Century: Golem Edition - An Endless World
Century: Golem Edition – An Endless World is the final chapter to the Century: Golem trilogy. In An Endless World players are crystal traders who have scoured to the furthest reaches of Caravania and come face to face with primordial golems predating human existence. These golems are incredibly powerful and ever eager to assist. As the world continues to unfold itself to players, you will discover how endless the fun will be!
$38.00
Great Wall - Stretch Goals
This box contains four expansions that offer new and exciting gameplay options. They are:Ancient Chronicles - Six new scenarios for competitive and cooperative play, adding a layer of strategy and flavor Rat expansion - Bring fortune to your chosen location, making it more profitable for all players.5th player expansion -Â Add another player to the base game. Genghis Khan expansion - Face the formidable leader of the Mongol Empire and earn honor and great rewards if you live up to his expectations.
$109.00$74.00
Great Wall (Miniatures Version)
The Great Wall is a fresh take on Euro / Worker placement type of Board Games. In the game, players take the roles of generals of an ancient Chinese empire who lead the defense against ruthless hordes. Players will gather allied advisors, manage their workers, recruit armies and raise and defend the Great Wall! As the game progresses, you will often need to negotiate and interact with other players but make no mistake – there can be only one winner!
$216.00$173.00
Federation: President of the Senate Meeple
Upgrade your standee to a full color Wooden Meeple!Federation Game Sold Separately.
$5.00$4.00
Micro Dojo
In Micro Dojo, you represent one of two Daimyos who have been tasked by the Shogun to bring prosperity to a small town. Carefully use the town’s retainers to complete the Shogun’s tasks and win favour. The most prosperous Daimyo will be granted the title to the town. Micro Dojo is a 20 min tactical euro game for two players, intended to fit comfortably in a pocket or purse. In Micro Dojo, players take control of the Ninja, Samurai, Sumo and Geisha meeples to generate resources, develop the town, and score points by achieving the Shogun’s tasks. Each turn players move one of the four meeples to an adjacent space and take the action there - either gathering resources, taking a building, or activating a scoring objective. The catch? You can't move the last meeple either you or your opponent moved. The games end when the last objective is triggered, or a player reaches 7 points. Movement is tight, requiring you to second guess your opponents plan. Timing is crucial, triggering objective scoring only when it benefits you. Like a sparring match, every move should be chosen with precision and efficiency, or your opponent will strike.
$22.00$18.00
Great Wall - Black Powder Expansion
Black Powder expansion brings new soldiers, hordes, and war machines to the game. Players will have new powerful options to choose from during play, but the invaders’ threat will also be greater. The invention of the black powder has changed the battlefields forever. Experience it yourself by employing powerful defensive machines and new units wielding deadly weapons. However, invaders learn fast, and they will use your own technology against you – you’ll have to face fearsome siege engines and their new formidable abilities.
$94.00$67.00
Castles by the Sea - Deluxe Wooden Pieces
Upgrade your Hazards and Shorelings with screen printed wooden pieces!Each Shoreling has unique artwork with their kingdom colors.
$19.00$13.00
Great Wall - Iron Dragon Blister
This special addon consists of 1 big miniature, 1 mini board and deck of 5 cards. The Dragon is the weapon of last resort, to use if you see that you won’t be able to hold a Wall. Using it carries great danger, but usually positive effects will overshadow the negatives.
$57.00$45.00
Great Wall - Ancient Beasts
Ancient Beasts expansion adds four legendary entities into the game - players will try to gain their favor to receive their blessings. Harness Ancient Beasts’ legendary powers but be careful – you’re not the only one who can steal a part of their might. Use new Artifacts, Advisors, and Tactics – all focused on the Ancient Beasts – to tip the scales in your favor.is expectations.
$51.00$41.00
Legacies: Standard Edition
You are famous - one of the most well-known names of the early 19th Century. That's not enough for you, though. You want to leave a legacy, with your name living far into the future. Make strategic relationships, well-timed investments, and marvelous heirlooms to leave a lasting mark. Most importantly, identify the ideal successors to carry your reputation and fame across multiple centuries. This strategic, action-selection, economic game challenges you to navigate events of the past, present, and future to cement your legacy. What kind of legacy will you create? How will YOU be remembered? Legacies is unique in its integration of primary mechanisms including: multi-use cards, market manipulation, area control/worker placement, variable round-ends, variable player powers, and variable scoring. Many paths exist to build your fame, but it would be foolish to focus only on your own heirlooms and industries as that path will likely benefit your opponents more than it will benefit you. The player cards and entire board evolve throughout the game highlighting inflation, and more importantly, showcasing the visual progression from the 19th century into the 20th and eventually the 21st century creating an effect that carries the player through a journey that truly feels as if it spans 300 years in just a couple of hours of game-play.
$145.00$99.00
Cooper Island
In the age of exploration the players arrive at a new home far away from their homeland. They try to settle the big island and each player tries to explore one part of it by placing landscape tiles. Landscape tiles grant resources and those are used to erect buildings with special abilities. Barriers on the island have to be removed in order to explore the island even further. Players build valuable statues and supply ships get them the supplies from the old world they need to be a successful settler on Cooper Island. The special thing about Cooper Island is the way the players mark their victory points. They sail with ships around the island to show their progress. On their way around the island they find smaller islands inshore that grant valuable benefits. After five rounds, a game of Cooper Island ends and the player who developed the best and went on furthest with their ships will win. ••• The second printing of the German and English versions of the game, along with the Spanish version of the game, include the Solo Against Cooper expansion that was originally available separately as a bonus item.
$62.00
Fallout Shelter: The Board Game
If you are reading this, your overseer is dead. VaultTec extends its deepest condolences for your loss, but now is not the time for mourning! As the officers of your vault, it is your responsibility (after performing the proper burial ceremonies outlined in Appendix 7C) to lead your people through this tumultuous time.Fantasy Flight Games invites you to create a brighter future underground with Fallout Shelter, a new board game for two to four players based on the hit mobile game!In Fallout Shelter, you play as one of the officers of the vault, trying to foster happiness among your vault dwellers. You will need to assign your dwellers to tasks, manage the vault's resources, and keep everyone safe from threats. Keep in mind, whichever of you can inspire the most happiness will win the hearts and minds of your dwellers for the coming election of the new Overseer!
$78.00