock Files: Vol 6 - Devilish Details

      Sherlock Files, vol. 6: Devilish Details includes three new confounding cases to solve. Diagnose the cause of why a shopkeeper’s innocuous stumble led to an unlikely death.Discover if there’s a cure for a medieval mayor’s illness, or if he has been possessed by a demon!Track down the truth behind a Renaissance woman’s death, and why her fingers are mysteriously dyed blue...For each case, you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game and does not require any other Sherlock Files games to play.

    $36.00$27.00

  • Gamers Guild AZ Indie Boards & Cards The Sherlock Files - Sinister Secrets GTS

    The Sherlock Files: Vol 7 - Sinister Secrets

    The Sherlock Files: Sinister Secrets includes three new confounding cases for you to solve. Track down a priceless diamond necklace that vanished after a glamorous Hollywood party. Unravel the sordid tale of a man who was murdered before the eyes of his own mother. Investigate the supernatural secrets of a haunted hotel room that kills anyone who tries to stay in it! Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!

    $36.00$27.00

  • Gamers Guild AZ Pop Fiction Games The Shivers (Pre-Order) GTS

    The Shivers

      Have you ever wanted to play a pop-up book? Have you been searching for a game that is filled with magic and mystery? Is your gaming group looking for something quick and fun without pages and pages of rules? Look no further! The Shivers is a truly one-of-a-kind tabletop experience that features the magic of hand-crafted pop-ups, combined with just the right amount of spooky puzzle-solving mystery and role playing. Using our patent-pending modular pop-up system, the mystery will unfold as you and your friends explore a magical mansion, as one of the members of the Shivers family. Each episode takes about an hour to play cooperatively, with one person taking the lead as the Storyteller. Once players finish one episode, a quick change of the system reveals the next story which will be completely new and unique: filled with new clues, puzzles, room layouts, and foes to vanquish. The Shivers is fun and challenging for young kids, teens, and even older experienced game players. While most games have dozens of pages of rules and take many hours to learn and play, Shivers players have just a couple simple rules, and can get up and playing in less than 5 min or less. Similar to an escape room in structure and feel (but on a much smaller scale), players can get immediately immersed in the mystery, discovering the right path forward as they progress. —description from the designer For each scenario, one player takes on the role of the "storyteller", which is akin to an RPG GameMaster (GM). They know the whole story, and facilitate the rest of the players as they play the game. They are not an adversary, as they can't win or lose. Their goal is to make the game as fun as possible for the group.

    $108.00

  • Gamers Guild AZ Goliath Games The Sims Board Game (Pre-Order) ACD Distribution

    The Sims Board Game

    Bring the beloved and delightfully unpredictable world of The Sims to life and experience a fresh new take on game night! Join your friends and family — and memorable Sims from years past — as you chart your journey. Will you create chaos and try to outrun Grim or aim for career success? What will you do next when you have to start all over again? The possibilities are endless as you explore familiar venues, connect with iconic Sims, and achieve your aspirations to claim victory! Ages 12+2-5 players

    $36.00$31.00

  • Gamers Guild AZ Smirk & Dagger Games The Spill Gamers Guild AZ

    The Spill

    A cooperative game of rescuing the oceans.Contain the oil, save the sea life.Offshore rig, DeepWell•4, has blown out and is spilling crude oil into the ocean at an alarming rate! Your response team must work together to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.Contain the oil flowing from the rigRemove what oil you can from the watersRescue the marine animalsThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.Communal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.It takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.If the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.The world is watching. The fate of the coast is in your hands!   Game Components: Game Board Situation Board 8" Oil Rig 4-way dice tower 64 dice 36 Marine Life tokens 5 Specialist cards and wood ship tokens 11 Resource cards Activation cubes Common Core Lesson Plans with this game are available on SmirkAndLaughter.com  

    $72.00

  • Gamers Guild AZ Sophisticated Cerberus Games The Stifling Dark: Nightfall Expansion (Pre-Order) Gamers Guild AZ

    The Stifling Dark: Nightfall Expansion

    The Nightfall expansion introduces a new component and mechanic to The Stifling Dark while also adding two investigators, four items, and one cursed item. The large flashlights cover more ground than the small flashlights included with the base game, but they can't reveal the adversary. The flashlight augments introduce ways to modify your flashlight to perform different functions that either help your fellow investigators or hinder the adversary.

    $29.00$21.00

  • Gamers Guild AZ Play For Keeps The String Railway Collection (Pre-Order) GTS

    The String Railway Collection

    Originally published in 2009 and designed by Hisashi Hayashi (Yokohama, Trains, Metro X), String Railway is a 20-minute, 2-5 player game in which players create their own map directly onto the table, complete with borders, mountains and rivers, then build atop it a network of railways, all made out of string.Following in 2011, the sequel String Railway: Transport (now renamed String Railway: Cubed) combined the premise of String Railway with the weighty decision-making of games like Railways of the World, producing a mid-weight 45-minute game. In the game, players start with a map of stations already built and must balance the desire to upgrade their engines, and fulfill bespoke delivery contracts, with the need to quickly build a flexible train network that can transport goods to a range of destinations.The String Railway Collection packs both of these standalone games into a single small-box package and features vibrant updated artwork, improved graphic design, and a refined ruleset.

    $43.00$32.00

  • Gamers Guild AZ Th3rd World Studios The Stuff of Legend: The Board Game GTS

    The Stuff of Legend: The Board Game

    As Allied forces fight the enemy on Europe's war-torn beaches, another battle begins in a child's bedroom in Brooklyn when the nightmarish Boogeyman snatches a boy and takes him to the realm of the Dark. The child's playthings, led by the toy soldier known as the Colonel, band together to stage a daring rescue. On their perilous mission, they will confront the boy's bitter and forgotten toys, as well as betrayal in their own ranks.In The Stuff of Legend, each player takes on the role of one of the boy's loyal toys, each with their own unique abilities. Players work co-operatively, scouring the Dark in search of the Boy before the Boogeyman can escape with him. Players beware, through the course of the game your allegiance may change, and at any point one of your fellow players could be secretly working against you for the wicked Boogeyman.

    $101.00$73.00

  • Gamers Guild AZ APE Games The Stygian Society Golden Goose Games

    The Stygian Society

    The Stygian Society is a diceless dungeon crawl. Heroes work together to climb the cube tower, eliminating enemies as they work their way to the top and the tower's master! Players drop cubes into the tower based on which skills they select but also cubes for the enemies. Both players and the enemies act based on what drops out the bottom. Strong strategic team play will be critical to make it to the tower's top floor.

    $101.00$70.00

  • Gamers Guild AZ APE Games The Stygian Society: The Cursed Library Golden Goose Games

    The Stygian Society: The Cursed Library

    The Stygian Society is a diceless dungeon crawl. Heroes work together to climb the cube tower, eliminating enemies as they work their way to the top and the tower's master!Players drop cubes into the tower based on which skills they select but also cubes for the enemies. Both players and the enemies act based on what drops out the bottom. Strong strategic team play will be critical to make it to the tower's top floor.

    $43.00$30.00

  • Gamers Guild AZ APE Games The Stygian Society: The Tower Laboratory Golden Goose Games

    The Stygian Society: The Tower Laboratory

    The Tower Laboratory takes place in America during the early part of the 20th century. Four new heroes include the psychic, mechanic, electrical engineer, and chemist. Each has a new accompanying set of skills! This expansion also includes two new mini-bosses, two new bosses (including the mad scientist), a bunch of new enemies, and lots more treasure!

    $36.00$25.00

  • Gamers Guild AZ Winslow Dumaine The Tarot Restless - Third Edition (Pre-Order) Southern Hobby

    The Tarot Restless - Third Edition

      NOTE: The Restless contains mature themes and imagery. Recommended for ages 18+The Tarot Restless is a complete overhaul of the classic Rider-Waite deck, set in a bizarre fantasy universe during the final days of a cosmic infertility apocalypse. It is a wholly unique creation steeped in supernatural horror that takes inspiration from video games like Dark Souls and Silent Hill, black and death metal music, and Lovecraftian lore.This includes:- The original 78 card deck, 12 of which feature new designs- The 12 card expansion set The Zodiac Retrograde- The 10 card expansion set The Oracle Inimical (The Exalted and the Exterminated)- A profusely illustrated and completely re-written copy of Restless Meditations, a 140+ page guidebook of short stories that explore the lore and interpretations of each card- A silver-stamped box that holds both the cards and the guidebookAll 100 cards are trimmed with a brilliant silver finish, echoed by the foil on the front of the box and on the guidebook. Rich with themes of betrayal, grief, escape from abuse, and redemption, this deck is perfect for new or experienced tarot readers as well as those who want to delve into a strange world of obscene horror.You can also pair the tarot deck with a copy of The Restless, which is set in the same world and illustrated in the same style.

    $86.00$73.00

  • Gamers Guild AZ Pendragon The Thing: Norwegian Outpost Minatures Set GTS

    The Thing: Norwegian Outpost Miniatures Set

    The Thing: Norwegian Miniatures Set includes eight character miniatures and their character sheets, to expand your choice of characters when playing The Thing - The Boardgame, adding to the game the main protagonists of the 2011 movie, such as Sam Carter or Doctor Sander.It also enhances the experience of playing with the Norwegian Outpost expansion, using these highly detailed character miniatures to replace the character standees you can find inside the expansion.The set also includes a new (and scary!) The Thing miniature.THIS IS NOT A COMPLETE GAME.You must own a copy of The Thing The Boardgame Set to play.CONTENTS OF THE BOX:• 9 highly detailed miniatures• 8 character sheets (multiple languages, including English, French and Spanish)Ages 13+, 1-8 players, 60+ min or less

    $43.00$29.00

  • Gamers Guild AZ Renegade Game Studios The Three Little Wolves Renegade Game Studios

    The Three Little Wolves

    Play as the three little wolves in this revamp of a classic tale! Work to build the tallest house before the Big Bad Pig demolishes your building in this fast-playing card game. Features: Compete as a family of wolves, aiming to build the tallest houses in the city  Claim additional points by sneaking your wolf into another player's house Fast-playing and ideal for consecutive play throughs Features charming art in this re-construction of a storybook classic

    $32.00

  • Gamers Guild AZ Petersen Games The Tooth Fairy Game GTS

    The Tooth Fairy Game

    Petersen Games’ first kids game, under the new imprint Larva Games. The Tooth Fairy Game is actually FOUR games in one, complete with 125 plastic teeth in 5 colors, five bags in 5 colors, 1 six sided die, 5 tooth fairy cards, and rules in English, Spanish, French, German and Italian! While all games are good for ages 6 and up, each game is a bit more difficult than the one before it: That’s My Tooth is the “Baby Teeth” game. After you’ve had fun playing that game a few times, you can try out Pulling Teeth, the “Adult Teeth” game. Then there is Lie Through Your Teeth which is a game for those with “Fake Teeth.” That game works best for those who know how to bluff. It is a clever take on the classic “liar’s dice” game. Finally, there is Treasure Teeth for those rich tooth fairies with “Gold Teeth.” In Treasure Teeth you bid on valuable teeth, trying to get the most money. However, your bid is secretly split up any way you choose between your two hands. But beware, another player will pick WHICH of your two hands will be your real bid! Will you put all your teeth in one hand, hoping they pick that one, divide them evenly, or do you have another ingenious plan in mind?

    $36.00$25.00

  • Gamers Guild AZ Office Dog The Two Towers: Trick Taking Game (Pre-Order) Asmodee

    The Two Towers: Trick Taking Game

    The Journey Continues! Return to the captivating world of Middle-earth in The Lord of the Rings: The Two Towers™ Trick-Taking Game! This is a standalone continuation to The Lord of the Rings: The Two Towers™ Trick-Taking Game, with several play modes including solo, 2-player, and The Road Goes Ever On. STANDALONE EXPANSION TO THE FELLOWSHIP OF THE RING: Dive back into Middle-earth with The Lord of the Rings: The Two Towers Trick-Taking Game, a continuation of the beloved Fellowship of the Ring card game. MULTIPLE PLAY MODES: Offers various play modes, including solo, 2-player, and The Road Goes Ever On, providing flexible gameplay options for different settings and player counts. STRATEGIC CARD GAME: Engage in a fun and challenging trick-taking card game, where strategy, planning, and knowledge of the world of Middle-earth are key to victory. IDEAL FOR LORD OF THE RINGS FANS: Perfect for fans of J.R.R. Tolkien’s world, bringing iconic characters, moments, and themes from The Two Towers to life in a card game format. EASY TO LEARN, FUN TO MASTER: Simple rules make it easy for new players to dive in, while the strategic depth ensures an engaging experience for even the most seasoned gamers. Contents: 144 Cards 1 White Tower Token  1 Black Tower Token  1 Ring Token  4 Star Tokens  4 Burden Tokens  1 Rulebook

    $39.00$31.00

  • Gamers Guild AZ Moonsprocket Games The Ultimate Breakfast Scramble (Pre-Order) Asmodee

    The Ultimate Breakfast Scramble

    An egg-citing card game where a balanced breakfast always wins… and comes served with a side of jokes! Players pick a menu card, and try to be the first to collect all items listed. Scramble Cards are in the mix to shake things up, so strategy is key in this punny and yummy game all about making... the Ultimate Breakfast!An egg-citing card game where a balanced breakfast always wins… and comes served with a side of jokes! BUILD THE PERFECT BREAKFAST: Race to collect breakfast cards and match your menu card to win in this lighthearted, food-themed strategy game. SCRAMBLE ACTION CARDS: Shake up the game with fun and unexpected Scramble Cards, adding salty or sweet twists to keep everyone on their toes. QUICK & EASY TO LEARN: Includes 80 cards (52 à la carte breakfast cards, 4 Scramble Cards, and 20 Menu Cards) and an instruction sheet for fast, fun play. FAMILY-FRIENDLY FUN: Designed for 2-6 players, ages 5 and up, making it perfect for family game nights, parties, and holidays. 52 PUNNY JOKES INCLUDED: Every box comes packed with hilarious breakfast-themed jokes, ensuring laughter and fun throughout the game. Contents: 80 Game Cards Instruction Sheet

    $12.00$9.00

  • Gamers Guild AZ Renegade Game Studios The Vale of Eternity (Pre-Order) GTS

    The Vale of Eternity

    In The Vale of Eternity, players are tamers who hunt various monsters and spirits to tame them as minions. In this fantasy world, numerous creatures are living in harmony. Among them, dragons are the most valuable and noble ones, and all tamers dream of taming dragons. The player who manages to tame the most outstanding minions wins. In each round, a player has three phases: Hunting phase: Draft two cards from the game board. Action phase: Take various actions, including selling cards, taming, or summoning cards. Resolution phase: Use the active effects of cards they have summoned. Successive rounds are performed until the end of the game is triggered. The game includes cards of seventy creatures from myths all around the world.

    $51.00

  • Gamers Guild AZ Renegade Game Studios The Vale of Eternity: Artifacts (Pre-Order) AGD

    The Vale of Eternity: Artifacts

    Discover amazing new creatures and unleash the potential of Artifacts! Select one Artifact each round and create powerful synergies and combinations. The Vale of Eternity: Artifacts, an expansion for The Vale of Eternity, adds 28 creature cards with new effects to the deck, as well as artifacts that players draft during the hunting phase at the start of each round. This is an expansion. The core game is required to play.

    $36.00

  • Gamers Guild AZ Dyce Games The Voting Game (Pre-Order) GTS

    The Voting Game (Pre-Order)

    This item is a pre-order item with an expected release date of 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Overview The Voting Game is an adult party game that uncovers the hilarious truth about your friendships. Each Round, vote anonymously for the player that is described by the current question. Tally the votes and watch as the personalities of your friends are revealed. Play with friends new and old, expect to discover things that you didn’t know about the other players and yourself! Winning is possible but not important. The Voting Game includes game variations, question cards and voting cards for up to 10 players. How to play The game begins when the first question card is revealed. e.g. Who would survive the longest in a zombie apocalypse? Players then vote anonymously for the player that is best described by the question. Results are tallied and revealed to the group - Laughter is guaranteed! Players receiving votes guess one player per vote. If they guess correctly, the truth is revealed. For questions where a single player receives more than half of the vote each player that voted for them gets a point. First to 10 points wins!

    $29.00$25.00

  • Gamers Guild AZ Skybound Games The Walking Dead: Something to Fear GTS

    The Walking Dead: Something to Fear

    The Walking Dead: Something to Fear is a simultaneous card selection game with variable powers for 2-6 players and uneasy partnerships. Players must outwit their frenemies in order to acquire the best sets of cards to win the game, but if players aren't careful, the group will be overwhelmed and everyone will lose. In The Walking Dead: Something to Fear, players attempt to survive nine waves of walkers and brutal villains while collecting supplies and weapons in the post-apocalyptic world of Skybound’s acclaimed series, The Walking Dead. Each round, players secretly play 1 card from their hand facedown. All cards are simultaneously revealed to determine round turn order, and ability resolution(s). Players use iconic characters to secure sets of cards in an attempt to survive the harsh conditions the groups face. At the end of each round, 1 card will escape the group and deal an amount of damage to all players at the end of the game. Players must manage 20 collective group health, and if all players survive, the player with the highest set collection score wins! If the group takes 20 or more damage at the end of the game, all players lose. Do you have what it takes to survive?

    $29.00$21.00

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow Asmodee

    The Werewolves of Miller's Hollow

    The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst! Werewolves of Millers Hollow is a social game of deduction and suspicion for eight to eighteen players. Some of you are innocent villagers, tasked with organizing the townsfolk and uncovering the evil in disguise, so you can kill the beasts before they claim the entire town. But if you're a werewolf, band with your fellow monsters to pick off the frightened townsfolk one by one, spreading distrust and suspicion until the town belongs to you alone!

    $19.00$15.00

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow: Characters Asmodee

    The Werewolves of Miller's Hollow: Characters

    Under a new moon, new threats arise. New Moon is an expansion for Werewolves of Miller’s Hollow. It adds new characters, event cards, and new gameplay variants. The new variants include: Moonlight (play outdoors), Community of Hamlets (up to 200 players at the same time), Harvest Festival (putting new twists on familiar abilities), Double You (the villagers have dual identities), and also The Writing’s on the Wall, The Black Death, Lycanthropic Trance…

    $19.00$12.00

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow: New Moon Asmodee

    The Werewolves of Miller's Hollow: New Moon

    Under a new moon, new threats arise. New Moon is an expansion for Werewolves of Miller’s Hollow. It adds new characters, event cards, and new gameplay variants. The new variants include: Moonlight (play outdoors), Community of Hamlets (up to 200 players at the same time), Harvest Festival (putting new twists on familiar abilities), Double You (the villagers have dual identities), and also The Writing’s on the Wall, The Black Death, Lycanthropic Trance…

    $19.00$12.00

  • Gamers Guild AZ Zygomatic Werewolves of Millers Hollow: The Pact Asmodee

    The Werewolves of Miller's Hollow: The Pact

    The Werewolves of Miller's Hollow: The Pact consists of The Werewolves of Miller's Hollow base game as well as the three existing expansions for that game as of 2014: New Moon, Characters, and The Village.

    $65.00$52.00


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