Board Games | Strategy Games
Tiletum: Prospect for Silver Expansion
Welcome to the Renaissance, where merchants' thirst for gold is rivaled only by their desire for silver. As you amass your initial wealth, your first move is to dispatch prospectors to delve into the depths of silver mines, extracting this coveted resource. With silver in hand, you can now invest in the expertise of scholars and artisans, gaining crucial advantages over your rivals. Moreover, you'll embark on a mission to improve the harsh conditions of mining by constructing Underground houses and Cathedrals within the mines themselves. But your ambitions know no bounds. As you expand your operations, you'll venture into new territories, previously beyond your reach, sending your prospectors to uncover even more lucrative mines. Are you ready to navigate the treacherous waters of Renaissance commerce and claim your place among the elite merchants of the era? Tiletum: Prospect for Silver introduces a unique resource, Silver. To gain it, you need to utilize a new type of action that controls your Prospectors, moving them on Underground maps in search of sources of this precious material. Moreover, Silver allows you to acquire Technologies that vastly enhance your game.
$44.00$35.00
Underwater Cities: New Discoveries
New Discoveries, the first expansion to the wildly popular game, Underwater Cities, will offer many new challenges to players who own the original game.• This will be a 'must-have' expansion for customers who own the game!• New Asymmetric assistants and starting resource cards help speed up the game• 52 new cards to add even more choices• New 3-layered player boards upgrade the boards from the existing game, plus 4 new double-sided boards• The Museum of Underwater Artifacts board offers enticing treasures• New Metropolises provide even more varibility from game to gameComponents:• 8 Player boards• 1 Museum board• 8 Assistant cards• 6 Resource tiles• 8 Special cards• 18 Era I cards• 15 Era II cards• 11 Era III cards• 10 Farm tokens• 10 Laboratory tokens• 10 Desalination plant tokens• 10 Green metropolis tiles• 20 Discovery tokens• 1 RulebookNote: This is not a standalone game. An Underwater Cities base game is required to play this expansion.
$94.00$65.00
Kanban EV: Upgrade Pack
The Kanban EV Upgrade Pack adds the following expansions to Kanban EV:Speed Charger ExpansionGarage Tile Expansions The SpeedCharger expansion provides players with persistent special abilities they may pay shifts to unlock. During setup, place 4 SpeedCharger tokens per player in a supply next to the Game board. Each player receives a Charging board which is placed next to their Player board. When working Shifts in R&D (or indirectly through Administration), you may spend 1 Shift to take a SpeedCharger token from the supply and place it on a space of your choice on your Charging board. From now on, the covered bonus is active for the rest of the game. Also, at the end of the game, each Charger token is worth 1 PP for each Car in your garages. For example: If you have 3 cars and 4 SpeedCharger tokens, you score 12 PP. You can only take one SpeedCharger per turn. The Bonuses when played in... R&D - Once per turn, you can upgrade 1 Design with a Car Part from the supply. Assembly - You may ignore the restriction of having to provide upgraded parts first. Logistics - You bank 2 Shifts instead of 1 when placing a Kanban card. Design - When you take a Design from the Central Design Stack, gain 1 Book. Administration - When working in Administration, you receive 1 extra Shift.
$22.00$18.00
Star Realms: Gambit Expansion
Just when your enemy thinks the battle is in their grasp, one final gambit can turn agonizing defeat into glorious victory!Contents:13 Gambit Cards3 Merc Cruiser Ship Cards2 Solo Challenge Cards2 Cooperative Challenge Cards
$11.00
Clank! The Mummy's Curse
Untold riches await you inside the pyramids of the Ancients but they are well protected. An undying Mummy guardian spreads a vile curse to those who would rob its tomb. And, inevitably, the treasure has attracted a dragon. Can you escape the fearsome Croxobek? This is an expansion!Requires Clank! A Deck-Building Adventure to play. Features: Explore the mysterious pyramids seeking treasure and artifacts! Will you avoid the Mummy or defeat him to avoid the curse! 40 new cards to add to your Dungeon Deck! Expand Clank! A Deck-Building Adventure with a new map and challenges! 2-4 Players, 12+ Age Rating, 30-60 Min Play Time
$51.00
Concordia: Aegyptus / Creta
Concordia: Aegyptus / Creta is an expansion for Concordia that contains two maps for new strategic challenges: In Aegyptus, the Nile and its yearly flood brings some extra food. You can also engage yourself in trade with frankincense or gold for sestertii and victory points at the end of the game. In Creta, you play on a tight map containing only twenty cities in nine provinces (one with only a single city). Both maps can be played at all player counts, but become very competitive with four and especially with five players. The maps also have a new format which is a little longer, but clearly smaller than previously released maps. The two-sided personality card display is separated from the map and contains a side with different additional costs.
$36.00$34.00
Aquatica: Coral Reef Expansion
Coral Reefs is an expansion to the base game Aquatica that introduces the Southern Tribes, more underwater creatures, new characters, and Manta Ray encounters that can turn the rules of the game upside down!
$58.00$42.00
King of Tokyo: Cybertooth Monster Pack
Cybertooth - a giant two-legged robot that can transform into a fearsome saber-toothed tiger - is about to hit the town! Infused with the power of the ancient berserkers, Cybertooth will settle for nothing less than the tiger’s share! Will you too succumb to the berserker fury? The Cybertooth Monster Pack introduces a new game component: the Berserk die! You can use the Berserk die in your games even if youplay without Evolution cards or are not playing with Cybertooth. The Cybertooth Monster Pack is compatible with the King of Tokyo and King of New York base games, and with all their expansions.
$11.00
Invincible: Old Guard Expansion
Some of us have been protecting this world since the beginning. The backbone of civilization, whether the public at large knows it or not. No threat, no matter how deadly, is going to dissuade us now. We're ready for the fight. The first expansion for Invincible: The Card Game In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$29.00$22.00
ISS Vanguard: Lost Fleet - Stretch Goals
The Lost Fleet is a continuation of the best-selling board game ISS Vanguard, offering players multiple new options and a complex, intriguing plot. Many years after Vanguard's initial journey, the global government is shocked by frightening news: Earth's most modern ships have disappeared in mysterious circumstances. The sole remaining interstellar spaceship, the good-old Vanguard, is swiftly refitted to embark on a rescue mission. Little do the crew know that they are about to stumble upon one of the Universe's darkest secrets EXPANSIVE CONTENT UPGRADE: The ISS Vanguard Stretch Goals Expansion enriches your gameplay with a wealth of exclusive content and add-ons. VARIETY OF MISSIONS: Immerse yourself in varied missions and challenges, each designed to add depth and excitement to your interstellar journey. EXCLUSIVE COMPONENTS: Enjoy unique game components not available in the base game, enhancing the diversity and replayability of your space adventures. SEAMLESS INTEGRATION: These new elements blend flawlessly with the ISS Vanguard base game, maintaining the game's balance while expanding the universe. ENDLESS ADVENTURE: Experience new layers of strategy and exploration, keeping your ISS Vanguard sessions fresh and engaging with each playthrough.
$100.00$64.00
Aeon's End: Past and Future
Two interconnected storylines take players back in time, and hundreds of years into the future, in an exciting new expansion for Aeon's End! Aeon's End: Past and Future includes two full expeditions: The Past Campaign and the Future Campaign. These narratives can be played in either order - Future first, or Past first. The expansion includes: - 10 New Mages- 6 New Nemeses- 18 New Market Cards- 15 Stop Decks- 10 Envelopes- 2 Narrative Booklets- 18 Card Dividers for Storage- All Tokens Required to Play Please Note: For expedition play, a copy of either Aeon's End: New Age or Aeon's End: Outcasts is required.
$87.00$63.00
Suburbia Expansions (Second Edition)
Suburbia Expansions contains three giant expansions for Suburbia: Suburbia Inc., Suburbia 5-Star, and Suburbia Nightlife, as well as two smaller expansions: Essen and Cons. These expansions may be added to the base game one at a time, in portions, or all at once, to make for a fully customizable city-building experience. This collection includes dozens of new building tiles, borders, goals, and new mechanics, such as the turn-order-altering star track, borough-enhancing borders, bonuses, challenges, ability to have 5 players, and more. The new buildings offer new categories as well, such as the high-risk, high-reward Nightlife tiles that provide a huge benefit while also taking a toll on your growing metropolis. You'll never run out of unique customization options that will make each game of Suburbia unlike any other!
$72.00$52.00
Clank! In! Space! Cyber Station 11
Episode XI, Cyber Station 11: Eager to prove her worth to Lord Eradikus, COMMANDER PREON has built a research station on the edge of civilized space. There, she's developing strange and powerful CYBERWARE -- and using all the best of it to augment her own half-mechanical body. SKULK around an all-new game board! INSTALL Cyberware for abilities that last the whole game! EVADE Commander Preon using her own Executive Escape Pods! Whether it's illegal, hazardous, or just plain fun, you'll find it on CYBER STATION 11. This expansion requires Clank! In! Space! to play.
$51.00
Beyond the Sun: Leaders of the New Dawn
Beyond the Sun: Leaders of the New Dawn. Following the discovery of hyperspace travel in the year 2246, a renewed sense of unity and purpose ripples across the whole solar system. The factions in power need to position themselves quickly to seize this golden opportunity, and strong leadership is necessary to get ahead in the race to colonize the galaxy. Thanks to the Omniweb Engine, a data-mining network that covers the entire population of the solar system, each faction can search with pinpoint precision for candidates with the exact skills and traits they need, both domestically and militarily. Can your faction find and groom leaders with the perfect combination of internal ingenuity and external prowess to rise above the others? Leaders of the New Dawn is an expansion for the Beyond the Sun Base game. Requires a copy of Beyond the Sun to play.
$58.00$38.00
Roll for the Galaxy: Ambition
Ambition is the 1st expansion to Roll for the Galaxy. It adds new factions, home worlds, and game tiles, two new dice types, and optional objectives to the base game. As the invention of Jumpdrive spreads through the galaxy, new factions arise. Charismatic leaders and entrepreneurs vie to complete objectives and recruit the best minds. Can you expand your faction into the most successful galactic empire?
$58.00$43.00
Clank! Sunken Treasures
The challenge to prove your thieving skills has moved to new environments. You’d better know how to swim, as several rooms you’ll face have been completely flooded with water. Plus, of course, there’s always an angry dragon to avoid... Clank! Sunken Treasures is an expansion for Clank! A Deck / Bag / Pool Building Adventure. Players will explore two partially flooded maps with new Dungeon Deck cards, a new persistent monster to defeat, new environmental challenges, and more as they venture in the watery depths! Requires Clank! A Deck-Building Adventure to play. Features An expansion for the critically acclaimed Clank! A Deck-Building Adventure! Journey into the watery depths as you quest for artifacts and avoid the Dragon! Contains new Dungeon Deck cards, dungeon maps, monsters, and more!
$51.00
Invincible: New Recruits Expansion
With the Guardians of the Globe down for the count, we're going to need a new band of superheroes to arise and take up the mantle. Only the brightest, the bravest, and the most heroic of spirit can earn their place amongst the New Guardians of the Globe. These are those few. The second expansion for Invincible: The Card Game In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$29.00$22.00
Astro Knights: Savage Skies Expansion
In the lawless depths of space, crime and villainy run rampant. Space pirates terrorize the starry seas, raiding passing cargo ships and selling their ill-gotten gains on the black markets of Nassai IV.Now, the most feared pirate captain has found a buried treasure like no other. Two Star Cores. Will she use this power for evil? Or can the heart of an Astro Knight rest even in a vicious outlaw? Savage Skies continues the battle from the exciting base game. It brings a new nemesis, new minions, two new Astro Knights, and a new homeworld. The battle continues across another system as the Astro Knights continue to defend the universe!
$29.00$21.00
Clank! Expeditions - Temple of the Ape Lords
If you have an insatiable thirst for plunder, Clank! Expeditions is for you: a series of boards to continue your deck-building adventures. This expedition takes you deep into the jungle, where the fabled Temple of the Ape Lords is said to reside. Valuable relics of their lost civilization await you as does an undying mechanical guardian the Ape Lords left behind. Even when you find the temple, navigating its mechanized passages may prove trickier than you expect. This expansion requires Clank! A Deck-Building Adventure to play.
$36.00
Evergreen: Cherry Blossoms and Bamboo Expansion
Evergreen – Cherry Blossoms and Bamboo is a set of 2 modular expansions for Evergreen. This set includes Cherry Trees, which increase the fertility of your Biomes, and Bamboos, which allow you to grow big Forests very quickly. Discover new forest-planning strategies to get the most points out of them!
$26.00$19.00
Deep Regrets: Lamentable Tentacles Mini Expansion
18 additional fish cards to add to the base game, all featuring far too many tentacles and everybody's favorite great old one. Compatible with solo mode!
$8.00
Nucleum: Energy Research Institute Expansion
As the Twentieth Century dawns, the world is forever changed. Fueled by Uranium Revolution, a new Era of Prosperity is here. The Rich, The Powerful, The Free Spirited... They all want a slice of the New Life. Lucky for them, the Energy Consortiums working all over the planet, from Saxony to Australia, are more than happy to sell a few shares for extra investments. With these seemingly inexhaustible new sources of funding more and more entrepreneurs dared to set up their own experiment, and set out to make their own glowing bright green path to success! But no one can reach their heights with ambition only.FEATURES★ 8 New Experiments that highly enhance the replayability★ Thematic patron cards for new experiments★ As well as a new set of patrons for previous experiments★ New Patrons for the Solo Mode★ New Mechanics that will challenge players' approach★ Compatible with:♦ Nucleum: Australia♦ Nucleum: Court of Progress♦ Nucleum: Patron Set
$44.00$33.00
Robot Quest Arena: Kettle Robot Pack
Robot Quest Arena is a deckbuilding board game where 2-4 players battle to be the best Robot Tech in the world. Control, protect, and upgrade your bot as you fight to knock out competitors from the arena!Each Robot expansion pack includes a new mini, a custom starting deck, and new Shop cards!Requires base game!
$36.00$23.00
Orléans: Trade & Intrigue
Orléans: Trade & Intrigue is the second large expansion for the award-winning game Orléans. This expansion adds new place tiles and four new modules: Orders: a new set of cards, each depicting goods and a city - collect the goods and turn them in at the city for victory points New Events: a completely new set of 34 Hour Glass Tiles from which 18 are semi-randomly chosen for each game New Beneficial Deeds: a replacement Beneficial Deeds board providing completely new rewards for sending away your Followers Intrigue: a replacement Beneficial Deeds board allowing you to attack and hinder your opponents or even steal from them
$36.00$31.00
Clank! Expeditions - Gold and Silk
If you have an insatiable thirst for plunder, Clank! Expeditions is for you: a series of boards to continue your deck-building adventures.This first expedition begins in a mine abandoned by the Ruin Dwarven Mining Company (Ruin DMC) when it became infested with monsters. But it still holds plenty of gold for those daring enough to enter. Still more wealth awaits in the Spider Queen's Lair. Surely the Spider Queen herself is just a legend meant to scare people away from such a fancy castle...Contents:1 Double-sided Game Board50+ Tokens1 Market Board1 Spider Marker4 Player MarkersRules Ages: 12+Players: 2-4Game Length: 30-60 min or less
$36.00
Aeon's End: Shattered Dreams
Aeon's End: Shattered Dreams is an expansion for the cooperative deckbuilding game Aeon's End: The New Age. This expansion features one new nemesis and one new breach mage, as well as new gems, relics, spells, and minions. The cards from this expansion are numbered SD-001 through SD-106.This includes: - Nook- The Wailing nemesis + Divider- 56 Player Cards- 12 Randomizer Cards- 5 Treasure Cards- 33 Nemesis Cards- 5 Power Tokens- 1 Target Token
$29.00$21.00
Tiny Epic Pirates: Curse of Amdiak Expansion
In Tiny Epic Pirates: Curse of Amdiak, rumors of the unthinkable are spreading quickly around the islands. Rumors of dead pirates returning to the sea... aboard an ominous ghost ship helmed by the legendary pirate Amdiak... Several new game elements are added to play including cursed gold, a ghost ship that haunts the players as they try to steal the cursed gold, ancient relics, haunted map cards and even skeleton crew! Players gain cursed gold by stealing it from the ghost ship and attacking other pirates who possess it. Cursed gold can be traded for an ancient relic said to hold ashes of Amdiak. Bury this relic and break the Curse of Amdiak! If the ghost ship finds catches you though, your captain becomes cursed and you lose your cursed gold. Once cursed you will be able to recruit powerful skeleton crew to mindlessly obey your wicked command!
$22.00$18.00
Earth: Animal Kingdom
Expand the award-winning game Earth with the Animal Kingdom expansion, which introduces 36 new animals, each with powerful asymmetrical abilities that change how you build your tableau. Whenever you use a leaf, your chosen animals activate, generating resources, triggering abilities, or unlocking new scoring opportunities. At the end of each round, a global animal ability activates for all players, providing everyone with an opportunity to plan ahead to leverage its effects. No two animals play the same. Each one interacts with your tableau in a unique way, challenging you to shape your ecosystem to maximize their potential. Animal Kingdom brings your tableau roaring to life with animeeples that roam your tableau, interacting with the flora and terrain you've cultivated. From the burrowing pocket gopher to the soaring golden eagle, each animal breathes new life into Earth.
$54.00$43.00
Hegemony: Lead Your Class To Victory - Crisis And Control
You have successfully led your class to victory... but the battle of ideologies is far from over! The old world is in crisis, and the new world struggles to regain control. Now is the time to make a difference! Crisis & Control offers new challenges and additional game modes that will test your governance skills like never before! Crisis Response cards and Alternative Events add more diversity to your games, class-specific Hidden Agendas incentivize new politico-economic strategies, and the Automas provided allow you to experience all of the game’s roles, no matter the player count! —description from the rulebook Crisis & Control contains all the gameplay material that was given in the form of stretch goals during Hegemony's Kickstarter campaign. All that content was included in the Extended Edition of Hegemony which is what the campaign's backers received.
$44.00$33.00
Weather Machine: Upgrade Pack
ComponentsUpgrade Pack Components• Solitaire and Stretch Goal Rulebook• 2 Saboteurs• 20 Security Report Cards• 12 Solitaire Challenge Cards• Priority Board & Hideout Board• 10 Supply Cards• 3 In-Game Goal Tiles• 12 Player Discs• 6 Private Objective Cards• 6 Funding Goal Cards
$15.00$12.00
DC Deck-Building Game: Crisis Collection 2
Crisis Collection 2 brings together the third and fourth Crisis Expansion Packs, which expand any DC Deck-Building Game base set with cooperative gameplay and tons of new cards. You’ll have to take on Crisis events and Impossible Mode Super-Villains that will put your team to the test!This is not a standalone product. Requires any DC Deck-Building Game base game to play.Features:Collects Crisis Expansion Pack 3 and 4Adds cooperative play to any DC Deck-Building Game base setNew mechanics: Unity Ongoing cards, Personal Crises, Hidden Objective mode28 Crisis cards for players to overcome28 FOIL oversized Characters28 Impossible Mode Super-Villains59 new Hero, Villain, Equipment, Super Power, Location, and Hidden Objective cardsRed X Promo cardFIRST PRINTING: Project Thaumaton Promo cardAges 15+2-5 players90 min or less play timeContents:116 Game Cards, including 2 Promo Cards28 Character Cards (FOIL)1 Token Sheet1 Divider2 Rulebooks
$58.00
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box. First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you’ll need to read about the new dice.) Rivalry also contains two optional game modules — the Deal Game and the Orb Game — which can be played separately or combined. These modules can also be combined with the goals in Ambition, although we suggest not combining them all at once for new players!
$115.00$79.00
Clank! In! Space! Apocalypse
The deck-building adventure of Clank! In! Space! continues. Small pockets of resistance continues to oppose Lord Eradikus, but the evil cyborg now plots to wipe them out with one grand and wicked scheme! Thwart the efforts of Lord Eradikus! Reap the rewards of noble (and perhaps reluctant) heroism! Save the galaxy. And get rich in the process! Maybe you can avert the Apocalypse! (Or at least escape with the treasure while someone else does!) This is an expansion, and requires the original Clank! In! Space! to play.
$51.00
Robinson Crusoe: Adventures on the Cursed Island - Mystery Tales
Robinson Crusoe: Mystery Tales is the second big expansion for Robinson Crusoe: Adventures on the Cursed Island. Unlike its predecessor, it not only includes a campaign (titled "The Lost City of Z") in which you follow great explorer Lieutenant Colonel Percy Fawcett, but also a full set of rules and components that can be played with the base game of Robinson Crusoe, along with two standalone scenarios. Robinson Crusoe: Mystery Tales introduces ten new characters, the new deck of event cards, three new decks of adventure cards, new beast cards, new mystery cards, and the new mechanism of sanity that you can use in the base game of Robinson Crusoe to change it into a game of dreadful stories! Additionally, the expansion includes five missions that form a long and epic campaign: "The Lost City of Z".
$72.00$47.00
Evergreen: Trees and Mushrooms Expansion
Evergreen: Giant Trees and Mushrooms is a set of two modular expansions for Evergreen. This set introduces giant trees, an additional growth step beyond big trees, and mushrooms, which thrive in the shadows. Discover new forest-planning strategies to get the most points out of them!
$26.00$22.00
La Fleur: L'Orient Expansion
Discover the 18th century’s fascination with Eastern Asian design! Two new locations, new Visitors, and Vase cards to fill with Exotique Flowers bring new opportunities for Prestige in La Fleur. Contents:L’Orient Market Board, 8 Vase cards, and 45 Exotique cards, allow players to turn extra flower cards into new opportunities for victory.10 New Visitors add coins to equation when competing with other players each round.2 New Artisans mix up gameplay by adding new strategic opportunities.5 Garden Feature cards to further enhance your chateau.9 New Event cards themed around trade and opportunity change the way each round is played.
$36.00$31.00
Hegemony: Lead Your Class To Victory - Historical Events
Dive deep into the history of the world in Hegemony! Be at the forefront of the French, American, or Russian Revolution, experience the politico-economic effects of World War I and II, navigate your nation through the Global Financial Crisis, and much more with Historical Events Mode! The Historical Events deck consists of 50 unique, new cards that will add historical flavor to your games!
$21.00$13.00
Race for the Galaxy: Xeno Counterstrike Expansion
Xeno Counterstrike is the sequel to Xeno Invasion, together forming the 3rd arc of RFTG expansions. It expands Race for the Galaxy into the starry rift frontier and border zone that lies between the galactic empires and the Xeno hive worlds, with more than 40 frontier worlds (in separate decks) and a different risk/reward method of settling them. The resulting greater empire sizes extends the game end conditions to 15+ tableau cards and 15 VPs/player in the common pool. This makes Xeno Counterstrike the version for those players who have wanted RFTG to be just a bit longer (typically, 1-2 rounds more), as the lead now frequently changes near the end as those final large frontier worlds are settled, the larger economic engines hit their stride, and the last 6-devs hit the table. Xeno Counterstrike can be played by itself with just the base game, though its fifth player and optional counterstrike game require Xeno Invasion. The counterstrike game begins as a Xeno invasion which, once the Xenos are repulsed, turns the tables as the galactic empires then strike back at the Xeno home systems across the starry rift frontier and border zone. In this version, tableau size no longer ends the game: the counterstrike game continues until either an economic victory (VP chips in the pool of 30 VPs/player run out) or a military victory over the Xenos occurs. This is the epic conquest version of Race for the Galaxy; final tableau sizes of 25 cards are not uncommon.
$58.00$43.00
Speakeasy: Upgrade Pack
The Speakeasy Upgrade Pack adds new content and upgraded components to your copy of Speakeasy. Originally offered during the Kickstarter campaign, this upgrade pack adds variety and expands the game with new player powers, goals, solo content, and quality-of-life upgrades.
$22.00$18.00
Bonsai: Vigorous Growth And Specialists
onsai: Vigorous Growth and Specialists includes two optional modules that can be added to Bonsai and used either individually or together. The 'Vigorous Growth' module consists of three triple tiles with symbols "3", "4", or "5" printed on the back. With this module, players can accelerate the development of their bonsai tree by acquiring new special tiles. At the beginning of your turn, you may discard as many cards as indicated on one of the triple tiles still available in order to obtain that tile. Turn the tile over and place it in your bonsai immediately, making sure that at least one of the four wooden sides of the tile touches a bonsai wood tile, then take the rest of your turn as usual. The cards you discard must all be of different types. The types of cards are Growth, Tool, Helper, Master, and Parchment. You may discard cards from your play area and your deck. Discarded cards are removed from play and no longer provide their effects or any victory points at game end. Each player may obtain only one triple tile per game. Once obtained, a triple tile is no longer available. The 'Specialists' module consists of a game board and four declaration tokens. With this module, players can proclaim themselves cultivation specialists...but will they actually be able to prove it? At the beginning of your turn and only once per game, you can declare that you will be the player with the most tiles of a certain type in your bonsai at game's end. To do this, choose a type of tile (wood, leaf, flower, or fruit) and a space not occupied by any tokens on the specialists' board. Stack a number of tiles of your chosen type from your personal supply on that space equal to the number shown on that space, then place your declaration token on top of the stack so that the type of the tiles beneath it remains visible. Once placed, a declaration token (and the tiles under it) cannot be moved or used. You may choose a type of tile that has already been previously chosen by another player.
$12.00$9.00
Tokaido: Matsuri (Fifth Edition)
Traditional Japanese festivities and sixteen new travelers are now part of the wonderful Tokaido journey, with these matsuri (the Japanese word for "festival") being triggered by the arrival of the travelers at the intermediate inns, punctuating the path with new and unique events. Matsuri is a Tokaido expansion that brings new cards and tokens to the game. With this expansion, the players live the Japanese feasts and festivals. These cards modify the way each section of the road is played. This doesn't transform the game, but adds even more depth and strategy in the same way that Crossroads did.
$36.00$24.00
Clank! Legacy: Acquisitions Incorporated - C Team Pack
The “C” Team Pack contains four illustrious Acquisitions Incorporated characters that can be used immediately in your existing Clank! game, or even join your Clank! Legacy Acquisitions Incorporated franchise! Play as Donaar Blit’zen, Rosie Beestinger, Walnut Dankgrass, and K’thriss Drow’b, each with a gorgeous sculpted mini, character board, and a unique 10-card starting Clank! deck! Each “C” Team character comes with a unique deck reflecting their talents, and a gorgeously-sculpted miniature! For use in both the original Clank! A Deck-Building Adventure or with your new franchise established in Clank! Legacy: Acquisitions Incorporated!
$36.00
Honey Buzz: Fall Flavors
Sweetwater Grove is all a buzz, with honey on the lips and minds of all the woodland creatures. Thanks to the hard work of accountants like you, the Queen’s honey stand is up and running. But now fall has arrived, and winter is coming! Her Majesty has given Her workers new responsibilities: harvest and sell fruit from the fall crop, decorate the hive with colorful autumn leaves, cap and store nectar for winter, and send retiring workers to be honored at the harvest festival before the sun sets on Sweetwater Grove. So strike up the waggle dance, it’s time for business! Fall Flavors is an expansion that introduces five new modules for Honey Buzz. You can mix and match to add these modules to the game in any combination! Fall Fruit Module – Forage in a new field of flowers and collect fruit instead of pollen. Sell your collected apples, pears, and pumpkins at the market or save them up to complete special new orders for honey-dipped fruit. Autumn Leaves Module – Collect colorful leaves found on the new leafy hive tiles as a means of decorating your hive for the queen. Score points for the leaves in your hive, based on the foliage card in play for that game. Nectar Caps Module – Put caps on your nectar cells to prepare for winter. Nectar caps are worth lots of points and might even earn you a trophy, but they slow down your economy because capped nectar tiles cannot produce honey! Harvest Festival Module – Trim your labor force by retiring your workers and sending them off to the harvest festival. As each worker retires, you choose whether they propose a toast or work one last time. Sweetwater Sunset – When playing with Fall Flavors, use the new sunset board to track progress towards the end of the game. When the sun sets on Sweetwater Grove, winter has arrived, and the game will end.
$65.00$46.00
Roll Player: Fiends & Familiars Expansion
Requires Roll Player to play. In Roll Player: Fiends & Familiars, players can add more depth to their hero by adding a familiar to their character. These creatures add more options during character creation and help each player explore the mechanics of the game in new and different ways. Fiends distract the players and provide new obstacles along the path of creation. A brand new set of Monsters give the players variety to the end of the game, while new Minions are added to the Minion deck that provide new and different goals for the players to reach. New classes and Market cards provide even more variety to each game of Roll Player. Again, players earn Reputation Stars by constructing the perfect character, but can explore new strategies and options as they ready their familiar while they sidestep the pesky fiends along the way.
$72.00$46.00
Bonsai: Wabi Sabi Expansion
In the art of bonsai, wabi-sabi is the worship of the simple, imperfect, and essential beauty that comes from the constant change of the tree and the passage of time. The observer is encouraged to look with their heart instead of their eyes.Contents• 1 Board• 28 Bonsai tiles• 17 Zen cards• 6 Shitakusa tiles• 9 Goal tiles• 8 Goal Randomizer cards• 1 Seishi starting tile• 1 Pot tile• 1 Declaration token• 1 Score pad• 1 Summary card• rules
$26.00$19.00
Clank! In! Space! Adventures - Pulsarcade
If you have an insatiable thirst for plunder, CLANK! IN! SPACE! ADVENTURES is for you: a series of modules to expand your gameplay. In this adventure, you'll set high scores on Lord Eradikus' collection of vintage arcade cabinets... and face new settings inside his ship. Ransack a vault, then spend your loot at the black market! Research new science, or clone yourself! Entertain a bloodthirsty audience in the Danger Theater, or enter a race! But to claim your artifact, you will have to prove your skill in the PULSARCADE. Arcade Cabinets create a brand new way to steal artifacts! Six new modules, each with its own unique rules! Disguise Kit market item to deal with extra Clank!Contents:1 Master Control: Pulsarcade3 Double-sided Game Board Modules20+ Tokens1 Arcade Eradikus Boss Marker4 RacersPlayers: 2-4Ages:13+Game Length: 60 min or less
$36.00
Raiders of the North Sea: Hall of Heroes
In Raiders of the North Sea: Hall of Heroes, a mead hall has been constructed, attracting a new breed of adventurers. Each raid brings new quests for the daring to endure. But with mead in abundance, there is little room for the wary. So sharpen your axe and ready your shield, there are new adventures awaiting! Hall of Heroes brings in new ways of gaining resources, acquiring crew and scoring Victory Points. After each raid, a new Quest is placed onto the Board. To complete a Quest, players will need to send (discard) warriors from their hand of a certain strength value. Once completed, the Quest is placed above a Player's Board and will score Victory Points at the game's end. Each Quest also rewards players with Iron, Gold, Silver and other resources. Players can also collect Mead, which can be spent during a raid to fuel their crew and gain even more strength in battle! *Requires Raiders of the North Sea to play. Features: Components for an extra player Mead Hall Board with new Village location and card drafting area Quests bring new strategies and more ways to score Victory Points New Mead resource allows players to gain more strength in battle Large Player Boards for storing cards, Quests and resources
$38.00
Aeon's End: The Ancients
Promos from the Aeon's End: The New Age campaign, that were not labeled "Kickstarter Exclusive" went into The Ancients expansion. This Expansion provides content for existing Aeon's End games. The cards from this expansion are numbered TA-001 through TA-086.This includes: - Mazra + Research Breach Marker- Qu + Form Token- The Wanderer nemesis + Divider- 49 Player Cards- 10 Randomizer Cards- 10 Treasure Cards- 17 Nemesis Cards
$29.00$26.00
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