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Star Wars Legion: Phase 1 Clone Troopers
The first troops to take the field in the Clone Wars, Phase I Clone Troopers represent a new era of galactic warfare. Genetically crafted for battle and outfitted with state-of-the-art equipment, Clone Troopers charge into battle on countless worlds to do the job they were made for: defeat the Separatist Alliance and restore order to the galaxy. The Phase I Clone Troopers Unit Expansion contains a full unit of seven unique, unpainted Phase I Clone miniatures, identical to the Phase I Clone Troopers included in the Star Wars: Legion Clone Wars Core Set. Five Phase I Clone Troopers wielding DC-15A Blaster Rifles are joined by a Z-6 Phase I Trooper and a DC-15 Phase I Trooper. This expansion also includes a unit card and an assortment of upgrade cards, inviting you to customize your Clone Troopers’ gear to fit your battle plan. Protect democracy across the galaxy with the seven unique, highly detailed miniatures featured in this expansion pack! Five troopers with DC-15A Blaster Rifles appear in different poses while a Phase I Clone Trooper carrying a Z-6 Rotary Blaster Cannon and a DC-15 Phase I Trooper bring heavy weapons to the front lines.
$43.00$32.00
Star Wars Legion: B1 Battle Droids
The Republic’s Clone Troopers may be bred for battle, but even the finest soldiers eventually break under the crushing weight of legions of B1 Battle Droids. Despite possessing little cunning or tactical intelligence, these droids march heedlessly forward to crush any resistance through raw attrition alone. Mindlessly loyal and eminently expendable, the Separatist Alliance has few qualms about sacrificing endless waves of B1 Battle Droids to subdue a planet. The B1 Battle Droids Unit Expansion gives you the chance to supplement your Separatist Alliance forces with even more battle droids. Nine unpainted and finely-sculpted B1 Battle Droid miniatures identical to those found in the Star Wars: Legion Clone Wars Core Set stand ready to form the backbone of your army, including two miniatures carrying heavy weapons. Joining these miniatures are a unit card and a variety of upgrade cards inviting you to make your own personal refinements to your battle droids. Create a massive droid army with the nine highly-detailed B1 Battle Droid miniatures found in this expansion! Seven Battle Droids can lay down heavy fire with their E-5 Blaster Rifles, while a B1 Trooper with an E-60R poses a threat to enemy vehicles. Finally, an E-5C B1 Trooper adds even more firepower to your battle droids in their quest to bring down the Republic.
$43.00$32.00
BattleTech: Empire Alone
Empire Alone is a sourcebook providing full details of the events around the Wolf Empire and Free Worlds League from 3151 to mid-3152. Hardcover. 143 pages.
$50.00$32.00
BattleTech: Tamar Rising
BattleTech: Tamar Rising is a BattleTech sourcebook providing full details of the events in the former Clan Jade Falcon Occupation Zone from 3151 to mid-3152. Included are a full historical summary of events in that region of space, personality and unit profiles of key players—many appearing here for the first time, and game information to bring it all to your BattleTech tabletop. Hardcover. 133 pages.
$57.00$32.00
Battletech: Recognition Guide Vol. 1: Classics
The march of technology across BattleTech’s eras is relentless—but some war machines never die. As the ilClan era dawns, the most recognizable BattleMechs stand ready to carry your banner into the future, bristling with cutting-edge weapons and armor.BattleTech: Recognition Guide, Vol. 1: Classics collects some of the best-known Inner Sphere, Clan, and ComStar BattleMechs, rebuilt with the latest technology to keep them competitive on modern battlefields. This volume is the companion to Recognition Guide, Vol. 2: ilClan, and contains material originally published in the bestselling PDF-only BattleTech Recognition Guide: ilClan series.Each machine is fully detailed with an illustration, in-universe development notes, battle histories, and notable pilots for each unit.
$50.00$32.00
Black Friday - Marvel: Crisis Protocol - Corvus Glaive and Proxima Mid
Devoted members of Thanos' Black Order, the husband and wife team of Corvus Glaive and Proxima Midnight have terrorized the galaxy in service to their dark master. Proxima Midnight takes great pleasure in testing herself in battle, relying on her inhuman speed, strength, and agility and her spear, which houses a star trapped in a quantum singularity. Cunning and utterly ruthless, Corvus Glaive serves as the general of the Black Order and Thanos' right hand. Armed with his signature glaive, which grants him the power of immortality and can slice through any known substance with ease, Corvus is rightly feared by all.
$57.00$32.00
BattleTech: Clan Fire Star
The Clan Fire Star includes the Warhawk, Nova Cat, Cougar, Fire Moth, and Kit Fox, along with MechWarrior pilot cards and Alpha Strike cards. BattleTech miniatures are sold unpainted and may require assembly.
$43.00$30.00
BattleTech: Clan Heavy Battle Star
The Clan Heavy Battle Star includes the Turkina, Kingfisher, Huntsman, Ebon Jaguar, and Crossbow, along with MechWarrior pilot cards and Alpha Strike cards. BattleTech miniatures are sold unpainted and may require assembly.
$43.00$32.00
Marvel: Crisis Protocol - M.O.D.O.K.
A.I.M. scientist George Tarleton had the dubious distinction of being chosen as the subject for a procedure which would transform him into a unique, bio-engineered living computer.
$50.00$33.00
Star Wars Legion: Vital Assets
Soldiers are called to serve in many types of missions, from tense hostage exhanges to payload deliveries to bombing runs. Wherever and whenever the battle rages, the Vital Assets Battlefield Expansion adds new options to expand the scope of your Star Wars™: Legion games! This expansion contains 16 unpainted, finely sculpted battlefield objective miniatures, including two hostages, six bombs, six crates, and two repulsor pallets that can replace your objective tokens or enhance your battlefield. These miniatures are joined by new battle, hostage, and supply cards that add even more variety to your battles!
$57.00$33.00
Star Wars Legion: IG-100 Magnaguards
Protect key Separatist personnel with the IG-100 MagnaGuards Unit Expansion for Star Wars: Legion! These implacable droids are programmed as unflinching bodyguards for key Separatist commanders like General Grievous and Count Dooku. Armed with deadly electrostaffs and precision blaster pistols, the menacing MagnaGuards will continue to fight after losing limbs– or even their head! This expansion puts a troop of six highly detailed, unpainted hard plastic IG-100 MagnaGuard miniatures at your command, enough for two special forces units. In addition to their standard electrostaffs, these miniatures can be assembled with a variety of alternate weaponry, including an RPS-6 rocket launcher, an electro-whip, and a unit leader that can appear with a precision laser dart. Additionally, eight upgrade cards give you even more options for your MagnaGuards, including two heavy weapons.
$50.00$33.00
SIF: Stark Umber Berserkers
Some men just relish confrontation. They long to jump into the fray, scrapping with an enemy, seeing them beaten to a pulp. As the battle rages on, they get more and more into a frenzy. Wounds seem to not matter and actually drive their bloodlust further. That’s the case with the Umber Berserkers. Once battle is met, it only ends when either they or their enemy are no longer moving. The Umber Berserkers Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Stark Commanders a new unit to add to their ranks. Melee specialists, they’re one of the few units in the game that gain attack dice as they take casualties. And enemies certainly don’t want to be hit, as the unit’s Sundering ability means Defense Saves are harder to pass. Adding in the Umber Champion only increases their effectiveness in combat.
$50.00$33.00
SIF: Stark Sworn Swords
Some units can be judged on their military skills or strength, but in war, when another army is advancing, loyalty is a much more valuable asset. The Sworn Swords are the bedrock of the strategies for Stark commanders. They are brave and capable to be sure, but their loyalty to the Direwolf banner can never be questioned. To a man, they would rather perish in battle, than leave one of their brothers behind. The A Song of Ice and Fire: Tabletop Miniatures Game Stark Sworn Swords unit box contains 12 miniature Sworn Sword figures, one Sworn Sword Captain figure, one Sworn Sword Unit Attachment, a Movement Tray, and all associated Unit cards. These warriors have waited in the frozen North too long, dreaming of battle. They may not be the best equipped units in the war, but they know that shiny armor and pretty swords alone do not a soldier make.
$50.00$33.00
SIF: Lannister Guardsmen
Of all the Great Houses of Westeros, there is none more wealthy and ready for war than the Lannisters. Wars are fought with money, and the ability to arm troops with the finest steel and equip them with thick armor in order to keep them alive and hacking at the enemy goes a long way towards standing victorious at the end of the battle. The A Song of Ice and Fire: Tabletop Miniatures Game Lannister Guardsmen unit box comes with 12 Lannister Guardsmen figures, one Guard Captain Unit Attachment, a Movement Tray, and all associated Unit cards. These soldiers are not the fastest, or even the strongest, in the war. What they do have is an incredible level of defense, giving them the ability to wear their opponents down. Wars are won by those with the will to continue fighting.
$33.00
SIF: Lannister Halberdiers
If the Lannisters are known for one thing, it’s their deep pockets. Their wealth lets them afford only the best when it comes to arming and armoring up their troops. Halberds tend to be a relatively cheap weapon to produce, but those made for Lannister troops are still of the highest quality, almost guaranteed to never break, even when receiving a Charge from enemy cavalry. And receiving a Charge is just what these men are trained to do, and they do it well. The Lannister Halberdiers Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Lannister Commanders new options for their forces. The unit is formidable in both offensive and defensive capacities, not losing dice after their first rank is destroyed, and being able to brace for an enemy Charge, granting them a preemptive attack against their foes. The addition of an Assault Veteran Unit Attachment gives them staying power once battle has been met, adding extra dice to their melee attacks.
$50.00$33.00
SIF: Lannister Warrior's Sons
In the land of Westeros, a title is a potential gateway to a life of leisure. Having land and dominion over those on it can easily lead to never having to work a single day. The Warrior’s Sons, however, have eschewed all lands and titles, devoting their lives to the Seven. Instead of having servants bring them everything, they have honed their combat skills and owe their service to High Septon. The Warrior’s Sons unit box gives Lannister players a righteous arm out on the battlefield. These highly-skilled and well-equipped soldiers are an avenging scythe, cutting down those who oppose them and using their faith to bolster themselves during combat, gaining Faith tokens that they can use for different bonuses and abilities.
$50.00$33.00
SIF: Lannister Attachments #1
House Lannister looks to maintain control of the Iron Throne and is willing to spend any cost in order to make it happen. Their coffers are open, and they are hiring the best soldiers in Westeros to lead their units. These combat veterans bring expertise, training, and cunning not found in the average man of the line. They can elevate an ordinary unit into elites by their mere presence. The Lannister Attachments #1 box set for the A Song of Ice and Fire: Tabletop Miniatures Game brings House Lannister players 11 new figures that they can use to augment and customize their current collection. From Guard Captains to Assault Veterans to the Clegane Butcher, these new Unit Attachments will bring plenty of new tools to the Lannister’s repertoire.
$50.00$33.00
SIF: Night's Watch Ranger Trackers
The Ranger Trackers are certainly not the hardest-hitting or most heavily-armored cavalry unit in Westeros, but they are some of the fastest and most agile. These swift hunters are able to get almost anywhere they need to be on the battlefield. Utilized as scouts when not in battle, they also have a keen knack for finding weaknesses in enemy units, setting them up for their brothers to take down. The Ranger Trackers unit for the Night’s Watch brings a swift cavalry unit to a Commander’s arsenal. They may not hit hard, and a good Commander will keep them out of harm’s way, but their ability to cause enemy units to become Vulnerable is an invaluable resource. Either setting up for a shot from their own recurve bows or a charge from another friendly unit, enemy forces will be wary of the sounds of galloping hooves in the distance.
$33.00
SIF: Night's Watch Sworn Brothers
In the far North, the brotherhood of the Night’s Watch keep an eye on any terrors that would assault Westeros. They are the unwanted. The lower sons, the criminals, the bastards, the outcasts. But in the Night’s Watch, they find a place and a purpose. Outfitted with rugged, warm armor and massive swords, they fight against Wildings and any other horrors with stoicism born of hard training. The Sworn Brothers unit box forms the core force for the Night’s Watch in the A Song of Ice and Fire: Tabletop Miniatures Game. Their strong armor deflects blows and their training keeps them from running off easily. On the offensive side of the scales, their prowess with the greatsword is second to none, dealing critical strikes and sundering even the toughest enemy armor. Meanwhile, the Watch Captain Attachment lets the unit have two Vows assigned to the unit at a time.
$33.00
SIF: Night's Watch Veterans of the Watch
Far in the north of Westeros, The Wall protects the civilized lands from the dangers that lurk beyond. Manning The Wall is the Night’s Watch. These discarded sons of Westeros have sworn to protect those that cast them out against any and all that might threaten them. Such conditions are harsh, and not many survive to become veterans. However, those that do are some of the fiercest fighters in all the land. The Veterans of the Watch Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Night’s Watch Commanders a strong and tough unit on the battlefield. With both good offensive and defensive stats, the unit can be used in multiple different ways. They can be a vanguard going into enemy forces headlong, or held back to defend vital objectives, or they can be sent in as reinforcements for those allies that are floundering. However, they’re used, the Veterans of the Watch will certainly be a formidable sight on the battlefield.
$50.00$33.00
SIF: Night's Watch Ranger Hunters
Speed is often the deciding factor in combat. The one that can get in a good, strong strike against their opponent will be at an advantage for the rest of the battle. The swift Ranger Hunters excel at lightning-fast strikes. Using either their short bow or their trusty daggers, they conduct rapid raids against enemies. However, that speed comes at a price in terms of armor. If caught in a protracted engagement, the favor quickly tips against them. The Ranger Hunters Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Night’s Watch Commanders a fast and agile unit on the battlefield. Their short bows can reach out and attack enemies before they can fight back. In melee, their Swift Strike attack allows them a free Retreat maneuver afterward. They also gain a bonus when attacking enemies that have yet to activate, allowing them to reroll misses once.
$50.00$33.00
SIF: Free Folk Raiders
The bulk of the Free Folk forces are made up of the everyday people of the various tribes. They don’t have fancy metal armor. They don’t relentlessly train and drill maneuvers. They barely have weapons, just scavenging a bit of bone or old swords from the battlefield. But what they lack in military tactics, they more than make up for in one thing: numbers. When the Raiders come down from the north, they’re like a tidal wave, overwhelming enemy defenses as they go. The Free Folk Raiders Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk Commanders a new option for the battlefield. The unit may not have the best stats in the game, but that means their low cost makes them very easy to combine with any force. The Raid Leader Unit Attachment adds to their deadliness, allowing another Free Folk unit to activate directly after the Raiders do.
$50.00$33.00
SIF: Night's Watch Conscripts
When one makes their way into the Night’s Watch, they aren’t simply made a Sworn Brother immediately. While the organization has traditionally lax rules for recruitment, there is still a period where those that sign up are simply conscripts, being used where necessary to keep those south of The Wall safe. Eventually, if they survive, and with proper training, they will have the opportunity to join the Night’s Watch proper. The Conscripts Unit Box for the Night’s Watch army is not as strong or as tough as many of the other units available to Night’s Watch Commanders. However, what they lack in abilities they make up for in ease of fielding. Night’s Watch units can get costly points-wise to bring to battle, so the Conscripts can help balance numbers closer to equal. And the Watch Recruiter Unit Attachment can help any unit in the Night’s Watch army work just a bit more efficiently.
$33.00
SIF: Free Folk Trappers
The Free Folk are a rugged people, not very familiar with any forms of civilization. They aren’t ones to settle down on land and farm. They get their meals through wits and wile, making traps and snares to hunt prey. On the battlefields, these snares can just as easily cause issues for enemy troops as it can for tonight’s dinner. The Free Folk Trappers Unit Box gives Free Folk Commanders a new option for their armies. Lightly armed and armored, the Trappers are well-versed at harrying tactics. Able to deal wounds directly to enemy units via their Hidden Traps order, they can greatly disrupt an opponent’s plans. And being Insignificant, they aren’t worth victory points when destroyed, allowing Free Folk Commanders use them more dangerously, without worrying about giving them up to the enemy.
$50.00$33.00
SIF: Neutral Bolton Cutthroats
The Cutthroats of House Bolton have a reputation that follows them onto the battlefield and drives fear into the hearts of those they face. They may not be the best armed or armored soldiers, but their willingness to fight hard and fight dirty has won them many a battle. The A Song of Ice and Fire: Tabletop Miniatures Game Bolton Cutthroats unit box comes with everything needed to add these sneaky troops to your army, including 12 Bolton Cutthroats miniatures in four different sculpts, one Dreadfort Captain Unit Attachment figure, a Movement Tray, and all the associated Unit cards. These warriors are mercenaries with no loyalty to any House, so no matter what army your fielding, they’ll join your ranks… for a price!
$33.00
SIF: Neutral Bolton Bastard's Girls
Dogs have been used as part of the hunt for hundreds of years. Their keen sense of smell, swift running speed, and vicious bite have helped man put food on the table since their domestication. House Bolton, though, has trained dogs to not just hunt wild game, but men out on the field of battle. Accompanied by handlers, whose arrows help slow their prey, the dogs are quick to chew apart anyone they catch. The Bolton Bastard’s Girls Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game allows Commanders to field this squad as part of their force. Being a Neutral unit, any house can hire them on. Lightly armored, these swift hunters can easily take down enemies with a combination of arrows and teeth.
$33.00
SIF: Targaryen Dothraki Screamers
The warrior ways of the Dothraki might make them appear as simple barbarian savages, screaming into the sky as they charge into battle. And many commanders have underestimated them because of those stereotypes. A Dothraki will spend more time on their horse than they will off of it, and with that experience comes skill that regular training will never achieve. Despite being unarmored, it is still difficult for a trained swordsman to land a significant hit on a mounted Dothraki. The Dothraki Screamers unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Targaryen commanders a solid cavalry unit for their forces. These fearsome fighters can charge quickly into battle, dealing out deadly blows. Skilled commanders will use them as a lightning-fast strike force, avoiding getting them into protracted combats, lest their fewer numbers start to catch up with them.
$33.00
SIF: Baratheon Wardens
House Baratheon’s battle doctrine is fairly simple: be strong like iron. They outfit their troops in heavy armor at every level and arm them with the House’s signature warhammer. While this heavy kit does slow down troop movements, the tenacity of their defenses can usually see them through. The Baratheon Wardens are the main infantry unit that the House uses, fielding many ranks of these rough and rugged fighters. The Baratheon Wardens unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Baratheon commanders a tough, resilient set of troops for their forces. Clad in plate mail and carrying heavy shields, they have a good Defense Save stat, though all of that does slow them down. Their heavy warhammer attacks can crush the enemy’s spirit as much as it can crush their bones. Defending against these pounding attacks can leave enemy troops gasping for air as the strength is sucked from them.
$33.00
SIF: Baratheon Sentinels
For most armies, the armor worn by the Baratheon Sentinels would count them as heavy infantry. But for House Baratheon, they only are classified as medium infantry. Still, their resilient plate mail can turn away most attacks, while their warhammers make quick work of enemies out on the field. The Baratheon Sentinels Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Baratheon commanders a new melee unit for their forces. Simple and straightforward, the Sentinels head into battle confident in the power of their armor. On the attacking side of the coin, the Sentinel’s double warhammers can crush enemies under the weight of their mighty blows, easily sundering enemy armor.
$50.00$33.00
SIF: Targaryen Dothraki Veterans
A Dothraki is effectively born in the saddle. From the earliest age, they learn to ride, becoming the greatest horsemen in the land. After many battles, these horsemen have honed their skills to perfection. Their mastery of swordsmanship, archery, and riding is surpassed by none. In combat, they are a triple threat of strength, speed, and range. The Dothraki Veterans unit box gives House Targaryen players a multi-faceted new threat to add to their armies. These warriors have trained their abilities to the max, able to perform attacks at range and in close combat. When attacking with their shortbows, they can follow it up with a devastating charge. However, the Dothraki eschew heavy armor, so a good commander will make sure the Veterans are in and out of combat before an enemy has a chance for a retaliatory strike.
$50.00$33.00
SIF: Baratheon Stag Knights
The Stag Knights are House Baratheon’s finest unit. Their ranks are made up of nobles, each bearing the signature horned him as a sign of their station. Their armor is some of the finest in all of Westeros, only matched by House Lannister. And their two-handed warhammers are able to smash enemy armor with frightening ease. The Stag Knights unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Baratheon commanders a strong, tough, elite unit for their forces. Clad in heavy armor, letting them take a significant blow from the enemy and coming out fine, as the unit does take damage, it only grows stronger. As ranks are destroyed, the unit gains access to several special abilities, each one as deadly as the last.
$50.00$33.00
SIF: Targaryen Dothraki Outriders
The Dothraki Outriders are generally used as scouting forces, using their superior riding skills to spy on the enemy and ascertain the best way for the main army to attack. But once the battle has started, a whole new facet of the unit becomes apparent: they’re also master archers. Archers are generally slower units in an army. Obviously, that’s not the case when your archer is also a master rider. The Dothraki Outriders Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Targaryen players a swift ranged force for their army. These lightly armored mounted troops make full use of their horses both before and after raining arrows down on their opponents. With their great speed, the Dothraki Outriders can reach out and deal damage to enemies normally considered safe along the back lines of an army. Enemy commanders will have a difficult time pinning down these highly mobile troops.
$50.00$33.00
SIF: Greyjoy Harlaw Reapers
The sigil of House Harlaw is a silver scythe. The House Harlaw Reapers have taken that sigil and turned it into an actual weapon of war. Agricultural scythes make poor combat weapons, but the Reapers have adopted using long-handled axes with equally massive blades. These grisly instruments can mow down men in combat the way a regular scythe can mow down wheat in the field. House Greyjoy is putting them to use, clearing the battlefields of enemies.
$50.00$33.00
SIF: Stark Karstark Spearmen
One of the worst things a cavalry charge can encounter is a bulwark of troops in tight shield wall formation with spears leveled to impale anyone that gets close. This exact maneuver is what the House Karstark Spearmen train relentlessly for, making them perfect for protecting flanks and rearguard of an army. The House Karstark Spearmen are a melee-centric, defensive unit. They are best suited to protecting flanks of an army, stopping enemy charges in their tracks as the unit braces for impact and pushes back any that would attack them.
$33.00
SIF: Greyjoy Ironborn Reavers
All along the cost of Westeros, sailors know to fear the Ironborn Reavers. Sightings of their longships are met with fear and trepidation. The Reavers are coastal raiders, ready to make quick assaults wherever they please. Now, these pirates loyal to House Greyjoy are bringing their swift hit-and-run tactics inland during all the chaos caused by the war for the Iron Throne.
$33.00
SIF: Greyjoy Ironborn Bowmen
Although drawn from the ranks of experienced Reavers, the Ironborn Bowmen are ill-suited to a melee. Their focus is wholly on delivering high damage at long range in support of their brethren. Softening up enemy ranks prior to a friendly charge makes enemy units that much more vulnerable to a rapid defeat, which is part-and-parcel of Ironborn battle doctrine. Care must be taken to shield the Bowmen from charging cavalry, but if positioned intelligently, a single unit can provide long-range fire support to anywhere on the battlefield.
$50.00$33.00
SIF: Free Folk Heroes Box 2
Most people in Westeros think that giants are creatures of legend or simply myths and stories made up to scare children. However, giants are more than just real, they are making their way down from the north to invade. Not simply mindless brutes bent on destruction, giants are capable of becoming commanders in the Free Folk army. Woe to those that stand across from them on the battlefield.
$33.00
Star Wars Legion: Black Sun Enforcers
Reinforcements arrive to help the notorious Black Sun syndicate spread its influence across the galaxy in this expansion for Star Wars: Legion! Operating out of its fortress on Mustafar, the Black Sun makes ample use of criminal elements willing to take on any task for the right price. This expansion invites players to hire an additional six Black Sun Enforcers that they can add to their Imperial or Shadow Collective forces as a corps unit. Additionally, they will also find a Black Sun Vigo miniature that can lead this unit or act as a commander for the entire army. Finally, three command cards give these mercenaries their own playstyle while eight upgrade cards give players the chance to customize their units with additional weapons, gear, and more!
$50.00$33.00
SIF: Stark Karstark Loyalists
House Stark has many loyal bannerman. One of the most faithful is House Karstark of Karhold. Originally founded as a small branch of the major House, whenever House Stark calls for aid, House Karstark is among the first to send troops. The most common Loyalist troops from the House are kitted out with flails and shields. But their main weapon is a steadfast belief in their cause, letting them fight on even when taking wounds that would put a regular man down. This pride in knowing what they do is right is further bolstered when the troops gain an advantage in numbers of their enemy. If goaded into a fury by a Loyalist Captain, their zeal grows, making them fight even more reliably and shaking their opponents to the core.
$50.00$33.00
SIF: Martell Sunspear Dervishes
Sunspear Dervishes raise House Martell’s doctrine of high mobility to a fine art. Their training allows them to rapidly engage, strike hard, and just as rapidly disengage to either prep for another run or choose a more opportune target. Enemies so besieged are often so rattled by the spinning, whirling dance of blades that their own response is badly hampered. While Dervishes can hold in a melee for a time, they’re best kept on-the-move or working together with other Martell units to wear down a particularly determined foe.
$50.00$33.00
SIF: Martell Sunspear Royal Guard
House Martell’s famous Sunspear Royal Guards are few in number but count among the best-trained units across all of Westeros. Their adaptive style lends itself well to both offensive and defensive initiatives, and while their armor is heavier than most Martell units, their physical conditioning allows them to keep pace. As a hard center to a Martell vanguard, the Royal Guards have no match in Martell forces, and their flexibility lets them seize the initiative on the field as the tide of battle shifts.
$50.00$33.00
SIF: Martell Sand Skirmishers
House Martell’s Sand Skirmishers turn their doctrine of high mobility into a deadly dance of blade and bow. Their light armor allows them superior speed, rivaling that of the fastest enemy units, and their training allows for deadly hit-and-fade attacks, all under a rain of incoming arrows. If locked down in a protracted melee, Skirmishers can hold their own as well as any light unit, but a wise commander will free them as soon as possible, allowing their dance to begin anew. They work particularly well savaging enemy lines already engaged with Martell Spearmen.
$50.00$33.00
Star Wars Legion: Clone Commander Cody
One of the Galactic Republic's most dependable Clone Commanders comes to Star Wars: Legion in this new Commander Expansion! As the commander of the 7th Sky Corps, CC-2224, known as "Cody," has developed a distinguished reputation as a skilled strategist and fierce fighter. This pack brings him to the tabletop with his three signature Command Cards that invite players to shape their strategies to Cody’s strengths. Cody is joined by Clone Troopers Waxer and Boil of Ghost Company who can be added to Clone Trooper corps units as personnel upgrades.
$50.00$33.00
SIF: Stark Attachments #1
House Stark is known for extolling integrity, justice, and loyalty. Those that flock to the Direwolf’s Banner feel that what they are fighting for is right. This feeling is instilled in the officers that are in charge of the units within the Stark army. House Stark might not have the deepest coffers, but what they lack in raw materials they make up for in determination. The Stark Unit Attachments box set gives House Stark players in the A Song of Ice and Fire: Tabletop Miniatures Game 11 new Unit Attachments that they can use to customize their forces. They can enhance their troops with the likes of Sworn Sword Captain, Umber Champion, Crannogman Warden, and more. Each one will allow Stark players to build an army that fits exactly the type of battle they want to fight.
$50.00$33.00
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Malifaux 3rd Edition: Knock Out
Keyword: Academic, M&SU Contents: Arun Rajput Elemental Boxer x2 Miniatures are supplied unpainted. Preparation and assembly may be required.
$39.00$33.00
SIF: Stark Tully Sworn Shields
The great Houses of Westeros had many other, Houses that paid fealty to them. These bonds could be quite strong, reinforced by marriage. When House Stark sent out its ravens to call their Bannermen, House Tully was quick to lend their arms to the cause. In battle, the Sworn Shields would lock their shields together, side-by-side, creating a nearly-impenetrable wall, on which even cavalry charges could be halted. The A Song of Ice and Fire: Tabletop Miniatures Game Tully Sworn Shields unit box gives House Stark players a bulwark on the battlefield. Sworn Shields can utilize their Shieldwall order to negate hits to their front facing, dulling an enemy charge or subsequent attacks against them. Meanwhile, their trusty longswords will show that this unit isn’t entirely defensive in nature. The set includes 12 miniatures in four different sculpts, along with the unit’s stat card and movement tray.
$33.00
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