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Board Games | Strategy Games

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  • Gamers Guild AZ Artana Tesla vs. Edison: Powering Up! Discontinue

    Tesla vs. Edison: Powering Up!

    Tesla vs. Edison: Powering Up! expands the world of the smash-hit game Tesla vs. Edison! This first expansion is loaded with upgrades that amplify the epic War of Currents to new levels:   Build a Headquarters. Each inventor can develop their own custom Lab, Works, Office, and Studio which offer special abilities and bonus points. Experience Historical Events. 21 different cards bring to life the history of the War of Currents with thrilling opportunities and devastating calamities that make each turn unique. AIs for Solo or Group Play. Custom AI decks, each with TWO difficulty settings - an Ada Lovelace side and a Charles Babbage side - are included for all six Inventors in the expansion. Play solitaire against 1-5 AIs or add AIs for additional challenge in 2+ player games. Welcome a 6th Inventor, Madam C.J. Walker. Another option to choose, and enables you to play a 6-player game! Female Luminaries. Six other brilliant and pioneering women of the time serve as Luminaries and spice things up in the War of Currents. New propaganda cards. Six cards commemorating the U.S Presidents of the period.   Tesla vs. Edison: Powering Up! is an expansion and requires a copy of the Tesla vs. Edison base game to play.

    $29.00$18.00

  • Gamers Guild AZ 25th Century Games Tutankhamun GTS

    Tutankhamun

    The Great King Tutankhamun has passed, and arrangements are being made to fill his tomb with artifacts that will travel with him to the afterlife.You are one of the priests and priestesses gathering artifacts for King Tut's tomb from all over Egypt. Once all the parts of each artifact have been located, that artifact is placed in the tomb, and the priests who took the most credit for acquiring it donate the funds needed for its procurement. Along the way, enchanted idols from the Gods may assist you in your journey. By acquiring artifacts, you rid yourself of your own wealth in order to pay the highest tribute to the late King Tut. If you can be the first player to completely disperse your wealth, you will so impress the new Pharaoh that he'll appoint you to the highest priestly office.Prepare your offerings and invoke the aid of the mighty Egyptian Gods while you wind your way down the Nile toward the tomb of the great King Tut. Will you earn the favor of the new Pharaoh and be declared the next High Priest of Egypt?This version of Tutankhamun features gameplay familiar from earlier versions of this game design, while adding new Egyptian god powers and implementing a modified scoring system.

    $43.00$28.00

  • Gamers Guild AZ Eagle-Gryphon Games Modern Art: The Card Game (Second Edition) Eagle Gryphon

    Modern Art: The Card Game (Second Edition)

    In Modern Art: The Card Game, the players are art critics, collectors and gallery owners. As it is in art galleries the world over, tastes and opinions change constantly in the world of Modern Art. Today’s treasure is tomorrow’s trash, and no one has more influence on the artists’ values than the players in this game. Which players will exert the most influence on the art market? Who will be the best at anticipating the quickly-changing tastes and opinions of buyers, and thus assemble the highest-valued collection of these new masters? Only the most influential collector will come out on top in Modern Art: The Card Game! Same as Master's Gallery Bookshelf Game.

    $21.00

  • Gamers Guild AZ PVP Geeks Skytear: Silent Ambassador Asmodee

    Skytear: Silent Ambassador

    The expansion contains: 1 Silent Ambassador preassembled and unpainted miniature (38mm). 7 Outsider Cards, one for each of these languages: English, Italian, Portuguese, French, German, Spanish, Polish. Silent Ambassadors are attracted by sorrow and violence, these creatures haunt the battlefields in search of victims to wreak their deadly needs against, often assuming humanoid features by using the debris around them in a grotesque caricature of the ones who created them.

    $43.00

  • Gamers Guild AZ Giochi Uniti Defcon Asmodee

    Defcon

    In a dystopic future, four Megapowers contend to rule the world. These Megapowers are actively engaged in the international scene to acquire power and prestige over opponents in order to maintain control over their internal tensions. A new arms race begins…Defcon is an entry level competitive wargame for 2 to 4 players. Each player controls one of the Megapowers. The goal of the game is to gain most consensus by the end of the fifth round: consensus is composed by the sum of the military index (territories controlled) and the reputation index. Each round is divided in five phases. Every phase is completed by all players following the initiative order before advancing to the next one. Players who find the right balance between military strength and the public's opinion will win the game.

    $64.00$51.00

  • Gamers Guild AZ Stronghold Games Paper Tales (Pre-Order) GTS

    Paper Tales

    Experience two fantastical centuries of expansions and combat in Paper Tales. Remodel your assorted assembly of characters, units, and buildings in each period based on your developments and the age of your heroes. Write a new legend of the rightful ruler who brought unity to the rival kingdoms. In more detail, Paper Tales is a simultaneous drafting card game. Each turn, players draft five units that they then recruit into their kingdom — assuming that they can pay. These choices determine the players ability to shine in battle, generate great income, construct dominant buildings, and earn legend points. There are only four hiring positions available during the four rounds of the play, but your units grow older with each turn until time takes them away. Build a comprehensive strategy and adapt the shape of your realm according to opportunities and restrictions and you will make history!  

    $64.00$46.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Monster Deck (Tarot Pack) GTS

    Cthulhu Mythos: Monster Deck

    The Monster Deck contains 55 tarot inspired cards each with a monster stat block from the bestiary of Sandy Petersen’s Cthulhu Mythos for Pathfinder. The backsides are full color depictions of the monsters. This is intended as a quick reference for the GM. 4"x6"

    $29.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 1: Voyage To Farzeen GTS

    Cthulhu Mythos (5E): Ghoul Island Act 1: Voyage To Farzeen

    Ghoul Island is the first campaign adventure for Sandy Petersen’s Cthulhu Mythos and can be easily introduced into any 5E fantasy setting. This first act (of four), Voyage to Farzeen, begins with a mutiny and ends in underground tunnels where our adventurers discover an ancient temple dedicated to a horror thought to have been vanquished long ago!

    $36.00$25.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 2: Ghoulocracy GTS

    Cthulhu Mythos (5E): Ghoul Island Act 2: Ghoulocracy

    The epic story of Ghoul Island continues with Ghoulocracy, in which the adventurers investigate a subterranean temple of eldritch horror occupied by the necrophages of Farzeen. Narrowly escaping an encounter with the nascent elder influence of a Great Old One they emerge to find Farzeen nigh unrecognizable, and their allies have fled to the nearby jungles.The good islanders of Farzeen will not give up their home without a fight, and the adventurers infiltrate the walled city looking for arms and supplies for the impending battle to reclaim what was lost. Armed, trained, and led by the adventurers, the act closes with the Battle for Farzeen!

    $36.00$29.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 4: Ghatanothoa Awakens GTS

    Cthulhu Mythos (5E): Ghoul Island Act 4: Ghatanothoa Awakens

    Ghatanothoa awakens and the end is nigh. The Great Old One is ascending and a plot, centuries in the making, is coming to fruition. The adventurers will travel to lands undreamed of to thwart horrors from their worst nightmares. The time for hard choices is at hand. Will the greater good be served? Or will the needs of the individual outweigh the lives of the many? The journey ends with the adventurers thrust between two godlike forces, each intent on ending the other’s influence over Farzeen. Regardless of the decisions made, one thing is for certain, Farzeen will never be the same again.

    $36.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 3: Clean Up Crew GTS

    Cthulhu Mythos (5E): Ghoul Island Act 3: Clean Up Crew

    The epic story of Ghoul Island continues with Ghoulocracy, in which the adventurers investigate a subterranean temple of eldritch horror occupied by the necrophages of Farzeen. Narrowly escaping an encounter with the nascent elder influence of a Great Old One they emerge to find Farzeen nigh unrecognizable, and their allies have fled to the nearby jungles.The good islanders of Farzeen will not give up their home without a fight, and the adventurers infiltrate the walled city looking for arms and supplies for the impending battle to reclaim what was lost. Armed, trained, and led by the adventurers, the act closes with the Battle for Farzeen!

    $36.00$29.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Have You Found It? Act 2 GTS

    Cthulhu Mythos (5E): Have You Found It? Act 2: Stage Rehearsal

    It began with murder most foul. Two families of prestige, power, and influence. A shadowy group of zealots and an addled troupe of entertainers. At the center of it all, a masked figure intent on bringing a forbidden play, The King in Yellow, to the city of Tiarazan. As the play’s influence spreads, waves of madness and violence wash over the populace, leaving streets slick with blood. The clock is ticking, and time runs short before dark and ancient powers answer the play’s eldritch summons. This adventure path for 4 to 5 characters starts at 5th level and ends at 8th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It?  is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $36.00$30.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Have You Found It? Act 3 GTS

    Cthulhu Mythos (5E): Have You Found It? Act 3: Oratorio

    Despite their victory, the heroes’ reprieve is short-lived. The Yellow Sign, now emblazoned upon the moon, shines down upon Tiarazan and spreads the vile corruption of the King in Yellow. With each passing hour, the machinations of a young aristocrat threaten to topple the city and given time, threaten to bring the entire world to madness. Everything comes down to a race against time, a dangerous visit to a mansion trapped between worlds, and a journey to a murdered world to face the powerful messenger of a Great Old One. This adventure path for 4 to 5 characters starts at 8th level and ends at 12th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It?  is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $36.00$30.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 2: The Doomed World GTS

    Cthulhu Mythos (5E): The Big Sleep Act 2: The Doomed World

    You and your allies have temporarily escaped some of the worst effects of Tsathoggua’s rising, but now the Great Old One walks the surface world. What do the Sleeper’s demented cultists seek? You follow a pilgrimage of cultists through a deadly forest, to an enchanted mountain, hollow within. From there you must penetrate and escape a fortress of sub-human bestial horrors. Eventually your heroes enter the neighboring, not-yet-blighted Kingdom of Yetive. You rush to seek the Queen’s aid, but she has her own plans and goals, and you and your fellow heroes are not the only factions calling upon her. The Doomed World is the second Act of four of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for an amazing campaign dedicated to the horrors of the ravenous alien monster-god Tsathoggua. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $41.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3

    The heroes are on the offensive, trying to undermine the ancients’ plans, but they can’t do it here – they must travel to the dreamlands to find new allies. But this is not all. Their ally, the mummified cat Dandelion, brings them into contact with a Yithian who opposes some members of his own race. Seeking to sabotage the Yithians, the heroes must mindswap themselves into molluscoid Yithian bodies. Can they trust their Yithian ally? No Yithian can be a true friend – he follows his own goals exclusively with obsessive skill. Finally they must hunt and capture alive a legendary super-snake which their enemies seek to summon Yig himself! Can they beat the serpent folk at their own game?

    $36.00$29.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 4 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 4

    With their enemies on the defensive, the heroes must try to knock both the Yithians and the Elder Things out of the war. But can they successfully campaign against entities who are wiser and more intelligent than even the smartest human? Even if they succeed, it is to discover that nothing is more dangerous than a cornered snake. The serpent wizard plots to sacrifice an entire city to Yig and summon the Great Old One himself in an apocalyptic rain of deadliest venom. Can the heroes defeat Yig in person?

    $36.00$29.00

  • Gamers Guild AZ Catan Studio Divinus Asmodee

    Divinus

      Divinus is a competitive, legacy, tile-laying, digital hybrid game in which you play as a demigod seeking to gain the favor of the Gods and ascend to a new pantheon. Players embark on a twelve-scenario campaign that will see them exploring lands, completing quests, interacting with Gods, and impacting the outcome of the epic clash between Greek and Norse pantheons. DIGITAL HYBRID AND LEGACY GAMEPLAY: Embark on a unique gaming experience with Divinus, a competitive legacy game that blends traditional tile-laying strategy with cutting-edge digital app integration. Play as a demigod vying for a place in a new pantheon. EPIC TWELVE-SCENARIO CAMPAIGN: Dive into a grand campaign spanning twelve scenarios, where your decisions impact the riveting clash between the Greek and Norse pantheons. Explore lands, complete quests, and interact with gods to shape your destiny. DYNAMIC TILE-LAYING MECHANICS: Master the art of tile-laying as you strategically match features and complete quests to build your demigod's power. Each scenario unfolds new elements, ensuring a constantly evolving and engaging gameplay experience. IMPACTFUL DECISIONS VIA APP: Utilize the Divinus app to make decisions that have lasting effects on your demigod and the game world. Your choices permanently influence the narrative and gameplay, offering a deeply personalized journey. INFINITE REPLAYABILITY POST-CAMPAIGN: Even after completing the campaign, Divinus offers infinite replayability with a copy of the game that retains all changes made during your adventure. Enjoy a fresh experience with evolving rules and content for endless fun.

    $99.00$64.00

  • Gamers Guild AZ Skytear Games Skytear: Horde ACD Distribution

    Skytear: Horde

    Skytear Horde is a solo and cooperative card game inspired by tower defense video games. Waves of monsters will siege your castle all the while a sea of minions will pillage all your resources. Choose a legendary hero to rally the troops, defend the walls, and defeat the Outsider. Now go and fight, for the alliance!The core gameplay of Skytear Horde is the combat between waves of monsters and your hero and troops defending the castle. If you played card battlers like Hearthstone or KeyForge, you will find yourself at home.You lose if your castle is destroyed or if your deck runs out of cards. On the other hand, to win it will not be enough to “just survive” the horde. You will have to find the resources to leave the castle and tear down the gates that are spawning the waves of monsters.

    $71.00$60.00

  • Gamers Guild AZ Bezier Games Whistle Stop: Rocky Mountains Expansion GTS

    Whistle Stop: Rocky Mountains Expansion

    The Rocky Mountains have always inspired with their majestic heights and seemingly insurmountable peaks. The Rocky Mountains Expansion literally expands the Whistle Stop gameboard, adding a 3D mountain range to the game. These mountains provide a barrier that will challenge your West Coast aspirations, but can also provide lucrative rewards for those willing to cross them. Rethink your strategies and come up with new ways to execute the management of your trains to score more fame points than your opponents. Contents: Mountain range expansion board 5 new End tiles 4 new Special tiles 2 additional train route tiles 2 new variable common resources tiles 2 new town tiles 4 new six-point gold nugget tokens 4 new whistle stop tiles 2 new gold nugget tiles 9 new upgrades 6 new shares This game is an expansion, and requires the base game to play.

    $43.00$30.00

  • Gamers Guild AZ Bezier Games Whistle Stop (Pre-Order) GTS

    Whistle Stop

    With the driving of the golden spike in 1869, the first transcontinental railroad was completed in the United States — but really it was only the beginning of a rapid expansion of railways that would crisscross the entire country. In Whistle Stop, you make your way west across the country, using your fledgling railroad company to build routes, pick up valuable cargo, and deliver needed goods to growing towns, creating a network of whistle stops that you and your competitors can leverage as you continue to expand your networks. Along the way, you gain shares in other railroads and watch your reputation soar with each successful delivery before making a final push to complete long hauls to the boom towns of the West. This design is a new twist on pick-up-and-deliver games. As players move their trains west and pick up goods, they can deliver those goods to small towns to gain shares in railroads, or hold on to them for a bigger payout when they reach the west coast. At the same time, they try to optimize their actions (and gain extra ones), lay down new track tiles, block the other players, gather and use valuable whistles for special moves and abilities, and carefully manage their coal resources.

    $85.00$61.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 3: The Fate Empire GTS

    Cthulhu Mythos (5E): The Big Sleep Act 3: The Fate Empire

    You and your heroes now seek assistance from the mountain kingdom of Lorenz, but King Leo proves troublesome indeed. He demands your heroes lead an expedition to the cultists’ hollow mountain. Unfortunately, his secret dreams and weaknesses threaten your mission, and your heroes must flee on Pegasus-back in an exciting aerial chase against winged nightmares. Your heroes make their way to the imperial capital, but the court is in turmoil. You have the unique opportunity to shape the empire’s response to the crisis. Can you organize and unify the empire? Can even the massed forces of humankind stave off the looming disaster? Or is all the world fated to end up in the gullet of the monstrous Sleeper – Tsathoggua himself. The Fate of the Empire is the third Act of four of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for an amazing campaign dedicated to the horrors of the ravenous alien monster-god Tsathoggua. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $36.00$29.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 1 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 1

    Yig Snake Granddaddy is an amazing campaign in which evil serpent folk seek to bring back prehistoric times, complete with pterodactyls, dinosaurs, and other monstrous beings. In Land Out of Time, the first act of four, your player characters adventure into the wilds of Yilan, a primeval wilderness infested with carnivorous slime molds, gigantic crocodiles, and other lost horrors. There they encounter an evil serpent wizard, who prepares for an evil ritual beyond belief. Betrayed, marooned, and hunted by super-intelligent enemies, can the heroes even survive, yet alone prevail?

    $36.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 4: Lullaby GTS

    Cthulhu Mythos (5E): The Big Sleep Act 4: Lullaby

    Tsathoggua’s rampage continues unchecked. Your heroes must delve deep into the caverns whence the Great Old One emerged. Here, you encounter ancient subterranean civilizations and primordial beasts. As you make your way to the lightless realm of N’Kai, Tsathoggua’s origin, you find terror, abomination, and stygian vaults. But somewhere in this nightmare realm is the secret behind the Sleeper’s power. Only you and your heroes have the skills to obtain it, and the knowledge to use it. But Tsathoggua is also aware and alert – will you be ready for the final showdown with the titan itself and its army of slithering monsters? Lullaby is the fourth and final Act of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for a complete campaign in which you can explore all the possibilities of the Sleeper – the alien monster-god Tsathoggua – and his menace. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $47.00

  • Gamers Guild AZ Renegade Game Studios World's Fair 1893 Renegade Game Studios

    World's Fair 1893

    In 1893, it had been less than 30 years since the abolition of slavery in the United States. Despite the progress of the African Americans, they were not given the opportunity to share their own accomplishments at the World's Fair. These five new playable historical figures were instrumental in giving African Americans and other disenfranchised groups the chance to highlight their progress and achievements.

    $57.00

  • Gamers Guild AZ Renegade Game Studios Circadians: Chaos Order Renegade Game Studios

    Circadians: Chaos Order

    Join the Battle! Circadians: Chaos Order is a competitive, confrontational area control game with highly asymmetric Factions. Each Faction has unique Leaders and Attributes, Buildings, and their own personal win condition. This is in addition to the global win condition of controlling all remaining Relics on the Map. Over the course of up to 6 Rounds, players will be researching, constructing Buildings, and harvesting resources. They will also be recruiting and moving Units, all in an effort to capture the ancient Relics, control Regions vital to their strategy, and gain enough Fame to be crowned the winner of Chaos Order. Features: 6 asymmetric Factions, each with their own Leaders, Attributes and win conditions. Multifaceted combat system that provides players with agency Strategic Euro-mechanisms at its core with a tight, interactive resource management system. Replay-ability due to the variable setup, 6 unique factions, and a high level of interaction between players. The function-first insert and 6 Faction Tuck Boxes make for an easy setup and teardown. Contents Summary: 1 Main Board 9 Land Tiles 5 Base Tiles Over 200 tokens Leader & Attribute Cards 6 Relics 2 Dice 120 Fighters 22 Standees 6 Faction boards and boxes At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 120-240 min Game Type: Strategy

    $92.00

  • Gamers Guild AZ Compass Games LLC Chaco: Bolivia vs. Paraguay, 1932-1935 (Pre-Order) ACD Distribution

    Chaco: Bolivia vs. Paraguay, 1932-1935 (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Chaco is an updated yet faithful remake of the Game Designers’ Workshop game released in 1973. Covering the Chaco War fought between Bolivia and Paraguay at the Strategic/Operational level, the game gives players an insight into a costly, pre-WWII conflict that helped shape the present-day borders in South America. With several historical and hypothetical scenarios and many optional rules players can choose to implement, Chaco promises hours of unique gameplay and customizability.

    $85.00$72.00

  • Gamers Guild AZ Clearance Clearance - Coffee Traders Clearance

    Clearance - Coffee Traders

    Thousands of coffee farmers all over the world support their families by using small stretches of hillside land for their coffee plantations. Farmers work day in and day out for very little, but the future of coffee farming is bright. Fair Trade organizations strive to improve living conditions for these farmers by helping them set up cooperatives. This enables them to establish better pricing agreements and take out loans for new plantations, all to help provide education and improve the quality of their lives, families, societies, and environment. In Coffee Traders, set in 1970s Central and South America, Africa, and Asia, the delicious Arabica coffee beans farmers harvest are sold in Antwerp — and all over the world — to coffee roasters large and small. Work with your competitors to develop the regions you see fit for the best coffee beans while keeping a watchful eye on the market. Construct buildings to help your Fair Trade coffee plantations thrive while enhancing your network for trading coffee. Will your plantations fall to ruin, or will you rise to the top and become the world's greatest coffee trader?

    $92.00

  • Gamers Guild AZ Clearance Clearance - Skytear: Taulot Expansion Clearance

    Clearance - Skytear: Taulot Expansion

    This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm)4 Hero Cards (63x88mm)32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. The heroes of Taulot strike from the tunnels of their home, their innate hivemind.Zacoal, malformed by Skytear designed to empower him, overpowers any invader.Older than any other, Nelaclan can cast any spell, wielding powers long forgotten.Charged with preventing entry to the realm, Achla is a master ambusher.A rumbling is all the warning foes get before Ixatosk emerges from its burrows.

    $29.00

  • Gamers Guild AZ Roxley Brass: Birmingham (Pre-Order) GTS

    Brass: Birmingham

      Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870. As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game): 1) Build - Pay required resources and place an industry tile.2) Network - Add a rail / canal link, expanding your network.3) Develop - Increase the VP value of an industry.4) Sell - Sell your cotton, manufactured goods and pottery.5) Loan - Take a £30 loan and reduce your income. Brass: Birmingham also features a new sixth action: 6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.) The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles. Birmingham features dynamic scoring canals/rails. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham. New "Sell" system Brewing has become a fundamental part of the culture in Birmingham. You must now sell your product through traders located around the edges of the board. Each of these traders is looking for a specific type of good each game. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. For example, a level 1 cotton mill requires one beer to flip. As an incentive to sell early, the first player to sell to a trader receives free beer. Birmingham features three all-new industry types: Brewery - Produces precious beer barrels required to sell goods. Manufactured goods - Function like cotton, but features eight levels. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Pottery - These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. Increased Coal and Iron Market size - The price of coal and iron can now go up to £8 per cube, and it's not uncommon. Brass: Birmingham is a sequel to Brass. It offers a very different story arc and experience from its predecessor.

    $113.00$81.00

  • Gamers Guild AZ Rio Grande Games Concordia GTS

    Concordia

    Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious! Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.

    $92.00$64.00

  • Gamers Guild AZ Restoration Games Unmatched: Battle Of Legends, Volume Two GTS

    Unmatched: Battle Of Legends, Volume Two

    In Battle, There Are No EqualsUnmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.Battle of Legends Vol 2 features four heroes: Yennenga, Achilles, Sun Wukong, and Bloody Mary.Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.The game includes a new battlefield with a brand new mechanism, pre-washed miniatures for each hero, and custom life trackers that's brought to life with the stunning artwork of Zoe van Dijk and the combined design teams of Restoration Games and Mondo Games.

    $57.00$37.00

  • Gamers Guild AZ Restoration Games Unmatched: Little Red Riding Hood vs Beowulf (Pre-Order) GTS

    Unmatched: Little Red Riding Hood vs Beowulf

    In battle, there are no equals. ONCE UPON A TIME, Little Red Riding Hood took her basket of nasty tricks and faced off against the legendary Beowulf in this exciting Unmatched set. "What big eyes you have, Wulfie!" "That’s called 'rage', kid!" Little Red features a clever card-combo mechanism. Matching icons on the cards she plays to the one in her "basket" (discard pile), triggers potent effects. Meanwhile, Beowulf uses rage to power up his cards for devastating attacks. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.

    $36.00$25.00

  • Gamers Guild AZ Rio Grande Games Dominion: Hinterlands - Second Edition GTS

    Dominion: Hinterlands Expansion 2nd Edition

    The world is big and your kingdom small. Small when compared to the world, that is; it's moderate-sized when compared to other kingdoms. But in a big world like this one - big when compared to smaller worlds anyway, if such things exist; it's moderate-sized when compared to worlds of roughly the same size, and a little small when compared to worlds just a little larger - well, to make a long story short - short when compared to longer stories anyway - it is time to stretch your borders. You've heard of far-off places - exotic countries, where they have pancakes but not waffles, where the people wear the wrong number of shirts, and don't even have a word for the look two people give each other when they each hope that the other will do something that they both want done but which neither of them wants to do. It is to these lands that you now turn your gaze. Dominion: Hinterlands is the sixth addition to the game of Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.

    $57.00$35.00

  • Gamers Guild AZ Restoration Games Unmatched: Cobble and Fog GTS

    Unmatched: Cobble and Fog

    In battle, there are no equals. Unmatched: Cobble & Fog features four new heroes for the Unmatched system. Invisible Man uses fog to dart around the board and strike without warning. Sherlock, with the trusty Watson by his side, schemes and calculates to ensure victory. Dracula and the sisters slowly drain you of your power. Jekyll & Hyde uses the former's cunning and the latter's brute strength to win the day. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.

    $57.00$48.00

  • Gamers Guild AZ Rio Grande Games Power Grid: Recharged (Second Edition) GTS

    Power Grid: Recharged (Second Edition)

    The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities. However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment. Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.

    $71.00$45.00

  • Gamers Guild AZ Rio Grande Games Dominion: Adventures GTS

    Dominion: Adventures

    This is the 9th expansion to the game of Dominion. It has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards that give you something to buy besides cards, including tokens that modify cards. Life is either a daring adventure or nothing. You’re not sure which, but at least you’ve narrowed it down. You are rich with life experiences, but have had trouble trading them for goods and services. It’s time to seek your fortune, or anyone’s really, whoever’s is closest. To the west there’s a land of milk and honey, full of giant bees and monstrous cows. To the east, a land of eggs and licorice. To the north, treacherous swamps; to the south, loyal jungles. But all of them have been thoroughly pillaged. You’ve heard legends though of a fifth direction, as yet unspoiled, with its treasures conveniently gathered into troves. You have your sword and your trail mix, handed down from your father, and his father before him. You’ve recruited some recruits and hired some hirelings; you’ve shined your armor and distressed a damsel. You put up a sign saying “Gone Adventuring.” Then you put up another sign, saying “Beware of Dog,” in case people get any ideas. You’re ready. You saddle up your trusty steed, and head florst.

    $64.00$41.00

  • Gamers Guild AZ Z-Man Games Marco Polo II: In the Service of the Khan Asmodee

    Marco Polo II: In the Service of the Khan

    Your journeys continue in this epic standalone follow-up to The Voyages of Marco Polo! After traveling to Beijing, your voyage now takes you back to the West, sending you to the farthest reaches of the Mongol Empire in search of wealth and fame. Complete contracts and prove your skill as a merchant as you travel from city to city as the khan’s ambassador. Take advantage of rare and valuable Chinese jade, a new good that can be used in place of coins or camels. Collect guild seals to gain access to normally inaccessible routes, in addition to other bonuses. With new contracts, rewards, cities, characters, and more, Marco Polo II: In the Service of the Khan offers a unique challenge for new players and veterans alike. Journey through paths old and new as you trace the footsteps of one of history’s greatest travelers!

    $107.00$69.00

  • Gamers Guild AZ AEG Smash Up: Awesome Level 9000 GTS

    Smash Up: Awesome Level 9000

    Featuring four new factions and eight new bases, Smash Up: Awesome Level 9000 – a.k.a. Smash Up II – integrates into the Smash Up base game, bringing exponential new combinations of factions and playstyles! Smash Up: Awesome Level 9000 includes: Killer Plants – Better deal with these guys fast because if you leave them alone, they'll grow all over the place...like weeds! *rimshot* Ghosts – Unlike in just about every card game in history, Ghosts benefit from having fewer cards in your hand. Can you be immaterial? Steampunks – Can't leave a good base alone? The Steampunks will add new abilities to bases to help your strategies. Bear Cavalry – What's scary? A bear. What's really scary? A cossack riding a bear! Bear Cavalry will use fear to drive opposing minions to other bases.

    $36.00$24.00

  • Gamers Guild AZ AEG Smash Up: The Bigger Geekier Box GTS

    Smash Up: The Bigger Geekier Box

    The Smash Up Bigger Geekier Box is the ultimate answer to storing Smash Up, which is of course the greatest need of our time. This all-new Bigger Geekier Box has four large rows for storing all of your Smash Up cards, lots of foam bricks for stable storage, a closable token holder, and the all-new Smash Up Comprehensive Rulebook! This rulebook contains all of the rules for every unique card type introduced throughout Smash Up expansions, as well as clarifications on any card that might have bent your brain in funny directions. Not only that, but the box also contains the Geeks faction, and the All-Stars faction! Don't be like those poor saps on infomercials, constantly dropping your Smash Up cards in your salad, your yard, etc. Use the best in Smash Up storage: The Bigger, Geekier Box! Contents Box Comprehensive Rulebook Dividers for all Smash Up Expansions through Oops You Did it Again. All Stars Faction deck Geeks Faction deck Foam bricks

    $64.00$43.00

  • Gamers Guild AZ AEG Smash Up: The Obligatory Cthulhu Set GTS

    Smash Up: The Obligatory Cthulhu Set

    Just when you thought Smash Up might escape, the International Gaming Authority reminded us we were honor‑bound to include Cthulhu in one of our products. So we set on to make the Cthulhu‑est product ever which you will soon hold in your hands. Smash Up: The Obligatory Cthulhu Set features crazy Cthulhu cultists, fishy Innsmouth locals, horrifying Elder Things and good old Miskatonic University members (the Fightin' Cephalopods). To be certain we got it right, this set also includes a new card type fittingly known as "Madness", that each of these groups use to various effects. But remember that Madness brings you power but at a price (joking!). If you're ready to embrace the creatures beyond the understanding of mortal men, then shuffle up these guys with your pirates, bear cavalry and others for the most awesome fit of crazed insanity you've had in a long time.

    $36.00$29.00

  • Gamers Guild AZ AEG Smash Up: World Tour: International Incident GTS

    Smash Up: World Tour: International Incident

    2019 kicks off the Smash Up World Tour! As we rock our way around the globe we encounter the coolest, and most interesting people and things! Our first stops take us to Mexico and the Luchadores, Canada and the Mounties, Japan and the Sumo, and France and the Musketeers. Don`t miss this set, the tour has only just begun!2 playersAges 14+45 minute play time

    $36.00$24.00

  • Gamers Guild AZ AEG Smash Up: It's Your Fault GTS

    Smash Up: It's Your Fault

    Smash Up turns over the wheel to all of you! Through a huge nomination and run-off process, players from all over the world helped choose four of the factions that take part in Smash Up: It's Your Fault!. The winning four factions were Sharks, Superheroes, Mythic Greeks, and Dragons - with the "Shark Delivery System" Tornado faction thrown in as a bonus!

    $36.00$29.00

  • Gamers Guild AZ Rio Grande Games Concordia: Solitaria GTS

    Concordia: Solitaria

    CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.

    $43.00$30.00

  • Gamers Guild AZ AEG Smash Up: Big in Japan GTS

    Smash Up: Big in Japan

    Smash Up: Big in Japan brings the most kawaii base-bashing you've seen to Smash Up, with four factions born from Japanese pop culture: anime fighting girls, cute collectible critters that are totally not Pokémon, colorful fighters that are in no way Power Rangers, and Godzilla.

    $36.00$29.00

  • Gamers Guild AZ Matagot Kemet: Blood and Sand Asmodee

    Kemet: Blood and Sand

    The epic Egyptian game Kemet is reborn with a new revised edition! With Kemet: Blood and Sand, Gods are powerful, masters of both the desert and the Nile delta. They challenge each other in violent battles and show no mercy. Get ready to become an Egyptian God, open the gates of your city, and let your troops sing the song of war to please you and claim your dominance as master of Ancient Egypt. Kemet: Blood and Sand features new art and upgraded gameplay with new approachable rules that go beyond the 1.5 version of Kemet developed with the help of the BGG community the Kemet experience. The game also features a redesigned map with a twist, bigger and more detailed figurines, and other surprises.

    $127.00$120.00

  • Gamers Guild AZ AEG Smash Up: Disney GTS

    Smash Up: Disney

    The "shuffle building" game Smash Up begins with a simple premise: Take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more bases than your opponents! Each faction involves a different gaming mechanism, and each combination of factions brings a different gaming experience. In Smash Up: Disney Edition, players choose two decks of fan-favorite Disney factions and combine their powers to take over bases, earn the most points, and win! Choose two from Frozen, Big Hero 6, Wreck-It Ralph, The Lion King, Mulan, Aladdin, The Nightmare Before Christmas, and Beauty & the Beast to create the most exciting team-ups imaginable!

  • Gamers Guild AZ Fantasy Flight Games Civilization: Terra Incognita Asmodee

    Civilization: Terra Incognita

    Beyond the borders of your nascent civilization, a great unknown awaits—a vast expanse of empty map, sparsely decorated with sketches of fantastic creatures and “here be dragons.” As you advance through the ages, your civilization will sprawl outward into these new lands, encountering other nations like your own, but your civilization will never get there if not for the brave explorers who first venture out beyond the familiar… This new expansion is packed full of content to push the boundaries of your civilization in every game. With Terra Incognita, you now have the option to explore your surroundings, exploring new environments and dynamically constructing the board as you play. Districts sprawl out from your cities to unlock new powers, new forms of government give your civilization an edge, combat has been redefined with the addition of armies, and ten brand-new leaders more than double the number of civilizations you could play in any game! Add in the fact that you can now play with up to five players, and Terra Incognita becomes an indispensable addition for every fan of Civilization: A New Dawn.

    $64.00$43.00

  • Gamers Guild AZ Wise Wizard Games Star Realms (Box Set) Wise Wizard Games

    Star Realms (Box Set)

    Forge your own star realm! Build up your military through shipping and trade, then use your mighty fleet of warships to protect what’s yours and take what isn’t!Designed by Magic hall-of-famers Darwin Kastle and Rob Dougherty, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases.If you reduce your opponent’s score to zero, you win!The Star Realms Box Set includes all of the cards from the Star Realms Core Set and Gambit Set, plus a game board and two additional starting decks, providing awesome gameplay for 2-4 players. And The Pirates of the Dark Star and the Nemesis Beast challenge cards provide additional solo and cooperative play options! Each box is a complete 4-player game containing rules and 162 cards.Contents:• Folding game board• 83-card main deck• 16 Explorer cards• Four 10-card starting decks• Four pairs of score cards• 13 Gambit cards• 2 Oversized Challenge Cards• Full-color rulebook

    $57.00$40.00


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