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  • Gamers Guild AZ Chaosium Call of Cthulhu: Horror on the Orient Express: The Board Game: Investigators Unveiled Expansion (Pre-Order) ACD Distribution

    Call of Cthulhu: Horror on the Orient Express: The Board Game: Investigators Unveiled Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of 09/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Horror on the Orient Express: The Board Game – Investigators Unveiled Expansion expands character flexibility and gameplay variability by allowing every character from the base game to be used either as a playable Investigator or a Suspect. This dynamic role-switching mechanic not only enriches the narrative but also significantly enhances replayability, allowing each game to present a fresh and unpredictable scenario. The box also includes a mini-expansion with the Cat of Ulthar and the Cat of Saturn. Craft a distinctive ensemble of characters aboard the Orient Express! Features:Full character role flexibility: Any character can be played as an Investigator or appear as a Suspect (possible Cultist).Increased replayability through setup variation: Different character combinations create a new experience every session.New Investigator skills: 91 unique skills tailored to characters’ professions.Added strategic depth: Role-switching mechanics introduce new layers of decision-making and uncertainty.Mini-expansion included: Add either the friendly Cat of Ulthar or the trouble-making Cat of Saturn to your game. Ages 14+1-4 players90-120 minute play time

    $50.00$43.00

  • Gamers Guild AZ Bandai Gunpla: Mobile Suit Gundam SEED Freedom - Mighty Strike Freedom Gundam HGCE #250 LSG

    Gunpla: Mobile Suit Gundam SEED Freedom - Mighty Strike Freedom Gundam HGCE #250

    Bandai HGCE #250 1/144 Mighty Strike Freedom Gundam, "Gundam SEED Freedom"

    $43.00

  • Gamers Guild AZ Mana Project Studio Nightfell RPG: Q-Workshop Dice Set (Pre-Order) GTS

    Nightfell RPG: Q-Workshop Dice Set

      Alongside the book, we present the Nightfell's official dice set by Q-Workshop! Face the eternal darkness of Iùrmen with the proper set of dice!

    $43.00

  • Gamers Guild AZ Ares Games War of the Ring: Lords of Middle-Earth ACD Distribution

    War of the Ring: Lords of Middle-Earth

    What if the Keepers of the Elven Rings had used their Rings of Power to challenge the might of the Dark Lord? What if the Balrog had risen out of Moria to bring fire and fury to the lands of the Free Peoples? What if the Council of Elrond had decided differently regarding the Fellowship of the Ring? With Lords of Middle-earth, the first expansion for the War of the Ring Second Edition boardgame, players may explore these possibilities, together with many other ones, to create fresh gaming opportunities and new strategies. Important personalities, previously featured in the game only through Event Cards, are represented by specific figures and rules. New Characters include Elrond, Galadriel, Smeagol, Gothmog and the powerful Balrog ofMoria, as well as alternate versions of Gandalf, the Witch-king and the Mouth of Sauron. New special Action Dice are included: Elven Ring Keepers dice for the Free Peoples player and Lesser Minion dice for the Shadow player. New versions of all the Companions of the Fellowship of the Ring are also included, to play the optional "Council of Rivendell" rules. As an added bonus, figures for Aragorn and Gandalf the White are provided, accessories to thegame that fanshave been eagerly awaiting!

    $57.00$43.00

  • Gamers Guild AZ Queen Games Kingdom Builder: Family & Friends (Pre-Order) GTS

    Kingdom Builder: Family & Friends (Pre-Order)

    This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Simply place 4 boards on the table to create the gameboard and you are ready to start: Build your settlements in advantageous spots and thus claim highly coveted bonus actions! Make sure to fulfill the conditions that will grant gold at the end of the game. Kingdom Builder offers simple rules, variable gameplay and strategic depth!FEATURES★ Easy-to-Learn, Deeply Strategic – Perfect for families and casual gamers alike, the game combines simple rules with clever strategy, letting everyone from kids to adults build unique kingdoms each playthrough.★ Endless Replayability – With variable scoring rules and modular boards, no two games are ever the same, keeping every session fresh and exciting.★ Beautiful, Family-Friendly Design – Colorful components, engaging artwork, and a friendly theme make it visually appealing and welcoming for players of all ages, encouraging quality time together.CONTENTS• 4 double sided game board sections• 32 location tiles• 8 selection tiles• 160 settlements• 8 gold markers• 1 start player tile• 25 terrain tiles• 10 Kingdom Builder tiles• 8 summery tiles• 1 rules booklet

    $57.00$43.00

  • Gamers Guild AZ Board & Dice Books of Time GTS

    Books of Time

    History of humankind has been written down for thousands of years. Our technological achievements, geographical discoveries, and the will to prosper are weaved into intricate threads spread throughout books that tell the story of our time on earth. Now you have the chance to shape this story.Books of Time puts a unique and exciting twist on tableau building, allowing you to construct three great books, each with their own sets of special abilities that you can write and create incredible combinations. The story of a civilization is now truly at your fingertips.Books of Time is a unique tableau-building game, in which you not only select the paths of your progress but also create a ever-changing engine to tell the story of your civilization. You start the game by constructing three ring-binders: three books that you will fill with card-pages as the game progresses.★ A simple and fast-playing, innovative twist on tableau building and set collection.★ High quality components used in a unique way: build real books with cards as pages.★ Immersive art design, which combines impressive illustrations and intuitive graphic designContents• 8 x Industry Cover Tiles• 8 x Science Cover Tiles• 8 x Trade Cover Tiles• 2 x Chronicle Cover Tiles• 13 x Binder Rings• 5 x Bookmarks (1 In Each Of The 4 Player Colors And 1 Chronicle Bookmark)• 24 x Starting Pages• 72 x Regular Pages• 23 x Chronicle Pages• 1 x Civilization Board• 4 x Player Boards• 16 x Science Tokens• 4 x Player Reference Cards (1 Per Player)• 16 x Industry Objective Tiles• 16 x Science Objective Tiles• 16 x Trade Objective Tiles• 8 x Victory Point Tokens (With 50 Victory Points Printed On One Side, And 100 Victory Points Printed On The Other Side) Track Markers• 24 x File Tokens• 36 x Pen Tokens (28x Denomination of 1, 8x Denomination of 5)• 36 x Paper Tokens (28x Denomination of 1, 8x Denomination of 5)• 1 x Chronicle Lectern (To Be Assembled From Several Components)Ages 14+, 1-4 players, 45-60 min or less

    $72.00$43.00

  • Gamers Guild AZ Yomi: Round 1 (Pre-Order) Gamers Guild AZ

    Yomi: Round 1

    Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as a deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi: Round 1 is a standalone item that contains four characters (out of twenty) for the second edition of Yomi. With these characters, you can compete in 1v1, 2v2, 2v1, and solo modes, with each player in the game needing one character deck. The character decks in Yomi: Round 1 can also be played against those in Yomi: Round 2 or any of the individual character decks that comprise the second edition of Yomi. As for the characters, they are: • Grave Versatile and powerful, including one of the most powerful super moves in the game. If you can read the opponent well, you'll get more Dragonheart attacks than usual. • Jaina Jaina can attack a lot and buyback her attacks by paying life. She can take risks with Unstable Power in order to get even more super moves than usual. Even her blocked moves deal more damage than other characters'. • Midori Midori can transform into a green dragon, and then his moves are much more powerful. He's a grappler with good defense. In Dragon Form, he can block to fetch cards from his discard pile to build a great hand. • Setsuki After doing a combo, Setsuki can usually refill her hand. Very fast attacks. Some ninja tricks to recur certain cards and to escape danger.

    $65.00$43.00

  • Gamers Guild AZ Sirlin Games Yomi: Round 2 (Pre-Order) GTS

    Yomi: Round 2

    Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as a deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi: Round 2 is a standalone item that contains four characters (out of twenty) for the second edition of Yomi. With these characters, you can compete in 1v1, 2v2, 2v1, and solo modes, with each player in the game needing one character deck. The character decks in Yomi: Round 2 can also be played against those in Yomi: Round 1 or any of the individual character decks that comprise the second edition of Yomi. As for the characters, they are: • Quince (challenging to play well) Quince can play TWO cards in combat sometimes! Quince can spin his combat card around after seeing what the opponent played! Politicians are straightforward and truthful, but this deck is very tricky to play • Onimaru (easy to understand) Onimaru has attacks that can beat any other attacks in the game. Onimaru relies on single hits for high damage, rather than big combos. He can guard crush through an opponent's block. • Bal-Bas-Beta (very difficult to understand) Put your opponent at long range and they can't even damage BBB, but BBB can damage them. BBB can play relatively safely while dealing low damage, then shift to high damage plays to end the game. Robots have a lot of moving parts, so it takes some thinking to understand BBB, but once you do he isn't as hard to play as it seems. • Troq (easy to understand) Troq is simple and powerful. Troq smash. Troq throw 'u'.

    $65.00$43.00

  • Gamers Guild AZ 1985 Games Yanari: The Witches Market (Pre-Order) ACD Distribution

    Yanari: The Witches Market (Pre-Order)

    This item is a pre-order item with an expected release date of  08/05/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Yanari: The Witches Market is a board game set in a magical market in the city of Yatamon within the world of Obojima. You play as a skilled witch racing to brew potions for customers as they go about their lives. The game is filled with new breathtaking art, as well as familiar potions and ingredients for the fans of Obojima. When you're done playing the game, you can learn more about the Yanari market by reading about it in Obojima: Tales From Yatamon. During the game, players collect ingredient cards, then use these cards to brew the potions desired by specific customers. Brew the perfect potions to trigger customer bonus rewards — or simply brew them an acceptable potion to score a few points and access new customers. With two actions each turn, as well as a potential bonus cauldron action, you can generate combos for rewarding turns. Each of the five witch characters has their own unique ability, and the game includes many special ability cards and secret goals to enhance variability.

    $57.00$43.00

  • Gamers Guild AZ Archona Games Small Samurai Empires (Pre-Order) Quartermaster Direct

    Small Samurai Empires (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Area control with programmed orders across feudal Japan. The age of warring states has come. Rival clans march across Japan, raising armies, fortifying castles, and clashing for dominance of the provinces. Every decision carries weight, for orders once given cannot be undone. The clan that commands with foresight, strength, and honor will carve its name into history! In Small Samurai Empires, players take the role of Daimyo leading armies to conquer Japan. The game unfolds over three eras, each divided into two rounds where players secretly program their actions by placing Order tokens on the map. Once revealed, these actions drive the game: you may recruit new armies into provinces, move troops across regions or by sea, harvest resources to fuel future moves, attack rival armies to seize control, or build castles to fortify your position. Clever timing matters - tokens resolve in order from one end of the map to the other, often disrupting carefully laid plans. Influence builds as you control more provinces and castles within each region, with Destiny cards raising the stakes by making certain regions more valuable for end-game scoring. At the end of each era, players gain resources, advance on influence tracks, and score points for dominance in regions. After the third era, final points come from regional influence multipliers and leftover resources. The Daimyo who commands the most influence across Japan ascends as its Emperor, securing eternal glory!

    $56.00$43.00

  • Gamers Guild AZ Eagle-Gryphon Games Samarkand Bazaar Eagle Gryphon

    Samarkand Bazaar

    Samarkand Bazaar A reimagining of classic games by Sid Sackson. 3 Games in One! In Bazaar, players attempt to gain the right combinations of goods through skillful trading; then purchasing the wares displayed in the Bazaar. The number of goods left over determines the points awarded by the various wares following the transaction, so efficiency is critical.When trading, players are confined by the current rates posted at the Exchange, which change in every game. After all wares from two stalls have been completely sold out, the Bazaar closes, and the player with the highest score wins! Samarkand is a fast-paced trading and selling game set in exotic Asia Minor. Cunning Merchants acquire, exchange and sell goods to acquire wealth. Upon visiting Nomad Camps, after offering gifts for their hosts’ hospitality, Merchants trade for the goods they desire. When they enter Oases, they are able to purchase random goods.Ultimately, these Merchants travel to the bazaars in Cities such as Samarkand or Isfahan to sell the goods they have acquired. The Merchants must learn which desert paths to use to travel amongst the Nomad Camps, Oases, and Cities to plan their trips efficiently and earn the fastest (and greatest) profit!   Samarkand Market is based on Sid Sackson’s game Business (1998).Each round, groups (Lots) of colored cubes are auctioned off, with players simultaneously bidding to determine in what order they’ll pick their Lots. After cubes have been purchased, players can sell sets of cubes for the values listed on the Market cards. The player with the most money at the end of the game wins! Components • 1 Double-Sided Game Board • 45 Ware Cards • 120 Piaster Cards • 10 Exchange Rate Cards • 114 Wooden Cubes • 5 Player Screens • 5 Player Aids • 5 Wooden Camels • 2 Custom Dice • 1 Cloth Bag • 1 Closed Market Token

    $57.00$43.00

  • Gamers Guild AZ Mind's Vision Sea of Lies Quartermaster Direct

    Sea of Lies

    Welcome to the world of Sea of Lies, where the truth sinks, and the lies float! In this successful crowdfunding project from Brazilian authors Vinicius Szabo and Bruno Zinneck, players must pick their pirate and get the crew’s support to become the ship's new captain! The game features amazing hand-drawn artwork by cult artist Leopoldo Anjo, an independent comic book illustrator who is quickly becoming a rising star in the industry. With an average rating of 8+ on Ludopedia.com.br, Sea of Lies quickly became a reference in party games with social deduction gameplay, reaching multiple top lists in its home country. With a colorful cast of 12 unique characters and a lot of replayability, the game is easy to learn and quick to set up. It has no player eliminations, another factor that makes it a crowd-pleaser. Since thieves have no honor, tall tales will be told to gather the necessary votes from the crew, and it is up to others to smell if something is fishy. Each character has special abilities and must pick one of the 3 types of story: a major feat of strength, a creepy story, or a hot gossip. You can either tell a story that matches the type you’ve got or simply make your rivals guess which card type you got. They can challenge your tale by betting their own crew members; if you win, the support is yours. Get caught, and you lose your turn.

    $57.00$43.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - The Commonwealth Rules Expansion AGD

    Fallout: Wasteland Warfare - The Commonwealth Rules Expansion

    War Never Changes. Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.This expansion contains new rules for clashes within the Commonwealth. Contents:171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area.Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.171 new cards35 unit33 AI cards1 equipment card16 leader cards5 mod cards17 perk cards3 power armor cards14 quest cards5 reference cards42 weapon cardsPainting guides for Survivors, the Brotherhood of Steel, and Super Mutants.A gallery of painted models featuring every release in the Commonwealth wave.Scenarios for playing in the Commonwealth.Rules for Wasteland Warfare terrain.Unique region rules for locations within the Commonwealth.Strategy guides for playing numerous Wasteland Warfare factions.

    $65.00$43.00

  • Gamers Guild AZ Skybound Games Valor & Villainy: Minions of Mordak GTS

    Valor & Villainy: Minions of Mordak

    The beloved king Shapiro has perished in a freak catapult accident, but not before his most suspiciously named and irrefutably trusted adviser, Evil Wizard Mordak, claimed credit for his “murder” and legged it through a hastily conjured portal to the WORLD OF ETERNAL AND UNCARING DARKNESS. Mordak promised the kingdom he’d return in 8 days with semi-phenomenal cosmic powers to take his rightful seat upon Shapiro’s ruined throne! A lofty promise for an amateur Wizard… Valor & Villainy: Minions of Mordak is a one vs many roleplaying board game for 2-6 players. One of you plays as the comically evil wizard, Mordak, and the rest form a band of Allies called the "Order without Borders", who must halt his path of destruction! The game focuses on a strong and playful theme, capturing the best parts of a classic roleplaying game and boiling it into a one time play session. Every player will appreciate satisfying character progression. Spending Experience Points their team has earned and locating powerful Treasures to make their characters mightier with every passing turn! Mordak has vanished into the WORLD OF ETERNAL AND UNCARING DARKNESS! This player will have a lot of fun, plotting secrets in the dark and throwing despair into the Allies' plans in order to grow in power. They must hold nothing back, drawing upon all of their cunning and evil genius to win the game for themselves! The Allies must locate three Ancient Shrines hidden among the land. For each of these Shrines diminishes Mordak's power. Finding them all will reveal his location and commence a final battle for victory. They can explore the map at their own pace, however they will learn they must balance their ambitions with what they can handle! Exploring too quickly will fuel Mordak with threats the game-board has to offer, yet doddling will allow him the time to grow his cosmic powers! Ultimately the winner of the game is the victor of the final showdown between the Allies and their nemesis Mordak! Only the party which is better prepared and utilizes superior tactics will win the day!

    $57.00$43.00

  • Gamers Guild AZ Eagle-Gryphon Games The Mother Road: Route 66 Eagle Gryphon

    The Mother Road: Route 66

    Sid Sackson is thought by many to be the greatest American-born game designer. Sackson designed The Great Races in 1974 (published by Gamut of Games). He also designed Can't Stop in 1980 (published by Parker Brothers). Eagle-Gryphon Games has integrated elements of these two Sackson designs, and developed a new game called The Mother Road, Route 66. Its publication in 2021 celebrates the 101st anniversary of Sid Sackson's birth.

    $57.00$43.00

  • Gamers Guild AZ Mojito Studios The Lost Code (Pre-Order) Quartermaster Direct

    The Lost Code

    Traverse the jungle to narrow down possibilities and crack the hidden code! The Lost Code is a deduction game for 2 to 4 players where everyone has a combination of unique numbered tiles to find, based on the numbers that other players have. The game comes with 54 unique tiles numbered from 0 to 8 and equally divided in 6 different colors. Players are given a tile of each color to store in their logs with the values facing the opponents. During each round, a player rolls 3 dice and everyone will have to guess the sum of their numbers in the colors drawn by the dice.  Using your logic, you will determine a range that includes the sum of the numbers you think you have and pick one of the available guessing wheels, setting it in a way that includes that value. Other players will now tell you whether your guessing was correct or not, awarding victory points if necessary. At the end of the game, once you narrowed down the precise numbers you think you have, you place your final guessing for the single numbers in every color you currently have, scoring -or losing!- even more points.

    $57.00$43.00

  • Gamers Guild AZ Cosmodrome Games Traveling Fair (Pre-Order) Quartermaster Direct

    Traveling Fair

    Welcome to the grand fair in a small Japanese town! You’re arriving along with many extraordinary merchants, gardeners, and fortune tellers, who quickly flood the cozy streets. But you’re not here to sell—Joban Takemura, the dragon who organizes the fair, needs as much help as he can get. And he’s even ready to name one of you his best assistant! In Traveling Fair, players will help Joban arrange the stalls at the fair so that all the merchants are satisfied. Everyone has a shared goal, but each player also has a personal objective to complete. By using cards and placing the stalls in the right spots, you can get the most Influence Points and become the winner and Joban's best helper. Traveling Fair is a cozy and atmospheric board game, perfect for a family game night!

    $50.00$43.00

  • Gamers Guild AZ Haba USA Point of View: Spooky Festival (Pre-Order) AGD

    Point of View: Spooky Festival

      The Spooky Festival is an aging amusement park that leads a dreary existence surrounded by high-rise buildings and harbor terminals. But the small patch of land has recently sparked significant interest and that‘s where the problems begin. Four large folding maps show you a hidden object scene in a cool 3D style. But: Each folding plan shows this scene from a different angle. And: Each of you only gets to see one folding plan at a time, showing each other is taboo. As a result, no one has a complete overview. Communication is the key to joint success! To solve the puzzles, you have to talk to each other intensively - both about what you see and about what you don't see. In four chapters, you will immerse yourself in exciting and crazy adventures and constantly face new challenges.

    $43.00

  • Gamers Guild AZ Envy Born Games Meerkat Kingdoms (Pre-Order) AGD

    Meerkat Kingdoms (Pre-Order)

    This item is a pre-order item with an expected release date of 06/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to Meerkat Kingdoms, a board game set in the diverse and treacherous Kalahari desert. In this untamed wilderness that spans three different countries and endures extreme temperatures, survival is a fierce challenge for its inhabitants. Among them, Meerkats embody resilience as they bravely navigate a world filled with perils, including predators like eagles, snakes, and hyenas. But the dangers don't end there – rival Meerkat families also vie for dominance. In Meerkat Kingdoms, you step into the role of a Meerkat queen, tasked with securing your family's supremacy in this harsh environment. It's time to prove the strength of your matriarchy. Meerkat Kingdoms is an area control game for with a very light Meerkat placement element. By strategically pairing your dice rolls, you must decide which crucial locations to deploy your Meerkat meeples to. Carefully consider which locations to fight over because if both players have an equal number of Meerkats there, neither will gain control. The gameplay continues until players exhaust their supply of Meerkat meeples. However, once only one player remains with Meerkat meeples, the game reaches its final round, do your best to position your Meerkats wisely and faster than your opponents! To secure victory, players must employ their best strategies to claim the most valuable locations and complete secret objective cards. It is through these endeavors that one can attain the most points and emerge triumphant as the ultimate Meerkat family in the Kalahari.

    $57.00$43.00

  • Gamers Guild AZ Pillbox Games All True Believers (Pre-Order) ACD Distribution

    All True Believers (Pre-Order)

    This item is a pre-order item with an expected release date of 05/13/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Order is Rising! Are you with us or against us? All True Believers is a social deduction game where some players are attempting to build their cult into a tax-exempt religion, and others are trying to bring it down from within.

    $57.00$43.00

  • Gamers Guild AZ Wonderful World Board Games Dragonarium (Pre-Order) ACD Distribution

    Dragonarium (Pre-Order)

    This item is a pre-order item with an expected release date of 04/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Dragonarium is a tile-placement game with drafting and resource management elements. Players are welcomed into the Imperial Hatchery to construct the ideal dragon-arium. While placing tiles to make connected domains, make full use of elements circling the player board — an innovative resource mechanism — to breathe life into your dragons. The game is played over twelve rounds. Each player drafts a tile with one or two land types, placing it to build their dragonarium out...and up! Then choose one of the land types just placed to activate an element token (fire, water, wind, and light) circling the player board. As the token passes by a row or column, it provides the energy needed to hatch the dragons found on placed tiles. Once ready to hatch, place a tile on top, releasing it into the dragonarium. The land where the dragon nests, however, allows players to further connect domains as the tile now shares the element of the placed dragon. Aside from being a robust (more traditional) spatial puzzle, Dragonarium challenges your timing for when and where to release your dragons so as to interweave their domains.

    $57.00$43.00

  • Gamers Guild AZ Board & Dice Windmill Valley: Duel (Pre-Order) ACD Distribution

    Windmill Valley: Duel (Pre-Order)

    This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The sun rises over the tulip fields in the valley, where tall windmills stand against the horizon and ships wait to carry your blooms across the sea. In Windmill Valley Duel, two rival horticulturists compete for prestige, wealth, and victory by cultivating the finest tulips, investing in powerful enhancements, and claiming the most strategic ports in this vibrant and picturesque land. In this valley, you are not alone. Your windmill’s gears interlock with your opponent’s, forcing every decision you make to send ripples through the land while setting your rival’s plans in motion. Will you offer them an advantage to gain the edge you need, or will you wait for the perfect move? Plant your tulips with care. Build your windmills with purpose. Navigate the seas for trade. In a world where beauty and timing reign supreme, only the best horticulturist blooms victorious!

    $57.00$43.00

  • Gamers Guild AZ Eagle-Gryphon Games Railways of Sweden Eagle Gryphon

    Railways of Sweden

    Railways of Sweden The northern region of Sweden is rugged and full of snow-covered mountains that give way to lower foothills, heavily forested hills, dozens of rivers and an estimated 101,000 lakes. In the south, large lakes (some linked by canals) and widely cultivated plains stretch across the land. In the 1850s, Sweden began to build the national railway network. Sweden would soon rank among the foremost countries in per capita mileage of railroads. Will you develop the ferry lines along the southeastern shoreline, or instead risk the hardships of building through the rocky terrain of the North in search of greater gains? Railways of Sweden is an expansion map for Railways of the World, designed for 2 to 5 players. You will need the pieces from the Railways of the World base game or the Railways of Nippon base game to play it. Railways of Sweden is a 2-5 player map expansion to the Railways of the World series. This map features lots of heavy mountainous terrain. This expansion will come with a sheet of snowy track tiles to be optionally used in the northern mountains of Sweden. It also has a variety of new Railroad Operations cards, such as New Mining Town, Mountain Engineer, Extended Ferry Line and Passenger Express. In addition, it includes new +50/+100 point tokens to be used with the Railways of Sweden score & income track.

    $57.00$43.00

  • Gamers Guild AZ UCC Distributing Inc. Battletech: Plushytech Phoenix Hawk Kurit UCC Distributing Inc.

    Battletech: Plushytech Phoenix Hawk Kurit

    Introducing BattleTech PlushyTech, the perfect fusion of adorable and epic! Immerse yourself in the MechWarrior universe with these highly sought-after plush toys. Crafted with meticulous attention to detail, these BattleTech stuffed animals bring the excitement of the battlefield right into your arms. Collectible MechWarrior soft toys await, featuring iconic characters and fearsome mechs.

    $43.00

  • Gamers Guild AZ Space Cowboys UNLOCK! Epic Adventures Asmodee

    UNLOCK! Epic Adventures

    Unlock! is a series of escape adventures for up to six players. With one hour on the clock, players work through a deck of sixty cards as a team, searching for clues, combining objects, and solving puzzles. The free Unlock! companion app runs the timer while also providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they will escape and win the game! UNLOCK! Epic Adventures is a cooperative card game inspired by escape rooms. Across three new scenarios, players search rooms, combine objects, and solve puzzles! In ‘The Seventh Screening,' players must survive a showing of "The Werewolf's Final Night." Then, players will earn the right to learn under Master Li of the Gold Dragon Temple in ‘The Dragon's Seven Tests.' And finally, ‘Mission #07' tasks players with discovering the mole in the secret organization EAGLE.The free UNLOCK! companion app runs each scenario, providing atmospheric sounds and music, a timer, clues, offering hints, confirming successes, and more!

    $57.00$43.00

  • Gamers Guild AZ Ephyrean Games Aerodome: Rising Horizons GTS

    Aerodome: Rising Horizons

    AERODOME: RISING HORIZONS CORE SET - Compete in the Aerodome to become the Aerodome Champion with the Aerodome: Rising Horizons Core Set. Each core set includes enough components for two players to battle it out in the Aerodome. Select from 16 different fighters and customize with over 180 battle cards.How To Play: At the start of each round, players choose one of their Battle cards and place it face down. When both players are ready they simultaneously reveal their card. The player who played the highest initiative and will complete their turn first. Players complete their turns by going through the actions found on the action bar of their card. Always starting from the top and going down to complete their action. Actions include maneuvers: Straight, Turn, Rotate, Roll and Immelmann and a shot action. Players can skip any action on their action bar unless it has the locked icon, in which they must complete it. Actions with a black background may be completed up to that amount offering your fighter more options. The number following each action corresponds to which maneuver tool to use for the speed. The shot action number details how many dice you roll for the attack. If you are in range of an attack on a 5 or 6 the defending player suffers 1 damage.FEATURES★ CHOOSE YOUR CHARACTER: Choose who to fly with 16 unique fighters to choose from.★ DECK-BUILDING: Customize your maneuver hand with 180 different Battle cards.★ FAST-PACED with simultaneous gameplay mechanics with most games taking around 30 min or less to play.★ FIGHTERS range from a video game inspired world of Martaga to the hellscape weird war, Futuria. The world war one inspired story of Ace to the sci-fi bounty hunters of Starlancers.★ Look for accessories to expand your AERODOME experience.COMPONENTS• 16 Fighter Cards• 8 Double Sided Fighter Markers• 180 Battle Cards• 20 Auxiliary Cards• 15 Dice• 1 Set Maneuver and Attack Tool Set• 2 Damage Dials• Tokens• Rulebook• Storage Box

    $57.00$43.00

  • Gamers Guild AZ Kobold Press Tales of the Valiant: More Prepared (Pre-Order) ACD Distribution

    Tales of the Valiant: More Prepared

    Adventure’s Ready, Even When You’re NotDid game night sneak up on you again? Are your players ignoring your carefully laid plots to follow their new favourite NPC around? More Prepared is here with 30 solutions to your problem! This collection of low-prep, one-shot adventures for Tales of the Valiant are designed to fit seamlessly into your campaign and includes:♦ A daring rescue into the heart of a malfunctioning, magical prison.♦ The rafting trip of a lifetime through a subterranean warzone.♦ A serious wedding crasher in the shape of a bronze dragon.♦ A trip to a crumbling village with a serious doll problem.♦ A potentially deadly confrontation with the legendary Daughter of Dib!♦ And many more, including detailed maps from artist (?)Featuring adventures for levels 1 - 15, More Prepared is the ultimate collection to turn your next no-prep game night into a legendary success!You Can Always Be More Prepared!

    $57.00$43.00

  • Gamers Guild AZ Free League Publishing ALIEN RPG: Adventure: Rapture Protocol Cinematic Adventure Set (Pre-Order) Free League Publishing

    ALIEN RPG: Adventure: Rapture Protocol Cinematic Adventure Set

    Rapture Protocol is a complete cinematic adventure for ALIEN The Roleplaying Game Evolved Edition. It is a stand-alone adventure but also serves as the first installment of the Jeremiah Saga trilogy. The adventure is designed for 3–5 players plus the Game Mother and returns to the roots of the ALIEN franchise, featuring the crew of a small starfreighter on a resupply run to the remote Jeremiah VI industrial colony, soon embroiled in a deadly conflict. Contents: • The main Rapture Protocol scenario book.• A huge double-sided map (format 864x558mm) featuring the starfreighter USS Fidanza on one side and the Jeremiah VI mining base on the other.• Five pre-generated characters to choose from.• Playing cards for personal agendas and NPCs.• Cardboard tokens for characters and creatures.• Player maps and handouts.

    $57.00$43.00

  • Gamers Guild AZ Ares Games WunderWaffen (Pre-Order) ACD Distribution

    WunderWaffen

    WunderWaffen (“wonder weapons”) is set during the last year of World War II, when the Normandy landings paved the way to the occupation of Berlin and the resulting defeat of the German army. Using simple rules the game recreates the troubled collaboration between the Russian, British, and American Allies in the final phase of the war. The German army is near collapse, but inside its laboratories scientists and technicians are designing new and terrible weapons, the “WunderWaffen,” in the hope of turning the tide of a hopeless situation. During the game, the Allied players must carefully balance the urgency to rapidly advance toward Berlin with the need to limit the Germans’ scientific research, while trying to help one another. The German player will have to move forward on the Research Track, trying at the same time to put up a desperate fight against the Allies’ advance to delay the inevitable defeat for as long as possible. Germans may also win, though losing Berlin, thanks to a scoring system that rewards the results of forces on the field. Ages 13+2 or 4 players60+ minute play time Contents:1 Game board4 Faction boards24 Territory tiles40 Territory control cubes16 markers72 double-sided Faction counters24 Research cards4 Summary sheets1 Rulebook

    $57.00$43.00

  • Gamers Guild AZ Portal Games Age of Galaxy (2nd Edition) (Pre-Order) ACD Distribution

    Age of Galaxy (2nd Edition)

    Age of Galaxy is a strategic 4X game that places you in control of an interstellar alliance consisting of three factions with unique powers. You can explore systems, colonize planets, research technologies, build galactic cruisers, and much more. You have many potential paths to victory based on how your factions work together and the main ideology of your alliance. The five ideologies: Supporters of Science commit themselves to lifelong research on new technologies, convinced that knowledge is the only way forward. Upholders of Militarism are merciless aggressors who conquer by might, regarding wars as a means to an end. Keen adopters of Diplomacy prioritize relations between factions, acting tactfully while competing to become the head of the Congress. Factions that value Industrialism undertake ambitious construction schemes to turn planets into highly-developed cities and industrial complexes. As for factions that advocate Culturalism, they take pride in cultivating spiritual and cultural growth, always curious about the insights the mysterious "relics" might offer. Faction cards can be played in multiple ways, with players either integrating them into their empire or sacrificing them for one-time benefits through agreements. More than thirty factions are included in the game. This second edition of Age of Galaxy from Portal Games introduces an enhanced solo mode, new graphic design, and improved components to enrich the gameplay experience.

    $57.00$43.00

  • Gamers Guild AZ Dead Alive Games Lunar Skyline: Deluxe Edition (Pre-Order) GTS

    Lunar Skyline: Deluxe Edition

    Get ready to blast off into the future with Lunar Skyline—the electrifying trick-taking card game where strategy meets high-stakes bidding and construction! 50 years after the Lunar Rush, where new wondrous materials were discovered on the Moon, the settlers are gearing up to build the first lunar metropolis. As one of a few visionary building and architectural firms, you’re competing to shape the skyline of the metropolis and leave your mark on the Moon for the ages! In each game, you start by bidding the number of resources (tricks) you want to win to construct your building. Each card features two resource icons (suits), and when a lead card is played, you can follow with either icon, giving you the flexibility on how to win the resources you need. You can also win resources with expert ace pilots who can shuttle them to you reliably, or use your underground connections to smuggle in the resources for your architectural masterpiece. An added challenge is that you are motivated to outpace your competitors to complete your bids before they do. Nail those bids first, and you’ll get to pick from the lucrative bonuses that can launch you to victory. But if you go over the bid, you will be penalized for the wasted resources and it can sink your chances at eternal fame. In Lunar Skyline, the future of this metropolis is in your hands!FEATURES★ Double-Suited Cards for Strategic Depth: Lunar Skyline takes the traditional trick-taking game genre and flips it on its head with double-suited cards! Each card has two suits, allowing players to follow either or both when playing their hand. This adds an exciting new layer of strategy, making every play more dynamic and rewarding!★ Multiple Strategies to Win: Whether you're aiming to optimize your bid or win tricks that give you crucial resources, there’s no single path to victory in Lunar Skyline. The game’s unique blend of strategies ensures each round feels fresh, giving you the freedom to experiment and find new ways to win.★ Fast-Paced Fun in Under 30 Minutes: No time for lengthy games? No problem! Lunar Skyline is designed for rapid, intense gameplay, with three rounds completed in just 30 minutes. The rules can be explained in just 2-3 minutes, making it accessible for casual gamers and newcomers alike. It’s perfect for a quick gaming session or as a warm-up for game night!★ Deluxe Components: Stay organized and stylish with Lunar Skyline’s magnetically attached box lid. The lid detatches, and a magnetic "lead card" indicator arm is magnetically attached! 66 high-quality plastic playing cards, 6 foil-stamped Ace Pilot cards. Reflex foil finish Skyline Bonus cards and Building Bid cards.★ Skyline Bonus Mini-Expansion: Looking for even more variety? The included “Skyline Bonus” mini-expansion introduces new layers of strategic depth and replayability, offering fresh twists on each game. Get ready for endless gaming fun!CONTENTS♦ Deck of 66 Plastic Playing Cards:• 60 Resource Cards and 6 Foil Stamped Ace Pilot Cards• 6 Foil Finish Building Bid Cards• 24 Contract Bonus Cards• 18 Foil Finish Skyline Bonus Cards• 1 Magnetic Lead Card Indicator on Magnetic Box Lid• 6 Reference Cards• 1 Dry Erase Pen and Scorecard• 1 Rulebook

    $57.00$43.00

  • Gamers Guild AZ Mighty Boards Fateforge: Chronicles of Kaan - Kin of the Wild (Pre-Order) ACD Distribution

    Fateforge: Chronicles of Kaan - Kin of the Wild

    Embark on an unforgettable adventure in Kin of the Wild, where the frozen lands of Northern Kaan await. This expansion introduces Pets—animal companions that fight, explore, and grow with you. These creatures aren’t just tagalongs—they’re mini-characters with their own unique Pet boards, abilities, action dice, and beautifully detailed miniatures. Your journey takes you to the snow-swept harbor city of Katafygia. The shaman of a forest clan has been kidnapped, and the Kartaçöl Empire’s presence in the region is growing stronger by the day. Fearing an invasion of their forest homeland, the council has sent you to investigate. But you won’t be facing these dangers alone. Your loyal animal companions will be at your side, offering both strength and wisdom as you uncover the dark forces at work in the North. Along with the introduction of Pets, this expansion brings even more depth to your adventures with two new factions, each more unpredictable and deadly than before, with new leader ability decks to keep you on your toes. Explore fresh terrain with two new floorplan sets—forest and wooden interiors—along with additional story scene tiles to keep the narrative fresh and dynamic. You’ll also discover new rest locations, weapons, and items to aid in your journey. Whether you’re a fan of deep strategy, rich narrative, or tactical combat, Kin of the Wild offers an exciting new chapter filled with new mechanics and immersive storytelling.

    $57.00$43.00

  • Gamers Guild AZ UCC Distributing Inc. Battletech: Plushytech Phoenix Hawk 21st GTS

    Battletech: Plushytech Phoenix Hawk 21st

    Introducing BattleTech PlushyTech, the perfect fusion of adorable and epic! Immerse yourself in the MechWarrior universe with these highly sought-after plush toys. Crafted with meticulous attention to detail, these BattleTech stuffed animals bring the excitement of the battlefield right into your arms. Collectible MechWarrior soft toys await, featuring iconic characters and fearsome mechs.

    $43.00

  • Gamers Guild AZ Capstone Games Savannah Park PHD

    Savannah Park

    In Savannah Park, you each run your own wildlife park, and your goal is to group animals with their own kind — but everyone takes turns deciding what to move, so you might not be able to shuffle animals into the right spaces. Each player starts the game with the same set of 33 unique animal tiles, with those tiles laid out at random in your personal wildlife park. Three bush-fire spaces and one rock space will remain unoccupied in your park for the entire game, and six tree spaces and four grass spaces are unoccupied at the start of play. On a turn, you name a specific face-up tile that all players must pick up, flip face down, then move to a different empty space within their own park. Tiles that have been flipped cannot move again, and once all tiles have moved, the game ends with a scoring round. First, tiles adjacent to bush fires are removed if they depict as many animals as the number of fires (1, 2, or 3) on the bush-fire space. Score for each grass and tree uncovered on your board. Finally, score for each of the six animal species; the bigger the main herd of each of species and the more water holes it contains, the more points you score, e.g. a herd of five rhinos and three watering holes is worth (5x3) 15 points. The player with the most points wins. Savannah Park includes a solo mode, a set-up variant that allows you to place the bush fires and trees where you wish, and a scoring variant that rewards you for bumping a lion out of the animals' way.

    $43.00

  • Gamers Guild AZ Pandasaurus Games Machi Koro Asmodee

    Machi Koro (5th Anniversary Edition)

    Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you! Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases opponents will also benefit from your dice (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of their city on future turns. The first player to construct all of their landmarks wins!

    $43.00

  • Gamers Guild AZ Pandasaurus Games Look at the Stars (Pre-Order) Asmodee

    Look at the Stars

    Remember it by drawing the constellations, planets, and shooting stars you see. As the sun gradually rises, the night sky will disappear. Capture it as best as you can before dawn! All players will have their own personal Night Sky board to form Constellations on. Each turn a Night Card will be revealed, showing lines that must be drawn. These lines may be mirrored, rotated, and connected to other lines to form longer Constellations. As the Night Decks empty the bottom rows of the boards can no longer be drawn on. At the end of the game, score points for Constellations of different sizes, Planets that have Constellations adjacent to them, how long the Shooting Stars are, and bonus cards. STARRY NIGHT ADVENTURE: Immerse yourself in the beauty of the night sky as you draw constellations, planets, and shooting stars in this captivating board game. PERSONALIZED NIGHT SKY BOARDS: Each player receives their own Night Sky board to craft unique constellations. Draw lines, mirror images, and connect stars to form mesmerizing patterns. CONNECTING CONSTELLATIONS: Mirror, rotate, and connect lines to form longer constellations, but beware, as the night sky gradually fades with the rising sun. STRATEGIC SCORING: Compete to score points based on constellations of varying sizes, planets adjacent to them, the length of shooting stars, and bonus cards, making every game unique. IMMERSE IN STARRY WONDER: Immerse yourself in the magic of the night sky and test your artistic and strategic skills in this delightful game for all ages.

    $43.00

  • Gamers Guild AZ Cloudspire: Horizon's Wrath  Faction Expansion (Pre-Order) GTS

    Cloudspire: Horizon's Wrath Faction Expansion

    The Horizon's Wrath is a massive airship that houses the remainder of an Ankarian race whose home island was destroyed in a biological attack. To survive, the Horizon's Wrath crew has adopted a form of aeronautic piracy, raiding other islands and stealing their Source to power the ship. The Horizon's Wrath faction boasts a number of gameplay innovations, including a mobile fortress, a morale-based upgrade system and deadly cannonballs fired from its fortress. It also comes with four solo scenarios and two co-op scenarios, ensuring hours of gameplay no matter your play style.

    $43.00

  • Gamers Guild AZ Pandasaurus Games Finca Asmodee

    Finca

    Finca was originally published in 2009 and was considered a holy grail in its time. It has been out of print for a few years and we’re excited to bring it back with brand new art, streamlined gameplay, and a fifth player!Mallorca, Island of the Wind. A place of golden beaches and a light-blue sea. The almond harvest is at hand, in addition, juicy oranges, lemons, and figs are ready to be picked and taken to the market. Gather as many of Mallorca’s resources as possible and deliver them to the island’s communities. Their requests are constantly changing, so be sure to get your donkey carts ready to deliver! Resources are collected using a mancala-like mechanic and a clever system is implemented that discourages players from hoarding. REDISCOVER A CLASSIC: Relaunch of the 2009 beloved board game Finca, now enhanced with fresh artwork, streamlined gameplay, and support for up to five players, ensuring more competitive fun. UNIQUE GAME MECHANICS: Utilize a mancala-like system for collecting and managing resources like almonds, oranges, lemons, and figs on the scenic island of Mallorca. DYNAMIC RESOURCE DELIVERY: Adapt to the ever-changing demands of island communities. Efficiently manage your donkey carts to deliver goods quickly and maximize your points. INCLUDES MINI EXPANSIONS: This new edition of Finca comes with two mini expansions for an advanced gaming experience, offering greater depth and replayability. STRATEGIC FAMILY GAME: Perfect for family game nights, Finca challenges players to think strategically and plan ahead, suitable for players aged 10 and up with a playtime of about 45 min or less. Contents: 1 game board 12 windmill blades 42 request tiles 10 finca tiles 16 action tiles 4 bonus tiles 8 donkey cart cards 6 wooden finca tokens 108 wooden food tokens 25 wooden farmer tokens

    $43.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Too Many Bones - Dart GTS

    Too Many Bones: Dart

      Enhance your Too Many Bones experience by adding Dart, the Escapist! Dart is the first ever two-sided Gearloc! Utilizing thicker neoprene, you'll be literally flipping back and forth between her more controlled standard side, and her out of control "dangerous" side! With her companion "Boar'd" and numerous toxins to throw at baddies, Dart gives you powerful crowd control options and a whole new way to play the game. Dart comes with her own set of 21 beautiful custom dice, two chips (Dart and Boar'd), closable dice holder, and a double-sided and edge-stitched neoprene character mat.  

    $43.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Lab Rats (Pre-Order) GTS

    Too Many Bones: Lab Rats

      Enhance your Too Many Bones experience by adding The Lab Rats! The Rats are our first ever multi-Gearloc...Gearloc! Slank, Gerbil, Flan, and Helix all bring unique stats to the table while utilizing a group pool of 16 Skill dice! Swapping the proper character in and out equipped with the proper equipment for the situation creates a brand new brain-bending approach to existing TMB strategies. The Lab Rats come with 21 beautiful custom dice, nine chips (one for each intern and five 3HP chips), a closable dice holder, and four edge-stitched neoprene character mats.  

    $43.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Static Expansion GTS

    Too Many Bones: Static Expansion

    Enhance your Too Many Bones experience by adding Static, the Brawler! This ebullient, muscle-bound Gearloc might not attack on every turn, but when he does, look out! The first playable martial artist in Too Many Bones, Static can meditate on turns when he doesn't deal damage, allowing him to save up Dex and unleash blistering attacks when the time is right. Even when not dealing damage, he's a formidable foe, with fighting styles that manipulate his stats, break past enemy defense, and direct baddies to hurt each other.

    $43.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: 40 Caves In Daelore Expansion (Pre-Order) GTS

    Too Many Bones: 40 Caves In Daelore Expansion

      These caves are bigger than anyone thought possible! 40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.

    $43.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Carcass Expansion (Pre-Order) GTS

    Too Many Bones: Carcass Expansion

    Enhance your Too Many Bones experience by adding Carcass, the Survivalist! Baddies are back on the menu! Carcass, the survivalist Gearloc, is never one to let an enemy go to waste. If he collects a Baddie, you can be sure he'll salvage every piece of it, with recipes that transform his fallen foes into buffs and heals for himself and his party. Whether picking up his fallen foes on the battlefield or salvaging fresh meat directly from the stacks, you'll never look at a Baddie the same way again after playing with Carcass.

    $43.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Rage of Tyranny Expansion GTS

    Too Many Bones: Rage of Tyranny Expansion

    The Tyrants of Daelore are back, and they're more challenging than ever! An expansion to both Too Many Bones and Too Many Bones:Undertow, Rage of Tyranny introduces a new, alternate way to fight every Tyrant in both games. Featuring new chips and dice, as well as new shadow cards and final battles for every Tyrant, Rage of Tyranny adds new hours of replayability to your Too Many Bones collection. 17 Chips9 Dice53 Tyrant and Encounter Cards1 Chip Holder1 PVC Card Box2 Rule Cards

    $43.00

  • Gamers Guild AZ Pandasaurus Games Courtisans (Pre-orders) Asmodee

    Courtisans

    Guide the Courtiers around the hall and attempt to sway a family's influence. Manage your Courtiers and read the plans of your opponents to emerge with the most points! There are 6 different families consisting of 15 Courtier cards each. On your turn you'll draw 3 cards, then play 1 to the Queen's Table, 1 in your Domain, and the last in an opponent's Domain. At the Queen's table, cards can be played either above or below the column of the matching family. At the end of the game, the families with more cards above than below will be Esteemed. Those with more cards below the mat than above will be Disgraced. The cards in each player's domain will be scored based on whether their families are Esteemed (+1) or Disgraced (-1). Additionally, some Courtiers have special powers when played and each player begins the game with a secret scoring objective. The player with the most points wins! STRATEGIC GAMEPLAY: Guide Courtiers around the hall, sway family influence, and outmaneuver opponents in this strategic card game of royal intrigue. FAMILY DYNAMICS: Navigate the complexities of 6 different families, each with 15 unique Courtier cards, and strategically position them to gain Esteem or avoid Disgrace. DYNAMIC CARD PLAY: Draw 3 cards each turn and strategically place 1 at the Queen's Table, 1 in your Domain, and 1 in an opponent's Domain to maximize your influence. SPECIAL POWERS: Discover Courtiers with special abilities that can tilt the balance of power in your favor, adding layers of depth and strategy to every game. SECRET OBJECTIVES: Begin the game with a hidden scoring objective, adding an element of mystery and unpredictability to each playthrough. Contents 90 Courtier cards 20 secret mission cards 1 game mat 1 rulebook

    $43.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: 40 Waves In Daelore Expansion (Pre-Order) GTS

    Too Many Bones: 40 Waves In Daelore Expansion

    Have you seen all the Sibron River has to offer? Think again. 40 Waves in Daelore sails in with a host of new Too Many Bones Encounters and Baddies, all designed for the mechanics of Too Many Bones: Undertow.

    $43.00

  • Gamers Guild AZ Chip Theory Games Hoplomachus: Premium Health Chips (Pre-Order) GTS

    Hoplomachus: Premium Health Chips

    Never cut corners on your health!This pack comes with 68 custom, foil-stickered, heavy health chips. Identical to your unit chips in weight and feel, this upgrade makes moving around the arena feel like a dream. The heavy stacks are more difficult to knock over, more satisfying to stack, and add one more coat of visual polish to your Hoplomachus experience.Box contents • 34 Blue Health Chips • 34 Red Health Chips

    $43.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Age Of Tyranny Expansion GTS

    Too Many Bones: Age Of Tyranny Expansion

    Connect multiple sessions of Too Many Bones with the Age of Tyranny! Age of Tyranny introduces brand new campaign mechanics to your existing Too Many Bones game. Using the Campaign Snapshot Mat, you'll track your progress from game to game. Take out all the Tyrants over consecutive sessions to truly free Daelore from their grip! Defeating (or being defeated by) Tyrants will leave you with all new Scars and Boons to deal with. Maybe you'll even get a chance to finally put Nom's Thunderclub to good use yourself! Age of Tyranny introduces 21 new Day 1-3 Encounters (7 for each of the 3 days) to add immense variety to your early game, even when only playing a single session. Combine Age of Tyranny with the encounters in 40 Days in Daelore to make each and every journey through Daelore utterly unpredictable!

    $43.00


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