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Eustass Kid - The Raid on Onigashima - "One Piece", TAMASHII NATIONS S.H.Figuarts
From the ONE PIECE television series, EUSTASS.KID -The Raid on Onigashima- joins S.H.Figuarts! A cape and special posability in his left arm, plus flexible materials used in the waist, allow for seriously dynamic poses! [Set Contents] Main Body, Four optional expression parts, Four optional pairs of hands, Optional expression for S.H.Figuarts MONKEY D. LUFFY -The Raid on Onigashima- (sold separately), Stand
$131.00
Hypershot
The Hypershot electronic hockey game delivers the puck-slinging frenzy of air hockey in a portable tabletop game! Players compete to own the “ice,” as they each shoot their puck and try to strike the lights. Choose from 5 thrilling game modes with music, lights, and sound effects that amp up the excitement! The four 2-player game modes—Ricochet, Slap Shot, Shoot-Out, and Face-Off—feature head-to-head games played in rounds. At the end of each round, the game unit will announce the score. Or play solo and practice in Trainer mode. Some of the game modes’ rounds are timed, so get ready for adrenalin-pumping action! Looking for active kids games or fun travel games for kids? Take the up-and-moving fun of an air hockey table game on the run with this compact game! The pucks and guard rails pack neatly into the game unit’s base for easy storage. Ages 8+1-2 players Contents:2 Plastic Pucks2 Guard RailsHypershot Game Unit1 Rubber BandInstructions
$36.00
Keyforge: Geistoid - "Manifestation" Extra-Wide Playmat
Upgrade your gameplay surface with your favorite design from our new collection of colorful 14" x 30" playmats featuring artwork from KeyForge: Æmber Skies. The collection has seven different playmats, corresponding to the seven different Houses found in KeyForge: Æmber Skies.
$43.00$34.00
MÖRK BORG: Garth Grimgar's Guide: Flora Of The Dying World
Maybe you shouldn't eat that!These are the field notes of the famously reclusive Occult Herbmaster Garth Grimgar, found in the ruins of his hut years after his death. The precise meaning of Grimgar's astrological diagrams was known only to himself. It is a secret he has taken with him to his grave. Despite the possibility that he was dabbling in blasphemy, the Church Elders have elected to preserve his notes for the potentially useful knowledge they might contain.About the Book:Garth Grimgar's Guide to the Flora of the Dying World is a brand new supplement for MÖRK BORG! A companion volume to Creatures of the Dying World, it is sure to bring many hours of fun to your table!Featuring:16 detailed entries on flora found throughout the Dying Worldlavish full color illustrationsstats and game play effects for MÖRK BORGCreator:Created by Jonny Bloozit An Exalted Funeral exclusive!20 pages, 8" x 10" saddle stitched zine, color cover & interiors. Includes PDF.This is an independent production by Jonny Bloozit and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
$26.00
Convoke What Doom Ye Angels Hath Wrought
Machinery infested death-fugue......powered by MÖRK BORG, brought to you by the minds behind Terror of the Stratosfiend, crapland., and The Tragedy That Begot Ternwillow, CWDYAHW! is a wild ride through desolation and back again.Inside you will find out to:Take control of a “Machination of Abaddon”, a titan of flesh and steel and bone.Find your pilot, soul bound to your hulking stature.Harness the “desolation triggers” by mining your own sadness to supercharge your walking fortress. - Scream in horror as metal beasts go berserk and ransack “forsaken townships”Tattoo yourself with “flesh scrolls” and unlock power previously bound to demonic entities. - Feel the warping power of angels of lust, gluttony, violence, and fraud. Their existence is constant pain.Crawl through the depths of “in broken earth”, discover the warring faiths of the wolf-devoted, and the organ faithful. The Team:Writing by Sean Richer Afterword by J. Kap Cover Art by Jonathan LaMantia Editing by Jarrett Crader Design and Layout by Anxiety Wizard20 pages, 8" x 11", saddle stitched zine, color cover & interiors.Convoke What Doom Ye Angels Hath Wrought! is an independent production by Exalted Funeral Press and Sean Richer and not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the Mörk Borg Third Party License. `
$22.00$19.00
Craftwork
Alternative character generation for all of your favorite Fantasy Adventure Games!Do you ever get tired of the same old character generation? Give CraftWork a try to quickly develop diverse and memorable player and non-player characters through flexible crafts instead of system-prescribed classes. Inside you'll find:Eight classic character paths, or “crafts,” such as MageCraft, ThiefCraft, Stagecraft, all of which interweave as broadly as you can imagine!Crafts, skills, and abilities laid out so they can be easily randomized using a standard set of dice.Procedures to evolve unique PCs and NPCs with intriguing skill-sets that work alongside multiple systems.Favoring description and common mechanics, CraftWork references many RPG touchstones and is playful, hackable, and adaptable.Created by Will Purves44 pages, 5.5”x8.5”, saddle stitched zine, color cover, b&w interiors.
$22.00$15.00
My Very First Games: Go, Go, Little Penguin!
The penguin mommies and their babies live on an island, but the tasty fish is on the mainland, and the penguin babies don`t know how to swim yet. Fortunately, there are plenty of stones, logs and planks jutting out of the water so the penguin babies can hop with their mommies from one to the next. Which penguin twosome will be the first to reach the plate on the mainland and gobble up the two tasty fish?
$43.00
Bamboo Ralley Cup / Hype in the Jungle Game
A spectacular rallyrace has begun. Who finishes the track three times First ? Press the hooter and take advantage of the dice of your opponent. But beware … ghosts Can sent you back to the start. Win with tactics and a bit of luck !
$57.00
UniVersus CCG: Critical Role - Caduceus, Beau, & Mollymauk Playmat
-Each playmat is packaged in a sturdy box suitable for hanging or shelf displays -High quality 24 x 14 inch neoprene playmat -Smooth surface with rubber backing to keep the mat from slipping -Brand new artwork featuring your favorite Critical Role characters from the UniVersus card game!
$36.00$31.00
UniVersus CCG: Critical Role - Grog Strongjaw Playmat
-Each playmat is packaged in a sturdy box suitable for hanging or shelf displays -High quality 24 x 14 inch neoprene playmat -Smooth surface with rubber backing to keep the mat from slipping -Brand new artwork featuring your favorite Critical Role characters from the UniVersus card game!
$36.00$31.00
Cantrip
Cantrip is a Belonging Outside Belonging game about young witches attending a magical academy. In play, the witches will grapple with their place in the world at large, their emotions, their budding relationships, the expectations placed on them by everyone in their lives, the secrets held by the Academy, and the constant scheming of their fellow witches. Taking cues from Little Witch Academia, The Owl House and high school anime, as well as Witch Hat Atelier and Discworld’s Unseen University, players will build the world together during play, make trouble, learn magic, fall in love, make friends and try to make it through a full school year. Cantrip is unabashedly queer and explicitly rejects the reactionary and unfun tropes that tend to show up in Magical Academy media and opts to tell a story that, while not free of conflict, is decidedly about girls living their best lives.
$36.00$26.00
Rest in Pieces
2022 ENNIE Award Nominee (Best Rules) - An RPG you can play in an hour!Fill the shoes of a fed-up deadbeat roommate that happens to share a cramped studio apartment with none other than the Grim Reaper!What can go wrong, does go wrong in this dark comedy RPG inspired by the misadventures, cartoon logic, and over-the-top characters of slacker sitcoms like The Grim Adventures of Billy & Mandy, the Regular Show, and Rick & Morty. Plays with a Two-Color Jenga-ish Block Tower and a unique deck of 108 cards that teach the rules, describe characters, and create overarching problems. With 14 unique problem scenarios to rile up your roommates, you'll be ready to play in min or less!As problems pile up, players pull blocks to avoid obstacles while gaining influence among their roommates. Dark blocks for selfish acts and light blocks for selfless intentions. They spend that influence to get ahead and control the narrative. When the tower falls, the "episode" ends with a ridiculous failure for one of our unfortunate deadbeats.Mature Themes for Immature Play. Contains suggestive themes, crude humor, and strong language.3-6 Players (With GM)Ages 17+1 hour play timeContents:• 108 Cards• 42 Hardwood Blocks• 5 Dry Erase Character Cards• 2 Dry Erase Markers• 24 page Rulebook• 1 Stacking Sleeve• 1 Dry Erase Narrator Card
$57.00$49.00
Sakura Heroes
Who will master the challenges of the magic mountain? In Sakura Heroes, you face dice tasks that become more and more difficult as you advance. Collect flowers and lucky charms to complete the challenges. Everyone rolls their dice at the same time and tries to get the right symbols with their dice as quickly as possible in order to advance to the next level. Collect the most valuable diamonds on your way to the top of the magic mountain to be crowned the heroic victor!
$29.00$19.00
Hero Realms: Wizard Adventure Deck (Pre-Order)
This item is a pre-order item with an expected release date of 01/01/2027 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Each 33-card Adventure Deck contains everything you need to bring a character all the way from 1st to 24th level. With a Character Pack and Adventure Deck you can take your character through any Hero Realms adventure. For example, it will allow you to play your Druid in the Ruin of Thandar series, or bring your Wizard through the Dungeons 12-part adventure! We’ve created Adventure Decks for the five original Hero Realms classes. Each 33-card Adventure Deck contains everything you need to level your character from level 1 to 24 and play them in the Dungeons adventure or any other campaign.
$15.00$10.00
Kuiperium
In Kuiperium you'll be playing card into your tableau gaining abilities and rewards but be careful, every card you play has a worker placement location that ONLY your opponent can use. Place workers, gain rewards and climb the discovery track. Push you luck, tableau building, worker placement, take that, resource and hand management. This game has very simple rules but every decision is full of tension and strategy.
$72.00$52.00
Doodle Heist
Doodle Heist is a fun and frantic team drawing game with a twist. No artistic skills needed, but you've got to be quick if you're going to win! Can you crack the code before the other team steals your chance at victory?
$36.00$23.00
Fool's Gold Animated Spell Reference Cards
30 cards that introduce new spells from the Fool’s Gold Campaign Setting.Tilt them in your hands to make the cards animate.
$43.00$31.00
Fool's Gold: Dice Set - Erina
Resin dice.Each set includes 11 dice:• 2x d20• 4x d6• 1x d4• 1x d8• 1x d10• 1x d%• 1x d12
$29.00$25.00
Fool's Gold: Gamemaster Screen
Fool's Gold: Gamemaster Screen
$22.00$19.00
Fool's Gold: Miniatures Set 2 - Bellowing Monsters
Minis - Fool’s Gold SetsSets of Fool’s Gold miniatures to enhance your campaign experience with player characters, NPCs, and foes!
$57.00$49.00
Fool's Gold: Miniatures Set 5 - Fiesty Creatures
Minis - Fool’s Gold SetsSets of Fool’s Gold miniatures to enhance your campaign experience with player characters, NPCs, and foes!
$57.00$49.00
Sage Stones Scroll: Lavendar
In the age of swords and sorcery, disputes were settled not by metal and fire, but the cunning, tactics, and luck of Sage Stones. Battle your fellow Sages and win the chance to forge your own empire!Sage Stones is a piece placement, dice rolling strategy game for 2 - 6 players. Each player rolls 3D3 (3D6 with numbers 1-3 repeated twice) and places a stone on the corresponding column. The first Sage to place all 10 of their stones wins. However, should your pieces become surrounded, your pieces will be banished from the board. The dice themselves can help or hinder your efforts!Sage Stones Scroll edition is a beautifully crafted faux leather scroll meant to invoke the feeling of being present in the world of swords and sorcery while you play. The scroll has two pockets on either end. One to contain all of the pieces and a second for the instructions. Rolling up the scroll and using the two snaps allows the game to be easily transported. Five different colors are available to fit the look and feel of you and your gaming space.
$72.00$61.00
Sage Stones Scroll: Dusty Rose
In the age of swords and sorcery, disputes were settled not by metal and fire, but the cunning, tactics, and luck of Sage Stones. Battle your fellow Sages and win the chance to forge your own empire!Sage Stones is a piece placement, dice rolling strategy game for 2 - 6 players. Each player rolls 3D3 (3D6 with numbers 1-3 repeated twice) and places a stone on the corresponding column. The first Sage to place all 10 of their stones wins. However, should your pieces become surrounded, your pieces will be banished from the board. The dice themselves can help or hinder your efforts!Sage Stones Scroll edition is a beautifully crafted faux leather scroll meant to invoke the feeling of being present in the world of swords and sorcery while you play. The scroll has two pockets on either end. One to contain all of the pieces and a second for the instructions. Rolling up the scroll and using the two snaps allows the game to be easily transported. Five different colors are available to fit the look and feel of you and your gaming space.
$72.00$61.00
Cloudship
Cloudship is a co-operative dexterity game about watering flowers from your magical Cloudship. Each turn, roll dice to see which areas need water, which you will drop from the ship suspended above the playfield. But dropping extra water, or hailstones, may keep you from completing before the storms arrive! You play multiple rounds. ineach round, you roll all three dice and add rain and hailsotnes to the cloud ship as the dice direct. The the player raises the cloud ship with one finger each in a loop and controls it together across the flower fields, trying to drop the raindrops into the previously diced flower beds. If you succeed, replace every raindrop with a flower plate from the engine room. Then uncovers the hail plate underneath in the engine room. You win the game together if you have planted all 12 flower tiles on the flower beds before the storm marker reaches the end field of the weather strip. er has collected 18 points, the game ends and the player with the fewest points wins!
$29.00$20.00
Folded Space: Board Game Insert for Kemet
Insert compatible with Kemet, and has space for the Ta-Seti, Seth, C3K Crossover, and promo power tile expansions. The design provides both efficient storage and improved game play. Many of the trays can be utilized during the game, and they greatly aid set-up and clear-away times. The boards and rule books act as a lid on top of the trays.
$39.00$26.00
Battletech: Alpha Strike: Twycross Battlemat (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Secure your copy of this specialized gaming surface designed for Alpha Strike tactical combat. The Twycross Battlemat delivers the precision terrain and layout required for competitive play, featuring expertly rendered battlefield geography.
$62.00
Humblewood Tales Minis: Tales of the Wood
Set of five 1" base Humblewood Minis from the Humblewood Tales supplement book! Included in the pack: Arlowene Gurt Hamlin Seahawk Tempa
$47.00$40.00
Pathfinder 2E: Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardaxs forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising thats ravaged the land: a haunted divinity that dwells high in Belkzens mountains. Destroyers Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzens mountains and silt seas. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
$43.00$29.00
Moving Company
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Working on a professional moving company that specialize in loading and transporting furniture for clients, your surroundings are filled with stacks of furniture waiting to be loaded onto a truck. Will you conquer the spatial challenge, or will the chaos prevail? As experienced employees, your task is to efficiently load different furniture shapes onto the truck while maximizing space utilization. Players take turns to figure out how to load efficiently and gain as many service points as possible. It's a test of strategy, skill, and a dash of luck. After 4 rounds, the game ends. The player with the highest service rating points wins and obtains the Best Employee Award! Let's get moving!
$72.00$61.00
Folded Space: Board Game Insert for Gloomhaven - Forgotten Circles
Insert compatible with Gloomhaven: Forgotten Circles expansion. The design provides both efficient storage and improved game play. Many of the trays can be utilised during the game, and they greatly aid set-up and clear-away times. The rule book and sticker sheet act as a lid on top of the trays.
$28.00$19.00
Paranoia RPG: 404 Compendium
Presenting the Paranoia Compendium, a collection of six books from this editions Kickstarter! includes: Central Casting: A collection of ready-made NPCs to drop into missions to make things even more deranged. My Metal Chums: 7 most common bots get their own NPC write ups and several variations, as well as more bots than you can shake a 5-prong plug at. Not So Simple: Here are ways to complicate things during missions, specific tasks like bureaucracy, and how service groups can ruin the Troubleshooters plans. Traitors-A-Poppin: Top 5 Most Wanted Traitors in Alpha Complex. Each comes with full stats, lackeys, locations and mission prompts. Keep Traiting On, Traitor: In-character flyers for every secret society to hand out to players or mine for ideas. As an added bonus, each group also gets 3 hideouts where they can plan their nefarious plots against all that The Computer says is good and pure. Puppet Strings: A character generation mini-game that ups the shenanigans so players have even more reasons to be at each others throats at the start of the game. The Paranoia Compendium: 6 books, 1 title, and a metric ton of treason. READ THIS! THIS BOOK IS FOR GAMEMASTERS ONLY!
$72.00$46.00
Pathfinder 2E: Adventure Path: Triumph of the Tusk Part 2 of 3 - Hoof, Cinder, and Storm
Having bested an orc hold and proven they`re no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzen`s people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzen`s ongoing fight for survival. Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!
$43.00$32.00
Power Rangers: Heroes of the Grid - Allies Pack #4
Earth Defenders Never Surrender - Orion Step into the boots of five new heroes: Blue Senturion, the intergalactic law enforcer; Hunter Bradley and Blake Bradley, a.k.a. the Thunder Brothers, who showcase their elite teamwork skills; Levi Weston, the guitar-slinging cowboy; and Orion, who uses the all-new key deck mechanism to represent the power of the Ranger Keys! Power Rangers: Heroes of the Grid Core Game is needed to play.
$65.00
Jewels for the Emperor Penguin
The Emperor Penguin looooves jewelry! In Jewels for the Emperor Penguin, each player takes charge of a five-member penguin guild that must scale the icy walls of the Valley of the Emperor Penguin, gathering gems emeralds, rubies, sapphires, and diamonds and making advantageous exchanges to acquire the specific gem-recipes needed to claim objective cards that represent the fantastic jewelry the Emperor Penguin covets.
$57.00$49.00
Aqua: Pocket Edition
In AQUA, the heart of gameplay lies in the strategic placement of paintings. As players take on the roles of rival curators, each move must be carefully calculated to maximize their preferred alignment—whether vertical or horizontal—while also disrupting their opponent's strategy. The grid-based system requires players to think several steps ahead, predicting how their choices will influence the overall exhibit. This feature not only encourages tactical decision-making but also adds layers of depth as players balance their artistic vision with the need to outmaneuver their opponent. Each placement can shift the dynamics of the game, creating a constant tension between creativity and competition.FEATURES★ In AQUA, the heart of gameplay lies in the strategic placement of paintings. As players take on the roles of rival curators, each move must be carefully calculated to maximize their preferred alignment—whether vertical or horizontal—while also disrupting their opponent's strategy. The grid-based system requires players to think several steps ahead, predicting how their choices will influence the overall exhibit. This feature not only encourages tactical decision-making but also adds layers of depth as players balance their artistic vision with the need to outmaneuver their opponent. Each placement can shift the dynamics of the game, creating a constant tension between creativity and competition.★ AQUA’s scoring system is designed to reflect the curators' competing philosophies. Points are awarded based on the creation of groupings—either vertical stacks or horizontal rows—of three or more paintings. The size and number of these groupings determine the final score, with larger and more complex alignments yielding higher points. However, scoring isn't as simple as just building the largest group; players must also consider the strategic value of smaller, well-placed alignments that could block their opponent or open up future opportunities. This dynamic scoring system adds a layer of complexity to the game, ensuring that every move counts and that players must constantly adapt their strategies.★ AQUA goes beyond mere gameplay to immerse players in the world of art curation. The water-themed exhibit is more than just a backdrop; it influences the way players think about their moves. Each painting represents a different aspect of water, from tranquil lakes to raging seas, and the way these elements are arranged can create different atmospheres within the exhibit. This thematic depth encourages players to not only focus on winning but also on crafting a visually stunning and cohesive exhibit. The art, combined with the curators' contrasting philosophies, adds narrative depth to the game, making it an experience that’s as much about storytelling as it is about strategy.★ AQUA features a turn-based gameplay system, where players alternate placing paintings on the grid. This mechanic creates a back-and-forth tension as each player tries to anticipate and counter their opponent’s moves. The alternating turns mean that no single strategy can guarantee success; instead, players must remain flexible and responsive to the evolving exhibit. The turn-based structure also levels the playing field, as each player has equal opportunities to influence the outcome. This competitive feature makes AQUA both challenging and engaging, as players must not only focus on their own strategy but also stay one step ahead of their rival.★ AQUA offers significant replayability due to the variety of possible strategies and outcomes. Each game begins with a different set of paintings and a new grid configuration, ensuring that no two games are alike. Players can experiment with different approaches, testing the effectiveness of various alignment strategies and discovering new ways to outmaneuver their opponent. Additionally, the game can be enjoyed by players of different skill levels, with more experienced players delving into deeper strategic layers while newcomers can still find success with simpler tactics. This replayability, combined with the game’s thematic richness and strategic depth, makes AQUA a game that players can return to again and again, always finding something new to explore.CONTENTS• 20 cards• 6 tokens• 1 rulebook
$18.00$15.00
Bear In Mind
Bobby Bear's friends tell stories about the places they went while he was hibernating. First players make up the stories, then they have to remember what everyone said! A thoughtful game where players use their imaginations with the help of illustrated scenes and props. Teaches storytelling, taking turns, and remembering facts.
$29.00
Dreams And Machines: Echoes Of An Ancient Enemy
DREAMS AND MACHINES: CAMPAIGN BOOK - ECHOES OF AN ANCIENT ENEMY - There is Yet More To Discover. You have taken your first steps onto Evera Prime, found a party of like-minded individuals, battled Thralls and Wakers, and discovered secrets of the ancient past… but you have barely scratched the surface of the mysteries to be discovered. Echoes of an Ancient Enemy is a brand new campaign for Dreams and Machines. Starting in New Mossgrove, this campaign takes you into a whole new region of Evera, and the depths of the wondrous city of Emerta, across 12 adventures. The gargantuan city of Emerta forms a monument to the fallen glories of Evera’s past, with ruined towers striking five kilometers into the sky and an entire ecosystem contained within its empty, cavernous buildings. It also forms a fantastic new location dripping with forgotten secrets and long buried foes in which new adventures, or even whole campaigns, could be set.This carefully crafted campaign will help you explore this new region, showing off intriguing new locations and uncovering secrets as you work to defeat a new threat to the people of Evera.Dreams and Machines collide in a far future where its people come together to rebuild their world. As the danger grows and the world is under threat once more, do you dare to dream?★ FULL ADVENTURES: 12 full sized adventures, which can be played sequentially to form an enthralling campaign based around a rising new threat to the people of Evera.★ NEW STORY: A new story showing the meeting of Kari and Abe for the first time.★ NEW ENEMIES & NPCs: Dozens of brand new enemies and NPCs to use in your games.★ NEW REGION: A brand new, never seen before region of Evera to explore.★ A GLIMPSE at the fallen megacity of Emerta.
$55.00$46.00
Iconoclash: Cross Dimension Zero
Iconoclash: Cross-Dimension Zero features 2 new crossover fighters for the Iconoclash system from Zephyr Workshop and Solis Studio. Diane: Lead a team of combining robots! When she combines them against her foes, she draws from a special deck of extra powerful A.E.G.I.S. class robot attacks. It is a one-two punch of pure mechanized power. Mr. F: Rushdown opponents and use extra movement tokens to power up his attacks. Mr. F's roots will then take hold and lockdown his opponents, preventing their escape. With Mr. F on the field there is no chance of escape! In Cross-Dimension Zero you’ll take the fight to the universe-bending Dimensional Forest.
$36.00$26.00
Robotech: Cyclone Run
The Invid have invaded Earth and are now in control! Race to Reflex Point, investigate locations, and kill any Invid in your way. Cyclone Run is a small area, fast playing, competitive dice-based game. The game takes min or less to learn and can be played almost anywhere. Use your favorite Robotech heroes to help you destroy the Invid Threat. Robotech: Cyclone Run, a competitive dice and card game where players roll dive to draft different Robotech heroes, moving Cyclones across the 3 x 3 tile board, scoring points along the way! Robotech: Cyclone Run is a small area, competitive-diced based game, and sequel to Robotech: Ace Pilot.
$36.00$29.00
City of Mist: Crime Board City Map #2: Local Legends
Immerse yourself in the City of Mist with a full-scale "night-mode" map of the City (33" X 25.5") and nine (9) district mini-maps, designed especially to be played along with the cases from the Local Legends expansion book!This beautifully crafted and meticulously drawn map and of the entire stretch of the City and the nine mini-maps of the different City districts were created to complement the cases of the Local Legends expansion book.These maps provide MCs with all the important story locations found in the Local Legends cases, as well as many other published locations of importance from the core books and Shadows & Showdowns.This map set contains:A large foldable "night-mode" map of the City of Mist (33 X 25.5 Inches)9 district mini-map handouts (11 X 8.5 Inches)38 pinnable clues for the Local Legends one-shot cases4 case specific pins for the La Colonia de Sombras case55 general pins (25 Locations, 15 Crime Scenes, 15 Suspects)A ‘CONFIDENTIAL’ City of Mist envelope to hold all the clues & pins
$36.00$19.00
Anime 5E: Beyonder Worlds Realms Beyond Fantasy (Pre-Order)
Power up your adventurers and travel across the galaxy with Beyonder Worlds – Realms Beyond Fantasy. Whether you’re fully embracing alternate game genres or integrating multiple settings with a traditional Fifth Edition fantasy world, Beyonder Worlds is your key to unlocking the vast, unlimited potential of Anime 5E. This 160-page, full-colour expansion delves into the settings and conventions of five intriguing anime gaming genres: science fiction, mecha action, urban fantasy, gritty cyberpunk, and modern Earth. There’s also a wealth of game material for players and DMs: 20+ enhanced Attributes and Defects, 7 new player character Species, 10 new Classes, 16 creature threats, dozens of wondrous items, and more. Enrich your adventuring stories with Beyonder Worlds!
$64.00$52.00
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