Search results for "arkham horror rpg"
One Page RPGs - Volume 06
In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-colour, saddle-stitched booklets. Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine. These games (and their back pages) are: Board To Death: You’re trapped in a board game (any board game). Fight your way out before you’re murdered by the malevolent inhabitants. Back page: A Card Game. A card-based game about personal development and interpersonal tension. Knock Off Mascots: YOU are an unofficial mascot for your football team. For years now you’ve been in the shadow of the official mascot. You’ve had enough. You and your friends are going to murder them. THEN the club will take you seriously. Back page: Lists of official mascots to dethrone and examples of their absurd privilege. Fucked Up Little Man: A Dark Souls fan RPG where you play the weird NPCs who go “heh heh heh heh” at the end of every exchange. Back page: Covenants to devote your fucked up little life to, traits and professions to make you that little bit more fucked up and weird, and some more rules. Malign Inspiration: A cosmic horror metagame that you may already be playing and cannot opt out of. Back page: A list of failed roleplaying game ideas that coincidentally rhyme with Malign Inspiration. You’re welcome to them. Super Cool Monster Hunting Club: Adventurous children battle unseen monsters using improvised equipment. Involves a surprising amount of dress-up for a tabletop game. Back page: An urban horror hack of Super Cool Monster Hunting Club. Darker and with more swearing. This One Time At Bard Camp: You are a trainee bard at Bardic Community College. You’ve been waiting all year for the highlight of the season; Bard Camp. You’ve got one week to achieve your dreams before you have to go back to the real world. Back page: Your entire adventuring party’s stuck in this one guy’s head. Take turns controlling him, and spend the rest of your time backseat driving. The Dungeon of Numbered Days: A means of producing a wholly original dungeon for adventures and looting using only a second-hand advent calendar, a pen and some imaginative gumption. Back page: An assortment of dubiously festive treasures with which to populate your dungeon. Stag Party: YOU are a HALF-HUMAN, HALF-BEAST creature from the DEEP DARK of the WOODS. You are getting MARRIED. As is TRADITION, you and all your peers are to be wed to THE ARBOREAL SOW: a beautiful and sacred pig the size of a transit van. It is the night before the ceremony and, as is TRADITION, you must secure tribute for your queen from the LANDS OF MAN. You have until dawn to claim something worthy. Back page: Hen Knights. YOU are a CHICKEN pressed into service as the Arboreal Sow’s honour guard. Fingers are complicated and you don’t know what’s going on. Do your best. EVERYONE IS SEAGULLS: The entire group plays a flock of seagulls. The core mechanic is yelling. Back page: Other things to be a large, noisy collective of, including rules for such. Irrefutable Proof: It’s 1890. You’re a charlatan medium. Perform your latest seance and fleece your client while a real ghost tries to kill you. Back page: Eleven abandoned literary adaptations of Honey Heist. The (Orc) Pope Is Dead: The last orc pope died of a drinking binge. Find a new one, or do the job yourself. Back page: MORE DETAILS OF THE INEFFABLE AND MYSTICAL ROLE OF THE POPE IN THE FAITH OF BOG-AL-KURRUK. Plastic Bastards: A narrative miniatures game in which you build a small gang of horrible little fighters, then come up with spurious reasons for them to try and murder each other. Back page: Grant’s Guide to Kitbashing, which you’ll find remarkably helpful in making your horrible little sods.
$47.00$40.00
Unglorious RPG: Tales from the Crypt
Unglorious, the Necro-fantasy RPG lets you play the role of an adventurer who passed away due to their carelessness and has now risen again to seek the glory they couldn’t obtain when they were alive. Settle your unfinished business in the land of the living, face the land of the dead’s exhausting bureaucracy and join the most heroic deceased warriors! It’s time to rise and fight once more… and hopefully do better this time around. Settling your scores is important, but it’s not enough to become Heroes of the Orchard. If that’s your goal, you’ll need Tales from the Crypt - a manual that includes 10 adventures and 3 new places to explore between the world of the living and the world of the dead, written by illustrious guests who took part in the very first Unglorious campaign… because the rusty old armor you were buried in isn’t enough to make you a great adventurer!
$49.00$42.00
DIE RPG: Deluxe Version
DIE RPG is a roleplaying game based on the comic of the same name by Kieron Gillen and Stephanie Hans – and it too has been made by Kieron Gillen and Stephanie Hans! In DIE, you play a group of authentically flawed and desperate real-world people (Personas) who are sucked into a cursed roleplaying game and take on the form of heroes, villains and power players (Paragons). Some of you might want to get back to the real world for whatever’s waiting for you there. Some of you might want to stay in a reality where you can finally get what you want out of life. You all have to agree whether you stay or go, and dead people can’t vote. It can get pretty bloody. More than 400 pages of clever words and beautiful art are yours for the taking in this gorgeous PDF published by Rowan, Rook and Decard. Gillen’s original beta manuscript has been refined, polished, trimmed, tweaked and edited into one of the best games you’ll ever read. DIE RPG features: Six unique classes adapted from the pages of the comic More than 60 new full-colour illustrations from Stephanie Hans, Guest appearances from a range of illustrious comic artists including Tula Lotay, Abz Harding, Marguerite Sauvage, Elsa Charretier and Gene Ha, and writers including Adrian Tchaikovsky, Becky Annison, Cat Evans, Emily Allen, Tini Howard, and Sasha Sienna. Rules and advice for running DIE as a one-shot, a short campaign, or a grand epic A bestiary penned by RPG and comics luminaries that talks at length about not only the combat abilities of different monsters, but also their place games, literature and folklore
$135.00$115.00
Tainted Grail TTRPG: Song of a Dying World - Corebook
The corebook of Tainted Grail TTRPG: Song of a Dying World provides all you need for tabletop role-playing in the world of Tainted Grail. Features:• an encyclopedia detailing the island of Avalon 100 years after the Fall• a complete Character creation process and options for the Characters' evolution through the game• five pre-generated Characters• the game's system, which notably includes rules related to the Wyrd• a short bestiary• useful equipment for the exploration of Avalon• game aids for both game leaders and players 400 pages, US Letter size, hardcover, full-color
$86.00$73.00
365 Adventures: Cthulhu 1926 (2026)
Step into the shadowy streets of Arkham in 1926 as John Miller, a private investigator drawn into an unimaginable world of cosmic horror. 365 Adventures: Cthulhu 1926 is a year-long solo adventure where each day presents a new encounter. Investigate dark alleys, battle unspeakable creatures, and uncover ancient secrets as you roll dice to overcome daily challenges. Will you protect humanity—or lose yourself to madness? A New Adventure Every Day: Bite-sized daily challenges make it easy to play & rewarding to return to. Solo Player Appeal: Perfect for players seeking an engaging, ongoing solo experience. Thematic Immersion: Deeply atmospheric, set in the haunting world of Lovecraftian horror. Progressive Storytelling: Unlock new rules, artifacts,and surprises each month. Functional: Also works as a 2026 calendar. Contents: 1 2026 Calendar 3 Black six-sided dice 2 Green six-sided dice 1 Investigator magnet
$29.00$23.00
Tainted Grail TTRPG: Song of a Dying World - Game Master Kit
A game master's screen, a large map of the island of Avalon and game aids.
$43.00$36.00
Heart RPG: The City Beneath - Quickstart
Take your first steps into the City Beneath with this streamlined version of the rules for the Heart RPG. This document includes: All the rules you need to adventure, go mad and die in the Heart Five pre-generated characters with space for advancement – the magic- addicted Junk Mage, the zealous Heretic, the noble Vermissian Knight, and more An adventure, Drowned, which sees you rescuing vital components from a lost settlement to put a stop to coral-boned monsters flooding the Church of the Moon Beneath with salt water
$18.00$15.00
Black Powder and Brimstone RPG: Character Sheets
A pad of 50 character sheets for Black Powder and Brimstone.
$30.00$26.00
Unglorious RPG: Core Book
You’re dead. Well, it’s no surprise considering how recklessly you launched into adventure. You thought a sword, a map and some sunscreen would be enough to face hungry fiends and cursed forests? Tell me again, how did you die? …Good heavens, I’ve heard some stupid deaths in my time, but this one takes the cake! But fear not, all is not lost. Never mind the fact that you don’t even have one shred of flesh left on you, because now you have the opportunity to settle your unfinished business, to gain the glory you so coveted and to continue the journey that you cut short in such a silly way, so you can gain access to the most exclusive afterlife available! You are now in the Orchard, the world of the dead, a sort of metropolis inhabited by corpses. You will find there are many laws to follow, queues to respect and paperwork to sign in order to travel from here to the world of the living… but hey, even if it seems like a bleak and boring world, you can make a lot of friend who are as stup– I mean, as eager for adventure as you are, with whom you can embark on dozens of adventures without worrying about the passage of time (or a pitchfork piercing your chest). Well, go now. This is your death certificate and this is your sword. Of course it’s rusty! What did you expect? After all, it died too. Unglorious is the RPG that begins where all others end… with the death of your character! Embark on this adventure beyond the limits (and limitations) of life and face all that the World of More will throw at you. But don’t be scared… there probably won’t be anyone more frightening than you! Unglorious, the Necro-fantasy RPG lets you play the role of an adventurer who passed away due to their carelessness and has now risen again to seek the glory they couldn’t obtain when they were alive. Settle your unfinished business in the land of the living, face the land of the dead’s exhausting bureaucracy and join the most heroic deceased warriors! It’s time to rise and fight once more… and hopefully do better this time around.
$70.00$60.00
Heart RPG: The City Beneath - Sanctum
SANCTUM is a sourcebook for the Heart RPG. Inside, you’ll find a guide to building havens with your group to create the basis for an exciting campaign. You’ll also find advice on running haven-based campaigns, special fallout results that reflect your settlement’s trials and tribulations and ways to create and reinforce bonds with the people within. Inside you’ll find rules for four new types of angel, the fell-handed messengers of the Heart Itself which infiltrate and smash apart havens. You’ll also enjoy in-character ramblings on them from washed-up pulp fiction author Gris Hannemann who, potentially, invented them to sell more copies of his books. But they’re real now. Build fantastical, tragic settlements under threat from within and without Do your level best to defend them and keep the people inside alive and prosperous Watch, broken, as an emissary of a vast alien consciousness arrives and tears apart the walls like paper A copy of Heart: The City Beneath is required to use the rules and advice in Sanctum.
$18.00$15.00
Tainted Grail TTRPG: Song of a Dying World - First Steps in Avalon Quickstart
First Steps in Avalon is a quickstart book for the Tainted Grail TTRPG: Song of a Dying World, providing an overview of the game's setting and rules, as well as an introductory adventure in the lands of Avalon, featuring ready-to-play Guardians. Features:• a narrative introduction to the setting of Tainted Grail 100 years after the Fall of Avalon• a summary of the game system going over the core mechanics of Tainted Grail TTRPG• four simplified pre-generated Character Sheets• a full-fledged adventure 40 pages, US Letter size, softcover, full-color
$15.00$13.00
Unglorious RPG: Sea of Bones Expansion
Sea of Bones (Supplement for Unglorious: The Necro-Fantasy RPG) lets you “live” in the Jolly Risen age, where you’ll play undead pirates ready to set sail between the sea of the dead and the sea of the living. Venture into the orcharbours, buy your rickety ship, put together a - even more rickety - crew and set sail in search of cursed treasures and sunken riches (since you can now breathe underwater). Are you ready to sail the Sea of Mora? Will you survive facing the Livingfleet and the Necroshifty? …will you carve your name into the history of the Jolly Risen? This book includes background on the Sea of Mora and the sea of the dead, 4 new Deceased Types, dedicated Equipment and a Bestiary, rules for sailing and a pirate adventure! Unglorious: Sea of Bones contains: Background of the Age of Undead Buccaneers; The setting of the Sea of Mora and the Sea of the Orchard, with descriptions of crews, harbors, and islands; Rules for forming your own crew (and for sailing, of course); New Funerary Equipment including new weapons, new powers, new items and obviously, the SHIPS; 4 new Deceased Types; 7 new Bestiary profiles, including rules for creating your own Sea Monsters; The adventure Gravesure Island.
$42.00$35.00