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RPG Books

1452 products


  • Gamers Guild AZ GREEN RONIN PUBLISHING Modern Age Companion Green Ronin Publishing

    Modern Age Companion

    Martial arts duels. Superpowers. Gadgets. Conspiracies. The Modern AGE Companion adds new rules for these elements and more, giving you the tools to customize the Modern AGE Roleplaying Game to fit countless campaigns. Explore new backgrounds, professions, talents and other options to customize character creation for your campaign. Build your own stunts to suit different genres and environments. Master systems for everything from fighting styles to horror. New rules for extraordinary powers, technologies, and organizations, genre inspirations and campaign design tailor the game for players and Game Masters. Make Modern AGE your own!

    $40.20

  • Gamers Guild AZ GREEN RONIN PUBLISHING Blue Rose: Envoys to the Mount GTS

    Blue Rose: Envoys to the Mount

    Envoys to the Mount is an epic campaign for the Blue Rose RPG whose four adventures span five years and all four tiers of play. In it a small band of envoys from the Sovereign’s Finest must travel to far-off vata stronghold known as Mt. Oritaun and lend their aid against the sinister powers of the Shadow Barrens. The heroes must face off against the very forces of Shadow and may unlock some of the ancient secrets of the world of Blue Rose. Envoys to the Mount also provides a complete gazetteer for the Shadow Barrens and Mt. Oritaun, a guide to the Sovereign’s Finest, and a host of creatures and NPCs for use within or outside of this storyline.

    $39.95$24.38

  • Gamers Guild AZ Dune RPG Dune RPG: Masters of Dune Collector's Edition GTS

    Dune RPG: Masters of Dune Collector's Edition

    Your House had claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor himself. But each faction has their own agenda, and a knife in the shadows lies behind every smile.Continuing the alternate “What if?” scenario begun in Agents of Dune, the stakes become higher as deadly enemies seek the downfall of your House to claim Arrakis and the power of spice for themselves. The player characters must leave the desert world of Arrakis and travel across the Imperium to get the support they need to fight their enemies. As each section of the campaign can be played through in any order, it is very much up to the players to decide on the best plan of action and lead their House into glory or destruction.Masters of Dune is an epic 166 page campaign that can be run on its own or as a continuation of the Agents of Dune boxed set. Play as the renowned House Nagara or create a new House of your own to tame Arrakis. Over the campaign’s nine explosive chapters your characters will:Seek out the elusive Fremen to gain their trust and allegiance, if you can navigate their mysterious customs and rituals. Engage in exciting space battles on behalf of the mysterious Guild, taking on lethal pirates in the void between worlds. Visit the deadly House Harkonnen on the industrial hellscape of Giedi Prime where poison and treachery lie behind every corner. Mine spice on Arrakis to quench the insatiable need of the Imperium, even though it can never be enough to satisfy the hunger of the Known Universe. Discover the wisdom of the secretive Bene Gesserit if you can pass their deadly tests and prove yourself worthy of the Sisterhood’s trust. Politic on Kaitain against the Emperor and the Landsraad council, where you might play one side against another if you have the cunning and skill for such deceit in the ultimate game. Travel from Arrakis across the Imperium to seek new allies, resources and favors that might tip the balance of power in the universe. The wealth of Arrakis may be yours, but you are going to have to fight to keep it. Every choice you make will determine the future of your House, for good or ill. Will you fall to ruin on the sands of Arrakis, or are you strong enough to survive and become true Masters of Dune? While Masters of Dune is a complete adventure, you need access to the game rules to play. The Dune - Adventures in the Imperium Core Rulebook has these rules in their most complete form. However, the Agents of Dune campaign box set also contains all you need to play.

    $81.00$54.35

  • Gamers Guild AZ Paizo Pathfinder for Savage Worlds: Bestiary Studio 2

    Pathfinder for Savage Worlds: Bestiary

    Over 100 pages of foul beasts and terrifying monsters to plague the nightmares of even the most hardy adventurer. The hardback book is a vital resource for devious GMs!

    $29.99$20.47

  • Gamers Guild AZ Magpie Games Crossroads Carnival Discontinue

    Crossroads Carnival

    This ashcan edition features everything you need to play a game of Crossroads Carnival while it is still in development. 6"x9" Softcover Book Black & White Interior 6 Playbooks + GM Materials Free PDF via DriveThruRPG Hunger is everywhere in the 1930s Great Depression. The souls of humanity grow weak as they starve. And you are the only hope for a world about to be consumed by darkness.Beneath the midway lights of the Crossroads Carnival, you and your fellow performers are drawn into a battle between light and dark. You wander from one desperate town to the next, struggling to keep your humanity and save the souls of the rubes. But the cost is high, and personal deals with the darkness itself may be the only way to save others.Crossroads Carnival is a Powered by the Apocalypse game of outcast souls striving to save a world that hates and fears them.

    $9.99$7.99

  • Gamers Guild AZ Pathfinder Starfinder RPG: Adventure Path - Icebound (Horizons of the Vast 4 of 6) Southern Hobby

    Starfinder RPG: Adventure Path - Icebound (Horizons of the Vast 4 of 6)

    Different WorldA distress beacon from the desolate tundra sends the PCs on a mission into the biting cold. Once they rescue the survivors of a crash from an off-world menace, the PCs trace the threat to the gas giant Weydana-6, where a Swarm colony slumbers amid the icy clouds. Can they defat the waking creatures before they contact the larger hive mind?This volume continues the Horizons of the Vast adventure path and includes:• "Icebound," a Starfinder adventure for 7th-level characters, by Jason Tondro.• A look at the Veskarium's military intelligence agency Directive 9, by Christopher Wakso.• A toolbox featuring equipment to traverse the upper atmosphere, a catalog of Swarm-based biotech, information on how to create new Swarm components, a collection of creatures ready to ambush the unprepared, and a glimpse at the swirling frozen clouds of an icy gas giant, by BJ Hensley, Jenny Jarzabski, Jess Nevins, Jim Seals, and Jason Tondro.• Statistics and deck plans for a sleek and stylish espionage vessel by Jason Tondro.

    $14.88

  • Gamers Guild AZ 7th Sea RPG 7th Sea RPG: 2nd Edition - Lands of Gold and Fire ACD Distribution

    7th Sea RPG: 2nd Edition - Lands of Gold and Fire

    For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire. Demonic bonsam stones are mined from the earth in Mbey, where a broken King serves an unholy combination of evil and despotic greed. Heroes will find themselves aided in their adventures by the mysterious and powerful Jok, who stand behind their chosen champions. Prepare to battle for the soul of Ifri, from glittering deserts, stunning jungles, and the vast open sea.

    $39.99$27.90

  • Gamers Guild AZ Dune RPG Dune RPG: House Atreides Collector's Edition Core Rulebook GTS

    Dune RPG: House Atreides Collector's Edition Core Rulebook

    To swear an oath to the Atreides banner and fight for the most noble of Houses is a great honour in the Imperium. Show your colours and join House Atreides with this Collector’s Edition. The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne. Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner. Whoever you choose to be, remember that those that control the spice control the universe. 

    $109.99$73.81

  • Gamers Guild AZ Doctor Who RPG Doctor Who RPG: All the Strange, Strange Creatures Discontinue

    Doctor Who RPG: All the Strange, Strange Creatures

    There's a horror movie called Alien? That’s really offensive. No wonder everyone keeps invading you!’ For much of our history humans have gazed up at the stars and asked the question: are we alone in the universe? The answer, of course, is no! The galaxy is teeming with life. Aliens populate every corner of the universe, and many have visited our humble little planet. All the Strange, Strange Creatures is aliens. Aliens the Doctor has encountered on his adventures. Aliens he has not yet met. Aliens he hopes to never meet again. This supplement provides the Gamemaster with the details of just some of the alien races that the Doctor has encountered, from Daleks and Cybermen to the Vashta Nerada and the Skovox Blitzer. As well as providing rules and background for each of the aliens included, this supplement also gets beneath the skin of each of them. What makes them tick? What do they do? How do you use them in your adventures? What sort of stories do they appear in? What else might you do with them? And how do you go about making up your own aliens?

    $31.96

  • Gamers Guild AZ Doctor Who RPG Doctor Who RPG: Paternoster Investigations Discontinue

    Doctor Who RPG: Paternoster Investigations

    Welcome to the Victorian Age! Paternoster Investigations takes your Doctor Who Roleplaying Game to the Victorian era: favourite haunt of the Doctor and home to the Paternoster Gang. Victorian London and the particulars of the age are laid out in all their varied splendours. A catalogue of all the Doctor’s on-screen visits to the Victorian era. A tour of the Victorian era as a setting with notes on how to get the best from it in your games. Expert advice on constructing your own Victorian-era adventures and Paternoster Gang campaigns. A guide to Victorian London with both historical and alien locations. New traits, gadgets and devices for the Victorian age. A complete Victorian-era adventure: A Study in Flax. Character sheets for Victorian-era characters: Madame Vastra, Jenny, Jago and Litefoot, Jackson Lake, and more. “That Babylon of the moderns with its crystal light and its glitter. All aswarm with the wretched ruins of humanity. Men and women crushed by the Devil’s juggernaut. Moral turpitude can destroy the most delicate of lives. Believe me, I know. I know!”-Mrs Gillyflower, The Crimson Horror

    $34.99$30.96

  • Gamers Guild AZ Fiasco The Fiasco Companion: Fiasco RPG GTS

    The Fiasco Companion - Fiasco RPG

    The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.

    $25.00$19.97

  • Gamers Guild AZ Monarchies of Mau Monarchies of Mau Core Rulebook Studio 2

    Monarchies of Mau Core Rulebook

    Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.  Monarch Trillani Persian von Mau, deceased Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts of Mau agreed to after years of political conflict. The world is dangerous and mysterious, but the instincts of a good cat will always be true. Some highlights of Monarchies of Mau include: An evocative and mysterious setting that’s both family friendly and deep enough to create compelling stories. A traditional fantasy rules system redesigned for streamlined play and easy creation of heroic cats, with an emphasis on cooperation and action over competition and violence. A variety of callings and houses that give access to several fun and interesting secrets. Rival species to interact with, like dogs and mice, along with terrifying and dangerous monsters that roam the landscape. Will you trust your instincts?

    $33.71

  • Gamers Guild AZ Savage Worlds East Texas University: Degrees of Horror Limited Edition (Savage Worlds, harcover) Studio 2

    East Texas University: Degrees of Horror Limited Edition (Savage Worlds, harcover)

    Your boyfriend dumped you. You’ve got exams first thing in the morning. And the world’s going to end at midnight unless you stop it. Looks like another all-nighter with the study group.Degrees of Horror features a full-length Plot Point Campaign that takes the students from Freshman to Senior, and uncovers a mystery as old as the faculty themselves. The syllabus includes classroom intrigue, dark conspiracy, dusty mysteries from the past, killer exams, massive parties, and new horrors to torment the student body. Degrees of Horror also includes a full course-load of Savage Tales that work equally well with the Plot Point Campaign or your own epic saga. Degrees of Horror is a Plot Point Campaign for East Texas University. It requires that book and the Savage Worlds core rules to play.

    $25.00$24.92

  • Gamers Guild AZ Savage Worlds Freedom Squadron Plans & Operations Manual Studio 2

    Freedom Squadron Plans & Operations Manual

    Heads Up, Commandos! General Steel issued the mandate – stop VENOM’s latest scheme at all costs! Mirage gathered the initial intel, Top Boss crunched the numbers, and Uplink sent out the call. Now Sundown is calling you onto the Hornet so he can get you to the rendezvous with the rest of your mission team.  Now it’s up to you and your fellow Commandos to work up the plan, insert into the op-zone, bypass security, talk your way past the front office people, hack the systems, and take out the Pythons you find guarding that last vault. It all comes down to making a good plan and executing a solid operation! The Freedom Squadron Plans & Operations Manual is everything you need to generate adventures and scenarios, as well as learn all about the world of VENOM Assault and Freedom Squadron: The new and highly innovative Plans & Operations rules, developed by Sean Patrick Fannon to enable GMs and players to narratively work together to create immersive, multi-faceted “mission montages” that use all of a team’s skills and resources while encouraging maximum narrative creativity for each player. A Mission Generator that works for Freedom Squadron or any modern post-modern setting featuring military and special operative heroes. A richly detailed history of the world of Freedom Squadron and VENOM, with a Timeline that covers everything from pre-history all the way through the end of World War III and the founding of Freedom Squadron. A system of special Mission Rewards that includes a new Contacts system, enabling players to develop special connections and relationships with specialists who can help them in future missions. Files and stats for lots of VENOM bad guys as well as Mission Specialists that can be called in to fill gaps in a team’s capabilities. “Savage Worlds was created to handle the kinds of games I often like to play and run, where you can be a badass fighter or wizard or whatever, but you can also be a leader. A planner. I’m proud of how the game accommodates that, and my friend Sean Patrick Fannon has added even more to it in Freedom Squadron. I had a blast in the Plans & Operations phase riffing off the other players, figuring out how best to use our individual characters’ skills, and then watching it all come together in the adventures that followed. Sean isn’t afraid of big games and big ideas, and this may be his best yet. I can’t wait to back, buy, and run it myself!” - Shane Hensley, Creator of Savage Worlds Grab this manual and get cracking on missions against VENOM and the other threats that endanger the whole world. Welcome to Freedom Squadron!

    $25.00$24.92

  • Gamers Guild AZ Savage Worlds Sherwood: the Legend of Robin Hood (Savage Worlds) Studio 2

    Sherwood: the Legend of Robin Hood (Savage Worlds)

    Welcome to Sherwood Forest, a place of mystery and excitement. Band together to oppose the forces of the Sheriff and Prince John in England during the Third Crusade. Create your characters to do whats best for England and King Richard by protecting his interests at home. This setting book allows you to play in the Medieval England of the period of the Third Crusades. There are classes designed specifically for that period. The book is designed to not only emulate the historical period, but also the mythical one as well. Play in any level you would like from historical to mythical, emulating various novels, stories and tv shows about Robin Hood. This setting can be played in either historic or mythical mode. Historic is more realistic, leaving out magic, but in mythical mode, magic has been added to the setting allowing you to play in the fantastic. In addition to this we have a special type of Action Points called Swashbuckling Points. What these do is allow your character to do the impossible, from swinging on a rope chandelier to climbing up the wall using only a knife. In a style that emulates the early fantastical stories of the genre. This book includes: •       Weapons and armor from the time•       New Edges and Arcane Backgrounds•       Gazetteer covering Robin Hood’s England•       Characters from Robin Hood Legends•       Feats of derring-do and archery contests•       Mythic beasts and faeries This book is a campaign setting designed to be used with the Savage Worlds Core Rulebook.

    $25.00$15.23

  • Gamers Guild AZ Savage Worlds Lankhmar: City of Thieves (Softcover) Studio 2

    Lankhmar: City of Thieves (Softcover)

    In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves’ Guild prowl the Plaza of Dark Delights. Assassins from the Slayers’ Brotherhood work the Tenderloin District. And hunched figures skitter beneath the streets, waiting for their chance to rise. But there is action, adventure, and wealth here too–if your rogues have the skill and bravado to claim it. Lankhmar: City of Thieves is the core setting book for Fritz Leiber’s world of swords & sorcery. It contains details on the world of Nehwon and the city of Lankhmar, Setting Rules, Savage Tales, monsters and foes, and recounts the tales of world’s most notorious scoundrels–including Fafhrd, the Gray Mouser, and their sorcerous sponsors. This book requires the Savage Worlds core rules to play.

    $20.00$12.20

  • Gamers Guild AZ Deadlands Deadlands Lost Colony Widowmaker and GM screen Studio 2

    Deadlands Lost Colony Widowmaker and GM screen

    Widowmaker is a space station deep in the asteroid belt far above Banshee. This supplement provides further details for the Game Master to set her own adventures there, as well as two creepy Savage Tales featuring several very deadly and very creepy threats. As one enthusiastic playtester put it, it's Outland meets Event Horizon in the Way Out West! Deadlands: Lost Colony is a roleplaying game set in the award-winning, best-selling Deadlands series. It requires the Savage Worlds Adventure Edition game system.

    $19.99$14.96

  • Gamers Guild AZ Pathfinder Pathfinder: Map Folio Wrath/Righteous Southern Hobby

    Pathfinder: Map Folio Wrath/Righteous

    Explore the corrupt terrain of the Worldwound, one of the most terrifying lands in the Pathfinder campaign setting, with the Wrath of the Righteous Poster Map Folio. Study the alien home of the demons, make a stand inside a doomed city, or plot your crusade on three massive poster maps designed for use with the Wrath of the Righteous Adventure Path. Huge, lavishly illustrated poster maps depict the crusader city of Kenabres (the setting for the first Wrath of the Righteous adventure) and the Abyss-touched territory of the Worldwound. The third map is a giant player-oriented illustration of the Abyss itself, presented as an ink-and-parchment drawing of this otherworldly realm of ultimate evil and its hideous denizens! Whether you’re looking for an embattled but defiant city or a mysterious extraplanar realm, these beautiful maps are the perfect resource for the Wrath of the Righteous Adventure Path or any fantasy campaign.

    $19.99$13.97

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Omens-Pathfinder Society Guide Southern Hobby

    Pathfinder 2E: Lost Omens-Pathfinder Society Guide

    The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. Lost Omens: Pathfinder Society Guide details everything players and GMs need to know about the Pathfinder Society, from the basics of membership, to the Society's various factions, to the various lodges littered throughout the Inner Sea region. This book is the go-to source for the history and lore of the Pathfinder Society and features new rules content including new equipment, wayfinders, and support for Pathfinder-related archetypes! A useful book in its own right, this helpful volume is a must-have for participants in Paizo's massive Pathfinder Society worldwide organized play campaign, and a great way to get involved in the international campaign!

    $34.99$23.47

  • Gamers Guild AZ Starfinder Starfinder RPG Adventure Path: Professional Courtesy (Fly Free or Die 3 of 6) Southern Hobby

    Starfinder RPG Adventure Path: Professional Courtesy (Fly Free or Die 3 of 6)

    In Over Your Head Time is money out the in the Vast, and when someone asks for a favor, usually it's only for the payout. But Tarika, who has helped you make a living out here in the depths of space, needs a favor - her daughter has gone missing on a remote water world, and she needs you to find her. There's no money in it, but maybe this time you can make an exception. Let's hope you don't regret it! Inside this book you'll find: "Professional Courtesy," a Starfinder adventure for 5th-level characters, by Joe Pasini. Three side jobs, short adventures that can be played in one session, by Jessica Ross. Rules and new player options for adventuring in aquatic environment, by Joe Pasini. An archive of alien creatures - including aglians, a species a sentient eels who form new identities every time they swarm - by Patrick Hurley, Avi Kool, Andrew Mullen, and Joe Pasini. Statistics and deck plans for the heavily armed EJ Corp Negotiator, as well as a dive into Entha, an ocean planet home to a Company terraforming project and an ancient magical mystery, by Joe Pasini.

    $22.99$14.88

  • Gamers Guild AZ Starfinder Starfinder RPG: Adventure Path- #17 Solar Strike (Dawn of Flame 5 of 6) Southern Hobby

    Starfinder RPG: Adventure Path- #17 Solar Strike (Dawn of Flame 5 of 6)

    Rebels in the Sun A cry for help from deep within the sun leads the heroes to dive in once more. Forces loyal to efreet from the Plane of Fire have conquered the deep-sun settlement of a peaceful species, threatening to destroy their way of life. The heroes must infiltrate the occupied city, find allies within, and defeat the fiery oppressors. The group acts as a strike team, assisting the rebels, taking out high-value targets, and helping to restore order. But even if they accomplish these missions, the heroes still have to face the enemy commanders - including a mighty solar dragon - and the discovery that this attack is merely a beachhead for a larger invasion that threatens the Pact Worlds' power on the sun! This volume of Starfinder Adventure Path continues the Dawn of Flame Adventure Path and includes: "Solar Strike," a Starfinder adventure for 9th-level characters, by Mark Moreland. A gazetteer of Kahlannal, a deep-sun city built by a new species, the anassanois, by Mark Moreland. A survey of beings native to the interior of other stars in the galaxy, by Kate Baker. An archive of creatures, from the telepathic anassanois to enormous giants and the colossal Daimalkan xaxmellia, by Tracy Barnett, Eleanor Ferron, David P. Gregoire, Mark Moreland, Owen K.C. Stephens, and James L. Sutter. Deck plans and statistics for an anassanoi starship that is an amalgam of smaller vehicles, by Mark Moreland, and a planet of corporate intrigue, by Tracy Barnett.

    $22.99$14.88

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Omens Gods & Magic Southern Hobby

    Pathfinder 2E: Lost Omens Gods & Magic

    No fantasy setting is complete without a pantheon of powerful deities for its characters to worship or fear. Whether you're a sneaky rogue asking the god of thievery for a blessing on your next heist or a valorous crusader calling the might of your patron down upon the forces of evil, faith and the forces behind it are key to every character's identity. Within this volume you'll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshipers. You'll also discover new domains, feats, and spells to customize your character, and an exhaustive index of hundreds of deities from the Pathfinder setting you can worship (and the mechanical benefits of doing so). An indispensable 128-page resource for both players looking to flesh out their characters' motivations and Game Masters aiming to bring the evil cults, zealous evangelists, and holy warriors of their campaigns to life, Pathfinder Lost Omens Gods & Magic is an essential addition to any Pathfinder Second Edition campaign!

    $34.99$23.47

  • Gamers Guild AZ Starfinder Starfinder RPG: Adventure Path- #29 The Cradle Infestation (The Threefold Conspiracy 5 of 6) Southern Hobby

    Starfinder RPG: Adventure Path- #29 The Cradle Infestation (The Threefold Conspiracy 5 of 6)

    Don't Trust Your TechnologyWith the threat of an alien contagion still looming, the heroes must infiltrate a high-security laboratory and rescue an important barathu official before they are infected. Unfortunately, the heroes' task is complicated by the return of an old enemy! Inside you'll find: "The Cradle Infestation," a Starfinder adventure for 9th-level characters, by Vanessa Hoskins. A look at the biology, culture, and recent history of the jellyfish-like barathus, by Lyz Liddell. A catalog of new and exciting biotechnology gear, by David N. Ross. An archive of alien creatures, including a radioactive golem and a deadly agent of chaos, by Alexander Augunas, Anthony Bono, Vanessa Hoskins, and Jessica Ross. Statistics and deck plans for a crusading starship, by Vanessa Hoskins, plus a glimpse of a planet drained of color, by James Case.

    $22.99$17.44

  • Gamers Guild AZ Starfinder Starfinder RPG: Adventure Path- #20 The Last Refuge (Attack of the Swarm 2 of 6) Southern Hobby

    Starfinder RPG: Adventure Path- #20 The Last Refuge (Attack of the Swarm 2 of 6)

    Sound the Retreat With a handful of survivors from a Swarm invasion as passengers, the heroes travel to a nearby colony world in search of safety. At the overburdened metropolis of New Grakka, members of a movement who believe the Swarm are punishment for the system's sins are disrupting the military's efforts to take in refugees. The heroes must stop these fanatics, as well as clear out a series of caverns beneath the city that could provide shelter and protection should the Swarm attack this planet. In the process, they discover clues that might help solve an ancient shirren mystery! This volume of Starfinder Adventure Path continues the Attack of the Swarm Adventure Path and includes: "The Last Refuge," a Starfinder adventure for 3rd-level characters, by Mara Lynn Butler. A historical look at the shirren people's flight from the Swarm in the early days following the Gap, by Lacy Pellazar. A catalog of biomechanical starships, by Tracy Barnett. An archive of alien creatures, including an aquatic ambush predator and several new Swarm creatures, by Anthony Bono, Mara Lynn Butler, and Owen K.C. Stephens. Statistics and deck plans for a military infiltration vessel, by Tracy Barnett, plus a glimpse at a colony world of shallow oceans, by Mara Lynn Butler.

    $22.99$14.88

  • Gamers Guild AZ Mythworks The Wildsea RPG: Ship-Gardens Supplement (Pre-Order) Quartermaster Direct

    The Wildsea RPG: Ship-Gardens Supplement (Pre-Order)

    This item is a pre-order item with an expected release date of 03/13/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bounty on Deck!  The Wildsea Ship-Gardens Supplement contains additional rules for growing, harvesting, and using your own fruits and vegetables on the Wildsea! Includes new illustrations, new post, tables, and a garden sheet.

    $20.00$16.99

  • Gamers Guild AZ Mythworks The Wildsea RPG: Red Right Hand Scenario (Pre-Order) Quartermaster Direct

    The Wildsea RPG: Red Right Hand Scenario (Pre-Order)

    This item is a pre-order item with an expected release date of 03/13/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A scratching from above, that could be claws on slate. Heavy breaths on the other side of a locked door... These are the night-sounds of Nuskaro - the whisper of a city under siege. The Clockface Council assure worried residents that they have everything in hand.  But the citizens know better. The danger grows with every passing sunset, and the time for faith in the powers that be has ended. Outside help is needed, even if its presence is in direct contravention of twenty localordinances. And that outside help is you. Red Right Hand is an advanced scenario for the Wildsea RPG for experienced players encompassing 4-8 sessions of play.

    $20.00$16.99

  • Gamers Guild AZ MONGOOSE PUBLISHING Paranoia: Powers That Be - Trust No One (Pre-Order) ACD Distribution

    Paranoia: Powers That Be - Trust No One (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Troubleshooters are more than just dangerous twits who tend to accidentally destroy more than they intended to destroy. They are also unwitting (and often witless) pawns in the power struggles of anyone who has authority, wealth or very lax morals. Are rivals getting too full of themselves? Make up a reason to send over a Troubleshooter team and enough things tend to die or explode that those rivals are back to square one—and finding their own Troubleshooting teams to send over for payback. Is this abusing the purpose of Troubleshooting? Yes, but no one cares. Except for the GM, because in this game, abusing power is their bread and butter. Power That Be: Trust No One is a big supplement going into details on all eight service groups and all 13 secret societies, including the return of the Illuminati. While we included some lore details such as possible origins and different departments/cells, most of this book is dedicated to making Troubleshooters’ lives more... interesting. • A specific section in each writeup, ‘How They Mess With Troubleshooters’, with scenes to drop into any mission so players stay on their toes, including flimsy excuses for what triggered those scene drops so GMs can claim to be nice. • Weird mini games for more scenes, such as a B3 taste test or sticking forks into outlets to see if they have power. • Different service group departments and secret society cells that can pull Troubleshooters in different directions. • Leaders and those who want to usurp those leaders so the Troubleshooters can get caught in a power struggle. • More Favours the players can buy with Moxie so players have more ways to get each other in trouble, including printable but small handouts to remind players of what kind of Favours are available.• Multiple mission prompts so GMs can quickly and more maliciously create their own missions for Troubleshooters to screw up. Everyone knows someone behind the curtain is always pulling the Troubleshooters’ strings. Buy this book to have more string-pullers than the players know what to deal with.

    $49.99$42.49

  • Gamers Guild AZ Third Kingdom Games Mind Over Matter (Pre-Order) Quartermaster Direct

    Mind Over Matter (Pre-Order)

    This item is a pre-order item with an expected release date of 04/24/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Mind over Matter details two alternative psionic systems for use in OSR games. The first is a variation of the standard psionic system found in both AD&D 1e/23 as well as some third-party projects, with the exception being that instead of psionic points powers are used by activation rolls. This is an attempt to make it easier and faster to run, especially as a Referee. Characters have the ability to improve their chances with their activation rolls by burning ability score points. The second style of psionics is inspired by the classic Tome of Battle: Book of Nine Swords. Included in the book are a dozen classes:- Adept- Battlemaster- Caprini- Caprini Contemplative- Gharial- Loxen- Luck-thief- Megrim- Psi-knight- Psionicist- Rimora- Swordsage New and updated monsters, rules for creating psionic items, and more!

    $41.99$35.69

  • Gamers Guild AZ Evil Hat Productions Blades in the Dark RPG: Deep Cuts Hardcover (Pre-Order) AGD

    Blades in the Dark RPG: Deep Cuts Hardcover (Pre-Order)

    This item is a pre-order item with an expected release date of 01/13/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The lore goes deeper, your crew cuts harder in this exciting expansion for Blades in the Dark! Inside Deep Cuts you'll find new details about the scheming city of Doskvol, including: 27 factions, providing new lore and crew opportunities, over 100 heritage and background packages to flesh out the characters and the setting even more, 13 new innovations in technology to reflect ongoing industrial-age advances, including new rare and restricted technology for nefarious Scoundrels to get their hands on, plus catalysts: world-shaking events that expand and alter the setting of the game, providing new avenues for intrigue and adventure! Deep Cuts also includes modular new rules to tailor your game as your group sees fit: more flexible and impactful Harm Trauma rules, a modified Advancement system to customize the rate at which characters progress, a new diceless Downtime system helps you manage Vice, Healing, Crew Development, Debt, and more: a modified approach to Load keeps things streamlined while still tied to the fiction, and an alternative Action system empowers players even more and speeds up play. Packed with tons of lore, gameable details, plug-and-play systems, GM tools, crew opportunities, and new artwork, Deep Cuts takes your game to the next level.

    $25.00$21.25

  • Gamers Guild AZ Studio Agate Tainted Grail TTRPG: Song of a Dying World - Corebook (Pre-Order) ACD Distribution

    Tainted Grail TTRPG: Song of a Dying World - Corebook (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The corebook of Tainted Grail TTRPG: Song of a Dying World provides all you need for tabletop role-playing in the world of Tainted Grail. Features:• an encyclopedia detailing the island of Avalon 100 years after the Fall• a complete Character creation process and options for the Characters' evolution through the game• five pre-generated Characters• the game's system, which notably includes rules related to the Wyrd• a short bestiary• useful equipment for the exploration of Avalon• game aids for both game leaders and players 400 pages, US Letter size, hardcover, full-color

    $60.00$50.99

  • Gamers Guild AZ Studio Agate Tainted Grail TTRPG: Song of a Dying World - Game Master Kit (Pre-Order) ACD Distribution

    Tainted Grail TTRPG: Song of a Dying World - Game Master Kit (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A game master's screen, a large map of the island of Avalon and game aids.

    $30.00$25.49

  • Gamers Guild AZ Studio Agate Tainted Grail TTRPG: Song of a Dying World - First Steps in Avalon Quickstart (Pre-Order) ACD Distribution

    Tainted Grail TTRPG: Song of a Dying World - First Steps in Avalon Quickstart (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. First Steps in Avalon is a quickstart book for the Tainted Grail TTRPG: Song of a Dying World, providing an overview of the game's setting and rules, as well as an introductory adventure in the lands of Avalon, featuring ready-to-play Guardians. Features:• a narrative introduction to the setting of Tainted Grail 100 years after the Fall of Avalon• a summary of the game system going over the core mechanics of Tainted Grail TTRPG• four simplified pre-generated Character Sheets• a full-fledged adventure 40 pages, US Letter size, softcover, full-color

    $10.00$8.49

  • Gamers Guild AZ Studio Agate Tainted Grail TTRPG: Song of a Dying World - The Paths of Duty (Pre-Order) ACD Distribution

    Tainted Grail TTRPG: Song of a Dying World - The Paths of Duty (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Paths of Duty is a collection of adventures for Tainted Grail TTRPG: Song of a Dying World, featuring two adventures to familiarize yourself with the island of Avalon and the game system of Tainted Grail TTRPG: • a Choose Your Own Adventure story designed as a Tainted Grail TTRPG tutorial, intended for both players and leaders• a full-fledged adventure offering a foray into the lands and intrigues of Avalon 60 pages, US Letter size, softcover, full-color

    $20.00$16.99

  • Gamers Guild AZ Studio Agate Tainted Grail: Solo TTRPG - Journey in Avalon (Pre-Order) ACD Distribution

    Tainted Grail: Solo TTRPG - Journey in Avalon (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This Tainted Grail TTRPG Solo Mode is a solo roleplaying game that lets you discover Avalon, his mists and his horrors, learn its rules and play out your adventures on your own! A random-draw system lets you explore universes, confront their threats and create your own legend. You'll be able to transform the world as you win and lose. There are no limits to what you can do—it's YOUR adventure. It's up to you to decide your character's destiny! Tainted Grail TTRPG Solo Mode: Journey in Avalon can also be used by game leaders who uses the multiplayers roleplaying game to help them come up with new adventures. The writing and narrative tools included in the book will help them imagine, structure and test their next scenarios directly in play. Indeed, with the help of a wide variety of random tables, leaders will be able to generate a general frame for their adventure, that they can then build upon and make their own. They will also be able to easily offer their players side quest ideas to develop their characters. Journey in Avalon is a hardcover book printed in A5 format. You don't need the Tainted Grail TTRPG corebook to play the Solo Mode.

    $35.00$29.75

  • Gamers Guild AZ Third Kingdom Games Into the Wild: Omnibus Edition (Pre-Order) Quartermaster Direct

    Into the Wild: Omnibus Edition (Pre-Order)

    This item is a pre-order item with an expected release date of 04/24/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities. A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to add guilds to their campaign. Filling in the Blanks provides numerous tables and charts that help Referees flesh out hexes for use in hexcrawl and sandbox campaigns. Into the Wild includes guidance for running hexcrawl campaigns, a random weather generator, rules for establishing and running domains, an abstracted mass combat system, rules for mercantile trading, guidelines for creating BX-style character classes, and some alternate classes for BX games that add a little bit of flair to the originals.

    $69.95$59.45

  • Gamers Guild AZ Edge Genesys: Twilight Imperium - Ships Of The Shattered Empire (Pre-Order) Asmodee

    Genesys: Twilight Imperium - Ships Of The Shattered Empire (Pre-Order)

    This item is a pre-order item with an expected release date of 01/09/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Three thousand years ago, the Twilight Wars tore the galaxy apart. The fleets of the great powers ravaged the Lazax Empire, shattering civilization even as they destroyed themselves. Now, as those powers climb out of the ashes and prepare to reclaim their title as “Great Civilizations,” armadas of warships once again gather in the sky above their homeworlds. Ships of the Shattered Empire is a comprehensive sourcebook for starships and vehicles in the Twilight Imperium universe. From new rules for space combat and massed battles to over a hundred new profiles for starships and vehicles, this book gives you everything you need to experience space warfare like never before. Ships of the Shattered Empire is a sourcebook that takes place in the universe of Twilight Imperium. To use this sourcebook, you will need a copy of Embers of the Imperium and the Genesys Core Rulebook.  EXPLORE THE TWILIGHT IMPERIUM UNIVERSE: A comprehensive starship and vehicle sourcebook set in the aftermath of the Twilight Wars. MASSIVE ARMADA OF OPTIONS: Features over 100 new profiles for starships and vehicles to expand your Genesys campaigns. NEW SPACE COMBAT RULES: Introduces rules for large-scale fleet warfare and massed battles, adding epic depth to your RPG sessions. 208-PAGE HARDCOVER BOOK: Packed with lore, mechanics, and tools to immerse players in galactic-scale storytelling. EXPANSION ONLY – REQUIREMENTS: Requires the Genesys Core Rulebook and Embers of the Imperium to play.

    $54.99$46.74

  • Gamers Guild AZ Free League Publishing Coriolis: Adventure - The Flowers of Algorab (Pre-Order) ACD Distribution

    Coriolis: Adventure - The Flowers of Algorab (Pre-Order)

    This item is a pre-order item with an expected release date of 02/03/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. “Levon was a true explorer and a true friend. He went farther and deeper than anyone before him. Who can forget the ascent of the Ice Cathedral in Ninhulam, made without proper climbing gear? Or the third survey of the Red Garden, where he mapped the final strata with a broken leg and a wounded arm? That was Levon Najjar. Fearless. Endless. As we pass him on to the Uncreated Spirit, we do so with gratitude. May the blessings of the Three guide him, and the Icons show him mercy.” With that, two white-robed Coriolites with pale silver masks operate a console that tips the platform beneath the body, making it slide off and tumble down into the inky blackness of the well. Within seconds, it's gone. The death of an old ruin delver and a missing stone tablet mark the beginning of a strange set of events in the depths of Ship City. Soon, the Explorers are drawn into a web of intrigue and ancient secrets that threaten the very fabric of the Lost Horizon itself. The Flowers of Algorab is a massive campaign set for Coriolis: The Great Dark, the new edition of Free League's acclaimed original sci-fi RPG, in which the Explorers will partake in investigations in Ship City, embark on perilous expeditions, and travel down the Hammurabi Arm in search of lost secrets. Contents:Campaign book, detailing characters, locations, and plots of the campaignExpedition booklet, including information for the players about Greatships and the systems of the Hammurabi ArmLarge full-color map of the Lost Horizon and Ship CityMap of the Charted SphereDelve maps and handoutsBlueprints of the Greatships Akhander and RigelBlueprints of a Grasshopper shuttle and a Rhino roverNine base dice and three gear diceDeck of custom cards for initiative, gear, and discoveriesCardboard tokens for Blight, supply, and expeditions

    $49.99$49.96

  • Gamers Guild AZ Monte Cook Games The Darkest Woods (Pre-Order) ACD Distribution

    The Darkest Woods (Pre-Order)

    This item is a pre-order item with an expected release date of 02/11/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Discover why humanity has always feared the wilderness in this horror experience for the game you are playing now! Do not mistake the forest's quietude for mercy. Nor its shadowed depths as denser versions of these pleasant shallows. For to venture deeper is to become lost in the ancient chambers of the forest's dark heart, where twisted and sinister things dwell. The Darkest Woods is a system-agnostic horror experience that seamlessly integrates into your existing campaigns no matter what game you're playing. Take your players on an epic and unexpected subplot and chill them to their cores. Unforgettable encounters will shake even the most battle-hardened characters, all while life-altering challenges will forge richer characters, deeper motivations, and more powerful party bonds. The Woods and its sinister inhabitants will test the mettle of any who wander its dusk-dark paths. Find out who you are and what you're made of inside The Darkest Woods.

    $54.99$54.96

  • Gamers Guild AZ Roll and Play Press The Handout Crafting Set (Pre-Order) Quartermaster Direct

    The Handout Crafting Set (Pre-Order)

    This item is a pre-order item with an expected release date of 03/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Create immersive handouts your players will treasure. The Handout Crafting Set gives you everything you need to make beautiful, in-world props that bring your tabletop adventures to life. Whether it’s a weathered treasure map, a royal invitation or a wanted poster, these templates make it easy to add that extra spark of immersion to your DnD games. You don’t need to be an artist – just grab a sheet, add a few details, and watch your players light up when they receive a custom handout. Because sometimes the smallest details, like a folded note or a signed contract, make the biggest moments at the table. Inside the Handout Crafting Set, you’ll find 26 printed templates, 5 sticker sheets, 5 envelopes, 2 spools of ribbon, and 2 fibre-nib pens. Everything you need to create stunning handouts. You get wanted posters, invitations, maps, contracts and more, printed on thick parchment-style paper that looks and feels authentic. It all comes neatly packed in a storage box, so you can keep your props safe and ready for the next adventure.

    $26.99$22.94

  • Gamers Guild AZ Roll and Play Press NPC Mega-Deck (Pre-Order) Quartermaster Direct

    NPC Mega-Deck (Pre-Order)

    This item is a pre-order item with an expected release date of 03/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Never be stuck for a character again. The NPC Mega-Deck makes it easy to keep your world full of memorable, believable characters. No more blank stares when your players talk to someone you didn’t plan for. Each card gives you a fully fleshed-out NPC, complete with appearance details, secrets, motivations, and role-play prompts. Need a quick fit for the scene? Flip through the deck, glance at the keywords, and drop the perfect character straight into the story. The cards are designed to be fast, flexible, and fun to use at the table, even mid-session. Whether you’re filling a bustling city, a shady tavern, or a lonely mountain pass, this deck gives you NPCs that quickly make your world feel alive. The characters are taken from the hundreds of entries in No Place Like Homebrew (sold separately). Every card includes a short description, what the character is known for, a secret, 5E stat suggestions, and prompts to help you role-play them instantly. The back of each card has three quick keywords (like “Friendly, Elf, Guard”), so you can spot the perfect NPC at a glance. The cards are playing-card sized and come in a smart diagonal-cut box with dividers, making it easy to flick through and keep organised. Compact, practical and endlessly useful, it’s the perfect tool for GMs who want a bank of ready-to-use, immersive characters.

    $34.00$28.89

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: Into the Forbidden Zone Box Set (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: Into the Forbidden Zone Box Set (Pre-Order)

    This item is a pre-order item with an expected release date of 03/06/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From mind-bending illusions to radioactive shrines and strange mutated creatures, you can forge your path through the wastelands with this epic boxed set. Planet of the Apes RPG: Into The Forbidden Zone is as astonishing and strange a setting for your game as the realization that apes have evolved beyond humans. This lavish adventure set lets you assume the starring roles in a campaign that will take you on a trek through the Forbidden Zone and beyond. Cross the great desert, make for the jungles beyond, and you may just understand why the Lawgiver’s scarecrows warn you to never step foot into the Forbidden Zone! Contains 96 page Softcover Module, 8.5 x 11”, a 3-panel LAWGIVER’S screen, 10 Alpha and Omega dice, 2 Wild dice, a deck of 64 reference cards, 2 double-sided fold out terrain and cutaway maps, 2 sheets of punch out map markers, and 6 pregenerated character sheets . This boxed set requires Planet of the Apes RPG Core Rulebook to play.

    $49.99$30.50

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: The ANSA Files Sourcebook (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: The ANSA Files Sourcebook (Pre-Order)

    This item is a pre-order item with an expected release date of 03/06/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bring the cinematic thrills and shocking twists of the five original PLANET OF THE APESmovies to your tabletop game. Now you can interact with apes and humans direct from the silver screen — Caesar, Taylor, Zira, Hasslein, and, of course, Dr. Zaius — every iconic character is gamified for campaign use with biographies and statistics. This sourcebook showcases a detailed chronology of the distinctly different timelines that arose out of choices made by both human and ape alike. New rules, campaigns, and adventures give you everything you need to play in all eras from the films! The ANSA Files are filled with reference resources of the larger-than-life personalities, weapons, and settings from the classic films and novelizations — The Planet of the Apes, Beneath the Planet of the Apes, Escape from the Planet of the Apes, Conquest of the Planet of the Apes, and Battle of the Planet of Apes — plus linking material from the novels Conspiracy of the Planet of the Apes and Death of the Planet of the Apes, the television series, and comics! With more than five times the adventure in one place, this sourcebook expands on the Official Role-Playing Game of the PLANET OF THE APES, letting you experience the span of the POTA universe like never before! The Planet of the Apes RPG Core Rulebook is required to play.

    $49.99$42.49

  • Gamers Guild AZ Roll and Play Press No Place Like Homebrew (Pre-Order) Quartermaster Direct

    No Place Like Homebrew (Pre-Order)

    This item is a pre-order item with an expected release date of 03/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. What if building a homebrew campaign setting was as easy as opening a book? Creating a living, breathing homebrew world doesn’t have to be hard. No Place Like Homebrew gives you hundreds of settlements, factions, NPCs, monsters and more, all designed to slot seamlessly into your DnD campaign. The book is perfect for when your players wander off the beaten track, or when you just want to add something surprising and fresh to your world. Every entry is laid out clearly and colour-coded, so you can easily scan through and find awesome content quickly. This A4-sized, 252-page hardcover book is a must-have for any game master who wants to create inspiring worlds that their players can't wait to explore. Every book includes a code for a free PDF download.

    $54.99$46.74

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: Core Rulebook (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: Core Rulebook (Pre-Order)

    This item is a pre-order item with an expected release date of 03/06/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Prepare to be thrust onto a planet where humans are the lowest order of living things — and the superior beings are apes. It’s the evolutionary process but in reverse. Become an intellectual chimpanzee who seeks to better apekind through science and exploration. Choose an orangutan statesape whose weapons are philosophical debate, political savvy, and the power of the Sacred Scrolls themselves. Perhaps a gorilla soldier is more your style — honor-bound to protect Ape City and lead aggressive expansions into new territories. As the first of a new generation of apes, you can even defy traditional roles and become the ape you were always meant to be. What else, if not ape? Be a time-lost astronaut struggling to grasp a world gone insane. Become a mute tribal human forced to scavenge for resources as you are hunted by murderous gorillas on horseback. The rules even allow you to play mutant survivors who use the power of their minds to turn their enemies against each other. Built on the official Magnetic Variant (D6MV) of the classic D6 System rule set created by West End Games, the Role-Playing Game of the PLANET OF THE APES is easy to learn yet full of challenges to master. With settings and lore written by sci-fi novelist Andrew E.C. Gaska, this core rulebook contains all you need to roleplay in this upside-down world where apes evolved from humans.

    $49.99$42.49

  • Gamers Guild AZ Catalyst Game Labs Voltron: Defender of the Universe RPG (Pre-Order) AGD

    Voltron: Defender of the Universe RPG (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Defender of the Universe was created over 10,000 years ago to protect the galaxy from evil. In this roleplaying game, you can play as a Paladin of Voltron, piloting one of the five lions that combine to form this mighty warrior. You'll travel through to various planets and lead the resistance against oppressive empires! The vastness of space contains unimaginable threats. Mighty armies gather for conquest, while scheming rulers attempt to put more and more people under their oppressive rule. Secret weapons and powers abound, wielded by those who seek destruction and chaos.  The universe needs a defender, and nothing strikes fear into the evildoers like Voltron. Five robot lions, each powerful in their own right, combine and form the mighty Voltron, a towering figure with a blazing sword that strikes fear into the hearts of oppressors and tyrants. Assemble your team, harness the extraordinary power of unity, and come together as Voltron to safeguard the very fabric of the universe. Suit up for a thrilling adventure where the fate of the universe rests in your hands. Will you rise to the occasion and become the legendary defender that the cosmos desperately needs? The adventure begins, the lions await – your destiny is interwoven with the stars. Assemble Voltron and save the universe in this ultimate role-playing experience.

    $49.99$42.49

  • Gamers Guild AZ Renegade Game Studios Power Rangers Roleplaying Game Limited 6-Player Core Rulebook Set - Black Friday Renegade Game Studios

    Power Rangers Roleplaying Game Limited 6-Player Core Rulebook Set - Holiday Sale

    In this limited six player set of core rulebooks for the Power Rangers Roleplaying Game, each player can use their own color book to keep on top of all of the character creation and game rules in style! Become a Power Ranger and protect Angel Grove and the Earth against the evil forces of Rita Repulsa, Lord Zedd, Master Vile, and more in the epic world of Power Rangers! Whether you interrupt Rita’s monster attacks in her attempt of world domination or defeat the forces of the Machine Empire from invading Earth, there is no limit to the heroic stories you will tell. In the Power Rangers Roleplaying Game, create your ultimate Power Ranger persona by combining personal traits, childhood influences, and your chosen Ranger color to make a hero worthy of the Power! Each rulebook in the set contains everything needed to create your own Power Rangers team and play the game - just add dice, some friends, and your imagination: A set of 6 copies of the Power Rangers RPG Core Rulebook with limited covers and gold foil details Complete rules for players and Game Masters focused on fun storytelling and epic combat Character creation tools, weapons, equipment, Zords, and more from the Zordon era Combat and exploration information, detailed locations in Angel Grove, and tools to get your campaign started An introductory adventure for 1st-level characters that is ready to play with your new character

    $300.00$148.50

  • Gamers Guild AZ Blood on the Snow - Black Friday GTS

    Blood on the Snow - Holiday Sale

      A DramaSystem CompanionKick your mastery of Robin D. Laws’ DramaSystem, the roleplaying game of epic interpersonal conflict, into high gear, with this essential companion volume. A fervent crowd of backers demanded it, and here it is — an imagination-stretching compendium of DramaSystem insights and ideas.Blood on the Snow contains:♦ LARP rules from Emily Care Boss. Take the drama off the couch and up onto its feet with two live action applications. Play richer and bolder live characters than ever before.♦ DramaSystem MasterClass. A fierce vanguard of early adopters expands the margins of the game. Unlock its prequel potential. Free your scene calling. Tune to single session play.Also by popular demand, we present a veritable deluge of character, setting and genre from 33 top gaming talents, from the gurus of today to the shapers of tomorrow.☆ Dive with dolphins, flee genetic persecution, or rule a fantasy city.☆ Explore histories alternate and accurate.☆ Find out how DramaSystem provides the ideal vehicle for science fiction’s idea-driven tradition.☆ Series Pitch creators include John Rogers, Mark Rein•Hagen, John Kovalic, David L. Pulver, Gareth Ryder-Hanrahan, Lester Smith, Greg Stolze, Paula Dempsey, and James L. Sutter.You’ll need Hillfolk, the original book of DramaSystem roleplaying, to enjoy Blood on the Snow.

    $39.99$21.78

  • Gamers Guild AZ Stillfleet Studio The Blister Critters RPG: Rulebook - Black Friday AGD

    The Blister Critters RPG: Rulebook - Holiday Sale

      The Blister Critters Rulebook contains 96 pages of mayhem: 6 Critter categories consisting of 66 different animals; 4 Blister Paths full of dozens of mutant powers and cartoon-logic Nonsense powers; 10 cartoon Roles to play in your party; mind-blowing full-color art by Anthony Grasso (Odd Gob Games); a unique day/night cycle that reflects the fluctuating dangers of the eco-apocalyptic Critterverse; a new take on the Grit System, originally built to power the sci-fi game Stillfleet; light narrative rules for Catchphrases, Ad-Libs, and other cartoon-show fun-all new to the Grit System; hundreds of examples of Stuff and how a creative Critter might employ it; intuitive moves for the Producer (the GM); and a full starter episode, The Gems of Blisterbeak. Written, illustrated, and designed by Anthony Grasso with rules co-developed with Wythe Marschall (creator of the Grit System).    

    $25.00$12.87


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