Search results for "arkham horror rpg"
Cohors Cthulhu RPG: Gamemaster's Guide
CONTROL THE COURSE OF THE HIDDEN WARS! Take your place as gamemaster of a dark epic RPG set in an age of world-shaking heroes and villains vying to protect or corrupt humanity. This is a setting rife with brutal battles, sinister plots, and murderous intrigue, blending Lovecraftian cosmic horror with ancient civilizations who must rise above old feuds. As gamemaster, you will bring this world to life, shining a light into dark corners along the borders of an expanding empire encroaching on proud cultures already beset by nefarious threats. The supernatural wars are instigated and controlled by secretive cabals. The most powerful of these are led by quasi-immortal beings who have turned to dark magic, poorly understood relics, and unholy pacts to extend their lifespans. This includes the last remnants of fallen Atlantis, whose shadow spreads wide. Some of these groups are largely benevolent, if pragmatic and sometimes cruel, seeking to safeguard humanity against its greatest foes. Others are fully devoted to the Outer Gods and would see the world burn. Will your players rise to become great legends or, like so many others, fall to the corruptive temptations offered by Mythos Gods? Their fates are in your hands. Features: Detailed information on the factions at play, including the history of the Hidden Wars, and a guide to the frontier town of Laurium, which serves as an ideal place for heroic PCs of all backgrounds to assemble. Perspectives on the mindset of the ancient era and how this can inform your own games, including an examination of the gods and divine pantheons of the ancient world. Lore and rules systems to generate artifacts of legend, including those built by the fallen Atlanteans, the vanished Hyperboreans, and the lurking Mythos cults. Description of the magic tomes and grimoires, with four complete spellbooks covering Mormo, Nyarlathotep, Cthulhu, and Yog-Sothoth. A repository of profiles for adversaries including potent and dangerous mortals as well as many monstrous Mythos creatures. Special advancement options to create Voidforged, the most experienced PCs who have shouldered difficult burdens in exchange for great power. Detailed Plot Generator to help generate NPCs, Hooks, Plot Concepts, Antagonists, Themes, Goals, Objectives, Artifacts, Locations, and more.
$86.00$73.00
Call of Cthulhu: Chaosium’s 50th Anniversary Slipcase Set
To celebrate Chaosium's 50th Anniversary, they have printed the Keeper Rulebook, Investigator Rulebook, the Keeper Screen Pack and the Slipcase with gorgeous art by Ola Larsson. This will be a LIMITED PRINT RUN. Please also note, the inside contents of the books are the same as the current editions.
$199.00$149.00
Sickest Witch RPG: Core Rulebook (Standard Edition) (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A d20 rules-lite RPG with vile magic in a folk horror setting. Written, illustrated, and designed by Justin Sirois of Severed Books. Include the intro adventure Salt of the Earth. Offset printed with copper foil cover, sewn binding, and full endpapers.
$71.00$61.00
PIRATE BORG: Down Among the Dead
A terrible expansion for PIRATE BORG, the worst pirate RPG ever made. Included in the 148-page expansion are three character classes, three full-length adventures, 90+ tables, generators for flags, islands, coral reefs, and treasure, plus a scattershot of other player and GM resources. The hardcover book contains a glow-in-the-dark, 5-color Pantone spot ink cover, two book ribbons, and other premium features.
$57.00$49.00
Our Haunt
A tabletop roleplaying game about ghosts in a strange spooky found family. Tell stories that can be scary, hopeful, horrifying, or comforting.The setting is just as important as the characters you’ll play. Describe what sweet and creepy things happen in a room of the mansion that belongs to you. There are several Rooms for you to choose from and The Haunt comes alive as we explore the themes and moods of each Room. The main characters spend time together, hide from the Living, will scare or be scared, and explore the liminal space between life and death. THE CHARACTERS The Loved, who remains in this world hoping to find their lost love — or at least, honor their memory. The Betrayed, murdered by violent means, trapped as a ghost until they get revenge. The Faceless, who died so long ago they can barely remember their true form. The Returned, who has seen the worlds beyond death and is here to spread the word. The Doll, trapped inside the body of a doll and unable to express their true self. The Cat, or the ghost of a cat, wandering these halls among these strange humans. Once we’ve made our characters, we’ll develop the haunted house we live in before exploring the strange and creepy world that exists around us. While we play, we’ll discover memories of our past, tussle with the living, dodge the ancient monstrosities that lurk beyond the veil, and support each other in a strange and liminal half-world.
$50.00
D&D 5E: Grim Hollow 2E: Monster Grimoire (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. GRIM HOLLOW: THE MONSTER GRIMOIREUnearth the horrors that stalk the shadows of Etharis. The Grim Hollow: Monster Grimoire delivers a lethalbestiary of dark-fantasy creatures designed to challenge seasoned adventurers and enrich any grim campaign. 400+ Monsters Salvage and Crafting with Monster Parts GM Guide on Mastering Intelligent Monsters Guides on Monsters as Playable Characters
$86.00$73.00
Mothership RPG: Bombs Bursting In Air
Bombs Bursting in Air is an investigative adventure module for the Mothership Sci-Fi Horror RPG that expands the infamous space station Prospero's Dream (A Pound of Flesh) to include brand-new factions, NPCs (both friend and foe), and locations. Whether you're just passing through or taking an extended shore leave on the Dream, this book is guaranteed to make your stay just a little bit livelier — and a whole lot deadlier. 5.5” x 8.5” softcover zine, color cover, b&w interiors, 44 pages
$29.00$25.00
The One Ring RPG: Hands of the White Wizard
He is great among the Wise. He is the chief of my order and the head of the Council. His knowledge is deep, but his pride has grown with it, and he takes ill any meddling. Hands of the White Wizard contains six adventures for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien, in which the heroes are sent to serve – or watch – the White Wizard Saruman. The adventures take place from the year 2965 to the opening moves of the War of the Ring, and can be played individually, or as part of a larger tale. For Saruman the White is the Lord of Isengard, a counsellor to kings, a master of Ring-lore, and the chief adversary of the Enemy. Great is his wisdom, yet greater still is his pride. The tale starts before his fall; the treason of Isengard has not begun. Perhaps Saruman’s doom is already written, or perhaps the heroes can change the ending and save the White Wizard from corruption. Saruman’s fate – and that of all Middle-earth – lies in their hands!
$57.00$49.00
The Paragon Blade
Enter a realm of powers and perils! In The Paragon Blade, you play a hero in a fantastical land, still scarred by the evil of the fallen Hellbound Empire. Mystery and magic collide in tales of conspiratorial wizards, monstrous foes, and arcane intrigue. One Game Master, One Player The Paragon Blade retunes, rebuilds and reenvisions the acclaimed GUMSHOE investigative rules set for one player and one GM – the GUMSHOE One-2-One system. Together you create a story that evokes classic tales of swords and sorcery. The Paragon Blade includes all the rules you need to play, plus a detailed approach to building your own heroes and quests. It also features three sample protagonists, each with an accompanying adventure. Three Heroes, Three Quests Features:• In the wilderness beyond the Gloamwood, barbarian hero Conn the Unslain must race against time to seek a cure for a demonic curse in Heart of the Beast!• Magic is considered a crime in the Empire of Hekte – so Aletheia the Scholar must conceal her sorcery from her father the magistrate while helping him investigate the mystery of The Isle of Death.• Mysterious thief Puc is master of the shadows in the great city of Tyros Ashem, and must steal a deadly plague jar in The Thief of Souls, before a necromantic cult unleashes it and brings about the end of the world.
$78.00$67.00
Frontier Scum RPG
Frontier Scum is a rules-light Acid Western roleplaying game. A self-destructive, and violent take on Spaghetti Westerns, about wanted outlaws making their mark on an unreal Lost Frontier. Probably getting shot before having the chance to shoot. A rough-and-tumble world of insatiable greed where scum live one slug from the grave. Inspired by such things as El Topo, Dead Man, and Bone Tomahawk. Inside you will find all the rules you need to play, guidelines for creating characters along with their guns and stolen horses, an introduction to the Lost Frontier, a complete adventure Escape the Organ Rail, and tons of inspiration tables & tools for NPCs, hunting, carousing, bounties, odd jobs, loot and strange relics. All new for this More Rulebook edition are 19 new backgrounds, new tables for names and optional rules for gun hands.
$57.00$49.00
Root: The Roleplaying Game: Ruins & Expeditions - Corebook
Ruins & Expeditions is a 190+ page, hardcover 6”x9” book that explores the dangerous forests and mysterious ruins of the Woodland, offering players and GMs new tools to expand their games of Root: The Roleplaying Game.
$57.00$46.00
PIRATE BORG: Starter Set
Everything you need to play PIRATE BORG, the scurvy-ridden, rules-light RPG. Included in the starter box is a saddle-stitched 60-page Player’s Guidebook that contains all the rules and player options, the Trapped in the Tropics 60-page deluxe adventure filled with GM tips, directions, and enough content for several sessions. Also included are 12 resin dice, 58 tokens, 22 reference cards, 10 poster maps, 25 character sheets, six character worksheets, and two dry-erase markers.
$71.00$61.00