Search results for "arkham horror rpg"
BX Advanced Bestiary, Volume 2 (Monsters E-K)
The BX Advanced Bestiary, Volume 2, takes the monsters in the OSE Basic book alphabetically and expands on them, offering variants, special abilities that can be added, and flavor and background to make them more interesting. Purchase includes the book, an 8 1/2 x 11 book with sewn binding, ribbon bookmark, and black and white interior, as well as a PDF copy. There are over 70 new monsters included in this book, each illustrated. Additionally, it includes new spells, psionic abilities, and class options, including the awakened giant ferret, ghoul-touched, garuda, and more.
$71.00$61.00
The Wildsea RPG: Firefly Folio GM Screen
Light the way for your journeys in The Wildsea with the Firefly's Screen. The three panels of the screen feature a complete rules summary of the game and is designed to wrap around The Wildsea RPG core rulebook for safekeeping. A post-fall fantasy tabletop roleplaying game set in a rampant ocean of verdant green. Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride. You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep. The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths?
$36.00$31.00
Starfinder 2E: Galactic Ancestries
The cantina is open! This 224-page rulebook is packed full of playable alien ancestries for Starfinder Second Edition games, including 21 brand new options like the lucky blue worlanisi, sentient rollerball bantrid, or even a blazing miniature sun called a novian. In addition to this intergalactic cast of science-fantasy species are a host of stellar options for familiar ancestries, including Starfinder favorites like reptilian vesk and insectoid shirrens, and fantasy classics like gnomes, elves, and goblins in space! On top of that, the brand-new Gap-touched versatile heritage connects players to the history-breaking event at the heart of the Starfinder setting while giving them special abilities, and the xenometric android allows readers to create robotic versions of any Starfinder alien, not just humans! As with all Starfinder Second Edition material, Starfinder Galactic Ancestries is fully compatible with Pathfinder Second Edition, allowing players and Game Masters to incorporate interstellar options into their favorite fantasy campaign! What exciting alien character are you going to play first? Written by: Kate Baker, Rigby Bendele, Brent Bowser, Michael Bramnik, Jessica Catalan, John Compton, John Curtin, Anthony Dollinger, Ivis K. Flanagan, John Godek III, Thurston Hillman, Mike Kimmel, Dustin Knight, Derry Lutrell, Jenny Jarzabski, Linda Zayas-Palmer, Jessica Redekop, Tony Saunders, Abbey Schnell, and Sam W Tennyson
$93.00$79.00
Star Wars: Age of Rebellion - Desperate Allies (2nd Printing)
Join in tense negotiations, make last-minute deals, and keep the flame of freedom alight in a galaxy overwhelmed by fear of the Empire! Use your words to fight for freedom with Desperate Allies, a sourcebook for Diplomats in the Star Wars™: Age of Rebellion Roleplaying Game. War is one of the major themes of Age of Rebellion, but without Diplomats to spread hope and convert new systems to the cause, war is just meaningless bloodshed.In this book, you’ll find three new playable species – Caamasi, Neimoidian, and Gossam – as well as three new specializations for Diplomats: Advocate, Analyst, and Propagandist. You’ll also find plenty of items and vehicles to ensure your Diplomats are completely outfitted for whatever dangers they may face in the service of the Alliance to Restore the Republic. Finally, Desperate Allies introduces rules for creating Rebel bases, allowing you to enrich your campaign with any kind of base. EMBARK ON DIPLOMATIC MISSIONS FOR THE REBELLION: Use your words to fight tyranny and forge alliances with Desperate Allies, the definitive Diplomat sourcebook for Star Wars: Age of Rebellion RPG. NEW PLAYABLE SPECIES & SPECIALIZATIONS: Create compelling characters with three new species—Caamasi, Neimoidian, and Gossam—and explore fresh Diplomat specializations including Advocate, Analyst, and Propagandist. EXPAND YOUR REBEL RESOURCES: Equip your team with new vehicles, gear, and support tools designed to enhance diplomatic missions, espionage, and survival behind enemy lines. BUILD YOUR OWN REBEL BASE: Introduces rules for creating and customizing Rebel bases, allowing players and Game Masters to establish secret headquarters across the galaxy. 96-PAGE HARDCOVER SOURCEBOOK: A beautifully illustrated full-color expansion from Fantasy Flight Games, essential for Diplomats, storytellers, and Star Wars RPG collectors alike. Contents: 96 page hardcover book
$56.00$48.00
Star Wars: Edge Of The Empire - Far Horizons (2nd Printing)
This sourcebook features plenty of new content for the Colonist career! Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars™: Edge of the Empire. With new talents, spaceships, and gear, Colonists will be able to thrive in even the harshest circumstances that come their way. Three new specializations, the Entrepreneur, the Performer, and the Marshal, offer new ways for Colonists to expand their options (and make some cold, hard credits), while GM’s and other players will find new gear and setting information to bring the Edge of the Empire to life. EXPAND YOUR FRONTIER ADVENTURES: Step beyond the galactic core with Far Horizons, the ultimate Colonist sourcebook for Star Wars: Edge of the Empire RPG, filled with new options for those shaping civilization on the Outer Rim. NEW COLONIST SPECIALIZATIONS: Unlock three new career paths—Entrepreneur, Performer, and Marshal—each offering unique talents, story opportunities, and ways to earn credits across the galaxy. GEAR, SHIPS & TALENTS FOR COLONISTS: Access a trove of new starships, equipment, and character abilities designed to help Colonists thrive in any frontier environment or settlement. GAME MASTER SUPPORT & LORE: Includes setting information, narrative tools, and adventure hooks to help GMs bring the bustling worlds of the galaxy’s fringe to life. 96-PAGE HARDCOVER SOURCEBOOK: A full-color expansion from Fantasy Flight Games, perfect for players, Game Masters, and collectors of Star Wars: Edge of the Empire looking to build and explore new horizons. Contents: 96 page hardcover book
$56.00$48.00
Page Turners
Moving drama.Hilarious comedy.And you are the sole protagonist.Page Turners is the game of personal storytelling for one player and one GM. Acclaimed tabletop roleplaying designer Robin D. Laws won the coveted Diana Jones Award for his game of dramatic group play, Hillfolk. Page Turners scales its dynamic down to the intimate scale of a single main character whose fiction you weave on the fly with one other creator. Shockingly simple rules keep the focus on emotional interaction. Extensive guidance helps you shape satisfying outcomes. Writers Sarah Saltiel, Wade Rockett and Ruth Tillman join Robin in presenting 11 scenarios with a choice of protagonist characters, spanning a wealth of genres and tones. - The Beacon: Glamour, money and ambition at the height of the Jazz Age.- Addison’s Shadow: A young girl comes of age, haunted by a shadowy being and visions of her family’s destruction.- Earth Again: Deceit abounds as Earth’s last humans hurtle through space.- Entreaty and Entanglement: A whipsmart young Regency woman’s prospects take an unexpected turn when she accompanies her sister for a season in the socially bubbling spa town of Bath.- Loose Screws: Madcap 30s comedy ensues when Cupid aims his screwball arrow at nervous milquetoast Dennis Cunningham and feisty, unpredictable heiress Mary Sinclair.- Love’s Loyal Laborers: In Elizabethan Verona, clever servants scheme to stop their stubborn young charges from wriggling out of the perfect marriage.- Seekers: The lives of three Americans continue to intersect as they invent and reinvent themselves from the late 60s to the mid 2010s.- True Rock Stories: Lizzie Liar: A 70s punk powerhouse struggles with a hostile music industry, conflicts with her bandmates, and her personal demons in the 80s and 90s.- Way Station: The arrival of a telepath on her space station abruptly shifts a hard-won sense of balance for resourceful mechanic Adi.- Without You: A vampire and his mortal love reckon with secrets, sickness, and immortality.- Inheritance: In a generation-spanning science fiction saga, artificial people complete a migration started by the humans that created them, establishing a new society to memorialize the old. Whoever you want to be, wherever your imagination takes you, whether your journey leads to union, doom, or something harder to define, Page Turners will unleash your creativity in new and unexpected ways.
$71.00$61.00
Pathfinder 2E: Hellfire Crisis: Lost Omens | Hellfire Dispatches (Pre-Order)
This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A single spark has ignited the dry tinder of decades-long saber-rattling into the full-fledged inferno of the Hellfire Crisis, embroiling an entire region into the war between infernal Cheliax and its former holding of Andoran. Dispatches from each front reveal the past and present of the war, along with how the right group of heroes might shape the future of the conflict. From the front line to back-room intrigue and from grim reality to fantastical struggles, these dispatches cover the full range of the Hellfire Crisis. In addition to news of the war and fronts where heroes might win important victories, this 128-page setting sourcebook provides new options for factions involved in the war. The Eagle Knights loyal to Andoran and the Hellknights divided by Cheliax’s wartime demands were there when the first blows were struck. Others were pulled in as the crisis spread into their homes, from shadowy Nidal to the halls of power in Absalom and from the already-bloody forests of Nirmathas to settlements beneath the Inner Sea. Pathfinder Lost Omens Hellfire Dispatches is an invaluable resource for any player or Game Master operating within the Hellfire Crisis event, including: A comprehensive overview of the war’s timeline and effects throughout the Lost Omens campaign setting told through first-person accounts from every front of the conflict. A gazetteer of prominent NPCs and plot hooks in each of the conflict’s primary fronts, from the Arch of Aroden to Absalom, and from shadowy Nidal to the waters of the Inner Sea itself. Ten archetypes, including three freedom-loving Eagle Knight options, the law-bound Hellknight, Starstone aspirant, and more! New character options for members of all classes and themes. More than a dozen new troops to challenge parties on all sides of the conflict, a perfect complement to the skirmish rules presented in Pathfinder Battlecry! Whether you’re fighting the battles of the Hellfire Crisis in the Hellbreakers or Hell’s Destiny Adventure Paths, assisting the Pathfinder Society as it navigates the continent-spanning war in the Pathfinder Society Organized Play campaign, or running your own exciting war-based adventure, Pathfinder Lost Omens Hellfire Dispatches has everything you need to bring the Pathfinder setting’s largest conflict to your table! Written by: Rigby Bendele, Caryn DiMarco, Stephanie Lundeen, Liane Merciel, Matt Morris, Erin Roberts, Kendra Leigh Speedling, Tan Shao Han, Landon Winkler, and Andrew White
$64.00$55.00
WZK90808 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Bugbear Stalker & Goblin Hexer
D&D Nolzur's Marvelous Miniatures: Bugbear Stalker & Goblin Hexer Whether through subtle deception or explosive bursts of destruction, Bugbear Stalkers and Goblin Hexers revel in the chaos they create. Together, they're a fearsome duo capable of bringing any foe to their knees.
$9.00$8.00
Game Master's Book of Magic & Mayhem - For Kids (Pre-Order)
This item is a pre-order item with an expected release date of 04/21/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This book collects the coolest, most fun and exciting content from the bestselling Game Master series, reedited and redesigned, and pairs it with exciting original material for a whole new audience of young players.
$25.00$21.00
D&D 5e: Victoriana - Corebook (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses. Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support. New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat. Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.
$86.00$57.00
D&D 5E: The Lord of the Rings - Shire Adventures
Shire™ Adventures 5E Shire™ Adventures is a beautifully illustrated hardback 5e supplement for The Lord of the Rings™ Roleplaying, offering all you need to take your first steps into Middle-earth and experience the adventures Hobbits get up to (when they cannot avoid it!). Explore the Shire with a thorough description of its four farthings and five exciting ready-to-play adventures, fully playable also by taking on the roles of some Hobbits whose descendants will go on to do extraordinary things, such as Primula and Rory Brandybuck, Paladin Took, and Bilbo Baggins himself!
$57.00$39.00
D&D 5e: Victoriana - Corebook Collector's Edition (Pre-Order)
This item is a pre-order item with an expected release date of 08/19/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses. Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support. New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat. Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.
$171.00$145.00