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RPG Book 2 For 1 Sale

1153 products


  • Gamers Guild AZ Evil Hat Productions Monster of the Week: Tome of Mysteries Heart of the Deernicorn

    Monster of the Week: Tome of Mysteries

    In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options-and magnifies their peril-with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week “Roadhouse Regulars” online community.Tome of Mysteries requires Monster of the Week to play. In this supplement, you'll find:Eight alternative Weird Moves that go beyond Use Magic.Four new Hunter playbooks: The Gumshoe, the Hex, the Searcher, and the Pararomantic.Support for weird phenomena type Mysteries like those found in Fringe or The X-Files.Tips and techniques used by experienced Keepers. 29 fully detailed mysteries ready to drop into your game

    $35.00

  • Gamers Guild AZ Penny For A Tale Necrobiotic (Pre-Order) ACD Distribution

    Necrobiotic

    In a broken world where the dead are machines that do the heavy lifting for us, we are just a cog in the social engine, alive at first and forever once dead. The greatest good is to protect human life, at any cost. Nothing is worth more: not the body's sanctity, nor mental sanity. In Necrobiotic, you can taste the whole spectrum of emotions, from the deepest horror and the bitterest melancholy to the most moving compassion and the lightest laughter, in a continuous celebration of life and a rediscovery of its fragile uniqueness. The original illustrations will drag you into the alleys of a wounded Florence, among human corpses with tanned leather hides, eternal monuments, and coarse foggy streets. The original game system is based on deck-building mechanics with a standard deck of playing cards, though Tarot cards can also be used. Players will always know what they can do alone or together, and the game's mechanics will easily push the player’s roleplay toward the character’s features, highlighting everyone's specialties. Necrobiotic is a dark celebration of life where survival is paramount. It features unique and emotional art along with a new card system that will draw your players into our grim future.  

    $50.00$31.72

  • Gamers Guild AZ Mana Project Studio Not The End RPG: Core Rulebook (Pre-Order) GTS

    Not The End RPG: Core Rulebook

      Not the End is a tabletop RPG that tells the adventures of Heroes willing to risk everything for what they hold dear, with an original game system called HexSys.In Not the End, each Hero is described by keywords placed in a hive of hexagons, each representing one of their distinctive traits. How the hexagons relate to each other within the hive creates bonds that make each Hero unique.Not the End uses HexSys, a system created specifically for this game, which, instead of using dice to resolve conflicts and dangerous situations, uses tokens of different colors, to represent successes and complications.Each trial the characters face will add something to the story and the game world, making the outcome of each trial unique and different from previous ones.Not the End is the result of extensive design work, involving the entire Fumble team and over a hundred playtesters, who have played many different versions of the game in every possible setting and situation.  

    $44.90$31.78

  • Gamers Guild AZ Mana Project Studio Not The End RPG: Lesson Card Deck (Pre-Order) GTS

    Not The End RPG: Lesson Card Deck

      The Not The End Lesson Cards, a deck of 55 cards that will let the players manage the Lessons their Heroes will learn easier to manage and to use, as each Lesson is a small feat that will give the character new ways to influence the Story and the play.Not the End is a roleplaying game that tells the adventures of Heroes willing to risk everything for what they hold dear, with an original game system called HexSys.  

    $19.90$14.09

  • Gamers Guild AZ Mana Project Studio Not The End RPG: Token Set (Pre-Order) GTS

    Not The End RPG: Token Set

      The Not The End set of custom tokens features 20 tokens, 10 orange and 10 purple ones. We worked on these tokens to make them as inclusive as possible by choosing two colors that everyone could tell apart, regardless of any colorblindness they might have.  

    $14.90$12.96

  • Gamers Guild AZ Jordan Draper Nothing to Talk About Jordan Draper

    Nothing to Talk About

    Nothing To Talk About is a zine with 9 games for 2 people to play over any messaging app. All of the games are vastly unique, with a range of styles and mechanics. Use these as an ice breaker, a stress reliever, a creative brainstorming tool, or a way to explore a relationship! Each game encourages play through a ritualized setting. One simply needs to send a photo of a single page of rules to someone on the other end of their phone, and the game begins! CONTENTS ・1 fourteen page zine with nine games

    $10.00$9.96

  • Gamers Guild AZ Rowan Rook and Decard One Page Games - Volume 02 (Pre-Order) AGD

    One Page Games - Volume 02

    In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-colour, saddle-stitched booklets. Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine. These games (and their back pages) are: JASON STATHAM’S BIG VACATION. Make sure that the international superstar has a nice time on his holidays, despite the efforts of a vengeful sniper and his own unpredictable nature. Back page: BRYAN CRANSTON’S BIG EXPANSION. (Definitely) written by famous actor Bryan Cranston, this expansion for JSBV features new characters, loads more locations, bonus secret missions for the characters and the Statham Master, and several facts about Bryan Cranston. LAST CHRISTMAS. You’re a time-travelling festive ghost who attempted to teach Ebenezer Scrooge the error of his ways but instead gave him a heart attack – and that, somehow, caused the world to end! Can you avert the apocalypse by using your GHOST POWERS? Back page: LAST CHRISTMAS: IT’S A WONDERFUL LIFE EDITION. Uses the same rules as LAST CHRISTMAS, but this time the time-travelling ghosts have to help Jimmy Stewart not get drunk and jump off a bridge. Contains rules for hopping back and forth between the light and dark timelines in the film! CRASH PANDAS. Why are you, a raccoon, embroiled in the high-stakes world of illegal LA street-racing? Can you all drive the same car at once without crashing? Find out! Back page: CRASH OVERRIDE. An expansion for Crash Pandas, featuring rivals, another random equipment table, fun things to crash into, and exciting locations for street races. THE FIVE. Years ago, the corruption – gears and oil and filth and grease – overran the world, killing the Queen. You are the last five knights of the Queen, fighting to honour her memory even as your bodies are wracked and changed by the corruption. Back page: THE FEW. You fight monsters in the dark places of the city, and you’re infected with whatever it is that makes them monsters. You hope it’ll kill you before you hurt someone you care about. GIANT GODDAMN ROBOTS. A very silly mech combat game where you draw pictures of giant robots and then throw dice at them in an attempt to cause damage and win the day. Back page: METAMAGICIANS. A roleplaying game with five rules that you will write as you play. Each player is given power words that they must include in rules that they introduce into the game; see if you make something beautiful, or even just functional. PRIDE AND EXTREME PREJUDICE. It is a truth universally acknowledged that a single woman in possession of a giant war machine must be in want of a fight. Take up arms against the invading French forces and find yourself a husband! Back page: GIANT ROBOT CLUB. Everyone thinks you’re a nerd for taking part in extracurricular science clubs, even if you do get to build giant robots. But now that aliens are attacking the school, it’s finally your chance to impress someone enough to convince them to go to prom with you! NO MORE ROOM IN HELL. A GMless game, or a game with four GMs; take control of individual facets of a story that sees desperate survivors struggle to survive in enemy territory – whether that’s war-torn cities, the hunting ground for ghouls, or a state that believes you cannot be allowed to spread your ideas. Back page: UNPLAYABLE GAME POEMS. Some of them are kind of playable. Includes MARK RUFFALO’S RUTTING BUFFALOS, GILLIAN ANDERSON’S BANNED HER SONS, ELECTRIC CHAIR 2: SPECTRAL BOOGALOO and WHERE’S THE BEEF? RETROGRADE. You just woke up. You don’t remember a thing. People are hunting you, and you need answers – fast. A cyberpunk amnesia game in the style of Flashback. Back page: REVENANT. A fantasy hack of Retrograde where you wake up after dying, hungry for revenge. TRAMFORCE. Following a disastrous Brexit and increased coverage of tram lines in the UK, the government have resorted to using power-armoured cops to police city centres – even if they have to remain tethered to the trams or risk running out of power. You are those cops. You… are TRAMFORCE. Back page: IT’S GOLF! Promotional material that we found in Grant’s uncle’s attic detailing a mysterious golf-based board game/RPG hybrid. Features classes such as Roughian and hints at the evil forces of Bad Golf. ADVENTURE SKELETONS. You’re a skeleton. You’re bored of being told to guard a boring old dungeon by a boring old wizard. Time for an adventure! You set off to the human dungeon (“village,” in their tongue) in search of wrongs to right and things to fight. Back page: BONUS CRUD FOR ADVENTURE SKELETONS. Two D20 tables containing rules for random body parts and magic items. Includes multiple rules for geese. THE STREETS OF KARAZUN. Evoking Fighting Fantasy gamebooks in vibe if not mechanics, this A7 rules booklet unfolds to reveal an illustrated map of Karazun. Play cut-throat adventurers on a quest for glory and plunder in this dangerous port-side city. Back page: BENEATH THE STREETS OF KARAZUN. Flip over the paper and you’ll reveal a map of the mysterious catacombs and secrets that lay beneath the city streets – the midden witches, the ogre king, and stranger things besides. THE BEAST. You’re a sub-par 18th-century monster hunter in the arse-end of Eastern Europe; you work for the Baron, and you hate him, but he pays your wages. You’re tasked with hunting down The Beast that’s been terrorising the locals and; you will most likely die, mad and alone, in some godforsaken forest. Best prepare yourselves. Back page: THE FOREST WITCH. An illustration of the kind of thing you’ll be expected to murder as part of your job. UNFINISHED BUSINESS. You died, and you’re really angry about it. You can possess people, and you will, in an effort to exact revenge on the people that killed you and your friends. Contains full rules for unfortunate supernatural side-effects and ghostly powers. Back page: HELL BOUND. You’re an insubstantial demon sent from hell to capture escapees and drag them back for eternal damnation – you can only further your goals by possessing luckless fools and throwing them into conflict with your targets.

    $33.00$28.05

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues RPG: Chega de Saudade (Pre-Order) AGD

    Orbital Blues RPG: Chega de Saudade

    "I want to see the golden shores of my old home, feel its warm sands on my feet, hear the bittersweet melodies, the ones sang to me in bedtime stories by sobbing workers. Day and night the people of Tradis station toil away, forced to clean the planet-side wasteland that the corp calls the “future of living.”We are tired, angry and dying. We have nostalgia for a home that is unknown to us. This is not a strike. This a call for help. Bring us home, outlaws. Chega de Saudade."Written by Giuliano Roverato and illustrated by Orbital Blues co-creator Josh Clark, Chega de Saudade presents an adventure that explores themes of home, nostalgia, place and being. Your Interstellar Outlaws will visit Tradis station and discover the meaning of Saudade, know the plight of its workers, and be tempted by corporate money beyond their wildest dreams. Here, you can’t save everyone.Chega de Saudade is an adventure for Orbital Blues, a sad space western about Interstellar Outlaws trying to make ends meet in the corporate dominated dustbowl of the Frontier Galaxy.

    $20.00$17.00

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues RPG: Trouble at the Rock of Tariq (Pre-Order) AGD

    Orbital Blues RPG: Trouble at the Rock of Tariq

    Trouble at the Rock of Tariq is an Orbital Blues adventure based around a succession crisis on the Rock of Tariq and an incredibly valuable terraformation satellite in the possession of your player crew. The adventure starts as the characters take a suspiciously lucrative delivery job, ferrying mysterious cargo to the Rock on behalf of its ruler, before everything goes horribly horribly wrong. Your character are trapped on a foreign space station, trying to survive shifting politics long enough to get paid, discharge their cargo, and get the hell out of dodge. Written by Basheer Ghouse andd illustrated by Orbital Blues co-creator Josh Clark, Trouble at the Rock of Tariq is an adventure for Orbital Blues, a sad space western about Interstellar Outlaws trying to make ends meet in the corporate dominated dustbowl of the Frontier Galaxy. 

    $20.00$17.00

  • Gamers Guild AZ SoulMuppet Publishing Paint the Town Red RPG (Pre-Order) AGD

    Paint the Town Red RPG

      Paint the Town Red is a sad vampire RPG from SoulMuppet Publishing about depression, partying and falling in love, and explores themes of trauma, vice and loneliness. Set against the backdrop of history's greatest cities, playing a game of Paint the Town Red feel more like a boozy night out on the town than a heroic quest, complete with pre-drinks, loud music, smoking areas and hangovers.

    $45.00$38.25

  • Gamers Guild AZ MONGOOSE PUBLISHING Paranoia RPG: 404 Compendium (Pre-Order) GTS

    Paranoia RPG: 404 Compendium

    Presenting the Paranoia Compendium, a collection of six books from this editions Kickstarter! includes: Central Casting: A collection of ready-made NPCs to drop into missions to make things even more deranged. My Metal Chums: 7 most common bots get their own NPC write ups and several variations, as well as more bots than you can shake a 5-prong plug at. Not So Simple: Here are ways to complicate things during missions, specific tasks like bureaucracy, and how service groups can ruin the Troubleshooters plans. Traitors-A-Poppin: Top 5 Most Wanted Traitors in Alpha Complex. Each comes with full stats, lackeys, locations and mission prompts. Keep Traiting On, Traitor: In-character flyers for every secret society to hand out to players or mine for ideas. As an added bonus, each group also gets 3 hideouts where they can plan their nefarious plots against all that The Computer says is good and pure. Puppet Strings: A character generation mini-game that ups the shenanigans so players have even more reasons to be at each others throats at the start of the game. The Paranoia Compendium: 6 books, 1 title, and a metric ton of treason. READ THIS! THIS BOOK IS FOR GAMEMASTERS ONLY!  

    $49.99$31.72

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: The Resurrection Flood (Triumph Of The Tusk 1 of 3) (Pre-Order) GTS

    Pathfinder 2E: Adventure Path: The Resurrection Flood (Triumph Of The Tusk 1 of 3)

    For ages, the orcs of Belkzen have been marginalized, subjugated, and vilified, relegated to the rocky northern wastes. Yet in recent battles waged against their undead nemeses, orcs showed the world that they have a common enemy—the evil lich-lord known as the Whispering Tyrant. Now, openminded leaders like Ardax the White-Hair have initiated a grand diplomatic campaign to bury old grudges and forge alliances across the continent. There are few takers.In the Triumph of the Tusk Adventure Path, the PCs are dignitaries representing the few orc communities or foreign organizations who answered Ardax’s call. Their mission of peace soon turns violent when supernatural weather disasters, betrayals, undead uprisings, and even deicide turn the orcs’ homeland into a desperate battlefield. With the PCs’ help, Belkzen won’t just survive, but will earn the respect it has always deserved!"The Resurrection Flood" is an orc-focused Pathfinder adventure for four 3rd-level characters.The adventure begins the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence. This volume includes an overview of orc culture, an exploration of the Flood Truce tradition, new magical items, and fearsome creatures that wander the wilds!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.★ The exciting first volume of an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline exploring the meaning of heroism on an extravagant stage!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the epic Curtain Call campaign!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2024.

    $29.99$20.13

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom (Pre-Order) AGD

    Pathfinder 2E: Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardaxs forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising thats ravaged the land: a haunted divinity that dwells high in Belkzens mountains. Destroyers Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzens mountains and silt seas. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.

    $29.99$20.13

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: Triumph of the Tusk Part 2 of 3 - Hoof, Cinder, and Storm (Pre-Order) GTS

    Pathfinder 2E: Adventure Path: Triumph of the Tusk Part 2 of 3 - Hoof, Cinder, and Storm

      Having bested an orc hold and proven they`re no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzen`s people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzen`s ongoing fight for survival. Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!

    $29.99$22.44

  • Gamers Guild AZ Paizo Pathfinder 2E: Adventure: Game Night: Dawn of the Frogs (Pre-Order) ACD Distribution

    Pathfinder 2E: Adventure: Game Night: Dawn of the Frogs

      Gather your friends for the perfect taste of the Pathfinder RPG with this deluxe boxed set adventure designed specifically for brand new players! The small village of Bog Bottom has a problem—locals have been going missing near an old, abandoned mill in the surrounding swamp known as Dunmire. But what awaits discovery in this ruin is far more sinister than a few wayward villagers—Bog Bottom is going to need a new band of heroes if it hopes to survive the upcoming Dawn of the Frogs! Pathfinder Game Night: Dawn of the Frogs presents three short adventures for 1st level characters set in the swamp of Dunmire, and everything you need to play is included in this box! With its four pre-generated player characters, poster maps presenting all combat locations, a sheet of pawns representing the PCs and enemies, dice, and of course a 32-page adventure book, with Dawn of the Frogs, you'll have everything you need to play on your next three game nights!

    $34.99$29.74

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Omens Character Guide Southern Hobby

    Pathfinder 2E: Lost Omens Character Guide

    Countless peoples populate the lands of the Age of Lost Omens, fighting for their collective pride, a greater cause, or simply to eke out survival in an untamed and magical world. The Pathfinder Lost Omens Character Guide dives into the myriad cultures and organizations you can encounter or join in your journey, breathing life into both your character and the many allies and enemies you’re bound to meet along the way. This must-have guidebook for characters of all types introduces three new ancestries to the Second Edition of the Pathfinder Roleplaying Game―the regimented and warlike hobgoblin, the plant-like leshy, and the inquisitive lizardfolk―provides 10 new heritages for the game’s core ancestries, offers nearly 100 new ancestry feats, and presents 10 new archetypes to allow characters of any class to participate in the world’s most notable organizations, from the adventurous Pathfinder Society to the rabble-rousing Firebrands to the magical masters of the Magaambya!

    $34.99$23.47

  • Gamers Guild AZ Paizo Pathfinder RPG (2E): Lost Omens Firebrands (Special Edition) GTS

    Pathfinder 2E: Lost Omens Firebrands (Special Edition)

    Rebels with a cause! The Firebrands were born in the flames of rebellion, eventually becoming some of the Inner Sea’s most well-known adventurers. Lost Omens Firebrands takes a detailed look at the characters that choose to take on oppressors or simply head out on adventures for fame and fortune. This book presents information on the Firebrands organization, from membership, to spreading the word of rebellion, to the missions to defeat tyranny, and the types of daredevil antics they perform for fun. The book also features new rules content including new equipment, magic items, spells, and support for archetypes for players who want to play a Firebrand in their campaigns!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ Collectible limited edition faux leather cover!★ Paizo’s first ever exploration of the Firebrands, one of the core factions of the Pathfinder world.★ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!

    $59.99$40.26

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Omens Gods & Magic Southern Hobby

    Pathfinder 2E: Lost Omens Gods & Magic

    No fantasy setting is complete without a pantheon of powerful deities for its characters to worship or fear. Whether you're a sneaky rogue asking the god of thievery for a blessing on your next heist or a valorous crusader calling the might of your patron down upon the forces of evil, faith and the forces behind it are key to every character's identity. Within this volume you'll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshipers. You'll also discover new domains, feats, and spells to customize your character, and an exhaustive index of hundreds of deities from the Pathfinder setting you can worship (and the mechanical benefits of doing so). An indispensable 128-page resource for both players looking to flesh out their characters' motivations and Game Masters aiming to bring the evil cults, zealous evangelists, and holy warriors of their campaigns to life, Pathfinder Lost Omens Gods & Magic is an essential addition to any Pathfinder Second Edition campaign!

    $34.99$23.47

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Lost Omens: Highhelm (Pre-Order) GTS

    Pathfinder 2E: Lost Omens: Highhelm

      Delve the mountain deep! When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Citadel deep in the Five Kings Mountains. While other Sky Citadels have fallen since the Quest for Sky, Highhelm holds strong, serving as one of the major centers of dwarven culture.Lost Omens Highhelm delves deep into the Emperor's Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city's layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm's layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!★ Collectible limited edition faux leather cover!★ The definitive Lost Omens guide to dwarves and dwarven culture!★ Includes rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $44.99$30.20

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Omens-Pathfinder Society Guide Southern Hobby

    Pathfinder 2E: Lost Omens-Pathfinder Society Guide

    The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. Lost Omens: Pathfinder Society Guide details everything players and GMs need to know about the Pathfinder Society, from the basics of membership, to the Society's various factions, to the various lodges littered throughout the Inner Sea region. This book is the go-to source for the history and lore of the Pathfinder Society and features new rules content including new equipment, wayfinders, and support for Pathfinder-related archetypes! A useful book in its own right, this helpful volume is a must-have for participants in Paizo's massive Pathfinder Society worldwide organized play campaign, and a great way to get involved in the international campaign!

    $34.99$23.47

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Rage of Elements - Special Edition (Pre-Order) GTS

    Pathfinder 2E: Rage of Elements - Special Edition

      Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!The gateways to elemental power stand open wide with Pathfinder Rage of Elements!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.☆ Attractive price point for gamers on a budget.☆ This invaluable rules reference delves deeper into the elements than ever before, bringing hundreds of new game options to Pathfinder Second Edition players!☆ The new kineticist class is among the most-in-demand classes for the new edition, and benefits from an open playtest involving thousands of Pathfinder players.☆ Tons of options for a variety of character classes!☆ Beautiful full-color illustrations on nearly every page.☆ Extensive marketing support throughout 2022.☆ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $74.99$45.74

  • Gamers Guild AZ Paizo Pathfinder 2E: RPG: Battlecry! Special Edition (Pre-Order) ACD Distribution

    Pathfinder 2E: RPG: Battlecry! Special Edition

    This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!

    $84.99$72.24

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Treasure Vault Special Edition Southern Hobby

    Pathfinder 2E: Treasure Vault Special Edition

    Pathfinder RPG Treasure Vault Special Edition (P2) Pathfinder Treasure Vault reveals the glittering hoard of a terrifying dragon, as presented by the creatures plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of new gear from nearly every category of equipment and magic item available in the Pathfinder RPG while also introducing entirely new categories of items as well. Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more!Each chamber of the dragon’s vault contains a mountain of treasure, from deadly new weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 new items spread across numerous equipment types. Over 50 new weapons, such as the devastating earthbreaker hammer and the ferocious falcata. New shields and armor, from wooden breastplates for druids to the magical starfall shield that turns you into a living comet! An entire chapter, "Alchemy Unleashed," that introduces over 100 new alchemical items, covering everything from restorative lozenges to searing flamethrowers. New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls. An entire chapter of new, variant, and expanded crafting rules. New categories of items that can give you power that comes at a dangerous price. This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

    $74.99$51.24

  • Gamers Guild AZ Paizo Pathfinder Adventure: Prey for Death Southern Hobby

    Pathfinder Adventure: Prey for Death

    The infamous Red Mantis assassins are feared throughout the world for their ruthlessness and legacy—those they slay stay dead! Yet they are not without honor, so when a group of assassins sent on a dangerous mission are met with unexpected treachery, they must clear their own names while remaining true to their murderous calling, even as greater plots and shocking truths reveal themselves. Prey for Death is a deluxe hardcover Pathfinder Second Edition adventure for 14th level characters, and gives players the chance to play members of the world's most notorious assassin's guild. The adventure also includes new items, lore, and character backgrounds, as well as a several powerful monsters ready to threaten high level characters!

    $44.99$33.80

  • Gamers Guild AZ Pathfinder Pathfinder: Villain Codex, Pocket Edition Southern Hobby

    Pathfinder: Villain Codex, Pocket Edition

    Villains are at the heart of every great adventure―scheming, plotting, and causing mayhem―but creating a convincing and detailed group of antagonists is no easy task. Pathfinder RPG Villain Codex serves up 20 groups of vile miscreants waiting to menace your player characters and foil their every plan. Inside this time-saving tome, you will find a wide variety of foes, from a scheming regal court to a sinister doomsday cult, ready to challenge characters of any level. These villains come equipped with a host of new rules elements to give them the edge against players and fit into nearly any campaign!

    $19.99$13.92

  • Gamers Guild AZ AAW Games PF2E: Mini-Dungeon Tome II Standard Edition (Pre-Order) ACD Distribution

    PF2E: Mini-Dungeon Tome II Standard Edition

    Over 110 adventures for your PF2 game!The massive Mini-Dungeon Tome II is to make your job as a GM easier, ready to rock for your gaming table! Mini-Dungeons are setting-agnostic adventures that span two pages per adventure and are designed specifically so you can run them with no, or next to no preparation. With a new and improved layout, detailed indexes organizing adventures by terrain and level, an index of monsters used, and diverse arrays of challenges, ranging from roleplaying-focused scenarios to tactical mini-games and encounters, the Mini-Dungeon Tome II is sure to deliver!

    $49.99$40.57

  • Gamers Guild AZ DECK & DICE GAMES Quartershots: Lairs & Labyrinths (Pre-Order) Quartermaster Direct

    Quartershots: Lairs & Labyrinths

    Book 2: Lairs & Labyrinths covers forays below ground: from hunts inside mountainous lairs to spelunking expeditions below the city.QuarterShots is a new type of adventure book: the Game Masters's backup plan. They're packed with system-neutral side quests that can be dropped into any RPG session with ZERO prep!Not enough time to prep for your upcoming session? QuarterShots is your backup plan. Didn't expect your players to leave town mid-session? No problem! Just flip to a fitting two page adventure and seamlessly continue GMing.Each adventure starts with a brief summary, to let you quickly pick out the adventure that best fits your game. The rest of the details are presented in small packets of information, so you can easily skim any adventure to get all you need to know to run it, without slowing down the session.● 64 pages of side quests that defy players expectations and fit into any campaign● Each adventure is 1 to 2 hours of gameplay - perfect for short sessions or to fill out longer game nights● Truly system-neutral - compatible with 5e or any other system - there are no game specific mechanics● The perfect GM backup plan for when players decide to do something unexpected● Requires no preparation - you don't even need to read the entire adventure before you start running it● Quit worrying about being underprepared - your players will never see you sweat!

    $25.00$24.97

  • Gamers Guild AZ Nerdy Pup Games Rebels of the Outlaw Wastes (Pre-Order) Southern Hobby

    Rebels of the Outlaw Wastes

    IndieCade 2023 Nominee for innovation in Tabletop DesignA rock-n-roll retro-dystopian tabletop roleplaying game fueled by stickers!Play misfit outlaws fighting against the authoritarian Powers That Be in a hyper-saturated, film-grained, retro dystopia. Save the future with the power of friendship, whoopass, and explosions! Features sticker-based character advancement, effortless cinematic vehicle action, and player-driven Ride-or-Die system usings d4s, d6s, d8s, d10s, and d12s.Contents include:Collaborative world-building rules to kickstart your own weird wasteland setting.9 Backgrounds and 9 Callings you can combine to create unique Rebels -- robot rawkers, mutant librarians, cyborg gunslingers, and nomad badasses are just some of the possibilities!A custom, player-driven ruleset that is satisfying to play and empowers player creativity.VROOM (Vehicle Relative Order and Orientation Map), cinematic vehicle action rules for Fury Road-style vehicle scenes. No square-counting or speed-tracking, just rules for what matters to the story.GM guidance for running a first session, creating new challenges for the players, and playing a full campaign.20 pages of additional world-building tools for creating settlements, scavs, beasts, and rad wasteland gear!6 ready-to-use scenarios written by award-winning game designers including Banana Chan, Sharang Biswas, Yeonsoo Julian Kim, Pamela Punzalan, Whitney Delaglio, and Brian Bình.56 stickers on two sheets, enough for a full campaign of Rebels of the Outlaw Wastes  

    $35.00$25.62

  • Gamers Guild AZ Space Penguin Ink Rimbound Transmission Volumes I to XII ACD Distribution

    Rimbound Transmission Volumes I to XII

    The entire Rimbound Transmission collection, together in one volume! Rimbound Transmissions, the only monthly pamphlet for the MOTHERSHIP sci-fi roleplaying game, is a complete microsetting and campaign kit. This edition collects the first year’sreleases: twelve unique supplements encompassing everything from bounty boards to Android viruses to expeditions on desert worlds. Originally released as trifold pamphlets, each transmission has been redesigned to fit on a single landscape spread of this US-letter sized zine. A must for any sci-fi horror fan! Collecting:New weapons, ship parts, and utilities to suit any mission.Factions, employers, and bounties to provide dangerous jobs and opportunities for exploration.Diseases and viruses that can strike your players at any time and demand immediate attention.Strange new worlds and adventures, from the red-eye train ride Slaughter on the Procyon Express to the all-consuming darkness of Under That Black Sky.And more!

    $25.00$21.25

  • Gamers Guild AZ Chaosium RuneQuest RPG: The Red Book of Magic AGD

    RuneQuest RPG: The Red Book of Magic

    Dive into the ultimate guide to magic for RuneQuest! Penned by Zzabur, the Sorcerer Supreme himself, The Red Book of Magic is the indispensible source for expanded Rune & Spirit magic. It`s an essential expansion to the RuneQuest experience for players and Gamemasters alike.

    $34.99$22.47

  • Gamers Guild AZ Chaosium RuneQuest RPG: The Smoking Ruin and Other Stories AGD

    RuneQuest RPG: The Smoking Ruin and Other Stories

    The Pegasus Plateau & Other Stories is a collection of new, ready-to-use adventures or locations written with the specific purpose of introducing Glorantha and RuneQuest to new players by providing short and easy-to-run gameplay experiences. Like The Broken Tower from the RuneQuest Quickstart Rules & Adventure, these are suitable for new gamesters and layers alike. In the same vein, most of the adventures in this collection are from newcomers to the world of published RuneQuest and Glorantha material, all eager to put their own stamps upon this renowned setting.

    $37.99$22.72

  • Gamers Guild AZ Critical Kit LTD Samurai Goths of the Apocalypse (Pre-Order) GTS

    Samurai Goths of the Apocalypse

    It’s the apocalypse. You’re goths. You’re also Samurai.In this quick-to-learn TTRPG, you will be unlikely heroes fighting back an ever-encroaching, ever-hungry evil known as THE GLOOM.It’s an unwinnable war, or so you’ve been told, but maybe you have the skills and the will to prevent yourself and your friends from being consumed into the Gloom’s seemingly endless ranks.Maybe...FEATURES★ Quick to learn and run.★ All you need are some d6.★ Beautiful artwork throughout.★ Great price point.★ Compact A5 zine format.    

    $15.00$10.06

  • Gamers Guild AZ Catalyst Game Labs Shadowrun (6E): Falling Point AGD

    Shadowrun (6E): Falling Point

    The sixth world feels like its perpetually in the middle of slow-motion collapse, disaster after disaster threatening to bring parts or all of it down. So, its critical to know what might push some of this disaster over the edge, turning slow-motion into a full-on downward plunge. Falling Point profiles ten people and organizations standing on the precipice. Sometimes theyre the ones who might go over the edge; other times theyre looking at someone else they can push. Either way, theyre going to play a significant role in unfolding events, so runners better know about them before they run into them in the shadows.

    $49.99$27.30

  • Gamers Guild AZ Catalyst Game Labs Shadowrun RPG: 6th Edition - 30 Nights AGD

    Shadowrun RPG: 6th Edition - 30 Nights

    30 Nights is a detailed campaign book to help players learn and have fun with Shadowrun, Sixth World. It introduces players to new rules and new plot lines, plunging them into the growing chaos in the UCAS as they look into the source of a mysterious blackout plaguing Toronto. The adventures can be played as a single gaming session to introduce players to the new rules, multiple sessions hitting highlights from the adventures, or a detailed campaign propelling the players through each of the 30 nights of the blackout and ensuing chaos.

    $39.99$21.84

  • Gamers Guild AZ Catalyst Game Labs Shadowrun RPG: 6th Edition - Double Clutch AGD

    Shadowrun RPG: 6th Edition - Double Clutch

    Double Clutch is the core rigger book for Shadowrun, Sixth World. If you are looking to build-your-own vehicle then you will love the first chapter. If you want to make the Sixth World chopper, sports car, speed boat, or t-bird of your dreams, Double Clutch has the rules to help you do so!

    $44.99$24.57

  • Gamers Guild AZ Catalyst Game Labs Shadowrun RPG: 6th Edition - Rogue`s Gallery - An NPC Deck AGD

    Shadowrun RPG: 6th Edition - Rogue`s Gallery - An NPC Deck

    Whether on the desperate streets or in the Machiavellian high-rises of the corporate elite, dangerous people lurk in every corner of the Sixth World. And they`re in here, too, with a quick backstory, a hook, and streamlined game stats. Bring the Shadowrun universe to life by putting these characters at your fingertips and in your game!

    $19.99$10.92

  • Gamers Guild AZ Parable Games Shiver RPG: The Cursed Library (Pre-Order) GTS

    Shiver RPG: The Cursed Library

        A collection of terrifying tales for the award winning SHIVER RPG that really show the games ability to portray any setting and sub-genre you love. From Weird Wild West, to Arctic Special Ops Teams, to outer-space explorers, as long as something strange is going on SHIVER has you covered.♦ A Military operation discovers horrors aboard a lost ship in the Arctic circle.♦ A group of 1980's kids explore a haunted house on Halloween night.♦ A Wild West posse investigates mysterious disappearances at a mountain mine.♦ A crew answers a distress signal in the uncharted depths of deep space, only to find more than just survivors.♦ Broken down with no way home, a group search for help at an old farmhouse through the cornfields.The Cursed Library is a collection of stories including:★ 128 Full Colour pages packed with illustrations in Hardcover binding★ 5 stories from a range of genres including, sci-fi, weird wild west, Americana, Kids on Bikes★ New items and enemies galore to play in the stories or add to your own creations★ Detailed maps and encounters

    $39.99$26.84

  • Gamers Guild AZ Aaron Lim Spectres of Brocken Heart of the Deernicorn

    Spectres of Brocken

    Published by Aaron LimDistributed by Deernicorn Distro Spectres of Brocken is a role-playing game about making friends and then years later going to war against them in giant mechs. Make up some young, naive, messy trainee mech pilots. Find out who you are. Find out who you are to each other. Find out what you want in the world. Years later, find each other on the field of battle, each in your own fearsome custom mechs. Find out who you’ve become. Find out what you’ve all done to get here. Find out what costs you would pay to get what you want in the world. You can play Spectres of Brocken with 2-4 players, without needing any one player to take a game master role as everyone shares responsibilities as players for running the game. You could also designate an experienced player to facilitate the game and provide prompts and rules guidance. The game system is largely inspired by the No Dice, No Masters system used in Dream Askew and Dream Apart, by Avery Alder and Benjamin Rosenbaum. COMPONENTS AND DETAILS 120-page full color book PDF download included Number of players: 2-4 playersStyle: GMless storytelling game, modified No Dice No Masters system.Creators: Written by Aaron Lim

    $28.00

  • Gamers Guild AZ Rowan Rook and Decard Spire: Conspiracy Handbook GTS

    Spire: Conspiracy Handbook

    Secrets and Lies in the City of Spire. This slim volume contains rules and guidance on making your own bespoke secret society using some of the non-player characters and locations detailed within. Characters such as: Cacophony Gryndel, an amorous widow whose hobbies include sponsoring revolutionary organisations; Brigadier Arneau Destera, a decorated war hero desperate to dethrone the Council; Maji Levecha, an unmasked high elf in charge of a non-Euclidian getaway elevator; Professor Margot Arkemton, a gnoll scholar visiting Spire thanks to some truly labyrinth visa permissions; Father Gavel, an itinerant priest of the god of Breaking and Entering; Captain Calvy Lejeune, a teenager who was put in charge of a city guard garrison as a joke. Each NPC has sets of tables packed with motivations, flaws, leverages, assets and associates to help build a scenario with an emphasis on investigation and player choice; once everything’s set up, it’s up to your players to infiltrate and subvert the organisation to their own ends. Each character and location has been lovingly illustrated by Rowan MacColl.

    $17.50$14.96

  • Gamers Guild AZ Starfinder Starfinder RPG: Galactic Magic AGD

    Starfinder RPG: Galactic Magic

    Unravel the eldritch mysteries of the galaxy! The new Galactic Magic hardcover rulebook for the Starfinder Roleplaying Game adds magical flair to any hero with a wealth of fantastical magic-infused character options for starfarers of any class! More than 100 spells, a host of powerful rituals, and an array of magic gear, hybrid items, and artifacts give you the edge to survive in a weird universe with lurking dangers at the end of every jump. The brand-new precog class allows you to see and change the future, relying on predictive prerolls to navigate clutch situations and quick reflexes to manipulate combat. Study arcana among the stars with a host of new magical organizations and spellcasting schools or petition higher powers using new faith-based options tied to the galaxy's gods and philosophies. Whatever your path to magical might, Galactic Magic is your guide!  

    $39.99$26.35

  • Gamers Guild AZ Free League Publishing Symbaroum: Davokar Awakens (Pre-Order) GTS

    Symbaroum: Davokar Awakens

      Welcome to the preorder campaign for Davokar Awakens! In the sixth and final episode of the Chronicle of the Throne of Thorns the darkness of Davokar rises up to attack all living beings in the region. Before the end, the fate of the game world will be decided, and the player characters will have a huge impact on how it all turns out. The official launch date is set to Q4 2023, but there are several good reasons for placing your order now. Not only will you get a BETA-PDF of the main product shortly after purchase, and (within five days) a preorder exclusive digital artbook that will not be made available outside of this campaign. The campaign also offers a preorder bundle which gives you Davokar Awakens and a set of four double-sided full-color adventure maps at a discounted price. More over, while the pre-order is running, you will be offered a bundle including virtual Foundry tabletop modules of all six episodes in the Chronicle of the Throne of Thorns. The first five are already ready for play, while the sixth one will be updated to a fully playable version well before the official release date. In addition to the pre-order campaign, you can find the massive Korinthia Bundle, featuring the four Core Books, as many setting and adventure books, along with a number of support products in our webshop. Of course, the webshop also lets you purchase single products and less comprehensive bundles.

    $39.99$35.92

  • Gamers Guild AZ Exalted Funeral Games The Bleakness RPG ACD Distribution

    The Bleakness RPG

    The Bleakness offers a uniquely immersive horror experience. Players assume the role of pilgrims, struggling to survive on an ancient road fraught with danger and mysteries. The Bleakness is a table top RPG system, campaign setting, and detailed adventure all bound in one text. Gritty survival mechanics and the threat of the unknown create a high-tension game like no other.There are truths hidden in the space between the alien and the familiar. Unveiled while telling and retelling stories of heroes lost in cold and unforgiving lands, alone save for vanquished terrors behind and the unknown lurking ahead. This book was inspired by many disparate sources, including its greatest and some what surprising inspiration, John Bunyan's The Pilgrim's Progress.In addition to standard in person play, this book includes instructions for playing by post.

    $50.00$44.92

  • Gamers Guild AZ Stillfleet Studio The Blister Critters RPG: Boxed Set (Pre-Order) AGD

    The Blister Critters RPG: Boxed Set

    Take the reins of radiation-blasted animals called Critters starring in an eco-apocalyptic Saturday-morning cartoon in this goofy and exciting tabletop roleplaying game (TTRPG) from Odd Gob Games and the Stillfleet Studio! Using the innovative Grit System, Blister Critters drops players into a bizarre posthuman world of Blisters (mutations), physics-bending Nonsense powers, dangerous feral Beasts, and a near-infinite amount of human Stuff. The boxed set includes a set of thoughtfully designed, nostalgia-washed tools to help players and Producers make the most of each episode: The Blister Critters Rulebook! 100 pages of mayhem, including player-empowering rules for exploring odd and eerily familiar locations in a vast, cruel suburbia The Tons-o-Stuff Mega-Poster! A gorgeous, double-sided, poster cataloging the relics of humanityAKA, Stuff The Blister Critters Booster Pack! 48 poker-sized, pok-styled cards of Beasts and Bliffs for handy reference Blister Stickers! Who doesn't want a full sheet of mutant cartoon animal stickers? Blister Critters dice! All the colorful clickity-clacks you need to play: d4, d6 2, d8 2, d10, and d12 The Book of Ad-Libs! 52 pages of collaborative, improvised worldbuilding to jumpstart your sessions    

    $55.00$46.75

  • Gamers Guild AZ Stillfleet Studio The Blister Critters RPG: The Squirrel Queendom of Atlanta (Pre-Order) AGD

    The Blister Critters RPG: The Squirrel Queendom of Atlanta

      In the eco-horrific cartoon TTRPG Blister Critters by Anthony Grasso and Wythe Marschall, you play as an animal who can wield bizarre mutations called Blisters. These strange abilities will help you survive in a vast, cruel suburbia populated by fellow Critters and their feral counterparts, Beasts, as well as even stranger cartoon-beings. This 12-page zine by Wythe Marschall (an Atlanta native) details the neo-feudal squirrel state that has taken over the Southeast after the fall of humanity. The zine features a complete setting for Blister Critters, with new encounters and episode treatments (plot hooks). You can use this zine with the Blister Critters Quickstart, Blister Critters Rulebook, or full Blister Critters Boxed Set.    

    $9.00$7.65

  • Gamers Guild AZ Adamant Entertainment The Far West AGD

    The Far West

    Enter the archives and encounter the NotThem, the Anglerfish, or the Man Upon the Stair. Learn the truth of the books of Jurgen Leitner, the coffin that is also a pit, and The People`s Church of the Divine Host. Work alongside Jonathan and Martin, Basira, Daisy, and the rest of the staff. Or create and investigate your own supernatural horrors. This complete TTRPG uses the Cypher System and let`s you delve into the world of the top horror podcast. Interact with the podcast characters and pursue classic horrors from the show as a researcher at the Magnus Institute. Or create your own similar institution and investigate horrors of your own creation. There`s even a very cool system for generating new statements, as a group, to create your adventures.

    $74.99$35.69

  • Gamers Guild AZ Fiasco The Fiasco Companion: Fiasco RPG GTS

    The Fiasco Companion - Fiasco RPG

    The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.

    $25.00$17.38

  • Gamers Guild AZ Hit Point Press The Field Guide to Floral Dragons: Leaf Green Dice (Pre-Order) GTS

    The Field Guide to Floral Dragons: Leaf Green Dice

      A set of resin sparkling standard-size Leaf Green resin dice with gold numbering, including 4d6, 1d4, 1d8, 1d10, 1d00, 1d12, and 2d20.

    $19.99$16.99

  • Gamers Guild AZ Space Penguin Ink The Parthenogenesis Of Hungry Hollow (Pre-Order) GTS

    The Parthenogenesis Of Hungry Hollow

    The Parthenogenesis of Hungry Hollow is the first hardback adventure module for Liminal Horror. Something strange is happening in Hungry Hollow, seemingly centered around the upcoming birth of its newest resident. Dive into the town, make acquaintance with its inhabitants, and unravel the horrid truth that lies buzzing just beneath the surface.This sandbox adventure features:♦ Multiple formats for play (with 3 different one-shot options and 3 custom starting scenarios that include party building questions).♦ 8 custom archetypes for players to use when creating their Investigator.♦ 6 Investigation Kit Loadouts for the party (extermination, artillery, heavy duty, reconnaissance, containment, espionage)♦ 3 easy to use premade associates (additional party members).♦ 56 keyed locations throughout town (4 of these are larger mapped "dungeon" locations).♦ 89 total NPCs. 28 Citizens (non-implanted) and 31 Apiarists (implanted) tied to a location. There are an additional 24 townsfolk provided in the Appendix NPC table (12 Citizens and 12 Apiarists)♦ New Monsters. 1 multiphase boss (Brea and the growing God-Queen) and four “followers” (Apiarists, Parasite Bee, Husk, Swarm)♦ A custom kidnapping procedure the Apiarists use each night to grow their ranks.♦ Four factions throughout the town trying to forward their plans or learn about what is going on.  

    $40.00$34.00


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