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Grimdark Future: Saurian Starhost Vanguard Expansion
Add some punch to your force with Saurian Starhost Vanguard Expansion, adding close combat flexibility and a big chonky monster to your roster!The Saurian Starhost Vanguard Expansion contains:- 1 Frog-Mage- 1 Ankylosaur- 10 Geckos with Daggers
$72.00$61.00
Starfinder RPG: Critical Hit Deck
Do you want your critical hits to deal more than double damage? Want your arc rifle to have options beyond arcing to a new target? Think setting things on fire should be the beginning of what a flamethrower can do, rather than the only possibility? After you score a critical hit, draw a card and apply one of four different effects based on attack type. These cards are designed to work with the Starfinder RPG and can be used by players and GMs alike. Even if your weapon already has critical hit effects, firing off that perfect shot has never been more fun!Contents:53 Critical Hit Cards
$16.00$11.00
Pathfinder 2E: Lost Omens Gods & Magic
No fantasy setting is complete without a pantheon of powerful deities for its characters to worship or fear. Whether you're a sneaky rogue asking the god of thievery for a blessing on your next heist or a valorous crusader calling the might of your patron down upon the forces of evil, faith and the forces behind it are key to every character's identity. Within this volume you'll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshipers. You'll also discover new domains, feats, and spells to customize your character, and an exhaustive index of hundreds of deities from the Pathfinder setting you can worship (and the mechanical benefits of doing so). An indispensable 128-page resource for both players looking to flesh out their characters' motivations and Game Masters aiming to bring the evil cults, zealous evangelists, and holy warriors of their campaigns to life, Pathfinder Lost Omens Gods & Magic is an essential addition to any Pathfinder Second Edition campaign!
$50.00$34.00
WZK77502 Pathfinder Battles: Elf Fighter Male
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer. This pack includes a low-level and high-level miniature of the same character.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsContents:2 Elf Male Fighters2 Bases
$12.00$10.00
WZK97506 Pathfinder Battles: Thieves Guild Premium Set
Every criminal gang needs a place to call home, be it to train their larcenous skills or hide out from the law. With Thieves Guild, your scoundrels and burglars gain a wide range of furnishings to decorate their hidden hideout, be it tables strewn with stolen loot, training dummies to practice their skills, or a sinister altar to the God of Thieves! This fantastic set is perfect for any Pathfinder game that involves the shady side of the law!Contents: 1 Card Table2 Chairs2 Altar Braziers1 Trapdoor1 Thieves Weapon Rack1 Combat Training Dummy1 Pickpocket Training Dummy1 Norgorber Altar1 Altar Corpse Pile 11 Altar Corpse Pile 21 Archery/Thrown Dagger Target1 Thieves' Tools1 Training chest1 Training Door1 Loot Sack1 Loot Table2 Button Cell Batteries (3V CR1616)
$86.00$73.00
Pathfinder: Villain Codex, Pocket Edition
Villains are at the heart of every great adventure―scheming, plotting, and causing mayhem―but creating a convincing and detailed group of antagonists is no easy task. Pathfinder RPG Villain Codex serves up 20 groups of vile miscreants waiting to menace your player characters and foil their every plan. Inside this time-saving tome, you will find a wide variety of foes, from a scheming regal court to a sinister doomsday cult, ready to challenge characters of any level. These villains come equipped with a host of new rules elements to give them the edge against players and fit into nearly any campaign!
$29.00$20.00
Pathfinder 2E: Lost Omens-Pathfinder Society Guide
The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. Lost Omens: Pathfinder Society Guide details everything players and GMs need to know about the Pathfinder Society, from the basics of membership, to the Society's various factions, to the various lodges littered throughout the Inner Sea region. This book is the go-to source for the history and lore of the Pathfinder Society and features new rules content including new equipment, wayfinders, and support for Pathfinder-related archetypes! A useful book in its own right, this helpful volume is a must-have for participants in Paizo's massive Pathfinder Society worldwide organized play campaign, and a great way to get involved in the international campaign!
$50.00$34.00
Pathfinder 2E: Lost Omens Character Guide
Countless peoples populate the lands of the Age of Lost Omens, fighting for their collective pride, a greater cause, or simply to eke out survival in an untamed and magical world. The Pathfinder Lost Omens Character Guide dives into the myriad cultures and organizations you can encounter or join in your journey, breathing life into both your character and the many allies and enemies you’re bound to meet along the way. This must-have guidebook for characters of all types introduces three new ancestries to the Second Edition of the Pathfinder Roleplaying Game―the regimented and warlike hobgoblin, the plant-like leshy, and the inquisitive lizardfolk―provides 10 new heritages for the game’s core ancestries, offers nearly 100 new ancestry feats, and presents 10 new archetypes to allow characters of any class to participate in the world’s most notable organizations, from the adventurous Pathfinder Society to the rabble-rousing Firebrands to the magical masters of the Magaambya!
$50.00$34.00
Blood Bowl: Imperial Nobility Team - Bogenhafen Barons
In addition to being an incredibly popular pastime, beloved by an impressively broad and diverse fanbase, Blood Bowl is also a shockingly lucrative business. Imperial Nobility teams have been springing up out of the woodwork of late, the seemingly bottomless coffers of their patrons hiring top talent, providing the finest equipment and training facilities, and supporting their teams through extensive advertising campaigns. The Bögenhafen Barons are the most popular of such teams, exploding onto the scene and shaking things up.While superficially similar to Human teams, the Imperial Nobility have a different skill set that makes them very tricky to play against. A well-coached team can keep their opponents guessing while setting up the solid Noble Blitzers to score. They look absolutely incredible whether they're winning or losing, clad in the finest equipment you're likely to see on any pitch.This multipart plastic kit contains all the components you need to build the Bögenhafen Barons, an Imperial Nobility team for use in games of Blood Bowl. It contains 12 players:– 4 Imperial Retainer Linemen– 4 Bodyguards– 2 Noble Blitzers– 2 Imperial ThrowersYou'll also find 2 turn counters, 2 coins, 4 balls, 12 32mm Round Blood Bowl bases, and a transfer sheet.
$79.00$68.00
Tag City
Welcome to the underground tag battle! Graffiti tagging is a competitive sport, and each of your friends claims they can tag the city the fastest. Are you really going to let those bold claims go unchallenged? You grab your Bomb Shark, and the battle begins! In Tag City, players are graffiti taggers racing to tag sections of the city the fastest. Dice determine graffiti shapes — grab ones that let you tag whole blocks at a time! If you finish a district or stretch of the city first, make sure you brag about it — that prestige belongs to you! Once the battle is over, only the very best tagger will be remembered!Components:1 - HQ Board4 - City Boards14 - Graffiti Tokens5 - Dice4 - Erasable Markers1 - Leader Pawn
$29.00$25.00
Savage Worlds Sagas & Six-Guns
Sagas & Six-Guns is a Savage Worlds Adventure Edition setting and rulebook about a mythical and uninhabited frontier settled by Scandinavian cultures. A mash-up of the Old West and the Old Norse, Sagas & Six-Guns is what happens when Beowulf takes on Grendel with a pair of six-shooters and his trusty axe.
$36.00$24.00
Savage Worlds Wiseguys
It’s the mid-Nineties. The bosses from the Five Families, as well as the Chicago Outfit, are behind bars. The Commission has gone silent. Routed and leaderless, the Godfathers have lost their grip on Las Vegas. A new breed of Dons has risen from the ashes of a lost war against the Justice Department to rule over Las Vegas. These self-proclaimed bosses work to reclaim what’s been lost to the other crime syndicates and corporations that now own the city. Rebuilding their empire begins with the cunning and deceitful associates they’ve recruited among the conniving denizens of Sin City and beyond. Under the leadership of caporegimes and soldiers of La Cosa Nostra, they plot heists, eliminate their rivals, and engineer all kinds of ways to gain money and power beneath the watchful eye of the government now wiser to their scoundrel ways. In Wiseguys: the Savage Guide to Organized Crime, you are part of a Crew looking to show its true mettle by evading the law and robbing giant corporations of their riches. Will your legend and nickname live on for years to come? In this book you’ll find: 15 new Hindrances 33 new Edges 27 organizations for your Connections Edge Primers on the Drug Cartels, Sicilian Mafia, Russian Bratva, Outlaw Motorcycle Gangs, Triads, and the Yakuza A Mob Tale generator Two campaign starter scenarios 66 unique personalities and antagonists Over 90 NPC stat blocks And much much more!
$43.00
Flash Gordon - 2 Kingdoms of Mongo (Hardcover)
Kingdoms of Mongo is a comprehensive guide to the many diverse lands that can be found upon, above, and even within the great rogue planet of Mongo. This in-depth guide explores the cultures, geography, technology, and denizens of each domain. It contains everything your explorer needs to survive beyond the safety and security of Mingo City’s thick klangstone walls and energized lightning fields. Kingdoms of Mongo focuses on nine individual kingdoms: Arboria, Coralia, Frigia, Kira, Radiuma, Sky City, Skyland, Tropica, and Valkr. It includes player-friendly information as well as secret material for the Game Master’s eyes only, including new monsters, new adversaries, and all-new Savage Tales. Pack your bags, climb on your rocket cycle, and take to the turbulent skies! It’s time to head out and see the whole wide world of Mongo for yourself! Kingdoms of Mongo requires The Savage World of Flash Gordon™ and Savage Worlds to play, though it can be read and enjoyed by any fan of Alex Raymond’s classic hero! ©2017 King Features Syndicate, Inc. TM Hearst Holdings, Inc. Long Live Flash!
$57.00$52.00
Ishtar
From the award-winning designer Bruno Cathala, Ishtar is a game in which you play the role of a gardener aiming to transform the dry desert into the Lost Hanging Gardens of Babylon. To accomplish your mission, you will have to plant flowers, which, if you place them well, can help you gather precious gems and activate actions. Whether to buy Trees (which will block the link between two Flower spots, as well as earning you points) or to purchase upgrades (such as getting two more points per Tree card at the end of the game), collecting gems will be a crucial part of the game. Get them before your opponents, recruit apprentices, send them to earn points in the copses of flowers you have created, block others and think carefully of the upgrades to purchase if you want to become the best gardener at the end of the game!
$72.00$46.00
Explorers of the North Sea: Rocks of Ruin
In Explorers of the North Sea: Rocks of Ruin, new opportunities await daring captains. Recent storms have left longships torn apart, with their precious cargo scattered across the rocky shores. Meanwhile, rumors of great fortresses in nearby regions are beginning to spread. Will you be the first to salvage the wrecks, or will you throw caution to the wind and charge the enemy fortresses for fame and glory? In addition to including components for an extra player, Rocks of Ruin also includes three new building types, 24 tiles, five large player boards, two new captain cards, shipwrecks and fortresses. This game is an expansion and requires "Explorers of the North Sea" to play
$35.00
Pandemic: Hot Zone - Europe
Disease threatens Europe and only you can stop it! In Pandemic: Hot Zone Europe, players work together against the game to discover cures for three diseases that threaten the continent. Travel from city to city treating local populations, preventing outbreaks, and sharing research with your team. Use your character’s unique ability to get ahead of the game and execute the perfect team strategy! For an extra challenge, players can add Mutation cards, or mix and match components with other games in the Pandemic: Hot Zone series for a totally unique experience. Can you discover the cures and win the game together?
$29.00$19.00
The Fiasco Companion - Fiasco RPG
The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.
$36.00$25.00
Fiasco Expansion Pack - Build-a-Fiasco
THIS EXPANSION INCLUDES TWO BLANK PLAYSET DECKS!Make your own disaster! Level up your Fiasco experience by authoring your own custom cards! This expansion includes two blank decks, everything you need to customize your favorite Playset or to build your own glorious Fiasco from the ground up! Add a little local color, tune it to your particularly questionable taste, or create something entirely new.In each deck you’ll find a complete set of pre-labeled, Fiasco-standard Relationship, Need, Object, and Location cards, all waiting for your bad ideas! Fiasco straight out of the box is fun, but a Fiasco Playset you write yourself— or in collaboration with your local gang of rascals—is something else entirely.
$29.00
Critical Role Miniatures: Wave 1 - Core Spawn Emissary and Seer (WZK 90370)
Critical Role Unpainted Miniatures come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. Key Features:- Features characters, monsters, and scenery from the Critical Role universe- Little to no assembly required- Primed and ready to paint - Some miniatures include translucent parts
$13.00$9.00
Warhammer Age of Sigmar: The End of Enlightenment (PB)
For Lumineth Stonemage Carreth Y'gethin, an Ossiarch invasion of Hysh comes with personal challenges as he faces destiny head-on. Written by Richard Strachan.
$23.00$20.00
Starfinder RPG: Galactic Magic
Unravel the eldritch mysteries of the galaxy! The new Galactic Magic hardcover rulebook for the Starfinder Roleplaying Game adds magical flair to any hero with a wealth of fantastical magic-infused character options for starfarers of any class! More than 100 spells, a host of powerful rituals, and an array of magic gear, hybrid items, and artifacts give you the edge to survive in a weird universe with lurking dangers at the end of every jump. The brand-new precog class allows you to see and change the future, relying on predictive prerolls to navigate clutch situations and quick reflexes to manipulate combat. Study arcana among the stars with a host of new magical organizations and spellcasting schools or petition higher powers using new faith-based options tied to the galaxy's gods and philosophies. Whatever your path to magical might, Galactic Magic is your guide!
$57.00$38.00
Gunpla: AMAIM Warrior at the Borderline - "Armored Special Carrier (ASC)", HG 1/72
This is an injection-plastic kit of a science-fiction/anime item. In a new line-up of HG model kits from "Kyoukai Senki" by Bandai comes the HG Armored Special Carrier (ASC)! The protective shutter in front of the vehicle can be opened and closed, along with the rear on both sides. The tires can also rotate. Load up the mechs from the series into this transport vehicle, too! Battle Claws for the HG Kenbu are included as a bonus part, as well. Order today! [Includes]: Kenbu's Battle Claws x1 Seal x1
$27.00
Critical Role Miniatures: Wave 2 - Ravager Stabby-Stabber & Slaughter Lord (WZK 90479)
Wave 2Critical Role Unpainted Miniatures are primed, ready to paint miniatures from the fantastic Critical Role universe.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsApproximate HeightRavager: 22mmSlaughter Lord: 56mmContents:2 Miniatures  ‣ Ravager Stabby-Stabber  ‣ Slaughter Lord1 Round Base (50mm)1 Round Base (20mm)
$13.00$9.00
Critical Role Miniatures: Wave 2 - Kymal Militia Brawler & Jorenn Militia Holy Axeman (WZK 90467)
Wave 2Critical Role Unpainted Miniatures are primed, ready to paint miniatures from the fantastic Critical Role universe.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate HeightBrawler: 25mmAxeman: 37mmContents:2 Miniatures  ‣ Kymal Militia Brawler  ‣ Jorenn Militia Holy Axeman1 Round Base (25mm)1 Round Base (20mm)
$8.00$7.00
Sherlock Holmes and Moriarty: Associates
Ready to continue where Sherlock Holmes: Four Investigations left off? Well look no further than Sherlock Holmes & Moriarty: Associates! In this book, not only can you play as Holmes and Watson, but now you can also choose Moriarty! He's joined the team under peculiar circumstances. Question suspects without fear of offending them knowing your ability to coerce and threaten them will produce useful information! Will you solve the cases with the help of your arch nemesis? And has he really changed his ways? Or is he up to something sinister?
$33.00$27.00
Hold Up
You're going to need to put the kids to bed before you start playing Hold Up. It is for mature audiences only. You’ll try to go from the outhouse to the penthouse by robbing, tricking, or killing whoever you need to in order to make it to the top.
$33.00$27.00
Hostage Negotiator: Abductor Pack #9
Misha Koskinin is the poster child for sensationalism gone wrong in the best of times, but today things spiraled out of control. Her opponents snuck into an event and threatened her, so she incited her loyal devotees to violence. Now you have to interject between these two groups before things spiral further out of control.
$21.00
7-Die Set 16mm: Pearl - Citrine with Copper Numbers
Generation 2 pearl dice are infused with beautiful iridescent pearls! These are full-sized 16mm polyhedral dice sets that come with 7 dice (d4, d6, d8, d10, d10%(00-90), d12, and d20).
$23.00$15.00
Mage Wars Arena: Salenia Playmat - 24"x32"
Mage Wars Arena Playmats provide players a new look, new feel, and more portability for the winning game! These new soft, neoprene playmats are the perfect accessory for any Mage Wars player to add to their collection.
$57.00$35.00
Mage Wars Arena: Druid vs Necromancer Expansion Set
The Druid and Necromancer enter the Arena! Hideous abominations and dark powers haunt the fetid marshes of the Darkfenne, threatening all nations with an ever-growing tide of death. On the eastern edge of the expanse there is a small, ancient forest, known as the Wynchwood. It remains a bastion of growth and life. In response to the growing threat of the Darkfenne, the Wynchwood Druids now move to stop the spread of pestilence and death upon the land, matching death with life.
$57.00$35.00
Epic Card Game: Guardians of Gowana
Guardians of Gowana is a two-player box set exploring the tropical supercontinent of Gowana, land of the Gods. A complete game on it’s own, Guardians of Gowana may also be combined with other Epic sets to support more players. The box includes 60 all-new game cards, 34 token cards, score cards, rules reference cards, “Gold” trackers, “+1/+1” counters, and a rulebook.
$35.00$20.00
Adventurers & Adversaries Game Knight Maps - Wasteland Encounters
Game Knights maps are the perfect accessory for game masters of all skill levels and experiences. Each map pack comes with two double-sided maps featuring a similar theme and features a 1-inch grided overlay. The maps are laminated as well as both dry and wet-erase compatible. The Wastelands Encounters pack contains everything you’ll need to create memorable experiences in any wasteland setting you may find yourself in. Featuring Badlands Broken Earth, Cooling Lava Field, Active Lava Field, and Desolate Sands art.
$29.00$25.00
WZK90503 Pathfinder Minis: Deep Cuts - Rowboat and Oars
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsContents:3 count figure pack
$22.00$15.00
Middle-Earth Strategy Battle Game: Ruins of Dol Guldur
This terrain kit is comprised of 136 components. This scenery is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
$117.00$100.00
Hostage Negotiator: Crime Wave
Hostage Negotiator: Crime Wave is a stand-alone expansion to the hit solitaire game from 2015! A rash of crime is hitting the city. Most crimes don't require a negotiator. But for the ones that do... you get the call. Hostage Negotiator: Crime Wave is completely playable without any other content. So if you don't own the original Hostage Negotiator, you are still getting a fully playable game right out of the box. Of course, having the original as well really brings out the most in this expansion! With new Conversation Cards, new Terror Cards, new Pivotal Events, new Abductors, and new Demands that can all be integrated with the original, your Hostage Negotiator experience will be taken to an all new level!
$57.00$46.00
The Dark Mage
In The Dark Mage power always comes at a cost. For you, it meant going into debt to a greater demon. But now you have a chance to increase your power even more. What nefarious actions are you willing to take to do it? Graphic Novel Adventures game books are unlike any game books you have seen before! While they may conjure up memories of the classic game books you read as a child, these graphic novels offer a refreshing departure from walls of text. Instead, you'll become an active participant in up to five different stories that unfold in these beautifully illustrated graphic novels. Where will your adventures take you?
$33.00$28.00
The Grand Tournament
As a fighter you’ve always enjoyed the thrill of the competition. Now you are in the biggest tournament of all, but your main goal isn’t to win. You need to find a very special item hidden somewhere in the arena, so you are going to have to advance in the tournament to give yourself time to find it! Graphic Novel Adventures game books are unlike any game books you have seen before! While they may conjure up memories of the classic game books you read as a child, these graphic novels offer a refreshing departure from walls of text. Instead, you'll become an active participant in up to five different stories that unfold in these beautifully illustrated graphic novels. Where will your adventures take you?
$33.00$28.00
Sherlock Holmes International
Watson receives a mysterious letter from Holmes. It seems Sherlock and his brother Mycroft ran across a few mysteries on their recent international voyage. Live their experience as either Mycroft, or Holmes himself in their mystery-solving escapades. Graphic Novel Adventures game books are unlike any game books you have seen before! While they may conjure up memories of the classic game books you read as a child, these graphic novels offer a refreshing departure from walls of text. Instead, you'll become an active participant in up to five different stories that unfold in these beautifully illustrated graphic novels. Where will your adventures take you?
$33.00$28.00
Bushido
Bushido is a game of dueling martial artists, testing their training against one another. One shall prevail and prove their techniques superior. The other will return to studying until they are strong enough to win. Players begin with a card draft which represent the training of their fighters. After training players play a series of round wherein they play technique cards from their hands, or change their guards, in order to create a pool of combat dice which they hope to use to strike their opponent or defend their attacks. In this game damage escalates quickly so players must be able to block, evade, and strike simultaneously to try and keep the momentum of the encounter in their favor. The game ends when one warrior has bested the other.
$43.00$29.00
Terra Mystica: Merchants of the Seas
The factions of Terra Mystica have opened their doors for business beyond the trading post in Terra Mystica: Merchants of the Seas. More trade flows between the factions with their brand new ships sailing on the rivers. A new large building, the shipyard, upgrades your shipping or range and produces ships with twenty faction board extensions. Factions that export will receive VP and resources depending on the building they deliver to. Factions importing and receiving an opponent's ship will gain power. Ships will dig and build in adjacent hexes, so watch out! Ships can also be consumed and form new Dwellings. The ship movement and Dwelling actions add a new tactical movement element to the already deep strategy of Terra Mystica while maintaining perfect information. The factions must also adjust to an entire new set of 12 round scoring tiles, four new Ship related Favors, three new bonus tiles, three additional power actions, town tiles, and two maps: Loon Lakes and Fjords. The maps and most of the round scoring may also used be used with the base game if desired. The Fire and Ice expansion is not required, but the material for them is provided.
$72.00$57.00
Trudvang Legends
Trudvang Legends is a storytelling cooperative board game where 1-4 players take on the role of Heroes determined to stop the forces of Darkness. Guided by the Book of Sagas and the Legends System, the story unfolds with no gamemaster in a rich fantasy setting where your actions and choices will directly affect the environment and its inhabitants in a Living World. Based on the award-winning Trudvang Chronicles roleplaying game by RiotMinds and concept and design by Alvaro Tapia and Paul Bonner, the board game brings the myths, sagas, Heroes, and Enemies to life.Â
$171.00$95.00
Vinyl: Big Band
During the 40s, the Big Band era was at its climax, with genres such as Jazz and Swing leading the way. In addition to the talented band leaders, gifted musicians delivered moving solos. People enjoyed great music at nightclubs or listening at home on radios or record players. Records initially were only available at 78-speed and held one song. However, 33-speed records with their extended duration began to grow in popularity.Big Band is a Vinyl edition that expands on the core mechanisms of Vinyl with the introduction of the Window Display, Leader Board, Soloist Tokens, Drum Cards, Album Speed bonuses, and a new way to build collections. Players will collect albums from two genres, Swing and Jazz, recorded at two different speeds from up to eight band leaders. A player collecting the more common record speed of the decade, 78, will earn additional points but must pay more versus the new record speed of the decade, 33.A player may retire a collection from a single genre at the Front Counter once there is a minimum of four albums with different instruments. The player earns a Collection Reward Token based on the number of complete matches across the retired albums and a Band Leader Power based on which band leaders are in the retired collection.Ages 14+, 1-5 players, 60-75 min or less
$65.00$47.00
Vinyl: Jukebox
After flipping through the selection of songs, inserting a coin into the slot, pushing buttons, a Mechanical arm selects a 45 from its library. After carefully placing it on the spinning turntable, music fills the air and begins to entertain the nearby listeners.Jukebox is a two-player light-weight set collection game where players construct a jukebox with 45s, which come in five genres, three decades, and have great songs on either A or B sides. To collect 45s, a player must draw coins out of their bag and inserts them into one of two slots. The player will continue until there is a desired match OR their slot(s) are full of coins. As 45s are acquired, the player places them into a 3x3 grid near their player board. The player will score a row or column of three 45s. As the player's bag empties, they may empty their coin box and earn two bonus coins. Keep in mind that at speci!c points in the game, the player's opponent will bene!t from the player's decisions getting free actions to insert coins into their player board. When a player acquires nine 45s, the game end is triggered. The players add their score up from the scoring tokens earned during play plus the points from their private objectives. The player with the most points is the winner.★ Bag Pulling★ Collections★ Victory PointsAges 14+, 2 players, 30-45 min or less
$50.00$37.00
Orichalcum
The prophecy of the Atlanteans is about to come to pass: the cataclysm is imminent! You have been sent by your people to search for a new welcoming land. Explore the islands, search for resources and rid the new lands of the monsters that threaten your people. The great exodus from Atlantis has begun
$72.00$57.00
Crystal Clans
Choose your clan, prepare for battle, and fight for control of powerful crystals in Crystal Clans, a battle card game for two players. In every game of Crystal Clans, you go to battle with unique armies, seeking to outmaneuver your opponent and lead your squad to victory. Six clans stand ready to battle for dominance, including the adaptable Water Clan, the peaceful Flower Clan, the relentless Skull Clan, the innumerable Blood Clan, the wise Meteor Clan, and the unyielding Stone Clan. Each clan's cards can be used in multiple ways, giving you more options and adding surprise to each battle. The first clan to claim four crystals wins the game and fulfills their destiny to dominate the world.
$57.00$39.00
Enola Holmes: Finder of Lost Souls
Enola Holmes is an all-against-one cooperative game where the detectives travel around London solving puzzles to gain the clues that will fuel their deductions. One player is the Criminal, hatching a sinister plan to abduct their victim, leaving puzzling clues in their wake. The other players are the Detectives, working together to solve these Puzzles and reveal Clues. If they solve enough Puzzles and use careful Deduction, they can deduce the Crime and stop the Criminal.★ Mystery runs in the family. Outwit your opponent with special cards and abilities.★ Use your Deduction skills to solve the crime and stop the criminal.★ Solve puzzles to gain the clues that will fuel their deductions.★ A game for 2-4 players that playse in about 45-min or less.★ Easily accessible, playable with gamers and non-gaming friends and family. Playable by mixed groups including younger and older gamers.
$57.00$42.00
Omicron Protocol
Omicron Protocol is an “intra-apocalyptic”, cyberpunk-themed miniatures board game for 1-4 players, where you control a squad of unique characters and a 3rd party enemy to harass your opponent, or play solo/cooperatively as a team to fight enemies, complete objectives, and survive! Every character in the game is represented by a detailed 32mm-scale miniature, possessing their own rich history and personality, as well as powerful cybernetic abilities! Play the competitive or solo/co-op modes through various narrative scenarios to survive the crisis! The game is filled with innovative game mechanics that make every game thrilling and exciting, ushering players deeper and deeper into the gripping lore of San Lazaro and those who fight in its chaotic streets.
$143.00$72.00
Crossing Oceans
Featuring fifty historic ships, Crossing Oceans revives the golden era of ocean liners at the turn of the 20th century. Ever larger and faster steamships revolutionized maritime traffic. Daring shipping companies opened steamship lines to the major ports worldwide. Modern steel juggernauts replaced traditional sailing vessels and competed intensely for dominance on the shipping routes. Build yourself a thriving merchant fleet, and guide it to economic prosperity. Acquire the most modern steamships on the market and take over the precious ports from your rivals. Build an extensive network of trading posts and coal bunkers to expand the capability of your fleet. Make use of diverse options to carry out lucrative transports and win the prestigious Blue Riband of the North Atlantic.
$67.00
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