Board Games
Dragon And Unicorn Collector
In Dragon & Unicorn Collector, you are a great collector of exotic animals. As one of the most renowned in your field, your task is to search for the rarest dragons and unicorns. You’ll need to explore the world's deepest seas, hottest volcanos, and darkest forests to collect the best specimens. Can you rise to the challenge and collect them all? Dragon and Unicorn Collector is a family oriented, casual game for 2 to 4 players. There are 14 unique dragons and unicorns, with a pair of each living in a different biome. The game includes 4 magical sparkle dice.★ Enjoy the magic of being an exotic creature collector!★ Share the fun by playing with friends and family!★ Experience the whimsical nature of the imagination!★ Play fast or slow, the game's pace is based on the number of players collectiing creatures.★ Add dragons and their matchig unicorns to your pool of creatures for the ultimate collection!Components• 28 Dragon Cards (14 Unique)• 28 Unicorn Cards (14 Unique)• 4 Sparkly Dice (2 Gold and 2 Silver)• 1 Rulesheet.
$22.00$15.00
DreamEscape: Core Game
Where even dreams may die! DreamEscape is a card game hybrid of choose-your-path style narrative adventure and Cthulhu novella. Great Cthulhu has trapped your sleeping mind in the Dreamlands. Your dream-self has shattered into multiple fragments, scattered throughout the dream world. It is your task to recover these lost fragments, unravel the story secrets and survive long enough to find the correct key and matching gate to escape and wake up! To win you must avoid, adapt or overcome the many dangers of this nightmare world. Play one of six unique characters in this solo or 2 player semi co-operative RPG-like survival horror game. Carefully manage your skills and resources, find rare items, gain secret knowledge and wield two uniquely powerful abilities - Deja vu and Lucid dreaming - to stay ahead of the minions of Cthulhu. Explore many hundreds of unique story encounters on your quest to recover the mind fragments and find a Dreamgate to let you wake from the nightmare. Failure will lead to insanity, locked forever in a dream within your own mind! Dreamescape is a narrative exploration game driven by story card encounters. Each encounter offers roleplay-like choices that drive the game in divergent directions so the game evolves differently each time you play. Our novel keycode system triggers secret alternative storylines based on collected clues and items! Chance of success is based on your skills, equipment and lore gained so far, while repeated play rewards your experience as you uncover different parts of the story and memory of playing previously guides your choices! The game offers multiple interwoven story arcs and plot lines to keep you occupied, with hidden puzzles, traps and lore to uncover... but all knowledge comes at a price. The more you experience, the greater your chances of being driven to insanity!
$86.00$65.00
DreamEscape: Nightmares Edition (Pre-Order)
This item is a pre-order item with an expected release date of 09/15/2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Six characters, one nightmare, one way out! Live > Die > Repeat. Escape the Cthulhu-driven nightmare in this deep dive narrative adventure card game. Explore the everchanging realms of the Dreamlands. Escape or face Cthulhu’s minions with unique abilities of Déjà Vu and Lucid Dreaming. Every step is a choice you make, leading to salvation or deeper into Cthulhu’s clutches! Our innovative Keycode system ensures no two playthroughs are the same. Dreamescape Nightmare edition offers a hugely replayable story puzzle experience for solo players. Ages 14+ 1 Player 90+ minute playtime
$72.00$61.00
DreamEscape: Ooth Nargai Expansion
Gods stir as graveyards are plundered and evil stalks the night. The once peaceful and fertile land of Ooth-Nargai is under threat from within and without. Shadows return to the tower of Met Halish and a terrible curse spreads unchecked. Only a heroic Dreamer can return the balance. Ooth Nargai Realm expansion deck for Dreamescape. This expansion box offers a new exciting and dangerous realm to explore. Containing additional story encounters, clues, treasure and monsters to enhance Dreamescape and the Dreamquest series of survival adventure games. This is not a stand-alone game. A copy of DreamEscape is required to play.
$29.00$25.00
DreamEscape: The Black Galleys Expansion
Dreaded black ships roam the Cerenarian Sea by moonlight, plundering coastlines and crewed by creatures unknown. Sardonic traders offer rare and magical rubies for stout prisoners who are never seen again. The secret of the Black Galleys waits to be uncovered. Black Galleys Realm expansion deck for Dreamescape. This expansion box offers a new exciting and dangerous realm to explore. Containing additional story encounters, clues, treasure and monsters to enhance Dreamescape and the Dreamquest series of survival adventure games. This is not a stand-alone game. A copy of DreamEscape is required to play.
$29.00$25.00
Dreams of Yesterday
In Dreams of Yesterday, you compete with rival museums to build the best collection of fine art, ancient artifacts, and fossils. As the curator of your museum, you'll use your resources of money, prestige, and knowledge to obtain the best artifacts and create enticing exhibits. But it's not just about collecting the most valuable items. The unique layout of your museum allows you to activate powerful abilities that can rearrange your exhibits, flip cards, and transform resources. Plus, with the addition of the mysterious Urn cards, you never know what ancient secrets you might uncover...
$19.00$15.00
Drop Bears - Gaming Mat
Enhance Your Drop Bears Experience with the Deluxe Game Mat. Transform your gaming sessions with the Deluxe Game Mat, an essential accessory for any Drop Bears enthusiast. Crafted from thick neoprene and featuring double-stitched edging, this mat is designed for durability and longevity. Showcasing the exquisite artwork of game illustrator Patricia Gutierrez brings a touch of style and immersion to your tabletop adventures. Measuring 1000 x 500 x 2.5 mm, the Deluxe Game Mat provides ample space for your gameplay, ensuring every session is as thrilling as it is visually stunning. Elevate your Drop Bears experience and play in style with this must-have game mat.
$28.00$24.00
Ducks Vs. Demons
Rulers of the Pond face off against Lords of the Underworld in a quirky, fast-paced spin on Tic Tac Toe. In this easy-to-learn strategy game, you’ll play as either Team Duck or Team Demon, aiming to connect three characters in a row on an ever-changing grid while sabotaging your opponents. Your magic cards will bring the heat and your instant cards might ruffle a few feathers, but above all else, make sure you get your Ducks in a row! (Unless, of course, you’re playing as Team Demon, in which case…oh well nevermind you get the point.) Ages 8+2-4 players15-30 minute play time
$15.00$13.00
Dune Board Game: Choam and Richese Expansion
House Richese: House Richese, just like the Ixians, had a well-earned reputation for ingenuity, and created important technological inventions. After being ousted from governing Arrakis, they are reduced to selling off important creations simply to raise enough funds to continue their efforts to compete. CHOAM: The Combine Honnete Ober Advancer Mercantiles controls much of the economic affairs across the cosmos and have a keen interest in Arrakis above and beyond spice production. Because of its control of inter-planetary commerce, CHOAM is the largest single source of wealth in the Imperium. Influence in CHOAM is a major focus of political maneuvering in the Imperium, both to maximise dvidends and also to skim profits. This expansion also introduces advanced stronghold and leader skill mechanics to help you gain advantages over your rivals. Box Contains: 1 Rulebook 2 Player Shields 2 Player Sheets 49 Cards 59 Tokens
$36.00
Dune Board Game: Ixians and Tleilzxu House Expansion
This expansion adds two new houses, the Ixians and the Tleilaxu, to the Dune boardgame. Tleilaxu: Led by a small council of Tleilaxu Masters - the fanatic, xenophobic Tleilaxu were tolerated because of their useful genetic engineering superiority. Although underestimated and loathed by others, they hoped to someday dominate all.Ixian: The cyborg, Prince Rhombur of House Vernius, leads the Ixians, masters of manufacturing and technologies only they know how to deploy.Both the Ixians and the Tleilaxu are integral to the economy of CHOAM and the Imperium. The royal family of Ix had once been one of the wealthiest in the Imperium. Because of a successful invasion of Ix by the Tleilaxu and the Emperor’s Sardaukar, and then, after many years, the liberation of Ix by Ixian and Atreides forces, the Ixians and the Tleilaxu are mortal enemies.This expansion also introduces new game mechanics to help you gain advantages over your rivals.
$36.00
Dune: Ecaz and Moritani House Expansion
This expansion adds House Ecaz and HouseMoritani, to DUNE: A Game of Conquest,Diplomacy & Betrayal. House Ecaz: House Ecaz is ruled by Archduke Armand Ecaz, who is well respected in the Landsraad and keen to strengthen his standing by forging lasting alliances. House Moritani: Led by the ruthless and cunning Viscount Hundro Moritani, the Moritanis did not hesitate to use terror tactics to conquer their enemies, resorting to assassination, sneak attacks, and sabotage. New Game Mechanics:Homeworlds: These allow you to conduct raids on the homeworlds of other factions and destroy their spice stockpiles. Nexus Cards: Nexus cards provide players with incentives and special effects for not joining an alliance.Discovery Tokens: These add new elements to the game on sections of the board that are often bypassed and don’t see much action.
$36.00
Dune: The Board Game
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe. Imagine you can rewrite the script for one of the most famous science fiction books of all time. Welcome to the acclaimed 40-year-old board game which allows you to recreate the incredible world of Frank Herbert’s DUNE. In DUNE you will become the leader of one of six great factions. Each wishes to control the most valuable resource in the universe - melange, the mysterious spice only found at great cost on the planet DUNE. As Duke Leto Atreides says “All fades before melange. A handful of spice will buy a home on Tupile. It cannot be manufactured, it must be mined on Arrakis. It is unique and it has true geriatric properties.” And without melange space travel would be impossible. Only by ingesting the addictive drug can the Guild Steersman continue to experience visions of the future, enabling them to plot a safe path through hyperspace. Who will control DUNE? Become one of the characters and their forces from the book and . . . You decide!
$86.00$53.00
Dune: War For Arrakis
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$222.00$178.00
Dungeon Degenerates: Breaking the Law booster
21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$14.00
Dungeon Degenerates: Choose or Lose 1: Grime & Gold at the Ghostgate
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$22.00
Dungeon Degenerates: Hand of Doom
Dungeon Degenerates: Hand of Doom puts the players into the boots of hardened criminal adventurers, escaping from the dungeons of Brüttelburg into a deranged, demented, dark-fantasy world of swords, sausages & sorcery. Players attempt to make their way through a series of interconnected weird, nasty & mysterious adventures as the world of the Würstreich gets progressively more dangerous & the Hand of Doom descends - distorting the land with evil sorcery.Includes:• 24” x 24” full color game board• 8 playable adventurer character cards which come with their own items & abilities• standees & stands of each adventurer• 150 Monster cards divided into five decks by map region• 60 Encounter cards divided into four decks by map region• 12 Epic Monster cards• 84 Loot cards• 12 Epic Loot cards• 6 dice• 300+ counters & the Hand of Doom!• 36 page the Rules• 20 page the Missions• 2 Reference cards• 134 American Standard Mini-Cards:♦ 28 Doom cards♦ 36 Skill cards♦ 36 Danger cards♦ 14 Triumph cards♦ 24 Weakness cards
$143.00$97.00
Dungeon Fighter (Second Edition)
You will have to throw dice with all of your focus and dexterity to hit the target board and defeat those fiends! Your goal is to reach the last room and defeat the Final Boss!Dungeon Fighter is a cooperative dexterity game for 1-6 players where you throw dice at a target in whimsical ways to defeat monsters in a deadly dungeon! This new edition is a reboot that takes the hilarious dice-throwing action of the original Dungeon Fighter and brings it to a whole new level!☆ Brand new version of the classic dexterity game☆ Cooperative dungeon crawler: explore, gather treasure, and fight monsters☆ Dexterity is key! Throw the dice for great success!Components• 1 Target board• 12 Customized dice• 8 Life markers• 1 Monster Life Tracker• 23 Tokens• 123 Cards• 8 Hero Sheets• 1 Chest Tile• 30 Gold Coins• 1 RulebookAges 8+, 1-6 players, 45 min or less
$72.00$50.00
Dungeons & Dragons: Tomb Of Annihilation (Standard Edition)
In the Tomb of Annihilation Adventure System Board Game, you play a heroic adventurer. With amazing abilities, spells, and magic weapons, you must explore the jungle of Chult, as well as the Tomb of the Nine Gods, where you will fight monsters, overcome traps and find treasure.Following in the path of the other critically-acclaimed D&D board games, Tomb of Annihilation features multiple scenarios, challenging quests and game play designed for a single player or a cooperative group of 2-5 players. The Tomb of Annihilation Adventure System Board Game features new trap and spell decks for even more exciting game play content!Tomb of Annihilation can also be combined with the other D&D Adventure System Cooperative Play Board Games, including the terrifying Temple of Elemental Evil, The Legend of Drizzt, Castle Ravenloft, and Wrath of Ashardalon, to create an even more exciting experience.
$129.00$87.00
Dungeons, Dice, & Danger
Gather your courage, pack your sword, and roll the dice. In Dungeons, Dice & Danger, designed by Richard Garfield, you’ll explore dangerous dungeons and battle increasingly ferocious monsters as you search for treasure and glory. Roll well as make your way through four unique and beautifully illustrated realms: Annoyed Animals, Defiant Dinosaurs, Puzzled Pyramids, and Clumsy Cultists.
$39.00$26.00
Durian
Today the jungle fruit shop is busy and bustling once again. The shop's clerks, having too much to do, have started helping customers without checking the new inventory that has arrived. Even though they haven't checked the inventory, surely the other staff members have checked them already. But during all the excitement they ended up taking too many orders... When that happens, if someone rings the bell the shop manager gorilla will rush out of their office. If they find out about the over-sold orders......oh, it's too scary to think about! Watch out for the 3 gorilla siblings that are hanging around waiting to cause trouble!
$33.00$23.00
Earthborne Rangers
Earthborne Rangers is a sustainably produced, customizable, cooperative, adventure card game set in the wilderness of the far future.You are a Ranger, a sworn protector of a bountiful valley and a friend to its people. You’ll explore perilous mountains and lush forests, encounter dangerous and fascinating wildlife, and guide the fate of the Valley in an expansive open world campaign.Contents• 540 Cards• 35 Card Set Dividers• 92 Tokens• 48 Page World Guide and Rulebook• 56 Page Campaign Guide• 1 Valley Map
$143.00
Earthborne Rangers: Legacy Of The Ancestors Campaign Expansion
Continue your Rangers' adventures as you journey beneath the surface of the Valley and uncover the secrets of the Ancient Estian Arcology. Explore new locations and path sets as you delve into the arcology's subterranean caverns and corridors. This expansion includes new story missions, side activities, and reward cards as well as a new map and dedicated campaign guide.
$101.00
Edge of Darkness Emissaries of the Vale Expansion
Welcome to the Vale, home of the staunch Druids of the Clans. For too long have the Realm of Humans and the Vale been at odds. As the Blight threatens to extend its influence deep into the Valley of Life, the Druids finally decide to set aside their distrust of humans borne of the unholy union of the Necromancer King and the sister of Gaia, the Crone. They reach out for help, pleading for appeasement and in return, druid and humans from all creeds (Aegis, Dunestar, Coldharbor) finally stand united. Reclaim what was once lost and destroy the Blight once and for all! Emissaries of the Vale is the third expansion to Edge of Darkness, and furthers the variety offered by its unique blend of worker placement and card crafting to help you bring your guild to victory thanks to its 13 unique location boards and associated advantages. Send your agents broken peace with the Druids at the Stem of the Clans, find and defeat the mighty Betrayer of the Vale in the depths of the Untamed Forest and marvel at the myriad of creatures living under the protection of Gaia in this fully compatible expansion.
$65.00$52.00
Einstein: His Amazing Life and Incomparable Science
Players take on the role of Albert Einstein during one of four periods of his life:Young Einstein, who emerged from obscurity to become a titan of physicsPrime Einstein, an acknowledged leader of modern theoretical physics and international celebrityGlobetrotting Einstein, traveling to the four corners of the worldWise Einstein, an idealistic sage who transcended science and impacted our social valuesEach Einstein has their own deck of Inspiration Cards based on the real happenings of his life. These inspirations give you simple theories to complete. Using ideas from four different branches of science - physics, mathematics, chemistry, and philosophy - represented by four shapes, each Einstein places tiles representing their ideas onto an emergent common board. Players get points for completing their own theories, contributing to the theories of other players, and helping to finish major theories from Einstein's life.As Albert Einstein transcended science and became a recognizable figure around the world, so the game Einstein focuses on simple rules and quick playability, an accessible strategy game for gamers and non-gamers alike.
$36.00$23.00
El Grande
El Grande is set in 15th century Spain, at the end of the Reconquista. The players send out their caballeros to gain control over the 9 regions and become “El Grande”. However, everything depends on the location of the king - and majorities may shift in the blink of an eye. Players take turns depending on which power card they play. Each turn, players choose 1 of 5 action cards, allowing them to place caballeros on the map and perform a special action. After 3 rounds, they gain points depending on the majorities in the different regions - and extra points for the majority in the current “kingdom” and their home region. After 9 rounds total, somebody will be the new ruler of medieval Spain. ENGAGE IN MEDIEVAL INTRIGUE: Set in 15th century Spain, El Grande is a classic area control game where players compete to become the ruler of the land. DYNAMIC GAMEPLAY: Majorities in regions can shift rapidly based on the location of the king, offering strategic depth and excitement in every round. CHOOSE YOUR ACTIONS: Each turn, use power cards to select from 5 action cards, allowing you to place caballeros strategically and perform special actions. CLASSIC REBORN: El Grande, the 1996 Game of the Year, is back with a fresh overhaul, making it more captivating than ever. BONUS EXPANSIONS: This edition includes two new mini expansions not found in the original version, adding even more excitement to the game.
$79.00$63.00
Elden Ring: Realm of the Grafted King
Welcome to the Lands Between, a mysterious and otherworldly realm where the landscape is rich and varied. As you explore, you’ll build out a hex-based map of your surroundings, with unique locations to visit, resources to gather, NPC’s to interact with, and enemies to fight. Your progress is tracked by a narrative story that provides objectives as well as guidance on how to achieve them and, depending on your decisions, alternative side-quests and emergent narrative to experience, too. Diceless and with strong elements of deck-building, combat is both deadly and personal. As your Tarnished character levels up, you must carefully build your attack and effect decks to best optimise with your equipment. Although exploration takes place on the zoomed-out hex map, each player has their own dedicated quest book on which combat encounters will take place face-to-face. When you enter combat, you’ll open your quest book to the indicated page. There, you’ll find a battlefield grid that raises the level of combat from one of simple physical positioning to state of mental readiness. Using rows and lanes, this unique system means your position dictates not only your physical position in the encounter, but your battle stance: aggressive, neutral, or defensive. Each battle stance has benefits and drawbacks to exploit and avoid with the changing state of battle, which can even vary from one encounter to the next. Understanding enemy attack patterns is key, helping to inform when to expose an enemy weakness and press home an attack, and when to play defensively while your stamina returns. Drawn at random but possible to manipulate, the marching order will determine which characters act when, and give you the vital opportunity to plan ahead, just as you’d learn ‘tells’ in the video game. A single bad decision can mean death to the unwary, sending unlucky Tarnished back to the nearest Site of Grace to respawn. Because combat takes place in your individual quest book, your encounters also won’t disrupt play for everyone else. After making the three actions in your turn — and enduring any enemy attacks — your combat will pause while the other Tarnished continue exploring the overworld, with combat resuming once your turn comes back around. When your party locates a dungeon, your quest books will be joined together, allowing you to take on bosses together on a much larger stage while still being up close and personal. But boss encounters aren’t the only time you’ll fight side by side. If one of your fellow Tarnished is in trouble, there are also ways to join their personal combat book and lend a hand — or a sword. The official tabletop adaptation of the hit video game that sold over 13 million copies in its first month after release, ELDEN RING™: The Board Game features huge and lavishly detailed miniatures, as well as close to a thousand cards, four large quest books, and a towering stack of exploration tile, all in the core box alone. It’s a big box cooperative campaign game for 1-4 players, where each session is playable in 90-120 min or less and core box campaigns will span 30-40 hours, increasing to 90 hours with the expansions. And your Tarnished can make the entire journey with you, from one region to the next…
$286.00$229.00
Elder Sign
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game. Elder Sign includes: 1 Cardboard Clock 8 Customized dice 1 Entrance Reference sheet 80 Oversized cards 76 Small cards 144 Cardboard tokens and markers
$65.00$42.00
Eldritch Horror: Masks of Nyarlathotep
Eldritch Horror: Masks of NyarlathotepÂis an expansion for Eldritch Horror, a cooperative boardgame for one to eight players where intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists™ horrific rites. In Masks of Nyarlathotep, each of these sects pursues the awakening of an aspect of the same horrific creature: Nyarlathotep. This being is known as the Messenger of the Outer Gods, and he is the only Ancient One that still actively walks among humanity. The investigators must work to stop the that cults spring up to serve his many guises, or Nyarlathotep will gain enough strength to open the Ultimate Gate, ushering in an unthinkable doom. Strike down these cults in new Adventures, explore ancient mysteries among new Mystic Ruins, and destroy the monstrous followers of Nyarlathotep. New to this expansion, Personal Stories unique to each character add stakes to the actions undertaken by each investigator, and a Campaign mode adds a fresh challenge and enriches the narrative of the investigators™ struggles to stop the many cults worshipping the multitude of faces worn by one dread being in Eldritch Horror: Masks of Nyarlathotep!
$93.00$71.00
Eldritch Horror: Signs of Carcosa
Strange is the night where black stars rise,And strange moons circle through the skiesBut stranger still is   Lost Carcosa.   –Cassilda’s Song in The King in Yellow, Act I, Scene 2 Beneath the light of a gibbous moon, poets and artists pen strange verse and weave arcane sigils into their paintings. The Unspeakable One is entering the world, his horrid city is tearing its way through dimensions, and as it does so, more and more humans succumb to a mindless insanity. The very people you have sworn to protect may come padding after you on a cursed night, knife in hand and the light of evil stars gleaming in their eyes. Whether you’re walking along the streets of Tokyo or through trackless jungles in the heart of Africa, you may be forced to choose between the people close to you and the people of the world. Signs of Carcosa is a new expansion for Eldritch Horror, and within, you’ll find enough madness to influence all of your games. Hastur enters the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensure that fresh adventures are always around the corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draw you deeper into a world of madness and fear.
$48.00$31.00
Eldritch Horror: Strange Remnants
In Strange Remnants, you and your fellow investigators travel to the haunted ruins of massive stone monuments across the world. You must learn the secrets of these ruins and perform the requisite rituals before the cosmos aligns against you, an evil portal opens in the center of the universe, and the entire Earth is devoured. The new Mystic Ruins deck featured in this expansion allows investigators to explore Chichen Itza, the Easter Islands, Stonehenge and the Great Wall of China. New Glamour Spells and Relic Unique Assets offer you powerful tools in the struggle against a new Ancient One, and four more hardy investigators dedicate their lives to saving the human race. Four additional Prelude Cards introduce fresh scenarios and quests, transforming your games of Eldritch Horror. Strange Remnants includes: One Rulesheet An Ancient One and accompanying Mythos and Mystery Cards Four Investigator Sheets and Tokens 86 Location, Other World, Special, and Mystic Ruins Encounter Cards Numerous Assets, Conditions, Spells, and Monsters
$48.00$36.00
Electronic Battleship: Reloaded
Step behind the control panel and into the action with the Electronic Battleship Reloaded game, as each player sets out to destroy their opponent's fleet before their own is eliminated. This edition of the classic game of naval combat features an easier set-up than previous versions of the Electronic Battleship board game. With up to 64 preset layouts and an option for custom layouts, the battle will change all the time! Brace for action as electronic voice commands and sound effects signal a search-and-destroy mission to take out opponent’s ships! Play solo or challenge a friend in the incredible game of Battleship!Ages 8+1-2 playersContents:folding command unit10 ships12 advanced weapon pegs8 layout cards170 "miss" pegs75 "hit" pegs4 reference panelsinstructionsWe endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$58.00
Empyreal: As Above, So Below
As Above, So Below introduces two new factions to the world of Empyreal: Spells & Stem. The enigmatic Underlands Dispatch, which connects the surface world of Indines to a secret realm below; and Starchaser Rails, which links alternate dimensions and planes together through space. Experience additional modules for Empyreal, and expand your game up to 8 players! Two new companies: Starchaser Rails and Underlands Dispatch Solo Automa rules with 8 different AI opponents to challenge alone or integrate into larger games. 7-player & 8-player game rules and materials 8 Metros provide new game variants to explore Alternate captains for each of the 6 base game companies, and the two new companies. New Specialists, new awards, and new spellcars for even more play variety!
$86.00$69.00
Endangered
The march of humankind’s progress threatens the survival of many species. It's up to you and your team to save them! Work with your fellow conservationists to save tigers and sea otters from extinction. Influence the UN to save the animals and stop environmental destruction. If four UN ambassadors vote yes on the resolution then the players win. But until the vote takes place, players need to keep the destruction at bay, and keep the animals alive! Each turn players will roll the dice they can allocate to action cards. After actions are taken, mating pairs will have a chance to procreate, and destruction tiles will enter the board, possibly killing already scarce animals. Play as the Zoologist, Philanthropist, TV Wildlife Host, Lobbyist, or Environmental Lawyer, each with a special ability. Time is short. Can the animals be saved while also influencing the Ambassadors' votes? Or will threatened animals be lost forever?
$43.00
Enemies & Lovers: The Crown of Elfhame
Each of the cleverest conspirators in all of Elfhame is maneuvering their prince to get the crown, yet only one can succeed. Scheme great schemes, toast to the incompetence of your enemies, and win the day when you assemble the four cards you need to rule over all of Faerie. Enemies & Lovers is a lightweight, fast-paced card game of strategy, deception, betrayal, and luck for 2-4 players, based on the bestselling Elfhame series. No special knowledge is required, however, only a troubling lack of morals and an unquenchable thirst for power. Ages 13+2-4 players20-40 minute play time
$43.00$29.00
Epic Seven Arise: For Hope Expansion
Epic Seven Arise is the tabletop adaptation of the Epic Seven mobile game that depicts heroes attempting to save the seventh world from destruction. This expansion grows as the campaign progresses, it includes 3 new chapter boxes with new artifacts and encounter tokens to further increase replay value, it also brings the epic finale of Episode 1 and the side story "Two Keys to Freedom".In the final chapter of Episode 1, players battle the final boss Archdemon Mercedes and her powerful minions.The side story is mainly about the two new heroes, Sez and Bellona, whose memories players collect and decide which hero we will face in the final part of the game. with the expansions, new mechanics will bring even more excitement to our core box and to this expansion set.Ages 14+, 1-4 players, 60-90 min or less
$43.00$37.00
Epic Spell Wars of the Battle Wizards: Anarchy at the Arena
This is the brawl for it all, the Spell-slinging contest that puts it all to rest. That’s right: We finally have the game that puts the EPIC in Epic Spell Wars of the Battle Wizards. So that just leaves you… are you a lily-livered limp-wand lightweight or are you a WIZLORD WIZBANGER ready to ROCK DEM FOOLS!?!? I knew you were up to the challenge… you are the chosen one of prophecy! (Chosen to be the one that buys the game so your freeloading friends can come over and have a god-dang blast!) The action has never been this intense, and the tournament has never been this big. HECK, we even got rid of death! Well, you still DIE but you’re right back into the action (after getting some negative points). There are all new moves for the Wizards (YOU). That’s right: Score points for RALLYING the crowd and bringing THE PAIN with the new RALLY cards! Wait till you get a load of these awesome cards… they get your Spells PUMPED UP! And we even have the old-time Wizard Champions on the field helping you create mega combos and deliver dirty damage to your Wizzy opponents! Sure, you’re still building three-piece Spells and dealin’ death with magic, but now it’s TOTALLY F’ING INTENSE! Literally, you have never played Epic Spell Wars of the Battle Wizards like this, and once you do, you may NEVER go back. Actually, go back… the other games are also awesome! Standalone game, and compatible with other games in Epic Spell Wars spellcrafting card game series.
$51.00
Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre
Did you know that magical wizards are battling to the death ... and beyond ... right now!? "Why battle?" you might ask. "What have I got to prove, magic man?" Only who's the most awesomely powerful battle wizard in the entire realm, that's what! As a Battle Wizard, you'll put together up to three spell components to craft millions (okay, not really) of spell combos. Your spells might kick ass, or they could totally blow it's up to you to master the magic. You will unleash massive damage on the faces of your wizard rivals in a no-holds-barred, all-out burn-down to be the last Battle Wizard standing. And it doesn't stop there! Powerful magic items bring on a whole new level of bloody carnage as you and your mighty wizard opponents tear each other limb from limb in an orgy of killing! Do you have what it takes to use epic spells in a war at Mt. Skullzfyre? Will YOU be the Ultimate Battle Wizard!?! Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre is a humorous card game depicting a vicious, over-the-top battle between a variety of comically illustrated wizards. The game focuses primarily on creating three-part spell combos to blast your foes into the afterlife. The unique Dead Wizard cards allow players to stay in the game even after their wizards have been defeated.
$51.00
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh ratchets up the EPIC with several new innovations: Cantrips! Add extra effects to your spell by discarding some extra cards. More zing for the spell-flinging! Bad Trips! The colors, man ... the colors. If your spell has lots of different glyphs, a Bad Trip card resolves twice! Dual-Glyphed Deliveries! If you’ve ever had trouble matching your glyphs, relief is here! Everlasting! Most of the Treasures in ESWIII don’t go away when you die. Collect 'em all!
$51.00
Equinox: Golem Edition
Over several rounds, players bid on powerful Golems and play cards to support the one they believe will be a champion. At the end of every round a Golem leaves the arena and the tension grows!
$58.00$37.00
Escape Box: Dinosaurier
404 Editions' escape boxes invite players of all ages to experience a unique family adventure. Each box contains everything they’ll need to organize their own escape game at home, with a practical guide to help them place each element in the room of their choice. One player will be the game master, it is up to them to guide the players to solve the puzzles and get to the end of the adventure! In Escape Box Dinosaurs, players travel to an underworld filled with a thick jungle and living dinosaurs while they try to find the famous professor Flynn. With only 45 min or less before a volcanic eruption, players will need to work together to collect clues, find solutions, and escape with professor Flynn!
$15.00$8.00
Escape from New York: Heroes
In this set, you will find 4 Heroes miniatures for Escape from New York’s playable characters (40mm), and 40 Prisoners miniatures (28mm), that come in two different poses (20 Prisoners of one type, 20 Prisoners of the other type). There are also colored plastic bases for the Heroes miniatures. With these, you can substitute the Heroes and Prisoners’ standees of the Escape from New York game. Replace the characters’ standees for a more immersive experience. Distinguish the characters easily thanks to the colored bases. 2 different types of Prisoners miniatures. The Heroes miniatures are all in different poses true to their character.
$32.00$29.00
Escape from New York: President
This miniature will replace the president card into your games.
$34.00
Escape the Dark Castle: Blight of the Plague Lord
From the deepest, long-forgotten passageways to the vaulted eaves of the highest towers there you will find his creation. For he is the Plague Lord - a monstrous, sentient mass of weeping pustules, proud emanator of an all-encompassing evil. It would be his most perverse pleasure to watch as you slowly succumb to the agonising torment of the Plague... Along with fifteen new castle locations, three new playable prisoners, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system Plague! Prisoners will now encounter Carriers - plague-infected lunatics bent on spreading the disease. Prisoners can contract, spread, and even succumb entirely to this rampant atrocity, adding a new dimension and weight to the game’s risk-reward decisions.
$36.00$24.00
Escape the Dark Sector
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.
$79.00$51.00
Escape the Dark Sector: Mission Pack 3 - Quantum Rift
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.
$36.00$29.00
Evacuation
Your sun is expanding, roasting your planet. Soon all life will die. But hope lies only a stone’s throw away a new planet, rich in the plant life that will provide food and oxygen for your people. You have the means to get there. Now, it is time to fly. In Evacuation, players lead their nations on a mission to establish civilizations on the New World. Players compete for the best landing sites in a race to see who can build their new home first.You start the game with a fully functioning economy. But to survive, you must dismantle that economy and relocate it to the New World. Building up the New World requires resources. Maybe you can ship them in. Maybe you can get the planet to start producing resources for itself. Work fast. You only have 4 rounds. If you can build three stadiums on the New World and increase all production to level 8, you win. Otherwise, players compare scores after 4 rounds. The game also includes modules for alternative modes of play.
$100.00$55.00
EVE: War For New Eden - Collector's Box - Pirates
EVE: War for New Eden brings the iconic universe of EVE Online to your tabletop. Use diplomacy, deception, and warfare to dominate the cosmos. In this premium collector's box, you will receive 10 large-scale ship models from the Pirate faction. PREMIUM PIRATE COLLECTOR’S SET: Add fearsome outlaw fleets to your collection with 10 exclusive large-scale ship miniatures from New Eden’s pirate faction. INTRICATE MINIATURE DESIGN: Each model captures the rogue aesthetic and dangerous edge of EVE’s most notorious pirates. OFFICIAL EVE ONLINE MINIATURES: Fully licensed and authentically crafted to expand your EVE: War for New Eden collection. DISPLAY OR TABLETOP UPGRADE: Perfect for collectors, hobbyists, or players wanting more immersion and variety in their galactic battles. IDEAL GIFT FOR EVE FANS: A must-have collectible for fans of the outlaw spirit of EVE Online and its legendary pirate fleets.
$72.00$61.00
Even Deeper Regrets (Kickstarter Version)
Gameplay in Even Deeper Regrets is the same as in the base game with one major exception: you can now choose to start each day Inland in addition to Sea and Port! Inland, you can fish from three River shoals or one Loch shoal, both of which have a higher risk/reward ratio than the Sea. 74 new fish and 25 dinks await inland! You can also fish an entirely new sea of fish, with 117 brand-spanking new fish to discover. Mix them together with the base game fish or play with just the expansion fish, it's up to you! New polyps introduce a new mechanic: every polyp is worth more for each other polyp in play. New items and equipment are available including a new supply type: pets! Pets sit faithfully by your side and offer a persistent benefit - but they can still be lost at sea, so try not to get attached. The Kickstarter version comes wrapped in printed craft paper and the retail version is instead closed with two clear circular stickers on the edges and comes with the "Bad Fish" micro-expansion packed in the box. It contains six new fish cards and one rules card.
$53.00
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