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RPG Books

1711 products


  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues RPG: Trouble at the Rock of Tariq (Pre-Order) AGD

    Orbital Blues RPG: Trouble at the Rock of Tariq

    Trouble at the Rock of Tariq is an Orbital Blues adventure based around a succession crisis on the Rock of Tariq and an incredibly valuable terraformation satellite in the possession of your player crew. The adventure starts as the characters take a suspiciously lucrative delivery job, ferrying mysterious cargo to the Rock on behalf of its ruler, before everything goes horribly horribly wrong. Your character are trapped on a foreign space station, trying to survive shifting politics long enough to get paid, discharge their cargo, and get the hell out of dodge. Written by Basheer Ghouse andd illustrated by Orbital Blues co-creator Josh Clark, Trouble at the Rock of Tariq is an adventure for Orbital Blues, a sad space western about Interstellar Outlaws trying to make ends meet in the corporate dominated dustbowl of the Frontier Galaxy. 

    $20.00$17.00

  • Gamers Guild AZ Rowan Rook and Decard Hollows (Pre-Order) ACD Distribution

    Hollows (Pre-Order)

    This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Hollows is a tactical powerhouse of a TTRPG that’s both easy to learn and satisfying to master. It’s based around a simple D20 mechanic where actions can fail, succeed, or succeed brilliantly. Failure is always interesting – it exposes the Hunter to greater risk, creating moments for other players to step in, support, and help hold the line.  Character creation and advancement is simple but powerful. The Weapons a Hunter chooses to wield and the abilities they select for them open up hundreds of possible character builds. Players select new abilities with every kill and choose which ones to make permanent when they baptise themselves in the blood of a Hollow’s Lord. Gameplay moves elegantly between exploring a Hollow’s poisoned world – rules-light and roleplay-heavy – and many-v-1 tactical boss fights unlike anything you’ve seen in a TTRPG. Hollows’ combat keeps the player characters right at the heart of the action, with the battlefield changing and developing with every action. It encourages players to work together, paying close attention to each other’s moves and devising clever, cooperative strategies to take down Entities far bigger and stronger than they are. The world of Hollows is rotten and more putrid by the day, infested with awful realities that swell like boils around the worst people in the Isles – Hollows. If there’s to be any hope at all, Hollows need lancing. Armed with your Weapons – manifestations of humanity’s worst instincts poured into forms of shot and steel – you and others like you are the only things powerful enough to do it and human enough to still care. Designed to echo video games like Dark Souls, death is expected and intended. Dying slows a character down and gives the Hollow more opportunities to work against them, but it also gives a Hunter a chance to come back stronger.

    $65.00$55.25

  • Gamers Guild AZ Chaosium RuneQuest RPG: The Red Book of Magic AGD

    RuneQuest RPG: The Red Book of Magic

    Dive into the ultimate guide to magic for RuneQuest! Penned by Zzabur, the Sorcerer Supreme himself, The Red Book of Magic is the indispensible source for expanded Rune & Spirit magic. It`s an essential expansion to the RuneQuest experience for players and Gamemasters alike.

    $34.99$22.47

  • Gamers Guild AZ Chaosium RuneQuest RPG: The Smoking Ruin and Other Stories AGD

    RuneQuest RPG: The Smoking Ruin and Other Stories

    The Pegasus Plateau & Other Stories is a collection of new, ready-to-use adventures or locations written with the specific purpose of introducing Glorantha and RuneQuest to new players by providing short and easy-to-run gameplay experiences. Like The Broken Tower from the RuneQuest Quickstart Rules & Adventure, these are suitable for new gamesters and layers alike. In the same vein, most of the adventures in this collection are from newcomers to the world of published RuneQuest and Glorantha material, all eager to put their own stamps upon this renowned setting.

    $37.99$22.72

  • Gamers Guild AZ Aaron Lim Spectres of Brocken Heart of the Deernicorn

    Spectres of Brocken

    Published by Aaron LimDistributed by Deernicorn Distro Spectres of Brocken is a role-playing game about making friends and then years later going to war against them in giant mechs. Make up some young, naive, messy trainee mech pilots. Find out who you are. Find out who you are to each other. Find out what you want in the world. Years later, find each other on the field of battle, each in your own fearsome custom mechs. Find out who you’ve become. Find out what you’ve all done to get here. Find out what costs you would pay to get what you want in the world. You can play Spectres of Brocken with 2-4 players, without needing any one player to take a game master role as everyone shares responsibilities as players for running the game. You could also designate an experienced player to facilitate the game and provide prompts and rules guidance. The game system is largely inspired by the No Dice, No Masters system used in Dream Askew and Dream Apart, by Avery Alder and Benjamin Rosenbaum. COMPONENTS AND DETAILS 120-page full color book PDF download included Number of players: 2-4 playersStyle: GMless storytelling game, modified No Dice No Masters system.Creators: Written by Aaron Lim

    $28.00

  • Gamers Guild AZ Critical Kit LTD Unleashed (Pre-Order) GTS

    Unleashed RPG

    By day you are a pampered pooch, with rich and famous owners, but by night you are using your connections to pull off daring heists, robbing from those your owners rub shoulders with to feed the the street dogs in each city you visit.This quick-to-learn TTRPG can be played solo or as a kennel crew and requires no GM. Grab some six-sided dice and prepare to get heisting.A5 zine/40 pages

    $20.00$19.92

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller RPG: The Great Rift Slipcase (Pre-Order) AGD

    Traveller RPG: The Great Rift Slipcase

      The Last Great Unknown in Charted Space. Only the boldest dare venture into the depths of the Great Rift, crossing the abyss of empty space to find unexplored star systems and forgotten wonders. Deep in the Great Rift lie ancient mysteries, strange alien civilisations and human cultures who have not seen offworld contact in centuries. Portside rumours speak of giant creatures capable of interstellar flight, and of starship wrecks belonging to no known peoples. From the cold war of the Islands Cluster to the isolation of the Boulderfield, the Great Rift is a place of danger both varied and insidious. A miscalculated jump means a slow death in deep space yet Travellers are ever willing to take the risk. What awaits the intrepid voyager who finds an undiscovered star system or deep space object? What secrets lie within the Great Rift, hidden in the vast emptiness and forgotten by ordinary starfarers? There are great risks here, it is true, but with them comes the chance to be the first people in history to stand on a new world and gaze upon what no-one else has ever seen. Inside this set you will find: Book 1: The Great Rift A Travellers guide to the Great Rift, how to traverse it, and explorations of the Corridor and Reft sectors. Book 2: Deep Space Exploration What is beyond Charted Space in the cold void of the Great Rift? Push further into the night with this guide to deep space phenomena and the spacecraft that traverse it. Then continue exploring deeper into the Great Rift with the Afawahisa, Touchstone and Riftspan Reaches sectors. Plus three giant double-sided posters illustrating the sectors of the Great Rift bordering the Third Imperium and the wider Great Rift.

    $89.99$76.49

  • Gamers Guild AZ SoulMuppet Publishing Paint the Town Red RPG (Pre-Order) AGD

    Paint the Town Red RPG

      Paint the Town Red is a sad vampire RPG from SoulMuppet Publishing about depression, partying and falling in love, and explores themes of trauma, vice and loneliness. Set against the backdrop of history's greatest cities, playing a game of Paint the Town Red feel more like a boozy night out on the town than a heroic quest, complete with pre-drinks, loud music, smoking areas and hangovers.

    $45.00$38.25

  • Gamers Guild AZ Paizo Pathfinder 2E: Adventure: Game Night: Dawn of the Frogs (Pre-Order) ACD Distribution

    Pathfinder 2E: Adventure: Game Night: Dawn of the Frogs

      Gather your friends for the perfect taste of the Pathfinder RPG with this deluxe boxed set adventure designed specifically for brand new players! The small village of Bog Bottom has a problem—locals have been going missing near an old, abandoned mill in the surrounding swamp known as Dunmire. But what awaits discovery in this ruin is far more sinister than a few wayward villagers—Bog Bottom is going to need a new band of heroes if it hopes to survive the upcoming Dawn of the Frogs! Pathfinder Game Night: Dawn of the Frogs presents three short adventures for 1st level characters set in the swamp of Dunmire, and everything you need to play is included in this box! With its four pre-generated player characters, poster maps presenting all combat locations, a sheet of pawns representing the PCs and enemies, dice, and of course a 32-page adventure book, with Dawn of the Frogs, you'll have everything you need to play on your next three game nights!

    $34.99$29.74

  • Gamers Guild AZ Rowan Rook and Decard One Page Games - Volume 02 (Pre-Order) AGD

    One Page Games - Volume 02

    In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-colour, saddle-stitched booklets. Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine. These games (and their back pages) are: JASON STATHAM’S BIG VACATION. Make sure that the international superstar has a nice time on his holidays, despite the efforts of a vengeful sniper and his own unpredictable nature. Back page: BRYAN CRANSTON’S BIG EXPANSION. (Definitely) written by famous actor Bryan Cranston, this expansion for JSBV features new characters, loads more locations, bonus secret missions for the characters and the Statham Master, and several facts about Bryan Cranston. LAST CHRISTMAS. You’re a time-travelling festive ghost who attempted to teach Ebenezer Scrooge the error of his ways but instead gave him a heart attack – and that, somehow, caused the world to end! Can you avert the apocalypse by using your GHOST POWERS? Back page: LAST CHRISTMAS: IT’S A WONDERFUL LIFE EDITION. Uses the same rules as LAST CHRISTMAS, but this time the time-travelling ghosts have to help Jimmy Stewart not get drunk and jump off a bridge. Contains rules for hopping back and forth between the light and dark timelines in the film! CRASH PANDAS. Why are you, a raccoon, embroiled in the high-stakes world of illegal LA street-racing? Can you all drive the same car at once without crashing? Find out! Back page: CRASH OVERRIDE. An expansion for Crash Pandas, featuring rivals, another random equipment table, fun things to crash into, and exciting locations for street races. THE FIVE. Years ago, the corruption – gears and oil and filth and grease – overran the world, killing the Queen. You are the last five knights of the Queen, fighting to honour her memory even as your bodies are wracked and changed by the corruption. Back page: THE FEW. You fight monsters in the dark places of the city, and you’re infected with whatever it is that makes them monsters. You hope it’ll kill you before you hurt someone you care about. GIANT GODDAMN ROBOTS. A very silly mech combat game where you draw pictures of giant robots and then throw dice at them in an attempt to cause damage and win the day. Back page: METAMAGICIANS. A roleplaying game with five rules that you will write as you play. Each player is given power words that they must include in rules that they introduce into the game; see if you make something beautiful, or even just functional. PRIDE AND EXTREME PREJUDICE. It is a truth universally acknowledged that a single woman in possession of a giant war machine must be in want of a fight. Take up arms against the invading French forces and find yourself a husband! Back page: GIANT ROBOT CLUB. Everyone thinks you’re a nerd for taking part in extracurricular science clubs, even if you do get to build giant robots. But now that aliens are attacking the school, it’s finally your chance to impress someone enough to convince them to go to prom with you! NO MORE ROOM IN HELL. A GMless game, or a game with four GMs; take control of individual facets of a story that sees desperate survivors struggle to survive in enemy territory – whether that’s war-torn cities, the hunting ground for ghouls, or a state that believes you cannot be allowed to spread your ideas. Back page: UNPLAYABLE GAME POEMS. Some of them are kind of playable. Includes MARK RUFFALO’S RUTTING BUFFALOS, GILLIAN ANDERSON’S BANNED HER SONS, ELECTRIC CHAIR 2: SPECTRAL BOOGALOO and WHERE’S THE BEEF? RETROGRADE. You just woke up. You don’t remember a thing. People are hunting you, and you need answers – fast. A cyberpunk amnesia game in the style of Flashback. Back page: REVENANT. A fantasy hack of Retrograde where you wake up after dying, hungry for revenge. TRAMFORCE. Following a disastrous Brexit and increased coverage of tram lines in the UK, the government have resorted to using power-armoured cops to police city centres – even if they have to remain tethered to the trams or risk running out of power. You are those cops. You… are TRAMFORCE. Back page: IT’S GOLF! Promotional material that we found in Grant’s uncle’s attic detailing a mysterious golf-based board game/RPG hybrid. Features classes such as Roughian and hints at the evil forces of Bad Golf. ADVENTURE SKELETONS. You’re a skeleton. You’re bored of being told to guard a boring old dungeon by a boring old wizard. Time for an adventure! You set off to the human dungeon (“village,” in their tongue) in search of wrongs to right and things to fight. Back page: BONUS CRUD FOR ADVENTURE SKELETONS. Two D20 tables containing rules for random body parts and magic items. Includes multiple rules for geese. THE STREETS OF KARAZUN. Evoking Fighting Fantasy gamebooks in vibe if not mechanics, this A7 rules booklet unfolds to reveal an illustrated map of Karazun. Play cut-throat adventurers on a quest for glory and plunder in this dangerous port-side city. Back page: BENEATH THE STREETS OF KARAZUN. Flip over the paper and you’ll reveal a map of the mysterious catacombs and secrets that lay beneath the city streets – the midden witches, the ogre king, and stranger things besides. THE BEAST. You’re a sub-par 18th-century monster hunter in the arse-end of Eastern Europe; you work for the Baron, and you hate him, but he pays your wages. You’re tasked with hunting down The Beast that’s been terrorising the locals and; you will most likely die, mad and alone, in some godforsaken forest. Best prepare yourselves. Back page: THE FOREST WITCH. An illustration of the kind of thing you’ll be expected to murder as part of your job. UNFINISHED BUSINESS. You died, and you’re really angry about it. You can possess people, and you will, in an effort to exact revenge on the people that killed you and your friends. Contains full rules for unfortunate supernatural side-effects and ghostly powers. Back page: HELL BOUND. You’re an insubstantial demon sent from hell to capture escapees and drag them back for eternal damnation – you can only further your goals by possessing luckless fools and throwing them into conflict with your targets.

    $33.00$28.05

  • Gamers Guild AZ Paizo Pathfinder 2E: RPG: Battlecry! Special Edition (Pre-Order) ACD Distribution

    Pathfinder 2E: RPG: Battlecry! Special Edition

    This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!

    $84.99$72.24

  • Gamers Guild AZ Hit Point Press The Field Guide to Floral Dragons: Leaf Green Dice (Pre-Order) GTS

    The Field Guide to Floral Dragons: Leaf Green Dice

      A set of resin sparkling standard-size Leaf Green resin dice with gold numbering, including 4d6, 1d4, 1d8, 1d10, 1d00, 1d12, and 2d20.

    $19.99$16.99

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Custom Dice Set (Pre-Order) Free League Publishing

    Vaesen Nordic Horror RPG: Custom Dice Set

      A set of ten engraved six-sided dice, designed specifically for the Vaesen roleplaying game. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.

    $22.59$18.96

  • Gamers Guild AZ Renegade Game Studios Werewolf: The Apocalypse 5th Edition Scent of Decay Chronicle Book Renegade Game Studios

    Werewolf: The Apocalypse (5e) RPG - Scent of Decay Chronicle Book

    Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Rotting from the inside. Milton has become a company town, and that company is Pentex. Between the rent-a-cops, the wasp fomori and the malicious spirits life there gets harder every day. Can a single pack of Garou scrape off the rot and turn Milton into territory they actually want to hold? Scent of Decay presents guidance for character creation and three pre-written stories set in the same small town and scenes which can be included in any Werewolf chronicle: The Break Room: A corporate fulfillment center seeks productivity at a terrible human cost Shadows on the Prison Walls: A trickster spirit tries to use the Garou for their own ends A Pound of Flesh: A rival pack and their patron spirit challenge Milton’s Garou Features Three pre-written stories that can be run separately or linked together Guidance for character creation and session zero, useful for running these stories or any others Plug-and-play scenes showing Garou relationships with humans and their world, suitable to drop into any story At a Glance For Ages: 18+ Game Type: Roleplaying Game Chronicle Book

    $35.00

  • Gamers Guild AZ Renegade Game Studios Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter Renegade Game Studios

    Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter

    Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Download the Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter Previews here! Some editing errors occurred with the Supporting Characters section. The full PDF has already been updated, but fans with the printed book may find the updated character profiles (specifically the Disciplines sections) here. You've been Embraced, brought into the night and left to fend for yourself with your coterie. Now what? The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred. The 21 highly adaptable stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle. Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Also included is a city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters. Features 21 stories suitable for both new and experiences Storytellers Presents Church of Caine as major faction alongside Camarilla and Anarch Three appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories. A city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters

    $45.00

  • Gamers Guild AZ Renegade Game Studios Werewolf: The Apocalypse (5e) RPG - Wyrmtide Sourcebook (Pre-Order) GTS

    Werewolf: The Apocalypse (5e) RPG - Wyrmtide Sourcebook

    Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. The Wyrmtide RisesThe fractured remnants of the once-mighty Garou Nation are under siege, beset by enemies from every corner. From the insidious corporate machinations of Pentex and its ilk to the malevolent corruption of Banes, fomori, and their possessed hosts, the Garou face an overwhelming tide of monstrosities. Standing as Gaia's last line of defense, the Garou struggle against forces determined to desecrate her sacred, dying soil—even as the spirits of the Weaver and the Wyld sometimes turn against them.Discover how the Garou continue the fight when their best weapons fall short. Engage with over two dozen adversaries and rivals to expand your chronicles. Choose your battlefields, Gifts, and Loresheets with care—your enemies have never been more numerous or more dangerous. Wyrmtide offers a wealth of adversaries, tactics, powers, and narrative depth for players and Storytellers to elevate any chronicle.Features★ Introduces enemies including Black Spiral Dancers, Formori, Banes, plus agents of the Weaver and Wyld!★ Tactics and strategies on how to fight and win against your enemies and Locations to set those actions scenes.★ Details Human Organizations, including Pentex fronts.★ Includes sample stories and plug-and-play material to help bring everything together as a storyteller.★ New content including character options, 4 loresheets, 8 Wyrm-tainted Gifts, and new Advantages and Flaws! 

    $45.00

  • Gamers Guild AZ Son of Oak Game Studio City of Mist: Character Folio Pack #2: Local Legends ACD Distribution

    City of Mist: Character Folio Pack #2: Local Legends

    *** Next day dispatchTen (10) beautifully-illustrated pregen character folios that double as posters from the different districts of the City of Mist!The Character Folio Pack 2 contains 10 two-sided and foldable US-letter sized character folios that can also double as posters, a graphic summary of the game rules and dice roll outcomes, and suggestions for cool tag combos.The set includes a roster of 10 characters:One character from each of the 9 districts of the Local Legends expansion book: Agent Ramirez - a Gatekeeper (Happyville) Aguila de Plata - Kukulkan (La Colonia de Sombras) Chester Atkins - Cheshire Cat (The Campus) Dmitriy - Koschei the Deathless (The Undertrash) Dr. Olivia - Mr. Cavor (The Sunken City) Moonwraith - Chang'e (Chinatown) Somchai - Rumpelstiltskin (Fortune Row) Toni Walker - "The Crow in the Corn" (Independence) Vance - Poseidon (Tourist Trap) and one extra pregen character, Hecate. These folios are fully compatible with the Starter Box, so you can boost your roster with extra characters!

    $24.95$13.14

  • Gamers Guild AZ Peregrine Coast Press Mothership: Johnson²: A Farcical Whodunit Murder Mystery (Pre-Order) ACD Distribution

    Mothership: Johnson²: A Farcical Whodunit Murder Mystery

      Deputised with the full legal powers of Janus Corp, the Crewmembers must identify a rogue scientist leaking data off-colony. The only problem: everyone on the station is an exact clone of the same man. Made for Mothership RPG and compatible with your sci-fi system of choice.

    $30.00$25.50

  • Gamers Guild AZ Paizo Pathfinder 2E: Hellbreakers Adventure Path (Pre-Order) ACD Distribution

    Pathfinder 2E: Hellbreakers Adventure Path

      As the Hellfire Crisis dawns and spreads its turmoil throughout Avistan, the nation of Isger is being shaken up by the rebel organization the Hellbreakers League, which seeks to break Isger free of its oppressor and patron nation of infernal Cheliax. Player characters will carry out daring missions against Chelaxian strongholds, face off with the deadly Hellknights, and strike out against the forces of Hell itself! On the way, they’ll run into dangerous enemies both new and old and uncover long-lost secrets powerful and ancient. Can the PCs stoke the fires of revolution and throw off the diabolic chains of Cheliax or will they be ground beneath the boot of oppression? Join the Hellbreakers and do your part! Hellbreakers is a 256-page hardcover Adventure Path designed for four characters, starting at 1st level and rising through the ranks to reach 10th level at the campaign’s exciting conclusion. Hellbreakers also includes a gazetteer of the lands and people that make up the nation of Isger and a look into the cults of Urgathoa, as well as useful new items, exciting character options, and a host of dangerous monsters. Written by: Sen H.H.S., Jason Keeley, and Jacob W. Michaels.

    $79.99$67.99

  • Gamers Guild AZ Renegade Game Studios Kids in Capes RPG (Pre-Order) AGD

    Kids in Capes RPG

    Gather your superhero squad and discover your powers with Kids in Capes! Remember the days of flipping open comics to enjoy the latest adventure from your favorite superhero? Now all the wonder and excitement of heroic adventures can be yours as you discover that you too can run faster than a speeding bullet, become one with the night, and learn that with great power comes great responsibility! Kids in Capes is a brand-new spin-off roleplaying game of the ENnie award-winning Kids on Bikes! This new game updates the classic rules that Kids on Bikes fans love, while offering a chance for players to explore the world of superheroes along with their friends!

    $39.99

  • Gamers Guild AZ Free League Publishing Twilight 2000 RPG: Hostile Waters Free League Publishing

    Twilight 2000 RPG: Hostile Waters

    Hostile Waters for the new edition of RPG classic TWILIGHT: 2000 is a modular expansion that includes everything you need to play in a marine environment. Hostile Waters is loosely based on Pirates of the Vistula for the first edition of TWILIGHT: 2000 but designed to be used for any waterways.This boxed set includes new combat and travel rules for marine environments, military watercraft large and small, new factions for the PCs to tangle with, new plots to unravel, and new scenario sites to explore including the USS Maine Ohio-class nuclear submarine. It also describes the two sample waterways the Vistula river and the Gta Canal. Contents of the boxed set: 104-page full-color book stuffed with new rules and gaming material. 26 new encounter cards, for use on rivers or lakes. 16 modular battle maps for marine environments. Six scenario site battle maps. Battle map tokens for boats and ships of various sizes. A huge double-sided full-color travel map for northern Poland and southern Sweden, connecting the maps in the core RPG set, format 864x558mm.

    $39.99$33.99

  • Gamers Guild AZ Rivethead Games MÖRK BORG: Using Dead Things (Pre-Order) ACD Distribution

    MÖRK BORG: Using Dead Things (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The world of MÖRK BORG is swollen with desecrated artifacts, putrid items, and cursed creatures. Perhaps you’d like to create even more of them? The premiere crafting and animal husbandry supplement! Forage for pathetic resources and make something deadly out of them. Breed new monstrosities the likes of which have never been seen (and will likely be the last you see). Contents:8 new effects that enhance your killing tools4 new monsters to breed/hunt20 experimental proclivities that turn generic items into fearsome weaponsExpansive tables for your murder petsBlack powder crafting rulesFailure tables for when crafting and breeding goes awry20 postcards can be played as their own adventure or one-shot in an attempt to procure oddly specific resources. Using Dead Things is an independent production by rivethead games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.

    $25.00$21.25

  • Gamers Guild AZ Jordan Draper Nothing to Talk About Jordan Draper

    Nothing to Talk About

    Nothing To Talk About is a zine with 9 games for 2 people to play over any messaging app. All of the games are vastly unique, with a range of styles and mechanics. Use these as an ice breaker, a stress reliever, a creative brainstorming tool, or a way to explore a relationship! Each game encourages play through a ritualized setting. One simply needs to send a photo of a single page of rules to someone on the other end of their phone, and the game begins! CONTENTS ・1 fourteen page zine with nine games

    $10.00$9.96

  • Gamers Guild AZ Roll and Play Press NPC Mega-Deck (Pre-Order) Quartermaster Direct

    NPC Mega-Deck

    Never be stuck for a character again. The NPC Mega-Deck makes it easy to keep your world full of memorable, believable characters. No more blank stares when your players talk to someone you didn’t plan for. Each card gives you a fully fleshed-out NPC, complete with appearance details, secrets, motivations, and role-play prompts. Need a quick fit for the scene? Flip through the deck, glance at the keywords, and drop the perfect character straight into the story. The cards are designed to be fast, flexible, and fun to use at the table, even mid-session. Whether you’re filling a bustling city, a shady tavern, or a lonely mountain pass, this deck gives you NPCs that quickly make your world feel alive. The characters are taken from the hundreds of entries in No Place Like Homebrew (sold separately). Every card includes a short description, what the character is known for, a secret, 5E stat suggestions, and prompts to help you role-play them instantly. The back of each card has three quick keywords (like “Friendly, Elf, Guard”), so you can spot the perfect NPC at a glance. The cards are playing-card sized and come in a smart diagonal-cut box with dividers, making it easy to flick through and keep organised. Compact, practical and endlessly useful, it’s the perfect tool for GMs who want a bank of ready-to-use, immersive characters.

    $34.00$28.89

  • Gamers Guild AZ Studio Agate Tainted Grail TTRPG: Song of a Dying World - First Steps in Avalon Quickstart (Pre-Order) ACD Distribution

    Tainted Grail TTRPG: Song of a Dying World - First Steps in Avalon Quickstart

    First Steps in Avalon is a quickstart book for the Tainted Grail TTRPG: Song of a Dying World, providing an overview of the game's setting and rules, as well as an introductory adventure in the lands of Avalon, featuring ready-to-play Guardians. Features:• a narrative introduction to the setting of Tainted Grail 100 years after the Fall of Avalon• a summary of the game system going over the core mechanics of Tainted Grail TTRPG• four simplified pre-generated Character Sheets• a full-fledged adventure 40 pages, US Letter size, softcover, full-color

    $10.00$8.49

  • Gamers Guild AZ MONGOOSE PUBLISHING Paranoia: Powers That Be - Trust No One (Pre-Order) ACD Distribution

    Paranoia: Powers That Be - Trust No One

    Troubleshooters are more than just dangerous twits who tend to accidentally destroy more than they intended to destroy. They are also unwitting (and often witless) pawns in the power struggles of anyone who has authority, wealth or very lax morals. Are rivals getting too full of themselves? Make up a reason to send over a Troubleshooter team and enough things tend to die or explode that those rivals are back to square one—and finding their own Troubleshooting teams to send over for payback. Is this abusing the purpose of Troubleshooting? Yes, but no one cares. Except for the GM, because in this game, abusing power is their bread and butter. Power That Be: Trust No One is a big supplement going into details on all eight service groups and all 13 secret societies, including the return of the Illuminati. While we included some lore details such as possible origins and different departments/cells, most of this book is dedicated to making Troubleshooters’ lives more... interesting. • A specific section in each writeup, ‘How They Mess With Troubleshooters’, with scenes to drop into any mission so players stay on their toes, including flimsy excuses for what triggered those scene drops so GMs can claim to be nice. • Weird mini games for more scenes, such as a B3 taste test or sticking forks into outlets to see if they have power. • Different service group departments and secret society cells that can pull Troubleshooters in different directions. • Leaders and those who want to usurp those leaders so the Troubleshooters can get caught in a power struggle. • More Favours the players can buy with Moxie so players have more ways to get each other in trouble, including printable but small handouts to remind players of what kind of Favours are available.• Multiple mission prompts so GMs can quickly and more maliciously create their own missions for Troubleshooters to screw up. Everyone knows someone behind the curtain is always pulling the Troubleshooters’ strings. Buy this book to have more string-pullers than the players know what to deal with.

    $49.99$42.96

  • Gamers Guild AZ Mythworks The Wildsea RPG: One-Armed Scissor Scenario (Pre-Order) Quartermaster Direct

    The Wildsea RPG: One-Armed Scissor Scenario

     An opportunity for an enterprising crew... A library ship, The One-Armed Scissor, is a month overdue for docking at the spit of Three Masks. It's probably nothing, the residents tell themselves. Ships are delayed all the time by the unknowns of the rustling waves. Except... there was that rootquake, a while back, that shifted the old established trade routes. And the reports from other sailors of marauders at large, and pinwolves on the rise. And a cache of recently delivered books, their leather bindings ruined and their words run rampant and whispering.  Perhaps there's reason to worry. One-Armed Scissor is the official Wildsea starter scenario, giving guidance on how to run a session of the Wildsea for new Fireflies.

    $19.95$16.99

  • Gamers Guild AZ Mythworks The Wildsea RPG: Red Right Hand Scenario (Pre-Order) Quartermaster Direct

    The Wildsea RPG: Red Right Hand Scenario

    A scratching from above, that could be claws on slate. Heavy breaths on the other side of a locked door... These are the night-sounds of Nuskaro - the whisper of a city under siege. The Clockface Council assure worried residents that they have everything in hand.  But the citizens know better. The danger grows with every passing sunset, and the time for faith in the powers that be has ended. Outside help is needed, even if its presence is in direct contravention of twenty localordinances. And that outside help is you. Red Right Hand is an advanced scenario for the Wildsea RPG for experienced players encompassing 4-8 sessions of play.

    $19.95$16.99

  • Gamers Guild AZ Mythworks Pico RPG: the Picodex (Pre-Order) Quartermaster Direct

    Pico RPG: the Picodex

      Here be dragons... Sort of. A companion work to the Core Rules of Pico, offering additional character options, new hazards, and a pre-made adventure. The world of the post-Mysteriocalypse is perfect for scuttling sorts, but they're hardly the only folk knocking around in there. This add-on to the PICO core rules allows you to take on the mantle of froggish, shroomish, and crabbish types, if that takes your fancy, as well as giving you more hazards to terrify yourselves with and a starter adventure to help you get stuck right in.

    $24.99$21.24

  • Gamers Guild AZ Cubicle 7 Warhammer 40K: Wrath & Glory RPG - Sons of Russ (Pre-Order) ACD Distribution

    Warhammer 40K: Wrath & Glory RPG - Sons of Russ

      “WE ARE THE FURY OF THE STORM AND THE PITILESS WRATH OF ENDLESS WINTER.” The Space Wolves are Space Marines like no other. Hailing from the frozen death world of Fenris, they hold to the tribal traditions of their home, going to battle adorned in shamanic totems and runic script. Their Great Companies journey tirelessly across the Sea of Stars, seeking adventure and glory, and hoping to honour their oaths to defend the Imperium. Savage by nature, the Space Wolves fight with bestial fury and lupine cunning. Sons of Russ is packed with everything you need to begin your adventures as one of the Space Wolves in Warhammer 40,000 Roleplay: Wrath & Glory, including:  New Archetypes - A range of exciting new Space Wolves Archetypes from initiate Blood Claws to the fabled  Wolf Guard  Psychic Powers - Harness the fury of the storm and unleash devastating psychic powers on your enemies. Wargear and Relics - From ancient Wolf Totems to deadly Frost Blades, bring the weapons of the Space Wolves into your Wrath & Glory games. Champions of Fenris -  Comprehensive new Frameworks featuring some of the most iconic and powerful heroes of the Chapter. Fangs of the Beast - Begin your saga as the Space Wolves face a mounting Ork threat in this extensive and exciting Tier 4/5 Adventure.

    $34.99$29.75

  • Gamers Guild AZ Cubicle 7 Warhammer 40K: Wrath & Glory RPG - Sons of Russ Collector's Edition (Pre-Order) ACD Distribution

    Warhammer 40K: Wrath & Glory RPG - Sons of Russ Collector's Edition

      “WE ARE THE FURY OF THE STORM AND THE PITILESS WRATH OF ENDLESS WINTER.” The Space Wolves are Space Marines like no other. Hailing from the frozen death world of Fenris, they hold to the tribal traditions of their home, going to battle adorned in shamanic totems and runic script. Their Great Companies journey tirelessly across the Sea of Stars, seeking adventure and glory, and hoping to honour their oaths to defend the Imperium. Savage by nature, the Space Wolves fight with bestial fury and lupine cunning. Sons of Russ is packed with everything you need to begin your adventures as one of the Space Wolves in Warhammer 40,000 Roleplay: Wrath & Glory, including:  New Archetypes - A range of exciting new Space Wolves Archetypes from initiate Blood Claws to the fabled  Wolf Guard  Psychic Powers - Harness the fury of the storm and unleash devastating psychic powers on your enemies. Wargear and Relics - From ancient Wolf Totems to deadly Frost Blades, bring the weapons of the Space Wolves into your Wrath & Glory games. Champions of Fenris -  Comprehensive new Frameworks featuring some of the most iconic and powerful heroes of the Chapter. Fangs of the Beast - Begin your saga as the Space Wolves face a mounting Ork threat in this extensive and exciting Tier 4/5 Adventure. The Collector’s Edition of Sons of Russ is strictly limited. It features a beautiful foil-embossed cover with gilded edges and comes wrapped in PU leather. A must for anyone looking to forge their own Fenrisian saga.

    $69.99$59.96

  • Gamers Guild AZ GURPS Basic Set Fourth Edition Revised (Pre-Order) Gamers Guild AZ

    GURPS Basic Set Fourth Edition Revised (Pre-Order)

    This item is a pre-order item with an expected release date of 08/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. GURPS lets you be anyone you want in any world you can imagine. Elves in fantasy, Musketeers in historical France, action heroes or superheroes in today’s world, futuristic space explorers, cartoon characters . . . GURPS provides tools for all this and more. That’s why it has been the premier universal roleplaying game for four decades! When GURPS, Fourth Edition came out in 2004, those tools needed two books: Characters combined some of the GURPS Basic Set, Third Edition with GURPS Compendium I, while Campaigns merged the rest of the Basic Set with swaths of GURPS Compendium II. Ever since, gamers have asked us to put it all in one place. The wait is over! This 592-page, full-color hardcover – with a new cover and a two-column layout – contains everything from Characters and Campaigns, lightly edited for internal consistency, errata fixes, sensitivity, and to bring a few bits of information up to date. As a bonus, it includes 25 pages of rules highlights from GURPS books and Pyramid articles published between 2004 and 2025. The GURPS Basic Set, Fourth Edition Revised is not a new edition. It is fully compatible with all Fourth Edition material in print, and all text appears on the same numbered pages, preserving page references.

    $79.95

  • Gamers Guild AZ Modiphius Entertainment Star Trek Adventures: Second Edition - Species Sourcebook (Pre-Order) ACD Distribution

    Star Trek Adventures: Second Edition - Species Sourcebook (Pre-Order)

    This item is a pre-order item with an expected release date of 04/22/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.

    $53.99$45.89

  • Gamers Guild AZ Modiphius Entertainment Cohors Cthulhu RPG: Quickstart Guide (Pre-Order) AGD

    Cohors Cthulhu RPG: Quickstart Guide (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. RAISE A GLADIUS AGAINST THE GODS! Cohors Cthulhu is a roleplaying game of Lovecraftian cosmic horror set against a backdrop of epic heroism, intrigue, and strife during the height of the Roman Empire. This Quickstart Guide has everything you need to plunge into this world and experience its struggles firsthand, featuring an abridged summary of its 2d20 System rules and six pre-generated PC characters ready to experience the included adventure. Far from the Eternal City, deep in the forests of a hostile frontier, unravel the mystery of a village overcome by nightmares its people are forced to reenact on the waking world. Without the support of a Roman column, cast into a strange land, will you survive with your sanity intact? Only those with strength, cunning, and ambition dare enter the woods to confront this… Rude Awakening.

    $20.00$16.99

  • Gamers Guild AZ Modiphius Entertainment Cohors Cthulhu RPG: Germania Adventure Book (Pre-Order) AGD

    Cohors Cthulhu RPG: Germania Adventure Book (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Hidden Wars of Germania! Though the long shadow of Rome has stretched far beyond its own borders, its reach has yet failed to cover all of Germania. Those untamed lands, filled with dark and forbidding forests, are still held by countless fiercely independent native tribes. Many have been forced to bend the knee before the banners of Rome, whilst others have fought bitterly to retain their ways of life-often fruitlessly. But Germanic priests and sages tell tales of other forces lurking in these lands: darker shapes than marching legionaries move between the trees of those ancient forests, and rumors swirl in towns and villages of nightmares lurking beyond their walls. Beyond the eyes of civilization, and known only to a select few, inexplicable monsters only whispered of in legend prowl, seeking to feast on the unwary. Fetid spawn of Mormo swarm and multiply in foul breeding sites, protected by sinister cults whose members are visited in dreams by creatures from beyond the stars. The immortal warrior-chieftain Herjan has gathered his forces to dominate the native Germanic tribes, his efforts fuelled by either enlightenment or madness born from Atlantean relics. As darkness looms and shadows gather, he schemes and plots to send his substantial military might against Rome. Here, in this ancient and mysterious land, the Hidden Wars play out in full. Those brave heroes willing to confront the darkness will claim hidden knowledge and eternal glory - but terror, insanity, and doom await those who fail. This 185-page supplement includes a wealth of information for Cohors Cthulhu gamemasters running campaigns venturing into Germania from the Roman-occupied town of Laurium. This includes information on the many tribes of Germania, details on Herjan's Horde, an expanded Adversary roster, and 8 self-contained adventures taking place in Germania itself. Features: 'Castrum Primum,' written by Richard August, detailing a lost fortress that has become a place of horror. 'Stars of Ill Omen,' written by Stephen Michael Dipesa, featuring an incursion of Mi-Go in the Germanic hills. 'The Harvest,' written by Anna Everts, where a tribal settlement is beset by a mysterious ailment. 'The Shield of Aeneas,' written by Thomas Roussel, featuring the impossible return of an ancient hero making wild claims. 'Anno Diaboli,' written by Michael Duxbury, where an attempt to impose a rigid calendar upon a tribal people has unforeseen consequences. 'Between Scylla and Charybdis,' written by Dave Semark, where a holy festival provides the spark to set ablaze a religious conflict. 'Against the Chaos Gate,' written by M.G. Manley, where PCs enter the gladiatorial arena and eventually discover an ancient buried peril.'Aurum Habet Tolosanum,' written by Dave Semark, featuring a risky foray sneaking into the heart of Herjan's Horde to recover gold stolen from Rome.

    $47.00$39.95

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Gamemaster's Guide (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Gamemaster's Guide

    Welcome to the World of Legend This 192 page full colour hardback provides Gamemasters with tools and guidance used when running the game. Combined with the core rules in the Player’s Guide, it’s everything your group needs for a Warhammer: the Old World Roleplaying Game campaign. Features:Designed to complement the Player’s Guide, this essential volume gives Gamemasters everything they need to build immersive, perilous, and character-driven campaigns.Teaches how to run engaging sessions with expert GM advice tailored to the unique tone, themes, and mechanics of the Old World. Perfect for both new and veteran GMs.An Allies & Antagonists chapter with a huge array of fully developed NPCs, complete with plot hooks, goals, and conspiracies to weave into campaigns.Dynamic campaign tools like Grim Portents, NPC Contacts, and Dark Threads that craft layered stories and keep players invested in every twist of fate.

    $44.99$38.24

  • Gamers Guild AZ Hit Point Press D&D 5E: The Field Guide to Floral Dragons - Flower Dragon Bestiary Deluxe Box Set Hit Point Press

    D&D 5E: The Field Guide to Floral Dragons - Flower Dragon Bestiary Deluxe Box Set

    A Fabulously Fancy Draconomicon. Get the Field Guide to Floral Dragons hardcover book, foldout battle maps, GM screen, and player reference cards all in a beautiful gold-foil edition slipcase! The Field Guide to Floral Dragons blends the fascinating world of flowers with dragons and a dash of magic in a field guide unlike anything you've ever seen. Featuring Kin Wald’s gorgeous illustrations, this 200+ page book contains everything you need to spark imagination and create floral dragon-filled stories and adventures.  Box Set Contents: 6" x 9" Field Guide to Floral Dragons hardcover book 24x 6" x 9" floral dragon player reference cards Two double-sided foldout battle maps featuring four floral lairs Floral Dragons GM Screen Stunning Gold-Foil and Black Faux Leather Hard Slip Case Great for fans of How to Train Your Dragon, Dragonology, and Lady Cottington's Pressed Fairy Book! Book Contents: 25+ stat blocks for floral dragons, pests, pollinators & fungi 10 magic items and poisons inspired by floral dragons Rich lore detailing the dragons’ origins, habitats, and how to roleplay them The Field Guide to Floral Dragons describes each flower-inspired dragon in depth, making the book a delight to read as well as use in storytelling and your games. You’ll find tales of the floral dragons’ origins, their biology and habitats, and details of their relationships with people and other floral dragons.  Throughout the book, you’ll discover insightful notes from floral dragon researchers. Within these notes, a tale of curiosity, despair, revenge, and hope unfolds. Piecing together this story from the margin notes rewards the dedicated reader with an added layer of depth.

    $100.00$79.99

  • Gamers Guild AZ Paizo Pathfinder 2E: Hellfire Crisis: Lost Omens | Hellfire Dispatches (Pre-Order) GTS

    Pathfinder 2E: Hellfire Crisis: Lost Omens | Hellfire Dispatches (Pre-Order)

    This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A single spark has ignited the dry tinder of decades-long saber-rattling into the full-fledged inferno of the Hellfire Crisis, embroiling an entire region into the war between infernal Cheliax and its former holding of Andoran. Dispatches from each front reveal the past and present of the war, along with how the right group of heroes might shape the future of the conflict. From the front line to back-room intrigue and from grim reality to fantastical struggles, these dispatches cover the full range of the Hellfire Crisis. In addition to news of the war and fronts where heroes might win important victories, this 128-page setting sourcebook provides new options for factions involved in the war. The Eagle Knights loyal to Andoran and the Hellknights divided by Cheliax’s wartime demands were there when the first blows were struck. Others were pulled in as the crisis spread into their homes, from shadowy Nidal to the halls of power in Absalom and from the already-bloody forests of Nirmathas to settlements beneath the Inner Sea. Pathfinder Lost Omens Hellfire Dispatches is an invaluable resource for any player or Game Master operating within the Hellfire Crisis event, including: A comprehensive overview of the war’s timeline and effects throughout the Lost Omens campaign setting told through first-person accounts from every front of the conflict. A gazetteer of prominent NPCs and plot hooks in each of the conflict’s primary fronts, from the Arch of Aroden to Absalom, and from shadowy Nidal to the waters of the Inner Sea itself. Ten archetypes, including three freedom-loving Eagle Knight options, the law-bound Hellknight, Starstone aspirant, and more! New character options for members of all classes and themes. More than a dozen new troops to challenge parties on all sides of the conflict, a perfect complement to the skirmish rules presented in Pathfinder Battlecry!   Whether you’re fighting the battles of the Hellfire Crisis in the Hellbreakers or Hell’s Destiny Adventure Paths, assisting the Pathfinder Society as it navigates the continent-spanning war in the Pathfinder Society Organized Play campaign, or running your own exciting war-based adventure, Pathfinder Lost Omens Hellfire Dispatches has everything you need to bring the Pathfinder setting’s largest conflict to your table! Written by: Rigby Bendele, Caryn DiMarco, Stephanie Lundeen, Liane Merciel, Matt Morris, Erin Roberts, Kendra Leigh Speedling, Tan Shao Han, Landon Winkler, and Andrew White

    $44.99$38.24

  • Gamers Guild AZ Paizo Starfinder 2E: Galactic Ancestries - Special Edition (Pre-Order) GTS

    Starfinder 2E: Galactic Ancestries - Special Edition

    Special Edition: This limited edition deluxe hardcover is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The cantina is open! This 224-page rulebook is packed full of playable alien ancestries for Starfinder Second Edition games, including 21 brand new options like the lucky blue worlanisi, sentient rollerball bantrid, or even a blazing miniature sun called a novian. In addition to this intergalactic cast of science-fantasy species are a host of stellar options for familiar ancestries, including Starfinder favorites like reptilian vesk and insectoid shirrens, and fantasy classics like gnomes, elves, and goblins in space! On top of that, the brand-new Gap-touched versatile heritage connects players to the history-breaking event at the heart of the Starfinder setting while giving them special abilities, and the xenometric android allows readers to create robotic versions of any Starfinder alien, not just humans! As with all Starfinder Second Edition material, Starfinder Galactic Ancestries is fully compatible with Pathfinder Second Edition, allowing players and Game Masters to incorporate interstellar options into their favorite fantasy campaign! What exciting alien character are you going to play first? Written by: Kate Baker, Rigby Bendele, Brent Bowser, Michael Bramnik, Jessica Catalan, John Compton, John Curtin, Anthony Dollinger, Ivis K. Flanagan, John Godek III, Thurston Hillman, Mike Kimmel, Dustin Knight, Derry Lutrell, Jenny Jarzabski, Linda Zayas-Palmer, Jessica Redekop, Tony Saunders, Abbey Schnell, and Sam W Tennyson

    $84.99$72.24

  • Gamers Guild AZ Rowan Rook and Decard Royal Blood: Revised Edition (Pre-Order) AGD

    Royal Blood: Revised Edition

    Don your crown of lead and silver. Royal Blood is a tabletop roleplaying game about heists, tarot cards, magic, fate and desperation. It uses a deck of tarot cards to build characters, plan a heist in an urban fantasy setting, and determine opposition, and to resolve every risky action the players make in an attempt to claim power. First released in 2016, the new edition is revised, expanded, and richly illustrated throughout. Royal Blood tells short, sharp, exciting stories about Royals, sorcerer-blooded protagonists represented by the court cards of the tarot, stealing power and privilege from the Arcane (the Major Arcana). With simple but flexible rules, a group can be ready to dive into a one-shot story within fifteen minutes of opening the book. A scenario design system based on tarot spreads allows the GM, in the role of Fate Herself, to generate stories on the fly, based on the cards drawn and the players’ curiosities. The game can be played with any standard deck of tarot cards, but the newly released Royal Blood deck includes an extra four court cards (for all-new player character options) and two wild-card Jokers to add extra twists to gameplay.

    $60.00$50.99

  • Gamers Guild AZ Paizo Pathfinder 2E: Treasure Vault Remastered - Pocket Edition ACD Distribution

    Pathfinder 2E: Treasure Vault Remastered - Pocket Edition

    Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of gear from nearly every category of equipment and magic item available in the Pathfinder RPG, updated to work perfectly with the remastered Pathfinder Second Edition rules! Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more! Each chamber of the dragon’s vault contains a mountain of treasure, from deadly weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: • Nearly 600 items spread across numerous equipment types.• Over 50 weapons, such as the devastating earth breaker hammer and the ferocious falcata.• Shields and armor of all types and materials, like the magical starfall shield that turns you into a living comet!• An entire chapter, "Alchemy Unleashed," that introduces over 100 alchemical items, covering everything from restorative lozenges to searing flamethrowers.• New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls.• An entire chapter of variant and expanded crafting rules.• Special categories of items that can give you power that comes at a dangerous price. The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.

    $29.99$25.49

  • Gamers Guild AZ Penguin Random House Dungeon Crawler Carl: The Eye of the Bedlam Bride ACD Distribution

    Dungeon Crawler Carl: The Eye of the Bedlam Bride

    Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, have survived longer and leveled up higher than anyone ever thought they could in the galaxy’s most popular reality show, but after the shocking conclusion of the seventh level, it’s now anyone’s game. A pantheon of forgotten gods. An old grudge between a talk show host, an heiress, and the man they shattered along the way. A rapidly deteriorating AI system. An inconvenient tiara upon the head of a friend. It is bedlam on the eighth floor. The crawlers are given a new task: Find and capture six monsters, each of which will be turned into a card. The stronger, the deadlier, the better. At the end of the floor, the bad guys will also have decks, made of some of the most powerful cards available. So it’s crucial for crawlers to assemble the toughest squad possible. But, like always, there is a catch. There’s always a catch. If Carl and Donut want a winning hand, they’ll have to capture the most lethal and terrifying monster of them all: Shi Maria. She was once married to a now-missing god. Her special attack is known to drive one insane. They call her the Bedlam Bride. But even if Carl and Donut can capture her, they know all too well that just because someone has been captured, it doesn’t mean they have been tamed. Welcome, Crawlers. Welcome to the eighth floor of the dungeon.

    $39.00

  • Gamers Guild AZ Black Site Studios Avalon Rising RPG Core Rulebook (Pre-Order) Southern Hobby

    Avalon Rising RPG Core Rulebook

    WELCOME TO THE DEPTHS OF AVALON 01In a history long forgotten, humanity sealed itself inside Avalon 01, a vast megastructure of concrete, steel, and neon. Within its infinite corridors and hidden depths, survival depends on navigating a fractured society divided into layers, each one clinging to life in its own way.At the city's core lies Central Dogma, the mysterious power that sustains Avalon. It gives light, warmth, and power to millions, but it also corrupts. Energy leaks twist the city, birthing anomalies and horrors that threaten to consume humanity. Every day, citizens must confront these terrors, or see their city fall to the dark forces from beyond.You are one of those Citizens. A bureaucrat drowning in red tape. A Tooler scavenging forgotten tech. Whatever your path, your choices define both your survival and Avalon's fate.Avalon Rising is a tabletop roleplaying game inspired by 80s sci-fi, cassette futurism, and cyberpunk classics. Build your Citizen, descend into the dark history of the city, and see how long you can endure beneath the crushing weight of Avalon.What's Inside the book:237 pages - Hardcover- Rules for creating Citizens from Avalon's social layers, backgrounds, and archetypes- An easy to learn 2DX dice system using Trait Dice and Skill Dice, where lower rolls represent greater success. Avalon Rising uses D6, D8, D10 & D12 Dice.- Detailed lore covering Avalon 01, its history, factions, and fragile power structure- The horrors that lurk within Central Dogma and the depths of Avalon- Tons of weapon, item, food and vehicle options to explore and use- Tools for running social events, and high-risk encounters- Guidance for running one-shot scenarios or extended campaigns within Avalon 01

    $49.99$42.49

  • Gamers Guild AZ Black Site Studios Titanic: The Tabletop Roleplaying Game Core Rulebook (Pre-Order) Southern Hobby

    Titanic: The Tabletop Roleplaying Game Core Rulebook

    Step aboard the R.M.S. Titanic and relive one of the most infamous nights in history. Titanic RPG is a rules light roleplaying game of cinematic tragedy. Players take on the roles of passengers or crew as the ship begins its doomed descent into the freezing Atlantic. You cannot change history, the Titanic will sink, but how you face the night is up to you.Will you help others? Fend for yourself? Or create a new and unique moment in history?The game uses a simple 2D6 system:- Roll 2D6 + a core stat (Mind, Body, or Soul)- 10+ is a success, 7-9 is a mixed result, and 6 or less is a failurePush your luck for a second chance, but risk gaining Fate Points, dangerous penalties that the Captain (GM) can use against you. Fate will fuel panic and other events.Character creation is designed for role-play focused storytelling. One player will play as The Captain, while the other players craft passengers by choosing:- Class (First, Second, Third, or Crew)- Background (Engineer, Immigrant, Musician, Socialite, and more)- Descriptor (Brave, Cunning, or Compassionate etc.)- Flaw (such as Selfish, Naïve, or Grief-Stricken)Play as a unique, historical or composite passengerWhat's Inside the book:- 54 pages - Softcover- Character creation with 4 social classes, 18 backgrounds, 15 flaws, and dozens of personal items- Survival mechanics for freezing water, oxygen tracking, and social conflict- Rules for interesting NPCs- Designed for 1-2 session cinematic playWhat you need to supply yourself:- Ship maps (there are plenty of excellent deck plans online!)- Historical notes (If you want them)- Topcoats and hats- Miniatures

    $24.99$21.25

  • Gamers Guild AZ Tuesday Knight Games LLC Mothership: Player's Survival Guide (Pre-Order) ACD Distribution

    Mothership: Player's Survival Guide

    The Player's Survival Guide has all the rules you need to play, including Character Creation, How to Play, Violent Encounters, Stress & Panic, Shore Leave, Weapons and Equipment, and more! Everything has been streamlined with an eye to being fast and easy for new players to learn. • Updated, streamlined rules• Lightning-fast character creation• Tons of new gear Mothership® is a horror game for mature audiences. It contains violence, foul language, some sexual content, drug use, and depictions of mental illness, trauma, stress, and panic that may not be suitable for all audiences. Please be advised.

    $15.00$12.75

  • Gamers Guild AZ Darrington Press Daggerheart: Hope & Fear (Pre-Order) ACD Distribution

    Daggerheart: Hope & Fear (Pre-Order)

    This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Take Daggerheart to new levels with an expansion offering new options for everyone at the table (GMs and players!) and bringing Daggerheart into even more genres than before. The Daggerheart: Hope & Fear standard edition comes with a book (around 200 pages) and a box containing cards and 2 rip pads of blank adversary sheets! Inside the book, you’ll find: New character options, including 4 new classes: the Witch, Warlock, Brawler, and Assassin, each with 2 unique subclasses! 130+ new adversaries and 28 environments, plus a rip pad of blank adversary sheets to help you easily create your own 100+ weapons, armor, item, and consumable options 4 new Campaign Frames introducing new worlds and settings for you to explore The cards include: A completely new Dread Domain set of cards, unlocking ghastly, macabre magic core to the new Witch and Warlock classes. Subclass Cards for all 8 new subclasses 6 Transformation Cards: A completely new mechanic, transformations represent changes or augmentations to characters in Daggerheart. During a campaign or at character creation, transform into a Vampire, Werewolf, Reanimated, Shapeshifter, Ghost, or Demigod! 6 new Community Cards: Duneborne, Hearthborne, Frostborne, Warborne, Freeborne, and Reborne 6 new Ancestry Cards: Skykin, Tidekin, Earthkin, Emberkin, Gnome, and Aetheris  

    $39.99

  • Gamers Guild AZ Osprey Games Frostgrave: Advanced Spellcraft ACD Distribution

    Frostgrave: Advanced Spellcraft

    Expand your spellbook with Advanced Spellcraft, featuring new options for wizards and a ten-scenario competitive campaign. While today's wizards are not as gifted as those who ruled Felstad, the recent discovery of the fabled Bibliosepulchre promises to change all that. It was in this great library-crypt that ancient librarians were interred, each clutching a rare grimoire. Who knows what strange energies have seeped from those tomes over the centuries or what shadows and ghosts stalk the dark catacombs? Only those truly obsessed with magic and the power it offers would dare to find out! Advanced Spellcraft offers numerous new rules and ideas that bring more spellcasting possibilities to games of Frostgrave. Critical successes and failures for each basic spell are introduced, as are spell-specific flourishes that can be learned to enhance your magic. Create a Furious Quill that leaps from target to target, cast a Draining Word that affects an entire school of magic, or ensnare multiple zombies with Control Undead. Such flourishes take their toll, however, and to even learn such secrets will require you to venture into the Bibliosepulchre itself in a ten-scenario competitive campaign. With hundreds of new tricks for wizards to learn, Advanced Spellcraft is the largest supplement to date, and is presented in celebration of Frostgrave's 10th anniversary.

    $35.00$29.75

  • Gamers Guild AZ Leyline Press Salvage Union RPG: Core Rulebook (Pre-Order) GTS

    Salvage Union RPG: Core Rulebook

      Salvage Union is a post-apocalyptic mech tabletop roleplaying game. You play as salvager mech pilots who scour the wasteland for salvage in scrap built mechs.Set in a scarred world ruled by corporations whose denizens live in isolated mega-settlements known as Arcos. The corpos control the vast majority of arable land and resources and have a constant hunger for power and control.As Salvagers you have found a way to live your lives outside the bounds of corpo control, roaming the wastes in a vast mech known as a Union Crawler which houses your entire community. The scrap you haul back to your Union Crawler is used to support, sustain, and grow your community and craft new mechs for you and your crew.As you explore the wastelands for scrap you’ll encounter wastelanders, raiders, mutants,Bio-Titans, alien Meld, and corpo forces all fighting for survival in this hostile landscape.Will you salvage enough scrap for you and your community to survive in the wastes or fall prey to its dangers?FEATURES★ Salvage Union is an easy to learn Mech game, with a focus on narrative and exploration that combines elements of the Mech and post-apocalyptic genre into a single accessible package.★ Salvage Union currently has three published adventures, two of which are written by ENNIE Award winning game designers. (Luke Gearing & Diogo Noguiera)★ Leyline Press plans to continue to support Salvage Union with new releases, including adventures, supplements and box sets in the future.★ Salvage Union has been nominated for a ‘best art’ award by Dicebreaker, and has high quality art, design and layout throughout the Core Book.★ Salvage Union has an open third party license, a third party supplement ‘Spara Electronics’ by Fiona Ruthven, has already successfully funded and we welcome more creations from the community.

    $60.00$51.00


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