Board Games | Strategy Games
Race for the Galaxy (Revised 2nd Edition)
Race for the Galaxy is the classic game of space civilizations for 2-4 players. Come discover what thousands of players around the world already know. Explore the galaxy, conquer worlds, expand your empire and defeat your opponents. Each game of Race for the Galaxy lasts less than 30 min or less. But, the challenge is endless. Every game is different with dozens of new worlds to explore and conquer. Now available in the new Second Edition adds 6 new start worlds, color-blind support, updated rules with sample turns for easier teaching.
$50.00$30.00
7 Wonders: Edifice
These majestic edifices cannot be built by an isolated city. Participate in communal projects to reap the benefits, or suffer the consequences of failed projects. In addition to two brand new Wonders, this expansion introduces a new type of card: Edifices. Amphitheater, Belvedere, Archives, and much more will bring new challenges to your games. This product is an expansion: 7 Wonders base game required to play.
$43.00$28.00
Let's Go! To Japan
Pack Your Bags! Get ready to plan and experience your own dream vacation to Japan! While bouncing between Tokyo and Kyoto, you`ll visit can't miss tourist attractions and local flavor. Using over 100 beautifully illustrated cards drawn by Japan-based artists, you will discover activities and strategically place them to create your week-long itinerary. Puzzle out the optimal activities to maximize your experience while balancing your resources. Play competitively or solo, earning victory points by successfully navigating the cities, making the most out of your favorite activities, and by fulfilling your personal goals. The most points wins, but everyone has the chance to create a memorable vacation.
$71.00
Agricola: Dulcinaria Deck
Like the Artifex, Bubulcus and Corbarius decks, the Dulcinaria deck contains 120 cards for Agricola, almost all of which have never been published before. It is the fourth self- contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight drawbacks. It can be played on its own with the base game or in combinations with any or all other expansions.
$29.00$19.00
Ticket to Ride: New York
Welcome to the ’60s! Admire the stunning view from the Empire State Building, the world’s tallest skyscraper, or take a walk through the magnificent Central Park. Go from Times Square to Brooklyn to do some sightseeing… and enjoy! In this fast-paced Ticket to Ride game, players race one another through the busy streets of New York City to visit the most prestigious Tourist Attractions and complete their Destination Tickets. The elegantly simple Ticket to Ride gameplay appeals to both beginners and seasoned players. Learn the game in 3 min or less, play it for hours!
$40.00$31.00
Sanctuary: An Ark Nova Game
In Sanctuary, you will plan and design a modern, scientifically-managed zoo for animals and visitors. A supply of 135 unique zoo tiles provides you with animals, buildings, and projects. In every game, you want to find the best mix from those available to build the most successful zoological establishment. Different effects on the tiles will help you to achieve conservation goals and to increase the attraction of your zoo. Each player has a set of four action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. One of those cards will let you play projects, and the other three cards will let you play animals of a specific habitat: forest, rock, or water. Sanctuary is based on its predecessor Ark Nova, but modifies and simplifies many of the mechanisms of that game in an elegant and surprising manner. Your goal to find the best way to puzzle together your animals, buildings, and projects on your zoo map is an ongoing pleasure! Ages 12+1-5 players40-100 minute play time
$86.00$73.00
The White Castle Duel
Following the arrival of the Portuguese in Japan, daimyos competed for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking to gain influence. In The White Castle Duel, two clans compete to exert their influence in the White Heron's court, managing resources and building engines. On each turn, you will use their lamp tokens to obtain resources and activate actions. Among the actions available, you can buy and upgrade influence cards, place clan seals on gardens and training grounds, move your courtier between circles of influence, or trade with the Portuguese. These actions will allow you to accumulate a series of icons — flags, katanas, kabutos, and origami figures — that will reward you with points, and whoever ends up with the most points wins.
$50.00$40.00
Earth: Abundance
Bring the beauty of the natural world to your gaming table. Earth is a simultaneous engine builder with simple rules and countless strategic possibilities. The first player to fill their 4x4 island tableau earns bonus victory points and triggers the end of the game.Abundance features new interactions between players, new resources, new actions, new opportunities to nurture sprouts, support for a 6th player, and more!Ages 14+1-6 players45-90 min or less play timeContents:5 leaf tokens11 VP tokensPlayerboard6 abundance boards1st printing achievement sheetScorepadTeams board16 terrain cards2 climate cards45 flora cards2 island cards3 fauna cards9 event cards3 ecosystem cards50 sprout cubes30 seed tokens46 soil tokens16 canopies20 trunks
$50.00$43.00
Dune: Imperium - Bloodlines
The Great Houses of the Imperium live and die by their lineage. Plots unfold over generations as Emperors build dynasties and the Bene Gesserit weave prophecy into reality. As alliances rise and fall, leaders face a single question: how far will you go to secure your bloodline?Bloodlines expands both Dune: Imperium and Uprising with powerful new tools to achieve victory. Recruit Sardaukar Commanders to bolster your fighting force. Unlock the potential of all new Tech tiles. New Leaders, contracts, and cards open more strategic possibilities than ever before. War sweeps across the universe, and only the strongest Bloodlines will survive.
$57.00
Tokaido Duo
After Journeying the Tokaido road, it is now time to discover the island of Shikoku in Tokaido Duo! In Tokaido Duo, two players pace the smallest isle of the Japanese archipelago. You will discover its many sceneries through the eyes of three different characters, and will thus experience a threefold spiritual journey. As the Pilgrim, you will visit temples, forests, seashores and hot springs. As the merchant, you will craft and sell handmade wares. As the artist, you will paint a variety of beautiful sceneries, and gift them to passers-by. You will earn points through all three characters' adventures as you slowly become one with their endeavours.
$36.00$29.00
The Witcher: Old World
The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills. Become the mightiest witcher on the Continent. A great adventure awaits!
$157.00$125.00
Pacts
In Celtic legend, faefolk align themselves with courts of influence over the ancient lands. The Seelie are allies of spring and growth, while the Unseelie are those of cold and trickery. In Pacts, you shall rule one of these two courts, facing your eternal opponent in a duel of wits. Before starting, each of you will gain the assistance of mythological creatures such as dragons, banshees, and selkies to give you the edge. Each round, cards are dealt, where one player will split the possible actions between two piles, while the other will select who gets which set. You will each place, move, and remove influence across six regions and see who rules these sacred places, seeking majority control. The player who scores the best after three and six rounds will be declared the new ruler of this great isle. This is a two-player dueler finished with a touch of legendary extravagance, a focused plaything of tactics and strategy worthy of the fae queen herself.
$43.00$37.00
Splendor: The Sun Never Sets Expansion
Embark on a Trade and Prestige Adventure to the Orient! Get ready to push back the frontiers of trade with bastions and forge lucrative trade routes to the Orient! The Splendor: The Sun Never Sets expansion offers new strategic possibilities and will add tension to your games! EXPANSION FOR SPLENDOR: The Sun Never Sets is a must-have expansion for the popular Splendor board game, introducing new strategies and heightened tension to your gameplay. NEW GAME MECHANICS: This expansion adds bastions and the ability to forge lucrative trade routes to the Orient, expanding your options and adding fresh challenges to your strategy. INCREASED STRATEGIC DEPTH: With new strategic possibilities, players must adapt their approach to win, creating a more intense and rewarding experience. ENHANCED GAMEPLAY EXPERIENCE: The Sun Never Sets brings new twists to your Splendor games, ensuring that no two sessions are alike with its dynamic new features. PERFECT FOR SPLENDOR FANS: Ideal for Splendor enthusiasts looking to elevate their gameplay, this expansion adds exciting layers of strategy and complexity to the original game. Contents: 30 Orient development cards (10 per level) 12 Strongholds (3 per color) 1 Noble Tile 1 Rulebook
$27.00$22.00
Canvas Finishing Touches
The gallery is seeking new masterpieces! In Canvas: Finishing Touches, complete your works of art and show them off to the world with the new Frames! These Frames add a layer of interaction as players compete to have their work displayed on the gallery wall.Also features:Platinum Ribbons - Grab a Platinum Ribbon whenever your painting is framed in the gallery.New Scoring Cards for puzzling new challenges and added replayability. CREATE MASTERPIECES: Expand your artistic journey with Canvas: Finishing Touches. Complete your works of art and display them using unique Frames. INTERACTIVE GAMEPLAY: Compete with other players to have your painting showcased on the gallery wall. Use strategy and skill to secure a place among the top artists. PRESTIGIOUS PLATINUM RIBBONS: Earn coveted Platinum Ribbons when your masterpiece is selected for framing in the gallery. Showcase your talent and artistic vision. ENHANCED REPLAYABILITY: Engage in puzzling new challenges with the addition of fresh Scoring Cards. Each game offers a unique opportunity to explore different strategies and artistic techniques. EXPAND YOUR ART COLLECTION: With Frames, Platinum Ribbons, and new scoring options, Canvas: Finishing Touches provides an immersive and rewarding experience for 1-5 players, ages 14 and up.
$36.00
Dice Forge: Rebellion
Welcome to the second edition of our legendary tournament, hero! Your courage, wits, and dice will be your best allies to face the new challenges of the gods... and of their rivals! The Dice Forge: Rebellion expansion includes new die faces and 120 new Heroic feat cards. Two optional modules, the Labyrinth of the Goddess and the Revolt of the Titans, feature alternative starting setups and new mechanics. With the Goddess Module, a mighty goddess dictates new rules to the other gods. She gives you a golem that will allow you to wander through her labyrinth and collect wonderful rewards. Join her to be covered with glory, but make sure that you don’t forget the other gods! With the Titans Module, the tournament is disturbed by the return of the original masters of the sky. The titans offer you their power to turn you away from the other gods. The time for revolt has come. To whom will you give your allegiance? This product is an expansion: Dice Forge base game required to play.
$57.00$43.00
Quacks
In Quacks, which was first released as The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture! Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips from their bags and add them to their pots. The higher the face value of the drawn chip, the further it is placed in the pot's swirling pattern, increasing how much the potion will be worth. Push your luck as far as you can, but if you add too many cherry bombs, your pot will explode! At the end of each round, players gain victory points and coins to spend on new ingredients, depending on how well they managed to fill up their pots. But players whose pots have exploded must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.
$64.00$57.00
Clank! Legacy: Acquisitions Incorporated
Get ready for the biggest, Clankiest! Clank! you’ve ever experienced! The 9-to-5 of adventuring can be a grind. Pesky gremlins, sinister vampires, and a giant dragon all stand between you and the treasure you so rightfully deserve. But you’re not in it alone. In Clank! Legacy: Acquisitions Incorporated, you’re part of the greatest adventuring company in all of the planes and you may just end up saving the world! “This is the biggest year ever for Acquisitions Incorporated, and joining Dire Wolf to deliver a Legacy Clank! experience has tantalized me to my very core,” said Jerry Holkins, co-founder of Penny Arcade, Child's Play, and PAX. “I'm probably gonna have to get a whole new core now. But I welcome it.” Found your own franchise of the legendary adventuring company Acquisitions Incorporated, and shepherd your fledgling treasure-hunters to immortal corporate glory.“We’ve wanted to turn Clank! into a legacy game pretty much since we took our first noisy steps into the dragon’s dungeon,” said Scott Martins, President of Dire Wolf Digital. “Getting behind the screen with the team at Penny Arcade to bring the Acquisitions Incorporated universe to life has been one hell of a fun adventure, and we can’t wait to get it into the hands of Clank! players. (Watch out for Mimics!)” In this Legacy game, you’ll work with and against your co-adventurers through a 10+ game campaign. Your successes, failures, and choices will permanently affect the game and the world around you as your journey unfolds, resulting in a unique and fully replayable Clank! game. Clank! Legacy: Acquisitions Incorporated is a big box packed with everything a fledgling franchisee needs, including: A two-sided game board A franchise board 300+ cards 100+ tokens 140+ cubes Four player miniatures One dragon miniature A cloth dragon bag Sticker sheets A rulebook A book of secrets …and much more!
$143.00
Lords of Waterdeep (2026 Reprint)
Lords of Waterdeep is a game of intrigue, shifting resources, and secretive schemes in the most fantastic metropolis of the Forgotten Realms. The powerful lords of the city contend for control of Waterdeep, the City of Splendors. Behind the gleaming facade of tall buildings and winding streets, dark intrigues and shady back-alley dealings play out, leaving the city’s treasures and resources ripe for plunder. In this fast-paced game of constantly changing fortunes, you take on the role of a Lord of Waterdeep. Through your Agents, you recruit Adventurers and send them on Quests designed to win favor and spread your influence throughout the city. Expand your treasury, purchase Buildings, assign Agents—choose your actions wisely and you can become the supreme Lord of Waterdeep! Contents 1 Game Board 1 Rulebook 1 Storage Tray 5 player mats 33 Wooden Pieces 121 Cards 170 die-cut pieces 100 Adventurer cubes Features Accessible worker placement game for 2-5 players. Players are powerful lords vying for control of the great city of Waterdeep. Gain resources, send your agents: Fighters clerics, wizards and rogues on quests to gather money and power. Secret objectives for each Lord create amazing end game scoring.
$79.00
Ticket to Ride Refresh
Ticket to Ride USA's refresh offers some amazing new art, some updates to the components, and a few updates to the gameplay. It's still the great game that's sold over 20 million copies worldwide, now even better for new audiences and long-time fans. Build your tracks across the United States in Ticket to Ride, a fast-paced and strategic board game for two to five players. In every game, you and your opponents must compete for train cards which in turn allow you to run your trains between iconic American cities. You’ll earn points for every route you complete, but you need to plan for the future—ticket cards can give you many more points if you connect the two cities shown on the ticket. Just be careful: your opponents are competing for the same routes as you! What's Changed? The refresh refines the game, giving it more replay ability, making it easier to learn, and making it an even stronger pillar title. New Art An improved rulebook Larger train and ticket cards 3 additional ticket cards (total 33) Players now draw 4 ticket cards, keep 2 instead of drawing 3 Compatible with all existing expansions
$71.00$57.00
Windmill Valley
Windmill Valley is a game inspired by bloemen route in netherlands famous for its beautiful tulip fields. Players take on the role of tulip farmers who want to become the most successful entrepreneurs. You will build and enhance windmills, buy new tulip bulbs on foreign trades or among local vendors, hire the most skillful workers and fulfill lucrative contracts. Let your blooming fields make your competitors green with envy!★ A lighter engine-building euro game that can be played in an hour★ Designed by Dani Garcia, the designer of Barcelona and Arborea★ Beautiful high-quality components, such as 36 wooden windmill tokens, 200 thick colorful tulips and dual-layered player boards★ A clever action selection mechanism that you upgrade during the course of the gameComponents• 1 Main Board• 4 Windmill Boards• 36 Windmill Tokens (9 Per Player Color)• 20 Player Markers (5 Per Player Color)• 14 “X” Tiles• 1 Calendar Limit Tile• 24 Common Wheel Enhancement Tiles• 12 Uncommon Wheel Enhancement Tiles• 12 Unique Wheel Enhancement Tiles• 1 Floodgate Marker• 1 Water Level Marker• 3 Neutral Markers• 40 Tool Tokens• 200 Tulip Bulbs (40 In Each Of 5 Colors)• 30 Farm Enhancement Cards• 6 Starting Farm Enhancement Cards• 4 Foreign Trade Cards♦ Player Components:• 1 Farm Board (Per Player)• 1 Windmill Board (Per Player)• 9 Windmill Tokens (Per Player Color)• 5 Player Markers (Per Player Color)• 1 Player Aid♦ Solo Components:• 20 Gardener Cards• Overlay Tile
$86.00$64.00
Ticket to Ride Iberia & South Korea
Discover the Iberian Peninsula and embark on a train trip where every step of your journey will resonate with the rhythm of celebration. From the lively streets of Barcelona to the festive squares of Seville, collect and maximize sets of Festival Cards as your network expands. But plan your travel carefully, as other players will offer fierce competition to reach cities and claim their rewards before you do. This Ticket to Ride expansion also includes the South Korea map, which offers a unique twist in how routes are organized. Be quick and efficiently use your High Speed Train bonuses to claim the most valuable routes and secure the highest positions on the Province Chart. This is not a stand-alone game, requires an original copy of Ticket to Ride or Ticket to Ride Europe to play. EXPLORE IBERIA AND SOUTH KOREA: Journey through the vibrant landscapes of the Iberian Peninsula and the dynamic routes of South Korea in this exciting Ticket to Ride expansion. FESTIVAL CARD FEATURE: In the Iberia map, collect and maximize sets of Festival cards to expand your rail network and experience the cultural festivities of cities like Barcelona and Seville. HIGH SPEED TRAIN BONUSES: Utilize High Speed Train bonuses effectively in South Korea to outpace competitors and secure the most lucrative routes and rewards. STRATEGIC ROUTE PLANNING: Face fierce competition as you plan your travel strategically to claim cities and routes before others, enhancing gameplay with a new layer of challenge. BASE GAME REQUIRED: Please note that this is an expansion, and the Ticket to Ride or Ticket to Ride Europe base game is required to play. Contents Maps of Iberia and South Korea Rules and Tickets for each map 110 Train Car cards 54 Festival cards and 1 Ticket Draft card (Iberia) 1 Province mat and 1 Province scoring card (South Korea) 15 Express Train cards (South Korea)
$71.00$57.00
Grand Austria Hotel: Let's Waltz
 Night has fallen over Vienna and it is ball season. The Champaign is pouring and yourhotel guests don't want to go to bed yet; they'd much rather dance in one of the famousballrooms of Vienna. Let's Waltz are the opening words of Vienna's annual and world-famous opera ball - andit's also the name of the first expansion for the popular Grand Austria Hotel board game.Let's Waltz lets your guests visit the famous ballrooms of Vienna, providing new andexciting strategy options to explore.
$60.00$54.00
Revive
 Revive civilization, 5000 years after everything was destroyed. Lead your tribe and explore the frozen earth. Harness its resources. Recruit surface survivors to your cause. Build factories with powerful machines. And populate ancient sites to relearn your tribe's forgotten technologies. Revive is a game for 1-4 players with asymmetric player powers, highly variable setup, and no fighting or direct conflict. Playing through the 5-part campaign unlocks additional contents, and once all contents have been unlocked, the game can be replayed indefinitely. Contains: 1 Gameboard, 4 Dual layer player boards, 6 Tribe boards, 179 Wooden pieces, 208 Cardboard tiles, 77 Cards, 30 Campaign cards, 1 Rules
$125.00$100.00
Dominion: Renaissance
Times have been hard. To save on money, you've moved out of your old castle, and into a luxurious ravine. You didn't like that castle anyway; it was always getting looted, and never at a reasonable hour. And if it wasn't barbarians, it was the plague, or sometimes both would come at once, and there wouldn't be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time you've taken up begging. Begging is brilliant conceptually, but tricky in practice, since no-one has any money. You beg twigs from the villagers, and they beg them back, but no-one really seems to come out ahead. That's just how life is sometimes. You're quietly conquering people, minding your own business, when suddenly there's a plague, or barbarians, or everyone's illiterate, and it's all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else.This is the 7th addition to the game of Dominion. It is 500 cards but is not a standalone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards. Number of players: 2-4Age of players: 13+Length: 30 min or less
$64.00$43.00
It's a Wonderful World: Corruption & Ascension
This new deck of cards complement the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption. This new deck also allows you to play with up to 7 players.
$50.00
Bärenpark: The Bad News Bears Expansion
Phil Walker-Hardings Barenpark reopens 2019! After the successful start of your bear park, the city demands that you create an even more interesting layout for your customers. In order to do so, you get the permission to settle Grizzly Bears but they need even more space than every other species in your park! Know what else the people love? A Monorail! Give your customers a new view on how bears live. This product is an expansion: Barenpark base game required to play.
$60.00$39.00
Space Base Biodome Expansion
The Biodome expansion features new ships and colonies that add variety and exciting new abilities to your Space Base games. New ship cards take the form of a Hypernet Craft that can be placed in any of your sectors instead of having an assigned sector. Some of the new colonies feature ongoing abilities that give you a power to use for the rest of the game instead of just scoring victory points. CONTENTS 24 Colony cards 12 Ship cards 3 Rules cards
$15.00
Everdell: Farshore: Collector's Edition
Farshore will send you on an epic seafaring adventure to explore and build in the rugged country north of Everdell Valley. Study the winds to sail your ship in search of valuable riches, compete for lucrative island locations before high tide rises, and be the first to claim valuable maps that will lead you to troves of treasures.
$143.00
Sagani
Welcome to Sagani where achieving harmony between the natural elements of Earth, Water, Air and Fire is the central goal of the spirits that populate this world. These spirits spend most of their time in their vessel-like dwellings. But when the elements are put in balance, the spirits emerge from their vessels and show themselves in their full form.Each spirit embodies one of the four elements and influences the harmony between them. In Sagani, as you and your opponents create this colorful, harmonious world by employing your Sound discs, the spirits become fully visible. Every spirit that shows itself also brings you a step closer to victory.
$36.00$27.00
Tiletum
In Tiletum, you and fellow players take on the role of rich merchants traveling throughout Europe, from Flanders to Venice, during the Golden Age of the Renaissance.You will travel to various cities to acquire trade contracts for wool and iron, as well as a collection of their coats of arms. You must collect the required resources to fulfill contracts, invest in the construction of monumental cathedrals, gain the favor of noble families, and participate in important fairs where your main business occurs. You will also use the services of notable people who will be welcomed into your houses. You will thus gain prestige that will make you the most famous merchant of the Renaissance.Tiletum is a dice management game in which dice have a dual function: gaining resources and performing actions. A certain number of dice will be rolled each round. On your turn, choose a die to gain the number of corresponding resources equal to the value of the die, then perform the associated action. The power of the action is inversely proportional to the value of the die, so the fewer resources you gain, the more powerful the actions you take and vice versa.Components:• one (1) Game Board• four (4) player boards• one (1) compass role marker• twenty (20) resource dice• one (1) dice bag• one (1) action wheel• six (6) action tokens• twenty (20) action count tokens• eight (8) town tiles• eleven (11) fair tiles• four (4) fair order tiles• twenty-five (25) cathedral tiles• nine (9) construction cost tiles• six (6) corruption tokens• fifty-four (54) bonus tiles• twenty-six (26) contract tiles• forty-five (45) character tiles• four (4) "+100/+200" Victory Point marker (1/player)• twenty (20) bonus action point (5/player)• thirty-two (32) houses (8/player)• twenty-eight (28) pillars (7/player)• four (4) merchants (1/player)• four (4) architects (1/player)• twelve (12) generic markers (3/player; scoring marker, king track marker, and turn order marker)• Resource Tokens in denominations of 1 and 5: gold, food, wool, stone, and iron
$58.00
Ticket to Ride: Europa 1912
The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets - the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map: Europe Expanded, which adds 19 new routes to the original 46; Big Cities of Europe, with tickets to 9 major European cities; and Mega Europe, which uses all the new routes as well as the 46 original Destination Tickets. This expansion also introduces Warehouses & Depots - new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps. Wooden Train Depots are placed on cities selected by each player. Throughout the game, each player's Warehouse will accumulate Train cards and those who have the foresight, clever timing, or just plain good fortune to build a route to a Depot can make off with a fistful of Train cards. Depot placement and skillful Warehouse tactics become a key part of a winning Ticket to Ride strategy! Part of Ticket to Ride series.
$36.00$26.00
Aeon's End: The Depths Expansion, 2nd Edition
Deep within the earth, lost in the labyrinth of shadows, the Horde-Crone has awakened the troggs to reclaim the ancient city of Gravehold. The Depths is an expansion for the cooperative deckbuilding game Aeon's End. This expansion features one new nemesis and three new breach mages, as well as new spells, relics, gems, and minions.
$29.00$21.00
Age of Galaxy (2nd Edition)
Age of Galaxy is a strategic 4X game that places you in control of an interstellar alliance consisting of three factions with unique powers. You can explore systems, colonize planets, research technologies, build galactic cruisers, and much more. You have many potential paths to victory based on how your factions work together and the main ideology of your alliance. The five ideologies: Supporters of Science commit themselves to lifelong research on new technologies, convinced that knowledge is the only way forward. Upholders of Militarism are merciless aggressors who conquer by might, regarding wars as a means to an end. Keen adopters of Diplomacy prioritize relations between factions, acting tactfully while competing to become the head of the Congress. Factions that value Industrialism undertake ambitious construction schemes to turn planets into highly-developed cities and industrial complexes. As for factions that advocate Culturalism, they take pride in cultivating spiritual and cultural growth, always curious about the insights the mysterious "relics" might offer. Faction cards can be played in multiple ways, with players either integrating them into their empire or sacrificing them for one-time benefits through agreements. More than thirty factions are included in the game. This second edition of Age of Galaxy from Portal Games introduces an enhanced solo mode, new graphic design, and improved components to enrich the gameplay experience.
$57.00$43.00
Gizmos 2nd Edition
CREATE THE GREATEST GIZMO AT THE SCIENCE FAIR! The sharpest minds of the generation are gathering together at the Great Science Fair. In the end, only one will walk away with the blue ribbon. Who will prove that they're the best, showing that they can think fast and efficiently build their machines? Only one contestant will rise to the top. In Gizmos, players take on the role of contestants in the Great Science Fair. They will pluck energy marbles from the innovative plastic Energy Dispenser and use them to construct new Gizmos, adding them to their machines. Players will have to plan ahead as they build, since Gizmos can chain-react off of one-another. As more Gizmos are added, more reactions can trigger, creating some truly epic turns. In the end, the player with the most Victory Points is declared the winner.
$64.00$52.00
Smash Up: That 70s Expansion
Smash Up: That '70s Expansion is a standalone two-player-only game that can also be used as an expansion for other Smash Up titles. The four factions to be included in this set are truckers, vigilantes, disco dancers, and kung fu fighters. Right on! Hop in the Waywaywayback Machine and join Smash Up in the dy-no-mite `70s with four all new factions
$36.00
Between Two Castles: Essential Edition
The king demands a castle! You are a world-renowned master builder who has been asked by the Mad King Ludwig to help design his castles. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with another master builder to execute your grandiose plans. Will your planning and collaborative skills be enough to design the most impressive castles in the world?Between Two Castles of Mad King Ludwig is a competitive tile-drafting game in which each tile is a room in a castle. You work together with the player on your left to design one castle, and with the player on your right on another castle. On each turn you select two tiles from your hand, reveal them, then work with your partners to place them. To win, you have to share your attention and your devotion between two castles.
$71.00$57.00
Rococo Deluxe
Welcome to the Rococo Era.Louis XV reigns in France and it’s the height of fashion to attend his lavish balls where important luminaries dress up in extravagant gowns and fancy frock coats, all eager to surpass one another in elegance and grace. In just a few weeks, Louis XV is hosting the final Grand Ball of the season and everyone is clamoring for you to provide them with an elegant frock coat here, a sumptuous gown there, or even a small sum to fund the great fireworks display.You quickly realize, it’s not just about your tailoring business anymore it’s about creating a presence at the most prestigious ball of the era and the chance to gain everlasting fame and prestige.In Rococo Deluxe, you are the owner of a distinguished tailoring business. In just a few weeks, Louis XV is hosting a Grand Ball and everyone is clamoring for you to provide them with an elegant frock coat here, a sumptuous gown there, or even a small sum to fund the great fireworks display. You quickly realize that it’s not just about your tailoring business anymore it’s about creating a presence at the most prestigious ball of the era and the chance to gain everlasting fame and prestige.Each turn, you will play an employee card that allows you to perform a task, such as hiring a new employee for your staff, tailoring exquisite gowns and frock coats to rent or sell, or funding some of the many decorations. However, employees are not always able to perform all tasks, so you must plan carefully how you direct them, especially as each employee grants a unique Bonus — including some that generate prestige.The Grand Ball will end after 7 rounds with a huge fireworks display and final scoring. You will gain prestige points for the gowns and frock coats you have rented out to guests at the ball, certain employee Bonuses, and the festive decorations you have funded. Whoever has collected the most prestige at the end of the game wins.
$185.00$148.00
Dominion: Seaside Expansion 2nd Edition Update Pack
An “Update Pack” is also available separately for owners of the first edition. This pack contains only the 9 new cards included in the 2nd edition.
$22.00$16.00
Kingdomino
Dominoes with a kingdom building twist. Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The game mechanics for obtaining the tiles is clever: the order of who picks first depends on which tile was previously chosen. Make sure to secure tiles with crowns- these royal treasures help to multiply the worth of your kingdom at the end of the game! The game ends when each player has completed a 5x5 grid, and then points are counted based on number of connecting tiles and crowns. Skills: Strategy, Problem SolvingPlay Time: 15 min or lessContents: 4 3D Castles, 48 Dominoes, 8 Wooden King Tokens, Illustrated Rules
$36.00$31.00
Adamastor
As the captain of a fleet during the Age of Discovery, you have been chosen by your king to explore uncharted lands and map the edges of the known world. Each game presents a new challenge where you’ll need to guide your crew with wisdom and resolve, all in service of your kingdom’s glory. Fierce winds and sudden storms will test your leadership, while the cards in your hand will help you maintain morale and steer your crew across the seas.Though hardships may wear you down, they also teach you valuable skills to overcome the trials ahead. Victory lies in reaching your destination. But beware! Failure awaits if morale crumbles or your crew turns against you.Adamastor is a hand and tableau management game built around multi-use cards, with an optional story-driven campaign mode. Events trigger based on icon combinations, bringing harsh challenges—and occasional rewards. As you play, trauma cards accumulate, abstracting the crew’s growing despair and escalating the difficulty. Whether in single sessions or the linked campaign, every voyage tests your resilience in this brutal age of sail. LEAD YOUR CREW INTO THE UNKNOWN: As captain of a fleet in the Age of Discovery, guide your sailors through perilous seas, fierce storms, and growing despair to chart new lands and earn your kingdom’s glory. STRATEGIC HAND & TABLEAU MANAGEMENT: Every card in your hand is a vital resource—use them to maintain morale, navigate rough waters, and survive as events and hardships unfold dynamically throughout your voyage. IMMERSIVE CAMPAIGN OR STANDALONE PLAY: Experience Adamastor in single-session voyages or dive into its story-driven campaign mode, where your choices carry forward and the sea’s trials grow more punishing with each leg of the journey. CHALLENGING, REPLAYABLE GAMEPLAY: With multi-use cards, shifting weather conditions, and accumulating trauma mechanics, no two expeditions play alike. Adapt, endure, and lead your crew to their final destination—or fall to despair. PREMIUM COMPONENTS & IMMERSIVE DESIGN: Includes map, sailing, and encounter cards, campaign sheets, multipurpose tokens, and a detailed ship token—all crafted to bring the Age of Discovery to life for strategy and story-driven gamers. Contents: 15 Regular Map Cards • 3 Final Destination Map Cards • 40 Sailing Cards • 45 Encounter Cards • 1 Game Turn Card • 1 Navigation Costs Card • 1 Weather Card • 1 Events Card • 1 Experience Card • 12 Campaign Cards (A-H) • 4 Cards to save the campaign • 1 Ship • 30 Multipurpose Tokens • 1 Campaign Upgrades Sheet
$36.00$31.00
Saltfjord
The generations before you have relied on harvesting the oceans. But as the 19th century ends, change and opportunity reach your fishing village in northern Norway.In Saltfjord, you must decide if you will expand your settlement with new buildings, send your boat to collect fish, engage in trade, or pioneer new technologies to make everyday life easier. How will you shape the destiny of your village? Saltfjord is set in a Norwegian fishing village, and is loosely based on the dice drafting mechanisms from ""Santa Maria"", but the game has otherwise been completely redesigned and expanded with new elements. To add to the replayability, the game has lots of variable elements in the set-up, such as what special abilities and end scoring tiles are available. Over three rounds, players draft dice to activate buildings in their settlement. This provides resources as well as activating actions such as sending out your fishing boat, advancing along the various technology tracks, completing trade orders, or erecting new buildings. Each player's player board shows a grid. When you draft a die, you activate all buildings in the row or column corresponding to that die. By erecting buildings in your settlement, each die can activate more buildings. The technology tracks unlock special abilities, such as upgrading your fishing boat. And fishing is an important part of daily life in Saltfjord. BUILD AND EXPAND YOUR NORWEGIAN FISHING VILLAGE: Shape the destiny of your 19th-century settlement by collecting fish, upgrading buildings, engaging in trade, and pioneering new technologies. STRATEGIC DICE DRAFTING MECHANIC: Draft dice each round to activate buildings, gather resources, and perform actions like sending out fishing boats, completing trade orders, and advancing on technology tracks. REPLAYABILITY WITH VARIABLE SETUP: Enjoy endless variety with special abilities and end scoring tiles that change every game, ensuring no two playthroughs are the same. UNLOCK TECHNOLOGICAL ADVANCEMENTS: Improve your fishing boat and gain powerful special abilities to enhance gameplay, providing strategic depth throughout the game.
$94.00$75.00
Quacks: Deluxe Edition
A ridiculous game of brewing potions, pushing your luck, and exploding.Draw ingredients out of your bag and put them onto your cauldron. As you spiral outward, your concoction will bring you more and more rewards. But your ingredients have a mind of their own-they all have wild effects that make each game completely different. And if you push your luck too far, your cauldron explodes!Deluxe Edition includes a deluxe set of juicy, bakelite-style tiles and high quality bags. The same great game with amazing new art! The modern classic push your luck game of potions, explosions, and not being able to stop. Includes upgraded hard plastic ingredient chips NYT WIRECUTTER: Featured in “The best board games”
$93.00$84.00
Civilization: A New Dawn
The day of small nations has long passed away. The day of Empires has come. – Joseph Chamberlain Rule the world and build an empire to withstand the test of time in Sid Meier’s Civilization: A New Dawn! This new tabletop game based on the groundbreaking video game series lets players become some of history’s greatest leaders as they try to advance their people through the ages, from ancient history to the modern era. Trade, battle, build, and pursue your agendas to become the premier world power! Designed by James Kniffen, Sid Meier’s Civilization: A New Dawn is a turn-based strategy board game for two to four players. As leaders of competing nations, players must expand their domains, gain new technologies, and build wonders to rise above all others and shape the world to their own vision. By balancing their nation's pursuits, leaders can build a new society greater than any that has come before and guarantee that their people will not only survive, but thrive.
$86.00$69.00
Spectacular
In Spectacular, you are creating and developing your own animal park for vulnerable species. In order to preserve the species, you must ensure breeding within each habitat.During the game, you select animal tiles and dice, where the dice represent food for the animals. The color of the dice must match the habitat color of the animal tiles. Each turn provides crucial decision-making where you need to consider whether to draft a die of a certain value or ensure an animal tile which may not be available again.At game end, for each area of connected tiles of the same habitat, you score points for the sum of your dice of that color. However, points are only awarded if dice values of 1 or 2 are placed on certain “family” tiles within the habitat! Over the course of the game, you will also build watchtowers, which will score you points for all three dice adjacent to them. To make your park even more spectacular, you also aim to collect as many different species as possible, with increasing points awarded for greater variety. Finally, the player with the most points wins the game.After a few plays, you may challenge yourself by playing with three (of 18) mission tiles. While they offer the potential for a higher score, they also raise the difficulty level of the puzzle.Spectacular provides simultaneous play and ensures interaction between the players, as your opponents’ decisions will affect which tiles and dice are available for you. The game also comes with asymmetric player boards (on their backs).Spectacular offers simple rules, quick set-up, short playing time, engaging puzzles, and can be played by 1 to 6 players with little downtime, even with higher player count. ENGAGING PUZZLE: Spectacular challenges players with a unique and engaging puzzle where they must draft animal tiles and matching food dice to fill their park habitats. The color-matching mechanic creates a satisfying brain-teaser that rewards strategic thinking and planning. SIMULTANEOUS PLAY: Experience a dynamic and fast-paced game where all players act simultaneously, ensuring minimal downtime and continuous interaction. The race to collect the right combinations of animals and food keeps everyone on their toes. MULTIPLE PATHS TO VICTORY: Score points by creating diverse animal habitats, fulfilling mission objectives, and strategically claiming bonus tiles. The varied scoring opportunities offer strategic depth and ensure that each game feels fresh and exciting. SCALABLE DIFFICULTY: Choose from three different difficulty levels by adding mission tiles that introduce new challenges and scoring opportunities. The flexible difficulty ensures that Spectacular is accessible to both casual players and those seeking a more demanding experience. ASYMMETRIC PLAYER BOARDS: Each player's board is unique, featuring different starting animals and habitat layouts. This asymmetry creates a sense of individual strategy and adds replay value as players explore different combinations and tactics. Contents: 6 Player boards 6 Supply boards 96 Dice 24 Watchtowers 108 Animal tiles 30 Worker tokens 18 Mission tokens 8 Solo tokens 10 tuck boxes
$56.00$36.00
Ticket to Ride: Berlin
Welcome to the city of culture, arts and music! Discover Unter den Linden, and immerse yourself in the young cultural capital of Europe. Enjoy a sightseeing cruise on the river Spree, ride a bike through the Brandenburg Gate, or be amazed by the masterpieces displayed in the Pergamon Museum. In Ticket to Ride: Berlin, players race one another to visit the most iconic locations of the city and complete their Destination Tickets. The winning player will utilize Berlin's streetcars and, for the first time, will venture under the streets to incorporate a subway system into their routes.
$36.00$29.00
Challengers!
Challengers is an interactive Deck Management game with an original tournament gameplay style for 1-8 players. Play individually or with a group of friends! Each round, each player improves their deck with new characters and battle against new opponents. 75 distinct characters with more than 40 exciting effects create a unique experience every game!
$57.00$37.00
Ticket to Ride: Ghost Train
Easy to learn and quick to play, Ticket to Ride: Ghost Train is a chilling introduction to the Ticket to Ride series. In this horrifying edition of the classic Ticket to Ride First Journey, parents and kids collect Parade float cards, claim routes on the map, and try to visit different locations in this hair-raising town.
$50.00$40.00
Ticket to Ride: First Journey
Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it down for a younger audience. In general, players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. In more detail, the game board shows a map of the United States with certain cities being connect by colored paths. Each player starts with four colored train cards in hand and two tickets; each ticket shows two cities, and you're trying to connect those two cities with a contiguous path of your trains in order to complete the ticket. On a turn, you either draw two train cards from the deck or discard train cards to claim a route between two cities; for this latter option, you must discard cards matching the color and number of spaces on that route (e.g., two yellow cards for a yellow route that's two spaces long). If you connect the two cities shown on a ticket with a path of your trains, reveal the ticket, place it face up in front of you, then draw a new ticket. (If you can't connect cities on either ticket because the paths are blocked, you can take your entire turn to discard those tickets and draw two new ones.) If you connect one of the West Coast cities to one of the East Coast cities with a path of your trains, you immediately claim a Coast-to-Coast ticket. The first player to complete six tickets wins! Alternatively, if someone has placed all twenty of their trains on the game board, then whoever has completed the most tickets wins! Part of Ticket to Ride series.
$57.00$46.00
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