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Werewolf: The Apocalypse (5e) RPG - Scent of Decay Chronicle Book

Description

Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

Rotting from the inside.

Milton has become a company town, and that company is Pentex. Between the rent-a-cops, the wasp fomori and the malicious spirits life there gets harder every day. Can a single pack of Garou scrape off the rot and turn Milton into territory they actually want to hold?

Scent of Decay presents guidance for character creation and three pre-written stories set in the same small town and scenes which can be included in any Werewolf chronicle:

  • The Break Room: A corporate fulfillment center seeks productivity at a terrible human cost
  • Shadows on the Prison Walls: A trickster spirit tries to use the Garou for their own ends
  • A Pound of Flesh: A rival pack and their patron spirit challenge Milton’s Garou

Features

  • Three pre-written stories that can be run separately or linked together
  • Guidance for character creation and session zero, useful for running these stories or any others
  • Plug-and-play scenes showing Garou relationships with humans and their world, suitable to drop into any story

At a Glance

  • For Ages: 18+
  • Game Type: Roleplaying Game Chronicle Book
Product form

$50.00

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    • Shipped today? Order within: Dec 20, 2025 12:00:00 -0700

    Description

    Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

    Rotting from the inside.

    Milton has become a company town, and that company is Pentex. Between the rent-a-cops, the wasp fomori and the malicious spirits life there gets harder every day. Can a single pack of Garou scrape off the rot and turn Milton into territory they actually want to hold?

    Scent of Decay presents guidance for character creation and three pre-written stories set in the same small town and scenes which can be included in any Werewolf chronicle:

    • The Break Room: A corporate fulfillment center seeks productivity at a terrible human cost
    • Shadows on the Prison Walls: A trickster spirit tries to use the Garou for their own ends
    • A Pound of Flesh: A rival pack and their patron spirit challenge Milton’s Garou

    Features

    • Three pre-written stories that can be run separately or linked together
    • Guidance for character creation and session zero, useful for running these stories or any others
    • Plug-and-play scenes showing Garou relationships with humans and their world, suitable to drop into any story

    At a Glance

    • For Ages: 18+
    • Game Type: Roleplaying Game Chronicle Book

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