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Rest in Pieces

Description

2022 ENNIE Award Nominee (Best Rules) - An RPG you can play in an hour!

Fill the shoes of a fed-up deadbeat roommate that happens to share a cramped studio apartment with none other than the Grim Reaper!

What can go wrong, does go wrong in this dark comedy RPG inspired by the misadventures, cartoon logic, and over-the-top characters of slacker sitcoms like The Grim Adventures of Billy & Mandy, the Regular Show, and Rick & Morty. Plays with a Two-Color Jenga-ish Block Tower and a unique deck of 108 cards that teach the rules, describe characters, and create overarching problems. With 14 unique problem scenarios to rile up your roommates, you'll be ready to play in minutes!

As problems pile up, players pull blocks to avoid obstacles while gaining influence among their roommates. Dark blocks for selfish acts and light blocks for selfless intentions. They spend that influence to get ahead and control the narrative. When the tower falls, the "episode" ends with a ridiculous failure for one of our unfortunate deadbeats.

Mature Themes for Immature Play. Contains suggestive themes, crude humor, and strong language.

3-6 Players (With GM)
Ages 17+
1 hour play time

Contents:
• 108 Cards
• 42 Hardwood Blocks
• 5 Dry Erase Character Cards
• 2 Dry Erase Markers
• 24 page Rulebook
• 1 Stacking Sleeve
• 1 Dry Erase Narrator Card

Product form

$58.00$49.00

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    • Shipped today? Order within: Dec 12, 2024 12:00:00 -0700

    SKU: IGG0100

    Description

    2022 ENNIE Award Nominee (Best Rules) - An RPG you can play in an hour!

    Fill the shoes of a fed-up deadbeat roommate that happens to share a cramped studio apartment with none other than the Grim Reaper!

    What can go wrong, does go wrong in this dark comedy RPG inspired by the misadventures, cartoon logic, and over-the-top characters of slacker sitcoms like The Grim Adventures of Billy & Mandy, the Regular Show, and Rick & Morty. Plays with a Two-Color Jenga-ish Block Tower and a unique deck of 108 cards that teach the rules, describe characters, and create overarching problems. With 14 unique problem scenarios to rile up your roommates, you'll be ready to play in minutes!

    As problems pile up, players pull blocks to avoid obstacles while gaining influence among their roommates. Dark blocks for selfish acts and light blocks for selfless intentions. They spend that influence to get ahead and control the narrative. When the tower falls, the "episode" ends with a ridiculous failure for one of our unfortunate deadbeats.

    Mature Themes for Immature Play. Contains suggestive themes, crude humor, and strong language.

    3-6 Players (With GM)
    Ages 17+
    1 hour play time

    Contents:
    • 108 Cards
    • 42 Hardwood Blocks
    • 5 Dry Erase Character Cards
    • 2 Dry Erase Markers
    • 24 page Rulebook
    • 1 Stacking Sleeve
    • 1 Dry Erase Narrator Card

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