RPG Books
Orbital Blues RPG: Rogue Anthems Box Set
The collection of eight short pamphlet adventures from various writers spread across the Kasser System, designed for one shots but assemblable into a longer campaign. The physical version is contained in a suitably anachronistic retro-futuristic VHS case. Featuring the talents of: The Ground Forgets The Garden by Alyssa Ridley: Eight years ago, a workers co-op attacked a corperate grain ship, and crashlanded on the toxic planet of Gentiana to form an agrarian commune. Now the Kettani Agricultural are back, and want you to get their ship back from these "pirates". Hard Vacuum, Cold Feet by Connor Shearwood: Articulated Spacetime are building a miniaturised Van Keer gate, and their last attempt blew up an entire planet. The scientist responsible was blamed and exiled when she tried to stop the project, and now she's turned to you. She's scrounged enough credits together to make it worth your while to steal the prototype before they can test it again. They Laurel The Graves Of The Dead by Gareth Hanrahan: The leviathan wreck of the warship Charon slouches on her long, slow orbit, but ecades later, Charon has found a new purpose. The warship’s forward medical bay escaped the salvage team’s claws and has become an independent, semi-legal hospital where outlaws and other settlers of the fringe can receive high-tech medical treatment. Sure, it’s a radioactive ex-warship tumbling slowly towards inevitable doom, but if you’ve got nowhere else to go – the Charon Hospice’s waiting for you. Hardsuit Holdup by Jess Levine: As sunset fell on the great corporate war, so, too, did it fall on robotics manufacturer, corporate dynasty, and “family business” Hartwell Circuitech. Rumors claim the deceased Hartwells hid their fortune on a startrain, now wandering endlessly through the vacuum. In a stroke of luck, a contact sent you a tip that the Hartwell Limited would soon stop in the nearby Prospect Belt, but the airlock only opens for a select few, so you’ll need to cut a stranger in on the job. Pick your partner, board the barge, and you might just bring home the bounty. Nameless, Aimless by Kayla Dice: In this pissant star system, somewhere between dead end planet número uno and dead end planet número dos there lies a reef of asteroids that Olageleo once made into a town. The metals mostly dried up, just enough that Olageleo pulled out, leaving two deadly gangs, both alike in notoriety and severity. It does seem to be a situation waiting for some strangers to come along and knock the whole thing over. Timawa Graffiti by Makaptag: An abandoned resort world overwrought by gigantic trees, where there is only one port. The planet became too expensive to maintain, and has been left behind by the corp to die. Our Outlaws must travel through a terraformed pleasure forest to find an ancient mechanical relic, the last service robot of the resort. We Built This City on .repeat() by Nathan Blades: Out here, they build cities made of sand. Metropolis Technologies send out their Architect Robots to reconstitute empty plots into buildings and roads. The first few cities were closely supervised, but as the demand for resorts increased, MetroTech shifted to dumping a squad of robots in the middle of nowhere, enlisting staff for the soon-to be shops, and leaving them to it. You must seize the means of construction. Voidlock Tombstone by Zachary Cox: A Hasugian Void Cavalier, the Dread Interloper, has crashed in the asteroid fields around Kassar IV. With the hull split in two by the failure of its Van Keer drive and its crew killed by spatial warping, it slowly vents atmosphere into the cold dark. You're not the first fool with an inkling that there might be something worth salvaging on this state-of-the-art warship. Pray you can make it out alive, before the Outlaw gold rush begins or Hasugian themselves turn up to claim this billion-credit corpse.
$40.00$34.00
Heart RPG: The City Beneath - Dagger in the Heart
You are caught in the wake of the Delving Machine: a device that bores through rock, blood, bone, space, time and reality, towards the scintillating terror of a crimson eternity. As your journey progresses, you doomed delvers will encounter a trio of antagonists who each seek control of the machine to shape their ideal future: the arms dealer Ptolemy Bay, the aelfir politician Aramos, and The One Who Waits In Ashes, a ragged figure who appears all too familiar. You’ll witness the dreadful impact of Zenith abilities – your Zenith abilities – on the places that they journey through. You’ll venture via uncanny passages to Summersisle, home of the humans, on the eve of their greatest tragedy. Ultimately, if you survive long enough, you might just stand before the Heart itself… This 144-page release is dripping with evocative prose from author Gareth Ryder-Hanrahan, grotesque full-colour illustrations by Sar Cousins, and immersive layout by ENnie award-winning Minerva McJanda. A complete narrative campaign for Heart: the City Beneath which guides your group from your first steps into the streets of Derelictus, to the deepest depths of the Heart itself. Three major antagonists and their accompanying factions that can be opposed, joined, or betrayed, as they each fight for control of the Delving Machine. New player character Beat sheets designed specifically for Dagger in the Heart, which chain a character’s fate to the Heart and the Delving Machine. Dozens of new creatures and NPCs to encounter, from eccentric Junk Mages to body-snatching insects, and worse. 40+ new landmarks to explore, overflowing with unique resources, fallouts, and plots to ensure every delve is distinctly beautiful and horrifying. 20+ new delves ready to use as paths and connective tissue that drags your party inexorably towards the bleeding wound at the centre of reality. 35+ detailed full colour illustrations by Sar Cousins which paint a picture of life, and death, in the Heart.
$50.00$42.50
Pendragon RPG: Gamemaster's Handbook
In Pendragon, the Gamemaster is the leader of the game, the source of knowledge, the organizer of society, armies, and the land itself. Without the Gamemaster there would be no game; in roleplaying there is not a more noble act than to take on this great responsibility. Inside, you'll find: Guidelines for fine-tuning the game to your preferred style of play. Rules for running battles: from the smallest skirmish to the most legendary clash of arms. A variety of "Arthurian acts" such as feasting, tournaments, and courtly intrigue. Greatly expanded information on the world of Pendragon and its important characters. A myriad of strange and wondrous beasts, spirits, fairies and fiends which lurk in the dark places of Arthur's Britain. In-depth discussions of religion and magic, and how to use them in your game. Two scenarios useful for either starting or sustaining a campaign. The Pendragon Gamemaster's Handbook is full of setting information about the world of King Arthur, Gamemaster procedures, and ideas to help the campaign flow smoothly.
$49.99$42.49
Port Royal: Player Aid Card Deck
This deck contains 64 Cards to use with Port Royal. 36 Solo Play Cards, 10 Event Cards, 3 Weapons Cards, 15 Scenario Card
$24.99
Warhammer 40K Wrath & Glory RPG: Vow of Absolution
Vow of Absolution - A definitive guide to The Absolvers Chapter of the Adeptus Astartes. Vow of Absolution is a detailed and in-depth guide to The Absolvers Chapter of the Adeptus Astartes stationed within the Gilead System and features a wealth of expanded lore, locations and characters… Bound by long sworn oaths to defend the Gilead System, the Space Marines of the Absolvers now find themselves the Imperium’s last bulwark against the encroaching darkness… With their flagship vessel, and a number of their brethren trapped in the Gilead System by the opening of the Great Rift, the Absolvers find their numbers dwindling as they desperately defend humanity in a system cut off from the Imperium’s might. On Gilead Primus, the ancient Absolver citadel of Castle Grigori is alive with more activity than its storied halls have seen in centuries as the Chapter desperately recruits and prepares new Aspirants. Elsewhere, the ancient and venerable Battle Barge, Vow of Absolution, is stationed within the Reach, holding back the incessant raids by foul Orks, the arrogant Aeldari and worse still, their own Traitorous fallen brethren. Vow of Absolution introduces new Tier 5 Astartes Archetypes, exciting previously unexplored locations and dives into the mysteries at the centre of the ancient secrets of the Chapter. Advice on running and scaling in military action based campaigns is offered alongside a unique adventure designed specifically to introduce the new and exciting content into your campaigns. Vow of Absolution is a detailed look at The Absolvers and playing an Astartes warrior in Wrath & Glory, covering; 3 New Key Locations of the Absolvers Chapter A detailed look at the history and lore of the Absolvers Chapter New Astartes focused Talents Access to the Armoury of the Absolvers - Introducing new Wargear and Equipment Dedicated Psychic Powers and Litanies of Battle for Librarians and Chaplains The introduction of Tier 5 Astartes Archetypes to Wrath & Glory New Patrons to introduce to your games. Vow of Absolution provides an in depth and detailed look at The Absolvers and brings a variety of thematic new skills and lore for both Players and GM’s to add depth and variety to their games of Wrath & Glory!
$39.99$25.86
Marvel Multiverse Roleplaying Game: Core Rulebook
Welcome to the Marvel Multiverse! Take on the roles of Marvel's most famous Super Heroes - or create entirely new ones - and put an end to the sinister plots of the most menacing Super Villains in the Marvel Multiverse! Written by d616 System co-creator and New York Times-bestseller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Dungeonology) and includes all new chapter-opening splash pages by Mike Bowden along with illustrations from Marvel's incredible army of artists. The Core Rulebook features all the rules you need to play - including quick character creation, bombastic combat and scores of amazing powers - plus full profiles of dozens of Marvel's greatest heroes and villains. All you need is this book, three standard dice and some friends. The Marvel Multiverse is calling! Come join the fun!
$59.99$40.26
Blade Runner: The Roleplaying Game - Case File 02: Fiery Angels
Blade Runner RPG: Case File 02- Fiery Angels. Following the same deluxe format and packaging as the award-winning Case File 01: Electric Dreams, included in the Blade Runner RPG Starter Set, Case File 02: Fiery Angels features a new thrilling investigative scenario and a host of in-world handouts, photos, maps and more. This new investigation starts off with the Blade Runners assigned to question a suspect arrested while trying to infiltrate the Wallace Corporation Memory Vaults. The case leads the team down a perilous path that explores the boundaries of Replicant technology and its consequences. This boxed set includes: A beautifully illustrated and detailed scenario book with locations, characters, events, and leads to follow. Eleven handouts, including a variety of in-world artifacts and Esper photos. Seven full-color maps. A custom manila envelope for the players to keep their evidence safe in. Fourteen high quality custom cards for non-player characters.
$41.80$27.94
D&D 5E: Heroes' Feast - Flavors of the Multiverse
Never adventure on an empty stomach! From the D&D experts behind the bestselling Heroes' Feast comes Heroes' Feast Flavors of the Multiverse, a mouthwatering cookbook stuffed with eclectic fare for solo adventurers and party quests alike. This culinary tour presents original recipes inspired by regions and settings from across the Forgotten Realms and beyond. All seventy-six dishes, developed by a professional chef from one of the country's top test kitchens, are delicious, easy to prepare, and composed of ingredients readily found in our world. The immersive recipes in Heroes' Feast Flavors of the Multiverse are perfect for sharing and entertaining. Dishes are organized by location with options for every occasion - especially game nights! - including: Otherworldly appetizers such as Talyth and Goldenstars, savory main courses such as Steak of the Deep and Eldeen Banquet, alcoholic and non-alcoholic beverages such as Elverquist and kaeth, and desserts such as Green Ice Rime and Vada's Vanilla Bean Buns.
$35.00$20.92
Legend of the Five Rings RPG: Tomb of Iuchiban
Tomb of Iuchiban is a campaign for the Adventures in Rokugan game line set in the iconic Legend of the Five Rings setting and uses the 5th edition open-source SRD ruleset. Packed with action, horror, moral quandaries, and plenty of strange enemies and puzzles, this adventure is delightfully dangerous and potently perilous.
$49.99$32.29
Shinobigami RPG
SHINOBIGAMI: GOD OF THE NINJA Shinobigami is an original Japanese tabletop role-playing game published originally by Adventure Planning Service Inc., written by Touichirou Kawashima, and lavishly illustrated by Shie Nanahara (cover, interior illustrations) and Nagomi Ochiai (interior Nittoushin/"Chibi" art pieces). It was originally published in 2009, then revised and updated for a 2014 re-release. The game is about goals, relationships, and power, in the backdrop of a modern day Japan in the midst of a secret ninja clan cold war. 3-5 competent shinobi characters aim to take control of an object of power, meanwhile they pursue unique hidden goals that may lead them to cooperate or compete with each other. Often there is an antagonist non-player character with monstrous goals that must be stopped (though even as they do so, the cooperation and competition between the shinobi continues). Forming relationships puts you at risk but also opens you up to learn more secrets and information. Everyone's secret goal is unique and often puts the characters into conflict with some of the others, or perhaps drives them to protect or love others.
$20.00$14.97
Microscope
Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon?Humanity spreads to the stars and forges a galactic civilization…Fledgling nations arise from the ruins of the empire…An ancient line of dragon-kings dies out as magic fades from the realm…You won’t play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.You have vast power to create… and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it.Mock chronological order.Defy time and space.Build worlds and destroy them.
$29.99
Dragonbane RPG: Quickstart
Dragonbane is a classic fantasy tabletop roleplaying game full of magic, mystery, and adventure. It is designed from the ground up to facilitate fast and furious play, with very little prep time and adventures that are a breeze to run. Dragonbane is a game with room for laughs at the table, while still offering brutal challenges for the adventurers. This FREE Quickstart PDF includes the complete introductory adventure Riddermound, and five pre-generated characters to play! Dragonbane is a translation of Drakar och Demoner, Scandinavia's first and biggest tabletop RPG, originally launched in 1982. This new and reimagined edition has one foot firmly planted in the heritage of decades of Swedish gaming and the other in the modern and innovative game design for which Free League Publishing is known worldwide.
$6.99$5.44
Pathfinder 2E: Rage of Elements - Pocket Edition
Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!The gateways to elemental power stand open wide with Pathfinder Rage of Elements!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.☆ Attractive price point for gamers on a budget.☆ This invaluable rules reference delves deeper into the elements than ever before, bringing hundreds of new game options to Pathfinder Second Edition players!☆ The new kineticist class is among the most-in-demand classes for the new edition, and benefits from an open playtest involving thousands of Pathfinder players.☆ Tons of options for a variety of character classes!☆ Beautiful full-color illustrations on nearly every page.☆ Extensive marketing support throughout 2022.☆ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.
$26.99$18.12
Pathfinder 2E: Rage of Elements
Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!The gateways to elemental power stand open wide with Pathfinder Rage of Elements!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.☆ Attractive price point for gamers on a budget.☆ This invaluable rules reference delves deeper into the elements than ever before, bringing hundreds of new game options to Pathfinder Second Edition players!☆ The new kineticist class is among the most-in-demand classes for the new edition, and benefits from an open playtest involving thousands of Pathfinder players.☆ Tons of options for a variety of character classes!☆ Beautiful full-color illustrations on nearly every page.☆ Extensive marketing support throughout 2022.☆ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.
$54.99$36.91
Symbaroum: Monster Codex
The Symbaroum Monster Codex makes the settlements, woods and vales of the Davokar region more dangerous than ever before! More than a hundred creatures, monsters and abominations are crammed together between these covers – some of them well known, others only mentioned in legends and fairy tales; some unstoppably hungry, others open to negotiations; some presented in detail, others with only short descriptions. Combined with the guidelines on how to create creatures of your own, the content of this bestiary should provide material for hundreds of hours at the gaming table! Featured content: More than thirty fully described and illustrated creatures with the potential to be at the center of unique adventures and challenges in Symbaroum. A whole section consisting of short descriptions and stats of generic non-player characters, monsters, beasts and abominations. The new categories Flora and Phenomenon along with thirty-seven new monstrous traits, adding to the nineteen already in the Core Rulebook.
$45.62$34.94
Ruins of Symbaroum: Gamemaster's Guide
With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world's most popular roleplaying game rules! This beautifully illustrated Gamemaster's Guide offers inspiration, guidelines, and optional rules that will help you when designing adventures anad running game sessions in the world of Symbaroum using the 5th Edition OGL ruleset!Time to prep and plan! Have your players uncover the secrets of Thistle Hold, Yndaros and Karvosti, or develop your own adventure sites in the Symbaroum setting. Send the player characters into the forest of Davokar on treasure hunts, holy missions or to establish an outpost, while facing pre-planned or randomly generated challenges. Determine what type of rewards to bestow on the adventurers - be it traditional treasure, mystical artifacts, new feats, pacts with creatures or factions, or even a domain of their own to govern. The Symbaroum setting can be the staging ground for many kinds of adventures, and this book helps you make the world your own!Inside, you'll find: • Extensive information on the capital city of Yndaros, the fortune hunter's town of Thistle Hold, and Karvosti, the cliff of the High Chieftain and the Huldra. • Guidelines and tables for placing adventures in the Underworld, Yonderworld and Spirit World. • Advanced rules regarding expeditions into the forest of Davokar, to be used when designing or randomly creating thrilling treasure hunts, journeys of exploration and other kinds of wilderness adventures. • Informed instructions and guidelines regarding the design of game worlds, adventures, and epic campaigns. • A chapter on how to make in-game rewards more interesting and tailored to different player types, also including twenty-seven mystical artifacts, each with its own adventure setup. • A long list of optional rules, regarding advanced traps, troupe play, ceremonial magic, managing domains, pitched battles, pact making, social challenges, and more. • The one-shot adventure Blight Night, set at the edge of Davokar Forest, as an example of how adventure landscapes in Symbaroum can be built.Hardcover200 pages
$45.62$27.83
Pathfinder 2E: Bestiary 3
With more than 300 classic and brand-new monsters, this 320-page beautifully illustrated hardcover rulebook completes the collection of creatures begun in the first two Pathfinder Bestiary volumes. From classic creatures like clockworks and tooth fairies, returning favorites like imperial dragons and mighty titans, to brand-new menaces found all over Golarion, this must-have tome of monsters designed to challenge characters of any level is an essential companion to your Pathfinder game! Pathfinder Bestiary 3 includes: More than 300 monsters drawn from mythology and folklore, genre classics, and more than a decade of Pathfinder, with plenty of new monsters too! Gorgeous full-color illustrations on nearly every page! Comprehensive monster lists sorted by level, type, and rarity to help you find the right monster for any situation! Universal monster rules to simplify special attacks, defenses, and qualities like grab, swallow whole, and regeneration. Detailed lore sidebars offering additional information about even more of Pathfinder’s most popular friends and foes!
$49.99$33.54
Pathfinder 2E: Bestiary 2
A good Game Master never has enough monsters, and a good player always has time to kill a few more! The newest hardcover rulebook for the Pathfinder Roleplaying Game presents more than 300 new creatures for all your fantasy RPG needs. From classic creatures like undead dragons, hippogriffs, and the Jabberwock to denizens of the outer planes like daemons, proteans and the all-new aeons, the Pathfinder RPG Bestiary 2 is packed from cover-to-cover with exciting surprises and fuel for a thousand campaigns!
$49.99$32.33
Star Wars: Edge Of The Empire - Dangerous Covenants (2nd Printing)
At the Edge of the Empire™, you can find yourself pitted against an array of deadly enemies bent on your destruction. When negotiations fail, make sure you’re prepared to shoot first with Dangerous Covenants! This upcoming rules supplement for Star Wars®: Edge of the Empire™ expands the Hired Gun career with specializations, new talents, and more. All players will find new character, vehicle, and equipment options, aiding in their experiences on the fringe. GMs can also find new tools helping them craft memorable and exciting combat encounters.
$38.99
Starfinder 2E: Galaxy Guide (Pocket Edition)
Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.The Starfinder Galaxy Guide Pocket Edition includes:♦ A double-sided map featuring the Starfinder galaxy and the Pact Worlds system.♦ Six new playable alien ancestries: astrazoan, contemplative, dragonkin, kalo, sarcesian, and vlaka.♦ Six new archetypes related to powerful galactic factions.♦ Exciting new lore introducing new gods, current events, and important hotspots in the Starfinder setting!FEATURES★ Smaller size, lighter weight, and increased portability make Pathfinder Pocket Editions an ideal choice for gamers on the go or on a budget. Perfect for convention and in-store play!★ Reveals the first big-picture look of the Starfinder Second Edition campaign setting, with ideas and information to propel a huge variety of Starfinder campaigns.★ Released a few months before Starfinder Player Core, the Galaxy Guide is the first true hardcover rulebook for Starfinder Second Edition, and its release and updates to the popular Starfinder setting are sure to create a buzz among gamers eager to play the new edition.★ Includes a huge poster map of the Starfinder galaxy!★ Beautiful full-color illustrations on nearly every page.★ Extensive marketing support throughout 2025.
$29.99$22.44
Don't Play This Game RPG: Core Rulebook
Oh come on, please stop reading, otherwise it'll happen to you too, it says it on the cover for Christs sake. Well if you're reading this its already too late, you're cursed now. Anyone who reads this must play this game or bad things will happen. Trust me because, well, I didn't play, and if you're reading this, then I'm dead. WHAT IS THIS GAME?A Legacy Solo Tabletop Roleplaying Game about someone (YOU) who has been cursed to play a game with a mysterious Entity. Journal, document, create, explore, and scare the #### out of yourself. In a unique experience that takes horror beyond the tabletop. HOW DO YOU PLAY? You'll create a character, then Events will start happening. The game is simple, an Event happens. You add an entry to your Record about it. Sometimes words, sometimes photos, sometimes something else, whatever the Entity asks. Finish an Event & the Entity will give you another. Over & over until you complete the game and are free, or you lose, and well, then really bad things happen… CREATING A RECORD The Entity wants you document your experience while you play with it. Why? Perhaps to prove it exists, or perhaps as a means to spread its game further, who knows? You'll create a Record as you take part in Events. Sometimes the Entity will instruct you to create Artifacts. These are manifestations of the horror you're experiencing. Artifacts could be photos of abandoned buildings, scrawled messages from a stranger, recordings of strange noises. Whatever they are they should be collected and stored in your Record. Because if you die, the game isn't over... SOLO BECOMES LEGACY MULTIPLAYER - PASS IT ON Stories of this game never truly end. Something is always left behind. Even when you've 'finished' playing. Eventually someone else will find it and start a new game. In the full version of Don't Play This Game rules and events will be available to curse your friends to carry on your story, whatever the ending may have been.
$34.99$29.74
Soldier Lune RPG: Adventures (Tri-Stat)
A ready-for-adventure Tri-Stat System boxed set for your role-playing game nights. Compatible with the BESM Fourth Edition anime RPG. The Soldier Lune RPG is directly inspired by the internationally famous magical girl anime series that debuted in Japan in 1992. It pays homage to common tropes and events in similar anime and manga stories, presenting an epic tale of love, hope, sacrifice, and determination that spans thousands of years. The fictional series follows the exploits of a carefree teenaged schoolgirl, Yua Sato, as she learns of her true heritage as the superpowered defender of love and guardian of hope, Soldier Lune. Yua is joined by her Gorgeous Soldier allies and her eternal love, Guy Incognito as they defend Tokyo and the entire planet from an assortment of powerful, nefarious villains. Boxed set contents include: 64-page full-colour rule book, 40-page full-colour character book, Game Master screen, 6 brief story scenarios, 10 pre-generated player character sheet handouts, 4 custom-etched Soldier Lune six-sided dice.
$49.95$42.45
Outgunned Adventure: Mission Dossier: Fall of Atlantis
Fall of Atlantis is an introductory three-part cinematic campaign for Outgunned Adventure. It includes everything you need to start playing, including clever enigmas and traps.
$19.99$16.99
Forgotten Ruin: The Adventure Wargame
The battlefield has never looked like this! A time of danger, a secret mission, mysterious tech, and now you and your platoon of rangers are in a strange world inhabited by orcs, sorcerers, and dragons! Forgotten Ruin: The Adventure Wargame takes you to the strangest battlefield yet, pitting state-of-the-art firepower against fantastical monsters. Just hope the orc horde runs out before the ammunition does! Based on the Forgotten Ruin book series, the rules are powered by the ‘Five X’ game system from Five Leagues from the Borderlands and Five Parsecs from Home, unleashing the same solo adventuring thrills. Command your squad while the game rules control your enemies as they move and fight. You can even play with a friend by splitting your squad into two fire teams or designating one of you to control the enemy like a Game Master. This adventure wargame offers an exciting mix of tabletop tactics for miniature figures and randomly generated campaign play, providing a unique, story-rich experience. Inside this 160-page full colour royal-sized (15.6cm x 23.4cm) hardback book you will find: Full rules for miniatures combat on strange battlefields including powerful heavy weapons, leadership tactics to customise your squad, spells, and off-map fire support. Stats for an array of foes to fight: 20 enemy forces with 6 different types (such as Assassins or Archers) as well as 20 huge monsters to challenge your firepower. Rules to turn enemy champions into recurring villains. Campaign rules, objectives, and rewards, including magical treasures, advancements, and, best of all... Transformations! Ever wanted to be a centaur with a machine gun? An elf sniper? Or just a squad leader with a spell book? Your soldiers will not remain the way they were, and the changes can be quite unpredictable!
$54.00$38.25
Final Fantasy XIV TTRPG: Scenario & Gamemaster Guide
Weave new tales of adventure in the realm of Eorzea and beyond!The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster—the arbiter and lead storyteller—while the rest of your group will play as adventurers. Together you will confront powerful foes, interact with a diverse cast of characters, and roll dice to create a story all your own.The Final Fantasy XIV TTRPG Scenario & Gamemaster Guide provides the information and tools you’ll need to modify existing scenarios or craft your very own adventures.*Players will need a copy of the Final Fantasy XIV TTRPG Standard Rulebook or the abbreviated version of the rules available for free on the game's official website in order to make full use of this product. This product is the English version and does not support other languages.Scenario & Gamemaster Guide Contents:♦ Adventure Creation Tools: This book explains how to adjust or adapt existing scenarios and FATEs to create new scenarios, as well as how to create entirely original scenarios from scratch. It also includes new rules for streamlining complex checks outside of encounters.♦ New Rewards: Nothing excites adventurers more than the promise of treasure and other rewards! The Scenario & Gamemaster Guide outlines how to come up with appropriate rewards to include in your scenarios and offers examples of new minions, mounts, and titles to serve as inspiration.♦ Expanded Encounter Rules: The Scenario & Gamemaster Guide expands on the encounter rules outlined in the Standard Rulebook, introducing new optional rules for difficult terrain and other types of special squares, as well as a variety of weather conditions and more. Implementing these mechanics is certain to enrich the game for groups of experienced players.♦ World Guide: A trove of supplementary information about the realm of Eorzea and beyond can be found within the pages of this book, including an introduction to the deities of Eorzea, the various primals worshipped by the land’s beast tribes , and the ever-present threat posed by the Garlean Empire.♦ Original Scenarios: The Scenario & Gamemaster Guide contains three official premade scenarios: one for Lv. 50 adventurers, one for Lv. 55 adventurers, and one for Lv. 60 adventurers. These scenarios tie together into an overarching campaign that takes place during the events of Final Fantasy XIV: Heavensward.♦ Challenge Duties: This book introduces challenge duties: high-end content for experienced players that pits the party against brutal foes and complex encounter mechanics. The Scenario & Gamemaster Guide contains two official premade challenge duties: one for Lv. 50 adventurers and one for Lv. 60 adventurers.
$69.99
Dark Souls: The RPG
So it is, ash seeketh embers…Experience Dark Souls™ like never before in this complete tabletop roleplaying game of adventure, horror, and tactical combat. Inside these pages is everything you need to run thrilling roleplaying campaigns set in the ruinous Dark Souls™ universe. Like the video games, Dark Souls™: The Roleplaying Game is designed to be a punishing but rewarding experience that will delight hardcore fans and roleplayers alike. Few obstacles are easily overcome. Every enemy is a challenge. Progress is hard-won. You’ll die many times over. You’ll also rise again with Dark Souls™: The Roleplaying Game’s death and rebirth mechanics, based on the video games’ unique system that rewards willpower and perseverance. You’re not alone. As well as fellow roleplayers, a host of familiar faces stand ready to assist you. Engage in jolly cooperation to vanquish your foes! Explore a land of shadows and flame where hollows, demons, and Abyssal creatures abound. Open up a crumbling world of exploration with the Dark Souls™: The Roleplaying Game core book. Inside is everything needed to run incredible roleplaying campaigns.Your characters. Your decisions. Your Dark Souls™ story. What's in the box? Complete fifth edition rules enriched with signature Dark Souls™ mechanics designed for authentic campaigns 10 bespoke new character classes for Dark Souls™ character creation, including incredible new abilities, sinister new character backgrounds, and more Brand new magic system complete with devastating spells, pyromancies, and blessings Game Master’s chapter filled with tips and advice on running roleplaying games that capture the spirit of Dark Souls™, to onboard new GM’s and help experienced GM’s run authentic campaigns Full bestiary teeming with deadly Dark Souls™ creatures all waiting to end your quest for good, from mushroom people to the Lords of Cinder Ruined world of Lothric, waiting for you to explore Over 500 pages of Dark Souls™ roleplaying content, for infinite hours of play!
$54.99$43.99
Dungeon Crawl Classics #109: Beneath the Isle of the Serpents
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. When islanders on the Starry Archipelago start going missing, the region teeters on the edge of warfare. It’s up to the characters to discover what lurks beneath the island and end its threat to the surface world. This adventure for 2nd-level characters expands on the material presented in Caverns of Thracia.
$10.99$9.34
Starfinder 2E: Galaxy Guide
Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more! The Starfinder Galaxy Guide includes:• A double-sided map featuring the Starfinder galaxy and the Pact Worlds system.• Six new playable alien ancestries: astrazoan, contemplative, dragonkin, kalo, sarcesian, and vlaka.• Six new archetypes related to powerful galactic factions.• Exciting new lore introducing new gods, current events, and important hotspots in the Starfinder setting!
$59.99$40.25
Warhammer Fantasy RPG: Dwarf Player`s Guide Collector`s Edition
The Dwarf Player's Guide is the ultimate guide to what it means to be a dwarf. A comprehensive look at the rich, battle-scarred history of the Dwarfs. New careers, including Runesmith, that offer unique new opportunities for players. Arm yourself with devastating weapons and resilient armor forged in the depths of the karak. Delve into the pantheon of Ancestors and the legends that Dwarfs revere and honor. Explore the storied history and culture of the Dwarfs and forge a legacy as unbreakable as Gromril. Limited Edition Cover.
$79.99$67.99
Warhammer 40K RPG: Imperium Maledictum - Inquisition GM`s Guide (Hardcover)
The Inquisition GMs Guide is a 144-page hardcover supplement, and the second of two faction-focused supplements for the Imperium Maledictum line. Within GMs will find expanded lore sections including deep dives about the various philosophical movements within the Inquisition, alongside advice on how to build spycraft-focused missions and campaigns. They`ll find a roster of interesting characters, from Threats to character Contacts, and profiles on the six most prominent Inquisitors in the Macharian Sector, that can act as your players Patron, allies or enemies. Tying the book together is the Heresies Macharia, a massive decades-spanning seven-part campaign wrought with heresy, mystery, and betrayal.
$44.99$38.24
Apocalisse RPG: John's Guide to the Armageddon
Apocalisse is the definitive 5E setting based on the Book of Revelation by St. John, and it will lead you into the final war between angels and demons. In the immense Armageddon battlefield, the ultimate fight between angels and demons, between those who fight for the Throne of the Lord and those who serve the Abyss, has started. But the human race has survived…Apocalisse is a terrifying journey to the end of times, amongst the ruins of the world, during the deciding war between celestial beings. You’ll be the last survivors in a land devastated by infernal plagues and divine calamities, roamed by the Four Horsemen.A desperate fight against the End of Everything awaits you, with one last choice: will you fight for your life, or will you let the Final Judgement choose for you?Contents:The Armageddon: an entire setting book about the biblical Apocalypse in which you’ll be able to set adventures and campaigns.New rules to create your characters, to survive in an apocalyptic setting, and concerning the effects of the Seven Seals and the Marks inflicted by celestial powers.Four new archetypes, specialized in dealing with the dangers of the End of the World;A Monster Manual of the Apocalypse, with 50+ new monsters;20+ Apocalyptic Artifacts
$45.00$25.52
Appendix N, Revised & Expanded Edition: Weird Tales from the Roots of Dungeons & Dragons
Dead or Alive gives Stargrave players all the tools they need to generate solo bounty-hunting scenarios, including a variety of different settings and locations, a host of complications to be faced, and, of course, a large rogues gallery of unique outlaws. With the random scenario generators in this volume, players can set up a great number of games of Stargrave with no two being the same... all without an opponent
$22.95$17.44
Seas Of Sand: D&D Adventure Module
By day, the sands are liquid. People sink and ships sail. By night, the sands are solid. People can walk and ships are stuck. Different sands have different definitions of solid and liquid, but this basic principle holds: if you’re caught out on the sands at dawn without a ship, only prayer will save you. Welcome to the Seas.Seas of Sand is a toolbox setting guide. It details the Seas, its people, its stuff, and its wonders. It’s also a whole bunch of procedures, advice, and content for you to use in your game. There’s lots of content here, but no plotline and—other than examples—no fixed locations or events. There’s no history to memorize, no lore to wade through, and no canon to adhere to. Seas of Sand can slot into an existing game just as well as form the basis of a new one, and work equally well for one-shot and campaign play.Across the sands, you’ll see:• Procedures for two distinct modes of play: Adventure and Mercantile. Delve into flooded ruins and broken halls to retrieve wealth long buried, then set yourself up as merchants of the high sands to chase down the best deals and market opportunities.• Advice on mapping, navigation, and managing a ship’s crew across the seven sands.• Travel procedures including weather, sandstorms, random encounters, and privation.• Generators for villages, cities, merchants, and crew.• Full naval combat rules handling everything from siege warfare to boarding and repairing a captured vessel.• 60 unique stated enemies, from the Buried Titan to the Ur-Crab.• And more
$60.00$21.00
Warhammer 40K RPG: Wrath and Glory: Redacted Records II
TAKE UP BLESSED WEAPONS TO WAGE RIGHTEOUS WAR!Redacted Records II is an invaluable resource for players and Gamemasters alike, suffused with scriptures of righteous destruction and technological liturgies to empower your games of Wrath & Glory with an abundance of new ways to play.Redacted Records II is a treasure trove of content for games of Wrath & Glory, featuring:♦ Rules for generating unique ancient items of myriad forms and functions, perfect for Gamemasters that want to create blessed artefacts or malign relics of terrible power.♦ 8 ready-to-play Archetypes from the Adeptus Mechanicus and Adeptus Ministorum♦ A collection of sacred Shrines across the Gilead System, each with a built-in adventure and a mysterious secret.♦ Patrons for the Ecclesiarchy and Adeptus Mechanicus, each with their own engaging missions in the spiritual battlegrounds of the Gilead System.♦ Expanded Ascension Packages for the triumphant faithful, Talents for character customisation, and blessed Wargear — a wealth of material for any pious roleplayer.
$34.99$25.44
D&D (5E): Quests from the Infinite Staircase Hardcover
Quests from the Infinite Staircase embraces the magic of the most beloved DUNGEONS & DRAGONS adventures of all time. Your journey begins in the Infinite Staircase, a dreamlike expanse with doors leading to fantastical worlds, where you'll meet Nafas, a noble genie who fulfills wishes with the help of valiant heroes-like you! As you explore what lies beyond each door, embark on timeless adventures and make memorable moments with your party. This handpicked collection contains 6 remastered first edition adventures, complete with striking settings and a lovable cast of characters. These unforgettable quests can be run individually or as a delightful campaign that takes characters from level 1 to 13.
$59.99$49.57
Cowboy Bebop RPG: Spike Spiegel Dice Set
The Official Cowboy Bebop Role-Playing Game couldn't fail to have some truly incredible dice. Choose wisely and have fun.
$17.90$16.08
RuneScape Kingdoms: The Roleplaying Game
The legendary MMORPG comes to your tabletop! With this fully illustrated roleplaying core book, you can bring iconic RuneScape and Old School RuneScape quests and lore to life in a whole new way. About the game For over twenty years, millions of gamers have explored, crafted, and duelled their way across Gielinor. Now, you can bring the thrill of iconic RuneScape and Old School RuneScape quests and lore to your tabletop. All you’ll need is a handful of dice, a few friends, and some pencils and paper.Featuring a specially-crafted system that captures the essence of RuneScape and an in-depth guide to the world of Gielinor, this complete core book has everything a budding ‘Scaper needs to run authentic RuneScape roleplaying campaigns.Whether you're a seasoned game master (GM) or just dipping your toes into the world of roleplaying, this book has you covered. With full character creation rules, an extensive crafting system, iconic weapons and spells, and a bestiary teeming with monsters and bosses you'll learn to love (and hate) all over again — plus tips and tricks for GM’s — all of Gielinor is yours to encounter!
$44.99$23.91
Deck o' Good Doggos
The Deck o' Good Doggos is a full deck of playing cards for use with Heckin' Good Doggos RPGpacked with the best Doggos around! 52 Doggo cards 2 Kittie Jokers +One rules system reference cards Fully illustrated by Mike Mumah
$15.00$12.75
Werewolf: The Apocalypse (5e) RPG - Core Rulebook
Gaia is dying. The ices melt, while the seas swell. The heat rises, while the forests wither. Extinction threatens millions, in favor of the few. The Garou — warlike shapeshifters torn between Rage and spirit, between Wolf and Man, and champions of the earth-mother — have failed. The Apocalypse is here. Yet, a new generation of Garou now call upon their Rage to confront the forces of destruction, avarice, and greed ravaging the earth-mother. With tooth and claw the Garou will wrest her from the brink of death — or follow her enemies to the grave. Will you answer their howl? What legends will the Garou sing of you? When will you Rage? Features: As a new generation Garou, you will confront the forces of destruction, avarice, and greed ravaging the earth-mother. Utilize the 5th edition Storyteller system to create your chronicles within the World of Darkness. Includes everything you need to know to build your own character or guide a troupe as they explore their new forms. As a werewolf, build your legend, vie for renown, and fight to take back what has been lost. Join one of eleven tribes, each unique and rich with narrative depth for players to explore, and Storytellers to utilize. This 300+ page hardcover book also includes an introductory story to guide new Werewolf players and veteran World of Darkness enthusiasts through their first game. At a Glance Full-Color Hardcover Book Core Rulebook for Werewolf: The Apocalypse 5th Edition RPG Ages: 18+
$55.00
Fedora Noir
Fedora Noir is a collaborative roleplaying game of corruption, loyalty, passion, and betrayal, told in the style of a film noir. Players take on the roles of the Detective, their Partner, their Flame and their Hat, the Detective’s sharp mind and inner voice. Together, players explore the Detective’s messy life against the backdrop of a difficult case. Designed for a quick and easy start, and featuring a chapter structure that guides you through the arc of a classic detective movie, you can begin your game in min or less and tell a unique story each time you play.
$35.00
Heckna!: Campaign Book
Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. Game Masters and players alike will delight in this whimsical, dark carnival setting! Will you see through the glitzy and glamorous charade or fall prey to Heckna’s everlasting torment?The hardcover Heckna! Campaign book contains over 200 pages of goofy and gruesome horror, setting details, shuffled stories component & a bestiary. Book dimensions are 8.5" x 11".
$59.99$36.59
Avatar Legends RPG: Wan Shi Tong's Adventure Guide
Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar Legends — as new heroes of your own stories! Weave tales of self-discovery and action with your team of friends, and go penguin-sledding while you're at it!In this RPG, you might face off with the Triple Threat Triad in Republic City, travel through a spirit portal to rescue a missing child, negotiate peace between Earth Kingdom outlaws, pursue enemies through the Four Nations, and even learn a thing or two from beloved Avatar Legends characters.☆ Choose a setting amid the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra.☆ Create your heroes from 10 playbooks — archetypes that help you play compelling protagonists.☆ Master an element, weaponry, or technology to rise and meet your destiny.☆ Pursue balance by learning from great mentors and getting into trouble across the Four Nations.The Wan Shi Tong’s Adventure Guide is an exciting compilation of new adventure material and play options. This 8.5”x11” hardcover book includes expanded content featuring Wan Shi Tong himself!
$44.99$35.99
Vampire The Masquerade 5th Ed.: Sabbat the Black Hand
Brothers and Sisters in Caine, united under the banner of the Dark Father An antagonists’ guide to the cultic fanatics of the Sabbat, this book contains: Descriptions of the Paths of Enlightenment, the foundations of Sabbat identity Information on the Gehenna War, and how the Sabbat opposes the dread Antediluvians New tools to expand your chronicles, including Discipline powers, versatile antagonists, and the horrifying Ritae of the Black Hand Sabbat: The Black Hand is a supplement for the Vampire: The Masquerade Roleplaying Game, outlining in detail the lore and background of the Sabbat, including new Paths and Disciplines, histories, and new Storyteller resources for a richer roleplaying experience. Features: Includes descriptions of the Paths of Enlightenment, the foundations of Sabbat identity. Contains information on the Gehenna War, and how the Sabbat opposes the dread Antediluvians. New tools to expand your chronicles, including Discipline powers, and the horrifying Ritae of the Black Hand. At a Glance 140 page hardcover full color book Includes red satin bookmark ribbon This is a supplement for Vampire: The Masquerade Roleplaying book.
$45.00
Zombicide: Chronicles RPG Gamemaster Starter Kit
The GameMaster Starter Kit gives GMs in Zombicide: Chronicles some new tools to help them run their games. First, there’s a GM screen that will help keep their notes safe from prying gamer eyes. There are also 13 Survivor ID sheets that they can either use themselves or hand out to players for their use. Finally, there are Stress dials so players can keep track of just how intense things are getting.
$24.99$16.14
Dungeons and Dragons: Dungeon Master's Workbook of Worldbuilding
An Official Companion to the Dungeon Master's GuideUnleash your imagination with this officially licensed interactive workbook packed with exercises, prompts, visual guides, and other activities designed to prepare new Dungeon Masters and enrich experienced ones.Whether you’re a fledgling Dungeon Master or an expert worldbuilder, The Dungeon Master’s Workbook of Worldbuilding helps you envision an unforgettable Dungeons & Dragons adventure. Through a series of fun writing and brainstorming exercises, you will:♦ create an exciting campaign setting for your players♦ practice improvisation and roleplaying as a DM♦ craft tantalizing rewards and intriguing magic items♦ weave compelling story hooks with over twenty-five scenarios♦ learn the basics of mapmaking♦ and more!An official companion to the revised and expanded Dungeon Master’s Guide, this workbook is both an insightful storytelling tool and a beautiful volume to display in any D&D library. Get ready to level up your game!
$24.99$21.25
Dungeon Crawler Carl: The Gate of the Feral Gods
New Achievement! Total, Utter Failure.You failed a quest less than five minutes after you received it. Now that’s talent. Surviving in a multilevel dungeon that also happens to be the set of the galaxy’s most watched game show has taught Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, that there’s only one thing they can count on apart from each other: they never know what’s coming next. And this floor is no exception. A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps. It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked. Here’s the thing. It’s never easy. Going it alone is not an option this time, so Carl and his team must rely on the help of the low-level, I-can’t-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted? Welcome, Crawlers. Welcome to the fifth floor of the dungeon.
$30.00
Call of Cthulhu: Chaosium’s 50th Anniversary Slipcase Set
To celebrate Chaosium's 50th Anniversary, they have printed the Keeper Rulebook, Investigator Rulebook, the Keeper Screen Pack and the Slipcase with gorgeous art by Ola Larsson. This will be a LIMITED PRINT RUN. Please also note, the inside contents of the books are the same as the current editions.
$139.99$104.94
Tainted Grail: Solo TTRPG - Journey in Avalon
This Tainted Grail TTRPG Solo Mode is a solo roleplaying game that lets you discover Avalon, his mists and his horrors, learn its rules and play out your adventures on your own! A random-draw system lets you explore universes, confront their threats and create your own legend. You'll be able to transform the world as you win and lose. There are no limits to what you can do—it's YOUR adventure. It's up to you to decide your character's destiny! Tainted Grail TTRPG Solo Mode: Journey in Avalon can also be used by game leaders who uses the multiplayers roleplaying game to help them come up with new adventures. The writing and narrative tools included in the book will help them imagine, structure and test their next scenarios directly in play. Indeed, with the help of a wide variety of random tables, leaders will be able to generate a general frame for their adventure, that they can then build upon and make their own. They will also be able to easily offer their players side quest ideas to develop their characters. Journey in Avalon is a hardcover book printed in A5 format. You don't need the Tainted Grail TTRPG corebook to play the Solo Mode.
$35.00$29.75
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