RPG Books
$119.99$89.53
Campaign Builder: Cities and Towns
A Homebrewer’s Guide to Fantasy Cities!Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this tome strengthens and expands your game's world immediately.Campaign Builder: Cities & Towns brings you everything you need:♦ City character sheets to help build and track your settlements♦ Guidance on all aspects of urban planning, from trade goods to architecture♦ NPCs, rulers, guilds, and cults to populate your metropolis♦ New character options to help urban heroes survive and thrive♦ A bounty of tables, from menu generators to public eventsStart building better cities today!★ This guide is perfect for homebrewers building cities from scratch AND for GMs that need to flesh out existing cities in pre-written campaigns.★ The tools provided in this book take the pain out of creating interesting urban adventures.
$49.99$34.94
Masks RPG: A New Generation - Soft Cover
Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives, and tries to figure out who they are—noble paragons? Dark avengers? Or regular kids? All against the backdrop of Halcyon City, the greatest city in the world. In this book, you get: Ten playbooks for young superheroes, rules for superheroic action, detailed instructions for running the game, and tools for creating your own custom material.
$29.99$23.99
Pathfinder 2E: Treasure Vault Codex - Pocket Edition
Pathfinder RPG Treasure Vault Pocket Edition (P2) Pathfinder Treasure Vault reveals the glittering hoard of a terrifying dragon, as presented by the creatures plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of new gear from nearly every category of equipment and magic item available in the Pathfinder RPG while also introducing entirely new categories of items as well. Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more!Each chamber of the dragon’s vault contains a mountain of treasure, from deadly new weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 new items spread across numerous equipment types. Over 50 new weapons, such as the devastating earthbreaker hammer and the ferocious falcata. New shields and armor, from wooden breastplates for druids to the magical starfall shield that turns you into a living comet! An entire chapter, "Alchemy Unleashed," that introduces over 100 new alchemical items, covering everything from restorative lozenges to searing flamethrowers. New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls. An entire chapter of new, variant, and expanded crafting rules. New categories of items that can give you power that comes at a dangerous price. The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$26.99$18.61
Call of Cthulhu, 7th Ed.: Harlem Unbound 2nd Edition
New York City. Prohibition is in full swing and bootleggers are living high. African-Americans flee the oppressive South for greener pastures, creating a new culture in Harlem. The music of Fats Waller and Duke Ellington pours out of the city’s windows, while women in stylish skirts and silk stockings, and men in white gloves and Chesterfield coats crowd the sidewalks. There’s a feeling of possibility in the air, like never before.But, even in this land of promise, Harlem is a powder keg, ready to explode. While classes and cultures collide, the horrors of the Cthulhu Mythos lurk beneath the streets, creeping through dark alleys and hidden doorways to infect the hopes and aspirations of the unwary. The Skinny on the Goods: Harlem Unbound 2nd Edition is expanded and improved from the first edition. New areas are shown below: Seven scenarios (four new to 2nd Edition). Unique occupations tailored to Harlem. New Mythos monsters to terrify your players. Ready-to-play investigators. Random plot generator. Crash course on addressing race in gaming.
$49.99$34.92
Deadlands Horror at Headstone Hill
The Deadlands: Horror at Headstone Hill Boxed Set contains an introductory booklet on the region for the players with notes from Tombstone Epitaph reporter Lacy O'Malley and the Twilight Legion, a Marshal's guide detailing all the locations on the map and a full sandbox-oriented Plot Point Campaign, a poster-sized map of the county, and a selection of player handouts to drive this incredible tale of six-guns and sorcery to its bloodstained conclusion! Deadlands: The Weird West requires Savage Worlds core rules to play.
$29.99$20.25
Daggerheart RPG: Hope & Fear Deluxe Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Daggerheart: Hope & Fear introduces content for players and GMs alike: The Dread domain and Transformation cards 4 new classes: the Witch, Warlock, Brawler, and Assassin, each with 2 unique subclasses 6 new communities, like the Freeborne, Frostborne, and Duneborne 6 new ancestries, like the Gnome, Earthkin, and Skykin 130+ new adversaries and 28 environments, plus a rip pad of blank adversary sheets to help you easily create your own 100+ new items, weapons, and armor options 4 new Campaign Frames introducing new worlds and genres for you to explore Daggerheart: Hope & Fear Deluxe Edition includes: A box set with exclusive alt artwork and a magnetic closure A GM screen with Fear tracker tokens that slide onto the GM screen for visible tracking A set of sharp resin dice 7 sharp-edged polyhedral dice, Two Hope and Fear d12s, An oversized d20 for the GM An additional 10 rhombic d12s for multiple players
$119.99
MÖRK BORG CULT: Ikhon
Forged by the left hand of Nechrubel, bound in cured skin and soot-black wood, the ancient god-vessels known as IKHONs are detested by the Two-Headed Basilisks. Wielding their Powers, unfettering the Profane Profound shackled within is a serious heretical crime and whoever may carry these blackened shrines will be forever hunted by the inquisition. But perhaps it is worth it. IKHON is a mystery box for MÖRK BORG. A gaol keeping four almost-forgotten folk gods at bay; the Bilkherd, the Becklure, the Old Dead and the dreaded Silkfiend. Those who dare commune with them are promised great rewards. But life and death go hand in hand and too small a sacrifice could be perceived as an insult. This gift could very well be a curse. Contents: Boxed set with rules on how to unfetter the Profane Profound. Four tracts, one for each god-creature, detailing their gifts and punishments. Written by Pelle Nilsson but torn apart and rebuilt in a stranger, darker form by Fiona Maeve Geist and Jarrett Crader of the MoonRat Conspiracy. Over 40 full-page illustrations by the masterful Paraguayan artist Samuel Araya, whose oil paintings will bring the Profane Profound to blasphemous life. MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell), published by Free League Publishing.
$24.99$23.96
ALIEN RPG: GM Screen
A top quality, deluxe Game Mother’s Screen in landscape format for the ALIEN roleplaying game. It features Martin Grip’s awesome art on the outside and a host of useful tables and important information on the inside while keeping the GM’s plans hidden from the eyes of inquisitive players. Please note this is a physical-only product, there is no supporting PDF.
$28.91$17.63
Outliers
Published by Far Horizons Co-opDistributed by Deernicorn Distro Outliers is a single-player journaling game in which you play a research assistant trying to do their job in an absurd environment. You may be fresh out of college, but one look at your syrup-leaking laptop shows you that this is no ordinary lab, despite what the disembodied voice of the Principal Investigator (P.I.) tells you. As you recruit participants, collect data, and perform miscellaneous tasks around the lab, recording your daily activities in your lab notebook, you can only hope that the lab gets awarded a new grant before the money runs out. That’s not to mention the Institutional Review Board (IRB), which will shut the study down if you stray too far from procedure. It shouldn’t be hard to stay on track when your participants are clones, time travelers, and cryptids . . . right? COMPONENTS AND DETAILS 18-page full-color spiral-bound book PDF download included Number of players: SoloStyle: Solo journaling game, tumbling tower and playing cards.Creators: Written by Samantha Leigh
$16.00
Geologist's Primer Deluxe
Introducing the Geologist's Primer, a system-agnostic illustrated guide to real-world crystals, minerals, and metals. Inspired by 19th-century field guides and the millennia of folklore, myths, and legends, it brings a wealth of easily accessible, organized information straight to your gaming table.From demon-binding agate to immortal zircon, the Geologist’s Primer is rooted in scientific geology, ancient folklore, legends, myths, and old-school alchemy. This fully illustrated (and thoroughly researched) guide provides information on 100 minerals, metals, mineraloids, and crystals, along with their properties in both fantasy and modern settings!Each entry in the Geologist's Primer provides basic geological information, notes on where to find and how to extract these materials, along with their industrial, decorative, magical, and sometimes even culinary properties. Each entry also includes a short, handy description. So, if you’re just browsing for information, you won’t have to read through pages of text!The Geologist’s Primer Deluxe Edition is a limited-edition version. This is a 6" x 9", 360-page cloth-bound, gold-foiled hardcover book, on beautiful paper with a ribbon bookmark.
$79.99
Forbidden Psalm: The Collection of Death
Forbidden Psalm: The Collection of Death, Volume 1 collects previously released zines, freebies, and adds some brand new horrors to add to your games of Forbidden Psalm. These Scenarios were designed with Forbidden Psalm in mind, but can be played with The Last War, Dread Nights, Kill Sample Process, and any future version of Forbidden Psalm released.Collecting:Scenarios and adventures to test your warband’s strength and skillExpanded rules for dungeon delving, odd terrain and weather, and wilderness explorationCollaborations with Westfalia Publishing, Geektopia Games, Deadchurch Miniatures, and the Forbidden Psalm communityFully compatible with Forbidden Psalm and MÖRK BORG
$30.00$25.50
Shadowrun RPG: 6th Edition - Sixth World Companion
The Shadowrun Companion offers advanced and alternate rules for players and gamemasters. This indispensable book includes a guide to creating adventures and campaigns, and suggests step-by step techniques to help gamemasters get the most out of the Shadowrun universe.
$49.99$27.30
Diabolical Drilling Company
A GAME OF LOW MORALITY AND INSATIABLE GREED!Embark on a treacherous journey as a cunning Scavenger, working for Diabolical Drilling Co.- an intergalactic drilling company known for its low morality and insatiable greed.About the game:♦ Delve into 14 sinister contracts, plunder breathtaking worlds, and tackle despicable missions for some of the galaxy’s most nefarious figures.♦ To win this solo/co-op game, you must navigate your scavenger vessel through uncharted solar systems , fulfilling missions and mining valuable minerals to complete 10 contracts. Strategic decision making and skillful navigation are crucial to impressing management and securing a coveted seat on the Board of Scum!
$27.00$13.89
Otherscape (RPG): Character Folio Pack #2
Fifteen (15) beautifully-illustrated Otherscape pregen character folios that double as posters, featuring characters created with the Otherscape crowdfunding backers!The Character Folio Pack contains 15 two-sided and foldable US-letter sized character folios that can also double as posters, a graphic summary of the game rules and dice roll outcomes, and suggestions for cool tag combos.The set includes a roster of 15 Otherscape pregen characters:Agatha "Lore Monger" Mistthart, Akka-Dakka, Alex Arai, Arthur 'Aegis' Gills, Bahe “Rainmaker“ Black, DJ Dreaming, Dr. John Trask "The Terrifying Pig Head", John "Cutter" Mitchell, Kash “Laughing Buffalo” Black, Kassandro "Futurus" Digitalis, Laurence "Devil" Twardowski, Noriko, Snowcat, Toshirō, Twiceborn
$24.95$19.92
Otherscape (RPG): Action Database Booklet
A reference booklet for the Otherscape Mythic Cyberpunk Role-Playing Game containing over 100 typical game actions suggestions with relevant action-boosting or action-hindering tags, possible outcomes and Effects, and typical Consequences.
$29.95$24.92
Edge of the Empire: Fly Casual
Fly Casual is a 96-page sourcebook for Smugglers in the Star Wars®: Edge of the Empire™ Roleplaying Game. It adds new content for Smuggler characters as well as any other characters interested in pursuing fame, fortune, and glory without bowing to harsh laws or society’s demands. Risk and opportunity are two sides of the same coin, and in a galaxy riven by war, opportunities abound for those willing to take the risks. However, flying from one planet to another, sneaking past Imperial patrols, and dealing with the scum of the galaxy is not just a job; it is a way of life. For those men and women drawn to this lifestyle, its opportunities, its freedoms, and its thrills, Fly Casual offers a terrific haul of new character options, equipment, ships, modifications, and potential jobs. A "Smuggler's handbook" for the Edge of the Empire RPG: Expanded character options including Motivations, Obligations, species, and specializations. New signature abilities that allow Smugglers to beat the odds and slip past any obstacle. Ships, vehicles, and equipment for staying a step ahead of the law. Guidance for GMs looking to bring Smuggler themes, encounters, and stories into larger campaigns.
$32.99$23.93
Vampire: The Masquerade (5E) Live-Action RPG: Laws Of The Night - Deluxe Edition
Can you thrive in the night?The V5 setting of Vampire: The Masquerade evolves the storyline into the modern nights. A world where the Anarchs have wrestled for domination of the cities from the Camarilla, where mortal and other hunters have gained a technological edge, where Gehenna is no longer coming but is upon us.The Laws of the Night include all of the core mechanics necessary to play the Live Action Roleplaying game - Vampire the Masquerade.Features★ All of the clans, disciplines, and abilities you have come to enjoy as part of the newest version of Vampire: The Masquerade.★ A new, cinematic, and mathematically-balanced rules system was developed specifically to support the story and style of a live-action environment for Vampire: The Masquerade.★ A streamlined character creation system that is both a comprehensive and efficient translation to live action.★ Detailed settings for Camarilla and Anarch games, with updated rules and material designed to enhance the story of each setting.★ Support, guidance, and materials for both Storytellers and players★ A detailed guide to character progression through a live-action chronicle to assist both players and storytellers★ Incredible artwork in full color and high definitionStandard Book vs Deluxe Book♦ The Laws of the Night standard edition book is a softcover, 5.5” x 8” rulebook.♦ The Laws of the Night deluxe edition book is a hardcover, 8.75” x11.25” rulebook with extra art.
$59.99
Giant Book Of Battle Mats: Cyberpunk Battle Mats
Attention Adventurers! The Giant Book of CyberPunk Battle Mats is the ideal set of CyberPunk, Modern & Post-Apocalyptic battle maps to keep your party rolling through any and every encounter.Through the shadows of neon streets, murder alleys, bars, supermarkets, offices and across abandoned trainyards, warehouses and of course the unrelenting bleak wilderness to find danger, excitement and reward. And very possibly a little bit of a fight.⚞ Lay flat book of 62 wipe clean battle maps⚞ Large maps allow for epic encounters⚞ 1 inch grid on each page⚞ Wide range of common cyberpunk, modern and post-apocalyptic rpg settings⚞ Reduces game preparation time⚞ Eliminates the need to draw maps in game⚞ 360° spine can fold in half if space is tight⚞ Each page is a map⚞ Opposing pages work together⚞ Just open & Roll!
$46.99$42.96
Lovecraftesque RPG: Second Edition
We are going to tell a story together. The story of a lone individual stumbling upon clues to a terrible evil. At first they dismiss it, but piece by piece a picture emerges, until suddenly it becomes impossible to deny. The horrifying truth is laid bare and they are consumed by darkness. Lovecraftesque is a GM-less tabletop game that creates a compelling cosmic horror tale in a single session of play. 2-5 players each share control of a single character who is the witness to the terrible horror you will create, and each contribute to the horror itself. It can be played solo or with a group. Lovecraftesque is a great pick-up or convention game, telling a complete story in around 2 hours, with zero prep required. The Lovecraftesque core box includes: Two rulebooks containing the games core rules and extras such as solo and legacy play; 175 cards, including a core deck of hundreds of creative prompts to power your game, and six unique scenarios bringing new settings and characters to the eldritch horror genre; Gorgeous full-colour art by Vincent Sammy and Paul Tomes; Cool hidden illustrations throughout the box, board and rulebooks, which is revealed using a UV/blacklight flashlight, included with the game
$49.99$42.50
Anime 5e RPG
In the myriad realms of imagination, there are many dungeons to explore, dragons to tame, and paths to find. Anime 5E helps you unlock the realms of fantasy to experience them all. Anime 5E takes points-based character creation inspired by BESM and allows you to customize your character to your heart’s content - then journey forth into epic adventures filled with new races, classes, loot and encounters with the 5E rules and a unique anime adventure!★ 5E Compatible Module - Take your campaign to the next level with a fully integrated 5E compatible expansion, with 14 new classes, 14 new races, and dozens of items, abilities, and attributes.★ Easy Jumping-Off Point - 5E is an easy-to-learn rules set that most RPG players have learned through their gaming group - integrating Anime 5E into their role-playing experience is simple!★ Full Product Line - Anime 5E is more than just a core rulebook, it also encompasses adventure modules, dice, player folios and other peripheral items in its product line that retailers will love and customers will buy in droves.
$49.95$39.96
Warhammer Age of Sigmar Soulbound RPG: Shadows in the Mist
There is a rot in the heart of Anvilgard. While the Anvils of the Heldenhammer looked outward, a cabal of Aelven outcasts has taken root within the city. Known as the Blackscale Coil, this mysterious group has infiltrated every facet of Anvilgard’s society, and seeks to make the city their own. But the Coil is not all there is to worry about – an even greater threat lurks in the mist… Venture into the deadly mist-shrouded streets of Anvilgard in the first ever campaign for Warhammer Age of Sigmar: Soulbound. Shadows in the Mist is a sprawling six-part campaign set within the free city of Anvilgard and sees a group of Soulbound heroes tasked with rooting out corruption in the city and exposing the mysterious Blackscale Coil — an organisation made up of members of the Darkling Covens, Scourge Privateers, and other Aelven outcasts. The Coil has used coercion, bribery, and violence to gain a stranglehold on the city. Even the Grand Conclave that is supposed to govern Anvilgard seems to have been infiltrated by the Coil, making it impossible to know who to trust. But an even greater rot is growing in the heart of Anvilgard, one that could consume the city entirely if it is not stopped in time. This 256 page book contains An epic campaign told across six exciting adventures. Explore the mist-shrouded streets of Anvilgard and venture into the deadly jungles and oceans beyond its walls! A comprehensive guide to the city of Anvilgard. Discover its history and how it was founded, explore over 70 unique and strange locations, and learn about the major players in the city — and what to do to stay out of their way! A beautifully illustrated map of the city of Anvilgard. New items to purchase in the city’s black markets, and new Endeavours to undertake while in the city. 50 new terrifying monsters and deadly enemies for your Binding to face! A look into Anvilgard’s future, its fall to Morathi and her Daughters of Khaine, and the rise of Har Kuron — the City of Khaine! 5 one-page adventures set after the events of Broken Realms: Morathi and the Fall of Anvilgard.
$49.99$32.82
Dungeons & Kittens RPG: Core Rulebook (Pre-Order)
Dungeons and Kittens is an adorable and accessible roleplaying game where daring kittens and meowgic unite to explore a world full of wonder, adventure, and challenges. This complete Core Rulebook is your gateway to an unforgettable journey, inviting you to unleash your imagination and experience extraordinary tales with family or friends. Within its pages, you’ll find everything you need to bring your campaigns to life. The book features a simple and enjoyable guide on creating your own unique kitten and a detailed background based on their quirky childhood experiences. Richly woven lore brings the setting to life, while complete rules provide everything you need to master the game’s mechanics. You’ll also uncover expert advice and intuitive systems to harness the art of meowgic and cast enchanting spells. To help you get started, the Core Rulebook includes a selection of pre-generated characters, expertly crafted to jump right into the action. There are also four ready-to-play adventures, perfectly tuned to guide storytellers through their first epic tales in the world of Dungeons and Kittens. ADORABLE & ACCESSIBLE RPG: Dungeons & Kittens is a charming tabletop roleplaying game where brave kittens and powerful meowgic explore a whimsical fantasy world filled with adventure and discovery. COMPLETE CORE RULEBOOK: This 288-page hardcover includes everything needed to play—core rules, world lore, character creation, magic systems, and guidance for both new and experienced players. CREATE YOUR OWN KITTEN HERO: Features a simple, fun character creation system that builds each kitten’s abilities and personality from their quirky childhood background and experiences. MASTER THE ART OF MEOWGIC: Learn intuitive spellcasting rules and expert advice that make magic easy to understand, creative to use, and delightful at the table. READY-TO-PLAY CONTENT INCLUDED: Comes with pre-generated characters and four complete adventures, perfectly designed to help storytellers and players jump straight into their first epic tales. Contents: 288 page hardcover book
$49.99
Pathfinder 2E: NPC Core Pocket Edition
Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again—you can find everything you need in the Pathfinder NPC Core! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$29.99$25.49
Dialect: A Game About Language and How It Dies (Book & Cards)
2019 Silver ENnie for Best Game2019 ENnie nominee for Product of the Year2018 Indie Groundbreaker Award Game of the Year2019 IndieCade Europe Tabletop award Dialect is a game about an isolated community, their language, and what it means for that language to be lost. Dialect is a GM-less game for 3-5 players where you’ll tell the story of the Isolation by building their language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world. Players take away both the story they’ve told and the dialect they’ve built together. Includes hardcover book, deck of language generating cards used to play the game, and a free digital copy delivered immediately. "Dialect is fascinating and fun and innovative" -- Jason Morningstar (Fiasco, Night Witches) "A language-building story-telling thing of beauty" -- Jay Treat (Legacy of the Slayer, Strange Gravity) "This is a game about how culture, language and thought interact... and that is amazing!" -- Alex Roberts (Backstory Podcast) What's Included 150 page hardcover and language generating deck, both gorgeously printed with professional layout and beautiful art. Playsets contributed by eleven world-class game designers, linguists, language creators, and generally-formidable humans Contributed chapter on language invention by David Peterson (author of The Art of Language Invention and language creator for HBO's Game of Thrones) A chapter on sustaining the world's language by Steven Bird, linguist, community organizer and champion for language vitality. Free printable play references availabe here. For some examples of play and more about Dialect, check out the podcast episode One Shot plays Dialect or the Waypoint by Vice article Playing the Birth and Death of Language in 'Dialect'.
$29.00$19.96
VOID 1680 AM
2023 Ennies Judges' Spotlight Winner2023 Indie Groundbreaker Award nominee for Most Innovative2024 CRIT Awards nominee for Best Solo TTRPG Speak into the Void. Night after night, you sit alone with your thoughts, your music, and a microphone. Whether you come to your radio show with somber attitude or joyful spirit, you use the music that moves you to etch something fleeting and beautiful into the big empty. You never know who is listening. VOID 1680 AM is a 28 page zine written by Ken Lowery, with cover art by Jordan Witt and custom radio diagrams by Dylan Todd. VOID 1680 AM by Ken Lowery is licensed under the Creative Comrades License Agreement 1.0. There are other voices in the darkness. With a deck of cards, a six-sided die and a stack of music, you will build a playlist, invent and interact with Callers to your show, and evolve their stories over as many broadcasts as you like. No matter their motivations, they simply must be heard. In that way, you are very alike. VOID 1680 AM includes rules for single-session and ongoing play, instructions to have your show broadcast on the airwaves as an Affiliate, and even a way to add your voice to a library of Callers that other DJs can use in their own games. In this game, you can... Build a 12 song playlist Invent and interact with Callers Evolve the stories of your Callers over multiple shows Have your show broadcast on AM and YouTube Add your voice to an archive of Callers for others to use VOID 1680 AM is a 28 page sourcebook written by Ken Lowery, with cover art by Jordan Witt and custom radio diagrams by Dylan Todd. VOID 1680 AM by Ken Lowery is licensed under the Creative Comrades License Agreement 1.0.
$15.00$12.75
RuneQuest RPG: Glorantha Sourcebook
A Guide to the Mythic Bronze Age World of Glorantha! The Glorantha Sourcebook is the setting guide for a mythical world of Bronze Age fantasy. It is every RuneQuest player's stepping stone into legend. This is a player and Gamemaster book designed to shed further light across the mythical setting for RuneQuest. The book contains no rules text, allowing players to delve into one of the most richly imagined fantasy worlds ever created, and apply it to any gaming system they desire. The story of the gods of Glorantha, the Elder Races, the background of the dreaded and misunderstood Lunar Empire, and deep detail on the workings of Gloranthan magaic. This edition contains revised, updated, and expanded content drawn from a variety of long out-of-print and rare sources. Combined with the RuneQuest core rules, The Glorantha Sourcebook is a player's next step to flesh out the setting for their RuneQuest games.
$44.99$27.45
$37.50$31.87
Dungeon Crawl Classics RPG: Hellpits of Nightfang
Nocturnal attacks have locals terrified, fearful of leaving the safety of home and hearth once the sun goes down. Something is haunting the night and the locals have dubbed it “NightFang.” Hushed whispers and pointed gestures suggest that the Hellpits, a trio of sinkholes said to house the tomb of a great hero of old may be the lair of NightFang and are desperate for help. Does the party possess the cunning and prowess to confront the ferocious vampire which haunts the Hellpits? And is this un-dead menace the sole evil that lurks within those sunken chambers and passages? Only bravery and luck will help determine if the party can defeat NightFang or end up the helpless thralls of a vampiric master. Hellpits of NightFang is a DCC RPG adventure intended for use by four to five 5th level PCs. It includes six new monsters, including stats for vampires and a pair of demonic agents for your game, and can be easily inserted into any DCC RPG campaign.
$14.99$12.74
Triangle Agency RPG: The Vault - Missions For Triangle Agency
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. This collection of twelve Missions for The Triangle Agency TTRPG contains enough gameplay to span your Field Agents' entire career, from onboarding to retirement!Featuring the work of twelve designers and twelve artists, the Anomalies, characters, and unique items and abilities within showcase just how varied any given mission can be.FEATURES★ Edited by Will Jobst and overseen by the game's designers, these missions feature comic highs, dramatic lows, difficult decisions, and meaningful choices that will linger with Agents across their entire careers.★ Featuring art by Trevor Henderson, Coey Kuhn, Marie Enger, and more!★ The twelve introductory illustrations and included map showcase a richly varied cast of Anomalies across the fictional Ternion City.★ Each Mission contains examples of Anomaly Abilities and special Requisitions that Agents might gain as a result of their choices during character advancement.★ This supplement requires the Triangle Agency Core Rulebook to play.CONTENTS• 1 book
$30.00$25.50
Flee Mortals! The MCDM Monster Book (5E) (Deluxe)
Flee, Mortals! is a book of monsters for your 5E game that are fun to run—and fun to fight! This is the MCDM Monster Book from Kickstarter!
$99.99$69.96
Apocalisse RPG: The Book of Revelation
The End Times are here. The world is ravaged by the opening of the Seven Seals. Lakes and rivers have vanished from the face of the Earth, and Europe is now one vast desert.And yet, the last of humanity has survived...The Book of The Revelation is both the complete artbook of the project and a splendid collector’s edition of the Book of Revelation of Saint John, in Italian, Latin, and English.
$35.00$29.09
Orbital
Published by Mousehole PressDistributed by Deernicorn Distro ORBITAL gives us airlocks and control panels, pensive faces looking out into the cosmos, improvised fixes for critical systems, military-sponsored subterfuge, warm embraces in the cold vacuum, frantic struggles in zero-gravity and unknowable ancient technology, asking WHAT DO YOU DO NEXT? ORBITAL is a tabletop roleplaying game for three to six players. You’ll start by creating your own space station with your friends, filling it with interesting people and threatening it with impending dangers. You’ll all create and own aspects of the setting, taking a shared ownership of your world and your story. You’ll also create your own character, a specialist who can push back against the threats you’re facing. Together, you’ll explore your station, it’s people and their problems using the simple No Dice, No Masters system that puts the focus on character relationships, community struggles and player choice. Through play, you’ll determine your community’s fate as equal storytellers in your own unique story.
$20.00
Starfinder Second Edition Playtest Rulebook
The Starfinder Playtest Rulebook brings Starfinder into a new age of compatibility, as Starfinder switches to using the same rules engine that powers the popular Second Edition of the Pathfinder Roleplaying Game. Inside this playtest for the new edition, you’ll find six new classes, 10 ancestries, new skills, new feats, futuristic equipment including augmentations and upgrades, new science-fantasy spells, and more! You can directly shape the future of Starfinder by participating in a fun and rigorous playtest using one of several playtest adventures released throughout the playest period, or by trying out the new rules in your own games. If you’ve ever wanted to fire a gatling gun into a horde of onrushing aliens while laughing menacingly, battle robots in a derelict starship as a solar knight, or hack computer systems with plants as a mystical xenodruid, then the Starfinder Playtest Rulebook has you covered! This 264-page softcover playtest rulebook is packed with new content that lets you build a science-fantasy character from level 1 to 20. Create a character to participate in the Starfinder Playtest or see how this new content might work in your Pathfinder campaign. The future is yours to shape! (You’ll need a copy of Pathfinder Player Core and Pathfinder GM Core to use this product.) Written by: Jessica Catalan, Thurston Hillman, Jenny Jarzabski, Mike Kimmel, and Dustin Knight.
$24.99$16.97
Lovecraftesque RPG: Waves of Darkness Expansion
This expansion pack plunges you into the cold, briny waters of oceans near and far. Who knows what strange things lurk beneath the surface? A set of four unique scenarios for Lovecraftesque. Consists of a set of 52 cards in a printed tuckbox. Waves Of Darkness is NOT a standalone game, and the print expansion requires the Lovecraftesque core box to play. Waves Of Darkness includes these scenarios: ATLANTIS SWALLOWED by Becky Annison. Thousands of years ago and the sea levels are lapping at the heels of Atlantis. With greater technological prowess than anything a modern civilization has seen, they are confident they can hold back the waters. But a deeper rot has seeped in through the cracks. BLOW YE WINDS by Sasha Sienna and Jonathan Sims. In 1831, the British port of Peterhead processed the butchered blubber of over a thousand whales a year, hunted and killed off the coast of Greenland. Dr Andrew Campbell has left his landlocked life behind to serve as surgeon on the whaling vessel Sanguine, but his first voyage will not be an easy one as a strangeness begins to affect the ship. THE SIREN'S CAW by W.H. Arthur. Every summer, visitors from London and beyond are drawn to the seaside resort of Brighton. Are they called here by the eldritch forces from beneath the waves, or is there something even more sinister from across time and space? THROUGH THE WATERS, DARKLY by Josh Fox. A research and exploration base has been set up at the bottom of the deepest place on Earth: the Mariana Trench. The small team of scientists are isolated in the cold depths as they explore the last frontier of our planet. Isolated, yes: but not alone. Each scenario can be played and replayed, and can also be combined with cards from the core deck and those from other scenarios to create even more stories.
$14.99$12.74
Traveller RPG: Referee's Screen Update 2024
With a stunning science fiction vista facing the players, and every vital table for the Referee, the Traveller Referee’s Screen Update 2024 is the perfect complement to a well-run Traveller campaign. Fully updated to the latest rules and with all the important tables and charts needed to run a game, the new Traveller Referee’s Screen Update 2024 is constructed from quality heavy-weight cardstock that will stand the ravages of many years’ gaming.
$19.99$14.94
Quartershots: Roads & Ruins
Book 1: Roads & Ruins focuses on adventures players can have traveling between towns, whether its ambushes on the road, escorting jobs, or crumbling towers found along the way.QuarterShots is a new type of adventure book: the Game Masters's backup plan. They're packed with system-neutral side quests that can be dropped into any RPG session with ZERO prep!Not enough time to prep for your upcoming session? QuarterShots is your backup plan. Didn't expect your players to leave town mid-session? No problem! Just flip to a fitting two page adventure and seamlessly continue GMing.Each adventure starts with a brief summary, to let you quickly pick out the adventure that best fits your game. The rest of the details are presented in small packets of information, so you can easily skim any adventure to get all you need to know to run it, without slowing down the session.● 64 pages of side quests that defy players expectations and fit into any campaign● Each adventure is 1 to 2 hours of gameplay - perfect for short sessions or to fill out longer game nights● Truly system-neutral - compatible with 5e or any other system - there are no game specific mechanics● The perfect GM backup plan for when players decide to do something unexpected● Requires no preparation - you don't even need to read the entire adventure before you start running it● Quit worrying about being underprepared - your players will never see you sweat!
$25.00$11.81
Warhammer 40K Wrath & Glory RPG: Threat Assessment Xenos
All orders of this product include a PDF redeemable via Drive Thru RPG. Threat Assessment: Xenos contains a mass of new alien threats to challenge Agents of any Tier, and is the perfect companion to any Warhammer 40,000 Wrath & Glory campaign. As well as massively expanding the Xenos factions found in the Wrath & Glory Core Rulebook, this book explores newcomers to the Gilead system, including the enigmatic T’au, the voracious Kroot, and the slowly stirring Necrons whose claim to the system may be older than the Imperium itself. Threat Assessment: Xenos is the first in a collection of bestiaries for Wrath & and Glory, containing a wealth of new and exciting GM information and deadly enemies. The book includes: New rules for lethal battlezone hazards to surprise your Agents Profiles for the ancient Aeldari, including Asuryani, Harlequins, Corsairs, and Drukhari. Enough rampaging Orks to start a WAAAGH! The waking Necrons, including powerful units such as Crypteks and Flayed Ones A stranded T’au Strike Force of Fire Warriors, Drones, Crisis Suits, and more. A full Kroot mercenary company, and their attendant beasts Insidious hybrids of the Genestealer Cults, paving the way for their true masters to descend from the stars Threat Assessment: Xenos is an essential purchase for the Wrath and Glory line, massively expanding a GM’s arsenal of Threats with carefully crafted stat blocks for a host of factions.
$44.99$35.96
Warhammer Age of Sigmar Soulbound RPG: Blackened Earth
All orders of this product include a PDF redeemable via Drive Thru RPG. Greywater Fastness is under siege. The vast industrial city dedicated to producing weapons and arms for Sigmar’s armies now finds itself teetering on the brink of oblivion. A tide of power hungry Skaven covet Greywater’s technology. The neighbouring Sylvaneth sing a song of revenge for the lands polluted by the city’s toxic runoff. And within the city itself, allies and enemies alike stoke the self-destructive flames of war. But if Greywater Fastness falls, Sigmar’s armies across the realms fall with it… Strike out into the forge-hot streets of Greywater Fastness in this brand new campaign for Warhammer Age of Sigmar: Soulbound. Blackened Earth is a thrilling five-part campaign set within the free city of Greywater Fastness in Ghyran, the Realm of life. Here, the Soulbound are tasked with steering this vital city of Sigmar away from its path of destruction. With monsters gnawing at the gates, allies turning into enemies, and warmongers fighting for dominance in the city, the Soulbound must use everything at their disposal to save the doomed city from immolation in the fires of war. This book contains: An epic campaign told across five thrilling adventures. Walk the streets of one of Sigmar’s most industrialised city then strike out into the blasted wastelands and vibrant wilds of the Realm of Life. A comprehensive guide to the city of Greywater Fastness. Discover its history and how it was founded, explore over 70 unique and strange locations, and learn about the major players in the city. A beautifully illustrated map of Greywater Fastness! New items to purchase in the city’s black markets, and new Endeavours to undertake while in the city! New terrifying monsters and allied NPCs for your Binding to encounter!
$39.99$28.61
Call of Cthulhu, 7th Ed.: The Two Headed Serpent
An Epic Action-Packed and Globe-Spanning Campaign for Pulp Cthulhu The world needs heroes, now more than ever! The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s for Pulp Cthulhu. The heroes face the sinister conspiracies of an ancient race of monsters hell-bent on taking back a world that was once theirs. Working for Caduceus, a medical aid organization, the heroes will loot a lost temple in the forests of Bolivia, go head-to-head with the Mafia in New York City, face a deadly epidemic in the jungles of North Borneo, uncover the workings of a strange cult in dust-bowl-era Oklahoma, infiltrate enemy territory inside an awakening volcano in Iceland, face the horrors of hideous medical experiments in the Congo, race to control an ancient and powerful artifact on the streets of Calcutta, and ultimately travel to a lost continent for a desperate battle to save humanity from enslavement or annihilation! Packed with nine adrenaline-fueled adventures, Keeper advice, gorgeous full-color maps and player handouts. Note: The Two-Headed Serpent has been specifically written to be played with Pulp Cthulhu; although, (with adjustment) the campaign can be played just with the core 7th Edition rule set.
$44.95$26.88
Cohors Cthulhu RPG: Player's Guide
Welcome to an epic struggle of heroic mortals pitting blade, spear, and bow against the claws and tentacles of eldritch horrors from beyond the stars. These Hidden Wars in the shadows of ancient Rome are all that safeguards humanity from oblivion. Enter a world of stalwart Roman legionaries, brave Germanic, Gaulic, and Celtic warriors, shrewd schemers from Greece and Britannia, and valiant archers and mystics from distant lands like Parthia, Aegyptus, and the island of Hibernia. Embody these heroes and forge unlikely bonds with former enemies to confront the Cult of Mormo, minions of Nyarlathotep and Yog-Sothoth, and other nefarious cabals. Mi-Go skitter voraciously through the tunnels of lost mines, while Deep Ones lurk beneath the waves seeking sacrifices. Answer the call of secret organizations like the Fingers of Dawn and Temperari, who possess the knowledge and will to defy the malevolent gods. These groups offer the secrets of mystic arts and access to the legendary weapons of Atlantis. Your enemies wield dark magics and profaned relics, their minds corrupted by the whispers of beings like Sarthothus, a shattered god whose divided mind lurks within the very weapons you require to defeat the cults inviting humanity’s doom. Can you prevail against overwhelming odds, or will you succumb, like so many others, to Mythos forces that thrive on conflict and war? This is your story!
$47.00$39.95
Cohors Cthulhu RPG: Legends of Laurium - Fiction Anthology
Laurium is a bustling but isolated town on the edge of Germanic territory controlled by the Roman Empire in the late second century. There, daily life can be difficult, laden with simmering tension between the citizens of the empire, whose soldiers control the town, and the Germanic people who have lived in this region as long as anyone can remember. They are the descendants of proud tribes who reluctantly bent their knees to Roman conquerors, though many still plot to see these interlopers overthrown. Yet strange creatures lurk in the forests beyond Laurium's palisade walls and stalk the forgotten tunnels beneath the town. These foul monsters are tied to sinister forces that threaten life and sanity, themselves echoes of malevolent alien gods from beyond the stars-deities older than Rome, older even than lost Atlantis, who see humanity as nothing but fodder and fuel. These are the collected stories of an odd assortment of unlikely heroes of Laurium. Although they all come from different walks of life and backgrounds, they must set aside old enmities and bitter feuds in order to save their home from the sinister plots of devious cultists. For at the bidding of these power-hungry individuals, a greater threat arises from its slumber-a god of slaughter, sealed away long ago and nearly forgotten. Welcome to Cohors Cthulhu: Legends of Laurium! This 204-page fiction anthology features the stories of the brave few who risk everything to safeguard both friend and foe from an unimaginable evil. Here, in this ancient and mysterious land, the Hidden Wars play out in full. Those brave heroes willing to confront the darkness will claim hidden knowledge and eternal glory-but terror, insanity, and doom await those who fail.
$20.00$16.99
Warhammer 40K Wrath & Glory RPG, Darktide: Extraction
‘Listen up rejects! Grendyl needs you to go down into the Snakestack and retrieve the airflow cogitator — but something nasty is brewing down there, so watch your backs…’ Explore the setting of Warhammer 40,000: Darktide as Inquisitor Grendyl dispatches you to the Snakestack, a lost region of Hive Tertium, to retrieve a lost archeotech cogitator. The ventilation systems of the Snakestack breathe life into Tertium, but the depths of the hive are packed with traitor forces of the Moebian 6th, cultists pledged to the plague god Nurgle, and strange lost sects of the Mechanicus. This 112 page book contains: A five-part adventure campaign for Warhammer 40,000 Wrath & Glory, descending aboard the lost cargo elevator E07 into the dark of Hive Tertium. A guide to the people and places of the Slung, a ramshackle community hanging from the elevator. A guide to Hive Tertium and its history. A selection of Hive Encounters for GM’s to allow the Agents to explore the wider hive. Rewards of gear and status from the mysterious Inquisitor Grendyl. The Warhammer 40,000 Wrath & Glory Core Rulebook is required to play this campaign.
$34.99$31.72
The World We Left Behind
In The World We Left Behind, play as astronauts trekking across an alien planet. Learn about the planets flora and fauna while uncovering vestiges of the past. What happened to the sapient species that called this planet home? Why do only remnants of their lives remain?During this casual worldbuilding game, players draw symbols on playing cards to create a planet, populate it with traits, and uncover the mystery of the species that left this world behind. Tell a story of wonder, companionship, and legacy in the midst of a lonely planet.The World We Left Behind is GMless and designed for 1-5 players. The game is 44 pages long (including covers), there is zero prep needed to play, and a full game lasts 2-4 sessions. Alternate rules for one-shots are found in the back of the book.Instructions and templates for online, one-shot play are included in the digital bundle.To play The World We Left Behind, you will need the following:A standard deck of playing cards (these cards will be written on during play)At least one fine-tipped permanent markerA six-sided die (d6)A flat surfaceA few hours of time per sessionThe World We Left Behind was originally commissioned by BalletCollective to be used as Source Art in their 2023 season, THE MOMENT IS IMMINENT. Composer Phong Tran and choreographer Troy Schumacher played The World We Left Behind and used it as inspiration for the music and choreography of the ballet.
$16.00$13.60
RuneQuest RPG: Cults of RuneQuest - The Lunar Way
Cults of RuneQuest: The Lunar Way is the player's guide to the deities of the Red Moon. Each cult dives deep into the mysterious and misunderstood Lunar gods, and provides mechanics for each of their cults to create your RuneQuest adventurer. 15 brand new cults, including Jakaleel the Witch, the Goddess of Youth Teelo Norri, the Chaos demon known as the Crimson Bat, and the Red Goddess herself - all playable for the first time! Rules to create brand-new RuneQuest adventurers belonging to these cults, detailing the skills, passions, spirit magic, and Rune magic each cult offers. A new and unique Lunar magic system, plus expanded rules for Lunar sorcery, and the unique way Lunar Rune spells are affected by the phases of the Red Moon. Rules for how your adventurer can grow into a God-talker, Rune Priestess, or even a mighty Rune Lord. This supplement can be used with the RuneQuest core rules, or combined with other Cults of RuneQuest books to create a RuneQuest adventurer belonging to multiple cults.
$39.99$23.91
RuneQuest RPG: Cults of RuneQuest - The Lightbringers
Cults of RuneQuest: The Lightbringers is the second book in the new Cults of RuneQuest sourcebook series for RuneQuest. This book is the player's guide to the storm pantheon, opening up character creation and advancement to a whole new level. A player-facing RuneQuest supplement. 19 cults, each of which can be used as the bases for a new RuneQuest character, offering a unique selection of spells, skills, and special traits. Expand existing RuneQuest characters by adding cults from this book to their roster of worshiped gods. Lore and history of the Lightbringer pantheon of gods. Rules to advance your character to a Good-Talker, Rune Priest, or even a mighty Rune Lord. This supplement requires only the RuneQuest core rules to play
$39.99$23.91
Hollows Special Edition (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. HOLLOWS SPECIAL EDITION The special edition includes all the same content as the standard edition, but it’s even more beautiful. It’s got a luxury binding of deep red bookcloth, foiled and silkscreen printed to capture the rotting grandeur of the Isles. Hollows is a tactical powerhouse of a TTRPG that’s both easy to learn and satisfying to master. It’s based around a simple D20 mechanic where actions can fail, succeed, or succeed brilliantly. Failure is always interesting – it exposes the Hunter to greater risk, creating moments for other players to step in, support, and help hold the line. Character creation and advancement is simple but powerful. The Weapons a Hunter chooses to wield and the abilities they select for them open up hundreds of possible character builds. Players select new abilities with every kill and choose which ones to make permanent when they baptise themselves in the blood of a Hollow’s Lord. Gameplay moves elegantly between exploring a Hollow’s poisoned world – rules-light and roleplay-heavy – and many-v-1 tactical boss fights unlike anything you’ve seen in a TTRPG. Hollows’ combat keeps the player characters right at the heart of the action, with the battlefield changing and developing with every action. It encourages players to work together, paying close attention to each other’s moves and devising clever, cooperative strategies to take down Entities far bigger and stronger than they are. The world of Hollows is rotten and more putrid by the day, infested with awful realities that swell like boils around the worst people in the Isles – Hollows. If there’s to be any hope at all, Hollows need lancing. Armed with your Weapons – manifestations of humanity’s worst instincts poured into forms of shot and steel – you and others like you are the only things powerful enough to do it and human enough to still care. Designed to echo video games like Dark Souls, death is expected and intended. Dying slows a character down and gives the Hollow more opportunities to work against them, but it also gives a Hunter a chance to come back stronger.
$90.00$76.50
Heart RPG: The City Beneath - Vermissian Black Ops
From the depths of the cursed mass transit network known as the Vermissian, the Ministry of Our Hidden Mistress wages a shadow war against their cruel high elf overlords. You are part of the Throne Division: cells of black ops paramilitary assets drawn from the people of the Heart. You undertake vital missions in support of the Ministry’s cause, using the miles of twisting tunnels to move secretly through the city. This sourcebook for the Heart RPG contains expanded and alternative rules for sending your undercity delvers on dangerous missions for the dark elf revolutionary front. You’ll also find information on the factions that make the Vermissian their home, details on Throne Division equipment, a guide to building operations and a line-by-line breakdown of the network. A copy of Heart: The City Beneath is required to use this book.
$12.00$10.20
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