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1155 products


  • Gamers Guild AZ Heart of the Deernicorn World Ending Game Heart of the Deernicorn

    World Ending Game

    World Ending Game is a tabletop game written to serve as the last session of a campaign in any system. It should come after the finale, whatever that is for your table; the dragon defeated, the government felled, finals week over, the great mystery solved. World Ending Game does not have mechanics for deciding big story outcomes. Instead, it offers a series of scenes and vignettes towards closure.–✵☼✵–Think about screenplays and films, or the final episode of a television show that you know will not be renewed. Think about saying goodbye to friends who are moving away. Think about the last day of summer vacation. Think about funerals. Think about the restaurant that closed all those years ago, and the noodles they used to serve. Think about the best birthday party you ever had. Think about putting off the last chapter of a book until tomorrow. Think about grief, and relief. Think about the end of a world. Think about the feeling of emerging from a movie theater into a dark parking lot, under the stars.

    $40.00

  • Gamers Guild AZ Possum Creek Games Sleepaway Heart of the Deernicorn

    Sleepaway

    In Sleepaway, you play as a camp counselor at a not-so-ordinary summer camp besieged by a Strange and ominous cryptid. Isolated from civilization, this summer camp is a beacon of  safety, a refuge for misfit kids defined by their marginalization. The Lindworm is a shapeshifter, or so the stories go; a creature that flays the skin of humans and hides within. As counselors of this summer camp, you’ve each been traumatized by the Lindworm, in your own ways. You remember little of that time. Just that you don’t want anyone else to experience it either, and you’ll keep this camp safe no matter what. Sleepaway uses the diceless Belonging Outside Belonging system where everyone shares the role of facilitator and creates and interacts with the Setting Elements together. One player is responsible for channeling the Lindworm and draws from a deck of cards that cause an unsettling event to occur.

    $35.00

  • Gamers Guild AZ Buried Without Ceremony Dream Askew / Dream Apart Heart of the Deernicorn

    Dream Askew / Dream Apart (Hardcover)

    Dream Askew and Dream Apart are beginner-friendly roleplaying games of Belonging Outside Belonging created by Avery Alder and Benjamin Rosenbaum. They give you tools to tell a story about marginalized people living together in precarious community. The games use a no dice, no masters system that emphasizes collaboration, shared ownership, and character-driven play.  Published in duet, the book includes both games and a step-by-step guide to designing your own games of Belonging Outside Belonging. Build a community together, and then make trouble within it! In Dream Askew, that community is a queer enclave enduring the collapse of civilization. Ruined buildings and wet tarps, nervous faces in the campfire glow, strange new psychic powers, fierce queer love, and turbulent skies above a fledgling community, asking “What do you do next?” In Dream Apart, it’s a Jewish shtetl in a fantastical-historical Eastern Europe. Demons and wedding jesters; betrothals and pogroms; mystical ascensions and accusations of murder; the sounds of the shofar ringing through cramped and muddy streets, of cannon fire, of the wolf’s footfalls in the snowy pine forest; asking “What do you do next?”

    $39.47

  • Gamers Guild AZ Black Library H.P. Lovecraft's Dagon For Beginning Readers (Pre-Order) Games-Workshop

    H.P. Lovecraft's Dagon For Beginning Readers

      So a warning to all,for what it is worth:when the monsters arisethey will conquer the earth.The famous H.P. Lovecraft story "Dagon" is gracefully retold in anapestic tetrameter and illustrated in a darkly whimsical style by "genius poet-artist" R.J. Ivankovic.A sailor escapes in a lifeboat after his ship is attacked by a German raider during World War I. He soon finds himself in more bizarre peril, stranded in a dark, stinking mire on the edge of a mammoth pit. Venturing into the pit, he discovers a monolith covered in weird hieroglyphics and something stranger still that crawls from the slime—a creature that may be the vanguard of a vast and monstrous invading army from the depths of the sea.This glorious full-color adaptation is R.J. Ivankovic’s follow-up to the popular H.P. Lovecraft's The Call of Cthulhu for Beginning Readers, also available from Chaosium.

    $19.99$12.11

  • Gamers Guild AZ Free League Publishing Symbaroum: Davokar Awakens (Pre-Order) GTS

    Symbaroum: Davokar Awakens

      Welcome to the preorder campaign for Davokar Awakens! In the sixth and final episode of the Chronicle of the Throne of Thorns the darkness of Davokar rises up to attack all living beings in the region. Before the end, the fate of the game world will be decided, and the player characters will have a huge impact on how it all turns out. The official launch date is set to Q4 2023, but there are several good reasons for placing your order now. Not only will you get a BETA-PDF of the main product shortly after purchase, and (within five days) a preorder exclusive digital artbook that will not be made available outside of this campaign. The campaign also offers a preorder bundle which gives you Davokar Awakens and a set of four double-sided full-color adventure maps at a discounted price. More over, while the pre-order is running, you will be offered a bundle including virtual Foundry tabletop modules of all six episodes in the Chronicle of the Throne of Thorns. The first five are already ready for play, while the sixth one will be updated to a fully playable version well before the official release date. In addition to the pre-order campaign, you can find the massive Korinthia Bundle, featuring the four Core Books, as many setting and adventure books, along with a number of support products in our webshop. Of course, the webshop also lets you purchase single products and less comprehensive bundles.

    $39.99$35.92

  • Gamers Guild AZ Board Game Kingdom Heart of the Deernicorn

    Kingdom

    Kingdom is a about communities and how the people in them decide what they stand for. Create any kind of group or organization you want to explore:A school for wayward wizards…A revolutionary pharmaceutical company…An anime fan club…The first settlers on Mars…As you play, you’ll confront Crossroads, critical decisions that may change your community forever. What will your Kingdom do? What will it become? Strive to make your Kingdom live up to your ideals… or watch as it burns. The Kingdom is in your hands. The question is: will you change the Kingdom or will the Kingdom change you?

    $29.99

  • Gamers Guild AZ Board Game BFF! - Best Friends Forever Heart of the Deernicorn

    BFF! - Best Friends Forever

    BFF! is a heartwarming tabletop roleplaying game. Take on the roles of a group of tween girls hanging out, having adventures, and exploring how friendships grow and change. With its beautiful artwork, clever card prompts, and emphasis on collaboration, BFF! is an amazing game for anyone who wants to have fun and connect with their friends. There’s no game master and zero prep time, so you can start playing within minutes of opening the boxPlayers will collaboratively create the world and explore the Hangout Guide together. Designed as a spiral bound notebook where every page is a colorful backdrop for your adventures. The landscapes are hand-painted and filled with evocative and fun details. Tactile game components and clever card prompts inspire stories that unfold like an immersive comic book. Open up the charm box and trade with your friends. Don’t forget to sign the yearbook at the end of every session! COMPONENTS AND DETAILS 17 friend standees 50+ charms, 6 charm bracelets, and charm box Hangout Guide and deck of Friendship Cards 1 six-sided die

    $49.95

  • Gamers Guild AZ Magpie Games Defiant RPG Core Rulebook (Pre-Order) GTS

    Defiant RPG: Core Rulebook

    The Defiant RPG hardcover rulebook contains everything you need to play a game of urban fantasy politics, intrigue, and romance. The unique artwork and easy-to-learn rules will help groups of 2-4 players delve into the world of fallen angels, ancient gods, demons, and dragons, struggling for control over a modern-day city.

    $59.99$47.99

  • Gamers Guild AZ Hit Point Press Heckna!: Box Set (Pre-Order) GTS

    Heckna!: Box Set

    Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. Game Masters and players alike will delight in this whimsical, dark carnival setting! Will you see through the glitzy and glamorous charade or fall prey to Heckna’s everlasting torment? The Heckna! box set contains everything you need to get right into carnival mischief. Box Contents:• Heckna! Hardcover Campaign Book• Reference Cards• Playing Card Deck• Foldout world map of the Revelia• Cardboard Punchout Standees (+20 standee bases)• Pile of Tickets (the in-game currency of The Revelia!)• Animated Spells• Reference Cards• Heckna Poster

    $109.99$67.10

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Rage of Elements - Special Edition (Pre-Order) GTS

    Pathfinder 2E: Rage of Elements - Special Edition

      Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!The gateways to elemental power stand open wide with Pathfinder Rage of Elements!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.☆ Attractive price point for gamers on a budget.☆ This invaluable rules reference delves deeper into the elements than ever before, bringing hundreds of new game options to Pathfinder Second Edition players!☆ The new kineticist class is among the most-in-demand classes for the new edition, and benefits from an open playtest involving thousands of Pathfinder players.☆ Tons of options for a variety of character classes!☆ Beautiful full-color illustrations on nearly every page.☆ Extensive marketing support throughout 2022.☆ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $74.99$45.74

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Lost Omens: Highhelm (Pre-Order) GTS

    Pathfinder 2E: Lost Omens: Highhelm

      Delve the mountain deep! When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Citadel deep in the Five Kings Mountains. While other Sky Citadels have fallen since the Quest for Sky, Highhelm holds strong, serving as one of the major centers of dwarven culture.Lost Omens Highhelm delves deep into the Emperor's Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city's layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm's layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!★ Collectible limited edition faux leather cover!★ The definitive Lost Omens guide to dwarves and dwarven culture!★ Includes rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $44.99$30.20

  • Gamers Guild AZ Paizo Pathfinder RPG (2E): Lost Omens Firebrands (Special Edition) GTS

    Pathfinder 2E: Lost Omens Firebrands (Special Edition)

    Rebels with a cause! The Firebrands were born in the flames of rebellion, eventually becoming some of the Inner Sea’s most well-known adventurers. Lost Omens Firebrands takes a detailed look at the characters that choose to take on oppressors or simply head out on adventures for fame and fortune. This book presents information on the Firebrands organization, from membership, to spreading the word of rebellion, to the missions to defeat tyranny, and the types of daredevil antics they perform for fun. The book also features new rules content including new equipment, magic items, spells, and support for archetypes for players who want to play a Firebrand in their campaigns!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ Collectible limited edition faux leather cover!★ Paizo’s first ever exploration of the Firebrands, one of the core factions of the Pathfinder world.★ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!

    $59.99$40.26

  • Gamers Guild AZ GREEN RONIN PUBLISHING Blue Rose Green Ronin Publishing

    Blue Rose

    A decade ago Blue Rose shook up the RPG scene with its vision of romantic fantasy and inclusive gaming. Now the world of Aldea returns in a new edition using the Adventure Game Engine (AGE), the popular rules that power the Fantasy AGE and Dragon Age RPGs. This beautiful, full-color book contains everything needed to create and tell stories of heroic envoys of the Sovereign’s Finest as they protect their homeland of Aldis from threats like the shadowy Kingdom of Kern and the fanatical Theocracy of Jarzon, as well as monsters and artifacts from the cruel reign of the Sorcerer Kings. Aided by the rhydan—their psychic animal allies—the champions of the Kingdom of the Blue Rose safeguard the light of the world against the power of Shadow. Will you answer the Sovereign’s call?

    $49.95$25.70

  • Gamers Guild AZ GREEN RONIN PUBLISHING Blue Rose: Envoys to the Mount GTS

    Blue Rose: Envoys to the Mount

    Envoys to the Mount is an epic campaign for the Blue Rose RPG whose four adventures span five years and all four tiers of play. In it a small band of envoys from the Sovereign’s Finest must travel to far-off vata stronghold known as Mt. Oritaun and lend their aid against the sinister powers of the Shadow Barrens. The heroes must face off against the very forces of Shadow and may unlock some of the ancient secrets of the world of Blue Rose. Envoys to the Mount also provides a complete gazetteer for the Shadow Barrens and Mt. Oritaun, a guide to the Sovereign’s Finest, and a host of creatures and NPCs for use within or outside of this storyline.

    $39.95$24.38

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Treasure Vault Special Edition Southern Hobby

    Pathfinder 2E: Treasure Vault Special Edition

    Pathfinder RPG Treasure Vault Special Edition (P2) Pathfinder Treasure Vault reveals the glittering hoard of a terrifying dragon, as presented by the creatures plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of new gear from nearly every category of equipment and magic item available in the Pathfinder RPG while also introducing entirely new categories of items as well. Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more!Each chamber of the dragon’s vault contains a mountain of treasure, from deadly new weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 new items spread across numerous equipment types. Over 50 new weapons, such as the devastating earthbreaker hammer and the ferocious falcata. New shields and armor, from wooden breastplates for druids to the magical starfall shield that turns you into a living comet! An entire chapter, "Alchemy Unleashed," that introduces over 100 new alchemical items, covering everything from restorative lozenges to searing flamethrowers. New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls. An entire chapter of new, variant, and expanded crafting rules. New categories of items that can give you power that comes at a dangerous price. This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

    $74.99$51.24

  • Gamers Guild AZ Nord Games Dangerous Destinations GTS

    Dangerous Destinations

    Dangerous Destinations will help you create all manner of adventuring locations to populate the worlds in which you play, be they existing settings, or your very own.Inside, you’ll find easy-to-use chapters to flesh out your destination, its environment, and the danger that lurks there, as well as antagonist profiles, and a wide variety of other useful tables. For GMs in a hurry, 60 fully realized pre-generated destinations, each with their own unique artwork and full color map, are ready to be slotted in to any game world in seconds.With the help of this book, realize the places that have been locked within your imagination!

    $60.00$45.96

  • Gamers Guild AZ VRG Hold Up VRG

    Hold Up

    You're going to need to put the kids to bed before you start playing Hold Up. It is for mature audiences only. You’ll try to go from the outhouse to the penthouse by robbing, tricking, or killing whoever you need to in order to make it to the top.

    $22.99$18.39

  • Gamers Guild AZ Starfinder Starfinder RPG: Galactic Magic AGD

    Starfinder RPG: Galactic Magic

    Unravel the eldritch mysteries of the galaxy! The new Galactic Magic hardcover rulebook for the Starfinder Roleplaying Game adds magical flair to any hero with a wealth of fantastical magic-infused character options for starfarers of any class! More than 100 spells, a host of powerful rituals, and an array of magic gear, hybrid items, and artifacts give you the edge to survive in a weird universe with lurking dangers at the end of every jump. The brand-new precog class allows you to see and change the future, relying on predictive prerolls to navigate clutch situations and quick reflexes to manipulate combat. Study arcana among the stars with a host of new magical organizations and spellcasting schools or petition higher powers using new faith-based options tied to the galaxy's gods and philosophies. Whatever your path to magical might, Galactic Magic is your guide!  

    $39.99$26.35

  • Gamers Guild AZ Fiasco The Fiasco Companion: Fiasco RPG GTS

    The Fiasco Companion - Fiasco RPG

    The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.

    $25.00$17.38

  • Gamers Guild AZ Flash Gordon Flash Gordon - 2 Kingdoms of Mongo (Hardcover) Studio 2

    Flash Gordon - 2 Kingdoms of Mongo (Hardcover)

    Kingdoms of Mongo is a comprehensive guide to the many diverse lands that can be found upon, above, and even within the great ​rogue ​planet of Mongo. This in-depth guide ​explores the cultures, geography, technology, and denizens of each ​domain. It contains everything your explorer need​s​ to survive beyond the safety and security of Mingo City’s thick klangstone walls and energized lightning fields. Kingdoms of Mongo focuses on nine individual kingdoms: Arboria, Coralia, Frigia, Kira, Radiuma, Sky City, Skyland, Tropica, and Valkr. It includes player-friendly information as well as secret material for ​the ​Game Master​’s​ eyes only, including new monsters, new adversaries, and all-new Savage Tales. Pack your bags, climb on your rocket cycle, and take to the turbulent skies! It’s time to head out and see the whole wide world of Mongo for yourself! Kingdoms of Mongo requires​ The Savage World of Flash Gordon™ and Savage Worlds to play, though it can be read and enjoyed by any fan of Alex Raymond’s classic hero!  ©2017 King Features Syndicate, Inc. TM Hearst Holdings, Inc. Long Live Flash!

    $40.00$35.92

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Omens Character Guide Southern Hobby

    Pathfinder 2E: Lost Omens Character Guide

    Countless peoples populate the lands of the Age of Lost Omens, fighting for their collective pride, a greater cause, or simply to eke out survival in an untamed and magical world. The Pathfinder Lost Omens Character Guide dives into the myriad cultures and organizations you can encounter or join in your journey, breathing life into both your character and the many allies and enemies you’re bound to meet along the way. This must-have guidebook for characters of all types introduces three new ancestries to the Second Edition of the Pathfinder Roleplaying Game―the regimented and warlike hobgoblin, the plant-like leshy, and the inquisitive lizardfolk―provides 10 new heritages for the game’s core ancestries, offers nearly 100 new ancestry feats, and presents 10 new archetypes to allow characters of any class to participate in the world’s most notable organizations, from the adventurous Pathfinder Society to the rabble-rousing Firebrands to the magical masters of the Magaambya!

    $34.99$23.47

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Omens-Pathfinder Society Guide Southern Hobby

    Pathfinder 2E: Lost Omens-Pathfinder Society Guide

    The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. Lost Omens: Pathfinder Society Guide details everything players and GMs need to know about the Pathfinder Society, from the basics of membership, to the Society's various factions, to the various lodges littered throughout the Inner Sea region. This book is the go-to source for the history and lore of the Pathfinder Society and features new rules content including new equipment, wayfinders, and support for Pathfinder-related archetypes! A useful book in its own right, this helpful volume is a must-have for participants in Paizo's massive Pathfinder Society worldwide organized play campaign, and a great way to get involved in the international campaign!

    $34.99$23.47

  • Gamers Guild AZ Pathfinder Pathfinder: Villain Codex, Pocket Edition Southern Hobby

    Pathfinder: Villain Codex, Pocket Edition

    Villains are at the heart of every great adventure―scheming, plotting, and causing mayhem―but creating a convincing and detailed group of antagonists is no easy task. Pathfinder RPG Villain Codex serves up 20 groups of vile miscreants waiting to menace your player characters and foil their every plan. Inside this time-saving tome, you will find a wide variety of foes, from a scheming regal court to a sinister doomsday cult, ready to challenge characters of any level. These villains come equipped with a host of new rules elements to give them the edge against players and fit into nearly any campaign!

    $19.99$13.92

  • Gamers Guild AZ Goodman Games Compendium of Dungeon Crawls 5e - Volume 3: Through Caves and Forests GTS

    Compendium of Dungeon Crawls 5e - Volume 3: Through Caves and Forests

    The Compendium of Dungeon Crawls Volume 3 is a collection of 5E adventures. The following adventures are included in this anthology:♦ The Cursed Crones of the Enchanted Grove, a level 1 adventure set in an enchanted forest.♦ One Night in the Sinister Citadel, a level 2 mystery set in an urban citadel turned auction house.♦ The Cave of the Unknown, a level 3 classic cavern crawl set in a temperate forest.♦ The Three Wizard Conundrum, a level 3 adventure wherein the heroes become embroiled in the schemes of a trio of con artists.♦ Denizens of the Reed Maze, a level 3 wilderness crawl set in the stinking morass of a nearby swamp.♦ Secrets of Mistcutter Isle, a level 5 adventure set in the ruins of a tropical island that time forgot. ♦ Caverns of the Sea Strangers, a level 6 adventure that strands the heroes on a remote island inhabited by pirates. ♦ Horror in Blackwood Forest, a level 7 adventure set in a dark forest tainted by the undead.FEATURES★ Eight stand alone 5E adventures★ The adventures are suitable for a variety of character levels (1st through 7th) and are set in a variety of locations.★ These adventures feature new monsters, magic items and spells all designed for 5E.★ Features the three pillars of 5E adventuring: combat, exploration and social interaction

    $59.99$50.99

  • Gamers Guild AZ Atlas Games Planegea D&D 5e: Deluxe Set (Pre-Order) AGD

    Planegea D&D 5e: Deluxe Set

    Planegea Deluxe Set at a Glance Upgrade your adventure with the premium dino-green embossed leatherette cover! The set also includes two more products: the Planegea GM Screen and In the Lair of the Night Thing adventure. The books and GM screen are bundled together inside the deluxe slipcase to protect them all. The World of Planegea It’s time for heroes who can hear the clan-drums and star-song to rise to the call! The Deluxe Planegea 5E Set puts the very best of this primordial world in your hands. Upgrade to the deluxe version of The Star-Shaman’s Song of Planegea, with premium dino-green embossed leatherette cover! This book is available exclusively as part of the Deluxe Planegea 5E Set and is not offered separately.

    $124.95$74.70

  • Gamers Guild AZ Rowan Rook and Decard DIE RPG: Game Masters Screen (New Printing) AGD

    DIE RPG: Game Masters Screen (New Printing)

    If you want to convince those feckless players of your ineffable majesty and not let them see all the smudged biro notes about goblins, you should consider purchasing the official DIE RPG Gamesmasters Screen. The front side is all Stephanie Hans, with a triptych of three original art pieces featuring a moody armoured hand, a mysterious tattooed hand, and the conflagration of possibility that lies within your soul (represented here by a flaming D20). The back is all Kieron Gillen, and as well as the standard rules summary you`d expect to find on any GM screen, there`s also: D20 motivations for NPCs so players can manipulate and exploit them, Prompts designed to engage every class at the table, Omens of Doom with which to threaten the players, A grab-bag of adversary stats, in case you need to have a fight on short notice, Lists of Standard Fantasy Tropes and Standard Real-World Tropes you can combine ad-hoc to look like a creative genius. As of the 2024 printing, its got all the rules, even the optional, additional ones.

    $25.00$21.25

  • Gamers Guild AZ Rowan Rook and Decard One Page RPGs - Volume 06 AGD

    One Page RPGs - Volume 06

    In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-colour, saddle-stitched booklets. Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine. These games (and their back pages) are: Board To Death: You’re trapped in a board game (any board game). Fight your way out before you’re murdered by the malevolent inhabitants. Back page: A Card Game. A card-based game about personal development and interpersonal tension.   Knock Off Mascots: YOU are an unofficial mascot for your football team. For years now you’ve been in the shadow of the official mascot. You’ve had enough. You and your friends are going to murder them. THEN the club will take you seriously. Back page: Lists of official mascots to dethrone and examples of their absurd privilege.   Fucked Up Little Man: A Dark Souls fan RPG where you play the weird NPCs who go “heh heh heh heh” at the end of every exchange. Back page: Covenants to devote your fucked up little life to, traits and professions to make you that little bit more fucked up and weird, and some more rules.   Malign Inspiration: A cosmic horror metagame that you may already be playing and cannot opt out of. Back page: A list of failed roleplaying game ideas that coincidentally rhyme with Malign Inspiration. You’re welcome to them.   Super Cool Monster Hunting Club: Adventurous children battle unseen monsters using improvised equipment. Involves a surprising amount of dress-up for a tabletop game. Back page: An urban horror hack of Super Cool Monster Hunting Club. Darker and with more swearing.   This One Time At Bard Camp: You are a trainee bard at Bardic Community College. You’ve been waiting all year for the highlight of the season; Bard Camp. You’ve got one week to achieve your dreams before you have to go back to the real world. Back page: Your entire adventuring party’s stuck in this one guy’s head. Take turns controlling him, and spend the rest of your time backseat driving.   The Dungeon of Numbered Days: A means of producing a wholly original dungeon for adventures and looting using only a second-hand advent calendar, a pen and some imaginative gumption. Back page: An assortment of dubiously festive treasures with which to populate your dungeon.   Stag Party: YOU are a HALF-HUMAN, HALF-BEAST creature from the DEEP DARK of the WOODS. You are getting MARRIED. As is TRADITION, you and all your peers are to be wed to THE ARBOREAL SOW: a beautiful and sacred pig the size of a transit van. It is the night before the ceremony and, as is TRADITION, you must secure tribute for your queen from the LANDS OF MAN. You have until dawn to claim something worthy. Back page: Hen Knights. YOU are a CHICKEN pressed into service as the Arboreal Sow’s honour guard. Fingers are complicated and you don’t know what’s going on. Do your best.   EVERYONE IS SEAGULLS: The entire group plays a flock of seagulls. The core mechanic is yelling. Back page: Other things to be a large, noisy collective of, including rules for such.   Irrefutable Proof: It’s 1890. You’re a charlatan medium. Perform your latest seance and fleece your client while a real ghost tries to kill you. Back page: Eleven abandoned literary adaptations of Honey Heist.   The (Orc) Pope Is Dead: The last orc pope died of a drinking binge. Find a new one, or do the job yourself. Back page: MORE DETAILS OF THE INEFFABLE AND MYSTICAL ROLE OF THE POPE IN THE FAITH OF BOG-AL-KURRUK.   Plastic Bastards: A narrative miniatures game in which you build a small gang of horrible little fighters, then come up with spurious reasons for them to try and murder each other. Back page: Grant’s Guide to Kitbashing, which you’ll find remarkably helpful in making your horrible little sods.

    $33.00$28.05

  • Gamers Guild AZ Space Penguin Ink Cairn 2E: Adventure: Orestruck (Pre-Order) ACD Distribution

    Cairn 2E: Adventure: Orestruck

    Orestruck is an adventure module for Cairn and other adventure role playing games. Adventurers arrive in Pact, a village in the Tannic Forest, and discover multiple problems: a corpse thief, a cruel gang leader hunting a privateer and her crew, and a miner rescue mission into the nearby Capellia Cavern where a monstrosity gnashes victims with pincers made of stone and bone. Within the Forest lurk two minor gods, the Dreamers, who seek mortal servants to enact their bloody wills.

    $20.00$19.96

  • Gamers Guild AZ Monte Cook Games Gunslinger Knights RPG (Pre-Order) PSi

    Gunslinger Knights RPG

    You are a gunslinger knight, charged with the sacred mission of protecting the innocents of Sancara from the dangerous entities that spill out of the swirling maelstroms common in your world. Ride into these world-connecting storms on a mechanical steed brandishing your personally crafted holy and magical gun! In the tradition of Cypher System setting books like Gods of the Fall and Predation, Gunslinger Knights is a hefty hardcover book detailing a unique campaign setting for the Cypher System.

    $49.99$37.44

  • Gamers Guild AZ Wicked Clever Vale of the Failed and the Fallen (Pre-Order) ACD Distribution

    Vale of the Failed and the Fallen

    “You were the Chosen Ones…Twenty years ago, the fate of the magical realm of Eidylorn rested on your shoulders. Children of Earth, outsiders, you were armed with spirit-bonded artifacts and sent off on a grand adventure to defeat the ultimate evil. Everyone was certain you would save the day!But you failed... And your friend died. Now, as adults, you are called once more. You get a second chance to right the wrongs you couldn’t before. To be the heroes your childhood selves needed you to be. That the whole realm needed you to be. But you’re not the same as you were then. Now you know the price…Are you still willing to pay it?” Vale of the Failed and the Fallen is an exciting, new, Powered by the Apocalypse TTRPG about regret and redemption set in a childhood fantasy realm gone to ruin! Your adventures begin in the past with collaborative world-building and the creation of your companions (PCs), delve into the present-day challenge of rebuilding the realm through player-chosen milestones, and ultimately reach a thrilling conclusion in the ultimate showdown. Features:• Collaborative character and realm creation. (You can even make your own map!)• Artifact-based playbooks of Blade, Heart, Mask, Quill, Shadow, Tower, and Watcher.• Stats based on memories, inner child aptitudes, and adult vocations.• Explore your past adventures in “Around the Campfire” phases.• Forge alliances with strange denizens and establish a new stronghold.• Secure the future of the realm via player-chosen milestones.• Banish the Vassal of Darkness in the ultimate showdown. (Or fail again and witness Eidylorn's final demise...)

    $50.00$42.50

  • Gamers Guild AZ Paizo Starfinder RPG 2E: Player Character Folio (Pre-Order) Southern Hobby

    Starfinder RPG 2E: Player Character Folio

      Keep critical character details at your fingertips with the Starfinder Player Character Folio! This comprehensive character record resource provides room for everything you need to know about your Starfinder Second Edition character’s abilities and exploits. This sturdy folio’s 16 character-defining pages include:Expanded space for your hero's ability scores, feats, and class featuresA diagram to help fill every item slot, including augmentations!Room to chronicle your character's achievements, goals, and history.Quick reference charts to character advancement.Tons of space to track gear.Folder-flaps to hold handouts and other documents.…and much, much more!

    $14.99$11.44

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: GM Screen (Pre-Order) AGD

    Vaesen Nordic Horror RPG: GM Screen

      A top quality, deluxe Gamemaster’s Screen in landscape format for the Vaesen RPG. It features Johan Egerkrans’s awesome art on the outside and a host of useful tables and important information on the inside while keeping the GM’s plans hidden from the eyes of inquisitive players.

    $24.99$23.21

  • Gamers Guild AZ Van Ryder Games Graphic Novel Adventures: Zone 25 (Pre-Order) AGD

    Graphic Novel Adventures: Zone 25

      You’ve probably heard of books where you choose your story by reading a page each ending with a fun choice that jumps to another part of the book. But what if… What if a gamebook implemented GRAPHICS into the gameplay? What if instead of text driving the action, text AND graphics combined to create a visual sensory experience? These stand alone hardcover books are an incredible gaming experience. And they are so accessible even to those of you that have never played a gamebook before. Most of the books are for one player, but they can easily be enjoyed with another if you choose! In Zone 25, you take on the role of Carl. Your bunker, once a haven against the robot overlords, is suffering from a new disease. You must brave the outside world to find a cure. That is, if you dont fall prey to the robots, or other humans of the apocalypse.

    $22.99$18.39

  • Gamers Guild AZ Van Ryder Games Graphic Novel Adventures: Zombie (Pre-Order) AGD

    Graphic Novel Adventures: Zombie

      You’ve probably heard of books where you choose your story by reading a page each ending with a fun choice that jumps to another part of the book. But what if… What if a gamebook implemented GRAPHICS into the gameplay? What if instead of text driving the action, text AND graphics combined to create a visual sensory experience? These stand alone hardcover books are an incredible gaming experience. And they are so accessible even to those of you that have never played a gamebook before. Most of the books are for one player, but they can easily be enjoyed with another if you choose! In Zombie, you take on the role of either Judy, the human, or Ben, the zombie. Either way your mission is clear. Escape the town, and be on the winning team! If you can navigate the mobs of soldiers and zombies, find allies (or snacks) and get out of this undead infestation, you might survive! Or you might just become cannon fodder or brainfood.

    $22.99$18.39

  • Gamers Guild AZ Van Ryder Games Graphic Novel Adventures: The Obsidian (Pre-Order) AGD

    Graphic Novel Adventures: The Obsidian

      You’ve probably heard of books where you choose your story by reading a page each ending with a fun choice that jumps to another part of the book. But what if… What if a gamebook implemented GRAPHICS into the gameplay? What if instead of text driving the action, text AND graphics combined to create a visual sensory experience? These stand alone hardcover books are an incredible gaming experience. And they are so accessible even to those of you that have never played a gamebook before. Most of the books are for one player, but they can easily be enjoyed with another if you choose! In The Obsidian, you have risen to power as the new leader of a mercenary army. You may be swords for hire but you're true to your soldiers, and your client. You and your trusted lieutenants must fight, and win, in a war for King Hauora against Duke Ewilhem. Look out, there are traitors and ambushes hidden in these pages, so make sure to rely on your scouts, archers, and cavalry. Can you win the war?

    $22.99$18.39

  • Gamers Guild AZ Hit Point Press The Field Guide to Floral Dragons: Leaf Green Dice (Pre-Order) GTS

    The Field Guide to Floral Dragons: Leaf Green Dice

      A set of resin sparkling standard-size Leaf Green resin dice with gold numbering, including 4d6, 1d4, 1d8, 1d10, 1d00, 1d12, and 2d20.

    $19.99$16.99

  • Gamers Guild AZ Paizo Pathfinder 2E: Adventure Path: Gatewalkers (Pre-Order) ACD Distribution

    Pathfinder 2E: Adventure Path: Gatewalkers

    On the night of the Missing Moment, thousands stepped through portals across Golarion, seemingly against their will. When they returned, these so-called gatewalkers possessed strange, paranormal powers but no memory of where they had gone. Can the heroes unravel the mystery of the Missing Moment before the source of their new-found power consumes them?This 288-page hardcover compilation includes a complete Pathfinder campaign for characters level 1–10. This updated and remastered edition of the campaign has been adjusted to work perfectly with the latest edition of the Pathfinder Roleplaying Game, and includes updates and improvements based on player feedback. It also presents a meaty rules appendix that offers feats, monsters, and magic items designed to support this world-spanning, mindbending campaign!

    $69.99$59.49

  • Gamers Guild AZ Warhammer Fantasy Roleplay Warhammer Fantasy Roleplay - Enemy Within Campaign - V3: Power Behind the Throne Collector's Edition Faire

    Warhammer Fantasy Roleplay - Enemy Within Campaign - V3: Power Behind the Throne Collector's Edition

    The Enemy Within Collector’s Edition contains the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written. The beautifully finished, exclusive Collector’s Edition set includes Power Behind the Throne and the Companion presented in a slipcase featuring the artwork from the standard editions. The white elements of the design are imprinted in silver foil - items such as the borders, skulls, the grasping arms of the dead, and so on will have a really vibrant finish. The printed elements have been kept to a minimum tonal palette in keeping with WFRP’s distinct style, and will have a Spot UV finish layered over them, so they’ll have something of a special finish as well.

    $149.99$127.49

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  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller: The Borderland (Pre-Order) GTS

    Traveller: The Borderland

    Lying between the Imperium and Aslan Hierate, the Borderland is a region of opportunity and danger. Pirates skulk among the outer planets whilst bands of ihatei try their luck against under-developed worlds. The worlds of the Borderland hold many mysteries. Survivor populations hide among the ruins of lost colonies, and rumours speak of hidden bases and lost treasures waiting to be found. Some worlds are all but unexplored, with hidden dangers for those venturing beyond the dim lights of civilisation. There are other forces at play in the Borderland. Shadowy corporations and ramshackle alliances vie for control of the spacelanes, whilst the reclusive stakeholders of Tech-World pursue their extreme lifestyles and personal agendas with equal vigour. This is a place to tread lightly and carry a big stick; where fame and glory lie just a heartbeat from disaster. This is the Borderland. The Borderland is a useful sourcebook providing the Referee with a semi-isolated ‘sandbox’ within which to set a campaign. Not too big to get lost in, and far enough away from other systems to keep a new campaign on track!

    $49.99$42.49

  • Gamers Guild AZ Cult of the Lizard King The Electrum Archive #1 (Pre-Order) ACD Distribution

    The Electrum Archive #1

      The first issue of The Electrum Archive, a science-fantasy TTRPG series inspired by the worlds of The Elder Scrolls III: Morrowind, Dark Sun, and Ultraviolet Grasslands. The Electrum Archive uses simple rules inspired by other OSR games like Cairn and Mausritter and it is set on the world of Orn, a place long ago abandoned by an alien race now known as the Elders. The magical ink left behind in the shipwrecks of these ancient aliens is now used as currency and inhaled by warlocks as fuel for their spellcraft. Adventurers called inkseekers venture out into the decaying world beyond the cities ruled over by scheming Merchant Houses to look for Elder artifacts and ink. Contents: A robust system of core rules and procedures to get you started exploring Orn. A large point crawl map of the inhabited portion of Orn. Descriptions of the eight major factions and their schemes. 60 plot hooks spread over six detailed regions to kickstart your adventure. 120 engaging encounters to come across on your journeys. A bestiary with over 30 monsters to discover and a table for generating NPCs.

    $25.99$22.09

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller RPG: Clans of the Aslan (Pre-Order) AGD

    Traveller RPG: Clans of the Aslan

    The Aslan know no emperor, no moot, no grand fleet, no central government of any kind. Their society is founded upon Aslan families and the intricate interrelationships knitting them together. These families form larger prides, and these prides form even larger clans, over 4,000 in number and bound by common heritage and tradition. An Aslans allegiance is to their clan lord and the clan that he leads.Explore the inner workings of a clan, learn about the secret warrior schools, and see what life inside the Aslan Hierate is really like insights rarely granted to outsiders. Clans of the Aslan provides tips and ideas on running a campaign set amongst the Aslan, along with new options for creating and playing Aslan Travellers.

    $49.99$42.49

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller RPG: Merchant's Edition (Pre-Order) AGD

    Traveller RPG: Merchant's Edition

      Traveller is the science fiction roleplaying game of the far future. The Traveller Merchants Edition is an introduction to the game for newcomers that provides all of the tools you need to cre-ate adventures or even an entire campaign. Create bold exploratory traders and merchant princes who travel into the unknown aboard their trusty Type-A2 Far Trader, a rugged merchant ship perfect for frontier space. Dock your ship at advanced starports, visit strange worlds, encounter alien beings and animals, and make a fortune as you cross the galaxy. The universe awaits. Welcome to Traveller!  

    $19.99$16.99

  • Gamers Guild AZ Cubicle 7 Warhammer Fantasy RPG: 4th Edition - Deft Steps Light Fingers (Pre-Order) AGD

    Warhammer Fantasy RPG: 4th Edition - Deft Steps Light Fingers

    A 144-page sourcebook primarily aimed at players of Warhammer Fantasy Roleplay who are looking for extra rules and ideas for Rogue or Ranger Characters. New rules and background for priests of Ranald and Taal, two of the major gods of the Old World described here in detail for the first time. Unleash Divine Gifts as new Miracles of Taal and Ranald. Several new careers, such as the Forger and Poacher, will appeal to players of all manner of Rogue or Outlaw. Plot hooks and ideas for activities in between adventures to help a GM cater to the experience of playing a Rogue or Ranger Character.

    $39.99$25.38

  • Gamers Guild AZ ATYPICALFAUX Fear of a Daily Planet RPG (Pre-Order) AGD

    Fear of a Daily Planet RPG

    Clouds of plastic paper in a faded rainbow of colors litter local space out here. Flyers, posters, books, pamphlets, and more, all printed in black ink that smells of burnt cedar and petroleum.The pages are filled with everything from amateurish prose and Dada-tinged nonsense to eloquent poetics and studied design. The only recurring elements are newspapers intimately describing the misery of working for the weapons manufacturer Taiyang-Macht and alluding to sabotage and assassinations by the company, with all claims made by one Inside Source.Whether tracing these prints, hunting a corporate blackmailer, or responding to a strange distress call, your crew's arrival signals the beginning of the end for the ancient printer colony of Burgom's Haven.Fear of a Daily Planet is a 36-page TTRPG dungeoncrawl through a planetary colony built only to print Etaoin Shrdlu Stellarcomms employee handbooks, for the sci-fi horror RPG Mothership. Abruptly cut off from the company in its tumultuous switch to a fully digital infrastructure, the colonists were left on their own for 1,000 years.Their descendants, now starving, are stuck between four dark print cults, each searching for their hidden god, Etaoin Shrdlu. In this desperate place, the players will hunt for a bounty, a former Taiyang-Macht engineer wanted for stealing company hardware almost a century ago. Everyone's tight-lipped about what he'd be doing in a forgotten backwater colony like this...Contents: an isolated, print-obsessed culture channeling messages from beyond to feed their daily art despite looming crises, 10 colony locations with almost 40 keyed rooms, 4 cults vying for control of the colony, each with their own monstrous creation, 8 NPCs struggling among the masses to survive, seize power, or escape, a d100 "I Read the Paper" table and more! Content Warnings: violence, gore, religious manipulation, environmental pollution, body horror, starvation, theft of agency, alcoholism, self-harm.

    $16.00$13.60

  • Gamers Guild AZ Hit Point Press D&D 5E: Big Bads: Creatures & Curios (Pre-Order) ACD Distribution

    D&D 5E: Big Bads: Creatures & Curios

    Expand your game with a massive selection of menacing monsters. Evade the deadly toxins of the other-worldly abezrogest, befriend an adorable, fiery flamtarn and go toe-to-toe with the undead battleshee. See your enemies true intentions with the blindfold of justice, get a glimpse into the honey-coated mysteries of bees with the ring of bee secrets and bring down the heavens with the fang of woe, a dagger made from the tooth of a fallen god. Features:100+ new creature with a wide variety of CRs and creature types100+ new magic items of all types and raritiesClearly organized for easy referenceCovers creations from all of Hit Point Press’s historyRandom roll tables to help you choose the perfect item for any situation

    $59.99$50.99

  • Gamers Guild AZ Soul Muppet Publishing Gangs of Titan City (Pre-Order) AGD

    Gangs of Titan City

    Gangs of Titan City is a grimdark future roleplaying game that thrusts its characters into a nightmare supercity that wants them dead. You play as desperate gutterscum who will soon dominate the underworld as crimelords or end up riddled with bullets. The game helps you create stories in the vein of Peaky Blinders, Scarface or Blades in the Dark, but cast into a brutal and uncompromising urban future. Gangs of Titan City is a tabletop roleplaying game that puts you in control of a gang of desperate outcasts fighting for survival. You’ll start out as a small fish in a very big and murky pond and steadily wrestle control of more of the city away from not only your gangland rivals, but also the institutions that want to crush you. Make big plays and seize what you want, then deal with the fallout of your actions. You’ll find yourself pressed in on all sides whether it’s other gangs, corrupt authorities or deadly mutants. How will you handle the pressure? What price will you pay, what sacrifices will you make to stay ahead?

    $50.00$42.50

  • Gamers Guild AZ Critical Kit LTD Wraithhound (Pre-Order) GTS

    Wraithound

    A tabletop role-playing game designed for 1-3 players, where you embody a unique ghost hunter endowed with supernatural abilities as part of an ancient order. Your adventures take you through haunted properties like ancient manors, desolate castles, and abandoned mansions, each steeped in mystery and spectral phenomena.A5 format/ 104 page. 

    $24.00$20.97


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