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4 products


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  • Gamers Guild AZ Free League The Lord of the Rings RPG: Core Rulebook (5e) GTS

    The Lord of the Rings RPG: Core Rulebook (5e)

    2 in stock

    The Lord of the Rings™ Roleplaying 5E Return to Middle-earth with The Lord of the Rings™ Roleplaying, a brand new adaptation of the works of J.R.R. Tolkien using the rules for 5E. Based on the second edition of The One Ring™ roleplaying game by Francesco Nepitello, the beautifully illustrated full-color hardback volume The Lord of the Rings™ Roleplaying contains everything you need to create exciting adventures set in the world’s most popular fantasy setting - six original heroic cultures from the land of Eriador, six new classes, a host of terrifying adversaries, and comprehensive rules for journeys, councils, wondrous artefacts, and the subtle magic of Middle-earth.

    2 in stock

    $84.00$57.00

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Loremaster's Screen (5e) GTS

    The Lord of the Rings RPG: Loremaster's Screen (5e)

    2 in stock

    The Lord of the Rings™ 5E Loremaster's Screen & Rivendell Compendium A deluxe Loremaster’s screen in landscape format for the The Lord of the Rings™ Roleplaying 5E. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players. The Rivendell compendium contains information about The Last Homely House, including a map of the valley and a plan of the house itself. Some of Rivendell’s inhabitants are included, including Elrond, who can be used as a new patron. Finally, there are also new rules for how to create High Elf Player-heroes.

    2 in stock

    $44.00$31.00

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Shire Adventures (5e) GTS

    The Lord of the Rings RPG: Shire Adventures (5e)

    2 in stock

    Shire™ Adventures 5E Shire™ Adventures is a beautifully illustrated hardback 5e supplement for The Lord of the Rings™ Roleplaying, offering all you need to take your first steps into Middle-earth and experience the adventures Hobbits get up to (when they cannot avoid it!). Explore the Shire with a thorough description of its four farthings and five exciting ready-to-play adventures, fully playable also by taking on the roles of some Hobbits whose descendants will go on to do extraordinary things, such as Primula and Rory Brandybuck, Paladin Took, and Bilbo Baggins himself!

    2 in stock

    $58.00$41.00

  • Gamers Guild AZ Free League Symbaroum: Game Masters's Guide GTS

    Symbaroum: Game Masters's Guide

    Out of stock

    With this Game Master's Guide, Symbaroum's collection of core books is complete! It features three solid sections, meant to inspire and support Game Masters when it comes to everything from the creation of homebrew adventures to managing sessions around the gaming table. No matter if you choose to embrace it all or only pick the goodies out of the cake, the tips and alternative rules presented in this book will certainly help make adventures in Symbaroum's game world even more spicy, thrilling and memorable.Featured Content:• The Adventure section, with chapters on the design of game worlds, chronicles, adventure landscapes and of adventures set in the Underworld, Yonderworld and Spirit World. It also offers tips regarding how to construct scenarios for experienced player characters, and guidelines for Troupe Play in Symbaroum.• The Challenges section, containing alternative rules for pitched battles, advanced traps and social challenges. Adding to this are chapters on Ceremonial Magic (including sixteen ceremonies), expeditions in Davokar, exploration of ruins, the design of legendary creatures and rules for handling player characters owning and managing an estate or smaller domain.• The Rewards section, which offers suggestions on different ways of rewarding player characters and their players, aside from Experience and shiny coins. The chapters also present guidelines for designing what in Symbaroum are called Curiosities, Mystical Treasures and Artifacts, after which the book is rounded off with the description of no less than twenty seven artifacts - all of them with a unique adventure set-up.• Note that this book requires access to the Symbaroum Core Rulebook, and that it does not come into its own without the Advanced Player's Guide and the Symbaroum Monster Codex.

    Out of stock

    $67.00

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