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Description

Warhammer The Old World: Rulebook

Description

 

This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army.

Inside this 352-page hardback book, you will find:

The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

The Core Rules: From the general principles, through movement and maneuver, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

Warhammer Battlefields: Rules for organizing your collection of models into an army, and for setting up the battlefields on which your armies will wage war.

Product form

$102.00$87.00

    Warehouse - Gamers Guild AZ - Low stock
    2223 South 48th Street Suite D Tempe, Arizona 85282
    In Store Pick-up requires a lead time of 24 hours
    Tempe - Gamers Guild AZ - Low stock
    2223 South 48th Street Suite A/B Tempe, Arizona 85282
    +16026182690
    North Phoenix - Gamers Guild AZ - Low stock
    1818 West Bell Road 115 Phoenix, Arizona 85023
    +16026182690
    • Free Shipping over $99 (Contiguous US)
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    SKU: 05-02

    Description

    Description

     

    This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army.

    Inside this 352-page hardback book, you will find:

    The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

    The Core Rules: From the general principles, through movement and maneuver, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

    The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

    Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

    Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

    Warhammer Battlefields: Rules for organizing your collection of models into an army, and for setting up the battlefields on which your armies will wage war.

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      Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Rulebook (Pre-Order) Games-Workshop

      Warhammer The Old World: Rulebook

      $102.00$87.00

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