RPG Books
Lighthouse at the End of the World
Lighthouse at the End of the World Tend the light.Fend off the dead.In all things, persist. You play a lighthouse keeper at the furthest reaches of civilization. Your tormentors are numerous: the crushing solitude, the chaotic weather, the penal colony nearby, and a legion of unquiet dead conspire to erode your sanity until one of them claims you. You may well die. But you will not go quietly. With a die, a tower, a deck of cards and a handful of coins, you will reveal why you came to be here, document the uncanny perils and numbing drudgery of life in the lighthouse, and explore the unraveling mystery of your ghostly companions. For discovering their true identities may be the one way to end their suffering… and consequently your own. Live or die, by the end of Lighthouse at the End of the World you will have penned a strange tale of doom, perseverance and grace in the face of certain oblivion.
$15.00$12.75
Psychic Trash Detectives
2024 Crit Award for Best Indie TTRPG2024 Crit Award for Best Cover Art "The folks at Scryptid Games are thoughtful and clever, and the ode to synanthropes that they've created in Psychic Trash Detectives is beautiful and profoundly odd." —Avery Alder, designer of Dream Askew, Monsterhearts 2, and A Quiet Year Psychic Trash Detectives is a shared-GM game inspired by guidebook-style TTRPGs and a pulpy, punk ethos that demands a shift in how games and literature are defined. You do not need roleplaying experience to play—just open the book and start to read. If you have played a TTRPG before, you'll find that Psychic Trash Detectives offers an immersive storytelling experience unlike any other. You and the other players will use actual trash to generate elements of the game world, resolve questions, and push the story forward. You'll use whatever trash you bring to the game space (or whatever trash is there already). Plus, you'll create the setting of the game together too, mapping out on a hand-drawn map the weird places where your characters find their favorite trash. And when it comes to the psychic trash visions, you'll play weird, surrealist mini-games to determine the supernatural messages and memories, such as: Memory collage. Each player shares a vision of one 5-second interaction that occurred with this trash in the past 24 hours. Discuss how these visions may answer the question. Psychic sketching. Each player either closes their eyes or uses their non-dominant hand to privately sketch a picture that answers the question asked at the top of the scene. Erasure poetry. The Protagonist chooses a piece of trash from the playing space or someone’s private trash stash that has words on it. Each player blacks out one of the words, revealing a new meaning within the text. Musical inspiration. Randomly select a song from the musical playlist you’ve been playing. Listen to the song together and discuss how the title, music, and/or lyrics answer the question. And more! Written by game designer and published fiction writer Brigitte Winter, Psychic Trash Detectives is a full color core game book illustrated by A.V.Eerie, who creates the amazing queer webcomic Along the River Phoria. In addition to containing the full Psychic Trash Detectives roleplaying game, it also features poetry and fiction inspired by the world of the game by: jason b. crawford Deidre Delpino Dykes Nino McQuown Nat Mesnard Tonee Moll A.E. Osworth Tyler Vile Tristan B Willis Dustin Patrick Winter
$24.00$16.44
RuneQuest RPG: Cults of RuneQuest - Mythology
Cults of RuneQuest: Mythology is part of the new Cults of RuneQuest sourcebook series for RuneQuest. It contains an indispensable history of the mythology of the storied and epic Bronze Age fantasy world of Glorantha. A supplement ideal for both players and Gamemasters. A system-free book, Mythology is perfect for any fan of Glorantha, players of other roleplaying games, and anyone with an interest in creative mythology. An explanation of myths and mythology and how it works in Glorantha. Dozens of Gloranthan myths, ready for players and Gamemasters to draw inspiration from, giving further context to the mythical history of the world. This supplement is an enhancement to Cults of RuneQuest, but is system-free and requires no other book to use.
$39.99$23.91
RuneQuest RPG: The Pegasus Plateau & Other Stories
The Pegasus Plateau & Other Stories is a collection of new, ready-to-use adventures or locations written with the specific purpose of introducing Glorantha and RuneQuest to new players by providing short and easy-to-run gameplay experiences. Like The Broken Tower from the RuneQuest Quickstart Rules & Adventure, these are suitable for new gamesters and layers alike. In the same vein, most of the adventures in this collection are from newcomers to the world of published RuneQuest and Glorantha material, all eager to put their own stamps upon this renowned setting.
$34.99$29.74
RuneQuest RPG: Weapons & Equipment
An essential reference guide for RuneQuest players, Weapons & Equipment showcases Gloranthan culture and life, describing the items and services adventurers use everyday, exceptional and magic items, as well as how they can sell their hard-won treasure. Weapons & Equipment dramatically expands the RuneQuest core rules, with new means of equipping and advancing your adventurers, Gamemasters can use these contents for treasure hoards and other material rewards, making this an invaluable resource for every RuneQuest player.
$34.99$20.92
RuneQuest RPG: Roleplaying in Glorantha Core Rulebook
RuneQuest: Roleplaying in Glorantha is the long-awaited reunion of setting and rules, merging Glorantha and the RuneQuest rules together for the first time in years. RuneQuest: Roleplaying in Glorantha is a mythic heroic fantasy roleplaying game set in the world of Glorantha, where the gods are active and magic is a part of everyday life. This edition marks the triumphant return of one of the oldest and most critically acclaimed gaming settings of all time in a deluxe all-new edition. The flagship book in an ambitious new full-color volume suitable for any gamers new or experienced the RuneQuest core rulebook presents everything you need to begin adventuring in Glorantha.
$54.95$33.53
RuneQuest RPG: Roleplaying in Glorantha Quick Start
Enter a mythic world of mortals and gods, myths and cults, monsters and heroes! In Glorantha, the Runes permeate everything, and mastery of Runes allows astonishing feats of bravery and magic. Glorantha is an ancient world, and has known many ages, but now it`s at the brink of the greatest conflict it has ever known - the Hero Wars! This Quickstart booklet collects all the essential rules in abbreviated form for RuneQuest: Roleplaying in Glorantha and includes a new, introductory adventure (`The Broken Tower`).
$9.95$8.93
Carbon Grey RPG Core Rulebook
The CARBON GREY: The Role Playing Game Core Rule Book is the definitive guide to playing the exciting tabletop RPG set in the steampunk world of the Carbon Grey graphic novels. With this comprehensive guidebook, players will be able to create their own characters, join a faction, and embark on thrilling adventures across Mitteleuropa.
$49.99$42.49
Heart RPG: The City Beneath - Sanctum
SANCTUM is a sourcebook for the Heart RPG. Inside, you’ll find a guide to building havens with your group to create the basis for an exciting campaign. You’ll also find advice on running haven-based campaigns, special fallout results that reflect your settlement’s trials and tribulations and ways to create and reinforce bonds with the people within. Inside you’ll find rules for four new types of angel, the fell-handed messengers of the Heart Itself which infiltrate and smash apart havens. You’ll also enjoy in-character ramblings on them from washed-up pulp fiction author Gris Hannemann who, potentially, invented them to sell more copies of his books. But they’re real now. Build fantastical, tragic settlements under threat from within and without Do your level best to defend them and keep the people inside alive and prosperous Watch, broken, as an emissary of a vast alien consciousness arrives and tears apart the walls like paper A copy of Heart: The City Beneath is required to use the rules and advice in Sanctum.
$12.00$10.20
Feral: Solo Rules for Primal Quest
Feral provides an intuitive guide to make the most of Primal Quest (link opens in new tab/window) (link opens in new tab/window)’s system, bringing the weird stone and sorcery world of Thaia to life. Inside these pages you get all the rules, tools, tables, and guidance needed to play Primal Quest without a Referee—or with a Referee, but without the need to prepare anything in advance. Includes: Guidance on how Solo and GMless Play works. The basic procedures and Oracles of Solo and GMless Play. How to create scenes making use Rules for prolonged actions. Heroic rules for pulp literature inspired characters. How to create scenes making use of Tags. A useful assortment of Random Tables and Generators to help inspire your game of Tags. A useful assortment of Random Tables and Generators to help inspire your game.
$22.00$11.32
Unglorious RPG: Core Book
You’re dead. Well, it’s no surprise considering how recklessly you launched into adventure. You thought a sword, a map and some sunscreen would be enough to face hungry fiends and cursed forests? Tell me again, how did you die? …Good heavens, I’ve heard some stupid deaths in my time, but this one takes the cake! But fear not, all is not lost. Never mind the fact that you don’t even have one shred of flesh left on you, because now you have the opportunity to settle your unfinished business, to gain the glory you so coveted and to continue the journey that you cut short in such a silly way, so you can gain access to the most exclusive afterlife available! You are now in the Orchard, the world of the dead, a sort of metropolis inhabited by corpses. You will find there are many laws to follow, queues to respect and paperwork to sign in order to travel from here to the world of the living… but hey, even if it seems like a bleak and boring world, you can make a lot of friend who are as stup– I mean, as eager for adventure as you are, with whom you can embark on dozens of adventures without worrying about the passage of time (or a pitchfork piercing your chest). Well, go now. This is your death certificate and this is your sword. Of course it’s rusty! What did you expect? After all, it died too. Unglorious is the RPG that begins where all others end… with the death of your character! Embark on this adventure beyond the limits (and limitations) of life and face all that the World of More will throw at you. But don’t be scared… there probably won’t be anyone more frightening than you! Unglorious, the Necro-fantasy RPG lets you play the role of an adventurer who passed away due to their carelessness and has now risen again to seek the glory they couldn’t obtain when they were alive. Settle your unfinished business in the land of the living, face the land of the dead’s exhausting bureaucracy and join the most heroic deceased warriors! It’s time to rise and fight once more… and hopefully do better this time around.
$49.00$41.65
Age of Vikings RPG
Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Adventure in an Iceland of myth and legend! Age of Vikings transports you to medieval Iceland—a vibrant land on the edge of the known world, where Vikings seek honor and fame through adventure. This book contains everything you need to both play and run Age of Vikings!
$59.99$44.46
Transformers: RPG - Technorganic Secrets Sourcebook
With the power of the Technorganic Secrets at your fingertips, your adventures are ready to leap into the Beast Wars or dive into animal forms for your Autobots and Decepticons. With signature characters like Optimus Primal, Blackarachnia, Grimlock, Tankor, and Megatron at the ready, you have a full cast of characters to play some of the best stories the Transformers Roleplaying Game can offer! Create fan favorite characters including Dinobots and Maximals. Also included are new gear options for Alt Mode and Beast Modes. Get advice on creating Beast Wars-style campaigns with a limited recurring cast of characters, exploring alien worlds, and facing Quantum Surge events that threaten reality!
$45.00
D&D 5E: Monsters & Magic of Thracia
Nocturnal attacks have locals terrified, fearful of leaving the safety of home and hearth once the sun goes down. Something is haunting the night and the locals have dubbed it “NightFang.” Hushed whispers and pointed gestures suggest that the Hellpits, a trio of sinkholes said to house the tomb of a great hero of old may be the lair of NightFang and are desperate for help. Does the party possess the cunning and prowess to confront the ferocious vampire which haunts the Hellpits? And is this un-dead menace the sole evil that lurks within those sunken chambers and passages? Only bravery and luck will help determine if the party can defeat NightFang or end up the helpless thralls of a vampiric master. Hellpits of NightFang is a DCC RPG adventure intended for use by four to five 5th level PCs. It includes six new monsters, including stats for vampires and a pair of demonic agents for your game, and can be easily inserted into any DCC RPG campaign.
$14.99$12.74
Eldritch Century: Expeditions and Almanac RPG Slipcase (5E)
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Premium slipcase including two hardcover books (rules & setting book), totalling over 600 pages with beautiful full colour illustations. Eldritch Century is a sci-fi horror roleplaying game where each character takes the role of an agent in a 1986 alternative earth where a great fog has swallowed Europe, and all it touches have been corrupted past the veil of sanity. The untouched world has divided into factions in an eternal struggle for survival, power and growth, each with its own agendas and grey moralities. With rules inspired by 5e.
$89.99$76.49
The Blister Critters RPG: Producer Screen
Get a beautiful 3-panel screen for game Producers (GMs) PLUS a pad of 52 character sheets! The Producer screen features epic art by Tony Grasso and 3 slots for cards, so you can show players whatever dangerous animals their Critters run into. In the eco-horrific cartoon TTRPG Blister Critters by Anthony Grasso, you play as an animal who can wield bizarre mutations called Blisters. These strange abilities will help you survive in a vast, cruel suburbia populated by fellow Critters and their feral counterparts, Beasts, as well as even stranger cartoon-beings. Will you explore, thrive, and die as a Critter or live long enough to see yourself become a Beast?
$20.00$17.00
The Blister Critters RPG: Cards Series 1 - Sunscorched Suburbia
Inject feral energy into your episodes with 48 play-ready Beasts, Bliffs, and Critters! These wild paragons of the post-ecopocalypse are instant villains, brave deus ex animalia coming to the Packs rescue, or mysterious cameos who just wanna talk or punch! Each card features: a mind-blowing illustration, a full stat block, and 2 unique powers. All art is by Anthony Grasso and 100% HumanMade.
$15.00$12.75
Two Summers: Other Summers
Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.In this 80-page supplement for Two Summers, you'll find: Options to create adventures as a group and/or play without a GM, A darker version to the base game and a one-shot adventure to go with it, Variants to introduce supernatural elements to the base game: magic, parallel universes and time travel options, with a one-shot adventure to go with the latter, Variants to play a short campaign of Two Summers based in the city instead of the country and/or in the winter instead of the summer, Variants to play in other eras, play children and/or old people, or play people from the same family, with a one-shot adventure to go with the latter, A SRD (System Reference Document) of the game to encourage other hacks, variants and options!
$17.00$14.44
The 7th Rainbow RPG
In The Seventh Rainbow, you explore the life of a protagonist, from childhood to death, through six summer trips scenes. A GM-less game in freeform narration, for sessions of around 2 hours; made for thes econd CyberConv Jam then revisited by Nicolas Folliot and Kickstarted in February 2024!
$6.00$5.09
Knight: An Avalon RPG - Dice Set
A custom set of 10 custom thematic 6-sided Knight dice and an imitation leather pouch.
$18.00$9.85
Knight: An Avalon RPG - Player's booklet (Pack of 5)
These player booklets provide quick references for players during sessions of Knight: An Avalon RPG, covering topics like: Important elements of the lore, Rules around meta-armour overdrives, Different weapons and modules- And more! Supplied in packs of 5, they enable players to write down the entire legend of their Knight!
$20.00$10.95
Knight: An Avalon RPG - Bestiary
Knight: An Avalon RPG's Bestiary is a beautifully illustrated work by Lionel Prats featuring the creatures from the Knight universe. It also contains new rules for creating more powerful enemies.
$30.00$16.42
Knight: An Avalon RPG - 2038
The 112 colour pages of 2038 offers new gameplay elements that can be incorporated into Knight: An Avalon RPG stories. 2038 marks the beginning of Knight's golden age. After the difficult months of its creation, the organization is now at the pinnacle of its power. It's during the opening of this year that the quest for the Grail really begins, the Knights learn what lies beneath the darkness, but also that Knight's new base, Avalon, is created and new modules with abilities that defy comprehension are produced. 2038 offers Knight an even more fantastic setting, rubbing shoulders with the super-heroic and the techno-thriller. In short, the Horror, though ever-present, is less of a threat to the Knights, and the latter truly function as saviors of the world, as heroes whose legend is being written. What's more, 2038 introduces a new level of gameplay, giving knights access to the Round Table and, in particular, to prestigious equipment, 4 meta-armors with surprising abilities. In short, new elements, a new color of play, which the GM can decide whether or not to stage.
$30.00$16.42
Foul: A Funnel Adventure
Delve into the sewers below Grift, encountering smugglers, cultists, and monsters on your quest to defeat the Lord Beneath, but don`t come back Fouled. Foul is a funnel adventure written for play with the grimdark TTRPG Mrk Borg. Players start with 3-4 Level 0 characters and venture into a 20-room dungeon to face off with the powerful Lord Beneath. New rules to create Level 0 characters. New rules to advance surviving characters as other characters are lost. New condition, Fouled, with associated character traits, Foul Aberrations. Bespoke character sheets to track multiple characters. The book has a removable, risograph-printed cover with the player-facing maps on the inside for use at the table. Each book comes with two additional leaflets containing important tables for the GM to use for reference during play.
$24.00$20.40
Sweet Cherry Pie vs Evil RPG: Adventure Cookbook (Pre-Order)
This item is a pre-order item with an expected release date of 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A true Warrie is never short of feats. Five pre-built adventures are collected in this anthology, to which are added those unlocked through the Stretch Goals. With the Adventure Cookbook, you'll have no more excuses to avoid the conflict for Omnom Island. Corebook required to play the Adventure Cookbook.
$12.99$11.04
Sweet Cherry Pie vs Evil RPG: Gummy Landing (Pre-Order)
This item is a pre-order item with an expected release date of 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The inhabitants of Gummy Island have landed on the shores of Omnom in search of a land to conquer. Are you ready for a new, gelatinous war? This supplement contains the Gummy Island setting, a dedicated campaign, new equipment for your Warrie and a new bestiary. Something that will hurt your teeth. Corebook required to play Gummy Landing.
$15.99$13.59
Godspark RPG
Ruina Dei. A purgatorial space of dead gods and living saints. You are a Saint, granted new life by the last of your gods power, a godspark. That power is fading. Soon, your god will be gone, as will you. To survive, you will need to collect more godsparks. You do not need food. You do not need water. You do not even need air. You only need godsparks. Godspark is a tabletop adventure game in which players take on the role of Saints reborn in a graveyard of gods. Using a few six-sided dice and a deck of playing cards, players explore the graveyard, fighting angels, meeting other Saints, and scavenging the divine energy that they can use to perform miracles and eventually Ascend and win the game. Solo-first adventure game with as much role-playing as the player wants to add. Rules for a competitive 2-player game. Tables of encounters to populate the four godfalls explored during each game. Randomly generated map allows for replayability. Unique decaying dice pool mechanism to encourage tactical decision making and resource management.
$20.00$17.00
Sprinkles is Missing RPG
Welcome to Arbor Haven, a small town on the edge of an enchanted forest. For the last week, the emelentary schools mascot, Sprinkes the unicorn, has been missing. Despite the principals warnings, you and your friends have decided that the evil wizard Grumpster the Gray has kidnapped Sprinkles. You gather some supplies and head into The Forest to rescue him. Sprinkes is Missing is a tabletop role-playing game for 1-5 players (the Students) and a Game Master (the Principal). The Students attend a magical elementary school. Each player will pick their characters favorite class (be that Art, Science, or Gym) and get magic spells to match. Written to be accessible for new TTRPG players as well as first-time Game Masters. Story-focused game with an emphasis on creative, collaborative problem solving. Requires only a few six-sided dice. Thematic dice mechanics focus on the Students learning magic and improving the more they use it. Playable by children as young as 6, but enjoyable by TTRPG players of all ages.
$25.00$21.50
Rimbound Transmission Volumes I to XII
The entire Rimbound Transmission collection, together in one volume! Rimbound Transmissions, the only monthly pamphlet for the MOTHERSHIP sci-fi roleplaying game, is a complete microsetting and campaign kit. This edition collects the first year’sreleases: twelve unique supplements encompassing everything from bounty boards to Android viruses to expeditions on desert worlds. Originally released as trifold pamphlets, each transmission has been redesigned to fit on a single landscape spread of this US-letter sized zine. A must for any sci-fi horror fan! Collecting:New weapons, ship parts, and utilities to suit any mission.Factions, employers, and bounties to provide dangerous jobs and opportunities for exploration.Diseases and viruses that can strike your players at any time and demand immediate attention.Strange new worlds and adventures, from the red-eye train ride Slaughter on the Procyon Express to the all-consuming darkness of Under That Black Sky.And more!
$25.00$21.25
Liminal Horror: Adventure: One Night at the Shelterwood Inn
Under New Management...Interrupting a lonely stretch of highway, nestled between towering pines, lies the Shelterwood Inn. To the weary traveler its blazing neon sign promises a restful stay... but a deep darkness hangs beneath the glow. On this rainy night, the fate of two parties intertwine, and both face the darkness: one to survive, the other to control!One Night at the Shelterwood Inn is a crossover adventure playable in two game systems. With Liminal Horror, players take on the roles of unfortunate souls stranded in a lonely hotel, with something sinister hiding beneath the surface. With Triangle Agency, players take the roles of Field Agents straddling the line between containing a paranormal phenomenon and maintaining cover.This full-color dual adventure features:Pre-generated characters for Liminal Horror and Triangle Agency inspired by Scooby-Doo and many government agency depictions in popular mediaSetup and procedures for both systemsA creepy hotel with a horrid secret, the Shelterwood Inn can be placed on any stretch of abandoned road the players are traveling one, making it perfect for a one-shot, as spice for an existing campaign, or as the starting location to spin up a new campaignAn Anomaly from the past to haunt Investigators and Field Agents alike and more!
$15.00$12.75
Liminal Horror: Adventure: Playthings
The characters wake to find themselves unknowingly trapped inside a Resonant Artifact which pulls those who activate it into a demi-plane of plastic, a world which caters not to the characters but to the needs and entertainment of another. They are trapped inside the playworld as a child’s playthings, unless they can escape the toy box... Playthings is a funnel, ultimately letting survivors emerge from the toy box as seasoned Investigators of the paranatural
$15.00$12.75
Feathered Adventures RPG
FEATHERED ADVENTURES is a diceless tabletop RPG in which you play anthropomorphic birds going on pulp adventures, trying to overcome their flaws to come out on top. It can be played with or without a GM and requires 3 to 6 players, for short one-shots (1 to 2 hours) requiring very little preparation or slightly longer campaigns.You'll like this game if you enjoy adventures mixing humor and action, good-humored drama and over the top stories!
$23.00$19.55
Adventures in the Household RPG: Narrator Screen and Map of the House (5E)
A hardback 3-panels Narrator Screen with a summary of all the main rules of Adventures in the Household, and a Map of the House printed on the back of a giant candy wrapper. Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique setting.
$15.00$12.75
Microscope Explorer
Microscope Explorer is a supplement for Microscope, the award-winning role-playing game of epic histories. Loaded with tools and strategies to get the most out of your Microscope games. One of the biggest challenges is picking an idea for your history: the possibilities are nearly infinite but game time is not. Microscope Explorer includes new step-by-step seeds to get you started playing more quickly. Want something novel to spark your imagination? Roll on an oracle to generate a random seed instead. There are also techniques for using Microscope for world-building, rules experiments and more.
$29.99
Thirteen Parsecs RPG: Beyond The Solar Frontier
Thirteen Parsecs: Beyond the Solar Frontier is a new tabletop role playing game from Elf Lair Games that offers all the rules you need to run any sort of sci-fi campaign from gritty cyberpunk to outer space war dramas, to science fantasy in the grand planetary romance tradition, to hard sci-fi, isolationist starfaring horror, and beyond! Whether your jam is Asimov, Lucas, Roddenberry, Larson, Bradbury, Clarke, Dick, Gibson, Heinlein, or any other, 13P will do the job!Powered by O.G.R.E.S., the celebrated rules system that drives Wasted Lands: The Dreaming Age and Night Shift: Veterans of the Supernatural Wars, it seamlessly integrates with other Elf Lair Games products and offers fast playing, intuitive, and fun rules.Within you'll find:★ Character archetypes ready to take on the stars including the Augmented, Blaster, Bounty Hunter, Diplomat, Merc, Mystic Knight, Psychic, and Slicer.★ Unique starship creation and combat rules that focus on the systems of your vessel and cover everything from tiny shuttles to full space stations and beyond!★ Alien species including the Android/Robot, Canis, Decti, Felis, Grey, Jalex, Remoni, Saurian, plus guidelines for creating your own original species.★ Cultural backgrounds to give your characters a unique history!★ Fate Points to give your players some extra agency - escape hits, make saves, and even engage in minor scene edits!★ Complete skills system to customize character abilities★ Psionics, mystical powers, superpowers, and custom gear!★ Heroic Touchstones, an option to build campaigns around heroes with true destinies★ Solar Frontiers: mini-settings detailing what lies within and beyond the 13-parsec limit.★ A complete GM chapter discussing various sub-genres of sci-fi and how to use them in game★ A custom planetary creation system★ Custom time machine design★ and more!The New Class of Old School takes on the Solar Frontier! Are YOU game?
$45.00$38.25
Last Resort RPG
Last Resort is a cooperative role-playing game set on a tropical island, during a zombie apocalypse. Players take on the roles of Survivors who must work together to stay alive as long as possible on Kahakai Resort Island, a once-idyllic location now crawling with danger.Survivors can be resort guests, staff members, or people who ended up on the island by chance. Whether you're a vacationer or someone stranded, you’ll have to rely on your limited resources and the relationships you forge with other survivors to make it through.The island itself is just as much a character in the game. It offers resources that need to be carefully managed, but it also threatens the Survivors’ lives at every turn. The map is deliberately empty and stylized, allowing the Narrator and players to create interesting locations and potentially uncover hidden surprises.The game’s system is inspired by the resource management mechanics of The Black Hack, later adapted in games like Cthulhu Hack and Mecha Hack. This system emphasizes the strategic use of resources and cooperation among players to ensure survival.PRODUCT DESCRIPTION:♦ 64-page RPG book, A5 size, softcover (to play with polyhedral dice, not included).
$22.00$16.42
Shadowrun RPG: 6th Edition - Rogue`s Gallery - An NPC Deck
Whether on the desperate streets or in the Machiavellian high-rises of the corporate elite, dangerous people lurk in every corner of the Sixth World. And they`re in here, too, with a quick backstory, a hook, and streamlined game stats. Bring the Shadowrun universe to life by putting these characters at your fingertips and in your game!
$19.99$10.92
Shadowrun RPG: 6th Edition - 30 Nights
30 Nights is a detailed campaign book to help players learn and have fun with Shadowrun, Sixth World. It introduces players to new rules and new plot lines, plunging them into the growing chaos in the UCAS as they look into the source of a mysterious blackout plaguing Toronto. The adventures can be played as a single gaming session to introduce players to the new rules, multiple sessions hitting highlights from the adventures, or a detailed campaign propelling the players through each of the 30 nights of the blackout and ensuing chaos.
$39.99$21.84
Shadowrun RPG: 6th Edition - Gamemaster Screen
This Shadowrun, Sixth World Gamemasters Screen is what you want it to be. How do we know? Because you get to shape it. A player-facing large pocket lets you share scene inserts to change up the players visual experience, with many included with the screen. Card pockets on the GM side help them track current NPCs and other game stats, while the GM side also displays commonly used tables. Reference sheets for the players provide easy access to critical information. Finally, and most unique, a series of Reputation/Heat trackers are built directly into the screen, enabling a runner team to track their pressure on them from any rival they face, watching them change as they play. Enclosed stickers let you choose just who is putting the Heat on the players. Make the screen what you want it to be, then use it to make your games awesome.
$19.99$10.92
The Game Night Book
The Game Night Book for scorekeeping and memories. This must have accessory to game nights provides, multiple use scoresheets, and 12 divided sections to help you remember all the important facts of your game night. Who came to play, who brought the great food. Who was the big winner, who was the biggest loser. Brag board to remember all the hilarious and epic events of your game night. You will love the section in the back to write down all the house rules, and games you love and games you hate. Added bonus are the cribbage sheets, 3 card game insturctions and the very fun stickers to help enhance your memories. You'll be asking yourselves how you had game night without The Game Night Book.
$19.95$16.96
Our Brilliant Ruin RPG
Your story of decadence and doom awaits in a world of rust and ruin. Discover your faction. Confront the Ruin. What will you do with the time you have left? Our Brilliant Ruin is a tabletop roleplaying game set in the Dramark, a place where the last fragile remains of society live in the shadow of a dying world. The Ruin, a preternatural force befouling everything it touches, has ravaged geography and culture alike, wreaking destructive havoc and loosing monstrous creatures into a previously bucolic region. Written by industry veterans Justin Achilli (World of Darkness series, Assassin’s Creed series), Rachel J. Wilkinson (Vampire the Masquerade: Port Saga, Dune: Adventures in the Imperium), and Pam Punzalan (Journeys through the Radiant Citadel, 2022 Nebula Award Finalist), this tabletop roleplaying game is the first of many steps into the world of Our Brilliant Ruin. A complete roleplaying game, this book contains:- A guide to the world of the Dramark, and the gilded-age wonders and Ruined horrors it contains- An overview of the aristocrat, truefolk, and unbonded factions, and their many families, guilds, and other organizations- Systems for character creation, gameplay rules, a regional gazetteer, and gallery of allies and antagonists
$59.99$50.99
City of Mist: Deck of Legends #2 (Local Legends)
A deck of 40 beautifully-illustrated Danger cards of modern day legends, conniving con artists, and shady Gatekeepers!The Deck of Legends 2 contains 40 large 8" x 3.15" Danger cards of legendary archvillains, sneaky street-rats, unscrupulous small-time villains, strange and terrible monstrosities; and the ever-elusive and intimidating Gatekeepers.The deck includes a roster of Danger profiles that are fully-compatible with the cases from all 9 City districts and Small-Time Villain operation leaders of the Local Legends expansion book, but can also provide MCs with on-the-fly encounters to throw at their players.34 Purple “Mythos” Danger cards of awakened Rifts and Conjurations5 Red “Logos” Danger cards of Touched individuals and Sleepers1 Blue “Mist” Danger card of GatekeepersEach card contains:A narrative side with the Danger’s art, description, and flavor text or quoteA Danger profile side with the Danger’s spectrums, custom moves, hard moves, and soft moves.
$24.95$13.14
City of Mist: Shadows & Showdowns
A City of Mist expansion that unravels what lies behind the veil of the MistShadows & Showdowns is an expansion for City of Mist which enhances the core rules and reveals much about the City and the powers behind the Mist - and beyond it!
$44.95$38.21
Journey To Ragnarok: Echoes Of Doom (5E)
Journey to Ragnarok: Echoes of Doom is a massive adventure book to plunge into the world of Journey to Ragnarok, the Norse Mythological setting for 5E. Echoes of Doom is not only an anthology of adventures that you may play as single sessions or as a campaign, but it’s also a useful tool for getting inspired and creating your own campaigns in this astonishing setting.Echoes of Doom includes the following adventures:• The Grey Wanderer, with which you’ll be called to follow the steps of Odin, father of the gods.• Battle Beyond the Seas, with which you’ll set sail in the frozen oceans, hurling yourself onto sea monsters and creatures of the abyss.• Like Wings Beneath the Skin, in which you’ll have the chance to prove your worth to Freyja, to save your people.• The Four Corners of the Sky, a colossal adventure divided in four chapters in which you’ll meet the four entities that rule the winds on Midgard. You will have to unravel the plots hatched by Loki, god of deception and magic, but also confront creatures capable of changing their appearance, of deceiving the eyes but not the soul.• Imprisoned Within the Flame, with which you will master the power of fire, demonstrating your ardour in battle and in life.• Twilight of Doom, an engrossing multi-table adventure in which you will come face-to-face with the End, the Ragnarok, the waning of all things. Fight alongside Thor, god of thunder, and the powerful valkyries, resisting against a horde of enemies at the end of time.Sharpen your axes for the last stand, prepare your Drakkar to take the sea; be ready to confront supernatural threats, to interface with faraway cultures. Brace yourselves for the final battle; get ready to follow the Echoes of Doom.
$49.90$49.87
Q-Workshop: Dwarven Dice Set: RPG Dice - Gray And Black
Alongside the book, we present the Nightfell's official dice set by Q-Workshop! Face the eternal darkness of Iùrmen with the proper set of dice!
$17.00$12.74
Paranoia RPG: 404 Compendium
Presenting the Paranoia Compendium, a collection of six books from this editions Kickstarter! includes: Central Casting: A collection of ready-made NPCs to drop into missions to make things even more deranged. My Metal Chums: 7 most common bots get their own NPC write ups and several variations, as well as more bots than you can shake a 5-prong plug at. Not So Simple: Here are ways to complicate things during missions, specific tasks like bureaucracy, and how service groups can ruin the Troubleshooters plans. Traitors-A-Poppin: Top 5 Most Wanted Traitors in Alpha Complex. Each comes with full stats, lackeys, locations and mission prompts. Keep Traiting On, Traitor: In-character flyers for every secret society to hand out to players or mine for ideas. As an added bonus, each group also gets 3 hideouts where they can plan their nefarious plots against all that The Computer says is good and pure. Puppet Strings: A character generation mini-game that ups the shenanigans so players have even more reasons to be at each others throats at the start of the game. The Paranoia Compendium: 6 books, 1 title, and a metric ton of treason. READ THIS! THIS BOOK IS FOR GAMEMASTERS ONLY!
$49.99$31.72
Humblewood Tales: Campaign Setting Box Set (5E)
Humblewood Tales is a new adventure book for 5th Edition that takes place in the lush world of Humblewood. Featuring expanded lore from the mystical tree city of Alderheart, Humblewood Tales is packed with over 200 pages of new adventures, premade characters, bestiary magic items, subclasses and more. Contains: Humblewood Tales Hardcover book, 122 Humblewood Tales Reference Cards, 4 Double Sided Foldout Maps, 3 Sets of cardboard standees + bases.
$109.99$93.49
Shadowrun: Tarnished Star
Tarnished Star is the core law enforcement and security rulebook for Shadowrun, Sixth World. Shadowrun has a long history of law enforcement and security themed books. Tarnished Star takes this a step further and not only looks at and updates these tactics, techniques and tech currently used in the Sixth World, but also takes a look at those behind the badge.
$49.99$37.44
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