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18785 products


  • Gamers Guild AZ Board Game Kingdom Heart of the Deernicorn

    Kingdom

    Kingdom is a about communities and how the people in them decide what they stand for. Create any kind of group or organization you want to explore:A school for wayward wizards…A revolutionary pharmaceutical company…An anime fan club…The first settlers on Mars…As you play, you’ll confront Crossroads, critical decisions that may change your community forever. What will your Kingdom do? What will it become? Strive to make your Kingdom live up to your ideals… or watch as it burns. The Kingdom is in your hands. The question is: will you change the Kingdom or will the Kingdom change you?

    $43.00

  • Gamers Guild AZ Capstone Games Joan of Arc: Orléans Draw & Write Capstone Games

    Joan of Arc: Orléans Draw & Write

    In Joan of Arc: Orléans Draw & Write, 1-5 players draft followers that will help them move about France, gather goods, build buildings, establish trading stations, make money, and contribute to beneficial deeds. The player who can best utilize the followers they choose will score the most points and win. In slightly more detail, each round, a number of follower tiles are pulled from a bag. Players take turns drafting the followers and taking actions that correspond to the follower they've chosen. After all the followers have been drafted, the bag resets until you've exhausted one bag per player. In the solo mode, you compete directly against Joan of Arc at one of three difficulty levels.

    $43.00$35.00

  • Gamers Guild AZ Plant Girl Game RPG Indie Press Revolution

    Plant Girl Game RPG

    Plant Girl Game can be played as a one-shot or a campaign. In a one shot, you and your fellow players pick a specific environmental issue to address in your town. In a campaign, you build relationships and resolve problems in your town over time, while continuing to follow your characters through their daily lives. The game includes rules and worldbuilding questions, nine character types for easy character creation, and three starter modules for quick play.  You don’t have to be a girl, but you do have to be a plant. Your character’s gender is not essential to the game. In fact, the real plant girl is your mom—the kind-hearted witch who grows children in her garden. Your mother’s garden is crowded with succulents and sometimes—when the timing is just right, when your whole family is ready—one of those succulents emerges from the garden as a human child. This is how you came to be: you climbed out of the soil, between the ages of ten and thirteen, and found your family ready to love you. You’re tied to the land, to the soil and the water that fed you. Any threat to your town’s ecosystem is a threat to your family’s way of life—and your town is on the brink of ecological disaster. Your family must work together to protect yourselves and your community. GAME MECHANICSPlant Girl Game uses a mixture of moves and skill checks, guided by a play-to-find-out modality. Each player makes a character by choosing from one of nine playbooks, each representative of a different genus of succulent, then answering questions to describe their relationships to NPCs and other player characters. You might play as an agave, sweet and fearless, learning to balance your outward expression with your core personality. Or you might play as a kalanchoe, a natural leader who needs to learn when to let others make big decisions.

    $32.00$21.00

  • Gamers Guild AZ Funforge Monumental: Lost Kingdoms GTS

    Monumental: Lost Kingdoms

    Monumental is a next generation civilization game by Matthew Dunstan, packed with innovative mechanics taking the best of deckbuilding and 4X games. Raise your empire, develop deep knowledge and build majestic wonders while exploring and conquering the known world to emerge as the most dominant civilization of all time ! The "Lost Kingdoms" civilization box is the first expansion to Monumental, providing you with 4 new Civilizations to play as: the Aztecs, the Mughals, the Amazons and the Atlanteans (all completely compatible with the 5 Core civilizations and the African Empires civilizations) as well as more Terrain tiles including new terrain types (desert, jungle, islands, Aztec pyramids), and enabling an all-new 5 player mode! In Lost Kingdoms, each civilization comes with its own deck of cards including cultural policies, Knowledge and Buildings as well as new very specific Provinces per civilization: pyramids for the Aztecs, desert for the Mughals, jungle for the Amazons and islands for the Atlanteans. Of course, these new types of terrain could be used with or without their assigned Civilizations to enhance the look of the board and the creation of your maps. These civilizations, lost in time and legends, await their resurrection in Monumental: Lost Kingdoms!      - 5TH PLAYER ADDITION Lost Kingdom contains the rules and components needed to play 5-player games of Monumental. This feature becomes even more attractive when using the new Continuous Play Mode ! In order to play with 5 players, Lost Kingdoms provides: - New Province Tiles and a 5th Capital tile. - 5-player scenarios (maps) - A new Market: Carthago - Additional Free City Tokens As well as…    - NEW DEVELOPMENT CARDS These 12 new Development cards will greatly increase Monumental’s replayability: - Knowledge: Coinage; Astronomy; Animal Husbandry; Relativity; Flight - Wonders: Orichalc Walls of Atlantis; The Red Fort; Tenochtitlan; Panama Canal; Golden Gate Bridge - Buildings: Channels; Theater    - 6TH MARKET TOKEN: Lost Kingdoms adds one token for each existing Market, which will add more choices to the current pool when visiting a Market tile, in addition to the new Market Carthago, complete with its 6 tokens.    - NEW PROVINCE TILES There are four new types of Province tiles in Lost Kingdoms, each of which inspired by one of the new civilizations: - Aztec Pyramids: Whenever you conquer an Aztec Pyramid, you must pay 1 Gold in addition to any other resources you would normally pay. - Islands: Each Island tile shows two bridges connecting to 2 or 4 adjacent Province tiles, depending on which adjacent Provinces the bridges might point to. The only way to enter the Island is by bridge from one of these adjacent tiles. Provinces adjacent to an Island are considered to be Coastal provinces. - Deserts: After you conquer a Desert, you must return one conquering Soldier to your Capital tile. - Jungles: It costs 1 additional Military resource for Explorers to enter a Jungle. This additional cost must always be paid, even if the Explorer is moving for free as the result of another effect.    - NEW AUTOMA CARDS This expansion includes Automa cards which are adapted to the new civilizations, as well as some stronger cards for more experienced players!    - 4 NEW CIVILIZATIONS Altogether with the Core box civilizations, 9 Civilizations are now ready to fight for glory and dominance in Monumental against other players or in Solo mode! Lost Kingdoms brings 4 more civilizations to the game, each of them with their specific game mechanic alongside exclusive new Buildings, Knowledge, Cultural Policies and new Warlord effects. - Amazons The Amazons were known for their ability to utilize horses both in combat and everyday life - in Monumental, horses are a new resource represented by a new type of Token. The Amazons’ cultural policies also make use of horses in many different ways, from using Beasts of Burdento complete Wonders, to using Wall of Horses to make all provinces with horses in them even more expensive to conquer. - Mughals The Mughals excel at efficiency and city management, being able to quickly discard useless cards from their City in order to optimize access to their more powerful Buildings and Knowledge. This efficiency is also reflected in the special way the Mughals use their Cultural Policies. Unlike other civilizations, when the Mughals develop a new Cultural Policy, they don’t stack their Cultural Policies - they instead place each new Cultural Policy next to a row or column in their City. For the remaining part of the game, whenever that row/column of cards is activated, so is the associated policy, meaning that in the later portion of the game, you might end up having access to all five policies rather than just one, and thus being able to activate up to 2 per turn! - Atlantis The Atlanteans use Knowledge and Special Building cards differently from other Civilizations. Instead of being placed in their City deck, those cards are kept separate above their City, in a row known as the Nexus. At the start of every turn, when you cross-tap your 5 City cards, the leftmost card in the Nexus is also activated and moves towards the end of the row afterwards. Atlanteans policies align with this scientific focus, while their affinity to the sea echoes their inevitable demise. - Aztecs Human sacrifice played a central role in Aztec culture, and in Monumental this manifests in a new keyword: Sacrifice. Sacrificing allows you to gain powerful effects, but at the cost of your Soldiers: When you sacrifice a Soldier, that token (or figure) is removed from the map permanently and cannot be used to conquer or occupy Provinces. The Aztecs have access to Cultural Policies that play into this delicate cycle of sacrifice and recovery, life and death.

    $86.00$66.00

  • Gamers Guild AZ Dungeons & Dragons: Heroes' Feast Gamers Guild AZ

    D&D 5E: Heroes' Feast

    NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons“Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the MachineFrom the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world.Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.240 Pages

    $50.00$34.00

  • Gamers Guild AZ Good Games Publishing Star Tycoon (Pre-Order) GTS

    Star Tycoon

        In Star Tycoon, players will take on the role of an interstellar business with the goal of out-performing their business rivals by the last round. Each player gains Victory Points by claiming sets of planets and developing them with production facilities and other buildings. Central to Star Tycoon is the Galactic Exchange, a fluctuating market that reacts supply and demand. Knowing when to buy and when to sell is key creating a profitable business.

    $64.00$47.00

  • Gamers Guild AZ Novelties 4 Button Set: Inuyasha Set 2 Ata-Boy Inc

    4 Button Set: Inuyasha Set 2

    These high-quality, officially licensed butons will add some fun to your backpack, lanyard or wardrobe. It also makes a great gift that will remind someone of their favorite characters and provide a daily dose of enjoyment.

    $15.00

  • Gamers Guild AZ Novelties Enamel Pin: Golden Girls Stay Golden Ata-Boy Inc

    Enamel Pin: Golden Girls Stay Golden

    This high-quality, officially licensed enamel pin will add some fun to your backpack, lanyard or wardrobe. It also makes a great gift that will remind someone of their favorite characters and provide a daily dose of enjoyment.

    $15.00

  • Gamers Guild AZ Hasbro Monopoly: Mickey and Friends Gamers Guild AZ

    Monopoly: Mickey and Friends

    MONOPOLY DISNEY MICKEY AND FRIENDS EDITION: With this Monopoly board game, Disney fans can reimagine favorite cartoon memories with Mickey Mouse and all his friends GREAT FOR DISNEY COLLECTORS: Disney fans will love the 7 exclusive pins and collector's rule book. And the board features artwork of beloved animated shorts, Mickey and Friends vehicles, and iconic accessories DISNEY CHARACTERS: Travel the gameboard as one of 7 fun Monopoly tokens: Mickey Mouse, Minnie Mouse, Donald Duck, Daisy Duck, Goofy, Pluto, and Chip and Dale BUILD LITTLE MICKEY AND BIG MICKEY MARKERS ON PROPERTY SPACES: Collect more rent by placing markers on Mickey and Friends cartoon-themed properties, such as Steamboat Willie and The Band Concert WATCH OUT FOR THE PETE TOKEN: With each roll, players also roll the blue Pete die to move his token. Beware as he stomps around the board -- get stuck on the same space and he’ll make the player pay

    $72.00

  • Gamers Guild AZ Fitz Games Bravo! Bravo! GTS

    Bravo! Bravo!

    Bravo! Bravo! is a party game where we all play together with one voice! Every time a card is flipped over, everyone has to say or do the same thing according to the revealed card. Hilarity and absurdity is guaranteed! Discover 10 roughly-sketched yet totally endearing characters who will accompany you: the Disco Ball, the Little Person, the Slime, the Banana, and many more! Watch out for the Confetti cards; they’ll test your creativity by making you change the rules as the game goes on. How do you play? 1: Flip a card. 2: Say it together. 3: Fun guaranteed! Goal: Be the player with the fewest points at the end of the game!

    $15.00

  • Gamers Guild AZ Role 4 Initiative Role 4 Initiative - Enamel Lapel Pins Artificer GTS

    Role 4 Initiative - Enamel Lapel Pins Artificer

    This beautiful metal and enamel pin is highly collectable and makes a great decoration for shirts, backpacks, bags and other accessories. Designed in an Artificer character class theme, this pin measures approximately 40mm (1.5'') diameter and contains 2 butterfly clutches. 

    $20.00

  • Gamers Guild AZ Phalanx Games Rocketmen (Pre-Order) GTS

    Rocketmen

    They have set up their empires of trailblazing innovation and groundbreaking technologies on a somewhat unremarkable planet circling around a rather average star. Years of hard work and steadfast dedication to their clear-cut vision of looking further than the day-to-day toils and chores of human civilization have cemented their reputation as the forefathers of the future humanity. Secretly, they have never stopped dreaming about the thrust of all their entrepreneurial actions and deeds reaching the stars. Now, the time has come for them to embark on a second giant leap for humankind, to make the outer reaches of the solar system our home. Only one of them shall go down in history as the first explorer of space and a person who truly forged their will and power according to the bold words: citius, altius, fortius faster, higher, stronger. Immerse yourself in a fast-paced race to the final frontier: space. A deck-building confrontation of swift decision-making and tactical choices, Rocketmen gives you the feel of taking a front seat in a technologically wonderful spectacle of space exploration. It’s up to your predictive abilities and resource management skills to determine what kind of endeavor would be most suitable for paving the way to Earth’s celestial neighbors. It doesn’t matter whether it would be a low Earth orbit satellite or a manned base destined for the Red Planet; plan your mission carefully, equip your shuttles and rockets craftily, yet do not hesitate when your gut instinct tells you when it’s time to launch! The universe might wait for you eternally. Your opponents won’t!

    $57.00$39.00

  • Gamers Guild AZ Indie Boards & Cards The Sherlock Files - Junior Introductory Investigations GTS

    The Sherlock Files Junior: Introductory Investigations

    The Sherlock Files: Curious Capers includes three crazy cases that are fun for the whole family! From a missing meerkat to a naughty dog that pooped in the park, these cases are both engaging and kid friendly. In this family weight mystery game, the beloved Sherlock Files mechanics have been adapted to be simpler to play, without losing any of the fun. Each of the three cases will have both adults and kids engaged and intrigued. Are your bubble-gumshoe skills up to the task?? Work together to solve each case and find out!

    $36.00$27.00

  • Gamers Guild AZ GamersGrass GamersGrass: Badlands Bases, Oval 60mm (x4) GamersGrass

    GamersGrass: Badlands Bases, Oval 60mm (x4)

    This pack contains 4 oval Battle Ready Bases 60mm wide in a badlands theme. All Battle Ready Bases are sold already painted and finished by hand. Badlands Bases feature a fantastic ferric reddish tone with clayey arid soils, spotted occasionally with dry grasses. Best used to simulate extensively eroded habitats such as the "Grand Canyon" or even alien landscapes. Our Badlands Bases are fully compatible with Deep-Cut Studio Badlands Mat. Battle Ready Bases are handmade. Therefore it may take a few more days before we ship it to you.

    $29.00$25.00

  • Gamers Guild AZ GamersGrass GamersGrass: Temple Bases, Oval 90mm (x2) GamersGrass

    GamersGrass: Temple Bases, Oval 90mm (x2)

    This pack contains 2 oval Battle Ready Bases 90mm wide in a temple theme. All Battle Ready Bases are sold already painted and finished by hand. Temple Bases simulate the ruins of long lost monuments with an ancient classic flavour. Broken walls and pavements with decayed sculptural panels’ fragments, partly overrun by mosses and herbs, will provide fantastic environments for battle. They are the perfect environment to simulate ancient world sagas.

    $29.00$25.00

  • Gamers Guild AZ GamersGrass GamersGrass: Highland Bases, Oval 60mm (x4) GamersGrass

    GamersGrass: Highland Bases, Oval 60mm (x4)

    This pack contains 4 oval Battle Ready Bases 60mm wide in a highland theme. All Battle Ready Bases are sold already painted and finished by hand. Highland bases have rocky soils and a more or less dense plant cover with high herbs and small shrubs, exhibiting a wide range of greens, splashed here and there with beautiful yellow flowers. Best used to simulate with realism a vast range of shrublands, typical of mountain slopes dry habitats - heaths, garrigues, chaparral and maquis - most common in Mediterranean climates. Battle Ready Bases are handmade. Therefore it may take a few more days before we ship it to you.

    $29.00$25.00

  • Gamers Guild AZ GamersGrass GamersGrass: Urban Warfare Bases, Oval 90mm (x2) GamersGrass

    GamersGrass: Urban Warfare Bases, Oval 90mm (x2)

    This pack contains 2 oval Battle Ready Bases 90mm wide in an urban warfare theme. All Battle Ready Bases are sold already painted and finished by hand. Urban Warfare Bases simulate an Urban War Scenario. Lost wheels, sandbag trenches and tiny tufts growing over broken asphalt will provide the right scenario for urban battles.

    $29.00$25.00

  • Gamers Guild AZ GamersGrass GamersGrass: Winter Bases, Oval 75mm (x3) GamersGrass

    GamersGrass: Winter Bases, Oval 75mm (x3)

    This pack contains 3 oval Battle Ready Bases 75mm wide in a winter theme. All Battle Ready Bases are sold already painted and finished by hand. Winter bases have rocky soils patched with a few plants, covered by a partly melted snow layer, which accumulates in stone depressions and coats some soil and herb spots. Best used to simulate winter/early-spring cold habitats with a sparse more or less dry plant cover. Battle Ready Bases are handmade. Therefore it may take a few more days before we ship it to you.

    $29.00$25.00

  • Gamers Guild AZ PORTAL GAMES Detective: A Modern Crime Board Game - Petty Officers Quartermaster Direct

    Detective: A Modern Crime Board Game - Petty Officers

    Petty Officers, written by Mike Selinker, Liz Spain and Skylar Woodies, is the second case in the Detective: Signature Series. The call comes into Antares Headquarters: There's been a mauling. A tiger has attacked his circus handler, but something doesn't feel quite right. Could the tiger be innocent of this terrifying crime? There's only one way to find out: You will need to investigate. But you'll need help. This time you're not going on the case alone. This time, you're taking your pets. Detective: Petty Officers is a wild case with five new animal assistants to complement your detectives' skills. The truth is just a sniff away.

    $22.00$15.00

  • Gamers Guild AZ PORTAL GAMES Detective: A Modern Crime Board Game - Dig Deeper Quartermaster Direct

    Detective: A Modern Crime Board Game - Dig Deeper

    Dig Deeper, written by Rob Daviau, is the first case in the Detective: Signature Series. The story transports players into an American town in the 1970s where their goal will be to solve the mystery of the death of a local politician. The case is full of surprises and dripping with theme. Just like the base game, it is for 1-5 players and uses modern tools to enhance the investigation.

    $22.00$15.00

  • Gamers Guild AZ Black Library Hammers Of Sigmar: First Forged (PB) (Pre-Order) Games-Workshop

    Hammers Of Sigmar: First Forged (PB)

    READ IT BECAUSEThe Hammers of Sigmar exemplify everything it means to be a Stormcast Eternal, and Vandus Hammerhand is a legend in his own right. With such high expectations, can they possibly live up to the stories told about them?THE STORYParagons of the Stormcast Eternals, the Hammers of Sigmar take stern pride in their motto: first to be forged, never to fail. But when rumours reach Hammerhal of an old foe rising in the wastelands of the Great Parch, three of these warriors will be tested to their limits – and grapple with their roles as members of this warrior elite. Ferant Tidebreaker, a recently forged Liberator, struggles with his sense of unworthiness as he is assigned to the Hammerhands. Knight-Relictor Actinus, one of the few survivors of an all-but-destroyed chamber, searches his faith for a reason to continue. Machaera Dawnstar, a fearless Knight-Judicator, finds her vaulting ambition no match for the desperate rigours of combat.With Vandus Hammerhand himself at the head of the expedition into the Great Parch, these vaunted Stormcast must learn what it truly means to be First Forged.Written by Richard Strachan.

    $26.00$22.00

  • Gamers Guild AZ Conquest Conquest: Nords: Artisan Series Vargyr Lord (Pre-order) Para-Bellum Games

    Conquest: Nords - Artisan Series Vargyr Lord

    This Artisan Series release is dedicated to high quality, handcrafted sculpt and resin. Not all who are granted the curse of the Vargyr succumb to it. While most are capable of retaining some semblance of humanity, few could be said to have prospered. The Vargr Lord represents those that have reached the pinnacle of control over their form. Capable of controlling their change, these savage warriors have managed to retain their human minds in their bestial forms, creating a perfect mix of animal savagery and human cunning. Quickly establishing their dominance over their feral brethren these terrifying warriors take to the field with a twisted menagerie of monstrous followers, falling upon the hapless foe in an avalanche of tooth and claw. Box Contents● 1 Resin Miniature● 1 Monster Stand● 1 Brute Base and Stand● 1 Command CardProduct Information● Assembly: Required. ● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm

    $79.00$64.00

  • Gamers Guild AZ Jolly Thinkers Aquanauts: Discover the Deep Bridge Distribution

    Aquanauts: Discover the Deep

    Aquanauts is a competitive worker-placement game for 2-4 players. Compete against your fellow scientists to complete as many scientific projects as possible, build new facilities, and further explore the depths. Working together can be beneficial, but at the end of the game, there can be only one winner!

    $72.00$53.00

  • Gamers Guild AZ Alphabet Stoop (Pre-Order) Gamers Guild AZ

    Alphabet Stoop

     Alphabet Stoop is a turn-based, word building, tile placement game that is sure to deliver fun to your doorstep! Play as a parcel delivery person dropping off packages (letter tiles) on stoops and using them to spell words. Move your package carriers from stoop to stoop. Carriers must always move via an adjacent stoop. Drop off your packages on stoops and form words with newspapers (vowels), magazines (wild letters), and other packages (consonants). Be the first player to deliver all of your packages OR earn NINE Victory Points to secure your win! (1 point per Stoop Card you occupy and 1 point per Stamp you have).

    $36.00$25.00

  • Gamers Guild AZ Giga Mech Games Rune Bridge Distribution

    Rune

    Rune is a fast-paced card game where you'll try to summon Zemilio from another world. Only the one who will collect the most mana from the rune stones will be able to complete the ritual.On their turns, players place cards from their hand to link runes of the same type. A card has to be placed on top of part of at least one other card in game and has to follow at least one of the following rules:1) Place runes on top of the same color runes.2) Runes have to match adjacent runes.Once placed, a player can draw another card, or place a rune master on top of a rune to control it, and all the runes of the same colour adjacent to each other.Once all players have placed all their rune masters, the game ends and players receive points for each rune controlled by their Rune Masters.

    $22.00$18.00

  • Gamers Guild AZ Pegasus Spiele Djinn GTS

    Djinn

    “Long ago, the Ancient Ones discovered a powerful Magic Source, and over generations, your vibrant community has grown around it. Unfortunately, troublesome creatures called Djinn have been drawn towards the energy emanating from this place and they want to use it for their evil purposes. You are eager apprentices of the Academy of Magical Arts that have been tasked with protecting this natural resource and capturing the Djinn. Who amongst you will be celebrated as the Savior of the Magical Source?” Designer Benjamin Schwer's clever and atmospheric game rewards long-term strategic planning as well as flexibility. Each game of Djinn presents a new puzzle to decipher and explore.

    $100.00$68.00

  • Gamers Guild AZ One Time Use Disney Lorcana: Rise of the Floodborn Starter Deck Display - Rise of the Floodborn Gamers Guild AZ

    $132.00

  • Gamers Guild AZ Funforge Donuts GTS

    Donuts

    TASTE THE NEW GAME OF BRUNO CATHALA, ONE OF THE MOST PROLIFIC AND AWARD WINNING AUTHORS.THE COMPETITION IS FIERCE BETWEEN VANILLA AND CHOCOLATE DONUTS AFICIONADOS!Behind the sweetness of these delicious donuts is a hidden a clever streamlined 2 player game.On Board Game Arena under the name of Insert, Donuts already has more than 200000 games played since August 2021!Randomize the 4 panel game boards, distribute 15 donuts to both players and start playing. Each move conditions the next player's. Your goal is to align 5 donuts without letting your opponent turn the game around by inserting one of its donuts in your line.The Box Contains30 Wooden rings heat transfer painted4 game boards - 1 rulesheetAges 8+, 2 players, 10-15 min

    $36.00$24.00

  • Gamers Guild AZ Fantasia Games Endless Winter: Cave Paintings Asmodee

    Endless Winter: Cave Paintings

    Cave Paintings is an expansion for Endless Winter: Paleoamericans. Each player gets a dry-erase player board which they can connect dots and draw lines on to unlock powerful one-time bonus actions, ongoing Eclipse phase benefits, and end-game scoring possibilities.

    $29.00$22.00

  • Gamers Guild AZ Middle-Earth Strategy Battle Game Middle-Earth Strategy Battle Game: Scouring of the Shire Games-Workshop Direct

    Middle-Earth Strategy Battle Game: Scouring of the Shire

    This 80-page hardback book includes:- A full history of the Shire, including a timeline of major battles and key events- 16 Narrative Play scenarios, each including background, board layouts, objectives, rules and more- An in-depth look at Hobbit armies, with tactics and army lists for The Shire and Sharkey’s Rogues- 2 standalone Legendary Legion army lists – Defenders of the Shire and The Chief’s Ruffians- New rules for using Traps in your games- A handy guide to building a village of Hobbit-holes using the upgrade kit available on the ForgeWorld.com webstore- Appendix with 3 additional Narrative Play scenarios representing historical battles (including rules for Golfimbul, the Orc Chieftain)

    $67.00

  • Gamers Guild AZ Middle-Earth Strategy Battle Game Middle-Earth Strategy Battle Game: Mumak Mahud Games-Workshop Direct

    Middle-Earth Strategy Battle Game: Mumak Mahud

    This set contains two resin miniatures: 1x Gandalf the Grey and 1x Thráin the Broken. Each model is supplied with an appropriate base.

    $25.00

  • Gamers Guild AZ Monster Fight Club Metropolis Cityscapes: Medium Square And Large Rectangle Steel GTS

    Metropolis Cityscapes: Medium Square And Large Rectangle Steel

    The city comes to life on your gaming table with Monster Scenery Metropolis buildings and accessories!This set includes a medium square steel building and a large rectangle steel building.• 2x Buildings• 2x Corner SpruesBuilding walls are made from HDF with plastic corner clips*Building panels may be slightly different than those pictured: doors and windows may vary.**Miniatures are shown for scale but not included1 Building Set

    $128.00

  • Gamers Guild AZ Monster Fight Club Metropolis Cityscapes: Medium Square And Large Rectangle Brick GTS

    Metropolis Cityscapes: Medium Square And Large Rectangle Brick

    The city comes to life on your gaming table with Monster Scenery Metropolis buildings and accessories!This set includes medium square brick building and a large rectangle brick building. • 2x Buildings• 2x Corner SpruesBuilding walls are made from HDF with plastic corner clips *Building panels may be slightly different than those pictured: doors and windows may vary.**Miniatures are shown for scale but not included.1 Building Set

    $128.00

  • Gamers Guild AZ Monster Fight Club Metropolis Accessories: Industrial Cargo GTS

    Metropolis Accessories: Industrial Cargo

    The Industrial cargo Set includes 6 pallets, 16 barrels (8 of each type), and 16 boxes. The barrels are tall enough for a 28-32mm figure to take cover behind without fully blocking their line of sight. Cargo pallets make great objectives too! These accessories do not come painted.

    $43.00$39.00

  • Gamers Guild AZ Mind's Vision Potato Man GTS

    Potato Man

      Potato Man is a trick-taking game with the largely unused theme of potatoes in which you can sometimes achieve the highest scores with the smallest potatoes. After dealing the cards out, players each play one card to the center of the table to form the "trick" but each of the four colors can be played only once. (The exception: In a five-player game, one color can be played twice.) Whoever plays the highest card wins the trick except that the three least valuable cards in the game (1, 2, 3 of yellow) win the trick if one of the three most valuable cards in the game (16, 17, 18 of red) is present. Whoever wins a trick leads to the next trick. Each color has its own small deck of scoring cards, and when a player wins a trick, he takes a scoring card of the corresponding color. The red color, for example, has highest playing cards on average (cards 5-18, compared to yellow 1-13), but least valued scoring cards for a trick. However, once three tricks are taken with the same color, the scoring cards of that color are depleted and players take golden "joker" scoring cards, worth the most points. Therefore you might want to keep high cards of a frequently winning color in your hand in order to maximize your points but the round ends as soon as a player cannot play a card due to the restrictions on which cards can be played in a given trick. Players tally their points, then begin a new round, with the game lasting as many rounds as the number of players. In the end, whoever tallies the most points wins!

    $35.00$27.00

  • Gamers Guild AZ Sophisticated Cerberus Games The Stifling Dark: Nightfall Expansion (Pre-Order) Gamers Guild AZ

    The Stifling Dark: Nightfall Expansion

    The Nightfall expansion introduces a new component and mechanic to The Stifling Dark while also adding two investigators, four items, and one cursed item. The large flashlights cover more ground than the small flashlights included with the base game, but they can't reveal the adversary. The flashlight augments introduce ways to modify your flashlight to perform different functions that either help your fellow investigators or hinder the adversary.

    $29.00$21.00

  • Gamers Guild AZ Buried Without Ceremony Dream Askew / Dream Apart Heart of the Deernicorn

    Dream Askew / Dream Apart (Hardcover)

    Dream Askew and Dream Apart are beginner-friendly roleplaying games of Belonging Outside Belonging created by Avery Alder and Benjamin Rosenbaum. They give you tools to tell a story about marginalized people living together in precarious community. The games use a no dice, no masters system that emphasizes collaboration, shared ownership, and character-driven play.  Published in duet, the book includes both games and a step-by-step guide to designing your own games of Belonging Outside Belonging. Build a community together, and then make trouble within it! In Dream Askew, that community is a queer enclave enduring the collapse of civilization. Ruined buildings and wet tarps, nervous faces in the campfire glow, strange new psychic powers, fierce queer love, and turbulent skies above a fledgling community, asking “What do you do next?” In Dream Apart, it’s a Jewish shtetl in a fantastical-historical Eastern Europe. Demons and wedding jesters; betrothals and pogroms; mystical ascensions and accusations of murder; the sounds of the shofar ringing through cramped and muddy streets, of cannon fire, of the wolf’s footfalls in the snowy pine forest; asking “What do you do next?”

    $57.00

  • Gamers Guild AZ Renegade Game Studios Kids on Brooms Renegade Game Studios

    Kids on Brooms

    You pull your wand from the folds of your cloak, and its glowing blue end illuminates the door in front of you—the entrance to the banned books section. You watch as the copper snakes twist and turn around the lock that keeps students like you out. But you’ve been left with no choice. Your barn owl hoots softly upon your shoulder as you raise your wand to the knob and whisper the unspoken words. Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend- a place full of mystery, danger, and thrilling adventure. From dealing with strict professors to facing down mythical beasts, players will get the opportunity to ride brooms, brew potions, and cast powerful magic as they uncover the incredible secrets their school and its inhabitants hold. Built using the ENnie Award-Winning Kids on Bikes framework, it is a rules-light, narrative-first storytelling game perfect for new players and gaming veterans alike! Features: Create your own unique magical school for witches and wizards! Face down fantastical beasts, search for school secrets, and make sure you hand your homework in on time! Wield wands, ride brooms, brew potions, and cast powerful spells! Tell your own stories filled with magical adventure using the Kids on Bikes framework for rules-light, narrative-first storytelling!

    $36.00

  • Gamers Guild AZ Renegade Games Studios Power Rangers: Heroes of the Grid Fan Appreciation Kit Renegade Games Studios

    Power Rangers: Heroes of the Grid Fan Appreciation Kit

    This is a Renegade Exclusive! Requires Power Rangers: Heroes of the Grid to play.Includes:  Scenario Book with 13 Scenarios Titanus Card Ultrazord Card 8 Patch Tokens 6 Gift Tokens 8 Megazord Tokens 6 Player Life Tokens 5 Zeo Crystal Tokens 20 Ranger Dividers 15 Monster Dividers 5 Boss Dividers Card Divider Sticker Sheet

    $29.00

  • Gamers Guild AZ Espana 1936 (Pre-Order) Gamers Guild AZ

    Espana 1936

      Lovers of strategy and historical simulation are in luck. 16 years after the initial publication, España 1936 returns to stores with completely revamped artwork and with the Armada expansion included. Armada takes place in 1938 and includes 8 optional cards that add uncertainty to the events. Are you ready to be immersed in history?

    $86.00$69.00

  • $29.00

  • Gamers Guild AZ Way Too Many Cats! (Pre-Order) Gamers Guild AZ

    Way Too Many Cats!

      Way Too Many Cats is a competitive drafting spatial puzzle game about drafting cats, making each cat happy, and pressing your luck in the number of kittens you take on. Players are managers of an adoption agency trying to show off each cat in the best light. They accomplish this differently depending on the cat type and the individual characteristics of each cat. The game is played until one player fills all showcase spots in their adoption center; all players get equal turns and the player with the cutest cats wins!

    $57.00$42.00

  • Gamers Guild AZ Deckscape: The Curse Of The Sphinx Gamers Guild AZ

    Deckscape: The Curse Of The Sphinx

    During a visit to the ancient Egyptian monuments, an unforeseeable event locks the players in a secret room inside the pyramid. Will they be able to decipher the enigmatic hieroglyphics and find a way out before the mummy catches them? Deckscape: The Curse of the Sphinx is the sixth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.

    $22.00$15.00

  • Gamers Guild AZ DV Games Decktective: The Gaze Of The Ghost GTS

    Decktective: The Gaze Of The Ghost

    Decktective: The Gaze of the Ghost is a co-operative investigation game, featuring a 3D crime scene. Players must solve a mysterious case. They play their cards to share information, discard cards that they think will lead them the wrong way, discuss the clues they find with the other players, make hypotheses and deductions to find the solution! At the end of the game, players must answer several questions: Each correct answer is worth points. The more points they get, the better their outcome. On their turn, players either play a card from their hand and put it face up on the table, sharing the information on it or they discard a card from their hand face down to the archive and are not allowed to talk about the information on it, until the end of the investigation. Each card has a value from 1 to 10 in the upper left corner. A card can be played face up on the table only if its value is equal to or less than the current number of cards in the archive.

    $22.00$16.00

  • Gamers Guild AZ DV Games Deckscape: Fate of London GTS

    Deckscape: Fate of London

    Deckscape: The Fate of London is the second title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. In this title, a terrible threat hangs over London, and the Crown of England needs your help! Your mission is to find four devices hidden in secret locations and defuse them before midnight. A single mistake, and the situation could degenerate quickly…

    $22.00$15.00

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms: The Order Of The Sealed Temple Para Bellum Games

    Conquest: Hundred Kingdoms - Order Of The Sealed Temple

    Despite its long evolution from a ancient infantry legion into the order of mounted knights the world sees today, the Order of the Sealed Temple has never wavered from its mandate to protect its charges from a hostile world. More worldly and politically involved than all other Orders, this order has proven equally adept at wielding the velvet glove of wealth and influence or the iron fist of battlefield superiority. On the battlefield these paragons of the chivalric ideal are horsemen without peer, using their speed and maneuverability to deliver powerful charges where the enemy is least prepared.

    $93.00$79.00

  • Gamers Guild AZ Wet Ink Games Twilight Tales Indie Press Revolution

    Twilight Tales

    After the sun has set,Other things that live in the town come out.They are neither human nor animal.They are called “mononoke.”Spirits, monsters, ghosts, aliens.They are strange, mysterious beings.They can be found anywhere where there are people.They can be found near you too.You’ve met them without realizing it.If you’re careful, and you call out to them,They’ll answer you, any time. Twilight Tales is a supplement for Golden Sky Stories. It introduces the mononoke, creatures of mystery who also live in the town. It has five new character types (michinoke, oni, kappa, ghosts, and visitors), each of which can represent a variety of creatures. In these pages you'll also find an introductory comic and four scenarios: Otoshidama's Adventure, A Ghost's Errand, Present Thunder, and Big Dog's Day.

    $23.00$16.00

  • Gamers Guild AZ Th3rd World Studios The Stuff of Legend: The Board Game GTS

    The Stuff of Legend: The Board Game

    As Allied forces fight the enemy on Europe's war-torn beaches, another battle begins in a child's bedroom in Brooklyn when the nightmarish Boogeyman snatches a boy and takes him to the realm of the Dark. The child's playthings, led by the toy soldier known as the Colonel, band together to stage a daring rescue. On their perilous mission, they will confront the boy's bitter and forgotten toys, as well as betrayal in their own ranks.In The Stuff of Legend, each player takes on the role of one of the boy's loyal toys, each with their own unique abilities. Players work co-operatively, scouring the Dark in search of the Boy before the Boogeyman can escape with him. Players beware, through the course of the game your allegiance may change, and at any point one of your fellow players could be secretly working against you for the wicked Boogeyman.

    $100.00$72.00


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