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Tabletop Games | All Products

6665 products


  • Gamers Guild AZ Song of Ice & Fire SIF: Baratheon Sentinels Asmodee

    Song of Ice & Fire: Baratheon - Baratheon Sentinels

    For most armies, the armor worn by the Baratheon Sentinels would count them as heavy infantry. But for House Baratheon, they only are classified as medium infantry. Still, their resilient plate mail can turn away most attacks, while their warhammers make quick work of enemies out on the field. The Baratheon Sentinels Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Baratheon commanders a new melee unit for their forces. Simple and straightforward, the Sentinels head into battle confident in the power of their armor. On the attacking side of the coin, the Sentinel’s double warhammers can crush enemies under the weight of their mighty blows, easily sundering enemy armor.

    $54.00$35.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Baratheon Stag Knights Asmodee

    Song of Ice & Fire: Baratheon - Stag Knights

    The Stag Knights are House Baratheon’s finest unit. Their ranks are made up of nobles, each bearing the signature horned him as a sign of their station. Their armor is some of the finest in all of Westeros, only matched by House Lannister. And their two-handed warhammers are able to smash enemy armor with frightening ease. The Stag Knights unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Baratheon commanders a strong, tough, elite unit for their forces. Clad in heavy armor, letting them take a significant blow from the enemy and coming out fine, as the unit does take damage, it only grows stronger. As ranks are destroyed, the unit gains access to several special abilities, each one as deadly as the last.

    $54.00$35.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Greyjoy Harlaw Reapers Asmodee

    Song of Ice & Fire: Greyjoy - House Harlaw Reapers

    The sigil of House Harlaw is a silver scythe. The House Harlaw Reapers have taken that sigil and turned it into an actual weapon of war. Agricultural scythes make poor combat weapons, but the Reapers have adopted using long-handled axes with equally massive blades. These grisly instruments can mow down men in combat the way a regular scythe can mow down wheat in the field. House Greyjoy is putting them to use, clearing the battlefields of enemies.

    $54.00$35.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Stark Karstark Spearmen Asmodee

    Song of Ice & Fire: Stark - Karstark Spearmen

    One of the worst things a cavalry charge can encounter is a bulwark of troops in tight shield wall formation with spears leveled to impale anyone that gets close. This exact maneuver is what the House Karstark Spearmen train relentlessly for, making them perfect for protecting flanks and rearguard of an army. The House Karstark Spearmen are a melee-centric, defensive unit. They are best suited to protecting flanks of an army, stopping enemy charges in their tracks as the unit braces for impact and pushes back any that would attack them.

    $54.00$35.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Greyjoy Ironborn Reavers Asmodee

    Song of Ice & Fire: Greyjoy - Ironborn Reavers

    All along the cost of Westeros, sailors know to fear the Ironborn Reavers. Sightings of their longships are met with fear and trepidation. The Reavers are coastal raiders, ready to make quick assaults wherever they please. Now, these pirates loyal to House Greyjoy are bringing their swift hit-and-run tactics inland during all the chaos caused by the war for the Iron Throne.

    $54.00$35.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Greyjoy Ironborn Bowmen Asmodee

    Song of Ice & Fire: Greyjoy - Ironborn Bowmen

    Although drawn from the ranks of experienced Reavers, the Ironborn Bowmen are ill-suited to a melee. Their focus is wholly on delivering high damage at long range in support of their brethren. Softening up enemy ranks prior to a friendly charge makes enemy units that much more vulnerable to a rapid defeat, which is part-and-parcel of Ironborn battle doctrine. Care must be taken to shield the Bowmen from charging cavalry, but if positioned intelligently, a single unit can provide long-range fire support to anywhere on the battlefield.

    $54.00$35.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Stark Karstark Loyalists Asmodee

    Song of Ice & Fire: Stark - Karstark Loyalists

    House Stark has many loyal bannerman. One of the most faithful is House Karstark of Karhold. Originally founded as a small branch of the major House, whenever House Stark calls for aid, House Karstark is among the first to send troops. The most common Loyalist troops from the House are kitted out with flails and shields. But their main weapon is a steadfast belief in their cause, letting them fight on even when taking wounds that would put a regular man down. This pride in knowing what they do is right is further bolstered when the troops gain an advantage in numbers of their enemy. If goaded into a fury by a Loyalist Captain, their zeal grows, making them fight even more reliably and shaking their opponents to the core.

    $54.00$35.00

  • Gamers Guild AZ Song of Fire & Ice A Song of Ice & Fire: Martell Spearmen (Pre-Order) Asmodee

    Song of Ice & Fire: Martell - Martell Spearmen

      A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units, recruiting legendary Heroes, and manipulating the political stage, in the attempt to claim the greatest prize of all: The Iron Throne. 

    $54.00$35.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Martell Sunspear Dervishes Asmodee

    Song of Ice & Fire: Martell - Sunspear Dervishes

    Sunspear Dervishes raise House Martell’s doctrine of high mobility to a fine art. Their training allows them to rapidly engage, strike hard, and just as rapidly disengage to either prep for another run or choose a more opportune target. Enemies so besieged are often so rattled by the spinning, whirling dance of blades that their own response is badly hampered. While Dervishes can hold in a melee for a time, they’re best kept on-the-move or working together with other Martell units to wear down a particularly determined foe.

    $54.00$35.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Martell Sand Skirmishers Asmodee

    Song of Ice & Fire: Martell - Sand Skirmishers

    House Martell’s Sand Skirmishers turn their doctrine of high mobility into a deadly dance of blade and bow. Their light armor allows them superior speed, rivaling that of the fastest enemy units, and their training allows for deadly hit-and-fade attacks, all under a rain of incoming arrows. If locked down in a protracted melee, Skirmishers can hold their own as well as any light unit, but a wise commander will free them as soon as possible, allowing their dance to begin anew. They work particularly well savaging enemy lines already engaged with Martell Spearmen.

    $54.00$35.00

  • Gamers Guild AZ Citadel Citadel: Brushes - Artificer Layer Brush XS Games-Workshop

    Citadel: Brushes - Artificer Layer Brush XS

    Made from the highest-quality sable hair, the XS Artificer Layer is the best layering brush.

    $42.00$35.00

  • Gamers Guild AZ Warhammer Underworlds Warhammer Underworlds: Gnarlwood - Fearsome Fortress Games-Workshop Direct

    Warhammer Underworlds: Gnarlwood - Fearsome Fortress

    This deck contains a 32-card universal Rivals deck, consisting of:- 12x objective cards- 10x gambit cards- 10x upgrade cards1x background card containing a deck list of the Beastbound Assault cardsYou'll need a Warhammer Underworlds warband, including their fighter cards, to use the contents of this deck.

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Kingdom Of Bretonnia - Arcane Journal (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal: Kingdom Of Bretonnia

      This supplement takes an in-depth look at the Kingdom of Bretonnia, exploring the traditions and beliefs of this realm of chivalrous knights and humble peasants. Used in conjunction with Warhammer: the Old World – Forces of Fantasy, this book provides additional rules and content, allowing you to use your collection of bold Bretonnian heroes in new and exciting ways.Within this 48-page supplement book, you will find:Chivalry & Heraldry: A comprehensive look at the tenets and rules of the Code Chivalric, together with an explanation of the rules of heraldry, lavishly illustrated with color examples.War in the Border Princes: A detailed retelling of the Bretonnians’ bold efforts to defend the Border Princes from evil invaders, culminating in an exciting narrative scenario to decide the fate of the town of Matorea.Heroes of Legend: Background and rules for three famous characters: The Green Knight; Sir Cecile Gastonne, the Wyrm Slayer; and Lady Élisse Duchaard, Prophetess of Brionne.Armies of Infamy: Rules to field two unique Bretonnian Armies of Infamy: Bretonnian Exiles and Errantry Crusades.This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Tomb Kings Of Khemri - Arcane Journal (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal: Tomb Kings Of Khemri

      This supplement takes an in-depth look at the Land of the Dead, exploring the traditions and beliefs of this horrifying realm of cadaverous kings and their skeletal subjects. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with more rules and tales, allowing you to use your Tomb Kings of Khemri collection in new and exciting ways.Within this 48-page supplement book, you will find:The Land of the Dead: A detailed look at ancient Nehekhara: its great cities, the military might of its ancient kings and queens, and the immortal power of the Mortuary Cult.Conflict in the Badlands: An in-depth look at the Mortuary Cult at war, telling of the quest to find the resting place of an ancient king, culminating in a vicious battle with the denizens of the Badlands.Heroes of Legend: Background and rules for three famous characters: Settra the Imperishable; Prince Apophas, the Cursed Scarab Lord; and Nekaph, Emissary of Settra.Armies of Infamy: Rules to field two unique Tomb Kings Armies of Infamy: Nehekharan Royal Hosts, and Mortuary Cults.This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book.

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Arcane Journal: Orc & Goblin Tribes (Pre-Order) Games-Workshop

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Arcane Journal: Dwarfen Mountain Holds Games-Workshop

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Empire of Man: Arcane Journal (Pre-Order) Games-Workshop

    Warhammer The Old World: Empire of Man: Arcane Journal

    Within this 48-page supplement book, you will find:– The Empire of Man: Lore and background of the Empire of Man and its many states.– Armies of Infamy: Rules to field two unique Armies of Infamy – the City-state of Nuln, and the Empire Of Man Knightly Orders.– Special Character & Unit Profiles: Background and rules for units and characters, including Harald Gemunsen, Grand Master of the Knights Panther, and General Hans von Löwenhacke.– Knightly Orders of The Empire: Includes rules for Knightly Order upgrades for Grand Masters, Chapter Masters, Inner Circle Knights, Empire Knights, or Demigryph Knights.– Empire of Man Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.

    $42.00$35.00

  • Gamers Guild AZ Warhammer 40,000 Warhammer The Old World: Arcane Journal High Elf Realms (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal High Elf Realms

      Within this 48-page supplement, you will find:– Background and lore: A history of the Elves, as well as where they stand in the current age. This includes a map and plenty of examples of faction iconography, colours, and miniatures to inspire your collection.– Armies of Ulthuan: Rules to field two unique Armies of Infamy – the Sea Guard Garrison and The Chracian Warhost.– Special Character & Unit Profiles: Background and rules for units and characters, including Korhil Lionmane and Ishaya Vess, Sentinel Of The Silent Isle.– High Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World The Old World: Arcane Journal: Beastmen Brayherds (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal: Beastmen Brayherds

      Within this 48-page supplement book, you will find:– Background and lore: The history of the Cloven Ones, their current territories, some of the warlords that lead them, and a breakdown of the Dark Tongue.– Hordes of the Beastmen: Rules to field two unique Armies of Infamy – the Guardians Of The Blood Grounds and Primal Gatherings.– Special Character & Unit Profiles: Background and rules for units and characters including Kralmaw, The Prophet Of Ruin and Ghorros Warhoof, Sire of a Thousand Young.– Beastmen Brayherds Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.This is a supplement for Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Ravening Hordes books

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World The Old World: Arcane Journal: Armies of Grand Cathay (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal: Armies of Grand Cathay

      Within this 48-page softback supplement book, you will find:– Background and lore: Wild Grand Cathay is a distant land. They have centuries-long ties to the Old World, offering trade and military assistance to the many empires at war.– Armies of Nan-Gau: Rules to field the Armies of Grand Cathay in all their glory.– Special Character & Unit Profiles: Background and rules for units and characters, including Miao Ying, The Storm Dragon, and three other character types.– The Spell Lores of Yin and Yang: Learn the powers associated with both sides of Feng Shi sorcery.– Armies of Grand Cathay Armoury and Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, Arcane Items, and weapons exclusive to the army.

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World The Old World: Matched Play Guide (Pre-Order) Games-Workshop

    Warhammer The Old World: Matched Play Guide

      Within this 48-page softback gaming supplement, you will find:– Basic guidance for getting the most out of matched play games– Information about organising events, including army composition and terrain– Six scenarios, along with Secondary objectives– Rules for Doubles games and team events– Additional rules for Secret objectives and Escalation events

    $42.00$35.00

  • Gamers Guild AZ Horus Heresy Horus Heresy: Journal Tactica: Isstvan V: Part 1 (Pre-Order) Games-Workshop

    Horus Heresy: Journal Tactica: Isstvan V: Part 1

      This 48-page softcover supplement contains:– Background and lore: The story of the Dropsite Massacre, from the first reports of the Warmaster’s treachery to the revelation of betrayal.– Unit Profiles: Rules for the Master of Descent, Augur Command and Control Squad, and Hyperios Missile Tank.– Additional rules: The Interdiction Cadre Prime Advantage and Battlefield Assets rules add extra dimensions to your games.– Legendary scenario: The First Wave Mission lets you recreate the initial assault of the army of the Retribution Fleet as they first set foot on the black sands of Isstvan V.

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Arcane Journal: Dawn of the Storm Dragon (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal: Dawn of the Storm Dragon

    Within this 48-page softback supplement book, you will find:– The Shadow of Chaos: A recounting of the events that led to Frydaal the Chainmaker conquering the northern reaches of the Empire, leading to the arrival of the Jade Fleet in the Old World.– Diplomacy of the Dragon: An in-depth look at the long-standing relationships between Grand Cathay and the nations of the Old World.– War in Westerland: Rules and scenarios that allow you to recreate the battles of Grand Cathay in the unique terrain of the Wasteland.– Armies of Infamy: Rules to field a unique Grand Cathay Army of Infamy: the Jade Fleet, allowing you to ally the warriors of Grand Cathay with the brave soldiers of the Empire of Man.

    $42.00$35.00

  • Gamers Guild AZ Horus Heresy Horus Heresy: Journal Tactica - The Forges of Saturn (Pre-Order) Games-Workshop

    Horus Heresy: Journal Tactica - The Forges of Saturn

    This 48-page softcover supplement contains:– Exemplary Battles: How Saturnine Terminators and Dreadnoughts fought at key engagements, including the Dropsite Massacre at Isstvan V, the War of Bitter Iron, and the Kolarne-Distal Incident.– Saturnine Plate: Rules for Centurions in Saturnine Terminator Armour, Saturnine Terminator Command Squads and Word Bearers Phraetus Anointed Conclaves, alongside the Thousand Sons Osiraean Prosperine Arcana.– Historical Detachments: Rules for Linebreaker Echelon Apex Detachments and Maelstrom Sentry Battery Auxiliary Detachments to include in Legiones Astartes armies.– Additional Missions: The historical Ignis Sector Assault Legendary Mission and the Onslaught Mission Pack, featuring heavy assault scenarios pitching indomitable attackers against staunch defenders.

    $42.00$35.00

  • Gamers Guild AZ Middle-Earth Strategy Battle Game Middle-Earth Strategy Battle Game: Journal - The War of the Rohirrim (Pre-Order) Games-Workshop

    Middle-Earth Strategy Battle Game: Journal - The War of the Rohirrim

    This 48-page softback supplement contains:– A linked campaign of 11 never-before-seen Narrative Scenarios, allowing you to recreate key moments from The Lord of the Rings: The War of the Rohirrim™.– A selection of alternative paint schemes, enabling you to represent the forces of the various Lords of Rohan.– Multi-stage painting guides on how to paint Wulf’s horde of Hill Tribesmen.– Step-by-step hobby tutorials for creating the lands of Rohan and a Rabid Mûmak.

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Arcane Journal - The War of Settra's Fury (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal - The War of Settra's Fury

    Within this 48-page softback supplement book, you will find:– Death in the Border Princes: A retelling of the wars waged by Settra's undead legions, including their passage through the Vaults, broken into smaller raiding parties.– Battle March: A new set of rules for playing small skirmish-level games, representing vanguard forces clashing in confined quarters.– Expanded Tomb Kings of Khemri rules: Guidelines for using new mounts and incantations in your armies.– Armies of Infamy: Rules to field a unique Renegade Crowns army, as well as a unique Dwarfen Mountain Holds Slayer Host.This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: the Old World – Forces of Fantasy, and Warhammer: the Old World – Ravening Hordes

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Arcane Journal - The Razing of Westerland (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal - The Razing of Westerland

    This 48-page softcover supplement contains:– Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them.– The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction.– Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together.– Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies.

    $42.00$35.00

  • Gamers Guild AZ Legions Imperialis Legions Imperialis: Journal Strategia - Ruin of the Salamanders (SB) (Pre-Order) Games-Workshop

    $42.00$35.00

  • Gamers Guild AZ Horus Heresy Horus Heresy: Journal Tactica - Skitarii: Steel Hand of Mars (Pre-Order) Games-Workshop

    Horus Heresy: Journal Tactica - Skitarii: Steel Hand of Mars

    This 48-page softcover supplement contains:– In-depth Lore: Detailing the Skitarii Battle-Pilgryms and their role within the Mechanicum, as well as how the horror of the Horus Heresy split even these stoic warriors between loyalty to the Fabricator General and the wider Mechanicum.– Additional Missions: The Vaults of Tharsis Legendary Mission and the Relic Hunt Missions Pack, featuring fast-paced missions to recover ancient weapons and devices long thought lost.– Skitarii Army List: Rules for using Skitarii Battle-Pilgrym Marshals, Skitarii Battle-Pilgrym Corpus, Bonepicker hosts, Skitarii Triaros Armoured Conveyor, Skitarii Karacnos Assault Tank, Skitarii Krios Battle Tank, and Skitarii Krios Venator Tank Destroyer in battles, including additional faction rules and new weapons to represent these fearsome warriors on the battlefield.

    $42.00$35.00

  • Gamers Guild AZ Middle-Earth Strategy Battle Game Middle-Earth Strategy Battle Game: Journal - The Treachery of Gollum (Pre-Order) Games-Workshop

    Middle-Earth Strategy Battle Game: Journal - The Treachery of Gollum

    This 48-page softcover expansion contains:– Nine Narrative Scenarios: Recreate some of Gollum and Shelob’s most diabolical and evil moments.– A Linked Campaign System: Connect each of the Narrative Scenarios so that the result of one battle will have an impact on the next.– Full Painting Guides: Learn how to paint your Gollum and Shelob miniatures so they look just how they did in The Lord of the Rings: The Return of the King™.– Step-by-step Hobby Tutorials: Create the winding tunnels of Shelob’s lair, the sewers beneath the ruined city of Osgiliath, the foetid bogs of the Dead Marshes, and more.

    $42.00$35.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Arcane Journal - The Breaching of the Great Bastion (Pre-Order) Games-Workshop

    $42.00$35.00

  • Gamers Guild AZ Horus Heresy Horus Heresy: Journal Tactica - Mailed Fist (SB) (Pre-Order) Games-Workshop

    Horus Heresy: Journal Tactica - Mailed Fist - Legiones Astartes Super-heavy Tanks (SB)

    This 48-page softcover supplement contains:– The Fist of the Legions: Detailed background on some of the largest armoured assets available to the Legiones Astartes.– Mission Rules: The information you'll need to play the Vaults of Thrasis Legendary Mission, along with three Leviathan missions featuring asymmetrical objectives.– Additional Profiles and Liber Addenda: New Battlefield Assets, a Unit Profile for the Whirlwind Missile Tank, and rules for Legion Decurion upgrades for the Fellblade Super-heavy Battle Tank and the Falchion Super-heavy Tank Destroyer.

    $42.00$35.00

  • Gamers Guild AZ Horus Heresy Horus Heresy: Journal Tactica: The Battle of Tallarn Part One (Pre-Order) Games-Workshop

    Horus Heresy: Journal Tactica: The Battle of Tallarn Part One

        This 48-page softcover supplement contains:– In-depth Lore: A detailed look at the world of Tallarn, both before and after the destruction that was wrought upon it, as well as detailed records of the forces that fought upon it.– Additional Missions: A full Historical Mission that allows players to fight the brutal action of The Road to Salvation and experience the harrowing war fought upon Tallarn’s ruined surface.– Solar Auxilia Army List and extras: Includes rules to represent the Toxic Terrain of Tallarn, lost and abandoned cohorts of Battle-automata, as well as updated rules for Solar Auxilia Rapier Sections. There are also rules for Command Tanks for the Solar Auxilia and Legiones Astartes, allowing vehicle High Command options for those Army Lists, and an Armoured Clash Mission pack focused on battles between tank armies.You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Auxilia, both available separately, to make full use of this gaming supplement.  

    $42.00$35.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Gold Cloaks (Pre-Order) Asmodee

    Song of Ice & Fire: Lannister - Gold Cloaks

      A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units, recruiting legendary Heroes, and manipulating the political stage, in the attempt to claim the greatest prize of all: The Iron Throne.  This expansion requires a Lannister Starter Set to play.

    $54.00$36.00

  • Gamers Guild AZ Song of Ice & Fire SIF: Stone Crows (Pre-Order) Asmodee

    Song of Ice & Fire: Neutral - Stone Crows

    As mountain tribes and raiders go, Tyrion Lannister’s Stone Crows are quite ordinary, save their unexpected loyalty. While pledged more to Tyrion’s coin than his person, they proved true to their word, even when betrayal might have been a more lucrative option. As mercenaries, these troops are worth their coin, if properly employed as scouts and flankers. Their light arms and armor make them unsuited to the front line in a protracted engagement. FIERCE MERCENARIES: Command the loyalty of Tyrion Lannister's Stone Crows, a savage band of mercenaries ready to fight for the highest bidder. STRATEGIC ADVANTAGE: Use the Stone Crows as scouts and flankers, hitting hard and replenishing their ranks quickly even in the heat of battle. VERSATILE USAGE: Employ the Stone Crows across multiple Great Houses of Westeros, or let Tyrion lead them into battle as loyal Lannister units. HIGHLY DETAILED MINIATURES: Each miniature is intricately crafted and pre-assembled, allowing for immediate gameplay and painting enjoyment. EXPAND YOUR ARMY: Enhance your A Song of Ice & Fire tabletop experience with the Stone Crows Unit Box, adding depth and variety to your forces.

    $54.00$36.00

  • Gamers Guild AZ Conquest Conquest: Spires - Vanguard Clone Infiltrators Para-Bellum Games

    Conquest: Spires - Vanguard Clone Infiltrators

    Unlike the Brute and Force Grown Drones the Vanguard Clones are not grown in the spawning pits deep within the Underspire. Woven from 100% pure exile tissue, their strands are improved upon and woven to produce superior specimens. Infiltrator training differs radically from what Vanguards have come to expect. As Vanguard Infantry, they fought in the main battle line, counting on support from countless menial drones, beasts and sentients that forge the war machine of the Spires. Infiltrators operate independently of this complex, relying solely on their skills and those of their team mates to survive in an environment that is not only alien to them, but a population who is invariably hostile. Stealth and ambush are their chosen methods of combatant their training regime emphasizes this. Few forces on Eä can match them in their chosen craft.

    $47.00$36.00

  • Gamers Guild AZ Conquest Conquest: Spires - Lineage Highborne Para-Bellum Games

    Conquest: Spires - Lineage Highborne

    Lineage Highborn unlock Avatara troops for a Spire Army. Given that Spires lack armor penetration, one of the main tools the Avatara provide, each Spire player is going to want to include at lease one of these powerful fighters in their Army. The 75mm scale and fantastic detail also makes this model very appealing to collectors and dedicated painters.

    $47.00$36.00

  • Gamers Guild AZ Conquest Conquest: Old Dominion - Hetairos (Pre-Order) Para-Bellum Games

    Conquest: Old Dominion - Hetairos

      Box Contents ●    1 Resin Officer Miniature●    1 Cavalry Plastic Base and Stand Product Information ●    Assembly: Required. ●    Box size: 3.7x7.4x10.4cm; 114grs●    Material: Resin Rider, Plastic Horse●    Scale: 38mm In Game Role ●    Battlefield Role: Officer●    Type: Cavalry Lore In the early days of the Old Dominion the Kataphractoi were the Caelesors chosen Companions, or Hetairoi, armed with the finest arms and armor he could furnish and mounted atop the greatest steeds he could find. As the Old Dominion evolved, these ancient formations were abandoned, but not the title of Hetairos. Granted to the greatest champions of the Old Dominon, this was a title granted only by the Caelesor himself for deeds of valor upon the field of battle. Some of that prowess and glory remain in their withered remnants, and the Hetairoi are the first among equals in a Kataphractoi warband, their mere presence reminding their companions of the glorious charges of ages past. How they PlayHetairos or colloquially known as “Companions” are veterans that have proven themselves to their superiors and higher command and entrusted to lead the mighty Kataphraktoi into battle. This Officer allows the Regiment to further lean into its shock cavalry role and deliver devastating flank charges where the fighting is thickest!

    $47.00$36.00

  • Gamers Guild AZ Conquest Conquest: Daimyo (Dual Kit) - Yoroni (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Daimyo (Dual Kit)

    Box Contents ●   1 Plastic Brute Character Miniature (Dual Kit with Oyabun)●   1 Plastic Brute Base and Stand●   4 Ideal Cards Product Information ●   Assembly: Required●   Box size: 10.4x7.4x3.8cm; 114 grs ●   Material: Plastic●   Scale: 38mm.

    $47.00$36.00

  • Gamers Guild AZ Conquest Conquest: Oyabun (Dual Kit) - Yoroni (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Oyabun (Dual Kit)

    Box Contents ●   1 Plastic Brute Character Miniature (Dual Kit with Daimyo)●   1 Plastic Brute Base and Stand●   4 Ideal Cards Product Information ●   Assembly: Required●   Box size: 10.4x7.4x3.8cm; 114 grs ●   Material: Plastic●   Scale: 38mm.

    $47.00$36.00

  • Gamers Guild AZ Heroscape Heroscape: Imperator Kayne Army Expansion (Pre-Order) Renegade Game Studios

    Heroscape: Imperator Kayne Army Expansion [Unpainted]

      Please note that this miniature comes unpainted. The vorids are a people of small stature, but enormous of imagination. Their capacity for invention nearly outstrips their ability to control the machines they devise. But as the Imperator always says; what’s the harm in raising a little Kayne? Build your army and make Imperator Kayne the centerpiece of your Volarak faction forces! Kayne thrives in the chaos of combat, targeting enemies on uneven terrain with his devastating stomping power. His ability to punish foes whose level is no more than 5 levels above his makes him a versatile threat across the battlefield. Perfect for players who love high-impact, dynamic gameplay. This expansion contains 1 highly detailed miniature! It is fully compatible with all Heroscape Master Sets and Expansions. This is add-on content. A Battle Box and/or Master Set is required for gameplay. Features One highly detailed premium painted miniature, Imperator Kayne! Kayne’s HUGE mechanical suit allows him to trample his enemies! Perfect for players who love high-impact, dynamic gameplay! Fully compatible with all Heroscape Master Sets and Expansions! Contents 1 Highly Detailed, Fully Assembled Premium Painted Miniature Imperator Kayne 1 Army Card At a Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 60–120 Minutes Game Type:  Miniature Game Army Expansion, Add-on product.

    $36.00

  • Gamers Guild AZ Heroscape Heroscape: Rising Tide – Hellforge Mandukor Army Expansion Renegade Game Studios

    Heroscape: Rising Tide – Hellforge Mandukor Army Expansion [Unpainted]

    Please note that this miniature comes unpainted. THE BATTLE OF ALL TIME! After untold ages adrift in space nurturing the faintest of embers, the Hellforge blazes once more, and Mandukor must feed it, devouring anything and everything in the path of its inexorable advance! This suits Revna just fine. She need only point Mandukor at her enemies and watch the flames consume them. This expansion contains 1 highly detailed miniature! It is fully compatible with all Heroscape Master Sets and Expansions. As part of the Rising Tide story arc, Hellforge Mandukor introduces a unique combination of raw power and tactical versatility, making it a formidable addition to any army. This is add-on content. A Battle Box and/or Master Set is required for gameplay. Features Huge Hellforge Mandukor figure ready to traverse the battlefield with unspeakable force! Introduces a unique combination of raw power and tactical versatility, making it a formidable addition to any army. Highly detailed, fully assembled miniature! Fully compatible with all Heroscape Master Sets and Expansions! Contents 1 Highly Detailed, Fully Assembled Unpainted Miniature Hellforge Mandukor 1 Army Card At a Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 30–90 Minutes Game Type:  Miniature Game Army Expansion, Add-on product.

    $36.00

  • Gamers Guild AZ Heroscape Heroscape: Scavorith Lord of Ruin Army Expansion (Pre-Order) Renegade Game Studios

    Heroscape: Scavorith Lord of Ruin Army Expansion [Unpainted]

      Please note that this miniature comes unpainted. To call Scavorith a “killing machine” would be a disservice to the passion with which he wages war. Finding himself in Valhalla with so many new targets, the Eisenek Lord surges across the battlefield, reveling in ruination. This expansion contains 1 highly detailed miniature! It is fully compatible with all Heroscape Master Sets and Expansions.  Whether shredding enemy lines with his special attack or surging forward to keep the pressure on, Scavorith thrives on chaos, making him a game-changing force in your arsenal. Scavorith is perfect for players who crave high-energy offense and tactical risk-taking. Can your enemies withstand the wrath of Revna’s menacing marauder? This is add-on content. A Battle Box and/or Master Set is required for gameplay. Features One highly detailed miniature, Scavorith, Lord of Ruin! Introduces lethal master side abilities such as the Battle Surge and Double Burst Special Attack! Perfect for players who crave high-energy offense and tactical risk-taking. Fully compatible with all Heroscape Master Sets and Expansions! Contents 1 Highly Detailed, Fully Assembled Unpainted Miniature Scavorith, Lord of Ruin 1 Army Card At a Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 60–120 Minutes Game Type:  Miniature Game Army Expansion, Add-on product.

    $36.00

  • Gamers Guild AZ Scale 75 Scale 75 Instant Colors Summon Potions Shadow Tones Colors Set Scale 75

    Scale 75 Instant Colors Summon Potions Shadow Tones Colors Set

    MANA ELIXIR ITEM # SSE-105 17ML BOTTLES.  MATTE FINISH

    $57.00$36.00

  • Gamers Guild AZ Scale 75 Scale 75 Instant Colors Revive Potions Skin Tones Set Scale 75

    Scale 75 Instant Colors Revive Potions Skin Tones Set

    REVIVE POTIONS ITEM # SSE-101 17ML BOTTLES.  MATTE FINISH

    $57.00$36.00

  • Gamers Guild AZ Scale 75 Scale 75 Instant Colors Berserk Potions Brown Colors Set Scale 75

    Scale 75 Instant Colors Berserk Potions Brown Colors Set

    BERSERK POTIONS ITEM # SSE-104 17ML BOTTLES.  MATTE FINISH

    $57.00$36.00

  • Gamers Guild AZ Scale 75 Scale 75 Instant Colors Healing Potions Red Colors Set Scale 75

    Scale 75 Instant Colors Healing Potions Red Colors Set

    HEALING POTIONS ITEM # SSE-100 17ML BOTTLES.  MATTE FINISH

    $57.00$36.00

  • Gamers Guild AZ Halo: Flashpoint HALO: Flashpoint: Atriox, Warmaster of the Banished (Pre-Order) ACD Distribution

    HALO: Flashpoint: Atriox, Warmaster of the Banished

    A deadly warrior and ruthless strategist, Atriox’s legend, charisma, and defiance gave rise to the Banished. Now broken free from the control of the Prophets, the warmaster has rapidly assembled a powerful military force to lay claim to the spoils of war. NOTE: This is the standard version of Warmaster Atriox. A limited edition version of his miniature is included in Rise of the Banished.

    $45.00$36.00


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