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Board Games | Strategy Games

324 products


  • Gamers Guild AZ DPH Games Rising Storm: The Starborne GTS

    Rising Storm: The Starborne

    2 in stock

    An easy to learn tactical sci-fi card game where faction leaders battle for planetary supremacy. With diplomats, assassins, mercenaries, and a dynamic array of characters at your command, assemble your faction from a card draft and strategize for a triumphant takeover across three intense challenges. Based on the works of author Patrick Thomas and his series of stories about the 142nd Starborne.

    2 in stock

    $44.00$37.00

  • Gamers Guild AZ Trick or Treat Studios The Ancient World - Second Edition (Pre-Order) GTS

    The Ancient World - Second Edition (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In an ancient world forgotten by time, enormous titans terrorize the land. Five tribes have been fleeing from the titans for centuries, but things are about to change. Growing city-states pledge to end the reign of terror, determined to take on the titans and make the world a safer place for all. Each city-state competes to attract the tribes, eager for the strength of the combined peoples, who are now leaving behind old traditions with the hope that the titans can be defeated once and for all. In The Ancient World, players compete to grow the largest and most influential city-state by managing citizens, treasury, and military and by defeating titans. Players take turns sending citizens to take special actions or using military cards to attack titans. One of the actions a citizen can perform is to build Empire cards, which give more citizens, money, and abilities. A city-state's influence in the world is measured by sets of tribe banners that it owns. Each Empire card has one or more tribe banners, and tribe banners can also be gained by defeating titans. Players gain victory points (VPs) for sets of tribe banners. After six rounds, the player with the most VPs from sets of tribe banners wins.

    3 in stock

    $88.00$63.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Monster Deck (Tarot Pack) GTS

    Cthulhu Mythos: Monster Deck

    1 in stock

    The Monster Deck contains 55 tarot inspired cards each with a monster stat block from the bestiary of Sandy Petersen’s Cthulhu Mythos for Pathfinder. The backsides are full color depictions of the monsters. This is intended as a quick reference for the GM. 4"x6"

    1 in stock

    $30.00$25.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 4 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 4

    1 in stock

    With their enemies on the defensive, the heroes must try to knock both the Yithians and the Elder Things out of the war. But can they successfully campaign against entities who are wiser and more intelligent than even the smartest human? Even if they succeed, it is to discover that nothing is more dangerous than a cornered snake. The serpent wizard plots to sacrifice an entire city to Yig and summon the Great Old One himself in an apocalyptic rain of deadliest venom. Can the heroes defeat Yig in person?

    1 in stock

    $37.00$30.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3

    1 in stock

    The heroes are on the offensive, trying to undermine the ancients’ plans, but they can’t do it here – they must travel to the dreamlands to find new allies. But this is not all. Their ally, the mummified cat Dandelion, brings them into contact with a Yithian who opposes some members of his own race. Seeking to sabotage the Yithians, the heroes must mindswap themselves into molluscoid Yithian bodies. Can they trust their Yithian ally? No Yithian can be a true friend – he follows his own goals exclusively with obsessive skill. Finally they must hunt and capture alive a legendary super-snake which their enemies seek to summon Yig himself! Can they beat the serpent folk at their own game?

    1 in stock

    $37.00$30.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 2: The Doomed World GTS

    Cthulhu Mythos (5E): The Big Sleep Act 2: The Doomed World

    1 in stock

    You and your allies have temporarily escaped some of the worst effects of Tsathoggua’s rising, but now the Great Old One walks the surface world. What do the Sleeper’s demented cultists seek? You follow a pilgrimage of cultists through a deadly forest, to an enchanted mountain, hollow within. From there you must penetrate and escape a fortress of sub-human bestial horrors. Eventually your heroes enter the neighboring, not-yet-blighted Kingdom of Yetive. You rush to seek the Queen’s aid, but she has her own plans and goals, and you and your fellow heroes are not the only factions calling upon her. The Doomed World is the second Act of four of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for an amazing campaign dedicated to the horrors of the ravenous alien monster-god Tsathoggua. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    1 in stock

    $43.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 4: Ghatanothoa Awakens GTS

    Cthulhu Mythos (5E): Ghoul Island Act 4: Ghatanothoa Awakens

    1 in stock

    Ghatanothoa awakens and the end is nigh. The Great Old One is ascending and a plot, centuries in the making, is coming to fruition. The adventurers will travel to lands undreamed of to thwart horrors from their worst nightmares. The time for hard choices is at hand. Will the greater good be served? Or will the needs of the individual outweigh the lives of the many? The journey ends with the adventurers thrust between two godlike forces, each intent on ending the other’s influence over Farzeen. Regardless of the decisions made, one thing is for certain, Farzeen will never be the same again.

    1 in stock

    $37.00$25.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 3: Clean Up Crew GTS

    Cthulhu Mythos (5E): Ghoul Island Act 3: Clean Up Crew

    4 in stock

    The epic story of Ghoul Island continues with Ghoulocracy, in which the adventurers investigate a subterranean temple of eldritch horror occupied by the necrophages of Farzeen. Narrowly escaping an encounter with the nascent elder influence of a Great Old One they emerge to find Farzeen nigh unrecognizable, and their allies have fled to the nearby jungles.The good islanders of Farzeen will not give up their home without a fight, and the adventurers infiltrate the walled city looking for arms and supplies for the impending battle to reclaim what was lost. Armed, trained, and led by the adventurers, the act closes with the Battle for Farzeen!

    4 in stock

    $37.00$30.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 2: Ghoulocracy GTS

    Cthulhu Mythos (5E): Ghoul Island Act 2: Ghoulocracy

    4 in stock

    The epic story of Ghoul Island continues with Ghoulocracy, in which the adventurers investigate a subterranean temple of eldritch horror occupied by the necrophages of Farzeen. Narrowly escaping an encounter with the nascent elder influence of a Great Old One they emerge to find Farzeen nigh unrecognizable, and their allies have fled to the nearby jungles.The good islanders of Farzeen will not give up their home without a fight, and the adventurers infiltrate the walled city looking for arms and supplies for the impending battle to reclaim what was lost. Armed, trained, and led by the adventurers, the act closes with the Battle for Farzeen!

    4 in stock

    $37.00$30.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 1: Voyage To Farzeen GTS

    Cthulhu Mythos (5E): Ghoul Island Act 1: Voyage To Farzeen

    4 in stock

    Ghoul Island is the first campaign adventure for Sandy Petersen’s Cthulhu Mythos and can be easily introduced into any 5E fantasy setting. This first act (of four), Voyage to Farzeen, begins with a mutiny and ends in underground tunnels where our adventurers discover an ancient temple dedicated to a horror thought to have been vanquished long ago!

    4 in stock

    $37.00$26.00

  • Gamers Guild AZ Giochi Uniti Defcon Asmodee

    Defcon

    1 in stock

    In a dystopic future, four Megapowers contend to rule the world. These Megapowers are actively engaged in the international scene to acquire power and prestige over opponents in order to maintain control over their internal tensions. A new arms race begins…Defcon is an entry level competitive wargame for 2 to 4 players. Each player controls one of the Megapowers. The goal of the game is to gain most consensus by the end of the fifth round: consensus is composed by the sum of the military index (territories controlled) and the reputation index. Each round is divided in five phases. Every phase is completed by all players following the initiative order before advancing to the next one. Players who find the right balance between military strength and the public's opinion will win the game.

    1 in stock

    $66.00$53.00

  • Gamers Guild AZ PVP Geeks Skytear: Silent Ambassador Asmodee

    Skytear: Silent Ambassador

    1 in stock

    The expansion contains: 1 Silent Ambassador preassembled and unpainted miniature (38mm). 7 Outsider Cards, one for each of these languages: English, Italian, Portuguese, French, German, Spanish, Polish. Silent Ambassadors are attracted by sorrow and violence, these creatures haunt the battlefields in search of victims to wreak their deadly needs against, often assuming humanoid features by using the debris around them in a grotesque caricature of the ones who created them.

    1 in stock

    $59.00

  • Gamers Guild AZ Eagle-Gryphon Games Modern Art: The Card Game (Second Edition) Eagle Gryphon

    Modern Art: The Card Game (Second Edition)

    3 in stock

    In Modern Art: The Card Game, the players are art critics, collectors and gallery owners. As it is in art galleries the world over, tastes and opinions change constantly in the world of Modern Art. Today’s treasure is tomorrow’s trash, and no one has more influence on the artists’ values than the players in this game. Which players will exert the most influence on the art market? Who will be the best at anticipating the quickly-changing tastes and opinions of buyers, and thus assemble the highest-valued collection of these new masters? Only the most influential collector will come out on top in Modern Art: The Card Game! Same as Master's Gallery Bookshelf Game.

    3 in stock

    $22.00

  • Gamers Guild AZ 25th Century Games Tutankhamun GTS

    Tutankhamun

    2 in stock

    The Great King Tutankhamun has passed, and arrangements are being made to fill his tomb with artifacts that will travel with him to the afterlife.You are one of the priests and priestesses gathering artifacts for King Tut's tomb from all over Egypt. Once all the parts of each artifact have been located, that artifact is placed in the tomb, and the priests who took the most credit for acquiring it donate the funds needed for its procurement. Along the way, enchanted idols from the Gods may assist you in your journey. By acquiring artifacts, you rid yourself of your own wealth in order to pay the highest tribute to the late King Tut. If you can be the first player to completely disperse your wealth, you will so impress the new Pharaoh that he'll appoint you to the highest priestly office.Prepare your offerings and invoke the aid of the mighty Egyptian Gods while you wind your way down the Nile toward the tomb of the great King Tut. Will you earn the favor of the new Pharaoh and be declared the next High Priest of Egypt?This version of Tutankhamun features gameplay familiar from earlier versions of this game design, while adding new Egyptian god powers and implementing a modified scoring system.

    2 in stock

    $44.00$29.00

  • Gamers Guild AZ Artana Tesla vs. Edison: Powering Up! Discontinue

    Tesla vs. Edison: Powering Up!

    2 in stock

    Tesla vs. Edison: Powering Up! expands the world of the smash-hit game Tesla vs. Edison! This first expansion is loaded with upgrades that amplify the epic War of Currents to new levels:   Build a Headquarters. Each inventor can develop their own custom Lab, Works, Office, and Studio which offer special abilities and bonus points. Experience Historical Events. 21 different cards bring to life the history of the War of Currents with thrilling opportunities and devastating calamities that make each turn unique. AIs for Solo or Group Play. Custom AI decks, each with TWO difficulty settings - an Ada Lovelace side and a Charles Babbage side - are included for all six Inventors in the expansion. Play solitaire against 1-5 AIs or add AIs for additional challenge in 2+ player games. Welcome a 6th Inventor, Madam C.J. Walker. Another option to choose, and enables you to play a 6-player game! Female Luminaries. Six other brilliant and pioneering women of the time serve as Luminaries and spice things up in the War of Currents. New propaganda cards. Six cards commemorating the U.S Presidents of the period.   Tesla vs. Edison: Powering Up! is an expansion and requires a copy of the Tesla vs. Edison base game to play.

    2 in stock

    $30.00$18.00

  • Gamers Guild AZ Garphill Games Shipwrights of the North Sea Renegade Games

    Shipwrights of the North Sea

    1 in stock

    Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side! Aim of the Game The aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship. Gameplay Overview The game is played over a series of days (rounds). Each day follows the same pattern: Morning Phase - Planning (Each player receives 3 cards)Afternoon Phase - Working (Players take actions and play or discard their 3 cards)Evening Phase - Resting (Players receive Gold and Workers for the next day) Printed Components 128 Cards - Featuring 46 unique and stunning illustrations5 Beautifully Illustrated Player Boards5 Player Reference Boards1 Illustrated Rulebook1 Pioneer Token5 VP Markers Wooden Components 5 Gold Ships25 Oak25 Wool25 Iron50 Workers

    1 in stock

    $88.00

  • Gamers Guild AZ IELLO Ishtar GTS

    Ishtar

    1 in stock

    From the award-winning designer Bruno Cathala, Ishtar is a game in which you play the role of a gardener aiming to transform the dry desert into the Lost Hanging Gardens of Babylon. To accomplish your mission, you will have to plant flowers, which, if you place them well, can help you gather precious gems and activate actions. Whether to buy Trees (which will block the link between two Flower spots, as well as earning you points) or to purchase upgrades (such as getting two more points per Tree card at the end of the game), collecting gems will be a crucial part of the game. Get them before your opponents, recruit apprentices, send them to earn points in the copses of flowers you have created, block others and think carefully of the upgrades to purchase if you want to become the best gardener at the end of the game!

    1 in stock

    $74.00$48.00

  • Gamers Guild AZ Rio Grande Games Caravan GTS

    Caravan

    1 in stock

    1300 A.D., Western Africa — the desire for goods such as ivory in Europe drives the development of many trade routes here, with caravans of camels delivering goods across the desert landscape. In Caravan, players must use their camels to deliver goods where they are wanted. Each player starts with five camels in their color (or six in an introductory game), and the game board is seeded with eight goods on the spaces numbered 1-8, with demand markers placed on the goods at spaces 1, 2, 7 and 8. The first player in the game takes one action, the second player two, and so on until someone takes four actions, after which each player can take up to four actions on their turn. Actions are: Place or move an unladen camel of your color into an empty space: 1 action Place or move an unladen camel of your color into an occupied space: 2 actions Pick up a good and place it on the camel in that space: 1 action; if any demand markers are on this space, you keep them. Move a good along a chain of your camels, ending with it on top of one of your unladen camels: 1 action Steal a good from on top of an opponent's laden camel, placing it under one of your camels in the same space: 1 action and a theft marker; if you have no theft markers, you can't do this. If you move a good to a camel located in the city that wants that good (as indicated by color), then you remove that good from the board and keep it. As soon as four goods have been picked up (not necessarily delivered), pause the game and place a demand marker on each good still on the board; in addition, refill the empty numbered spots with a good from the bag. Once the final four goods have been drawn from the bag, the game ends immediately following the next delivery. Players score points based upon what they've collected: Rare goods (of which there are three each of four types) are worth 6 points each; common goods (nine each of four types) are worth 3 points each; and each demand marker is worth 1 point. Whoever scores the most wins.

    1 in stock

    $79.00

  • Gamers Guild AZ Bezier Games Whistle Mountain PHD

    Whistle Mountain

    4 in stock

    Whistle Stop designer Scott Caputo has teamed up with Luke Laurie (Manhattan Project: Energy Empire) to create a new worker-placement strategy title. Whistle Mountain gives a nod to Whistle Stop, but in this standalone game, you leave the train tracks behind and head to the sky with blimps, dreadnoughts, and hot air balloons! In Whistle Mountain, take your company's massive profits from all of that railroading and invest them in new technologies, deep in the Rocky Mountains where there is an abundance of resources. Your workers build crazy arrays of scaffolds and machines, upgrading your abilities and collecting resources. As you build with the help of your airship fleet, the mountain's melting snow causes the water below to rise higher and higher, putting workers in danger and increasing the tension on the dynamically-changing board. Because the resources you gather are determined by what players build, each game evolves differently, resulting in endless replayability. You have to choose between acquiring new abilities and enhancements for your airships and workers or building all sorts of contraptions as quickly as possible in order to achieve victory on Whistle Mountain.

    4 in stock

    $103.00$74.00

  • Gamers Guild AZ Capstone Games Crystal Palace - Blackwell & Banadage-o-matic Promo Capstone Games

    Crystal Palace - Blackwell & Banadage-o-matic Promo

    3 in stock

    Two promo cards, with number 31, first given to the first 300 people who registered for the digital event Camp Capstone. The invention is the Bandage-o-Matic, the person is Elizabeth Blackwell.

    3 in stock

    $8.00$7.00

  • Gamers Guild AZ Renegade Game Studios World's Fair 1893 Renegade Game Studios

    World's Fair 1893

    4 in stock

    In 1893, it had been less than 30 years since the abolition of slavery in the United States. Despite the progress of the African Americans, they were not given the opportunity to share their own accomplishments at the World's Fair. These five new playable historical figures were instrumental in giving African Americans and other disenfranchised groups the chance to highlight their progress and achievements.

    4 in stock

    $59.00

  • Gamers Guild AZ Renegade Game Studios Circadians: Chaos Order Renegade Game Studios

    Circadians: Chaos Order

    3 in stock

    Join the Battle! Circadians: Chaos Order is a competitive, confrontational area control game with highly asymmetric Factions. Each Faction has unique Leaders and Attributes, Buildings, and their own personal win condition. This is in addition to the global win condition of controlling all remaining Relics on the Map. Over the course of up to 6 Rounds, players will be researching, constructing Buildings, and harvesting resources. They will also be recruiting and moving Units, all in an effort to capture the ancient Relics, control Regions vital to their strategy, and gain enough Fame to be crowned the winner of Chaos Order. Features: 6 asymmetric Factions, each with their own Leaders, Attributes and win conditions. Multifaceted combat system that provides players with agency Strategic Euro-mechanisms at its core with a tight, interactive resource management system. Replay-ability due to the variable setup, 6 unique factions, and a high level of interaction between players. The function-first insert and 6 Faction Tuck Boxes make for an easy setup and teardown. Contents Summary: 1 Main Board 9 Land Tiles 5 Base Tiles Over 200 tokens Leader & Attribute Cards 6 Relics 2 Dice 120 Fighters 22 Standees 6 Faction boards and boxes At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 120-240 min Game Type: Strategy

    3 in stock

    $96.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 1 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 1

    3 in stock

    Yig Snake Granddaddy is an amazing campaign in which evil serpent folk seek to bring back prehistoric times, complete with pterodactyls, dinosaurs, and other monstrous beings. In Land Out of Time, the first act of four, your player characters adventure into the wilds of Yilan, a primeval wilderness infested with carnivorous slime molds, gigantic crocodiles, and other lost horrors. There they encounter an evil serpent wizard, who prepares for an evil ritual beyond belief. Betrayed, marooned, and hunted by super-intelligent enemies, can the heroes even survive, yet alone prevail?

    3 in stock

    $37.00$36.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 4: Lullaby GTS

    Cthulhu Mythos (5E): The Big Sleep Act 4: Lullaby

    3 in stock

    Tsathoggua’s rampage continues unchecked. Your heroes must delve deep into the caverns whence the Great Old One emerged. Here, you encounter ancient subterranean civilizations and primordial beasts. As you make your way to the lightless realm of N’Kai, Tsathoggua’s origin, you find terror, abomination, and stygian vaults. But somewhere in this nightmare realm is the secret behind the Sleeper’s power. Only you and your heroes have the skills to obtain it, and the knowledge to use it. But Tsathoggua is also aware and alert – will you be ready for the final showdown with the titan itself and its army of slithering monsters? Lullaby is the fourth and final Act of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for a complete campaign in which you can explore all the possibilities of the Sleeper – the alien monster-god Tsathoggua – and his menace. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    3 in stock

    $43.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 3: The Fate Empire GTS

    Cthulhu Mythos (5E): The Big Sleep Act 3: The Fate Empire

    1 in stock

    You and your heroes now seek assistance from the mountain kingdom of Lorenz, but King Leo proves troublesome indeed. He demands your heroes lead an expedition to the cultists’ hollow mountain. Unfortunately, his secret dreams and weaknesses threaten your mission, and your heroes must flee on Pegasus-back in an exciting aerial chase against winged nightmares. Your heroes make their way to the imperial capital, but the court is in turmoil. You have the unique opportunity to shape the empire’s response to the crisis. Can you organize and unify the empire? Can even the massed forces of humankind stave off the looming disaster? Or is all the world fated to end up in the gullet of the monstrous Sleeper – Tsathoggua himself. The Fate of the Empire is the third Act of four of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for an amazing campaign dedicated to the horrors of the ravenous alien monster-god Tsathoggua. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    1 in stock

    $47.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Have You Found It? Act 3 GTS

    Cthulhu Mythos (5E): Have You Found It? Act 3: Oratorio

    3 in stock

    Despite their victory, the heroes’ reprieve is short-lived. The Yellow Sign, now emblazoned upon the moon, shines down upon Tiarazan and spreads the vile corruption of the King in Yellow. With each passing hour, the machinations of a young aristocrat threaten to topple the city and given time, threaten to bring the entire world to madness. Everything comes down to a race against time, a dangerous visit to a mansion trapped between worlds, and a journey to a murdered world to face the powerful messenger of a Great Old One. This adventure path for 4 to 5 characters starts at 8th level and ends at 12th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It?  is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    3 in stock

    $37.00$31.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Have You Found It? Act 2 GTS

    Cthulhu Mythos (5E): Have You Found It? Act 2: Stage Rehearsal

    3 in stock

    It began with murder most foul. Two families of prestige, power, and influence. A shadowy group of zealots and an addled troupe of entertainers. At the center of it all, a masked figure intent on bringing a forbidden play, The King in Yellow, to the city of Tiarazan. As the play’s influence spreads, waves of madness and violence wash over the populace, leaving streets slick with blood. The clock is ticking, and time runs short before dark and ancient powers answer the play’s eldritch summons. This adventure path for 4 to 5 characters starts at 5th level and ends at 8th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It?  is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    3 in stock

    $37.00$31.00

  • Gamers Guild AZ Bezier Games Whistle Stop (Pre-Order) GTS

    Whistle Stop

    2 in stock

    With the driving of the golden spike in 1869, the first transcontinental railroad was completed in the United States — but really it was only the beginning of a rapid expansion of railways that would crisscross the entire country. In Whistle Stop, you make your way west across the country, using your fledgling railroad company to build routes, pick up valuable cargo, and deliver needed goods to growing towns, creating a network of whistle stops that you and your competitors can leverage as you continue to expand your networks. Along the way, you gain shares in other railroads and watch your reputation soar with each successful delivery before making a final push to complete long hauls to the boom towns of the West. This design is a new twist on pick-up-and-deliver games. As players move their trains west and pick up goods, they can deliver those goods to small towns to gain shares in railroads, or hold on to them for a bigger payout when they reach the west coast. At the same time, they try to optimize their actions (and gain extra ones), lay down new track tiles, block the other players, gather and use valuable whistles for special moves and abilities, and carefully manage their coal resources.

    2 in stock

    $88.00$63.00

  • Gamers Guild AZ Bezier Games Palace of Mad King Ludwig GTS

    Palace of Mad King Ludwig

    1 in stock

    King Ludwig II of Bavaria has called all great architects to design his greatest achievement: a world-renowned palace. Only the best will do! Gorgeous appointments, white stone, surrounded by water, with swans everywhere. Oh, and the Ludwig touch? All the architects must design the palace together. The designer who shows the strongest influence will receive the order to build it. In The Palace of Mad King Ludwig, each player builds rooms one at a time in a single gigantic palace. As rooms are completed, a moat slowly forms around the outside. Once the ends of the moat connect, the palace is finished, and the player who has contributed the most to the palace wins! In more detail, this sequel to Castles of Mad King Ludwig shares a few similarities to its predecessor, such as tile-laying, room rewards, and the magic of watching a unique palace take shape through the course of the game, but the gameplay is entirely different, with no auction, a clever endgame timer that graphically builds pressure for players as the moat slowly closes in around the palace, and a twist on resource management with multi-colored swan tokens being used as currency, points, and the keys to new abilities.

    1 in stock

    $88.00$63.00

  • Gamers Guild AZ Stronghold Games Paper Tales (Pre-Order) GTS

    Paper Tales

    2 in stock

    Experience two fantastical centuries of expansions and combat in Paper Tales. Remodel your assorted assembly of characters, units, and buildings in each period based on your developments and the age of your heroes. Write a new legend of the rightful ruler who brought unity to the rival kingdoms. In more detail, Paper Tales is a simultaneous drafting card game. Each turn, players draft five units that they then recruit into their kingdom — assuming that they can pay. These choices determine the players ability to shine in battle, generate great income, construct dominant buildings, and earn legend points. There are only four hiring positions available during the four rounds of the play, but your units grow older with each turn until time takes them away. Build a comprehensive strategy and adapt the shape of your realm according to opportunities and restrictions and you will make history!  

    2 in stock

    $66.00$47.00

  • Gamers Guild AZ Bezier Games Whistle Stop: Rocky Mountains Expansion GTS

    Whistle Stop: Rocky Mountains Expansion

    4 in stock

    The Rocky Mountains have always inspired with their majestic heights and seemingly insurmountable peaks. The Rocky Mountains Expansion literally expands the Whistle Stop gameboard, adding a 3D mountain range to the game. These mountains provide a barrier that will challenge your West Coast aspirations, but can also provide lucrative rewards for those willing to cross them. Rethink your strategies and come up with new ways to execute the management of your trains to score more fame points than your opponents. Contents: Mountain range expansion board 5 new End tiles 4 new Special tiles 2 additional train route tiles 2 new variable common resources tiles 2 new town tiles 4 new six-point gold nugget tokens 4 new whistle stop tiles 2 new gold nugget tiles 9 new upgrades 6 new shares This game is an expansion, and requires the base game to play.

    4 in stock

    $44.00$31.00

  • Gamers Guild AZ Plan B Games Equinox (Green Version) Asmodee

    Equinox (Green Version)

    5 in stock

    In Equinox, mysterious creatures gather in the forest in an effort to write themselves into the legendary storybook and for tales to be shared for countless generations. However, there is room for only four more stories — not every story will be recorded, so the creatures have to be cunning and clever to outwit their opponents and make the cut. Equinox is a deeply satisfying betting game that gives players agency to influence the outcome of this competition. Each round, players place numbered power cards in front of the creatures, with the lowest-valued creature being eliminated from play. Players also place bets on which creatures they think will make it into the storybook, and you can use the special powers of these creatures to ideally turn things to your advantage. Fans of Dr. Reiner Knizia might recognize Equinox as a revised edition of the previously released game Colossal Arena, but with two new creatures. Of the fourteen unique creatures, only eight are played in a game, which means more than three thousand different combinations are possible. To celebrate the equinox occurring twice a year, players can select from two distinct box covers, but note that the contents in each box are identical.

    5 in stock

    $37.00

  • Gamers Guild AZ Roxley Brass: Birmingham (Pre-Order) GTS

    Brass: Birmingham

    Out of stock

      Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870. As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game): 1) Build - Pay required resources and place an industry tile.2) Network - Add a rail / canal link, expanding your network.3) Develop - Increase the VP value of an industry.4) Sell - Sell your cotton, manufactured goods and pottery.5) Loan - Take a £30 loan and reduce your income. Brass: Birmingham also features a new sixth action: 6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.) The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles. Birmingham features dynamic scoring canals/rails. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham. New "Sell" system Brewing has become a fundamental part of the culture in Birmingham. You must now sell your product through traders located around the edges of the board. Each of these traders is looking for a specific type of good each game. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. For example, a level 1 cotton mill requires one beer to flip. As an incentive to sell early, the first player to sell to a trader receives free beer. Birmingham features three all-new industry types: Brewery - Produces precious beer barrels required to sell goods. Manufactured goods - Function like cotton, but features eight levels. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Pottery - These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. Increased Coal and Iron Market size - The price of coal and iron can now go up to £8 per cube, and it's not uncommon. Brass: Birmingham is a sequel to Brass. It offers a very different story arc and experience from its predecessor.

    Out of stock

    $117.00$84.00

  • Gamers Guild AZ Rio Grande Games Dominion PHD

    Dominion

    Out of stock

    "You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. "But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, on your mother's side, would be delighted.'"' In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a collectible card game (CCG), but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 26 Kingdom card types to include in any given play—leading to immense variety. Dominion (Second Edition) replaces six Kingdom card types from the first edition with six new types of Kingdom cards, while also replacing the blank cards in the game with a seventh new Kingdom card. These new cards are available on their own in the Dominion: Update Pack. The rulebook has been rewritten, three cards have mild functional changes ("you may" added to Moneylender, Mine, Throne Room), and other cards have been rephrased (while remaining functionally the same).

    Out of stock

    $66.00$43.00

  • Gamers Guild AZ Wise Wizard Games Star Realms Wise Wizard Games

    Star Realms

    Out of stock

    Details: Forge your own star realm. Build up your military through shipping and trade, then use your mighty fleet of warships to protect what's yours and take what isn't! Star Realms is a fast paced deck-building card game of outer space combat. It combines the fun of deck-building games with the interactivity of trading card game style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases. If you reduce your opponent's score to zero, you win! Brand: White Wizard Games Game: Star Realms Age recommendation: 12 and up Number of players: 2 players

    Out of stock

    $27.00$19.00

  • Gamers Guild AZ Marvel Champions Forest Shuffle (Pre-Order) Asmodee

    Forest Shuffle

    Out of stock

     Experience the miracles of the forest in this clever card game. In Forest Shuffle, 2-4 players compete in gathering the most valuable trees and attracting species, thus creating an ecological balanced habitat for flora and fauna. It all starts with a single tree... And it's as simple as that: Each turn you draw cards from the stack or center, place trees in your forest to attract wildlife, try to combine plants and animals for extra points or bonus actions. Consider the different preferences of these creatures: Some animals feel only comfortable in the presence of their fellow species, others prefer certain tree types to live in. Are you able to establish an ideal balance and create the most beautiful forest?Â

    Out of stock

    $44.00$36.00

  • Gamers Guild AZ Repos Production 7 Wonders Asmodee

    7 Wonders

    Out of stock

    Make the right decisions to lead your civilization to prosperity! Lead one of the seven greatest cities of Antiquity. Develop your civilization on a military, scientific, cultural, and economic level. Once built, will your Wonder bring you glory for millennia to come? No downtime, renewed fun in each game and perfect balance regardless of the number of players.

    Out of stock

    $88.00$71.00

  • Gamers Guild AZ Restoration Games Unmatched: Battle Of Legends, Volume Two GTS

    Unmatched: Battle Of Legends, Volume Two

    Out of stock

    In Battle, There Are No EqualsUnmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.Battle of Legends Vol 2 features four heroes: Yennenga, Achilles, Sun Wukong, and Bloody Mary.Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.The game includes a new battlefield with a brand new mechanism, pre-washed miniatures for each hero, and custom life trackers that's brought to life with the stunning artwork of Zoe van Dijk and the combined design teams of Restoration Games and Mondo Games.

    Out of stock

    $59.00$43.00

  • Gamers Guild AZ Rio Grande Games Concordia GTS

    Concordia

    Out of stock

    Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious! Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.

    Out of stock

    $95.00$57.00

  • Gamers Guild AZ Rio Grande Games Dominion: Big Box (Second Edition) GTS

    Dominion: Big Box (Second Edition)

    Out of stock

    You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes… dreams! You want a bigger kingdom, more pleasant, with more rivers, and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn’t be proud, but your grandparents, on your mother’s side, would be delighted.   This Big Box edition comes with the new 2016 versions of Dominion and Dominion: Intrigue, as well as additional basic cards for 5 and 6 player games.

    Out of stock

    $110.00$75.00

  • Gamers Guild AZ Restoration Games Unmatched: Cobble and Fog GTS

    Unmatched: Cobble and Fog

    Out of stock

    In battle, there are no equals. Unmatched: Cobble & Fog features four new heroes for the Unmatched system. Invisible Man uses fog to dart around the board and strike without warning. Sherlock, with the trusty Watson by his side, schemes and calculates to ensure victory. Dracula and the sisters slowly drain you of your power. Jekyll & Hyde uses the former's cunning and the latter's brute strength to win the day. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.

    Out of stock

    $59.00$47.00

  • Gamers Guild AZ Z-Man Games Citadels (Revised Edition) Asmodee

    Citadels (Revised Edition)

    Out of stock

    Citadels is a fantastic card game that combines strategy and deception to create a thrilling gameplay experience. Players take on the roles of various characters in a medieval city, each with unique abilities and goals. The game involves building a citadel and gathering resources while trying to thwart the plans of other players. One of the best things about Citadels is its replayability. With 18 different characters to choose from and a variety of strategies to explore, the game can be played over and over again without getting stale. It's also easy to learn, making it a great choice for both seasoned gamers and those new to the hobby - whether you're playing with friends or family, this game is sure to provide hours of entertainment.                                           - Andrew (GSR - Tempe, AZ) The Kingdom is in need of a new Master Builder, and you are among those vying for the prestigious post. Recruit local citizens and use their unique expertise to outwit your rivals. Only the most majestic metropolis will earn its creator the coveted title of Master Builder! This revised edition of Citadels retains the signature bluffing and intrigue of Bruno Faidutti’s celebrated classic, condensing all the published content into a travel-friendly version at an unbeatable price. A game of intrigue awaits!

    Out of stock

    $44.00$36.00

  • Gamers Guild AZ Lookout Games Forest Shuffle: Alpine (Pre-Order) Asmodee

    Forest Shuffle: Alpine

    Out of stock

    In the mixed mountain forest of the Alps, all the way up the tree line, you can find numerous animals, plants, and mushrooms. While they share a habitat, they each have their own set of diverse needs. Forest Shuffle: Alpine is the highly anticipated expansion to the acclaimed card drafting game. These new cards expand the existing set collection options as well as introduce new ones, adding more depth and strategy to the game.Forest Shuffle: Alpine adds 36 new cards all with new stunning illustrations. EXPAND YOUR FOREST SHUFFLE EXPERIENCE: Introduce 36 new multifunctional cards to your Forest Shuffle game, adding incredible diversity and fresh strategies to explore. DISCOVER THE ALPS: Venture into the Alpine region with this expansion, bringing new species and two additional tree types to enrich your gameplay. ADDITIONAL TACTICAL DEPTH: Some cards introduce exciting twists to the base game's rules, offering more strategic options and challenges to your forest-building endeavors. PERFECT FOR STRATEGY LOVERS: Designed by Kosch, this expansion enhances the tactical aspects of Forest Shuffle, making it even more engaging for players seeking a thoughtful and strategic card game. SEAMLESS INTEGRATION WITH BASE GAME: Easily shuffle the new cards into your existing Forest Shuffle game for an even more varied and immersive gaming experience. Contents 36 Cards Instructions

    Out of stock

    $19.00

  • Gamers Guild AZ Z-Man Games Marco Polo II: In the Service of the Khan Asmodee

    Marco Polo II: In the Service of the Khan

    Out of stock

    Your journeys continue in this epic standalone follow-up to The Voyages of Marco Polo! After traveling to Beijing, your voyage now takes you back to the West, sending you to the farthest reaches of the Mongol Empire in search of wealth and fame. Complete contracts and prove your skill as a merchant as you travel from city to city as the khan’s ambassador. Take advantage of rare and valuable Chinese jade, a new good that can be used in place of coins or camels. Collect guild seals to gain access to normally inaccessible routes, in addition to other bonuses. With new contracts, rewards, cities, characters, and more, Marco Polo II: In the Service of the Khan offers a unique challenge for new players and veterans alike. Journey through paths old and new as you trace the footsteps of one of history’s greatest travelers!

    Out of stock

    $112.00$72.00

  • Gamers Guild AZ Restoration Games Unmatched: Marvel - Redemption Row GTS

    Unmatched: Marvel - Redemption Row

    Out of stock

    As with every Unmatched set, Hell’s Kitchen heroes can face off against fighters from other sets, making it a must-have for experienced players or a great entry point for new ones. And Hell’s Kitchen introduces item tokens that provide fighters with potent effects. And it’s all brought to life by the masterful illustration of Oliver Barrett and Ian O’Toole with the peerless production quality for which the Unmatched line is known. Unmatched: Hell’s Kitchen is a stand-alone expansion for the Unmatched system and includes:  76 cards featuring the art of Oliver Barrett A  battlefield board featuring the art of Ian O’Toole 3 pre-washed miniatures for Daredevil, Elektra, and Bullseye 4 plastic sidekick tokens for the Hand 3 custom life trackers 3 scheme tokens 3 combat tokens

    Out of stock

    $74.00$53.00

  • Gamers Guild AZ Days of Wonder Small World (Copy) Asmodee

    River of Gold

    Out of stock

    Embark on a captivating journey through the mystical realms of Rokugan as a merchant representing one of the illustrious clans. Invest in trade ports, markets, and shrines; build influence with manor houses; and deliver valuable contracts to amass wealth and rise above your rivals. With fast turns, multiple strategies, and a richly detailed world, River of Gold offers an enchanting experience where wealth and power await those who dare to seize them. Will you reign over the River of Gold? BUILD A MIGHTY TRADE EMPIRE: Establish and expand your dominion along the River of Gold, constructing strategic outposts to control the wealth of Rokugan. DYNAMIC GAMEPLAY WITH DICE: Each turn, roll the dice to pursue one of three distinct actions: expand your empire, sail for valuable cargo, or fulfill lucrative contracts. LEVERAGE DIVINE FAVOR: Not happy with your dice roll? Invoke the divine favor of the gods to manipulate outcomes and secure the advantage you need to succeed. INCLUDES PATRONS MINI-EXPANSION: Enhance your strategy with the Patrons mini-expansion, featuring legendary patrons from each clan that offer unique abilities and new ways to win. FOR STRATEGY GAME ENTHUSIASTS: Perfect for 2-4 players looking for a competitive strategy game that combines luck, skill, and strategic planning for an engaging session every time. Contents 1 Game board 1 Rulebook 6 Region scoring tiles 6 Mastery cards 30 customer cards 4 Player aid cards 49 Building tiles 95 Koku (coins) 25 Silk tokens 25 Rice tokens 25 Porcelain tokens 1 Building board 4 Clan boards 4 Customer dice 8 Divine favor markers 8 Standard ships 4 Royal ships 88 Clan markers

    Out of stock

    $74.00

  • Gamers Guild AZ CMON Blood Rage: Mystics of Midgard Asmodee

    Blood Rage: Mystics of Midgard

    Out of stock

    Adds a new game mode to your Blood Rage adventures! Known by many names (Seiðmenn, Völva, Vísendakona, etc.) and possessed with different powers granted by their connection to the gods, these warrior-shamans will be a boon to any clan able to recruit them! Mystics of Midgard adds 10 shamans, two for each clan, and their highly detailed figures and cards. This product is an expansion: Blood Rage base game required to play.

    Out of stock

    $37.00$30.00

  • Gamers Guild AZ AEG Smash Up: Awesome Level 9000 GTS

    Smash Up: Awesome Level 9000

    Out of stock

    Featuring four new factions and eight new bases, Smash Up: Awesome Level 9000 – a.k.a. Smash Up II – integrates into the Smash Up base game, bringing exponential new combinations of factions and playstyles! Smash Up: Awesome Level 9000 includes: Killer Plants – Better deal with these guys fast because if you leave them alone, they'll grow all over the place...like weeds! *rimshot* Ghosts – Unlike in just about every card game in history, Ghosts benefit from having fewer cards in your hand. Can you be immaterial? Steampunks – Can't leave a good base alone? The Steampunks will add new abilities to bases to help your strategies. Bear Cavalry – What's scary? A bear. What's really scary? A cossack riding a bear! Bear Cavalry will use fear to drive opposing minions to other bases.

    Out of stock

    $37.00$25.00


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