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Arc: Doom Tabletop RPG (Hardcover)

Description

Tonight, we save the world.
Immerse in ARC's rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds...for a heart-racing story to remember. A high-quality, lushly designed and illustrated game. The 168-page book contains:
A complete fantasy d6 RPG system with rules for:
— Building engaging, tightly-paced stories through the Doomsday Clock and a trinity of Omens.
— Seamless yet manifold ways to pair Skills with problem-solving Approaches. Placating a higante? Flex your charisma Creatively, Carefully, or Concertedly.
— Player-driven combat with intent-based initiative. No more passively waiting for the next turn: players must strategize teamwork each round.
— Esoteric ways to recover magic. Bury teeth, submerge in elements or even eat an entire door. What's the price of power?
— 40 Spells & Techniques, ranging from the mundane—whispered messages—to the unknown—open doors to secret locations—and the world-wracking, truest Miracle.
— 36 fascinating creatures: bunny-eared noblins, flowerheaded courtiers, cannibal elves, moon-eating wyrms and more.
Plus approachable, practicable guidance to run a satisfying game of ARC with friends.
ARC’s OSR-empowered theme is underpinned by a deep foundation for shared stakes, breathing story arcs, and collaborative worlds that meaningfully respond to player action…as well as world-spanning calamity.
Created by momatoes.
Hardcover standard edition: 168 pages, hardcover case bound, sewn binding, A5 size.

Product form

$71.00$60.00

    • Free Shipping over $99 (Contiguous US)
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    • Shipped today? Order within: Nov 05, 2024 12:00:00 -0700

    SKU: EFP01009

    Description

    Tonight, we save the world.
    Immerse in ARC's rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds...for a heart-racing story to remember. A high-quality, lushly designed and illustrated game. The 168-page book contains:
    A complete fantasy d6 RPG system with rules for:
    — Building engaging, tightly-paced stories through the Doomsday Clock and a trinity of Omens.
    — Seamless yet manifold ways to pair Skills with problem-solving Approaches. Placating a higante? Flex your charisma Creatively, Carefully, or Concertedly.
    — Player-driven combat with intent-based initiative. No more passively waiting for the next turn: players must strategize teamwork each round.
    — Esoteric ways to recover magic. Bury teeth, submerge in elements or even eat an entire door. What's the price of power?
    — 40 Spells & Techniques, ranging from the mundane—whispered messages—to the unknown—open doors to secret locations—and the world-wracking, truest Miracle.
    — 36 fascinating creatures: bunny-eared noblins, flowerheaded courtiers, cannibal elves, moon-eating wyrms and more.
    Plus approachable, practicable guidance to run a satisfying game of ARC with friends.
    ARC’s OSR-empowered theme is underpinned by a deep foundation for shared stakes, breathing story arcs, and collaborative worlds that meaningfully respond to player action…as well as world-spanning calamity.
    Created by momatoes.
    Hardcover standard edition: 168 pages, hardcover case bound, sewn binding, A5 size.

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