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Field Guide to Action & Adventure - Crossover Sourcebook: Power Rangers RPG, G.I. Joe RPG, and Transformers RPG
Welcome to the ultimate crossover! A sourcebook for the Power Rangers Roleplaying Game, G.I. Joe Roleplaying Game, and Transformers Roleplaying Game, the Field Guide to Action and Adventure provides advice for all three games individually plus options for combining characters or threats in an epic crossover adventure! Features: Sourcebook for the crossover of Power Rangers Roleplaying Game, G.I. Joe Roleplaying Game, and Transformers Roleplaying Game. Introduces new character options - 9 new influences, 4 origins, 3 factions, 10 Perks, plus 1 new role! New ways to combine characters from Power Rangers Roleplaying Game, G.I. Joe Roleplaying Game, and Transformers Roleplaying Game! Crossover adventure to run in your campaign! GM resources for creating new threats to menace your heroes! New rules for GMs to implement chases, puzzles and traps into the campaign! Rules & tips for running action and adventure games in the Essᴇɴᴄᴇ20 Roleplaying System! Book Summary: Full Color, Hardcover Book with a ribbon bookmark Ages 14+
$79.00
Lanterns: The Emperor's Gifts
The emperor has declared that pavilions shall be constructed among the lanterns floating on the lake for this year’s festival. Place pavilions to earn gifts from the emperor, and redeem those gifts for powerful actions to make this the best harvest festival yet! In this expansion, designed by Jason D. Kingsley, players have a small supply of pavilions. When you place a tile, you may choose to build a pavilion on that tile. When you make a color match on a pavilion, you earn a gift from the emperor, a new currency that can be redeemed on new actions defined by emperor cards.Each game, two Emperor cards are revealed from a small deck. Each turn, each player can redeem two gifts to activate one card and perform the special action associated with it: make an extra dedication at the end of your turn, convert favor tokens into victory points, etc. These actions increase the variety and the puzzliness of the base game. Contents Summary 11 Wooden Pavilions 1 Lake Tile 6 Emperor Cards 5 Wild Lantern Cards 18 Gift Tokens Various Scoring Tokens 1 Rulebook
$32.00
Power Rangers Roleplaying Game Limited 6-Player Core Rulebook Set
In this limited six player set of core rulebooks for the Power Rangers Roleplaying Game, each player can use their own color book to keep on top of all of the character creation and game rules in style! Become a Power Ranger and protect Angel Grove and the Earth against the evil forces of Rita Repulsa, Lord Zedd, Master Vile, and more in the epic world of Power Rangers! Whether you interrupt Rita’s monster attacks in her attempt of world domination or defeat the forces of the Machine Empire from invading Earth, there is no limit to the heroic stories you will tell. In the Power Rangers Roleplaying Game, create your ultimate Power Ranger persona by combining personal traits, childhood influences, and your chosen Ranger color to make a hero worthy of the Power! Each rulebook in the set contains everything needed to create your own Power Rangers team and play the game - just add dice, some friends, and your imagination: A set of 6 copies of the Power Rangers RPG Core Rulebook with limited covers and gold foil details Complete rules for players and Game Masters focused on fun storytelling and epic combat Character creation tools, weapons, equipment, Zords, and more from the Zordon era Combat and exploration information, detailed locations in Angel Grove, and tools to get your campaign started An introductory adventure for 1st-level characters that is ready to play with your new character
$427.00
Power Rangers Zordon Dice Tower & GM Screen
The Power Rangers Zordon Dice Tower is compatible with both Heroes of the Grid and the Power Rangers Roleplaying Game and is a Renegade Exclusive!“Recruit a team of teenagers with attitude!” ―ZordonThe Power Rangers return to the Command Center for wisdom from their mentor Zordon. Let the 9” tall dice tower guide your rolls to success! The double-sided Command Center panels feature illustrations on one side and helpful info for GMs on the other. This product is compatible with both Heroes of the Grid and the Power Rangers Roleplaying Game.Features:Compatible with Power Rangers: Heroes of the Grid.Compatible with the Power Rangers Roleplaying Game.Removable plastic tube allows for painting!Contains:1 Dice Tower2 Double-Sided PanelsAt a Glance:Minimum Age: 14+
$100.00
Power Rangers: Heroes of the Grid Dino Thunder Pack
Dino Thunder! Power Up! When evil threatens the city of Reefside, a new team of teenagers with attitude must rise to the occasion! Conner McKnight, Ethan James, Kira Ford, and Trent Mercer transform into the Dino Thunder Rangers to take on evil. But beware — the villains will put them against their own, Trent’s dark side made manifest: Evil Dino Thunder White! This is an expansion. Power Rangers: Heroes of the Grid is required to play. Features: New team! Add fan favorite Dino Thunder team to your Heroes of the Grid game! Face the villainous strength of Evil Dino Thunder White! Includes five new figures, each with their own unique combat decks.
$65.00
Power Rangers: Heroes of the Grid - Light & Darkness
Sometimes your greatest foe is yourself. Everyone holds the potential for both great good and great evil! When it comes to the Power Rangers, nowhere is that more evident than with these powerful forces of light and darkness. Jarrod, Heckyl, Leanbow, Merrick Baliton, and Tyzonn are all included here, alongside their more sinister counterparts: Dai Shi, Snide, Koragg, Zen-Aku, and Cursed Tyzonn. Who will triumph in this epic clash of wills and warriors? This expansion also introduces a new type of foot soldiers, Dai Shi’s loyal Rinshi minions, as well as their elite Rinshi Beast forms. Features: Contains 22 large-scale miniatures Features Power Ranger characters that have both good and evil sides, with both included! New type of foot soldier Dai Shi’s loyal Rinshi minions, as well as their elite Rinshi Beast forms. Includes many deep-cut fan favorites! Contains: 5 Ranger Figures 5 Character Cards 50 Combat Cards 7 Zord Cards 2 Megazord Cards 8 Foot soldier Figures 4 Elite Foot Soldier Figures 3 Monster Figures 1 Nemesis Figure 1 Boss Figure 58 Enemy Cards 15 Deployment Cards 3 Location Boards 1 Megazord Token At a Glance: Minimum Age: 14+ Number of Players: 2-5 Game Length: 45-60 min
$93.00
Power Rangers: Heroes of the Grid Painted Megazord Deluxe Figure
Requires Power Rangers: Heroes of the Grid to play.This figure replaces the Megazord token in the base game or can be used in place of the unpainted Megazord Deluxe Figure. This figure does not include new gameplay.
$65.00
Power Rangers: Heroes of the Grid Terror Through Time Villain Pack #5
“If I can’t rule the present, then I’ll just rule the past!” - Ransik The time-traveling villain Ransik has returned! Alongside his conniving rival and ally Frax, Ransik has brought together a squad of the fiercest villains from across time and space. This rogue’s gallery includes the wandering swordmaster Deker, the super mega evil Vrak, and the insectoid villainess Trakeena. Will they destroy the Power Rangers at long last? This is an expansion. Power Rangers: Heroes of the Grid is required to play. Features: Adds 5 new villains to Heroes of the Grid, including Ransik, Frax and Trakeena! Includes two Nemesis characters: Vrak and Deker! Compatible with all Heroes of the Grid content. Compatible with the Power Rangers Roleplaying Game Contains: 1 Monster Figure 2 Nemesis Figures 2 Boss Figures 8 Monster Cards 16 Nemesis Cards 16 Boss Cards 5 Deployment Cards At a Glance: Minimum Age: 14+ Number of Players: 2-5 Game Length: 45-60 min
$65.00
Power Rangers: Heroes of the Grid Zeo Gold Character Pack
The Zeo Gold Character Pack!Includes:6 Custom Dice2 Single Sided Character Cards1 Pyramidas Zord Card
$29.00
Transformers Deck-Building Game: A Rising Darkness
Become a mighty Decepticon and race to defeat the Autobots in this standalone expansion to the Transformers Deck-Building Game! This expansion is compatible with the core game and will offer 2 primary modes of play: Competitive mode (the Decepticons squabble amongst each other while they face the Autobots) and Cooperative mode (the Decepticons join their forces to defeat the Autobots). This expansion also introduces rules for Team vs Team games, featuring Decepticon players against Autobot players when combined with the Core Set. Features: Play as Decepticons! Standalone Expansion Combine with the Core Set for Team vs Team games! Explore a Matrix of cards to discover allies and enemies Contents Summary: 174 Standard Size Cards (including Autobot & Decepticon cards) 6 Oversized Character Cards 10 Encounter Cards 5 Reference Cards At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set, Standalone Expansion
$65.00
Vampire The Masquerade: Rivals Expandable Card Game Blood and Alchemy
Requires Vampire: The Masquerade Rivals Expandable Card Game to play. Trouble is Brewing. Blood & Alchemy is an expansion for Vampire: The Masquerade Rivals Expandable Card Game that adds two new clans: Tremere & Thin-bloods. The Tremere are masters of Blood Sorcery who draw incredible power from their Blood, while the Thin-bloods must mix a plethora of chemicals with their Blood to extract power from it. You may play these two clans head-to-head or simply integrate them with your Core Set to give you more options for mixing clans and creating new decks! Features: Adds two new clans: Tremere & Thin-bloods. Play these two clans head-to-head or integrate them with your Core Set. Includes a 30 card Crypt Pack to customize your decks! Designed for 2-4 players, ages 14+ to play in 30-70 min per game.
$43.00
Vampire The Masquerade: Rivals Expandable Card Game Shadows and Shrouds
Shadows & Shrouds is an expansion for Vampire: The Masquerade - Rivals that adds two new clans: LASOMBRA & HECATA. The Lasombra love to win and will spend and risk their agenda to do so, often employing long shadows to do their bidding. The Hecata are necromancers obsessed with death, using the blood of dead mortals to fuel their occult practices. You may play these two clans head-to-head or integrate them with your Core Set and other expansions to make your coterie step out of the shadows and into the winner’s circle. Requires Vampire: The Masquerade - Rivals Expandable Card Game to play. Features: Adds two new clans: Lasombra & Hecata Play these two clans head-to-head or integrate them with your Core Set. Includes a 30 card Crypt Pack to customize your decks! Contains a full playset of all new cards. Designed for 2-4 players, ages 14+ to play in 30-70 min per game. Contents Summary: 2 Pre-Constructed 49-Card Player Decks 30 Card Crypt Pack 6 Wraith Tokens 4 '-1 BP' Tokens 4 Fear Tokens 4 Card Storage Dividers 1 Rulebook
$43.00
Middle-Earth Strategy Battle Game: Goblin King & Retinue
This kit is supplied as 23 plastic components, and includes a 40mm round base and 2 25mm round bases. These miniatures are supplied unpainted and require assembly
$86.00
Unbound Core Rulebook
Unbound is a universal, rules-light roleplaying game that puts the whole player group at the forefront of the world. Newly redesigned for its second printing, the book contains both the Cyberpunk and Urban horror expansions.
$50.00$36.00
Fill in the Game
Fill in the Game is an interactive and creative party game that is designed to have endless replay value. It involves using prompt cards to challenge other players to act out a scene or perform basic stunts, and then filling in the blank to add a twist. Players are awarded points for successfully completing the challenge, but if they fail, a Game Changer card is drawn, which can be beneficial to the challenger, detrimental to the player that failed, or affect the entire table. Fill in the Game is suitable for a wide range of audiences, including families, friends, or colleagues. All of the prompts are family friendly, but keeping it that way is up to the group playing. The blanks also make it a unique experience every time you play. With its easy-to-learn rules, moments of contagious laughter, and unpredictable outcomes, Fill in the Game is an ideal party game to keep your guests engaged and entertained.
$22.00$18.00
Decktective: Secrets In The Sand
Decktective is a co-operative crime game that can be played alone or in a group. In Decktective: Secrets in the Sand, three grave robbers raid an archaeological dig to steal precious artifacts, then flee into the Egyptian desert. A lifeless body is found in the sand... Who are the thieves? And how did the victim die? Collect the clues — documents, traces, witness statements — and solve the mystery!
$22.00$16.00
Purrfect Match
Your cat café has all the accouterments and staff to open its doors, but you are still missing one important feature: cats! In the set-collection game Purrfect Match, you want to be the first person with two of each type of cat to win.
$29.00$20.00
The City
In The City, players try to quickly and skillfully build their own city over the rounds, bringing in revenue and victory points (VPs). The cards are both buildings and currency, and the first player to collect 50 victory points wins the game. Victory points are cumulative from round to round, so a fast start yields a big advantage. Each turn, each player places a card from his hand face down, then all cards are simultaneously revealed. The cards show the buildings that the players want to build that round; building costs are paid for by discarding other cards. Some buildings provide income at the end of the round in the form of new cards, with certain buildings increasing the income provided by others; similarly, some buildings boost the VPs provided by others, with a University, for example, being worth one more VP for each School you have in play. Certain buildings have symbols on them car, fountain, shopping cart - and the income and VPs provided by some buildings depends on how many symbols you have in play; the Autobahn, for example, is worth one dollar (i.e., card) and one VP for each car symbol you control. GRYPHON BOOKSHELF SERIES #21 Game Components: • 5 General Contractor Cards • 107 Game Cards • 12 Survey Markers • 87 Victory Point Chips • 1 Rule Booklet
$29.00$25.00
Amun Re
Everyone knows of the pyramids on the Nile — eternal monuments of a powerful and beautiful culture that can still take our breath away. The players (leaders of a royal Egyptian family) choose their sites, build their pyramids, and thank Amun-Re and the other gods for their bounty. In Amun-Re, each pharaoh wants to build the most pyramids. To accomplish this, they must first acquire a province where they can trade and farm. With their profits, they can buy new provinces and building-stones to erect pyramids. For all their actions players must make clever use of their power cards, and always offer appropriate sacrifices to Amun-Re.
$86.00$61.00
Sons of Faeriell Essential Edition
Sons of Faeriell is a strategic eurogame for 2 to 4 players, featuring a brilliant potential traitor mechanic and multiple endings. Faeriell is a verdant land of forests, mountains and lakes, set at risk by the menace of Corruption. All players have to face this threat, while pursuing their individual Achievements. If they fail to constrain the rise of Corruption, everyone loses the game. Collecting the most Achievements, while avoiding this fatal outcome, allows one player to win the game. Players guide different Tribes of Weybits, the youngest sons of Faeriell. They are tiny and industrious humanoids, with the common goal to preserve the environment from Corruption and help the Great Guardians, the giant keeper animals that watch over the land since remote times. The customization of the Weybit Heroes starts from the beginning with the selection of their Tribe Masks, original items which can be worn by the minis. Each color of those masks provides a different specialization. New Heroes can be dressed and upgraded during the game with the acquisition of Perks, additional abilities that make every character unique. Weybits can become the most efficient helpers to the Great Guardians, mastering the knowledge of nature and learning to fight Corruption. As an additional thrill to the game, one player can choose to change sides, get corrupted and gain the Corruption Sower as a new Hero, becoming able to win in the event Corruption defeats all others. Strategic choices lead to multiple endings, making every game a different story to be unfolded.
$107.00$72.00
Icaion Essential Edition
Icaion is an Engine Territory Building, Resource Management eurogame designed by Martino Chiacchiera and Marta Ciaccasassi. The game is set in the regions around the giant crystal on the surface of Icaion, the planet below the clouds from which the floating islands of Mysthea detached millennia ago. In Icaion you become a Seeker, an expert adventurer, sent out by the Organization to hunt for treasures, Qoam, relics and artifacts from ancient times. Beware, in the farthest lands from the City a titanic being lurks, moving relentlessly while spreading an illness all over the world. This Colossus has been a mystery for the people of Icaion and you will inevitably cross its path.
$129.00$111.00
Empire of the Stars
Empire of the Stars is a fast-paced empire-building game of exploration, conflict, and struggle for dominance. The last galactic emperor has met with a sudden and quite fatal accident. Now there is a power vacuum in the galaxy, and you're one of the Planetary Dukes who wants to fill it. Based on the award-winning Galactic Emperor game, this completely new experience gives each of 2-4 players one of 30 asymmetric powers and control of their own throne and sector of the galaxy. Using a unique action selection system, the game plays over several rounds, and within each round, the roles players choose determine what happens next. There are seven different roles: Explorer, Merchant, Steward, Engineer, Scientist, Warlord, and Regent. All players get a turn to act during each role, so the game is fast paced and everyone is always playing. Combat is thrilling and daring using a unique combat system. There are 75 unique technologies impacting all parts of the game from industry and culture, engineering and the economy, and (of course) military might. Once the galactic throne is taken, every round after the game ticks down automatically, adding to the tension and excitement! Finally a 4x sci-fi game that guarantees a fast play time while arcing through an epic experience! The player who uses all of this to their best advantage by exploring new worlds, expanding their empire, exploiting their precious resources and income, and exterminating their opponents to score the most galaxy tokens wins the game!
$107.00$66.00
Galaxy Rush
It’s a time of exploration and discovery in our galaxy. While many have dreamed of being revered as the greatest explorer of our era, only two captains are truly in contention for such an honor. With so many planets yet to discover and such a vast area to travel, there are many ways to earn the fame required to become the greatest explorer. Perform heroic acts, complete expeditions, discover new planets and earn achievements to secure your place in history. In this competitive two player drafting game, you’ll choose a new card each turn in order to make progress toward your goals. Plan ahead, but be opportunistic to earn reputation points wherever you can.
$43.00$29.00
Jurassic Parts
WELCOME, PALEONTOLOGISTS!This is it! The field assignment you’ve been preparing for your entire life! Over a dozen dinosaur fossils lie buried in a huge slab of rock. Time and the relentless forces of geology have mixed up the bodies, but that’s a small problem for your team. For now, sharpen your chisels and ready that hammer! It’s time to get cracking and liberate the precious fossils from their rocky tomb. For the good of science (and your own reputation) be sure to claim the biggest and best fossils for yourself! Jurassic Parts is a game of area control for 2-5 players. All players have access to thesame slab of rock. The goal is to split it apart and claim complete dinosaurskeletons, the bigger the better! Who wouldn’t want a Tyrannosaurus rex in their living room...or in a museum, if the price wasright. Components:45 Fossil Hex Tiles10 Plant Hex Tiles3 Bone Pile Hex Tiles5 Field Guides1 Field Leader Board72 Chisels (12 x 6 Player Colors)6 Unique Character Boards20 Pieces of Amber12 Resource Cards1 Starting Player Marker1 Rulebook How to Play:Players will take turns placing their sharpened chisels onto lines around the hex tiles, which are laid out in a single slab. Once a section of the slab is broken off from the rest of the rock hex tiles, it is divided up among the players who helped contribute to the break. Broken off tiles are assembled by the players who collected them into various dinosaur fossils, with varying point values. Once all of the tiles have been collected by players, the totals of all the completed fossils are tallied up with the highest score winning!
$43.00$31.00
Ravensburger: 1000 PCS Puzzle - Marvel Villainous: Thanos
Claim infinite power with a snap of your fingers and our “Marvel Villainous: Thanos†puzzle!If you held the galaxy in your palm, would you crush it like an eggshell? The Mad Titan Thanos will! In his quest for the Infinity Stones and Gauntlet, the galactic overlord battles many heroes, including Adam Warlock, Drax, Captain Marvel, Gamora and Vision. Obsessed with Lady Death, Thanos’s genocidal campaign is meant to pay her homage. Will his compulsion for order fulfill his twisted vision of a perfect universe and prove his eternal devotion, or will it alienate her forever?Part of our Marvel Villainous puzzle series and a complement to our Marvel Villainous: Infinite Power game — a fun and immersive puzzling experience for any Marvel comics fan! The vibrant illustration also depicts Nebula and Black Swan, as well as members of the Black Order, a team of aliens Thanos refers to as his "children." The group, including Ebony Maw, Proxima Midnight, Corvus Glaive, and Black Dwarf, help him seek out and destroy entire planets! This 1,000-piece jigsaw puzzle combines captivating imagery with clean-cut pieces and Ravensburger’s perfect interlocking fit for a most pleasurable puzzling experience. Create memorable moments with Ravensburger premium puzzles!Fun for ages 14 and up! Measures approximately 27 x 20 inches (70 x 50 cm) when complete.
$43.00$27.00
Ravensburger: 1000 PCS Puzzle - Disney Villainous: Horned King
Resurrect a dark adventure full of swords and sorcery with our “Disney Villainous: Horned King†puzzle!In the mystic land of Prydain, a demonic spirit was captured in the form of a great, black cauldron. Hidden for centuries, evil men have searched to harness its magical powers to rule the world! The Horned King is the main antagonist of Disney's 1985 film, The Black Cauldron, who seeks to unleash an army of skeletal zombies, the Cauldron Born. All will be lost if the Horned King works his black magic and creates his army of deathless warriors. Will he succeed? A magical puzzle for any fan!Part of our Disney Villainous line, the image includes a rendering of the corresponding Disney Villainous game’s sculpted piece; the Horned King’s green mover. This 1,000-piece jigsaw puzzle combines captivating imagery with clean-cut pieces and Ravensburger’s perfect interlocking fit for a most pleasurable puzzling experience. Create memorable moments with Ravensburger premium puzzles!Fun for ages 14 and up! Measures approximately 27 x 20 inches (70 x 50 cm) when complete.
$43.00$27.00
Black Oak Workshop: Dice Bag - Red Dragon
Thematic Designs. Ragged Exterior with Liner. High Quality Embroidery. Built To Last! 8 1/4 L x 5 1/2 W
$26.00
MPC Star Wars Return of the Jedi AT-ST Model Kit
COMEBACK APPEARANCE: The AT-ST made just a brief appearance in STAR WARS: The Empire Strikes Back, but it was so memorable that it played a much larger role in the climactic Battle of Endor in SW: Return of the Jedi. JUNIOR WALKER: This smaller two-legged walker provided the Empire with a smaller, more maneuverable alternative to their heavy-duty AT-AT walkers. Likewise, this snap-assembly model is great choice for inexperienced modelers. READY FOR ACTION: The AT-ST model kit comes injected in color with the only need for paint being optional weathering. Its head and weapons rotate and it comes with a two-sided display backdrop. QUICK SPECS: 1:100 scale. 6” tall. 22 parts. Injected in gray plastic. Glue and paint NOT required. Skill level 1, Ages 8+ THE PERFECT PRESENT: Don't know what to get dad for his birthday? Or maybe you have an avid hobbyist or collector in your life. This model kit makes an ideal gift for any occasion!
$46.00$32.00
Big Ben Nanoblock
Big Ben from Nanoblock's Sight to See series stands approximately 4.7" tall and has 600 pieces. This kit features all the details one would expect and is fun to build!
$39.00
Statue of Liberty Nanoblock
Statue of Liberty from Nanoblock's Collection Series stands approximately 3.9" tall and has 160 pieces. Difficulty level is 2. This kit features all the details one would expect and is fun and easy to build!
$40.00$34.00
Son Gohan Nanoblock Dragon Ball Z Series
Son Gohan from Nanoblock's Character Collection series stands approximately 2.0" tall and has 100 pieces. This kit features all the details one would expect and is fun and easy to build! This is considered an entry level kit.
$18.00$13.00
Raditz Nanoblock Dragon Ball Z Series
Raditz from Nanoblock's Character Collection series stands approximately 2.2" tall and has 120 pieces. This kit features all the details one would expect and is fun and easy to build! This is considered an entry level kit.
$18.00$13.00
Wormholes
In a peaceful galaxy, a new technology has been invented: wormholes. They allow ships to warp from one point to another and open countless possibilities for commerce and travel. As the captain of a passenger spaceship newly equipped with a wormhole fabricator, you can make some serious space bucks by building a robust network of wormholes. Link the farthest reaches of space while delivering passengers to become the most successful captain in this golden age of spacefaring. It’s time to bend space and go fast.CONTENTS:• 1 Rulebook• 5 Ship tokens• 50 Wormhole tokens• 105 Cards• 10 Space boards• 15 Energy tokens• 5 Draw tokens• 14 Exploration tokens• 40 Point tokens• 1 Randomizer token• 1 First player tokenAges 14+, 1-5 players, 45-60 min or less
$72.00
Cubist
In Cubist, you and your opponents are architects competing to build a grand and inspiring new Modern Art Museum, including interior sculptures or installations. Aptly enough, your building materials are cubes, or more precisely, dice! On each turn, you roll two dice and place them in your studio as raw materials for your cubist sculptures. From there, you position these dice to complete commissioned installations for the Museum. Dice with identical numbers can be stacked on top of one another to give your sculpture elevation and grandeur. Dice with adjacent numbers go next to one another to construct unconventional footprints of modernism. You can press your luck by committing to a particular risky commission hoping that no one else will complete it first, or play it safe by locking up your dice for later use. You can also use your dice to enlist masters of modern art like Juan Gris, Franz Marc, and Olga Rozanova. Each installation you complete allows you to contribute dice to the building of the Museum itself. You will have to sculpt cleverly but quickly to get the new Museum named after you! Components: 81 Dice 1 museum board 4 Individual Studio Boards 9 Museum Cards 25 Artist Cards 23 Installation Cards Rulebook
$43.00$36.00
Downfall
In Downfall, you choose a Flaw you want to explore and build a unique and irredeemably broken world around it. You build your setting together, creating a rich physical and cultural landscape to destroy during play. If you enjoy world-building, you’ll love making a society in Downfall. See how Greed destroys a city, how Loyalty corrupts a kingdom, or how Curiosity betrays a galactic empire. You’ll craft traditions that bring your society to life, then wn.You take turns as each character in the game, so everyone is at the center of the fiction. The decisions you make throughout the game lead to a unique and memorable collapse of a civilization.Even though you fail to save your world, the story you tell of its destruction will remain forever.The game works in any kind of setting, from mythical fantasy to the real world to high-flying science fiction. It’s made to tell a whole story in a single 2-4 hour session and doesn’t require preparation, dice, or a GM.
$36.00
Kingdom
Kingdom is a about communities and how the people in them decide what they stand for. Create any kind of group or organization you want to explore:A school for wayward wizards…A revolutionary pharmaceutical company…An anime fan club…The first settlers on Mars…As you play, you’ll confront Crossroads, critical decisions that may change your community forever. What will your Kingdom do? What will it become? Strive to make your Kingdom live up to your ideals… or watch as it burns. The Kingdom is in your hands. The question is: will you change the Kingdom or will the Kingdom change you?
$43.00
Joan of Arc: Orléans Draw & Write
In Joan of Arc: Orléans Draw & Write, 1-5 players draft followers that will help them move about France, gather goods, build buildings, establish trading stations, make money, and contribute to beneficial deeds. The player who can best utilize the followers they choose will score the most points and win. In slightly more detail, each round, a number of follower tiles are pulled from a bag. Players take turns drafting the followers and taking actions that correspond to the follower they've chosen. After all the followers have been drafted, the bag resets until you've exhausted one bag per player. In the solo mode, you compete directly against Joan of Arc at one of three difficulty levels.
$43.00$35.00
Plant Girl Game RPG
Plant Girl Game can be played as a one-shot or a campaign. In a one shot, you and your fellow players pick a specific environmental issue to address in your town. In a campaign, you build relationships and resolve problems in your town over time, while continuing to follow your characters through their daily lives. The game includes rules and worldbuilding questions, nine character types for easy character creation, and three starter modules for quick play. You don’t have to be a girl, but you do have to be a plant. Your character’s gender is not essential to the game. In fact, the real plant girl is your mom—the kind-hearted witch who grows children in her garden. Your mother’s garden is crowded with succulents and sometimes—when the timing is just right, when your whole family is ready—one of those succulents emerges from the garden as a human child. This is how you came to be: you climbed out of the soil, between the ages of ten and thirteen, and found your family ready to love you. You’re tied to the land, to the soil and the water that fed you. Any threat to your town’s ecosystem is a threat to your family’s way of life—and your town is on the brink of ecological disaster. Your family must work together to protect yourselves and your community. GAME MECHANICSPlant Girl Game uses a mixture of moves and skill checks, guided by a play-to-find-out modality. Each player makes a character by choosing from one of nine playbooks, each representative of a different genus of succulent, then answering questions to describe their relationships to NPCs and other player characters. You might play as an agave, sweet and fearless, learning to balance your outward expression with your core personality. Or you might play as a kalanchoe, a natural leader who needs to learn when to let others make big decisions.
$32.00$21.00
Monumental: Lost Kingdoms
Monumental is a next generation civilization game by Matthew Dunstan, packed with innovative mechanics taking the best of deckbuilding and 4X games. Raise your empire, develop deep knowledge and build majestic wonders while exploring and conquering the known world to emerge as the most dominant civilization of all time ! The "Lost Kingdoms" civilization box is the first expansion to Monumental, providing you with 4 new Civilizations to play as: the Aztecs, the Mughals, the Amazons and the Atlanteans (all completely compatible with the 5 Core civilizations and the African Empires civilizations) as well as more Terrain tiles including new terrain types (desert, jungle, islands, Aztec pyramids), and enabling an all-new 5 player mode! In Lost Kingdoms, each civilization comes with its own deck of cards including cultural policies, Knowledge and Buildings as well as new very specific Provinces per civilization: pyramids for the Aztecs, desert for the Mughals, jungle for the Amazons and islands for the Atlanteans. Of course, these new types of terrain could be used with or without their assigned Civilizations to enhance the look of the board and the creation of your maps. These civilizations, lost in time and legends, await their resurrection in Monumental: Lost Kingdoms! - 5TH PLAYER ADDITION Lost Kingdom contains the rules and components needed to play 5-player games of Monumental. This feature becomes even more attractive when using the new Continuous Play Mode ! In order to play with 5 players, Lost Kingdoms provides: - New Province Tiles and a 5th Capital tile. - 5-player scenarios (maps) - A new Market: Carthago - Additional Free City Tokens As well as… - NEW DEVELOPMENT CARDS These 12 new Development cards will greatly increase Monumental’s replayability: - Knowledge: Coinage; Astronomy; Animal Husbandry; Relativity; Flight - Wonders: Orichalc Walls of Atlantis; The Red Fort; Tenochtitlan; Panama Canal; Golden Gate Bridge - Buildings: Channels; Theater - 6TH MARKET TOKEN: Lost Kingdoms adds one token for each existing Market, which will add more choices to the current pool when visiting a Market tile, in addition to the new Market Carthago, complete with its 6 tokens. - NEW PROVINCE TILES There are four new types of Province tiles in Lost Kingdoms, each of which inspired by one of the new civilizations: - Aztec Pyramids: Whenever you conquer an Aztec Pyramid, you must pay 1 Gold in addition to any other resources you would normally pay. - Islands: Each Island tile shows two bridges connecting to 2 or 4 adjacent Province tiles, depending on which adjacent Provinces the bridges might point to. The only way to enter the Island is by bridge from one of these adjacent tiles. Provinces adjacent to an Island are considered to be Coastal provinces. - Deserts: After you conquer a Desert, you must return one conquering Soldier to your Capital tile. - Jungles: It costs 1 additional Military resource for Explorers to enter a Jungle. This additional cost must always be paid, even if the Explorer is moving for free as the result of another effect. - NEW AUTOMA CARDS This expansion includes Automa cards which are adapted to the new civilizations, as well as some stronger cards for more experienced players! - 4 NEW CIVILIZATIONS Altogether with the Core box civilizations, 9 Civilizations are now ready to fight for glory and dominance in Monumental against other players or in Solo mode! Lost Kingdoms brings 4 more civilizations to the game, each of them with their specific game mechanic alongside exclusive new Buildings, Knowledge, Cultural Policies and new Warlord effects. - Amazons The Amazons were known for their ability to utilize horses both in combat and everyday life - in Monumental, horses are a new resource represented by a new type of Token. The Amazons’ cultural policies also make use of horses in many different ways, from using Beasts of Burdento complete Wonders, to using Wall of Horses to make all provinces with horses in them even more expensive to conquer. - Mughals The Mughals excel at efficiency and city management, being able to quickly discard useless cards from their City in order to optimize access to their more powerful Buildings and Knowledge. This efficiency is also reflected in the special way the Mughals use their Cultural Policies. Unlike other civilizations, when the Mughals develop a new Cultural Policy, they don’t stack their Cultural Policies - they instead place each new Cultural Policy next to a row or column in their City. For the remaining part of the game, whenever that row/column of cards is activated, so is the associated policy, meaning that in the later portion of the game, you might end up having access to all five policies rather than just one, and thus being able to activate up to 2 per turn! - Atlantis The Atlanteans use Knowledge and Special Building cards differently from other Civilizations. Instead of being placed in their City deck, those cards are kept separate above their City, in a row known as the Nexus. At the start of every turn, when you cross-tap your 5 City cards, the leftmost card in the Nexus is also activated and moves towards the end of the row afterwards. Atlanteans policies align with this scientific focus, while their affinity to the sea echoes their inevitable demise. - Aztecs Human sacrifice played a central role in Aztec culture, and in Monumental this manifests in a new keyword: Sacrifice. Sacrificing allows you to gain powerful effects, but at the cost of your Soldiers: When you sacrifice a Soldier, that token (or figure) is removed from the map permanently and cannot be used to conquer or occupy Provinces. The Aztecs have access to Cultural Policies that play into this delicate cycle of sacrifice and recovery, life and death.
$86.00$66.00
D&D 5E: Heroes' Feast
NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons“Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the MachineFrom the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world.Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.240 Pages
$50.00$34.00
Star Tycoon
In Star Tycoon, players will take on the role of an interstellar business with the goal of out-performing their business rivals by the last round. Each player gains Victory Points by claiming sets of planets and developing them with production facilities and other buildings. Central to Star Tycoon is the Galactic Exchange, a fluctuating market that reacts supply and demand. Knowing when to buy and when to sell is key creating a profitable business.
$65.00$47.00
4 Button Set: Inuyasha Set 2
These high-quality, officially licensed butons will add some fun to your backpack, lanyard or wardrobe. It also makes a great gift that will remind someone of their favorite characters and provide a daily dose of enjoyment.
$15.00
Enamel Pin: Golden Girls Stay Golden
This high-quality, officially licensed enamel pin will add some fun to your backpack, lanyard or wardrobe. It also makes a great gift that will remind someone of their favorite characters and provide a daily dose of enjoyment.
$15.00
Monopoly: Mickey and Friends
MONOPOLY DISNEY MICKEY AND FRIENDS EDITION: With this Monopoly board game, Disney fans can reimagine favorite cartoon memories with Mickey Mouse and all his friends GREAT FOR DISNEY COLLECTORS: Disney fans will love the 7 exclusive pins and collector's rule book. And the board features artwork of beloved animated shorts, Mickey and Friends vehicles, and iconic accessories DISNEY CHARACTERS: Travel the gameboard as one of 7 fun Monopoly tokens: Mickey Mouse, Minnie Mouse, Donald Duck, Daisy Duck, Goofy, Pluto, and Chip and Dale BUILD LITTLE MICKEY AND BIG MICKEY MARKERS ON PROPERTY SPACES: Collect more rent by placing markers on Mickey and Friends cartoon-themed properties, such as Steamboat Willie and The Band Concert WATCH OUT FOR THE PETE TOKEN: With each roll, players also roll the blue Pete die to move his token. Beware as he stomps around the board -- get stuck on the same space and he’ll make the player pay
$72.00
Bravo! Bravo!
Bravo! Bravo! is a party game where we all play together with one voice! Every time a card is flipped over, everyone has to say or do the same thing according to the revealed card. Hilarity and absurdity is guaranteed! Discover 10 roughly-sketched yet totally endearing characters who will accompany you: the Disco Ball, the Little Person, the Slime, the Banana, and many more! Watch out for the Confetti cards; they’ll test your creativity by making you change the rules as the game goes on. How do you play? 1: Flip a card. 2: Say it together. 3: Fun guaranteed! Goal: Be the player with the fewest points at the end of the game!
$15.00
Role 4 Initiative - Enamel Lapel Pins Artificer
This beautiful metal and enamel pin is highly collectable and makes a great decoration for shirts, backpacks, bags and other accessories. Designed in an Artificer character class theme, this pin measures approximately 40mm (1.5'') diameter and contains 2 butterfly clutches.
$20.00
Rocketmen
They have set up their empires of trailblazing innovation and groundbreaking technologies on a somewhat unremarkable planet circling around a rather average star. Years of hard work and steadfast dedication to their clear-cut vision of looking further than the day-to-day toils and chores of human civilization have cemented their reputation as the forefathers of the future humanity. Secretly, they have never stopped dreaming about the thrust of all their entrepreneurial actions and deeds reaching the stars. Now, the time has come for them to embark on a second giant leap for humankind, to make the outer reaches of the solar system our home. Only one of them shall go down in history as the first explorer of space and a person who truly forged their will and power according to the bold words: citius, altius, fortius faster, higher, stronger. Immerse yourself in a fast-paced race to the final frontier: space. A deck-building confrontation of swift decision-making and tactical choices, Rocketmen gives you the feel of taking a front seat in a technologically wonderful spectacle of space exploration. It’s up to your predictive abilities and resource management skills to determine what kind of endeavor would be most suitable for paving the way to Earth’s celestial neighbors. It doesn’t matter whether it would be a low Earth orbit satellite or a manned base destined for the Red Planet; plan your mission carefully, equip your shuttles and rockets craftily, yet do not hesitate when your gut instinct tells you when it’s time to launch! The universe might wait for you eternally. Your opponents won’t!
$57.00$39.00
The Sherlock Files Junior: Introductory Investigations
The Sherlock Files: Curious Capers includes three crazy cases that are fun for the whole family! From a missing meerkat to a naughty dog that pooped in the park, these cases are both engaging and kid friendly. In this family weight mystery game, the beloved Sherlock Files mechanics have been adapted to be simpler to play, without losing any of the fun. Each of the three cases will have both adults and kids engaged and intrigued. Are your bubble-gumshoe skills up to the task?? Work together to solve each case and find out!
$36.00$27.00
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