RPG Books
Pathfinder 2E: Player Core 2 (Pocket Edition)
Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character!Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.The ideal character option resource for players looking to move beyond Pathfinder Player Core. Pathfinder Player Core 2 includes:♦ Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each with multiple character paths, multiclassing options, and dozens of feats!♦ Expanded ancestry options include the catfolk, hobgoblin, hyena-like kholo, kobold, lizardfolk, ratfolk, tengu, and frog-like tripkee alongside three versatile heritages—the dhampir, duskwalker, and all-new dragonblood heritage!♦ More than 40 archetypes, allowing you to further customize your character’s story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more!♦ Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core.★ Smaller size, lighter weight, and increased portability make Pathfinder Pocket Editions an ideal choice for gamers on the go or on a budget. Perfect for convention and in-store play!★ Pathfinder Player Core 2 is the definitive “second” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Advanced Player’s Guide. All players will want a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2024.★ Compatible with the Open RPG Creative (ORC) License.
$29.99$20.94
Dragonbane RPG: Bestiary
From cat people to chimeras, fairies to frog people, hippogriffs to hydras, and much more – this Bestiary for the Dragonbane roleplaying game includes no less than 63 wondrous creatures for the player characters to encounter. Each of them is brought to life in text and art, as well as a random encounter and a seed for a complete adventure. Among these fantastic beings, there are nine new playable kin, each with their own unique ability. The full-color hardcover book is gloriously illustrated by Johan Egerkrans and David Brasgalla.Note: To make even more use of this book, there is a complete set of cardboard standees for the creatures in it for use on a battle map, available separately.
$39.99$27.94
Beak, Feather, & Bone
Beak, Feather, & Bone is a collaborative worldbuilding tool as well as a competitive map-labeling RPG. Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. Players draw from a standard 52-card deck to determine a building’s purpose and then describe its beak (reputation), feather (appearance), and bone (interior). As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power-dynamics. Inspired by map-making games like Avery Alder’s The Quiet Year and archetype-focused RPG systems like Meguey & Vincent Baker’s Apocalypse World, Beak, Feather, & Bone is a zine-length game including rules of play, 11 community roles illustrated by Austin Breed, a map by Jonathan Yee, and optional lore & GM tips for running games in a city populated entirely by ravenfolk (or kenku, tengu, etc.). While default play is lightly competitive, rules variants for solo, cooperative, and character-focused play are included as well. Similarly, while the illustrations and GM notes provided will help inspire a ravenfolk city, the beak/feather/bone labeling system can be used with any map, game genre, or populace.
$12.95
Starfinder 2E: Player Core Retail Cover Edition
The Starfinder Player Core is the definitive entry point for Starfinder Second Edition, with everything a player needs to learn how to play the game! Choose from 10 ancestries, six character classes, and hundreds of feats and spells to create unique characters ready to take on a ruthless galaxy awash with magic and opportunity. Starfinder Player Core brings the Starfinder RPG into its new edition and is now 100% compatible with the acclaimed Second Edition of the hit Pathfinder Roleplaying Game. Along with GM Core and Alien Core, these books provide a new foundation for the future of tabletop gaming!
$69.99$46.96
Mothership RPG: Deluxe Set
The fastest way to build your collection. All the 1e (First Edition) core rulebooks in addition to four official modules. If you've just heard of Mothership®, or you want to make sure your collection is complete, look no further than the Deluxe Set.• Player’s Survival Guide (1e)• Warden’s Operation Manual• Unconfirmed Contact Reports• Shipbreaker’s Toolkit• Another Bug Hunt Introductory Module• D100 Dice Set & Panic Die• 12+ Punchboard pawns• Double-Sided Poster Map in Full Color• Full Color Tri-Fold Full-Size Warden’s Screen• Dead Planet Module• A Pound of Flesh Module• Gradient Descent Module
$99.00$69.92
Star Wars - Edge of the Empire: Game Master's Kit
Keep your Star Wars roleplaying campaign focused on the action with the Star Wars®: Age of Rebellion™ Game Master’s Kit. The GM Kit includes a GM screen which will keep all the information you’ll need as Game Master at your fingertips during your Age of Rebellion sessions. You’ll also find new rules for running military squads and squadrons. The GM Kit also includes a complete adventure, Dead in the Water, so you and your players can stand strong against the Empire, even after you’ve finished the adventure featured in the Core Rulebook.
$24.99$14.33
Genesys: Twilight Imperium - Embers of the Imperium
Adventure amongst the shards of a broken Empire! The Keleres were established by the Council in the wake of the discovery of the Mahact Kings, and the realization that not one, but two existential galactic threats had arisen in a matter of months. In theory, the Keleres are empowered by each of the members in the Galactic Council to investigate matters that concern the Pax Imperalis, enforce the rulings of the Council, and stop threats to the galaxy as a whole. Each of the Great Civilizations of the Council provides personnel and equipment to accomplish this. In practice, however, the Keleres are underfunded and understaffed. They are distrusted by the various peoples they must investigate, blocked at every turn as the Great Civilizations pursue their own agendas, and riven by factionalism and infighting. However, they are often the only ones who stand between the galaxy and threats that could end the lives of billions of innocents. This book explores the Twilight Imperium setting as established in TI 4th Edition and Prophecy of Kings. It provides a canonical, in-depth look at the setting in the way that only a roleplaying game can do. Fans of Genesys, fans of Twilight Imperium, and fans of thrilling and heroic adventures in a sprawling and rich space opera setting should all love this book.
$54.99$39.96
The One Ring: Loremaster's Screen & Rivendell Compendium
A deluxe Loremaster’s screen in landscape format for the second edition of The One Ring™ roleplaying game.Featuring a host of useful tables and important information on the inside, and evocative art by Martin Grip on the outside.The Rivendell compendium contains information about The Last Homely House, including Elrond himself and new rules for how to create High Elf Player-heroes.Made in Lithuania.
$29.99$20.94
Starfinder RPG: Starfinder Core Rulebook
Strap in and blast off! The Starfinder Roleplaying Game puts you in the role of a bold science-fantasy explorer, investigating the mysteries of a weird and magical universe as part of a starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you’ll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you’re making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you’ll need each other.This massive 560-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more - everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!
$59.99$40.25
A Mending
Published by Shing Yin KhorDistributed by Deernicorn Distro A Mending is a solo story-building and keepsake game about two friends who have been parted for some time, using sewing, embroidery, and map-marking mechanics. In this game, you sew a path on a cloth map, and build a story using prompt cards as you progress through a reflective and gentle journey of interesting characters, thoughtful questions about your friendship, and a few strange occurrences. You will play the game by planning your route, marking the map, and building a story by answering prompt cards. The prompt cards will ask you to consider your relationship with your friend, mark your map with beads or written notes, introduce you to delightful characters (including at least one dog), and will sometimes affect the path you have chosen. The game is designed to be played solo, but the game booklet will also include suggestions on how to play this as a 2 person game (using a single game kit), or communally in a larger group. A Mending can be also played as a system-agnostic storytelling module for other roleplaying games.
$50.00
Warhammer 40k Imperium Maledictum: Core Rulebook
All orders of this product include a PDF redeemable via Drive Thru RPG. Imperium Maledictum is a new Warhammer 40,000 roleplaying game set in the glorious Macharian Sector, a sector forged in blood and fire from the thousand worlds conquered by Lord Solar Macharius. It is a sector rife with peril and treachery, Imperium Maledictum uses a familiar but refined d100 system to draw players into tales of intrigue, betrayal, and conspiracy. Players take on the role of Imperial adepts and citizens recruited by a powerful Patron. These influential figures use teams outside the usual chain of command to undertake grim and perilous missions, furthering their often inscrutable interests. To succeed, players must weave their way through the complicated web of competing factions that make up the Imperium. They must navigate a realm where a whispered accusation can be as deadly as any bolter, plumbing the depths of the most lethal hives and navigating the often far more insidious threats that grace the courts of the highborn. Do you have what it takes to survive the grim and treacherous adventures in the 41st Millennium?
$59.99$43.44
Delta Green RPG: The Conspiracy
Welcome to America at the end of the millennium. Do you know who is pulling the strings? Delta Green knows. Things from beyond space and time that lurk and titter in the shadows, the slow rot at the core of humanity, the dark stars that whirl madly above—these are the true masters of the world. Delta Green has been fighting since the 1928 Raid on Innsmouth, and the fight rages on. This book is your weapon and your guide. The Conspiracy resurrects Delta Green, the smash hit sourcebook that launched decades of horror. Delta Green won the 1997 Origins Award for Best Roleplaying Supplement. It has been one of the highest-rated RPG books of all time on RPG.net since RPG.net launched its ratings index in 2006. It is consistently among the highest-rated products on RPGGeek.com. The Conspiracy updates the groundbreaking Delta Green in a new, full-color hardback. It is edited and revised for Delta Green: The Role-Playing Game, restructured, and filled with beautifully dreadful new illustrations. This 1990s sourcebook presents government conspiracies, alien activity, undead Nazis, and much more through the lens of Lovecraftian cosmic terrors. And it details Delta Green itself from those lost days: a handful of men and women who use the resources of the government to fight a secret, illegal—some would say treasonous—war against monstrosities which threaten their world.
$44.99$44.96
Warhammer Age of Sigmar Soulbound RPG: Starter Set
This Starter Set contains everything you need to begin roleplaying epic adventures in the perilous lands of the Mortal Realms. Whether this is your first ever tabletop roleplaying game or you are an experienced Gamemaster preparing your next campaign, this boxed set is the perfect starting point for anyone interested in Warhammer Age of Sigmar: Soulbound.Contents:• Faltering Light, a 48-page adventure that sees the heroes venture into the ancient Agloraxian ruins beneath the city of Brightspear. The adventure teaches you and your friends how to play - no prep required!• Brightspear City Guide, a 64-page guide to the city of Brightspear. Filled with strange and wonderful locations, unique characters, story hooks, and featuring eight one-page adventures set in Brightspear, this is the perfect way to continue your Soulbound campaign.• An introduction to the world of Warhammer Age of Sigmar.• 5 gatefold characters sheets with pre-generated characters, each with their own goals, background, and connections.• Three double-sided rules reference sheets with rules for Tests, combat, and spellcasting.• A double-sided sheet with a map of Brightspear on one side and the lands of Aspiria on the other.• Tokens for tracking Mettle, Soulfire, and Doom.• A set of 8, six-sided dice.
$19.40
D&D 5th Edition: Tales from the Yawning Portal
Dread tales told in the dead of night! When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places and events in far-flung lands from across the D&D multiverse, and these tales have been collected into a single volume. Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed. The seeds of these stories now rest in your hands. D&D’s most storied dungeons are now part of your modern repertoire of adventures. Enjoy, and remember to keep a few spare character sheets handy. For use with the fifth edition Player’s Handbook, Monster Manual, and Dungeon Master’s Guide, this book provides fans with adventures, magic items and deadly monsters, all of which have been updated to the fifth edition rules. Explore seven deadly dungeons in this adventure supplement for the world’s greatest roleplaying game. Tales from the Yawning Portal includes the following adventures: Against the Giants Dead in Thay Forge of Fury Hidden Shrine of Tamoachan Sunless Citadel Tomb of Horrors White Plume Mountain
$49.95$39.94
Pathfinder RPG: Player Core 2
Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character! The ideal character option resource for players looking to move beyond the Pathfinder Player Core. Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming! Pathfinder Player Core 2 includes: Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each containing multiple character paths, multiclassing options, and dozens of feats! Expanded ancestry options include the catfolk, gnoll, hobgoblin, kobold, lizardfolk, ratfolk, and tengu, alongside three versatile heritages—the dhampir, duskwalker, and an all-new heritage debuting in this volume! More than 40 archetypes, allowing you to further customize your character’s story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more! Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core. Fully integrated errata from the first 4 years of Pathfinder Second Edition, including a revised alchemist, champion, and oracle! Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.
$59.99$59.96
ORC BORG: Neon Edition
The DERELICT is a floating scrapyard in space, a fused-together junk rocket screaming towards disaster, and it is jampacked with great big furious ORCS. As the Derelict nears its eventual doom, these orcs receive guidance from their mad gods and host raucous parties, daring raids and experimental interstellar navigation to gain their favour and earn a place in heaven. ORC BORG is based on the popular dark fantasy MORK BORG ruleset, but it is a standalone game and contains everything you need to play. It comes complete with rules for making characters, fighting, replacing parts of your body with robot prosthetics, piloting big robots, hacking existing dungeon maps into the game and not one but two new kinds of magic (Technowizardry and Yelling).The game is written by Grant Howitt (Spire, Heart, Paranoia, Honey Heist) and illustrated by ROLLINKUNZ (Fragnarok, The Dungenerator, Goblinfinite); it’s RISOprinted in three colours, making it almost obviously vibrant. It’s loud, rude, abrasive and at points hard to look at directly, and we wouldn’t have it any other way.
$23.00$18.97
Vampire The Masquerade 5th Ed.: Storyteller's Toolkit
The official Vampire: Masquerade 5th Edition Storyteller Screen is a high quality multi panel portrait format and features plenty of content to help power your chronicle. The exterior features beautiful rendered artwork from Vampire: The Masquerade, while the inside cover contains useful rules references, tables and charts for Storytellers! This new edition features all new art and switches out the 'Last Drop' text box for a Clan Discipline reference. Features: Beautiful artwork that wraps around the outer facing 4 panels of the screen. Contains reference tables and key rules Includes a 32-page Storyteller booklet containing tools and advice on creating and running a Vampire: The Masquerade chronicles.
$30.00
Pathfinder 2E: Bestiary
Unleash the Beasts! Over 400 of fantasy's fiercest foes burst from the pages of this enormous 360-page compendium of the most popular and commonly encountered creatures in the world of Pathfinder! From familiar enemies like orcs, dragons, and vampires to new horrors like the nightmarish nilith and the three-headed mukradi, to suitable servants for summoners of every alignment, this must-have companion to the Pathfinder Core Rulebook is crawling with creatures to challenge characters of any level. The Pathfinder Bestiary includes: More than 400 monsters! Gorgeous full-color illustrations on nearly every page! Detailed monster lists sorted by level, type, and rarity to help you find the right monster for any situation! Universal monster rules to simplify special attacks, defenses, and qualities like grab, swallow whole, and regeneration. Guidelines for providing appropriate monstrous treasures for any occasion. Detailed lore sidebars offering additional information about Pathfinder's most popular monstrous friends and foes!
$49.99$32.33
Sentai & Sensibility
Like colliding hearts, Sentai & Sensibility brings together the childlike abandon of Sunday morning tokusatsu with the profound joy of regency romance novels. Basically, what if Jane Austen wrote Power Rangers? It's Bridgerton meets Kaiju!! You play Gentlefolk - gentry in a British Regency That Never Was. Your life is country parties, social dances, and strolls on the promenade in a new dress - until a Kaiju appears and ruins the afternoon. You and your Sentai of Rangers will transform (aka Henshin) into a unit of suited heroes. Each week you will defend society from the monstrous organization known as The Syndicate; who never seem to take your social engagements into account before attacking! It's hard to find a suitable spouse when you are always punching things from inside your Giant Mecha. 1 Paperback book with 152 full-color pages
$19.99$18.73
Avatar Legends RPG: Starter Set
Experience the Avatarverse Like Never Before! The Avatar Legends RPG Starter Set brings you and your friends into the beloved setting of Avatar Legends! This boxed set includes everything you need to get started playing Avatar Legends: The Roleplaying Game, portraying your own characters on action-packed escapades through the Four Nations! Weave tales of self-discovery and action with your team of friends, and work with legendary heroes like Fire Lord Zuko to bring balance to the world!This set includes...• 32-page booklet of condensed rules• 40-page introductory adventure booklet featuring The Pirates of Crimson Sails set in the era of Avatar Aang, and The Burning Fuse set in the era of Avatar Korra• 10 engraved dice featuring Tui and La• 21 combat action cards• 10 illustrated pre-generated character sheets• 6 rules reference sheets• A large full-color map of the Four Nations• A unique code to unlock a full digital version of the Avatar Legends RPG Starter Set
$29.99$23.99
Heckin' Good Doggos
Heckin’ Good Doggos is a family friendly, all ages role-playing game where the players take on the roles of humankind’s best friends: The dog! It is a game of "Dogs doin' Dog Stuff" that focuses on the kinds of stories and adventures dogs can get into such as: Finding their favorite treats. Barking at that squirrel up in the tree. Finding their human Best Friend who has gone missing. Banishing an ancient spirit that threatens the neighborhood. Scavenging for supplies in a futuristic wasteland. And so much more! Heckin’ Good Doggos is a game of make believe where players can experience the world from an animal’s point of view. Some things will seem familiar, like protecting their backyard from potential threats and protecting their owners, while others are purely fantastic and whimsical situations they find themselves in like helping a ghost resolve its business so it can leave this world. It is simultaneously serious and silly, with an emphasis on crafting scenarios that make players have a blast while also having to solve the many challenges they will experience in ways that only doggos can.
$20.00$13.42
Call of Cthulhu, 7th Ed.: The Malleus Monstrorum Keeper Deck
A range of monsters with game characteristics and evocative artwork. Call of Cthulhu Keeper Decks are designed to provide in game resources, handy references, and information. Use the Malleus Monstrorum Deck when you need to reference a monster profile and when designing scenarios and encounters. These decks provide new layers to plots, enhance the story, and provide quick access to an array of fiendish foes. Other decks in the series include: The Curious Characters Deck, The Phobia Deck, The Unfortunate Events Deck, and The Weapons and Artifacts Deck.
$15.81
Call of Cthulhu Keeper Screen Pack
The Keeper’s Screen Pack enhances your games of Call of Cthulhu with scenarios, reference tables, and maps that increase the flow of play, and help to immerse you in the horror of the Mythos. What’s Inside? The Call of Cthulhu Keeper Screen Pack is the next step for any Keeper, after the Keeper Rulebook. More than just a play aid, the Keeper Screen Pack offers a wide range of Call of Cthulhu essentials. The Screen The Keeper Screen itself is mounted on thick hardcover stock, folding out to 34 inches wide. Evocative artwork faces the players, while the rear of the screen summarizes important mechanics, statistics and charts, and allows every Keeper to stay on top of the most common rules in the game. A separate booklet of the most commonly-referenced rules in the game allow for players and keepers alike to spend less time flipping through rulebooks, and more time saving the world. The Scenarios Inside are two ready-to-play scenarios, each set in 1920s New England—the signature Call of Cthulhu setting. Twelve premade characters allow new players to jump into the action. Blackwater Creek is a non-linear scenario about what happens when the Mythos taints a small town. In Missed Dues, investigators operating on the wrong side of the law follow up on a missing cat burglar for a local mob boss. The Maps A set of large, full-color maps round out the set. Featuring the world, Lovecraft Country, and the city of Arkham itself. These maps will be useful in a wide range of Call of Cthulhu scenarios, and will be a handy reference when penning your own tales of Mythos horror!
$29.95$20.94
Age of Rebellion: Game Master's Kit
Keep your Star Wars roleplaying campaign focused on the action with the Star Wars®: Age of Rebellion™ Game Master’s Kit. The GM Kit includes a GM screen which will keep all the information you’ll need as Game Master at your fingertips during your Age of Rebellion sessions. You’ll also find new rules for running military squads and squadrons. The GM Kit also includes a complete adventure, Dead in the Water, so you and your players can stand strong against the Empire, even after you’ve finished the adventure featured in the Core Rulebook.
$24.99$17.75
Mothership RPG Core Set
Everything you need to play in one horrifying box. It's complete with all the 1e (First Edition) core rulebooks, an introductory module, and a set of dice. When we first started designing Mothership®, this was the set we envisioned.
$59.00$47.44
Pathfinder 2E: Pathfinder Player Core (Special Edition)
The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players!Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.Pathfinder Player Core includes:♦ Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun. ♦ Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!♦ A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!♦ Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.♦ A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!♦ Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!♦ This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Beautiful faux-leather cover and bound-in ribbon bookmark add a touch of class for collectors.★ Pathfinder Player Core is the definitive “main” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Core Rulebook. All players need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.
$79.99$53.68
D&D 5th Edition: The Practically Complete Guide to Dragons
This lavishly illustrated guide showcases the variety of fantastic dragons encountered in the worlds of DUNGEONS & DRAGONS®. Extraordinary wizard Sindri Suncatcher shares his personal notebooks to divulge his knowledge of these magnificent creatures, from the life cycle of a kind copper dragon to the best way to counteract a red dragon’s fiery breath. With tips on everything from fighting dragons to riding them, The Practically Complete Guide to Dragons offers abundant insight into the most awe-inspiring creatures in all the worlds. Detailing the appearance, capabilities, habits, lairs, and treasures of ten dragon kinds, and annotated with Sindri’s personal observations and experiences, this beautiful volume will inspire endless adventures in the imagination. The Practically Complete Guide to Dragons combines the very best content from three classic bestsellers: A Practical Guide to Dragons, A Practical Guide to Dragon Riding, and A Practical Guide to Dragon Magic. Fully updated with all the latest lore, this indispensable volume contains everything new adventurers need to know about the most iconic monsters of fantasy!
$39.95$26.84
Coyote and Crow Core Rulebook
This is the physical edition of the core rulebook for the Coyote & Crow roleplaying game. This 480 page full color hardcover manual with spot UV cover, provides you with everything you need (short of dice) to dive into the alternate future science fantasy world of Coyote & Crow.Developed and led by a team of Natives from all over North America, this game envisions a world where colonization never happened and Indigenous nations rose to future prominence. The game features dozens of supernatural abilities and skills for your characters. It has a whole chapter devoted to Legends and Icons, characters, spirits and creatures you can fill your game world with if you so choose. It includes a full color pull out map of the city of Cahokia and a one shot adventure with pre-generated characters so you can jump into game play quickly!
$70.00$50.02
Symbaroum: Treasure Hunts in Davokar Starter Set
Enter the wondrous world of Symbaroum! This starter set for the Symbaroum RPGs designed to let you and your friends experience treasure hunts and expeditions in the dark and mysterious forest of Davokar, featuring two ready-made adventure sites for you to explore and guidelines for creating your own treasure hunt adventures. The Ashurani dynasty was as short lived as it was cruel, known for its insights into the light - and the darkness. Key to their power was an artefact known as the Rod of Light and Darkness. Its touch could breathe life into dead things, or steal it away from that which lived. And guess what, the rod's current whereabouts have been revealed! To students of the Eternal Night, this opportunity cannot be ignored! Its final resting place is said to be Lafarda's Tower, situated in the are known to treasure-hunters as the Blasted Heath, where lightning rain burns flesh and shatters dreams.Featured Content:• A 64-page rulebook, introducing the game's easy-to-lean and highly flexible ruleset along with its dark and mysterious game world.• A 64-page adventure compendium, including two adventure locations for your players to explore and rules for designing adventures of your own.• The Symbaroum Bright Davokar Dice Set, with all the dice you need for combat, problem-solving, and social challenges.• A double-sided map, with one side depicting the game setting at large, and the other the treasure-hunters' town of Thistle Hold.• A second double-sided map, showing the main locations of the two pre-made adventure landscapes, meant to be used at the gaming table.• Six character sheets, describing five readymade player characters and one mystical companion for you to play.
$41.80$35.53
The Electric State RPG: Core Rulebook
A road trip on the verge of reality.When did it all start? I can’t really remember. It started like any recreational activity, I guess. Like TV. Sometimes they watched TV and sometimes they would sit there wearing their neurocasters. I didn’t care. It was after the big update of 1996 that things got weird. Mode Six.This is a game about a group of travelers heading out on a journey through a strange America in an alternate 1997. The ruins of gigantic battle drones litter the countryside, heaped together with the discarded trash of a high tech consumerist society in decline.The game is not about the goal but the journey – what the characters experience along the way and how it changes them. This is a game of exploration, of finding out who you are, who your friends are, and what you are willing to do when the world collapses around you.
$49.99$33.96
Korvus: A MÖRK BORG Inspired Expansion For Be Like A Crow
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. It’s the apocalypse. You’re goths. You’re also Samurai.In this quick-to-learn TTRPG, you will be unlikely heroes fighting back an ever-encroaching, ever-hungry evil known as THE GLOOM.It’s an unwinnable war, or so you’ve been told, but maybe you have the skills and the will to prevent yourself and your friends from being consumed into the Gloom’s seemingly endless ranks.Maybe...FEATURES★ Quick to learn and run.★ All you need are some d6.★ Beautiful artwork throughout.★ Great price point.★ Compact A5 zine format.
$5.96
Call Of Cthulhu RPG (7E): Arkham
Unveil the secrets of the legend-haunted city! On the streets of Arkham, the threat of the Cthulhu Mythos is ever-present. A quiet town in New England—home to the prestigious Miskatonic University—Arkham’s underbelly hides criminals, speakeasies, and a witch-cursed history.What’s Inside?Call of Cthulhu: Arkham is the definitive guide to the signature setting of Call of Cthulhu. With 290 locations detailed across 9 neighborhoods, Call of Cthulhu: Arkham is the perfect supplement for a sandbox-style campaign. The book also contains Gossip & Rumors to use as scenario seeds, and over 80 fully-detailed NPCs with their own secrets to discover—investigators will never be without a lead to follow up on!
$59.99$40.26
Dungeons And Dragons (5E): Planescape: Adventures In The Multiverse
Planar pandemonium is just a roll of the dice away in this weird and wonderful adventure. EVERYTHING YOU LOVE ABOUT PLANESCAPE – AND MORE! Return to the incredibly imaginative world of Planescape, where demons and angels sip tea together and the unexpected is just around the corner. From perplexing realities to multiversal glitches, fans of the original Planescape setting will encounter both familiar and unfamiliar uncertainties in this smorgasbord of multidimensional chaos. CREATE YOUR OWN PLANES-HOPPING ADVENTURER. Planescape®: Adventures in the Multiverse comes with a plethora of unconventional new player options. Choose from 2 new backgrounds: will you be a gate warden influenced by mysterious planar forces, or a planar philosopher who pursues the hidden truths of the multiverse? Channel planar energies with 7 otherworldly feats, experiment with intriguing magic spells, and draw inspiration from Sigil’s 12 ascendant factions, each with distinct cosmic ideologies. INFINITE REALMS. INFINITE STORYTELLING. Bursting with multiversal flavor, this campaign collection contains limitless storytelling inspiration. Dungeon Masters will find everything they need to run grand adventures, including adventure hooks, idiosyncratic locations, and multiversal calamities. With a random encounter table and over 50 unusual creatures, planar pandemonium is just a roll of the dice away. WARP THROUGH A WEIRD AND WONDERFUL WORLD. Immerse yourself in the backstage of reality, using Sigil, the City of Doors, as a gateway to explore the surreal landscape of the Outlands. Explore with a double-sided poster map of Sigil and the Outlands, which serve as both adventure locations and springboards to adventures across the multiverse. The possibilities – just like the realms – are endless.
$79.99$69.92
MÖRK BORG: Crawling Death: Below the Dying Forest
Created under the third-party license for the Mork Borg roleplaying game, this is an ever-shifting dungeon crawl. This book contains new monsters, new occult treasures, new scrolls, and more than 50 rooms! What is Crawling Death: Below the Dying Forest? A 55 room, ever-shifting dungeon crawl Compatible with Mork Borg Randomly generate the dungeon. Include specific rooms using four distinct adventure hooks, or include all 55 in an ongoing mega-crawl campaign
$25.00$16.96
The Chronicles of Exandria, Vol 1: The Tale of Vox Machina
A stunning book collecting Vox Machina artwork from international Critter artists The Chronicles of Exandria Vol I: The Tale of Vox Machina collects tons of Vox Machina art from the first half of their campaign journeys on Critical Role, collected in stunning coffee table book format. This volume collects over 250 pages of art from Critters around the world, curated and art directed by Lauryn Ipsum as well as Critical Role’s Liam O’Brien and Taliesin Jaffe. With in-world commentary by the Cobalt Soul archivists of Exandria, this book devotes its first chapters of gorgeous illustrations to each member of Vox Machina. Later chapters take you on a whirlwind tour of the first half of the campaign, bringing the story’s arcs to vivid life through its artwork. The Chronicles of Exandria Vol. I: The Tale of Vox Machina will serve as a treasured companion to all who come to love these characters and their adventures.
$49.99
D&D 5E: Keys from the Golden Vault
Some jobs require more than simply wielding a sword or slinging a spell. Whether it’s procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.Contents: Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists Adventures emphasize player choice with each heist having multiple paths toward success Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards
$49.95$35.07
Call of Cthulhu, 7th Ed.: Down Darker Trails Old West Setting Guide
Saddle up! Get yourself a posse together and have a look-see what’s over that hill. There’s strange rumors coming in from the whisperin’ desert. You’d best put a round in that iron and make haste! Down Darker Trails is a new setting for Call of Cthulhu—the American West of the late 19th century. The era of gold rushes, outlaws and lawmen, discovery and expansion. Rub shoulders with the likes of Wild Bill Hickok, Crazy Horse, and Calamity Jane, while journeying through towns like Deadwood and Dodge City—names and places that have transcended history to become legend. Down these dark trails the taint of the Cthulhu Mythos stirs, ready to lure the unwary and tempt the power hungry with whispered secrets of cosmic knowledge. This is a West of hidden worlds, lost treasures and cities, dubious deals and unsavory alliances. A land filled with beauty, mystery, terror—and wild adventure! Here you will find the means to create Old West investigators, new occupations, new pulp talents, and new skills. Captured in text and image is the history of the Old West, famous individuals, playing American Indian heroes, notable places and sites, as well as inspiration and guidance on bringing the terrors and mysteries of the Great Old Ones into your games. Two complete towns, the gold-hungry Pawheton and San Rafael on the Texas border, are fully detailed, providing Keepers with ready-made inhabitants and locales from which to stage campaigns. Four different Lost Worlds are discussed, from the weird subterranean world of K’n-yan to the eerie Shadow Desert. This supplement is packed with advice on creating Old West campaigns and adventures, contains two different Character Sheets, and includes two complete introductory-level adventures to transport your players to the Old West: Something From Down There—join the rescue of a group of missing miners whose digging stirred things best left forgotten. Scanlon’s Daughter—a murder mystery set between two feuding Texas ranches. Down Darker Trails is a setting supplement compatible with Call of Cthulhu and Pulp Cthulhu.
$44.95$31.96
Nobi Nobi: Collector Box
In this fast-paced and fluid tabletop role-playing game, your quest will grow card by card, as the many clues and plot twists unfold. Roll the dice, play your cards, and build your story with your friends. Simple and easy to learn, Nobi Nobi will cast a spell on new and experienced role players alike! Everything you need is in this box. Just add a pinch of imagination! Includes four flavors of Nobi Nobi that you can combine: Magic, Sword, Horror, and Thriller.
$85.00$59.37
Starfinder 2E: Player Core Special Edition
The Starfinder Player Core is the definitive entry point for Starfinder Second Edition, with everything a player needs to learn how to play the game! Choose from 10 ancestries, six character classes, and hundreds of feats and spells to create unique characters ready to take on a ruthless galaxy awash with magic and opportunity. Starfinder Player Core brings the Starfinder RPG into its new edition and is now 100% compatible with the acclaimed Second Edition of the hit Pathfinder Roleplaying Game. Along with GM Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Starfinder’s new edition!
$89.99$60.38
One Shot Wonders (5E)
With our book of DnD one shots, you're armed with over 100 ready-to-play adventures. Perfect for when you've had no time to plan, or if a player drops out last minute, or if you just want an epic session without hours of planning. Each DnD adventure in One-Shot Wonders takes around 3 hours to play and, because they're on two pages or less, you can read everything in minutes. The layouts are clean, the plot twists are fresh, and you're covered from levels 1 to 20. You'll spend less time reading and more time rolling. This A4-sized, 200-page hardcover book is a must-have for any game master who loves D&D but hates endless prep.
$54.99$46.74
What Lies Beneath
A solo dungeon-crawler of dice, decisions and death You dream you’re in a chapel. Small, high-pitched voices sing an ancient song. Yet a sense of unease washes through you. The core is more macabre. Dream yields to waking confusion. Dust, bones and dried death. A flickering torch. Underground. A crypt. You catch a wisp of a breeze, heavy with the stench of rot. You gag. Yet a breeze suggests a way out. You take the torch, determined to get out of here alive. Structured as a branching narrative, What Lies Beneath invites you to direct the plot – but only if you master a unique combination of game mechanisms. Enjoy all the challenges of solo roleplay: Buffing your character: Gain items that unlock new powers Classic skill checks: Roll against thresholds to hit enemies Intellectual puzzles: Manipulate dice using limited actions Dexterity tests (optional): Flick dice at specified targets And when (not if) you die, you can spend experience points to boost your next character. Perhaps, this time, you will survive.
$16.00$10.74
D&D 5E: Players Handbook - Alternate Cover (2024)
Dungeons & Dragons Player's Handbook (2024) · The biggest Player’s Handbook in Dungeons & Dragons history, revised and expanded to reflect ten years of feedback from the D&D community · The perfect start to your D&D adventures, with updated learn to play and character creation sections, plus an alphabetized Rules Glossary makes finding rules information a snap · Expanded ways to create any character with twelve classes, 48 subclasses, and 10 species; customize your character’s origins with 10 species, 16 backgrounds, and 75 feats · Cover-to-cover brand new art and a refreshed look and feel make every page a joy to experience · Nearly 400 spells, including all-new additions to your arsenal · New Weapon Masteries that give players greater versatility in combat · New Tools & Crafting System that gives you new ways to utilize your tools and craft new items while adventuring This revised and expanded Player’s Handbook contains rules for character creation and advancement, exploration, combat, equipment, spells, and much more. Create fantastic D&D heroes from the wide selection of character origins, classes, and subclasses provided. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions
$49.99$42.49
Fallout: The Roleplaying Game - Wanderers Guide Book
FALLOUT: THE ROLEPLAYING GAME - WANDERERS GUIDE BOOK - Explore the Unknown! Journeying through the devastated wasteland, resourceful wanderers from all walks of life travel from settlement to settlement in order to survive and, sometimes, even thrive! Now, the Wanderer’s Guide Book for Fallout: The Roleplaying Game gives you new tools to create wanderer characters, equip them with weapons and vehicles, and send them into the wasteland to face deadly new adversaries.The Wanderer’s Guide Book includes a wealth of content for both players and gamemasters. If you want new character origins, perks, and equipment, you’ll find them here. If you want quick and easy scavenging locations, look no further! But watch out for the expansive bestiary full of creatures and factions that make the wasteland so dangerous.★ NEW CHARACTERS & ENEMIES: Create new characters from brand new origins, including the Brotherhood Outcast, Child of Atom, Nightkin, robots, and more! Create unforgettable legendary foes and creatures with new optional rules★ SCAVENGE anywhere in the Wasteland with pre-built locations or use them to create your own! Spend your Luck for chances at more loot!★ NEW PERKS: Get ahead of the competition with 54 brand new perks. Become fireproof, fight like a gladiator, work those healing hands, or become a natural born survivor. Remind everyone why you’re SPECIAL.★ LOADS OF NEW EQUIPMENT just waiting to be found in the Wasteland! Create your own legendary weapons and armor! Introducing vehicles and new rules to tear across the Wastes! Roll in style in a Chryslus Cherry Bomb or soar the skies in a Vertibird.★ EVOLVE YOUR ENEMIES with new legendary abilities that mutate as the fight goes on! Face off against a myriad of new creatures and foes from cryptids, mutated experiments, and iconic factions across the East and West coasts.
$43.99$35.16
Zombicide Chronicles: Road To Haven
A mysterious radio signal. Secret organizations. Mutated Zombies. Government safehouses… There’s more going on in this outbreak than we thought… In Road to Haven, old and new Survivors find a new way to fight for their lives against the Zombie outbreak. Introducing the Campaign game mode, players will walk through the well-known City, finding new challenges, allies, and many, many new enemies, both alive and undead. The story develops throughout 10 different missions, all connected to each other, where Survivors search for a secret hideout that might still be safe, a place called Haven 3. NEW CAMPAIGN GAME MODE: Dive into the Road to Haven campaign with 10 connected missions full of challenges, allies, and new enemies. SURVIVOR ARCHETYPES: Introduces 4 brand new Survivor Archetypes for diverse gameplay options. UNVEIL NEW DANGERS: Encounter well-trained humans, mutated Zombies, and terrifying Abominations as you progress through the campaign. ANATOMICAL GUIDE TO ZOMBIES: Unlock deeper knowledge about each Zombie type and discover their weaknesses. FIND HAVEN: Join old and new Survivors on a quest to locate the elusive safe haven known as Haven 3 in the midst of the outbreak.
$24.99$17.92
The Lord of the Rings RPG: Tales from Eriador (5e)
Tales from Eriador is a beautifully illustrated hardback compendium containing six adventures for The Lord of the Rings RPG, the 5E adaptation of the The One Ring tabletop roleplaying game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth, the adventures can be played individually, or as part of a larger tale.
$39.99$28.94
Spire: The City Must Fall (Hard Back)
You are a dark elf. Your home, the towering city of Spire, was occupied by the high elves two hundred years ago. Now, you have joined a secret organisation known as the Ministry, a paramilitary cult with a single aim – to overthrow the cruel high elves and restore the drow as the rightful rulers of the city. The revised, 5th anniversary edition of Spire is a 252-page book which contains: A quick and easy D10 system that lets you tell stories of brutal rebellion Details on the districts, factions and personalities that make up Spire – the frozen high elf kingdom of Amaranth, the lawless undercity of Red Row, the mysterious Mortician sect and the bleeding hole in reality known as the Heart Eleven character classes, including the vagabond Knight, the sorcerer-artist Idol and the arachnid nurse Midwife Multiple extra advances to sculpt your character, allowing them to learn the hidden magicks of the Ministry, fall back on their military training, or devote their existence to a mad cannibal king who lives under an abandoned warehouse A gamesmastery chapter, written with an eye to help you craft conspiracies and power structures that your players can topple, subvert or be consumed by Over fifty illustrations by the tremendously talented Adrian Stone The full contents of the previously-separate Black Magic sourcebook, including full and inadvisable rules for demonology The adventure Blood & Dust, also available separately Beautifully redesigned by ENnie award-winning layout artist Mina McJanda
$55.00$39.96
Monster of the Week RPG: The Codex of Worlds
YOUR TEAM GETS STRONGER, THE WORLD GETS WEIRDER... In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Codex of Worlds unites your team of hunters with new Team rules and takes your game to new worlds and alternate timelines.Codex of Worlds requires Monster of the Week to play. In this supplement, you’ll find 15 different Team playbooks to give your characters new allies, new moves, and new assets in their battle against supernatural evil. Don your suit and sunglasses as Agents In Black, patrol the veil between worlds as Guardians of the Borderland, or guard the galaxy as part of the Interdimensional Crisis Team. All together over a dozen different options let you team up in a wide variety of genres.For game masters, five new series frameworks give you new settings and alternate timelines to explore. Journey into the prehistoric world of Bone Spear, sort out the occult secrets of This Strange Old House, and open the portals to even more fantastical realms beyond earth.Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!
$40.00$28.94
Humblewood: Box Set
Contains the Humblewood Campaign setting Hardcover Book, Reference cards, Maps, and Cardboard Standees
$79.99$63.96
You have seen 1200 out of 1452 products