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FUSE Countdown

Description

All of the fast paced gameplay from FUSE is back, with a stand alone expansion! Can be used by itself, or combined with the original game. Still only takes 10 minutes to play! Cooperative, realtime, intense gameplay with new dice & bomb cards, a new card type (Spark cards!) and unique player role cards!
 
Download the rulebook here.
 
New Features:
 
  • Multi-colored Dice-can fulfill either color
  • Spark Cards - When you can’t place a die, instead of rolling it and removing arelated die, you draw a Spark card. It’s like a mini-bomb card for you to fulfill. You cannot win the game unless all active Spark cards are resolved.
  • Roles - Each player willhave a special player power.
  • New Cards! New bomb cards using some of the new features/icons. New Fuse cards featuring multiple colors/numbers (easier to trigger, but you onlyhave to get rid of one die per card), or a text-based ability (example: all players roll a die as fast as they can until each player has rolled a 6).

Contents Summary:

  • 25 Dice
  • 52 Bomb cards
  • 10 Fuse cards
  • 7 Role cards
  • 20 Spark cards
  • 1 Drawstring Bag

At a Glance

  • Number of Players: 1-4
  • For Ages: 14+
  • Playing Time: 10 min
  • Game Type: Family Strategy, Cooperative
      Product form

      $51.00

        • Free Shipping over $99 (Contiguous US)
        • Same Day Shipping if Purchased Before 12:00 PM (MT)
        • Shipped today? Order within: Dec 12, 2024 12:00:00 -0700

        SKU: 060322-1

        Description

        All of the fast paced gameplay from FUSE is back, with a stand alone expansion! Can be used by itself, or combined with the original game. Still only takes 10 minutes to play! Cooperative, realtime, intense gameplay with new dice & bomb cards, a new card type (Spark cards!) and unique player role cards!
         
        Download the rulebook here.
         
        New Features:
         
        • Multi-colored Dice-can fulfill either color
        • Spark Cards - When you can’t place a die, instead of rolling it and removing arelated die, you draw a Spark card. It’s like a mini-bomb card for you to fulfill. You cannot win the game unless all active Spark cards are resolved.
        • Roles - Each player willhave a special player power.
        • New Cards! New bomb cards using some of the new features/icons. New Fuse cards featuring multiple colors/numbers (easier to trigger, but you onlyhave to get rid of one die per card), or a text-based ability (example: all players roll a die as fast as they can until each player has rolled a 6).

        Contents Summary:

        • 25 Dice
        • 52 Bomb cards
        • 10 Fuse cards
        • 7 Role cards
        • 20 Spark cards
        • 1 Drawstring Bag

        At a Glance

        • Number of Players: 1-4
        • For Ages: 14+
        • Playing Time: 10 min
        • Game Type: Family Strategy, Cooperative

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