Search results for "arkham horror rpg"
Captive
Why would someone attack a policeman? It's one of many questions you've been obsessing about since you received this ransom demand following your daughter's kidnapping. As you begin walking toward the front door of a manor house deep in the woods in Captive, your hand cramping above your weapon, your spirit satiated with fear, you anticipate that things will turn out badly. Your intuition will not betray you — even if you were far from imagining what was actually in reserve for you on the most horrifying evening of your entire existence.
$33.00$27.00
Your Town
Lost in the middle of the vast American wild west, you arrive in the small town of Your Town. After going around, your decision is made: you will improve it and make it prosper. Build buildings, hire qualified staff, buy land, manage your finances, because the mayor of this city is you!Your Town is a comic combined with a game, one title in a series subtitled "The comic in which you are the hero". You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!
$33.00$27.00
Space Brigade
Your brigade has been tasked with infiltrating Tartarus III, a space station containing a very important lab sample. What it is exactly, you aren’t sure. But your job is to follow orders, not ask questions. The Veleptors, a dinosaur-like alien race, has already infiltrated the ship and that won’t make your job any easer. Get in and get the job done soldier! Graphic Novel Adventures game books are unlike any game books you have seen before! While they may conjure up memories of the classic game books you read as a child, these graphic novels offer a refreshing departure from walls of text. Instead, you'll become an active participant in up to five different stories that unfold in these beautifully illustrated graphic novels. Where will your adventures take you?
$33.00$28.00
Pirates: The Great Chase
In Pirates: The Great Chase, you can choose one of three Pirates with a different set of stats. Your goal? To find the prisoner that just escaped your ship and is swimming toward a nearby island. This is a true treasure hunt and you will really need to keep your eyes peeled for hidden objects along the way! You never know what you'll come across that could be helpful later on!
$33.00$27.00
Arkham Noir: Case #2 - Called Forth By Thunder
Arkham Noir is a solitaire card game inspired by the interconnected stories of H. P. Lovecraft and other authors, re-imagined as noir detective stories. Each case stands alone. In Case #2 – Called Forth By Thunder, as private investigator Howard Lovecraft, you will investigate events based on the stories: “The Lurking Fear” (1923) and “The Diary of Alonzo Typer” (1938). New elements such as storm cards and formula cards are introduced, which will force players to face the new challenge in a different way.
$36.00$23.00
What Lies Beneath
A solo dungeon-crawler of dice, decisions and death You dream you’re in a chapel. Small, high-pitched voices sing an ancient song. Yet a sense of unease washes through you. The core is more macabre. Dream yields to waking confusion. Dust, bones and dried death. A flickering torch. Underground. A crypt. You catch a wisp of a breeze, heavy with the stench of rot. You gag. Yet a breeze suggests a way out. You take the torch, determined to get out of here alive. Structured as a branching narrative, What Lies Beneath invites you to direct the plot – but only if you master a unique combination of game mechanisms. Enjoy all the challenges of solo roleplay: Buffing your character: Gain items that unlock new powers Classic skill checks: Roll against thresholds to hit enemies Intellectual puzzles: Manipulate dice using limited actions Dexterity tests (optional): Flick dice at specified targets And when (not if) you die, you can spend experience points to boost your next character. Perhaps, this time, you will survive.
$23.00$16.00
Fallout: Wasteland Wanderer: A Solo Roleplaying Game (Pre-Order)
This item is a pre-order item with an expected release date of 04/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.
$79.00$67.00